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- /**
- * Copyright (c) 2006-2011 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- // LOVE
- #include "wrap_Audio.h"
- #include "Audio.h"
- #include "audio/null/Audio.h"
- #include <scripts/audio.lua.h>
- #include <common/runtime.h>
- namespace love
- {
- namespace audio
- {
- extern Audio * instance;
- namespace openal
- {
- // List of functions to wrap.
- static const luaL_Reg functions[] = {
- { "getNumSources", w_getNumSources },
- { "newSource1", w_newSource1 },
- { "play", w_play },
- { "stop", w_stop },
- { "pause", w_pause },
- { "resume", w_resume },
- { "rewind", w_rewind },
- { "setVolume", w_setVolume },
- { "getVolume", w_getVolume },
- { "setPosition", w_setPosition },
- { "getPosition", w_getPosition },
- { "setOrientation", w_setOrientation },
- { "getOrientation", w_getOrientation },
- { "setVelocity", w_setVelocity },
- { "getVelocity", w_getVelocity },
- /*{ "record", w_record },
- { "getRecordedData", w_getRecordedData },
- { "stopRecording", w_stopRecording },*/
- { 0, 0 }
- };
- static const lua_CFunction types[] = {
- luaopen_source,
- 0
- };
- int luaopen_love_audio_openal(lua_State * L)
- {
- if(instance == 0)
- {
- // Try OpenAL first.
- try
- {
- instance = new love::audio::openal::Audio();
- }
- catch(love::Exception & e)
- {
- std::cout << e.what() << std::endl;
- }
- }
- else
- instance->retain();
- if(instance == 0)
- {
- // Fall back to nullaudio.
- try
- {
- instance = new love::audio::null::Audio();
- }
- catch(love::Exception & e)
- {
- std::cout << e.what() << std::endl;
- }
- }
- if(instance == 0)
- return luaL_error(L, "Could not open any audio module.");
- WrappedModule w;
- w.module = instance;
- w.name = "audio";
- w.flags = MODULE_T;
- w.functions = functions;
- w.types = types;
- luax_register_module(L, w);
- if (luaL_loadbuffer(L, (const char *)audio_lua, sizeof(audio_lua), "audio.lua") == 0)
- lua_call(L, 0, 0);
- return 0;
- }
-
- } // openal
- } // audio
- } // love
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