wrap_Buffer.cpp 13 KB

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  1. /**
  2. * Copyright (c) 2006-2020 LOVE Development Team
  3. *
  4. * This software is provided 'as-is', without any express or implied
  5. * warranty. In no event will the authors be held liable for any damages
  6. * arising from the use of this software.
  7. *
  8. * Permission is granted to anyone to use this software for any purpose,
  9. * including commercial applications, and to alter it and redistribute it
  10. * freely, subject to the following restrictions:
  11. *
  12. * 1. The origin of this software must not be misrepresented; you must not
  13. * claim that you wrote the original software. If you use this software
  14. * in a product, an acknowledgment in the product documentation would be
  15. * appreciated but is not required.
  16. * 2. Altered source versions must be plainly marked as such, and must not be
  17. * misrepresented as being the original software.
  18. * 3. This notice may not be removed or altered from any source distribution.
  19. **/
  20. #include "wrap_Buffer.h"
  21. #include "Buffer.h"
  22. #include "common/Data.h"
  23. namespace love
  24. {
  25. namespace graphics
  26. {
  27. static const double defaultComponents[] = {0.0, 0.0, 0.0, 1.0};
  28. template <typename T>
  29. static inline size_t writeData(lua_State *L, int startidx, int components, char *data)
  30. {
  31. auto componentdata = (T *) data;
  32. for (int i = 0; i < components; i++)
  33. componentdata[i] = (T) (luaL_optnumber(L, startidx + i, defaultComponents[i]));
  34. return sizeof(T) * components;
  35. }
  36. template <typename T>
  37. static inline size_t writeSNormData(lua_State *L, int startidx, int components, char *data)
  38. {
  39. auto componentdata = (T *) data;
  40. const auto maxval = std::numeric_limits<T>::max();
  41. for (int i = 0; i < components; i++)
  42. componentdata[i] = (T) (luax_optnumberclamped(L, startidx + i, -1.0, 1.0, defaultComponents[i]) * maxval);
  43. return sizeof(T) * components;
  44. }
  45. template <typename T>
  46. static inline size_t writeUNormData(lua_State *L, int startidx, int components, char *data)
  47. {
  48. auto componentdata = (T *) data;
  49. const auto maxval = std::numeric_limits<T>::max();
  50. for (int i = 0; i < components; i++)
  51. componentdata[i] = (T) (luax_optnumberclamped01(L, startidx + i, 1.0) * maxval);
  52. return sizeof(T) * components;
  53. }
  54. void luax_writebufferdata(lua_State *L, int startidx, DataFormat format, char *data)
  55. {
  56. switch (format)
  57. {
  58. case DATAFORMAT_FLOAT: writeData<float>(L, startidx, 1, data); break;
  59. case DATAFORMAT_FLOAT_VEC2: writeData<float>(L, startidx, 2, data); break;
  60. case DATAFORMAT_FLOAT_VEC3: writeData<float>(L, startidx, 3, data); break;
  61. case DATAFORMAT_FLOAT_VEC4: writeData<float>(L, startidx, 4, data); break;
  62. case DATAFORMAT_INT32: writeData<int32>(L, startidx, 1, data); break;
  63. case DATAFORMAT_INT32_VEC2: writeData<int32>(L, startidx, 2, data); break;
  64. case DATAFORMAT_INT32_VEC3: writeData<int32>(L, startidx, 3, data); break;
  65. case DATAFORMAT_INT32_VEC4: writeData<int32>(L, startidx, 4, data); break;
  66. case DATAFORMAT_UINT32: writeData<uint32>(L, startidx, 1, data); break;
  67. case DATAFORMAT_UINT32_VEC2: writeData<uint32>(L, startidx, 2, data); break;
