123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136 |
- /**
- * Copyright (c) 2006-2013 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- #include "wrap_RandomGenerator.h"
- #include <cmath>
- namespace love
- {
- namespace math
- {
- RandomGenerator::State luax_checkrandomstate(lua_State *L, int idx)
- {
- RandomGenerator::State s;
- if (!lua_isnoneornil(L, idx + 1))
- {
- uint32 low = (uint32) luaL_checknumber(L, idx);
- uint32 high = (uint32) luaL_checknumber(L, idx + 1);
- #ifdef LOVE_BIG_ENDIAN
- s.b32.a = high;
- s.b32.b = low;
- #else
- s.b32.b = high;
- s.b32.a = low;
- #endif
- }
- else
- s.b64 = (uint64) luaL_checknumber(L, idx);
- return s;
- }
- int luax_getrandom(lua_State *L, int startidx, double r)
- {
- int l, u;
- // from lua 5.1.4 source code: lmathlib.c:185 ff.
- switch (lua_gettop(L) - (startidx - 1))
- {
- case 0:
- lua_pushnumber(L, r);
- break;
- case 1:
- u = luaL_checkint(L, startidx);
- luaL_argcheck(L, 1 <= u, startidx, "interval is empty");
- lua_pushnumber(L, floor(r * u) + 1);
- break;
- case 2:
- l = luaL_checkint(L, startidx);
- u = luaL_checkint(L, startidx + 1);
- luaL_argcheck(L, l <= u, startidx + 1, "interval is empty");
- lua_pushnumber(L, floor(r * (u - l + 1)) + l);
- break;
- default:
- return luaL_error(L, "wrong number of arguments");
- }
- return 1;
- }
- RandomGenerator *luax_checkrandomgenerator(lua_State *L, int idx)
- {
- return luax_checktype<RandomGenerator>(L, idx, "RandomGenerator", MATH_RANDOM_GENERATOR_T);
- }
- int w_RandomGenerator_setState(lua_State *L)
- {
- RandomGenerator *rng = luax_checkrandomgenerator(L, 1);
- rng->setState(luax_checkrandomstate(L, 2));
- return 0;
- }
- int w_RandomGenerator_getState(lua_State *L)
- {
- RandomGenerator *rng = luax_checkrandomgenerator(L, 1);
- uint32 low = 0, high = 0;
- rng->getState(low, high);
- lua_pushnumber(L, (lua_Number) low);
- lua_pushnumber(L, (lua_Number) high);
- return 2;
- }
- int w_RandomGenerator_random(lua_State *L)
- {
- RandomGenerator *rng = luax_checkrandomgenerator(L, 1);
- return luax_getrandom(L, 2, rng->random());
- }
- int w_RandomGenerator_randomNormal(lua_State *L)
- {
- RandomGenerator *rng = luax_checkrandomgenerator(L, 1);
- double stddev = luaL_optnumber(L, 2, 1.0);
- double mean = luaL_optnumber(L, 3, 0.0);
- double r = rng->randomNormal(stddev);
- lua_pushnumber(L, r + mean);
- return 1;
- }
- static const luaL_Reg functions[] =
- {
- { "setState", w_RandomGenerator_setState },
- { "getState", w_RandomGenerator_getState },
- { "random", w_RandomGenerator_random },
- { "randomNormal", w_RandomGenerator_randomNormal },
- { 0, 0 }
- };
- extern "C" int luaopen_randomgenerator(lua_State *L)
- {
- return luax_register_type(L, "RandomGenerator", functions);
- }
- } // math
- } // love
|