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- /**
- * Copyright (c) 2006-2016 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- #include "wrap_Canvas.h"
- #include "Graphics.h"
- namespace love
- {
- namespace graphics
- {
- namespace opengl
- {
- Canvas *luax_checkcanvas(lua_State *L, int idx)
- {
- return luax_checktype<Canvas>(L, idx, Canvas::type);
- }
- int w_Canvas_renderTo(lua_State *L)
- {
- Canvas *canvas = luax_checkcanvas(L, 1);
- luaL_checktype(L, 2, LUA_TFUNCTION);
- auto graphics = Module::getInstance<Graphics>(Module::M_GRAPHICS);
- if (graphics)
- {
- // Save the current Canvas so we can restore it when we're done.
- std::vector<Canvas *> oldcanvases = graphics->getCanvas();
- for (Canvas *c : oldcanvases)
- c->retain();
- luax_catchexcept(L, [&](){ graphics->setCanvas(canvas); });
- lua_settop(L, 2); // make sure the function is on top of the stack
- int status = lua_pcall(L, 0, 0, 0);
- graphics->setCanvas(oldcanvases);
- for (Canvas *c : oldcanvases)
- c->release();
- if (status != 0)
- return lua_error(L);
- }
- return 0;
- }
- int w_Canvas_newImageData(lua_State *L)
- {
- Canvas *canvas = luax_checkcanvas(L, 1);
- love::image::Image *image = luax_getmodule<love::image::Image>(L, love::image::Image::type);
- int x = (int) luaL_optnumber(L, 2, 0);
- int y = (int) luaL_optnumber(L, 3, 0);
- int w = (int) luaL_optnumber(L, 4, canvas->getWidth());
- int h = (int) luaL_optnumber(L, 5, canvas->getHeight());
- love::image::ImageData *img = nullptr;
- luax_catchexcept(L, [&](){ img = canvas->newImageData(image, x, y, w, h); });
- luax_pushtype(L, love::image::ImageData::type, img);
- img->release();
- return 1;
- }
- int w_Canvas_getFormat(lua_State *L)
- {
- Canvas *canvas = luax_checkcanvas(L, 1);
- Canvas::Format format = canvas->getTextureFormat();
- const char *str;
- if (!Canvas::getConstant(format, str))
- return luaL_error(L, "Unknown Canvas format.");
- lua_pushstring(L, str);
- return 1;
- }
- int w_Canvas_getMSAA(lua_State *L)
- {
- Canvas *canvas = luax_checkcanvas(L, 1);
- lua_pushinteger(L, canvas->getMSAA());
- return 1;
- }
- static const luaL_Reg w_Canvas_functions[] =
- {
- { "renderTo", w_Canvas_renderTo },
- { "newImageData", w_Canvas_newImageData },
- { "getFormat", w_Canvas_getFormat },
- { "getMSAA", w_Canvas_getMSAA },
- { 0, 0 }
- };
- extern "C" int luaopen_canvas(lua_State *L)
- {
- return luax_register_type(L, Canvas::type, "Canvas", w_Texture_functions, w_Canvas_functions, nullptr);
- }
- } // opengl
- } // graphics
- } // love
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