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- /**
- * Copyright (c) 2006-2014 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- #ifndef LOVE_GRAPHICS_OPENGL_GRAPHICS_H
- #define LOVE_GRAPHICS_OPENGL_GRAPHICS_H
- // STD
- #include <iostream>
- #include <stack>
- #include <vector>
- // OpenGL
- #include "OpenGL.h"
- // LOVE
- #include "graphics/Graphics.h"
- #include "graphics/Color.h"
- #include "image/Image.h"
- #include "image/ImageData.h"
- #include "window/Window.h"
- #include "Font.h"
- #include "Image.h"
- #include "graphics/Quad.h"
- #include "SpriteBatch.h"
- #include "ParticleSystem.h"
- #include "Canvas.h"
- #include "Shader.h"
- #include "Mesh.h"
- namespace love
- {
- namespace graphics
- {
- namespace opengl
- {
- class Graphics : public love::graphics::Graphics
- {
- public:
- Graphics();
- virtual ~Graphics();
- // Implements Module.
- const char *getName() const;
- virtual void setViewportSize(int width, int height);
- virtual bool setMode(int width, int height, bool &sRGB);
- virtual void unSetMode();
- void setDebug(bool enable);
- /**
- * Resets the current color, background color,
- * line style, and so forth. (This will be called
- * when the game reloads.
- **/
- void reset();
- /**
- * Clears the screen.
- **/
- void clear();
- /**
- * Flips buffers. (Rendered geometry is presented on screen).
- **/
- void present();
- /**
- * Gets the width of the current graphics viewport.
- **/
- int getWidth() const;
- /**
- * Gets the height of the current graphics viewport.
- **/
- int getHeight() const;
- /**
- * True if a graphics viewport is set.
- **/
- bool isCreated() const;
- /**
- * Scissor defines a box such that everything outside that box is discarded and not drawn.
- * Scissoring is automatically enabled.
- * @param x The x-coordinate of the top-left corner.
- * @param y The y-coordinate of the top-left corner.
- * @param width The width of the box.
- * @param height The height of the box.
- **/
- void setScissor(int x, int y, int width, int height);
- /**
- * Clears any scissor that has been created.
- **/
- void setScissor();
- /**
- * Gets the current scissor box.
- * @return Whether the scissor is enabled.
- */
- bool getScissor(int &x, int &y, int &width, int &height) const;
- /**
- * Enables the stencil buffer and set stencil function to fill it
- */
- void defineStencil();
- /**
- * Set stencil function to mask the following drawing calls using
- * the current stencil buffer
- * @param invert Invert the mask, i.e. draw everywhere expect where
- * the mask is defined.
- */
- void useStencil(bool invert = false);
- /**
- * Disables the stencil buffer
- */
- void discardStencil();
- /**
- * Creates an Image object with padding and/or optimization.
- **/
- Image *newImage(love::image::ImageData *data, const Image::Flags &flags);
- Image *newImage(love::image::CompressedData *cdata, const Image::Flags &flags);
- Quad *newQuad(Quad::Viewport v, float sw, float sh);
- /**
- * Creates a Font object.
- **/
- Font *newFont(love::font::Rasterizer *data, const Texture::Filter &filter = Texture::getDefaultFilter());
- SpriteBatch *newSpriteBatch(Texture *texture, int size, int usage);
- ParticleSystem *newParticleSystem(Texture *texture, int size);
- Canvas *newCanvas(int width, int height, Canvas::Format format = Canvas::FORMAT_NORMAL, int msaa = 0);
- Shader *newShader(const Shader::ShaderSources &sources);
- Mesh *newMesh(const std::vector<Vertex> &vertices, Mesh::DrawMode mode = Mesh::DRAW_MODE_FAN);
- Mesh *newMesh(int vertexcount, Mesh::DrawMode mode = Mesh::DRAW_MODE_FAN);
- /**
- * Sets the foreground color.
- * @param c The new foreground color.
- **/
- void setColor(const Color &c);
- /**
- * Gets current color.
- **/
- Color getColor() const;
- /**
- * Sets the background Color.
- **/
- void setBackgroundColor(const Color &c);
- /**
- * Gets the current background color.
