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- #include "Graphics.h"
- #include "Buffer.h"
- #include "SDL_vulkan.h"
- #include "window/Window.h"
- #include "common/Exception.h"
- #include "Shader.h"
- #include "graphics/Texture.h"
- #include "Vulkan.h"
- #include "common/version.h"
- #include "common/pixelformat.h"
- #include <algorithm>
- #include <vector>
- #include <cstring>
- #include <set>
- #include <fstream>
- #include <iostream>
- #include <array>
- namespace love {
- namespace graphics {
- namespace vulkan {
- static VkIndexType getVulkanIndexBufferType(IndexDataType type) {
- switch (type) {
- case INDEX_UINT16: return VK_INDEX_TYPE_UINT16;
- case INDEX_UINT32: return VK_INDEX_TYPE_UINT32;
- default:
- throw love::Exception("unknown Index Data type");
- }
- }
- const std::vector<const char*> validationLayers = {
- "VK_LAYER_KHRONOS_validation"
- };
- const std::vector<const char*> deviceExtensions = {
- VK_KHR_SWAPCHAIN_EXTENSION_NAME,
- // https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VK_KHR_push_descriptor.html
- VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME
- };
- #ifdef NDEBUG
- constexpr bool enableValidationLayers = false;
- #else
- constexpr bool enableValidationLayers = true;
- #endif
- constexpr int MAX_FRAMES_IN_FLIGHT = 2;
- constexpr uint32_t vulkanApiVersion = VK_API_VERSION_1_3;
- const char* Graphics::getName() const {
- return "love.graphics.vulkan";
- }
- const VkDevice Graphics::getDevice() const {
- return device;
- }
- const VkPhysicalDevice Graphics::getPhysicalDevice() const {
- return physicalDevice;
- }
- const VmaAllocator Graphics::getVmaAllocator() const {
- return vmaAllocator;
- }
- Graphics::~Graphics() {
- // We already cleaned those up by clearing out batchedDrawBuffers.
- // We set them to nullptr here so the base class doesn't crash
- // when it tries to free this.
- batchedDrawState.vb[0] = nullptr;
- batchedDrawState.vb[1] = nullptr;
- batchedDrawState.indexBuffer = nullptr;
- }
- // START OVERRIDEN FUNCTIONS
- love::graphics::Texture* Graphics::newTexture(const love::graphics::Texture::Settings& settings, const love::graphics::Texture::Slices* data) {
- return new Texture(this, settings, data);
- }
- love::graphics::Buffer* Graphics::newBuffer(const love::graphics::Buffer::Settings& settings, const std::vector<love::graphics::Buffer::DataDeclaration>& format, const void* data, size_t size, size_t arraylength) {
- return new Buffer(this, settings, format, data, size, arraylength);
- }
- // FIXME: clear stencil and depth missing.
- void Graphics::clear(OptionalColorD color, OptionalInt stencil, OptionalDouble depth) {
- VkClearAttachment attachment{};
- if (color.hasValue) {
- attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- attachment.clearValue.color.float32[0] = static_cast<float>(color.value.r);
- attachment.clearValue.color.float32[1] = static_cast<float>(color.value.g);
- attachment.clearValue.color.float32[2] = static_cast<float>(color.value.b);
- attachment.clearValue.color.float32[3] = static_cast<float>(color.value.a);
- }
- VkClearRect rect{};
- rect.layerCount = 1;
- rect.rect.extent.width = static_cast<uint32_t>(currentViewportWidth);
- rect.rect.extent.height = static_cast<uint32_t>(currentViewportHeight);
- vkCmdClearAttachments(commandBuffers[imageIndex], 1, &attachment, 1, &rect);
- }
- void Graphics::clear(const std::vector<OptionalColorD>& colors, OptionalInt stencil, OptionalDouble depth) {
- std::vector<VkClearAttachment> attachments;
- for (const auto& color : colors) {
- VkClearAttachment attachment{};
- if (color.hasValue) {
- attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- attachment.clearValue.color.float32[0] = static_cast<float>(color.value.r);
- attachment.clearValue.color.float32[1] = static_cast<float>(color.value.g);
- attachment.clearValue.color.float32[2] = static_cast<float>(color.value.b);
- attachment.clearValue.color.float32[3] = static_cast<float>(color.value.a);
- }
- attachments.push_back(attachment);
- }
- VkClearRect rect{};
- rect.layerCount = 1;
- rect.rect.extent.width = static_cast<uint32_t>(currentViewportWidth);
- rect.rect.extent.height = static_cast<uint32_t>(currentViewportHeight);
- vkCmdClearAttachments(commandBuffers[imageIndex], static_cast<uint32_t>(attachments.size()), attachments.data(), 1, &rect);
- }
- void Graphics::present(void* screenshotCallbackdata) {
- if (!isActive()) {
- return;
- }
- flushBatchedDraws();
- endRecordingGraphicsCommands();
- if (imagesInFlight[imageIndex] != VK_NULL_HANDLE) {
- vkWaitForFences(device, 1, &imagesInFlight.at(imageIndex), VK_TRUE, UINT64_MAX);
- }
- imagesInFlight[imageIndex] = inFlightFences[currentFrame];
- // all data transfers should happen before any draw calls.
- std::vector<VkCommandBuffer> submitCommandbuffers = { dataTransferCommandBuffers.at(currentFrame), commandBuffers.at(imageIndex) };
- VkSubmitInfo submitInfo{};
- submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
- VkSemaphore waitSemaphores[] = { imageAvailableSemaphores.at(currentFrame) };
- VkPipelineStageFlags waitStages[] = { VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT };
- submitInfo.waitSemaphoreCount = 1;
- submitInfo.pWaitSemaphores = waitSemaphores;
- submitInfo.pWaitDstStageMask = waitStages;
- submitInfo.commandBufferCount = static_cast<uint32_t>(submitCommandbuffers.size());
- submitInfo.pCommandBuffers = submitCommandbuffers.data();
- VkSemaphore signalSemaphores[] = { renderFinishedSemaphores.at(currentFrame) };
- submitInfo.signalSemaphoreCount = 1;
- submitInfo.pSignalSemaphores = signalSemaphores;
- vkResetFences(device, 1, &inFlightFences[currentFrame]);
- if (vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFences.at(currentFrame)) != VK_SUCCESS) {
- throw love::Exception("failed to submit draw command buffer");
- }
- VkPresentInfoKHR presentInfo{};
- presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
- presentInfo.waitSemaphoreCount = 1;
- presentInfo.pWaitSemaphores = signalSemaphores;
- VkSwapchainKHR swapChains[] = { swapChain };
- presentInfo.swapchainCount = 1;
- presentInfo.pSwapchains = swapChains;
- presentInfo.pImageIndices = &imageIndex;
- VkResult result = vkQueuePresentKHR(presentQueue, &presentInfo);
- if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR || framebufferResized) {
- framebufferResized = false;
- recreateSwapChain();
- }
- else if (result != VK_SUCCESS) {
- throw love::Exception("failed to present swap chain image");
- }
-
- currentFrame = (currentFrame + 1) % MAX_FRAMES_IN_FLIGHT;
- updatedBatchedDrawBuffers();
- startRecordingGraphicsCommands();
- }
- void Graphics::setViewportSize(int width, int height, int pixelwidth, int pixelheight) {
- this->width = width;
- this->height = height;
- this->pixelWidth = pixelwidth;
- this->pixelHeight = pixelheight;
- resetProjection();
- }
- bool Graphics::setMode(void* context, int width, int height, int pixelwidth, int pixelheight, bool windowhasstencil, int msaa) {
- cleanUpFunctions.clear();
- cleanUpFunctions.resize(MAX_FRAMES_IN_FLIGHT);
- createVulkanInstance();
- createSurface();
- pickPhysicalDevice();
- createLogicalDevice();
- initVMA();
- initCapabilities();
- createSwapChain();
- createImageViews();
- createSyncObjects();
- createCommandPool();
- createCommandBuffers();
- startRecordingGraphicsCommands();
- createQuadIndexBuffer();
- createDefaultTexture();
- createDefaultShaders();
- currentFrame = 0;
- created = true;
- float whiteColor[] = { 1.0f, 1.0f, 1.0f, 1.0f };
- batchedDrawBuffers.clear();
- batchedDrawBuffers.reserve(MAX_FRAMES_IN_FLIGHT);
- for (int i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
- batchedDrawBuffers.emplace_back();
- // Initial sizes that should be good enough for most cases. It will
- // resize to fit if needed, later.
