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Love2D the cross-platform graphics programming library for the lua language, written in C++

Nicola Orlando a9961b7c70 Reversed alignedMalloc return value. 7 жил өмнө
extra 362013d3ec Update appveyor to build both 32 bit and 64 bit versions of love for Windows. 8 жил өмнө
platform c5fcfd1714 Add an Xcode 9 generated file. 7 жил өмнө
src a9961b7c70 Reversed alignedMalloc return value. 7 жил өмнө
.hgignore 3449465f1a Update hgignore 10 жил өмнө
.hgtags 3336accb8f Added tag 0.10.2 for changeset afc69c4f7145 8 жил өмнө
CMakeLists.txt 8672ff2272 Use a more efficient method of streaming automatically batched vertices on AMD Windows and Linux systems. 7 жил өмнө
bitbucket-pipelines.yml 78a2e80818 Created bitbucket-pipelines.yml. 9 жил өмнө
changes.txt 77f152eaf5 Update changelog 7 жил өмнө
license.txt 90e86c329d Add love.data module. 8 жил өмнө
readme-iOS.rtf 968e1ff699 Added a basic iOS readme. 9 жил өмнө
readme.md 968e1ff699 Added a basic iOS readme. 9 жил өмнө

readme-iOS.rtf

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\f0\b\fs36 \cf0 Building L\'d6VE for iOS
\b0\fs24 \
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\cf0 \
In order to run L\'d6VE for iOS, it must first be compiled and installed. To do that, you\'92ll need Mac OS X and {\field{\*\fldinst{HYPERLINK "https://developer.apple.com/xcode/"}}{\fldrslt Xcode 7 or newer}}.\
\
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\ls1\ilvl0\cf0 {\listtext \'95 }If the
\f1\fs22 include
\f0\fs24 and
\f1\fs22 libraries
\f0\fs24 folders are not present in the
\f1\fs22 love/platform/xcode/ios
\f0\fs24 folder, {\field{\*\fldinst{HYPERLINK "https://bitbucket.org/rude/love/downloads/love-0.10.0-ios-libraries.zip"}}{\fldrslt download them}} and place them there. They contain the third-party library dependencies used by L\'d6VE.\
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\ls2\ilvl0\cf0 {\listtext \'95 }Open the Xcode project found at
\f1\fs22 love/platform/xcode/love.xcodeproj
\f0\fs24 , and select the \'93love-ios\'94 target in the dropdown menu at the top of the window.\
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\cf0 \
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\ls3\ilvl0\cf0 {\listtext \'95 }You may want to change the Build Configuration from Debug to Release mode for better runtime performance, by opening the \'93Edit Scheme\'85\'94 menu from the same dropdown selection.\
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\ls4\ilvl0\cf0 {\listtext \'95 }Choose either an iOS Simulator device or your plugged-in iOS device from the dropdown selection to the right of the previous one, and click the Build-and-Run
\f2 \uc0\u9654 \u65038
\f0 button to the left, which will install and run L\'d6VE on the target device after compiling it.\
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\cf0 \

\b\fs36 Running Games on iOS
\b0\fs24 \
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\cf0 \
L\'d6VE on iOS includes a simple list interface of games that are installed (until you {\field{\*\fldinst{HYPERLINK "https://love2d.org/wiki/Game_Distribution"}}{\fldrslt fuse}} a .love to it for distribution.)\
\
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\ls5\ilvl0\cf0 {\listtext \'95 }To put a .love file on the iOS Simulator after L\'d6VE is installed, drag the file onto the iOS Simulator\'92s window while it\'92s open. L\'d6VE will launch if it\'92s not running already. If another game is currently active you may need to quit L\'d6VE for the new game to show up (press Shift-Command-H twice to open the App Switcher menu on the iOS Simulator.)\
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\ls6\ilvl0\cf0 {\listtext \'95 }To put a .love file or game folder on your iOS device after L\'d6VE is installed, you can either download it with the Safari, or transfer it from your computer through iTunes when your device is connected: open iTunes, go to the iOS device which has L\'d6VE installed, go to the \'91Apps\'92 section and scroll down and find L\'d6VE, and add the .love file or game folder to L\'d6VE\'92s Documents section.\
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\b\fs36 Distributing a Game on iOS
\b0\fs24 \
\
Refer to the {\field{\*\fldinst{HYPERLINK "https://love2d.org/wiki/Game_Distribution#iOS"}}{\fldrslt Game Distribution}} L\'d6VE wiki page.\
}