Commit History

Author SHA1 Message Date
  Alex Szpakowski febbecddf7 Fixed the texture type of the rgb9e5 canvas format 11 years ago
  Alex Szpakowski 408a593113 Added support for several specific Canvas formats. Also added love.graphics.hasCanvasFormat. 11 years ago
  Alex Szpakowski 6a491ed0f0 Don't do unnecessary vertex buffer orphaning when calling SpriteBatch:unbind() on a SpriteBatch with the static usage hint 11 years ago
  Bart van Strien ce385ec27a Switch from vfork/exec to posix_spawn after clang static analyzer run 11 years ago
  Bart van Strien d705b54198 Clean up unused variable after clang static analyzer run 11 years ago
  Alex Szpakowski 05d8543518 Improved performance of love.graphics.present slightly on some platforms 11 years ago
  Alex Szpakowski e25cdfc71c Fixed creating and setting the write directory on some sandboxed operating systems 11 years ago
  Alex Szpakowski 9d293af176 Fixed love.filesystem.setIdentity breaking if a file has been written to an old identity dir before the new setIdentity call 11 years ago
  Alex Szpakowski 0372977dfa Backout changeset 6dd72101871f163ee0e644c751f80773d45f339f 11 years ago
  Alex Szpakowski 5428a5d75f Backout changeset b3928e24add23da69dcd90c34985cd6a05454be0 11 years ago
  Alex Szpakowski 4bc96f1bf6 Internally compose and pass an array of shader source codes to OpenGL, instead of relying on #line to make sure the line number is correct for shader error messages (resolves issue #882) 11 years ago
  Bart van Strien 9972153696 Use '#line 1' instead of '#line 0' in shader sources, for compatibility with GLES (fixes #882) 11 years ago
  Alex Szpakowski d7f1262e20 Query the Decoder instead of the current OpenAL buffer when getting the sample rate for calculations in streaming audio Sources. 11 years ago
  Alex Szpakowski 1bc8b7346d Added internal thread name support, for use with debuggers. 11 years ago
  Alex Szpakowski e4dc533bb2 Minor code cleanup 11 years ago
  Bart van Strien e667485f68 Check argument count of newChainShape 11 years ago
  Alex Szpakowski f30a0d72f0 Added Shader:getExternVariable(name). 11 years ago
  Bart van Strien 853f741ba3 Prevent erroring in gen-modules when no source files are found (needed in some 11 years ago
  Bart van Strien 5484921597 Make the stored data and type of Variant public, to allow for non-lua unpacking. 11 years ago
  Alex Szpakowski 3cf2a8f8a2 Improved error message when love.math.setRandomSeed(0) is attempted (resolves issue #876) 11 years ago
  Alex Szpakowski af88423285 Fixed an attempted creation of an array with a constant size of 0 11 years ago
  Alex Szpakowski 8b90f64440 Don't try to bind the love_PseudoInstanceID vertex shader attribute (it's disabled for now) 11 years ago
  Alex Szpakowski b5ad14ccb1 Removed platform/msvc2010/* 11 years ago
  Alex Szpakowski f05551a01f Fixed a potential null pointer dereference and a case of undefined behaviour 11 years ago
  Alex Szpakowski b98e6add18 Fixed version description for the windows executable 11 years ago
  Alex Szpakowski 4ea18d8bbc love.math.setRandomSeed now calls random() a couple times internally, to make similar seeds give less similar results when random() is called for the first time after setRandomSeed. 11 years ago
  Alex Szpakowski 9dd3f70988 Use love.filesystem.isFile instead of love.filesystem.exists when checking for main.lua and conf.lua on startup 11 years ago
  Alex Szpakowski 606c9b8fb1 Updated changelog 11 years ago
  rude 9e49514db9 Set release date for 0.9.1 in changes.txt. 11 years ago
  Bart van Strien 4597947106 Added tag 0.9.1 for changeset 8b113c345e97 11 years ago