Love2D the cross-platform graphics programming library for the lua language, written in C++

Alex Szpakowski c572b1af19 Moved the Lua wrapper code for love.event out of the sdl implementation folder. 10 gadi atpakaļ
extra 1253e3aae1 Updated version to 0.10.0. 10 gadi atpakaļ
platform c572b1af19 Moved the Lua wrapper code for love.event out of the sdl implementation folder. 10 gadi atpakaļ
src c572b1af19 Moved the Lua wrapper code for love.event out of the sdl implementation folder. 10 gadi atpakaļ
.hgignore 85de3c41fb Initial iOS implementation. 10 gadi atpakaļ
.hgtags 84294ac684 Added tag 0.9.2 for changeset a5e405cdf14d 10 gadi atpakaļ
CMakeLists.txt c572b1af19 Moved the Lua wrapper code for love.event out of the sdl implementation folder. 10 gadi atpakaļ
changes.txt 3efcf3901b Removed Canvas:clear. love.graphics.clear now accepts r,g,b,a values (and defaults to 0,0,0,0 with no arguments given.) love.graphics.clear clears the content of the currently active Canvas(es.) 10 gadi atpakaļ
license.txt 85de3c41fb Initial iOS implementation. 10 gadi atpakaļ
readme.md df0fab1b67 Moved the xcode project files and related data from platform/macosx to platform/xcode. 10 gadi atpakaļ

readme.md

LÖVE is an awesome framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, Mac OS X and Linux.

Documentation

We use our wiki for documentation. If you need further help, feel free to ask on our forums, and last but not least there's the irc channel #love on OFTC.

Compilation

###Windows Follow the instructions at the megasource repository page.

###*nix Run platform/unix/automagic from the repository root, then run ./configure and make.

$ platform/unix/automagic
$ ./configure
$ make

###Mac OS X Download the required frameworks from here and place them in /Library/Frameworks/.

Then use the Xcode project found at platform/xcode/love.xcodeproj to build the love-macosx target.

Repository information

We use the 'default' branch for development, and therefore it should not be considered stable. Also used is the 'minor' branch, which is used for features in the next minor version and it is not our development target (which would be the next revision - version numbers are formatted major.minor.revision.)

We tag all our releases (since we started using mercurial), and have binary downloads available for them.

Experimental changes are developed in the separate love-experiments repository.

Builds

Releases are found in the 'downloads' section on bitbucket, are linked on the site, and there's a ppa for ubuntu, ppa:bartbes/love-stable.

There are also unstable/nightly builds:

Dependencies

  • SDL2
  • OpenGL
  • OpenAL
  • Lua / LuaJIT / LLVM-lua
  • DevIL with MNG and TIFF
  • FreeType
  • PhysicsFS
  • ModPlug
  • mpg123
  • Vorbisfile