- **/
- Color getBackgroundColor() const;
- /**
- * Sets the current font.
- * @param font A Font object.
- **/
- void setFont(Font *font);
- /**
- * Gets the current Font, or nil if none.
- **/
- Font *getFont() const;
- void setShader(Shader *shader);
- void setShader();
- Shader *getShader() const;
- void setCanvas(Canvas *canvas);
- void setCanvas(const std::vector<Canvas *> &canvases);
- void setCanvas(const std::vector<Object::StrongRef<Canvas>> &canvases);
- void setCanvas();
- std::vector<Canvas *> getCanvas() const;
- /**
- * Sets the enabled color components when rendering.
- **/
- void setColorMask(const bool mask[4]);
- /**
- * Gets the current color mask.
- * Returns an array of 4 booleans representing the mask.
- **/
- const bool *getColorMask() const;
- /**
- * Sets the current blend mode.
- **/
- void setBlendMode(BlendMode mode);
- /**
- * Gets the current blend mode.
- **/
- BlendMode getBlendMode() const;
- /**
- * Sets the default filter for images, canvases, and fonts.
- **/
- void setDefaultFilter(const Texture::Filter &f);
- /**
- * Gets the default filter for images, canvases, and fonts.
- **/
- const Texture::Filter &getDefaultFilter() const;
- /**
- * Default Image mipmap filter mode and sharpness values.
- **/
- void setDefaultMipmapFilter(Texture::FilterMode filter, float sharpness);
- void getDefaultMipmapFilter(Texture::FilterMode *filter, float *sharpness) const;
- /**
- * Sets the line width.
- * @param width The new width of the line.
- **/
- void setLineWidth(float width);
- /**
- * Sets the line style.
- * @param style LINE_ROUGH or LINE_SMOOTH.
- **/
- void setLineStyle(LineStyle style);
- /**
- * Sets the line style.
- * @param style LINE_ROUGH or LINE_SMOOTH.
- **/
- void setLineJoin(LineJoin style);
- /**
- * Gets the line width.
- **/
- float getLineWidth() const;
- /**
- * Gets the line style.
- **/
- LineStyle getLineStyle() const;
- /**
- * Gets the line style.
- **/
- LineJoin getLineJoin() const;
- /**
- * Sets the size of points.
- **/
- void setPointSize(float size);
- /**
- * Gets the point size.
- **/
- float getPointSize() const;
- /**
- * Sets whether graphics will be drawn as wireframe lines instead of filled
- * triangles (has no effect for drawn points.)
- * This should only be used as a debugging tool. The wireframe lines do not
- * behave the same as regular love.graphics lines.
- **/
- void setWireframe(bool enable);
- /**
- * Gets whether wireframe drawing mode is enabled.
- **/
- bool isWireframe() const;
- /**
- * Draws text at the specified coordinates, with rotation and
- * scaling along both axes.
- * @param x The x-coordinate.
- * @param y The y-coordinate.
- * @param angle The amount of rotation.
- * @param sx The scale factor along the x-axis. (1 = normal).
- * @param sy The scale factor along the y-axis. (1 = normal).
- * @param ox The origin offset along the x-axis.
- * @param oy The origin offset along the y-axis.
- * @param kx Shear along the x-axis.
- * @param ky Shear along the y-axis.
- **/
- void print(const std::string &str, float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky);
- /**
- * Draw formatted text on screen at the specified coordinates.
- *
- * @param str A string of text.
- * @param x The x-coordinate.
- * @param y The y-coordinate.
- * @param wrap The maximum width of the text area.
- * @param align Where to align the text.
- * @param angle The amount of rotation.
- * @param sx The scale factor along the x-axis. (1 = normal).
- * @param sy The scale factor along the y-axis. (1 = normal).
- * @param ox The origin offset along the x-axis.
- * @param oy The origin offset along the y-axis.
- * @param kx Shear along the x-axis.
- * @param ky Shear along the y-axis.
- **/
- void printf(const std::string &str, float x, float y, float wrap, AlignMode align, float angle, float sx, float sy, float ox, float oy, float kx, float ky);
- /**
- * Draws a point at (x,y).
- * @param x Point along x-axis.
