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- /**
- * Copyright (c) 2006-2017 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- #include "Image.h"
- #include "graphics/Graphics.h"
- #include "common/int.h"
- // STD
- #include <algorithm> // for min/max
- namespace love
- {
- namespace graphics
- {
- namespace opengl
- {
- Image::Image(TextureType textype, PixelFormat format, int width, int height, int slices, const Settings &settings)
- : love::graphics::Image(Slices(textype), settings, false)
- , texture(0)
- , compressed(false)
- , usingDefaultTexture(false)
- , textureMemorySize(0)
- {
- if (isPixelFormatCompressed(format))
- throw love::Exception("This constructor is only supported for non-compressed pixel formats.");
- if (textype == TEXTURE_VOLUME)
- depth = slices;
- else if (textype == TEXTURE_2D_ARRAY)
- layers = slices;
- init(format, width, height, settings);
- }
- Image::Image(const Slices &slices, const Settings &settings)
- : love::graphics::Image(slices, settings, true)
- , texture(0)
- , compressed(false)
- , usingDefaultTexture(false)
- , textureMemorySize(0)
- {
- if (texType == TEXTURE_2D_ARRAY)
- this->layers = data.getSliceCount();
- else if (texType == TEXTURE_VOLUME)
- this->depth = data.getSliceCount();
- love::image::ImageDataBase *slice = data.get(0, 0);
- init(slice->getFormat(), slice->getWidth(), slice->getHeight(), settings);
- }
- Image::~Image()
- {
- unloadVolatile();
- }
- void Image::init(PixelFormat fmt, int w, int h, const Settings &settings)
- {
- pixelWidth = w;
- pixelHeight = h;
- width = (int) (pixelWidth / settings.pixeldensity + 0.5);
- height = (int) (pixelHeight / settings.pixeldensity + 0.5);
- mipmapCount = mipmapsType == MIPMAPS_NONE ? 1 : getMipmapCount(w, h);
- format = fmt;
- compressed = isPixelFormatCompressed(format);
- if (compressed && mipmapsType == MIPMAPS_GENERATED)
- mipmapsType = MIPMAPS_NONE;
- if (getMipmapCount() > 1)
- filter.mipmap = defaultMipmapFilter;
- initQuad();
- loadVolatile();
- }
- void Image::generateMipmaps()
- {
- if (getMipmapCount() > 1 && !isCompressed() &&
- (GLAD_ES_VERSION_2_0 || GLAD_VERSION_3_0 || GLAD_ARB_framebuffer_object || GLAD_EXT_framebuffer_object))
- {
- GLenum gltextype = OpenGL::getGLTextureType(texType);
- if (gl.bugs.generateMipmapsRequiresTexture2DEnable)
- glEnable(gltextype);
- glGenerateMipmap(gltextype);
- }
- }
- void Image::loadDefaultTexture()
- {
- usingDefaultTexture = true;
- gl.bindTextureToUnit(this, 0, false);
- setFilter(filter);
- bool isSRGB = false;
- gl.rawTexStorage(texType, 1, PIXELFORMAT_RGBA8, isSRGB, 2, 2, 1);
- // A nice friendly checkerboard to signify invalid textures...