  68. case DATAFORMAT_UINT32_VEC3: writeData<uint32>(L, startidx, 3, data); break;
  69. case DATAFORMAT_UINT32_VEC4: writeData<uint32>(L, startidx, 4, data); break;
  70. case DATAFORMAT_SNORM8_VEC4: writeSNormData<int8>(L, startidx, 4, data); break;
  71. case DATAFORMAT_UNORM8_VEC4: writeUNormData<uint8>(L, startidx, 4, data); break;
  72. case DATAFORMAT_INT8_VEC4: writeData<int8>(L, startidx, 4, data); break;
  73. case DATAFORMAT_UINT8_VEC4: writeData<uint8>(L, startidx, 4, data); break;
  74. case DATAFORMAT_SNORM16_VEC2: writeSNormData<int16>(L, startidx, 2, data); break;
  75. case DATAFORMAT_SNORM16_VEC4: writeSNormData<int16>(L, startidx, 4, data); break;
  76. case DATAFORMAT_UNORM16_VEC2: writeUNormData<uint16>(L, startidx, 2, data); break;
  77. case DATAFORMAT_UNORM16_VEC4: writeUNormData<uint16>(L, startidx, 4, data); break;
  78. case DATAFORMAT_INT16_VEC2: writeData<int16>(L, startidx, 2, data); break;
  79. case DATAFORMAT_INT16_VEC4: writeData<int16>(L, startidx, 4, data); break;
  80. case DATAFORMAT_UINT16: writeData<uint16>(L, startidx, 1, data); break;
  81. case DATAFORMAT_UINT16_VEC2: writeData<uint16>(L, startidx, 2, data); break;
  82. case DATAFORMAT_UINT16_VEC4: writeData<uint16>(L, startidx, 4, data); break;
  83. default: break;
  84. }
  85. }
  86. template <typename T>
  87. static inline size_t readData(lua_State *L, int components, const char *data)
  88. {
  89. const auto componentdata = (const T *) data;
  90. for (int i = 0; i < components; i++)
  91. lua_pushnumber(L, (lua_Number) componentdata[i]);
  92. return sizeof(T) * components;
  93. }
  94. template <typename T>
  95. static inline size_t readSNormData(lua_State *L, int components, const char *data)
  96. {
  97. const auto componentdata = (const T *) data;
  98. const auto maxval = std::numeric_limits<T>::max();
  99. for (int i = 0; i < components; i++)
  100. lua_pushnumber(L, std::max(-1.0, (lua_Number) componentdata[i] / (lua_Number)maxval));
  101. return sizeof(T) * components;
  102. }
  103. template <typename T>
  104. static inline size_t readUNormData(lua_State *L, int components, const char *data)
  105. {
  106. const auto componentdata = (const T *) data;
  107. const auto maxval = std::numeric_limits<T>::max();
  108. for (int i = 0; i < components; i++)
  109. lua_pushnumber(L, (lua_Number) componentdata[i] / (lua_Number)maxval);
  110. return sizeof(T) * components;
  111. }
  112. void luax_readbufferdata(lua_State *L, DataFormat format, const char *data)
  113. {
  114. switch (format)
  115. {
  116. case DATAFORMAT_FLOAT: readData<float>(L, 1, data); break;
  117. case DATAFORMAT_FLOAT_VEC2: readData<float>(L, 2, data); break;
  118. case DATAFORMAT_FLOAT_VEC3: readData<float>(L, 3, data); break;
  119. case DATAFORMAT_FLOAT_VEC4: readData<float>(L, 4, data); break;
  120. case DATAFORMAT_INT32: readData<int32>(L, 1, data); break;
  121. case DATAFORMAT_INT32_VEC2: readData<int32>(L, 2, data); break;
  122. case DATAFORMAT_INT32_VEC3: readData<int32>(L, 3, data); break;
  123. case DATAFORMAT_INT32_VEC4: readData<int32>(L, 4, data); break;
  124. case DATAFORMAT_UINT32: readData<uint32>(L, 1, data); break;
  125. case DATAFORMAT_UINT32_VEC2: readData<uint32>(L, 2, data); break;
  126. case DATAFORMAT_UINT32_VEC3: readData<uint32>(L, 3, data); break;
