wrap_JoystickModule.h 1.5 KB

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  1. /**
  2. * Copyright (c) 2006-2013 LOVE Development Team
  3. *
  4. * This software is provided 'as-is', without any express or implied
  5. * warranty. In no event will the authors be held liable for any damages
  6. * arising from the use of this software.
  7. *
  8. * Permission is granted to anyone to use this software for any purpose,
  9. * including commercial applications, and to alter it and redistribute it
  10. * freely, subject to the following restrictions:
  11. *
  12. * 1. The origin of this software must not be misrepresented; you must not
  13. * claim that you wrote the original software. If you use this software
  14. * in a product, an acknowledgment in the product documentation would be
  15. * appreciated but is not required.
  16. * 2. Altered source versions must be plainly marked as such, and must not be
  17. * misrepresented as being the original software.
  18. * 3. This notice may not be removed or altered from any source distribution.
  19. **/
  20. #ifndef LOVE_JOYSTICK_SDL_WRAP_JOYSTICK_MODULE_H
  21. #define LOVE_JOYSTICK_SDL_WRAP_JOYSTICK_MODULE_H
  22. // LOVE
  23. #include "common/config.h"
  24. #include "JoystickModule.h"
  25. namespace love
  26. {
  27. namespace joystick
  28. {
  29. namespace sdl
  30. {
  31. int w_getJoystick(lua_State *L);
  32. int w_getIndex(lua_State *L);
  33. int w_getJoystickCount(lua_State *L);
  34. int w_isGamepad(lua_State *L);
  35. int w_setGamepadMapping(lua_State *L);
  36. int w_getGamepadMapping(lua_State *L);
  37. extern "C" LOVE_EXPORT int luaopen_love_joystick(lua_State *L);
  38. } // sdl
  39. } // joystick
  40. } // love
  41. #endif // LOVE_JOYSTICK_SDL_WRAP_JOYSTICK_MODULE_H