- batchedDrawBuffers[i].vertexBuffer1 = new StreamBuffer(this, BUFFERUSAGE_VERTEX, 1024 * 1024 * 1);
- batchedDrawBuffers[i].vertexBuffer2 = new StreamBuffer(this, BUFFERUSAGE_VERTEX, 256 * 1024 * 1);
- batchedDrawBuffers[i].indexBuffer = new StreamBuffer(this, BUFFERUSAGE_INDEX, sizeof(uint16) * LOVE_UINT16_MAX);
- // sometimes the VertexColor is not set, so we manually adjust it to white color
- batchedDrawBuffers[i].constantColorBuffer = new StreamBuffer(this, BUFFERUSAGE_VERTEX, sizeof(whiteColor));
- auto mapInfo = batchedDrawBuffers[i].constantColorBuffer->map(sizeof(whiteColor));
- memcpy(mapInfo.data, whiteColor, sizeof(whiteColor));
- batchedDrawBuffers[i].constantColorBuffer->unmap(sizeof(whiteColor));
- batchedDrawBuffers[i].constantColorBuffer->markUsed(sizeof(whiteColor));
- }
- updatedBatchedDrawBuffers();
- Shader::current = Shader::standardShaders[graphics::Shader::StandardShader::STANDARD_DEFAULT];
- restoreState(states.back());
-
- setViewportSize(width, height, pixelwidth, pixelheight);
- renderTargetTexture = nullptr;
- currentViewportWidth = 0.0f;
- currentViewportHeight = 0.0f;
- Vulkan::resetShaderSwitches();
- return true;
- }
- void Graphics::initCapabilities() {
- // todo
- capabilities.features[FEATURE_MULTI_RENDER_TARGET_FORMATS] = false;
- capabilities.features[FEATURE_CLAMP_ZERO] = false;
- capabilities.features[FEATURE_CLAMP_ONE] = false;
- capabilities.features[FEATURE_BLEND_MINMAX] = false;
- capabilities.features[FEATURE_LIGHTEN] = false;
- capabilities.features[FEATURE_FULL_NPOT] = false;
- capabilities.features[FEATURE_PIXEL_SHADER_HIGHP] = true;
- capabilities.features[FEATURE_SHADER_DERIVATIVES] = false;
- capabilities.features[FEATURE_GLSL3] = true;
- capabilities.features[FEATURE_GLSL4] = true;
- capabilities.features[FEATURE_INSTANCING] = false;
- capabilities.features[FEATURE_TEXEL_BUFFER] = false;
- capabilities.features[FEATURE_INDEX_BUFFER_32BIT] = true;
- capabilities.features[FEATURE_COPY_BUFFER] = false;
- capabilities.features[FEATURE_COPY_BUFFER_TO_TEXTURE] = false;
- capabilities.features[FEATURE_COPY_TEXTURE_TO_BUFFER] = false;
- capabilities.features[FEATURE_COPY_RENDER_TARGET_TO_BUFFER] = false;
- static_assert(FEATURE_MAX_ENUM == 17, "Graphics::initCapabilities must be updated when adding a new graphics feature!");
- VkPhysicalDeviceProperties properties;
- vkGetPhysicalDeviceProperties(physicalDevice, &properties);
- capabilities.limits[LIMIT_POINT_SIZE] = properties.limits.pointSizeRange[1];
- capabilities.limits[LIMIT_TEXTURE_SIZE] = properties.limits.maxImageDimension2D;
- capabilities.limits[LIMIT_TEXTURE_LAYERS] = properties.limits.maxImageArrayLayers;
- capabilities.limits[LIMIT_VOLUME_TEXTURE_SIZE] = properties.limits.maxImageDimension3D;
- capabilities.limits[LIMIT_CUBE_TEXTURE_SIZE] = properties.limits.maxImageDimensionCube;
- capabilities.limits[LIMIT_TEXEL_BUFFER_SIZE] = properties.limits.maxTexelBufferElements; // ?
- capabilities.limits[LIMIT_SHADER_STORAGE_BUFFER_SIZE] = properties.limits.maxStorageBufferRange; // ?
- capabilities.limits[LIMIT_THREADGROUPS_X] = 0; // todo
- capabilities.limits[LIMIT_THREADGROUPS_Y] = 0; // todo
- capabilities.limits[LIMIT_THREADGROUPS_Z] = 0; // todo
- capabilities.limits[LIMIT_RENDER_TARGETS] = 1; // todo
- capabilities.limits[LIMIT_TEXTURE_MSAA] = 1; // todo
- capabilities.limits[LIMIT_ANISOTROPY] = 1.0f; // todo
- static_assert(LIMIT_MAX_ENUM == 13, "Graphics::initCapabilities must be updated when adding a new system limit!");
- capabilities.textureTypes[TEXTURE_2D] = true;
- capabilities.textureTypes[TEXTURE_2D_ARRAY] = true;
- capabilities.textureTypes[TEXTURE_VOLUME] = false;
- capabilities.textureTypes[TEXTURE_CUBE] = false;
- }
- void Graphics::getAPIStats(int& shaderswitches) const {
- shaderswitches = Vulkan::getNumShaderSwitches();
- }
- void Graphics::unSetMode() {
- created = false;
- vkDeviceWaitIdle(device);
- Volatile::unloadAll();
- cleanup();
- }
- void Graphics::setActive(bool enable) {
- flushBatchedDraws();
- active = enable;
- }
- void Graphics::setFrontFaceWinding(Winding winding) {
- const auto& currentState = states.back();
- if (currentState.winding == winding) {
- return;
- }
- flushBatchedDraws();
- states.back().winding = winding;
- }
- void Graphics::setColorMask(ColorChannelMask mask) {
- flushBatchedDraws();
- states.back().colorMask = mask;
- }
- void Graphics::setBlendState(const BlendState& blend) {
- flushBatchedDraws();
- states.back().blend = blend;
- }
- void Graphics::setPointSize(float size) {
- if (size != states.back().pointSize)
- flushBatchedDraws();
- states.back().pointSize = size;
- }
- bool Graphics::usesGLSLES() const {
- return false;
- }
- Graphics::RendererInfo Graphics::getRendererInfo() const {
- VkPhysicalDeviceProperties deviceProperties;
- vkGetPhysicalDeviceProperties(physicalDevice, &deviceProperties);
- Graphics::RendererInfo info;
- info.device = deviceProperties.deviceName;
- info.vendor = Vulkan::getVendorName(deviceProperties.vendorID);
- info.version = Vulkan::getVulkanApiVersion(deviceProperties.apiVersion);
- info.name = "Vulkan";
- return info;
- }
- void Graphics::draw(const DrawCommand& cmd) {
- prepareDraw(*cmd.attributes, *cmd.buffers, cmd.texture, cmd.primitiveType, cmd.cullMode);
- vkCmdDraw(commandBuffers.at(imageIndex), static_cast<uint32_t>(cmd.vertexCount), static_cast<uint32_t>(cmd.instanceCount), static_cast<uint32_t>(cmd.vertexStart), 0);
- }
- void Graphics::draw(const DrawIndexedCommand& cmd) {
- prepareDraw(*cmd.attributes, *cmd.buffers, cmd.texture, cmd.primitiveType, cmd.cullMode);
- vkCmdBindIndexBuffer(commandBuffers.at(imageIndex), (VkBuffer)cmd.indexBuffer->getHandle(), static_cast<VkDeviceSize>(cmd.indexBufferOffset), getVulkanIndexBufferType(cmd.indexType));
- vkCmdDrawIndexed(commandBuffers.at(imageIndex), static_cast<uint32_t>(cmd.indexCount), static_cast<uint32_t>(cmd.instanceCount), 0, 0, 0);
- }
- void Graphics::drawQuads(int start, int count, const VertexAttributes& attributes, const BufferBindings& buffers, graphics::Texture* texture) {
- const int MAX_VERTICES_PER_DRAW = LOVE_UINT16_MAX;
- const int MAX_QUADS_PER_DRAW = MAX_VERTICES_PER_DRAW / 4;
- prepareDraw(attributes, buffers, texture, PRIMITIVE_TRIANGLES, CULL_BACK);
- vkCmdBindIndexBuffer(commandBuffers.at(imageIndex), (VkBuffer)quadIndexBuffer->getHandle(), 0, getVulkanIndexBufferType(INDEX_UINT16));
- int baseVertex = start * 4;
- for (int quadindex = 0; quadindex < count; quadindex += MAX_QUADS_PER_DRAW) {
- int quadcount = std::min(MAX_QUADS_PER_DRAW, count - quadindex);
