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- /**
- * Copyright (c) 2006-2023 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- #pragma once
- // LOVE
- #include "graphics/Texture.h"
- #include "graphics/Volatile.h"
- // OpenGL
- #include "OpenGL.h"
- namespace love
- {
- namespace graphics
- {
- namespace opengl
- {
- class Texture final : public love::graphics::Texture, public Volatile
- {
- public:
- Texture(love::graphics::Graphics *gfx, const Settings &settings, const Slices *data);
- virtual ~Texture();
- // Implements Volatile.
- bool loadVolatile() override;
- void unloadVolatile() override;
- void copyFromBuffer(love::graphics::Buffer *source, size_t sourceoffset, int sourcewidth, size_t size, int slice, int mipmap, const Rect &rect) override;
- void copyToBuffer(love::graphics::Buffer *dest, int slice, int mipmap, const Rect &rect, size_t destoffset, int destwidth, size_t size) override;
- void setSamplerState(const SamplerState &s) override;
- ptrdiff_t getHandle() const override;
- ptrdiff_t getRenderTargetHandle() const override;
- ptrdiff_t getSamplerHandle() const override { return 0; }
- int getMSAA() const override { return actualSamples; }
- inline GLuint getFBO() const { return fbo; }
- void readbackInternal(int slice, int mipmap, const Rect &rect, int destwidth, size_t size, void *dest);
- private:
- void createTexture();
- void uploadByteData(PixelFormat pixelformat, const void *data, size_t size, int level, int slice, const Rect &r) override;
- void generateMipmapsInternal() override;
- Slices slices;
- GLuint fbo;
- GLuint texture;
- GLuint renderbuffer;
- GLenum framebufferStatus;
- GLenum textureGLError;
- int actualSamples;
- }; // Texture
- } // opengl
- } // graphics
- } // love
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