Love2D the cross-platform graphics programming library for the lua language, written in C++

[email protected] 5f9cf99abd Fixed epic physics typo (getRestituion->getRestitution) před 15 roky
extra 45f69512ac Added some resources. před 16 roky
platform 3b5c8289e5 fixed beeping when a non-shortcut was pressed on Mac před 15 roky
src 5f9cf99abd Fixed epic physics typo (getRestituion->getRestitution) před 15 roky
.hgignore 1e2c97167c Building the Mac OS X build now includes the demos folder in the disk image (but the demos folder is not in the repo, you need to put it in the base folder if it's not already there) před 15 roky
Makefile.am dcb3dfd83d Initial Mercurial commit. před 16 roky
changes.txt b7dc56d289 More changes.txt před 15 roky
configure.in 7585105fdd Fixed the build system and debs now provide icons and file associations před 15 roky
license.txt dcb3dfd83d Initial Mercurial commit. před 16 roky
readme.txt 239ddab6aa Updated readme and changes. před 15 roky

readme.txt


! WARNING !
-----------

This software is not complete. This is just a preview. Don't expect to find any
interface consistencies between releases at all. With each release, everything
you once knew and loved may be brutally murdered. By which I mean removed and/or changed.


RUNNING GAMES
-------------

In Windows or other graphical enviroments, just open the .love file you want to run
with love.exe (~^-^)~

In a console, type "love" followed by the relative or absolute path to a directory (or archive).

Examples:

* love mygame.love
* love /home/hax/ultragame

Remember that what you are trying to run at least should contain the file "main.lua".