LuaThread.h 1.6 KB

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  1. /**
  2. * Copyright (c) 2006-2016 LOVE Development Team
  3. *
  4. * This software is provided 'as-is', without any express or implied
  5. * warranty. In no event will the authors be held liable for any damages
  6. * arising from the use of this software.
  7. *
  8. * Permission is granted to anyone to use this software for any purpose,
  9. * including commercial applications, and to alter it and redistribute it
  10. * freely, subject to the following restrictions:
  11. *
  12. * 1. The origin of this software must not be misrepresented; you must not
  13. * claim that you wrote the original software. If you use this software
  14. * in a product, an acknowledgment in the product documentation would be
  15. * appreciated but is not required.
  16. * 2. Altered source versions must be plainly marked as such, and must not be
  17. * misrepresented as being the original software.
  18. * 3. This notice may not be removed or altered from any source distribution.
  19. **/
  20. #ifndef LOVE_THREAD_LUATHREAD_H
  21. #define LOVE_THREAD_LUATHREAD_H
  22. // STL
  23. #include <string>
  24. #include <vector>
  25. // LOVE
  26. #include "common/Data.h"
  27. #include "common/Object.h"
  28. #include "common/Variant.h"
  29. #include "threads.h"
  30. namespace love
  31. {
  32. namespace thread
  33. {
  34. class LuaThread : public love::Object, public Threadable
  35. {
  36. public:
  37. LuaThread(const std::string &name, love::Data *code);
  38. ~LuaThread();
  39. void threadFunction();
  40. const std::string &getError() const;
  41. bool start(const std::vector<Variant> &args);
  42. private:
  43. void onError();
  44. StrongRef<love::Data> code;
  45. std::string name;
  46. std::string error;
  47. std::vector<Variant> args;
  48. }; // LuaThread
  49. } // thread
  50. } // love
  51. #endif // LOVE_THREAD_LUATHREAD_H