- GLubyte px[] = {0xFF,0xFF,0xFF,0xFF, 0xFF,0xA0,0xA0,0xFF,
- 0xFF,0xA0,0xA0,0xFF, 0xFF,0xFF,0xFF,0xFF};
- int slices = texType == TEXTURE_CUBE ? 6 : 1;
- Rect rect = {0, 0, 2, 2};
- for (int slice = 0; slice < slices; slice++)
- uploadByteData(PIXELFORMAT_RGBA8, px, sizeof(px), rect, 0, slice);
- }
- void Image::loadData()
- {
- int mipcount = getMipmapCount();
- int slicecount = 1;
- if (texType == TEXTURE_VOLUME)
- slicecount = getDepth();
- else if (texType == TEXTURE_2D_ARRAY)
- slicecount = getLayerCount();
- else if (texType == TEXTURE_CUBE)
- slicecount = 6;
- if (!isCompressed())
- gl.rawTexStorage(texType, mipcount, format, sRGB, pixelWidth, pixelHeight, texType == TEXTURE_VOLUME ? depth : layers);
- if (mipmapsType == MIPMAPS_GENERATED)
- mipcount = 1;
- int w = pixelWidth;
- int h = pixelHeight;
- int d = depth;
- OpenGL::TextureFormat fmt = gl.convertPixelFormat(format, false, sRGB);
- for (int mip = 0; mip < mipcount; mip++)
- {
- if (isCompressed() && (texType == TEXTURE_2D_ARRAY || texType == TEXTURE_VOLUME))
- {
- size_t mipsize = 0;
- if (texType == TEXTURE_2D_ARRAY || texType == TEXTURE_VOLUME)
- {
- for (int slice = 0; slice < data.getSliceCount(mip); slice++)
- mipsize += data.get(slice, mip)->getSize();
- }
- GLenum gltarget = OpenGL::getGLTextureType(texType);
- glCompressedTexImage3D(gltarget, mip, fmt.internalformat, w, h, d, 0, mipsize, nullptr);
- }
- for (int slice = 0; slice < slicecount; slice++)
- {
- love::image::ImageDataBase *id = data.get(slice, mip);
- if (id != nullptr)
- uploadImageData(id, mip, slice);
- }
- w = std::max(w / 2, 1);
- h = std::max(h / 2, 1);
- if (texType == TEXTURE_VOLUME)
- d = std::max(d / 2, 1);
- }
- if (mipmapsType == MIPMAPS_GENERATED)
- generateMipmaps();
- }
- void Image::uploadByteData(PixelFormat pixelformat, const void *data, size_t size, const Rect &r, int level, int slice)
- {
- OpenGL::TextureFormat fmt = OpenGL::convertPixelFormat(pixelformat, false, sRGB);
- GLenum gltarget = OpenGL::getGLTextureType(texType);
- if (texType == TEXTURE_CUBE)
- gltarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + slice;
- if (isPixelFormatCompressed(pixelformat))
- {
- if (r.x != 0 || r.y != 0)
- throw love::Exception("x and y parameters must be 0 for compressed images.");
- if (texType == TEXTURE_2D || texType == TEXTURE_CUBE)
- glCompressedTexImage2D(gltarget, level, fmt.internalformat, r.w, r.h, 0, size, data);
- else if (texType == TEXTURE_2D_ARRAY || texType == TEXTURE_VOLUME)
- glCompressedTexSubImage3D(gltarget, level, 0, 0, slice, r.w, r.h, 1, fmt.internalformat, size, data);
- }
- else
- {
- if (texType == TEXTURE_2D || texType == TEXTURE_CUBE)
- glTexSubImage2D(gltarget, level, r.x, r.y, r.w, r.h, fmt.externalformat, fmt.type, data);
- else if (texType == TEXTURE_2D_ARRAY || texType == TEXTURE_VOLUME)
- glTexSubImage3D(gltarget, level, r.x, r.y, slice, r.w, r.h, 1, fmt.externalformat, fmt.type, data);
- }
- }
- void Image::uploadImageData(love::image::ImageDataBase *d, int level, int slice)
- {
- love::image::ImageData *id = dynamic_cast<love::image::ImageData *>(d);
- love::thread::EmptyLock lock;
- if (id != nullptr)
- lock.setLock(id->getMutex());
- Rect rect = {0, 0, d->getWidth(), d->getHeight()};
- uploadByteData(d->getFormat(), d->getData(), d->getSize(), rect, level, slice);
- }
- bool Image::loadVolatile()
- {
- if (texture != 0)
- return true;
- OpenGL::TempDebugGroup debuggroup("Image load");
- if (!OpenGL::isPixelFormatSupported(format, false, true, sRGB))
- {
- const char *str;
- if (love::getConstant(format, str))
- {
- throw love::Exception("Cannot create image: "
- "%s%s images are not supported on this system.", sRGB ? "sRGB " : "", str);
- }
- else
- throw love::Exception("cannot create image: format is not supported on this system.");
- }
- else if (!isCompressed())
- {
- if (sRGB && !hasSRGBSupport())
- throw love::Exception("sRGB images are not supported on this system.");
- // GL_EXT_sRGB doesn't support glGenerateMipmap for sRGB textures.
- if (sRGB && (GLAD_ES_VERSION_2_0 && GLAD_EXT_sRGB && !GLAD_ES_VERSION_3_0)
- && mipmapsType != MIPMAPS_DATA)
- {
- mipmapsType = MIPMAPS_NONE;
- filter.mipmap = FILTER_NONE;
- }
- }
- // NPOT textures don't support mipmapping without full NPOT support.
