Love2D the cross-platform graphics programming library for the lua language, written in C++

[email protected] b013a5b87f Added another change I forgot 15 سال پیش
extra aa01c984b9 Updated all dates to 2010. 15 سال پیش
platform c271f5a290 Updated MacOSX project files. 15 سال پیش
src aa01c984b9 Updated all dates to 2010. 15 سال پیش
.hgignore 1e2c97167c Building the Mac OS X build now includes the demos folder in the disk image (but the demos folder is not in the repo, you need to put it in the base folder if it's not already there) 15 سال پیش
.hgtags 838fff3e1d Added tag 0.6.0 for changeset 301312c82b00 15 سال پیش
Makefile.am dcb3dfd83d Initial Mercurial commit. 16 سال پیش
changes.txt b013a5b87f Added another change I forgot 15 سال پیش
configure.in 7585105fdd Fixed the build system and debs now provide icons and file associations 15 سال پیش
license.txt aa01c984b9 Updated all dates to 2010. 15 سال پیش
readme.txt 7b37bdd4f8 Updated changelog. 15 سال پیش

readme.txt


! WARNING !
-----------

This software is not complete. This is just a preview. Don't expect to find any
interface consistencies between releases at all. With each release, everything
you once knew and loved may be brutally murdered. By which I mean removed and/or
changed.


RUNNING GAMES
-------------

In Windows or other graphical enviroments, just open the .love file you want to
run with the love binary, such as love.exe. (~^-^)~

In a console, type "love" followed by the relative or absolute path to a directory
(or archive).

Examples:

* love mygame.love
* love /home/hax/ultragame

Remember that what you are trying to run at least should contain the file "main.lua".