- vkCmdDrawIndexed(commandBuffers.at(imageIndex), static_cast<uint32_t>(quadcount * 6), 1, 0, baseVertex, 0);
- baseVertex += quadcount * 4;
- }
- }
- void Graphics::setColor(Colorf c) {
- c.r = std::min(std::max(c.r, 0.0f), 1.0f);
- c.g = std::min(std::max(c.g, 0.0f), 1.0f);
- c.b = std::min(std::max(c.b, 0.0f), 1.0f);
- c.a = std::min(std::max(c.a, 0.0f), 1.0f);
- states.back().color = c;
- }
- void Graphics::setScissor(const Rect& rect) {
- flushBatchedDraws();
-
- states.back().scissor = true;
- states.back().scissorRect = rect;
- }
- void Graphics::setScissor() {
- flushBatchedDraws();
- states.back().scissor = false;
- }
- void Graphics::setWireframe(bool enable) {
- flushBatchedDraws();
- states.back().wireframe = enable;
- }
- PixelFormat Graphics::getSizedFormat(PixelFormat format, bool rendertarget, bool readable) const {
- switch (format) {
- case PIXELFORMAT_NORMAL:
- if (isGammaCorrect()) {
- return PIXELFORMAT_RGBA8_UNORM_sRGB;
- }
- else {
- return PIXELFORMAT_RGBA8_UNORM;
- }
- case PIXELFORMAT_HDR:
- return PIXELFORMAT_RGBA16_FLOAT;
- default:
- return format;
- }
- }
- bool Graphics::isPixelFormatSupported(PixelFormat format, uint32 usage, bool sRGB) {
- return true;
- }
- Renderer Graphics::getRenderer() const {
- return RENDERER_VULKAN;
- }
- graphics::StreamBuffer* Graphics::newStreamBuffer(BufferUsage type, size_t size) {
- return new StreamBuffer(this, type, size);
- }
- Matrix4 Graphics::computeDeviceProjection(const Matrix4& projection, bool rendertotexture) const {
- uint32 flags = DEVICE_PROJECTION_DEFAULT;
- return calculateDeviceProjection(projection, flags);
- }
- void Graphics::setRenderTargetsInternal(const RenderTargets& rts, int pixelw, int pixelh, bool hasSRGBtexture) {
- endRenderPass();
- if (rts.colors.size() == 0) {
- startRenderPass(nullptr, swapChainExtent.width, swapChainExtent.height);
- } else {
- // fixme: multi canvas render.
- auto& firstRenderTarget = rts.getFirstTarget();
- startRenderPass(static_cast<Texture*>(firstRenderTarget.texture), pixelw, pixelh);
- }
- }
- // END IMPLEMENTATION OVERRIDDEN FUNCTIONS
- void Graphics::startRecordingGraphicsCommands() {
- vkWaitForFences(device, 1, &inFlightFences[currentFrame], VK_TRUE, UINT64_MAX);
- while (true) {
- VkResult result = vkAcquireNextImageKHR(device, swapChain, UINT64_MAX, imageAvailableSemaphores[currentFrame], VK_NULL_HANDLE, &imageIndex);
- if (result == VK_ERROR_OUT_OF_DATE_KHR) {
- recreateSwapChain();
- continue;
- }
- else if (result != VK_SUCCESS && result != VK_SUBOPTIMAL_KHR) {
- throw love::Exception("failed to acquire swap chain image");
- }
- break;
- }
- for (auto& cleanUpFn : cleanUpFunctions.at(currentFrame)) {
- cleanUpFn();
- }
- cleanUpFunctions.at(currentFrame).clear();
- VkCommandBufferBeginInfo beginInfo{};
- beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
- beginInfo.flags = 0;
- beginInfo.pInheritanceInfo = nullptr;
- if (vkBeginCommandBuffer(commandBuffers.at(imageIndex), &beginInfo) != VK_SUCCESS) {
- throw love::Exception("failed to begin recording command buffer");
- }
- if (vkBeginCommandBuffer(dataTransferCommandBuffers.at(currentFrame), &beginInfo) != VK_SUCCESS) {
- throw love::Exception("failed to begin recording data transfer command buffer");
- }
- Vulkan::cmdTransitionImageLayout(commandBuffers.at(imageIndex), swapChainImages[imageIndex], VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
- startRenderPass(nullptr, swapChainExtent.width, swapChainExtent.height);
- Vulkan::resetShaderSwitches();
- }
- void Graphics::endRecordingGraphicsCommands() {
- endRenderPass();
- Vulkan::cmdTransitionImageLayout(commandBuffers.at(imageIndex), swapChainImages[imageIndex], VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR);
- if (vkEndCommandBuffer(commandBuffers.at(imageIndex)) != VK_SUCCESS) {
- throw love::Exception("failed to record command buffer");
- }
- if (vkEndCommandBuffer(dataTransferCommandBuffers.at(currentFrame)) != VK_SUCCESS) {
- throw love::Exception("failed to record data transfer command buffer");
- }
- }
- void Graphics::updatedBatchedDrawBuffers() {
- batchedDrawState.vb[0] = batchedDrawBuffers[currentFrame].vertexBuffer1;
- batchedDrawState.vb[0]->nextFrame();
- batchedDrawState.vb[1] = batchedDrawBuffers[currentFrame].vertexBuffer2;
- batchedDrawState.vb[1]->nextFrame();
- batchedDrawState.indexBuffer = batchedDrawBuffers[currentFrame].indexBuffer;
- batchedDrawState.indexBuffer->nextFrame();
- }
- uint32_t Graphics::getNumImagesInFlight() const {
- return MAX_FRAMES_IN_FLIGHT;
- }
- const VkDeviceSize Graphics::getMinUniformBufferOffsetAlignment() const {
- return minUniformBufferOffsetAlignment;
- }
- graphics::Texture* Graphics::getDefaultTexture() const {
- return dynamic_cast<graphics::Texture*>(standardTexture.get());
- }
- const PFN_vkCmdPushDescriptorSetKHR Graphics::getVkCmdPushDescriptorSetKHRFunctionPointer() const {
- return vkCmdPushDescriptorSet;
- }
- VkCommandBuffer Graphics::getDataTransferCommandBuffer() {
- return dataTransferCommandBuffers.at(currentFrame);
- }
- void Graphics::queueCleanUp(std::function<void()> cleanUp) {
- cleanUpFunctions.at(currentFrame).push_back(std::move(cleanUp));
- }
- VkCommandBuffer Graphics::beginSingleTimeCommands() {
- VkCommandBufferAllocateInfo allocInfo{};
- allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
- allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
- allocInfo.commandPool = commandPool;
- allocInfo.commandBufferCount = 1;
- VkCommandBuffer commandBuffer;
- vkAllocateCommandBuffers(device, &allocInfo, &commandBuffer);
- VkCommandBufferBeginInfo beginInfo{};
- beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
- beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
- vkBeginCommandBuffer(commandBuffer, &beginInfo);
- return commandBuffer;
- }
- void Graphics::endSingleTimeCommands(VkCommandBuffer commandBuffer) {
- vkEndCommandBuffer(commandBuffer);
- VkSubmitInfo submitInfo{};
- submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
- submitInfo.commandBufferCount = 1;
- submitInfo.pCommandBuffers = &commandBuffer;
- vkQueueSubmit(graphicsQueue, 1, &submitInfo, VK_NULL_HANDLE);
- vkQueueWaitIdle(graphicsQueue);
- vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
- }
- graphics::Shader::BuiltinUniformData Graphics::getCurrentBuiltinUniformData() {
- love::graphics::Shader::BuiltinUniformData data;
- data.transformMatrix = getTransform();
- data.projectionMatrix = getDeviceProjection();
- // The normal matrix is the transpose of the inverse of the rotation portion
- // (top-left 3x3) of the transform matrix.
