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Canvas.cpp
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31f98ebf52
Fix #234 again. Of course this means the texture coordinates are flipped
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13 年之前 |
Canvas.h
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0611234067
changed PixelEffect name to ShaderEffect, added lua-side support for vert/frag shader combinations with love.graphics.newShaderEffect, added tentative support for single-file vertex+fragment shaders
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12 年之前 |
Font.cpp
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a8dc813258
Text drawing performance improvements (issue #532)
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12 年之前 |
Font.h
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a8dc813258
Text drawing performance improvements (issue #532)
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12 年之前 |
GLee.c
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7793e7f02f
CRLF to LF
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13 年之前 |
GLee.h
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7793e7f02f
CRLF to LF
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13 年之前 |
Graphics.cpp
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16f925affa
improved GL texture binding api to take texture units into consideration
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12 年之前 |
Graphics.h
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0611234067
changed PixelEffect name to ShaderEffect, added lua-side support for vert/frag shader combinations with love.graphics.newShaderEffect, added tentative support for single-file vertex+fragment shaders
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12 年之前 |
Image.cpp
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7793e7f02f
CRLF to LF
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13 年之前 |
Image.h
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0611234067
changed PixelEffect name to ShaderEffect, added lua-side support for vert/frag shader combinations with love.graphics.newShaderEffect, added tentative support for single-file vertex+fragment shaders
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12 年之前 |
OpenGL.cpp
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16f925affa
improved GL texture binding api to take texture units into consideration
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12 年之前 |
OpenGL.h
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16f925affa
improved GL texture binding api to take texture units into consideration
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12 年之前 |
ParticleSystem.cpp
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54498ce378
Apply slime73's ParticleSystem patch.
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12 年之前 |
ParticleSystem.h
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54498ce378
Apply slime73's ParticleSystem patch.
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12 年之前 |
Quad.cpp
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87c6646705
Fix #435 (for real this time). Unfixes #324.
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13 年之前 |
Quad.h
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87c6646705
Fix #435 (for real this time). Unfixes #324.
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13 年之前 |
ShaderEffect.cpp
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16f925affa
improved GL texture binding api to take texture units into consideration
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12 年之前 |
ShaderEffect.h
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16f925affa
improved GL texture binding api to take texture units into consideration
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12 年之前 |
SpriteBatch.cpp
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b2f1408b12
Fix issue #495: Large spritebatches doesn't render properly
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12 年之前 |
SpriteBatch.h
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b2f1408b12
Fix issue #495: Large spritebatches doesn't render properly
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12 年之前 |
VertexBuffer.cpp
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62e2c752e5
More verbose VertexIndex::getType() (using numeric_limits)
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12 年之前 |
VertexBuffer.h
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b2f1408b12
Fix issue #495: Large spritebatches doesn't render properly
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12 年之前 |
wrap_Canvas.cpp
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ccdf6e1c00
Fix Issue #476: Add HDR Canvas (thanks, Alexander Szpakowski!).
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13 年之前 |
wrap_Canvas.h
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ccdf6e1c00
Fix Issue #476: Add HDR Canvas (thanks, Alexander Szpakowski!).
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13 年之前 |
wrap_Font.cpp
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7793e7f02f
CRLF to LF
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13 年之前 |
wrap_Font.h
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7793e7f02f
CRLF to LF
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13 年之前 |
wrap_Graphics.cpp
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0611234067
changed PixelEffect name to ShaderEffect, added lua-side support for vert/frag shader combinations with love.graphics.newShaderEffect, added tentative support for single-file vertex+fragment shaders
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12 年之前 |
wrap_Graphics.h
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0611234067
changed PixelEffect name to ShaderEffect, added lua-side support for vert/frag shader combinations with love.graphics.newShaderEffect, added tentative support for single-file vertex+fragment shaders
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12 年之前 |
wrap_Image.cpp
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d24c0344c8
Make second argument to setDefaultImageFilter Image:setFilter and Image:setWrap optional, and default to the first
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12 年之前 |
wrap_Image.h
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7793e7f02f
CRLF to LF
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13 年之前 |
wrap_ParticleSystem.cpp
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4ec7609d37
Fix issue #437: Area-based particle spawn.
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13 年之前 |
wrap_ParticleSystem.h
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7793e7f02f
CRLF to LF
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13 年之前 |
wrap_Quad.cpp
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7793e7f02f
CRLF to LF
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13 年之前 |
wrap_Quad.h
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7793e7f02f
CRLF to LF
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13 年之前 |
wrap_ShaderEffect.cpp
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0611234067
changed PixelEffect name to ShaderEffect, added lua-side support for vert/frag shader combinations with love.graphics.newShaderEffect, added tentative support for single-file vertex+fragment shaders
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12 年之前 |
wrap_ShaderEffect.h
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0611234067
changed PixelEffect name to ShaderEffect, added lua-side support for vert/frag shader combinations with love.graphics.newShaderEffect, added tentative support for single-file vertex+fragment shaders
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12 年之前 |
wrap_SpriteBatch.cpp
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94516e2290
Catch possible exceptions thrown when locking a SpriteBatch twice
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12 年之前 |
wrap_SpriteBatch.h
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7793e7f02f
CRLF to LF
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13 年之前 |