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- /**
- * Copyright (c) 2006-2024 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- // LOVE
- #include "common/config.h"
- #include "System.h"
- #if defined(LOVE_IOS)
- #include "common/ios.h"
- #elif defined(LOVE_ANDROID)
- #include "common/android.h"
- #endif
- namespace love
- {
- namespace system
- {
- System::System(const char *name)
- : Module(M_SYSTEM, name)
- {
- }
- const char *System::getOS()
- {
- #if defined(LOVE_MACOS)
- return "OS X";
- #elif defined(LOVE_IOS)
- return "iOS";
- #elif defined(LOVE_WINDOWS_UWP)
- return "UWP";
- #elif defined(LOVE_WINDOWS)
- return "Windows";
- #elif defined(LOVE_ANDROID)
- return "Android";
- #elif defined(LOVE_LINUX)
- return "Linux";
- #else
- return "Unknown";
- #endif
- }
- void System::vibrate(double seconds) const
- {
- #ifdef LOVE_ANDROID
- love::android::vibrate(seconds);
- #elif defined(LOVE_IOS)
- love::ios::vibrate();
- #else
- LOVE_UNUSED(seconds);
- #endif
- }
- bool System::hasBackgroundMusic() const
- {
- #if defined(LOVE_ANDROID)
- return love::android::hasBackgroundMusic();
- #elif defined(LOVE_IOS)
- return love::ios::hasBackgroundMusic();
- #else
- return false;
- #endif
- }
- bool System::getConstant(const char *in, System::PowerState &out)
- {
- return powerStates.find(in, out);
- }
- bool System::getConstant(System::PowerState in, const char *&out)
- {
- return powerStates.find(in, out);
- }
- StringMap<System::PowerState, System::POWER_MAX_ENUM>::Entry System::powerEntries[] =
- {
- {"unknown", System::POWER_UNKNOWN},
- {"battery", System::POWER_BATTERY},
- {"nobattery", System::POWER_NO_BATTERY},
- {"charging", System::POWER_CHARGING},
- {"charged", System::POWER_CHARGED},
- };
- StringMap<System::PowerState, System::POWER_MAX_ENUM> System::powerStates(System::powerEntries, sizeof(System::powerEntries));
- } // system
- } // love
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