- if ((GLAD_ES_VERSION_2_0 && !(GLAD_ES_VERSION_3_0 || GLAD_OES_texture_npot))
- && (pixelWidth != nextP2(pixelWidth) || pixelHeight != nextP2(pixelHeight)))
- {
- mipmapsType = MIPMAPS_NONE;
- filter.mipmap = FILTER_NONE;
- }
- glGenTextures(1, &texture);
- gl.bindTextureToUnit(this, 0, false);
- bool loaddefault = false;
- int max2Dsize = gl.getMax2DTextureSize();
- int max3Dsize = gl.getMax3DTextureSize();
- if ((texType == TEXTURE_2D || texType == TEXTURE_2D_ARRAY) && (pixelWidth > max2Dsize || pixelHeight > max2Dsize))
- loaddefault = true;
- else if (texType == TEXTURE_2D_ARRAY && layers > gl.getMaxTextureLayers())
- loaddefault = true;
- else if (texType == TEXTURE_CUBE && (pixelWidth > gl.getMaxCubeTextureSize() || pixelWidth != pixelHeight))
- loaddefault = true;
- else if (texType == TEXTURE_VOLUME && (pixelWidth > max3Dsize || pixelHeight > max3Dsize || depth > max3Dsize))
- loaddefault = true;
- // Use a default texture if the size is too big for the system.
- if (loaddefault)
- {
- loadDefaultTexture();
- return true;
- }
- setFilter(filter);
- setWrap(wrap);
- setMipmapSharpness(mipmapSharpness);
- GLenum gltextype = OpenGL::getGLTextureType(texType);
- if (mipmapsType == MIPMAPS_NONE && (GLAD_ES_VERSION_3_0 || GLAD_VERSION_1_0))
- glTexParameteri(gltextype, GL_TEXTURE_MAX_LEVEL, 0);
- while (glGetError() != GL_NO_ERROR); // Clear errors.
- try
- {
- loadData();
- GLenum glerr = glGetError();
- if (glerr != GL_NO_ERROR)
- throw love::Exception("Cannot create image (OpenGL error: %s)", OpenGL::errorString(glerr));
- }
- catch (love::Exception &)
- {
- gl.deleteTexture(texture);
- texture = 0;
- throw;
- }
- size_t prevmemsize = textureMemorySize;
- textureMemorySize = 0;
- for (int slice = 0; slice < data.getSliceCount(0); slice++)
- textureMemorySize += data.get(slice, 0)->getSize();
- if (getMipmapCount() > 1)
- textureMemorySize *= 1.33334;
- gl.updateTextureMemorySize(prevmemsize, textureMemorySize);
- usingDefaultTexture = false;
- return true;
- }
- void Image::unloadVolatile()
- {
- if (texture == 0)
- return;
- gl.deleteTexture(texture);
- texture = 0;
- gl.updateTextureMemorySize(textureMemorySize, 0);
- textureMemorySize = 0;
- }
- void Image::replacePixels(love::image::ImageDataBase *d, int slice, int mipmap, bool reloadmipmaps)
- {
- // No effect if the texture hasn't been created yet.