- * @param y Point along y-axis.
- **/
- void point(float x, float y);
- /**
- * Draws a series of lines connecting the given vertices.
- * @param coords Vertex components (x1, y1, ..., xn, yn). If x1,y1 == xn,yn the line will be drawn closed.
- * @param count Number of items in the array, i.e. count = 2 * n
- **/
- void polyline(const float *coords, size_t count);
- /**
- * Draws a rectangle.
- * @param x Position along x-axis for top-left corner.
- * @param y Position along y-axis for top-left corner.
- * @param w The width of the rectangle.
- * @param h The height of the rectangle.
- **/
- void rectangle(DrawMode mode, float x, float y, float w, float h);
- /**
- * Draws a circle using the specified arguments.
- * @param mode The mode of drawing (line/filled).
- * @param x X-coordinate.
- * @param y Y-coordinate.
- * @param radius Radius of the circle.
- * @param points Number of points to use to draw the circle.
- **/
- void circle(DrawMode mode, float x, float y, float radius, int points = 10);
- /**
- * Draws an arc using the specified arguments.
- * @param mode The mode of drawing (line/filled).
- * @param x X-coordinate.
- * @param y Y-coordinate.
- * @param radius Radius of the arc.
- * @param angle1 The angle at which the arc begins.
- * @param angle2 The angle at which the arc terminates.
- * @param points Number of points to use to draw the arc.
- **/
- void arc(DrawMode mode, float x, float y, float radius, float angle1, float angle2, int points = 10);
- /**
- * Draws a polygon with an arbitrary number of vertices.
- * @param mode The type of drawing (line/filled).
- * @param coords Vertex components (x1, y1, x2, y2, etc.)
- * @param count Coord array size
- **/
- void polygon(DrawMode mode, const float *coords, size_t count);
- /**
- * Creates a screenshot of the view and saves it to the default folder.
- * @param image The love.image module.
- * @param copyAlpha If the alpha channel should be copied or set to full opacity (255).
- **/
- love::image::ImageData *newScreenshot(love::image::Image *image, bool copyAlpha = true);
- /**
- * Returns system-dependent renderer information.
- * Returned string s can vary greatly between systems! Do not rely on it for
- * anything!
- **/
- RendererInfo getRendererInfo() const;
- /**
- * Gets the system-dependent numeric limit for the specified parameter.
- **/
- double getSystemLimit(SystemLimit limittype) const;
- /**
- * Gets whether a graphics feature is supported on this system.
- **/
- bool isSupported(Support feature) const;
- void push(StackType type = STACK_TRANSFORM);
- void pop();
- void rotate(float r);
- void scale(float x, float y = 1.0f);
- void translate(float x, float y);
- void shear(float kx, float ky);
- void origin();
- private:
- struct DisplayState
- {
- // Colors.
- Color color;
- Color backgroundColor;
- // Blend mode.
- BlendMode blendMode;
- // Line.
- float lineWidth;
- LineStyle lineStyle;
- LineJoin lineJoin;
- // Point.
- float pointSize;
- // Scissor.
- bool scissor;
- OpenGL::Viewport scissorBox;
- Object::StrongRef<Font> font;
- Object::StrongRef<Shader> shader;
- std::vector<Object::StrongRef<Canvas>> canvases;
- // Color mask.
- bool colorMask[4];
- bool wireframe;
- DisplayState();
- DisplayState(const DisplayState &other);
- ~DisplayState();
- DisplayState &operator = (const DisplayState &other);
- };
- void restoreState(const DisplayState &s);
- void restoreStateChecked(const DisplayState &s);
- love::window::Window *currentWindow;
- std::vector<double> pixel_size_stack; // stores current size of a pixel (needed for line drawing)
- int width;
- int height;
- bool created;
- bool activeStencil;
- std::vector<DisplayState> states;
- std::vector<StackType> stackTypes; // Keeps track of the pushed stack types.
- static const size_t MAX_USER_STACK_DEPTH = 64;
- bool displayedMinReqWarning;
- }; // Graphics
- } // opengl
- } // graphics
- } // love
- #endif // LOVE_GRAPHICS_OPENGL_GRAPHICS_H
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