- {
- Matrix3 normalmatrix = Matrix3(data.transformMatrix).transposedInverse();
- const float* e = normalmatrix.getElements();
- for (int i = 0; i < 3; i++)
- {
- data.normalMatrix[i].x = e[i * 3 + 0];
- data.normalMatrix[i].y = e[i * 3 + 1];
- data.normalMatrix[i].z = e[i * 3 + 2];
- data.normalMatrix[i].w = 0.0f;
- }
- }
- // Store DPI scale in an unused component of another vector.
- data.normalMatrix[0].w = (float)getCurrentDPIScale();
- // Same with point size.
- data.normalMatrix[1].w = getPointSize();
- data.screenSizeParams.x = static_cast<float>(swapChainExtent.width);
- data.screenSizeParams.y = static_cast<float>(swapChainExtent.height);
- data.screenSizeParams.z = 1.0f;
- data.screenSizeParams.w = 0.0f;
- data.constantColor = getColor();
- gammaCorrectColor(data.constantColor);
- return data;
- }
- void Graphics::createVulkanInstance() {
- if (enableValidationLayers && !checkValidationSupport()) {
- throw love::Exception("validation layers requested, but not available");
- }
- VkApplicationInfo appInfo{};
- appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
- appInfo.pApplicationName = "LOVE";
- appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0); //todo, get this version from somewhere else?
- appInfo.pEngineName = "LOVE Engine";
- appInfo.engineVersion = VK_MAKE_VERSION(VERSION_MAJOR, VERSION_MINOR, VERSION_REV);
- appInfo.apiVersion = vulkanApiVersion;
- VkInstanceCreateInfo createInfo{};
- createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
- createInfo.pApplicationInfo = &appInfo;
- createInfo.pNext = nullptr;
- auto window = Module::getInstance<love::window::Window>(M_WINDOW);
- const void* handle = window->getHandle();
- unsigned int count;
- if (SDL_Vulkan_GetInstanceExtensions((SDL_Window*)handle, &count, nullptr) != SDL_TRUE) {
- throw love::Exception("couldn't retrieve sdl vulkan extensions");
- }
- std::vector<const char*> extensions = {}; // can add more here
- size_t addition_extension_count = extensions.size();
- extensions.resize(addition_extension_count + count);
- if (SDL_Vulkan_GetInstanceExtensions((SDL_Window*)handle, &count, extensions.data() + addition_extension_count) != SDL_TRUE) {
- throw love::Exception("couldn't retrieve sdl vulkan extensions");
- }
- createInfo.enabledExtensionCount = static_cast<uint32_t>(extensions.size());
- createInfo.ppEnabledExtensionNames = extensions.data();
- if (enableValidationLayers) {
- createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
- createInfo.ppEnabledLayerNames = validationLayers.data();
- }
- else {
- createInfo.enabledLayerCount = 0;
- createInfo.ppEnabledLayerNames = nullptr;
- }
- if (vkCreateInstance(
- &createInfo,
- nullptr,
- &instance) != VK_SUCCESS) {
- throw love::Exception("couldn't create vulkan instance");
- }
- }
- bool Graphics::checkValidationSupport() {
- uint32_t layerCount;
- vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
- std::vector<VkLayerProperties> availableLayers(layerCount);
- vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
- for (const char* layerName : validationLayers) {
- bool layerFound = false;
- for (const auto& layerProperties : availableLayers) {
- if (strcmp(layerName, layerProperties.layerName) == 0) {
- layerFound = true;
- break;
- }
- }
- if (!layerFound) {
- return false;
- }
- }
- return true;
- }
- void Graphics::pickPhysicalDevice() {
- uint32_t deviceCount = 0;
- vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
- if (deviceCount == 0) {
- throw love::Exception("failed to find GPUs with Vulkan support");
- }
- std::vector<VkPhysicalDevice> devices(deviceCount);
- vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
- std::multimap<int, VkPhysicalDevice> candidates;
- for (const auto& device : devices) {
- int score = rateDeviceSuitability(device);
- candidates.insert(std::make_pair(score, device));
- }
- if (candidates.rbegin()->first > 0) {
- physicalDevice = candidates.rbegin()->second;
- }
- else {
- throw love::Exception("failed to find a suitable gpu");
- }
- VkPhysicalDeviceProperties properties;
- vkGetPhysicalDeviceProperties(physicalDevice, &properties);
- minUniformBufferOffsetAlignment = properties.limits.minUniformBufferOffsetAlignment;
- }
- bool Graphics::checkDeviceExtensionSupport(VkPhysicalDevice device) {
- uint32_t extensionCount;
- vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr);
- std::vector<VkExtensionProperties> availableExtensions(extensionCount);
- vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, availableExtensions.data());
- std::set<std::string> requiredExtensions(deviceExtensions.begin(), deviceExtensions.end());
- for (const auto& extension : availableExtensions) {
- requiredExtensions.erase(extension.extensionName);
- }
- return requiredExtensions.empty();
- }
- // if the score is nonzero then the device is suitable.