- if (getHandle() == 0 || usingDefaultTexture)
- return;
- if (d->getFormat() != getPixelFormat())
- throw love::Exception("Pixel formats must match.");
- if (mipmap < 0 || (mipmapsType != MIPMAPS_DATA && mipmap > 0) || mipmap >= getMipmapCount())
- throw love::Exception("Invalid image mipmap index.");
- if (slice < 0 || (texType == TEXTURE_CUBE && slice >= 6)
- || (texType == TEXTURE_VOLUME && slice >= std::max(getDepth() >> mipmap, 1))
- || (texType == TEXTURE_2D_ARRAY && slice >= getLayerCount()))
- {
- throw love::Exception("Invalid image slice index.");
- }
- love::image::ImageDataBase *oldd = data.get(slice, mipmap);
- if (oldd == nullptr)
- throw love::Exception("Image does not store ImageData!");
- int w = d->getWidth();
- int h = d->getHeight();
- if (w != oldd->getWidth() || h != oldd->getHeight())
- throw love::Exception("Dimensions must match the texture's dimensions for the specified mipmap level.");
- Graphics::flushStreamDrawsGlobal();
- d->retain();
- oldd->release();
- data.set(slice, mipmap, d);
- OpenGL::TempDebugGroup debuggroup("Image replace pixels");
- gl.bindTextureToUnit(this, 0, false);
- uploadImageData(d, mipmap, slice);
- if (reloadmipmaps && mipmap == 0 && getMipmapCount() > 1)
- generateMipmaps();
- }
- void Image::replacePixels(const void *data, size_t size, const Rect &rect, int slice, int mipmap, bool reloadmipmaps)
- {
- Graphics::flushStreamDrawsGlobal();
- OpenGL::TempDebugGroup debuggroup("Image replace pixels");
- gl.bindTextureToUnit(this, 0, false);
- uploadByteData(format, data, size, rect, mipmap, slice);
- if (reloadmipmaps && mipmap == 0 && getMipmapCount() > 1)
- generateMipmaps();
- }
- ptrdiff_t Image::getHandle() const
- {
- return texture;
- }
- void Image::setFilter(const Texture::Filter &f)
- {
- Texture::setFilter(f);
- if (!OpenGL::hasTextureFilteringSupport(getPixelFormat()))
- {
- filter.mag = filter.min = FILTER_NEAREST;
- if (filter.mipmap == FILTER_LINEAR)
- filter.mipmap = FILTER_NEAREST;
- }
- // We don't want filtering or (attempted) mipmaps on the default texture.
- if (usingDefaultTexture)
- {
- filter.mipmap = FILTER_NONE;
- filter.min = filter.mag = FILTER_NEAREST;
- }
- gl.bindTextureToUnit(this, 0, false);
- gl.setTextureFilter(texType, filter);
- }
- bool Image::setWrap(const Texture::Wrap &w)
- {
- Graphics::flushStreamDrawsGlobal();
- bool success = true;
- bool forceclamp = texType == TEXTURE_CUBE;
- wrap = w;
- // If we only have limited NPOT support then the wrap mode must be CLAMP.
- if ((GLAD_ES_VERSION_2_0 && !(GLAD_ES_VERSION_3_0 || GLAD_OES_texture_npot))
- && (pixelWidth != nextP2(pixelWidth) || pixelHeight != nextP2(pixelHeight) || depth != nextP2(depth)))
- {
- forceclamp = true;
- }
- if (forceclamp)
- {
- if (wrap.s != WRAP_CLAMP || wrap.t != WRAP_CLAMP || wrap.r != WRAP_CLAMP)
- success = false;
- wrap.s = wrap.t = wrap.r = WRAP_CLAMP;
- }
- if (!gl.isClampZeroTextureWrapSupported())
- {
- if (wrap.s == WRAP_CLAMP_ZERO) wrap.s = WRAP_CLAMP;
- if (wrap.t == WRAP_CLAMP_ZERO) wrap.t = WRAP_CLAMP;
- if (wrap.r == WRAP_CLAMP_ZERO) wrap.r = WRAP_CLAMP;
- }
- gl.bindTextureToUnit(this, 0, false);
- gl.setTextureWrap(texType, wrap);
- return success;
- }
- bool Image::setMipmapSharpness(float sharpness)
- {
- if (!gl.isSamplerLODBiasSupported())
- return false;
- Graphics::flushStreamDrawsGlobal();
- float maxbias = gl.getMaxLODBias();
- if (maxbias > 0.01f)
- maxbias -= 0.0f;
- mipmapSharpness = std::min(std::max(sharpness, -maxbias), maxbias);
- gl.bindTextureToUnit(this, 0, false);
- // negative bias is sharper
- glTexParameterf(gl.getGLTextureType(texType), GL_TEXTURE_LOD_BIAS, -mipmapSharpness);
- return true;
- }
- bool Image::isFormatLinear() const
- {
- return isGammaCorrect() && !sRGB;
- }
- bool Image::isCompressed() const
- {
- return compressed;
- }
- Image::MipmapsType Image::getMipmapsType() const
- {
- return mipmapsType;
- }
- bool Image::isFormatSupported(PixelFormat pixelformat)
- {
- return OpenGL::isPixelFormatSupported(pixelformat, false, true, false);
- }
- bool Image::hasSRGBSupport()
- {
- return GLAD_ES_VERSION_3_0 || GLAD_EXT_sRGB || GLAD_VERSION_2_1 || GLAD_EXT_texture_sRGB;
- }
- } // opengl
- } // graphics
- } // love
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