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- /**
- * Copyright (c) 2006-2016 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- #include "Texture.h"
- #include "Graphics.h"
- namespace love
- {
- namespace graphics
- {
- love::Type Texture::type("Texture", &Drawable::type);
- Texture::Filter Texture::defaultFilter;
- Texture::Texture()
- : format(PIXELFORMAT_UNKNOWN)
- , width(0)
- , height(0)
- , filter(getDefaultFilter())
- , wrap()
- , vertices()
- {
- }
- Texture::~Texture()
- {
- }
- PixelFormat Texture::getPixelFormat() const
- {
- return format;
- }
- void Texture::draw(Graphics *gfx, const Matrix4 &m)
- {
- drawv(gfx, m, vertices);
- }
- void Texture::drawq(Graphics *gfx, Quad *quad, const Matrix4 &m)
- {
- drawv(gfx, m, quad->getVertices());
- }
- void Texture::drawv(Graphics *gfx, const Matrix4 &localTransform, const Vertex *v)
- {
- Matrix4 t = gfx->getTransform() * localTransform;
- Vertex verts[4] = {v[0], v[1], v[2], v[3]};
- t.transform(verts, v, 4);
- Color c = toColor(gfx->getColor());
- for (int i = 0; i < 4; i++)
- verts[i].color = c;
- Graphics::StreamDrawRequest req;
- req.formats[0] = vertex::CommonFormat::XYf_STf_RGBAub;
- req.indexMode = vertex::TriangleIndexMode::QUADS;
- req.vertexCount = 4;
- req.texture = this;
- Graphics::StreamVertexData data = gfx->requestStreamDraw(req);
- memcpy(data.stream[0], verts, sizeof(Vertex) * 4);
- }
- int Texture::getWidth() const
- {
- return width;
- }
- int Texture::getHeight() const
- {
- return height;
- }
- const Texture::Filter &Texture::getFilter() const
- {
- return filter;
- }
- const Texture::Wrap &Texture::getWrap() const
- {
- return wrap;
- }
- const Vertex *Texture::getVertices() const
- {
- return vertices;
- }
- void Texture::setDefaultFilter(const Filter &f)
- {
- defaultFilter = f;
- }
- const Texture::Filter &Texture::getDefaultFilter()
- {
- return defaultFilter;
- }
- bool Texture::validateFilter(const Filter &f, bool mipmapsAllowed)
- {
- if (!mipmapsAllowed && f.mipmap != FILTER_NONE)
- return false;
- if (f.mag != FILTER_LINEAR && f.mag != FILTER_NEAREST)
- return false;
- if (f.min != FILTER_LINEAR && f.min != FILTER_NEAREST)
- return false;
- if (f.mipmap != FILTER_LINEAR && f.mipmap != FILTER_NEAREST && f.mipmap != FILTER_NONE)
- return false;
- return true;
- }
- bool Texture::getConstant(const char *in, FilterMode &out)
- {
- return filterModes.find(in, out);
- }
- bool Texture::getConstant(FilterMode in, const char *&out)
- {
- return filterModes.find(in, out);
- }
- bool Texture::getConstant(const char *in, WrapMode &out)
- {
- return wrapModes.find(in, out);
- }
- bool Texture::getConstant(WrapMode in, const char *&out)
- {
- return wrapModes.find(in, out);
- }
- StringMap<Texture::FilterMode, Texture::FILTER_MAX_ENUM>::Entry Texture::filterModeEntries[] =
- {
- { "linear", FILTER_LINEAR },
- { "nearest", FILTER_NEAREST },
- { "none", FILTER_NONE },
- };
- StringMap<Texture::FilterMode, Texture::FILTER_MAX_ENUM> Texture::filterModes(Texture::filterModeEntries, sizeof(Texture::filterModeEntries));
- StringMap<Texture::WrapMode, Texture::WRAP_MAX_ENUM>::Entry Texture::wrapModeEntries[] =
- {
- { "clamp", WRAP_CLAMP },
- { "clampzero", WRAP_CLAMP_ZERO },
- { "repeat", WRAP_REPEAT },
- { "mirroredrepeat", WRAP_MIRRORED_REPEAT },
- };
- StringMap<Texture::WrapMode, Texture::WRAP_MAX_ENUM> Texture::wrapModes(Texture::wrapModeEntries, sizeof(Texture::wrapModeEntries));
- } // graphics
- } // love
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