Love2D the cross-platform graphics programming library for the lua language, written in C++

rude ae8d660868 Fixed bug in love.event. Started on error screen. преди 16 години
extra 45f69512ac Added some resources. преди 16 години
platform c52c218ba1 Renamed Frame to Quad; added drawq/addq; fixed some bugs. преди 16 години
src ae8d660868 Fixed bug in love.event. Started on error screen. преди 16 години
.hgignore 8e681b4204 It's now possible to build each module individually (as a DLL). преди 16 години
Makefile.am dcb3dfd83d Initial Mercurial commit. преди 16 години
changes.txt e0115a384e Moved most constants into relevant classes. преди 16 години
configure.in dcb3dfd83d Initial Mercurial commit. преди 16 години
license.txt dcb3dfd83d Initial Mercurial commit. преди 16 години
readme.txt dcb3dfd83d Initial Mercurial commit. преди 16 години

readme.txt


! WARNING !
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This software is not complete. This is just a preview. Don't expect to find any interface consistencies between releases at all. With each release, everything you once knew and loved may be brutally murdered. By which I mean removed and/or changed.


RUNNING GAMES
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In Windows or other graphical enviroments, just open the .love file you want to run with love.exe (~^-^)~

In a console, type "love" followed by the relative or absolute path to a directory (or archive).

Examples:

* love mygame.love
* love /home/hax/ultragame

Remember that what you are trying to run at least should contain the file "main.lua".