- // A higher rating means generally better performance
- // if the score is 0 the device is unsuitable
- int Graphics::rateDeviceSuitability(VkPhysicalDevice device) {
- VkPhysicalDeviceProperties deviceProperties;
- VkPhysicalDeviceFeatures deviceFeatures;
- vkGetPhysicalDeviceProperties(device, &deviceProperties);
- vkGetPhysicalDeviceFeatures(device, &deviceFeatures);
- int score = 1;
- // optional
- if (deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
- score += 1000;
- }
- if (deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU) {
- score += 100;
- }
- if (deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU) {
- score += 10;
- }
- // definitely needed
- QueueFamilyIndices indices = findQueueFamilies(device);
- if (!indices.isComplete()) {
- score = 0;
- }
- bool extensionsSupported = checkDeviceExtensionSupport(device);
- if (!extensionsSupported) {
- score = 0;
- }
- if (extensionsSupported) {
- auto swapChainSupport = querySwapChainSupport(device);
- bool swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty();
- if (!swapChainAdequate) {
- score = 0;
- }
- }
- if (!deviceFeatures.samplerAnisotropy) {
- score = 0;
- }
- if (!deviceFeatures.fillModeNonSolid) {
- score = 0;
- }
- return score;
- }
- QueueFamilyIndices Graphics::findQueueFamilies(VkPhysicalDevice device) {
- QueueFamilyIndices indices;
- uint32_t queueFamilyCount = 0;
- vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
- std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
- vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());
- int i = 0;
- for (const auto& queueFamily : queueFamilies) {
- if (queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT) {
- indices.graphicsFamily = i;
- }
- VkBool32 presentSupport = false;
- vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport);
- if (presentSupport) {
- indices.presentFamily = i;
- }
- if (indices.isComplete()) {
- break;
- }
- i++;
- }
- return indices;
- }
- void Graphics::createLogicalDevice() {
- QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
- std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
- std::set<uint32_t> uniqueQueueFamilies = { indices.graphicsFamily.value(), indices.presentFamily.value() };
- float queuePriority = 1.0f;
- for (uint32_t queueFamily : uniqueQueueFamilies) {
- VkDeviceQueueCreateInfo queueCreateInfo{};
- queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
- queueCreateInfo.queueFamilyIndex = queueFamily;
- queueCreateInfo.queueCount = 1;
- queueCreateInfo.pQueuePriorities = &queuePriority;
- queueCreateInfos.push_back(queueCreateInfo);
- }
- VkPhysicalDeviceDynamicRenderingFeatures dynamicRenderingFeature{};
- dynamicRenderingFeature.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES;
- dynamicRenderingFeature.dynamicRendering = VK_TRUE;
- VkPhysicalDeviceFeatures deviceFeatures{};
- deviceFeatures.samplerAnisotropy = VK_TRUE;
- deviceFeatures.fillModeNonSolid = VK_TRUE;
- VkDeviceCreateInfo createInfo{};
- createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
- createInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());
- createInfo.pQueueCreateInfos = queueCreateInfos.data();
- createInfo.pEnabledFeatures = &deviceFeatures;
- createInfo.pNext = &dynamicRenderingFeature;
- createInfo.enabledExtensionCount = static_cast<uint32_t>(deviceExtensions.size());
- createInfo.ppEnabledExtensionNames = deviceExtensions.data();
- // can this be removed?
- if (enableValidationLayers) {
- createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
- createInfo.ppEnabledLayerNames = validationLayers.data();
- }
- else {
- createInfo.enabledLayerCount = 0;
- }
- if (vkCreateDevice(physicalDevice, &createInfo, nullptr, &device) != VK_SUCCESS) {
- throw love::Exception("failed to create logical device");
- }
- vkGetDeviceQueue(device, indices.graphicsFamily.value(), 0, &graphicsQueue);
- vkGetDeviceQueue(device, indices.presentFamily.value(), 0, &presentQueue);
- vkCmdPushDescriptorSet = (PFN_vkCmdPushDescriptorSetKHR) vkGetDeviceProcAddr(device, "vkCmdPushDescriptorSetKHR");
- if (!vkCmdPushDescriptorSet) {
- // fixme: how widely adopted is this extension?
- throw love::Exception("could not get a valid function pointer for vkCmdPushDescriptorSetKHR");
- }
- }
- void Graphics::initVMA() {
- VmaVulkanFunctions vulkanFunctions = {};
- vulkanFunctions.vkGetInstanceProcAddr = &vkGetInstanceProcAddr;
- vulkanFunctions.vkGetDeviceProcAddr = &vkGetDeviceProcAddr;
- VmaAllocatorCreateInfo allocatorCreateInfo = {};
- allocatorCreateInfo.vulkanApiVersion = vulkanApiVersion;
- allocatorCreateInfo.physicalDevice = physicalDevice;
- allocatorCreateInfo.device = device;
- allocatorCreateInfo.instance = instance;
- allocatorCreateInfo.pVulkanFunctions = &vulkanFunctions;
- if (vmaCreateAllocator(&allocatorCreateInfo, &vmaAllocator) != VK_SUCCESS) {
- throw love::Exception("failed to create vma allocator");
- }
- }
- void Graphics::createSurface() {
- auto window = Module::getInstance<love::window::Window>(M_WINDOW);
- const void* handle = window->getHandle();
- if (SDL_Vulkan_CreateSurface((SDL_Window*)handle, instance, &surface) != SDL_TRUE) {
- throw love::Exception("failed to create window surface");
- }
- }
- SwapChainSupportDetails Graphics::querySwapChainSupport(VkPhysicalDevice device) {
- SwapChainSupportDetails details;
- vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, surface, &details.capabilities);
- uint32_t formatCount;
- vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, nullptr);
- if (formatCount != 0) {
- details.formats.resize(formatCount);
- vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, details.formats.data());
- }
- uint32_t presentModeCount;
- vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, nullptr);
- if (presentModeCount != 0) {
- details.presentModes.resize(presentModeCount);
- vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, details.presentModes.data());
- }
- return details;
- }
- void Graphics::createSwapChain() {
- SwapChainSupportDetails swapChainSupport = querySwapChainSupport(physicalDevice);
- VkSurfaceFormatKHR surfaceFormat = chooseSwapSurfaceFormat(swapChainSupport.formats);
- VkPresentModeKHR presentMode = chooseSwapPresentMode(swapChainSupport.presentModes);
- VkExtent2D extent = chooseSwapExtent(swapChainSupport.capabilities);
- uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1;
- if (swapChainSupport.capabilities.maxImageCount > 0 && imageCount > swapChainSupport.capabilities.maxImageCount) {
- imageCount = swapChainSupport.capabilities.maxImageCount;
- }
- VkSwapchainCreateInfoKHR createInfo{};
- createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
- createInfo.surface = surface;
- createInfo.minImageCount = imageCount;
- createInfo.imageFormat = surfaceFormat.format;
- createInfo.imageColorSpace = surfaceFormat.colorSpace;
- createInfo.imageExtent = extent;
- createInfo.imageArrayLayers = 1;
- createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
- QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
- uint32_t queueFamilyIndices[] = { indices.graphicsFamily.value(), indices.presentFamily.value() };
- if (indices.graphicsFamily != indices.presentFamily) {
- createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
- createInfo.queueFamilyIndexCount = 2;
- createInfo.pQueueFamilyIndices = queueFamilyIndices;
- }
- else {
- createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
- createInfo.queueFamilyIndexCount = 0;
- createInfo.pQueueFamilyIndices = nullptr;
- }
- createInfo.preTransform = swapChainSupport.capabilities.currentTransform;
- createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
- createInfo.presentMode = presentMode;
- createInfo.clipped = VK_TRUE;
- createInfo.oldSwapchain = VK_NULL_HANDLE;
- if (vkCreateSwapchainKHR(device, &createInfo, nullptr, &swapChain) != VK_SUCCESS) {
- throw love::Exception("failed to create swap chain");
- }
- vkGetSwapchainImagesKHR(device, swapChain, &imageCount, nullptr);
- swapChainImages.resize(imageCount);
- vkGetSwapchainImagesKHR(device, swapChain, &imageCount, swapChainImages.data());
- swapChainImageFormat = surfaceFormat.format;
- swapChainExtent = extent;
- }
- VkSurfaceFormatKHR Graphics::chooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats) {
- for (const auto& availableFormat : availableFormats) {
- // fixme: what if this format and colorspace is not available?
- if (availableFormat.format == VK_FORMAT_B8G8R8A8_UNORM && availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) {
- return availableFormat;
- }
- }
- return availableFormats[0];
- }
- VkPresentModeKHR Graphics::chooseSwapPresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes) {
- // needed ?
- for (const auto& availablePresentMode : availablePresentModes) {
- if (availablePresentMode == VK_PRESENT_MODE_MAILBOX_KHR) {
- return availablePresentMode;
- }
- }
- return VK_PRESENT_MODE_FIFO_KHR;
- }
- VkExtent2D Graphics::chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities) {
- if (capabilities.currentExtent.width != UINT32_MAX) {
- return capabilities.currentExtent;
- }
- else {
- auto window = Module::getInstance<love::window::Window>(M_WINDOW);
- const void* handle = window->getHandle();
- int width, height;
- // is this the equivalent of glfwGetFramebufferSize ?