  127. case DATAFORMAT_UINT32_VEC4: readData<uint32>(L, 4, data); break;
  128. case DATAFORMAT_SNORM8_VEC4: readSNormData<int8>(L, 4, data); break;
  129. case DATAFORMAT_UNORM8_VEC4: readUNormData<uint8>(L, 4, data); break;
  130. case DATAFORMAT_INT8_VEC4: readData<int8>(L, 4, data); break;
  131. case DATAFORMAT_UINT8_VEC4: readData<uint8>(L, 4, data); break;
  132. case DATAFORMAT_SNORM16_VEC2: readSNormData<int16>(L, 2, data); break;
  133. case DATAFORMAT_SNORM16_VEC4: readSNormData<int16>(L, 4, data); break;
  134. case DATAFORMAT_UNORM16_VEC2: readUNormData<uint16>(L, 2, data); break;
  135. case DATAFORMAT_UNORM16_VEC4: readUNormData<uint16>(L, 4, data); break;
  136. case DATAFORMAT_INT16_VEC2: readData<int16>(L, 2, data); break;
  137. case DATAFORMAT_INT16_VEC4: readData<int16>(L, 4, data); break;
  138. case DATAFORMAT_UINT16: readData<uint16>(L, 1, data); break;
  139. case DATAFORMAT_UINT16_VEC2: readData<uint16>(L, 2, data); break;
  140. case DATAFORMAT_UINT16_VEC4: readData<uint16>(L, 4, data); break;
  141. default: break;
  142. }
  143. }
  144. Buffer *luax_checkbuffer(lua_State *L, int idx)
  145. {
  146. return luax_checktype<Buffer>(L, idx);
  147. }
  148. static int w_Buffer_flush(lua_State *L)
  149. {
  150. Buffer *t = luax_checkbuffer(L, 1);
  151. t->unmap();
  152. return 0;
  153. }
  154. static int w_Buffer_setArrayData(lua_State *L)
  155. {
  156. Buffer *t = luax_checkbuffer(L, 1);
  157. int startindex = (int) luaL_optnumber(L, 3, 1) - 1;
  158. int count = -1;
  159. if (!lua_isnoneornil(L, 4))
  160. {
  161. count = (int) luaL_checknumber(L, 4);
  162. if (count <= 0)
  163. return luaL_error(L, "Element count must be greater than 0.");
  164. }
  165. size_t stride = t->getArrayStride();
  166. size_t offset = startindex * stride;
  167. int arraylength = (int) t->getArrayLength();
  168. if (startindex >= arraylength || startindex < 0)
  169. return luaL_error(L, "Invalid vertex start index (must be between 1 and %d)", arraylength);
  170. if (luax_istype(L, 2, Data::type))
  171. {
  172. Data *d = luax_checktype<Data>(L, 2);
  173. count = count >= 0 ? count : (arraylength - startindex);
  174. if (startindex + count > arraylength)
  175. return luaL_error(L, "Too many array elements (expected at most %d, got %d)", arraylength - startindex, count);
  176. size_t datasize = std::min(d->getSize(), count * stride);
  177. char *bytedata = (char *) t->map() + offset;
  178. memcpy(bytedata, d->getData(), datasize);
  179. t->setMappedRangeModified(offset, datasize);
  180. t->unmap();
  181. return 0;
  182. }
  183. const std::vector<Buffer::DataMember> &members = t->getDataMembers();
  184. int ncomponents = 0;
  185. for (const Buffer::DataMember &member : members)
  186. ncomponents += member.info.components;
  187. luaL_checktype(L, 2, LUA_TTABLE);
  188. int tablelen = (int) luax_objlen(L, 2);
  189. lua_rawgeti(L, 2, 1);
  190. bool tableoftables = lua_istable(L, -1);
  191. lua_pop(L, 1);
  192. if (!tableoftables)
  193. {
  194. if (tablelen % ncomponents != 0)
  195. return luaL_error(L, "Array length in flat array variant of Buffer:setArrayData must be a multiple of the number of the total number of components (%d)", ncomponents);
  196. tablelen /= ncomponents;
  197. }
  198. count = count >= 0 ? std::min(count, tablelen) : tablelen;
