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- /**
- * Copyright (c) 2006-2014 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- #include "wrap_DistanceJoint.h"
- namespace love
- {
- namespace physics
- {
- namespace box2d
- {
- DistanceJoint *luax_checkdistancejoint(lua_State *L, int idx)
- {
- DistanceJoint *j = luax_checktype<DistanceJoint>(L, idx, "DistanceJoint", PHYSICS_DISTANCE_JOINT_T);
- if (!j->isValid())
- luaL_error(L, "Attempt to use destroyed joint.");
- return j;
- }
- int w_DistanceJoint_setLength(lua_State *L)
- {
- DistanceJoint *t = luax_checkdistancejoint(L, 1);
- float arg1 = (float)luaL_checknumber(L, 2);
- t->setLength(arg1);
- return 0;
- }
- int w_DistanceJoint_getLength(lua_State *L)
- {
- DistanceJoint *t = luax_checkdistancejoint(L, 1);
- lua_pushnumber(L, t->getLength());
- return 1;
- }
- int w_DistanceJoint_setFrequency(lua_State *L)
- {
- DistanceJoint *t = luax_checkdistancejoint(L, 1);
- float arg1 = (float)luaL_checknumber(L, 2);
- t->setFrequency(arg1);
- return 0;
- }
- int w_DistanceJoint_getFrequency(lua_State *L)
- {
- DistanceJoint *t = luax_checkdistancejoint(L, 1);
- lua_pushnumber(L, t->getFrequency());
- return 1;
- }
- int w_DistanceJoint_setDampingRatio(lua_State *L)
- {
- DistanceJoint *t = luax_checkdistancejoint(L, 1);
- float arg1 = (float)luaL_checknumber(L, 2);
- t->setDampingRatio(arg1);
- return 0;
- }
- int w_DistanceJoint_getDampingRatio(lua_State *L)
- {
- DistanceJoint *t = luax_checkdistancejoint(L, 1);
- lua_pushnumber(L, t->getDampingRatio());
- return 1;
- }
- static const luaL_Reg functions[] =
- {
- { "setLength", w_DistanceJoint_setLength },
- { "getLength", w_DistanceJoint_getLength },
- { "setFrequency", w_DistanceJoint_setFrequency },
- { "getFrequency", w_DistanceJoint_getFrequency },
- { "setDampingRatio", w_DistanceJoint_setDampingRatio },
- { "getDampingRatio", w_DistanceJoint_getDampingRatio },
- // From Joint.
- { "getType", w_Joint_getType },
- { "getBodies", w_Joint_getBodies },
- { "getAnchors", w_Joint_getAnchors },
- { "getReactionForce", w_Joint_getReactionForce },
- { "getReactionTorque", w_Joint_getReactionTorque },
- { "getCollideConnected", w_Joint_getCollideConnected },
- { "setUserData", w_Joint_setUserData },
- { "getUserData", w_Joint_getUserData },
- { "destroy", w_Joint_destroy },
- { 0, 0 }
- };
- extern "C" int luaopen_distancejoint(lua_State *L)
- {
- return luax_register_type(L, "DistanceJoint", functions);
- }
- } // box2d
- } // physics
- } // love
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