- SDL_Vulkan_GetDrawableSize((SDL_Window*)handle, &width, &height);
- VkExtent2D actualExtent = {
- static_cast<uint32_t>(width),
- static_cast<uint32_t>(height)
- };
- actualExtent.width = std::clamp(actualExtent.width, capabilities.minImageExtent.width, capabilities.maxImageExtent.width);
- actualExtent.height = std::clamp(actualExtent.height, capabilities.minImageExtent.height, capabilities.maxImageExtent.height);
- return actualExtent;
- }
- }
- void Graphics::createImageViews() {
- swapChainImageViews.resize(swapChainImages.size());
- for (size_t i = 0; i < swapChainImages.size(); i++) {
- VkImageViewCreateInfo createInfo{};
- createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
- createInfo.image = swapChainImages.at(i);
- createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
- createInfo.format = swapChainImageFormat;
- createInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
- createInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
- createInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
- createInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
- createInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- createInfo.subresourceRange.baseMipLevel = 0;
- createInfo.subresourceRange.levelCount = 1;
- createInfo.subresourceRange.baseArrayLayer = 0;
- createInfo.subresourceRange.layerCount = 1;
- if (vkCreateImageView(device, &createInfo, nullptr, &swapChainImageViews.at(i)) != VK_SUCCESS) {
- throw love::Exception("failed to create image views");
- }
- }
- }
- void Graphics::createDefaultShaders() {
- for (int i = 0; i < Shader::STANDARD_MAX_ENUM; i++) {
- auto stype = (Shader::StandardShader)i;
- if (!Shader::standardShaders[i]) {
- std::vector<std::string> stages;
- stages.push_back(Shader::getDefaultCode(stype, SHADERSTAGE_VERTEX));
- stages.push_back(Shader::getDefaultCode(stype, SHADERSTAGE_PIXEL));
- Shader::standardShaders[i] = newShader(stages, {});
- }
- }
- }
- bool Graphics::usesConstantVertexColor(const VertexAttributes& vertexAttributes) {
- return !!(vertexAttributes.enableBits & (1u << ATTRIB_COLOR));
- }
- void Graphics::createVulkanVertexFormat(
- VertexAttributes vertexAttributes,
- std::vector<VkVertexInputBindingDescription> &bindingDescriptions,
- std::vector<VkVertexInputAttributeDescription> &attributeDescriptions) {
- std::set<uint32_t> usedBuffers;
- auto allBits = vertexAttributes.enableBits;
- bool usesColor = false;
- uint8_t highestBufferBinding = 0;
-
- for (uint32_t i = 0; i < VertexAttributes::MAX; i++) { // change to loop like in opengl implementation ?
- uint32 bit = 1u << i;
- if (allBits & bit) {
- if (i == ATTRIB_COLOR) {
- usesColor = true;
- }
- auto attrib = vertexAttributes.attribs[i];
- auto bufferBinding = attrib.bufferIndex;
- if (usedBuffers.find(bufferBinding) == usedBuffers.end()) { // use .contains() when c++20 is enabled
- usedBuffers.insert(bufferBinding);
- VkVertexInputBindingDescription bindingDescription{};
- bindingDescription.binding = bufferBinding;
- if (vertexAttributes.instanceBits & (1u << bufferBinding)) {
- bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE;
- }
- else {
- bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
- }
- bindingDescription.stride = vertexAttributes.bufferLayouts[bufferBinding].stride;
- bindingDescriptions.push_back(bindingDescription);
- highestBufferBinding = std::max(highestBufferBinding, bufferBinding);
- }
- VkVertexInputAttributeDescription attributeDescription{};
- attributeDescription.location = i;
- attributeDescription.binding = bufferBinding;
- attributeDescription.offset = attrib.offsetFromVertex;
- attributeDescription.format = Vulkan::getVulkanVertexFormat(attrib.format);
- attributeDescriptions.push_back(attributeDescription);
- }
- }
- // do we need to use a constant VertexColor?
- if (!usesColor) {
- // FIXME: is there a case where gaps happen between buffer bindings?
- // then this doesn't work. We might need to enable null buffers again.
- const auto constantColorBufferBinding = highestBufferBinding + 1;
- VkVertexInputBindingDescription bindingDescription{};
- bindingDescription.binding = constantColorBufferBinding;
- bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
- bindingDescription.stride = 0; // no stride, will always read the same color multiple times.
- bindingDescriptions.push_back(bindingDescription);
- VkVertexInputAttributeDescription attributeDescription{};
- attributeDescription.binding = constantColorBufferBinding;
- attributeDescription.location = ATTRIB_COLOR;
- attributeDescription.offset = 0;
- attributeDescription.format = VK_FORMAT_R32G32B32A32_SFLOAT;
- attributeDescriptions.push_back(attributeDescription);
- }
- }
- void Graphics::prepareDraw(const VertexAttributes& attributes, const BufferBindings& buffers, graphics::Texture* texture, PrimitiveType primitiveType, CullMode cullmode) {
- GraphicsPipelineConfiguration configuration;
- configuration.vertexAttributes = attributes;
- configuration.shader = (Shader*)Shader::current;
- configuration.primitiveType = primitiveType;
- configuration.wireFrame = states.back().wireframe;
- configuration.blendState = states.back().blend;
- configuration.colorChannelMask = states.back().colorMask;
- configuration.winding = states.back().winding;
- configuration.cullmode = cullmode;
- configuration.framebufferFormat = currentFramebufferOutputFormat;
- configuration.viewportWidth = currentViewportWidth;
- configuration.viewportHeight = currentViewportHeight;
- if (states.back().scissor) {
- configuration.scissorRect = states.back().scissorRect;
- }
- else {
- configuration.scissorRect = std::nullopt;
- }
- std::vector<VkBuffer> bufferVector;
- std::vector<VkDeviceSize> offsets;
- for (uint32_t i = 0; i < VertexAttributes::MAX; i++) {
- if (buffers.useBits & (1u << i)) {
- bufferVector.push_back((VkBuffer)buffers.info[i].buffer->getHandle());
- offsets.push_back((VkDeviceSize)buffers.info[i].offset);
- }
- }
- if (usesConstantVertexColor(attributes)) {
- bufferVector.push_back((VkBuffer)batchedDrawBuffers[currentFrame].constantColorBuffer->getHandle());
- offsets.push_back((VkDeviceSize)0);
- }
- auto currentUniformData = getCurrentBuiltinUniformData();
- configuration.shader->setUniformData(currentUniformData);
- if (texture == nullptr) {
- configuration.shader->setMainTex(standardTexture.get());
- }
- else {
- configuration.shader->setMainTex(texture);
- }
- ensureGraphicsPipelineConfiguration(configuration);
- configuration.shader->cmdPushDescriptorSets(commandBuffers.at(imageIndex), static_cast<uint32_t>(currentFrame));
- vkCmdBindVertexBuffers(commandBuffers.at(imageIndex), 0, static_cast<uint32_t>(bufferVector.size()), bufferVector.data(), offsets.data());
- }
- void Graphics::startRenderPass(Texture* texture, uint32_t w, uint32_t h) {
- VkRenderingAttachmentInfo colorAttachmentInfo{};
- colorAttachmentInfo.sType = VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO;
- colorAttachmentInfo.imageLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
- colorAttachmentInfo.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- if (texture) {
- colorAttachmentInfo.imageView = (VkImageView)texture->getRenderTargetHandle();
- auto vulkanFormat = Vulkan::getTextureFormat(texture->getPixelFormat());
