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- /**
- * Copyright (c) 2006-2013 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- #ifndef LOVE_JOYSTICK_SDL_WRAP_JOYSTICK_MODULE_H
- #define LOVE_JOYSTICK_SDL_WRAP_JOYSTICK_MODULE_H
- // LOVE
- #include "common/config.h"
- #include "JoystickModule.h"
- namespace love
- {
- namespace joystick
- {
- namespace sdl
- {
- int w_getJoystick(lua_State *L);
- int w_getIndex(lua_State *L);
- int w_getJoystickCount(lua_State *L);
- int w_isGamepad(lua_State *L);
- int w_setGamepadMapping(lua_State *L);
- int w_getGamepadMapping(lua_State *L);
- extern "C" LOVE_EXPORT int luaopen_love_joystick(lua_State *L);
- } // sdl
- } // joystick
- } // love
- #endif // LOVE_JOYSTICK_SDL_WRAP_JOYSTICK_MODULE_H
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