123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195 |
- /**
- * Copyright (c) 2006-2016 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- // LOVE
- #include "common/config.h"
- #include "System.h"
- #if defined(LOVE_MACOSX)
- #include <CoreServices/CoreServices.h>
- #elif defined(LOVE_IOS)
- #include "common/ios.h"
- #elif defined(LOVE_LINUX) || defined(LOVE_ANDROID)
- #include <signal.h>
- #include <sys/wait.h>
- #include <errno.h>
- #elif defined(LOVE_WINDOWS)
- #include "common/utf8.h"
- #include <shlobj.h>
- #include <shellapi.h>
- #pragma comment(lib, "shell32.lib")
- #endif
- #if defined(LOVE_ANDROID)
- #include "common/android.h"
- #elif defined(LOVE_LINUX)
- #include <spawn.h>
- #endif
- #if defined(LOVE_LINUX)
- static void sigchld_handler(int sig)
- {
- // Because waitpid can set errno, we need to save it.
- auto old = errno;
- // Reap whilst there are children waiting to be reaped.
- while (waitpid(-1, nullptr, WNOHANG) > 0)
- ;
- errno = old;
- }
- #endif
- namespace love
- {
- namespace system
- {
- System::System()
- {
- #if defined(LOVE_LINUX)
- // Enable automatic cleanup of zombie processes
- // NOTE: We're using our own handler, instead of SA_NOCLDWAIT because the
- // latter breaks wait, and thus os.execute.
- // NOTE: This isn't perfect, due to multithreading our SIGCHLD can happen
- // on a different thread than the one calling wait(), thus causing a race.
- struct sigaction act = {0};
- sigemptyset(&act.sa_mask);
- act.sa_handler = sigchld_handler;
- act.sa_flags = SA_RESTART;
- sigaction(SIGCHLD, &act, nullptr);
- #endif
- }
- std::string System::getOS() const
- {
- #if defined(LOVE_MACOSX)
- return "OS X";
- #elif defined(LOVE_IOS)
- return "iOS";
- #elif defined(LOVE_WINDOWS)
- return "Windows";
- #elif defined(LOVE_ANDROID)
- return "Android";
- #elif defined(LOVE_LINUX)
- return "Linux";
- #else
- return "Unknown";
- #endif
- }
- extern "C"
- {
- extern char **environ; // The environment, always available
- }
- bool System::openURL(const std::string &url) const
- {
- #if defined(LOVE_MACOSX)
- bool success = false;
- CFURLRef cfurl = CFURLCreateWithBytes(nullptr,
- (const UInt8 *) url.c_str(),
- url.length(),
- kCFStringEncodingUTF8,
- nullptr);
- success = LSOpenCFURLRef(cfurl, nullptr) == noErr;
- CFRelease(cfurl);
- return success;
- #elif defined(LOVE_IOS)
- return love::ios::openURL(url);
- #elif defined(LOVE_ANDROID)
- return love::android::openURL(url);
- #elif defined(LOVE_LINUX)
- pid_t pid;
- const char *argv[] = {"xdg-open", url.c_str(), nullptr};
- // Note: at the moment this process inherits our file descriptors.
- // Note: the below const_cast is really ugly as well.
- if (posix_spawnp(&pid, "xdg-open", nullptr, nullptr, const_cast<char **>(argv), environ) != 0)
- return false;
- // Check if xdg-open already completed (or failed.)
- int status = 0;
- if (waitpid(pid, &status, WNOHANG) > 0)
- return (status == 0);
- else
- // We can't tell what actually happens without waiting for
- // the process to finish, which could take forever (literally).
- return true;
- #elif defined(LOVE_WINDOWS)
- // Unicode-aware WinAPI functions don't accept UTF-8, so we need to convert.
- std::wstring wurl = to_widestr(url);
- HINSTANCE result = ShellExecuteW(nullptr,
- L"open",
- wurl.c_str(),
- nullptr,
- nullptr,
- SW_SHOW);
- return (int) result > 32;
- #endif
- }
- void System::vibrate(double seconds) const
- {
- #ifdef LOVE_ANDROID
- love::android::vibrate(seconds);
- #elif defined(LOVE_IOS)
- love::ios::vibrate();
- #else
- LOVE_UNUSED(seconds);
- #endif
- }
- bool System::getConstant(const char *in, System::PowerState &out)
- {
- return powerStates.find(in, out);
- }
- bool System::getConstant(System::PowerState in, const char *&out)
- {
- return powerStates.find(in, out);
- }
- StringMap<System::PowerState, System::POWER_MAX_ENUM>::Entry System::powerEntries[] =
- {
- {"unknown", System::POWER_UNKNOWN},
- {"battery", System::POWER_BATTERY},
- {"nobattery", System::POWER_NO_BATTERY},
- {"charging", System::POWER_CHARGING},
- {"charged", System::POWER_CHARGED},
- };
- StringMap<System::PowerState, System::POWER_MAX_ENUM> System::powerStates(System::powerEntries, sizeof(System::powerEntries));
- } // system
- } // love
|