- currentFramebufferOutputFormat = vulkanFormat.internalFormat;
- renderTargetTexture = texture;
- } else {
- colorAttachmentInfo.imageView = swapChainImageViews[imageIndex];
- currentFramebufferOutputFormat = swapChainImageFormat;
- renderTargetTexture = nullptr;
- }
- colorAttachmentInfo.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
- VkRenderingInfo renderingInfo{};
- renderingInfo.sType = VK_STRUCTURE_TYPE_RENDERING_INFO;
- renderingInfo.renderArea.extent.width = w;
- renderingInfo.renderArea.extent.height = h;
- renderingInfo.layerCount = 1;
- renderingInfo.colorAttachmentCount = 1;
- renderingInfo.pColorAttachments = &colorAttachmentInfo;
- currentViewportWidth = (float)w;
- currentViewportHeight = (float)h;
- if (renderTargetTexture) {
- Vulkan::cmdTransitionImageLayout(commandBuffers.at(imageIndex), (VkImage)texture->getHandle(), VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
- }
- vkCmdBeginRendering(commandBuffers.at(imageIndex), &renderingInfo);
- currentGraphicsPipeline = VK_NULL_HANDLE;
- }
- void Graphics::endRenderPass() {
- vkCmdEndRendering(commandBuffers.at(imageIndex));
- if (renderTargetTexture) {
- Vulkan::cmdTransitionImageLayout(commandBuffers.at(imageIndex), (VkImage)renderTargetTexture->getHandle(), VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
- renderTargetTexture = nullptr;
- }
- }
- VkSampler Graphics::createSampler(const SamplerState& samplerState) {
- VkPhysicalDeviceProperties properties{};
- vkGetPhysicalDeviceProperties(physicalDevice, &properties);
- VkSamplerCreateInfo samplerInfo{};
- samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
- samplerInfo.magFilter = Vulkan::getFilter(samplerState.magFilter);
- samplerInfo.minFilter = Vulkan::getFilter(samplerState.minFilter);
- samplerInfo.addressModeU = Vulkan::getWrapMode(samplerState.wrapU);
- samplerInfo.addressModeV = Vulkan::getWrapMode(samplerState.wrapV);
- samplerInfo.addressModeW = Vulkan::getWrapMode(samplerState.wrapW);
- samplerInfo.anisotropyEnable = VK_TRUE;
- samplerInfo.maxAnisotropy = properties.limits.maxSamplerAnisotropy; // fixme: samplerState.maxAnisotropy
- samplerInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK;
- samplerInfo.unnormalizedCoordinates = VK_FALSE;
- if (samplerState.depthSampleMode.hasValue) {
- samplerInfo.compareEnable = VK_TRUE;
- samplerInfo.compareOp = Vulkan::getCompareOp(samplerState.depthSampleMode.value);
- } else {
- samplerInfo.compareEnable = VK_FALSE;
- samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS;
- }
- samplerInfo.mipmapMode = Vulkan::getMipMapMode(samplerState.mipmapFilter);
- samplerInfo.mipLodBias = samplerState.lodBias;
- samplerInfo.minLod = 0.0f; // fixme: samplerState.minLod
- samplerInfo.maxLod = 0.0f; // fixme: samplerState.maxLod
- VkSampler sampler;
- if (vkCreateSampler(device, &samplerInfo, nullptr, &sampler) != VK_SUCCESS) {
- throw love::Exception("failed to create sampler");
- }
- return sampler;
- }
- VkSampler Graphics::getCachedSampler(const SamplerState& samplerState) {
- auto it = samplers.find(samplerState);
- if (it != samplers.end()) {
- return it->second;
- } else {
- VkSampler sampler = createSampler(samplerState);
- samplers.insert({samplerState, sampler});
- return sampler;
- }
- }
- VkPipeline Graphics::createGraphicsPipeline(GraphicsPipelineConfiguration configuration) {
- auto &shaderStages = configuration.shader->getShaderStages();
- std::vector<VkVertexInputBindingDescription> bindingDescriptions;
- std::vector<VkVertexInputAttributeDescription> attributeDescriptions;
-
- createVulkanVertexFormat(configuration.vertexAttributes, bindingDescriptions, attributeDescriptions);
- VkPipelineVertexInputStateCreateInfo vertexInputInfo{};
- vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
- vertexInputInfo.vertexBindingDescriptionCount = static_cast<uint32_t>(bindingDescriptions.size());
- vertexInputInfo.pVertexBindingDescriptions = bindingDescriptions.data();
- vertexInputInfo.vertexAttributeDescriptionCount = static_cast<uint32_t>(attributeDescriptions.size());
- vertexInputInfo.pVertexAttributeDescriptions = attributeDescriptions.data();
- VkPipelineInputAssemblyStateCreateInfo inputAssembly{};
- inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
- inputAssembly.topology = Vulkan::getPrimitiveTypeTopology(configuration.primitiveType);
- inputAssembly.primitiveRestartEnable = VK_FALSE;
-
- VkViewport viewport{};
- viewport.x = 0.0f;
- viewport.y = 0.0f;
- viewport.width = configuration.viewportWidth;
- viewport.height = configuration.viewportHeight;
- viewport.minDepth = 0.0f;
- viewport.maxDepth = 1.0f;
- VkRect2D scissor{};
- if (configuration.scissorRect.has_value()) {
- scissor.offset.x = configuration.scissorRect.value().x;
- scissor.offset.y = configuration.scissorRect.value().y;
- scissor.extent.width = static_cast<uint32_t>(configuration.scissorRect.value().w);
- scissor.extent.height = static_cast<uint32_t>(configuration.scissorRect.value().h);
- }
- else {
- scissor.offset = { 0, 0 };
- scissor.extent = swapChainExtent;
- }
- VkPipelineViewportStateCreateInfo viewportState{};
- viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
- viewportState.viewportCount = 1;
- viewportState.pViewports = &viewport;
- viewportState.scissorCount = 1;
- viewportState.pScissors = &scissor;
- VkPipelineRasterizationStateCreateInfo rasterizer{};
- rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
- rasterizer.depthClampEnable = VK_FALSE;
- rasterizer.rasterizerDiscardEnable = VK_FALSE;
- rasterizer.polygonMode = Vulkan::getPolygonMode(configuration.wireFrame);
- rasterizer.lineWidth = 1.0f;
- rasterizer.cullMode = Vulkan::getCullMode(configuration.cullmode);
- rasterizer.frontFace = Vulkan::getFrontFace(configuration.winding);
- rasterizer.depthBiasEnable = VK_FALSE;
- rasterizer.depthBiasConstantFactor = 0.0f;
- rasterizer.depthBiasClamp = 0.0f;
- rasterizer.depthBiasSlopeFactor = 0.0f;
- VkPipelineMultisampleStateCreateInfo multisampling{};
- multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
- multisampling.sampleShadingEnable = VK_FALSE;
- multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
- multisampling.minSampleShading = 1.0f; // Optional
- multisampling.pSampleMask = nullptr; // Optional
- multisampling.alphaToCoverageEnable = VK_FALSE; // Optional
- multisampling.alphaToOneEnable = VK_FALSE; // Optional
- VkPipelineColorBlendAttachmentState colorBlendAttachment{};
- colorBlendAttachment.colorWriteMask = Vulkan::getColorMask(configuration.colorChannelMask);
- colorBlendAttachment.blendEnable = Vulkan::getBool(configuration.blendState.enable);
- colorBlendAttachment.srcColorBlendFactor = Vulkan::getBlendFactor(configuration.blendState.srcFactorRGB);
- colorBlendAttachment.dstColorBlendFactor = Vulkan::getBlendFactor(configuration.blendState.dstFactorRGB);
- colorBlendAttachment.colorBlendOp = Vulkan::getBlendOp(configuration.blendState.operationRGB);
- colorBlendAttachment.srcAlphaBlendFactor = Vulkan::getBlendFactor(configuration.blendState.srcFactorA);
- colorBlendAttachment.dstAlphaBlendFactor = Vulkan::getBlendFactor(configuration.blendState.dstFactorA);
- colorBlendAttachment.alphaBlendOp = Vulkan::getBlendOp(configuration.blendState.operationA);
