Alex Szpakowski
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fccc6fa733
Increase the love.graphics max stack depth from 64 to 128.
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7 years ago |
Alex Szpakowski
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b6cb6aed47
Error if the ImageData given to love.window.setIcon is not a 32 bit RGBA format.
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7 years ago |
Alex Szpakowski
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82553d793d
Clamp colors in love.graphics.newMesh. I missed this one in my previous commit.
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7 years ago |
Alex Szpakowski
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6dea2ab714
Clamp all color arguments to [0, 1] in cases where values outside that range don't make sense (fixed-point color values & sRGB colors). Closes issue #1315.
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7 years ago |
Alex Szpakowski
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1cd1a8d32e
Mark SDL implementations of love.window methods with 'override'.
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7 years ago |
Alex Szpakowski
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0b9ca3e344
Fix love.window.isMaximized. Add love.window.restore and love.window.isMinimized (resolves issue #1354).
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7 years ago |
Alex Szpakowski
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c5fcfd1714
Add an Xcode 9 generated file.
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7 years ago |
Alex Szpakowski
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b8c4b07edf
Clean up unused temporary Canvases after a few frames.
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7 years ago |
Alex Szpakowski
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8672ff2272
Use a more efficient method of streaming automatically batched vertices on AMD Windows and Linux systems.
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7 years ago |
Bart van Strien
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19ddc27069
Use a seekless implementation of File:lines/love.filesystem.lines
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7 years ago |
Bart van Strien
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d19129de5b
Regenerate boot.lua.h
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7 years ago |
Bart van Strien
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59fb287bd1
Merged in SoniEx2/love/minor (pull request #96)
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7 years ago |
Bart van Strien
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790625f0c4
Make love.run and love.errhand return a function for their main loop instead (resolves #1268)
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7 years ago |
Alex Szpakowski
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77f152eaf5
Update changelog
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8 years ago |
Alex Szpakowski
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7f88037d94
Move the implementation for Graphics::flushStreamDraws out of the opengl backend
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8 years ago |
Alex Szpakowski
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e3fd489373
Abstracted lower level drawing code, moved all type-specific drawing code out of opengl backend, deleted obsolete files
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8 years ago |
Alex Szpakowski
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7ffb04f019
Fix windows build
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8 years ago |
Alex Szpakowski
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15cc540e4c
Make internal vertex attribute code less OpenGL-specific.
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8 years ago |
Alex Szpakowski
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b0c5bf2156
Fix build?
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8 years ago |
Alex Szpakowski
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7a2e52b12d
Cleaned up some vertex data-related code.
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8 years ago |
Alex Szpakowski
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4f8e04d391
Fix a crash on quit if a deprecated function was used.
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8 years ago |
Alex Szpakowski
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90cb3870e7
Fix error output when a shader stage fails to compile.
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8 years ago |
Alex Szpakowski
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8db8b71587
Fix building for macOS and iOS
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8 years ago |
Alex Szpakowski
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d882c6811b
Make love.run's code style more consistent.
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8 years ago |
Alex Szpakowski
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e5b0d96b27
Restructured some Shader code. Added runtime temporary caching and sharing of shader stages. Resolves issue #1235.
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8 years ago |
Bart van Strien
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f4e515edac
Suppress unused variable warning on linux
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8 years ago |
Bart van Strien
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bf1a9344eb
Reduce template instantiations of std::vector<std::string>
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8 years ago |
Bart van Strien
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75e0caa0ff
Faster video seeking
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8 years ago |
Bart van Strien
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de945a528b
Catch up on video faster
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8 years ago |
Bart van Strien
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52ae68b288
Fixes for video files that do not have the video as first stream, and better EOS detection
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8 years ago |