- VkPipelineColorBlendStateCreateInfo colorBlending{};
- colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
- colorBlending.logicOpEnable = VK_FALSE;
- colorBlending.logicOp = VK_LOGIC_OP_COPY;
- colorBlending.attachmentCount = 1;
- colorBlending.pAttachments = &colorBlendAttachment;
- colorBlending.blendConstants[0] = 0.0f;
- colorBlending.blendConstants[1] = 0.0f;
- colorBlending.blendConstants[2] = 0.0f;
- colorBlending.blendConstants[3] = 0.0f;
- VkFormat framebufferOutputFormat = configuration.framebufferFormat;
- VkPipelineRenderingCreateInfo pipelineRenderingCreateInfo{};
- pipelineRenderingCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO;
- pipelineRenderingCreateInfo.colorAttachmentCount = 1;
- pipelineRenderingCreateInfo.pColorAttachmentFormats = &framebufferOutputFormat;
- VkGraphicsPipelineCreateInfo pipelineInfo{};
- pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
- pipelineInfo.stageCount = static_cast<uint32_t>(shaderStages.size());
- pipelineInfo.pStages = shaderStages.data();
- pipelineInfo.pVertexInputState = &vertexInputInfo;
- pipelineInfo.pInputAssemblyState = &inputAssembly;
- pipelineInfo.pViewportState = &viewportState;
- pipelineInfo.pRasterizationState = &rasterizer;
- pipelineInfo.pMultisampleState = &multisampling;
- pipelineInfo.pDepthStencilState = nullptr;
- pipelineInfo.pColorBlendState = &colorBlending;
- pipelineInfo.pDynamicState = nullptr;
- pipelineInfo.layout = configuration.shader->getGraphicsPipelineLayout();
- pipelineInfo.subpass = 0;
- pipelineInfo.basePipelineHandle = VK_NULL_HANDLE;
- pipelineInfo.basePipelineIndex = -1;
- pipelineInfo.pNext = &pipelineRenderingCreateInfo;
- VkPipeline graphicsPipeline;
- if (vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &graphicsPipeline) != VK_SUCCESS) {
- throw love::Exception("failed to create graphics pipeline");
- }
- return graphicsPipeline;
- }
- void Graphics::ensureGraphicsPipelineConfiguration(GraphicsPipelineConfiguration configuration) {
- auto it = graphicsPipelines.find(configuration);
- if (it != graphicsPipelines.end()) {
- if (it->second != currentGraphicsPipeline) {
- vkCmdBindPipeline(commandBuffers.at(imageIndex), VK_PIPELINE_BIND_POINT_GRAPHICS, it->second);
- currentGraphicsPipeline = it->second;
- }
- } else {
- VkPipeline pipeline = createGraphicsPipeline(configuration);
- graphicsPipelines.insert({configuration, pipeline});
- vkCmdBindPipeline(commandBuffers.at(imageIndex), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
- currentGraphicsPipeline = pipeline;
- }
- }
- void Graphics::createCommandPool() {
- QueueFamilyIndices queueFamilyIndices = findQueueFamilies(physicalDevice);
- VkCommandPoolCreateInfo poolInfo{};
- poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
- poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily.value();
- poolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT | VK_COMMAND_POOL_CREATE_TRANSIENT_BIT;
- if (vkCreateCommandPool(device, &poolInfo, nullptr, &commandPool) != VK_SUCCESS) {
- throw love::Exception("failed to create command pool");
- }
- }
- void Graphics::createCommandBuffers() {
- commandBuffers.resize(swapChainImages.size());
- dataTransferCommandBuffers.resize(MAX_FRAMES_IN_FLIGHT);
- VkCommandBufferAllocateInfo allocInfo{};
- allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
- allocInfo.commandPool = commandPool;
- allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
- allocInfo.commandBufferCount = (uint32_t)commandBuffers.size();
- if (vkAllocateCommandBuffers(device, &allocInfo, commandBuffers.data()) != VK_SUCCESS) {
- throw love::Exception("failed to allocate command buffers");
- }
- VkCommandBufferAllocateInfo dataTransferAllocInfo{};
- dataTransferAllocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
- dataTransferAllocInfo.commandPool = commandPool;
- dataTransferAllocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
- dataTransferAllocInfo.commandBufferCount = (uint32_t)MAX_FRAMES_IN_FLIGHT;
- if (vkAllocateCommandBuffers(device, &dataTransferAllocInfo, dataTransferCommandBuffers.data()) != VK_SUCCESS) {
- throw love::Exception("failed to allocate data transfer command buffers");
- }
- }
- void Graphics::createSyncObjects() {
- imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
- renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
- inFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
- imagesInFlight.resize(swapChainImages.size(), VK_NULL_HANDLE);
- VkSemaphoreCreateInfo semaphoreInfo{};
- semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
- VkFenceCreateInfo fenceInfo{};
- fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
- fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
- for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
- if (vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphores.at(i)) != VK_SUCCESS ||
- vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphores.at(i)) != VK_SUCCESS ||
- vkCreateFence(device, &fenceInfo, nullptr, &inFlightFences.at(i)) != VK_SUCCESS) {
- throw love::Exception("failed to create synchronization objects for a frame!");
- }
- }
- }
- void Graphics::createDefaultTexture() {
- Texture::Settings settings;
- standardTexture.reset((Texture*)newTexture(settings));
- }
- void Graphics::cleanup() {
- delete quadIndexBuffer;
- quadIndexBuffer = nullptr;
- cleanupSwapChain();
- for (auto &cleanUpFns : cleanUpFunctions) {
- for (auto &cleanUpFn : cleanUpFns) {
- cleanUpFn();
- }
- }
- cleanUpFunctions.clear();
- vmaDestroyAllocator(vmaAllocator);
- batchedDrawBuffers.clear();
- for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
- vkDestroySemaphore(device, renderFinishedSemaphores[i], nullptr);
- vkDestroySemaphore(device, imageAvailableSemaphores[i], nullptr);
- vkDestroyFence(device, inFlightFences[i], nullptr);
- }
- vkFreeCommandBuffers(device, commandPool, static_cast<uint32_t>(commandBuffers.size()), commandBuffers.data());
- vkFreeCommandBuffers(device, commandPool, MAX_FRAMES_IN_FLIGHT, dataTransferCommandBuffers.data());
- for (auto const& p : samplers) {
- vkDestroySampler(device, p.second, nullptr);
- }
- samplers.clear();
- // fixme: maybe we should clean up some pipelines if they haven't been used in a while.
- for (auto const& p : graphicsPipelines) {
- vkDestroyPipeline(device, p.second, nullptr);
- }
- graphicsPipelines.clear();
- vkDestroyCommandPool(device, commandPool, nullptr);
- vkDestroyDevice(device, nullptr);
- vkDestroySurfaceKHR(instance, surface, nullptr);
- vkDestroyInstance(instance, nullptr);
- }
- void Graphics::cleanupSwapChain() {
- for (size_t i = 0; i < swapChainImageViews.size(); i++) {
- vkDestroyImageView(device, swapChainImageViews[i], nullptr);
- }
- vkDestroySwapchainKHR(device, swapChain, nullptr);
- }
- void Graphics::recreateSwapChain() {
- vkDeviceWaitIdle(device);
- cleanupSwapChain();
- createSwapChain();
- createImageViews();
- }
- love::graphics::Graphics* createInstance() {
- love::graphics::Graphics* instance = nullptr;
- try {
- instance = new Graphics();
- }
- catch (love::Exception& e) {
- printf("Cannot create Vulkan renderer: %s\n", e.what());
- }
- return instance;
- }
- } // vulkan
- } // graphics
- } // love
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