  199. if (startindex + count > arraylength)
  200. return luaL_error(L, "Too many array elements (expected at most %d, got %d)", arraylength - startindex, count);
  201. char *data = (char *) t->map() + offset;
  202. if (tableoftables)
  203. {
  204. for (int i = 0; i < count; i++)
  205. {
  206. // get arraydata[index]
  207. lua_rawgeti(L, 2, i + 1);
  208. luaL_checktype(L, -1, LUA_TTABLE);
  209. // get arraydata[index][j]
  210. for (int j = 1; j <= ncomponents; j++)
  211. lua_rawgeti(L, -j, j);
  212. int idx = -ncomponents;
  213. for (const Buffer::DataMember &member : members)
  214. {
  215. luax_writebufferdata(L, idx, member.decl.format, data + member.offset);
  216. idx += member.info.components;
  217. }
  218. lua_pop(L, ncomponents + 1);
  219. data += stride;
  220. }
  221. }
  222. else // Flat array
  223. {
  224. for (int i = 0; i < count; i++)
  225. {
  226. // get arraydata[arrayindex * ncomponents + componentindex]
  227. for (int componentindex = 1; componentindex <= ncomponents; componentindex++)
  228. lua_rawgeti(L, 2, i * ncomponents + componentindex);
  229. int idx = -ncomponents;
  230. for (const Buffer::DataMember &member : members)
  231. {
  232. luax_writebufferdata(L, idx, member.decl.format, data + member.offset);
  233. idx += member.info.components;
  234. }
  235. lua_pop(L, ncomponents);
  236. data += stride;
  237. }
  238. }
  239. t->setMappedRangeModified(offset, count * stride);
  240. t->unmap();
  241. return 0;
  242. }
  243. static int w_Buffer_setElement(lua_State *L)
  244. {
  245. Buffer *t = luax_checkbuffer(L, 1);
  246. size_t index = (size_t) (luaL_checkinteger(L, 2) - 1);
  247. if (index >= t->getArrayLength())
  248. return luaL_error(L, "Invalid Buffer element index: %ld", index);
  249. size_t offset = index * t->getArrayStride();
  250. char *data = (char *) t->map() + offset;
  251. const auto &members = t->getDataMembers();
  252. bool istable = lua_istable(L, 3);
  253. int idx = istable ? 1 : 3;
  254. if (istable)
  255. {
  256. for (const Buffer::DataMember &member : members)
  257. {
  258. int components = member.info.components;
  259. for (int i = idx; i < idx + components; i++)
  260. lua_rawgeti(L, 3, i);
  261. luax_writebufferdata(L, -components, member.decl.format, data + member.offset);
  262. idx += components;
  263. lua_pop(L, components);
  264. }
  265. }
  266. else
  267. {
  268. for (const Buffer::DataMember &member : members)
  269. {
  270. luax_writebufferdata(L, idx, member.decl.format, data + member.offset);
  271. idx += member.info.components;
  272. }
  273. }
  274. return 0;
  275. }
  276. static int w_Buffer_getElement(lua_State *L)
  277. {
  278. Buffer *t = luax_checkbuffer(L, 1);
  279. if ((t->getMapFlags() & Buffer::MAP_READ) == 0)
  280. return luaL_error(L, "Buffer:getElement requires the buffer to be created with the 'cpureadable' setting set to true.");
  281. size_t index = (size_t) (luaL_checkinteger(L, 2) - 1);
  282. if (index >= t->getArrayLength())
  283. return luaL_error(L, "Invalid Buffer element index: %ld", index);
  284. size_t offset = index * t->getArrayStride();
  285. const char *data = (const char *) t->map() + offset;
  286. const auto &members = t->getDataMembers();
  287. int n = 0;
  288. for (const Buffer::DataMember &member : members)
  289. {
  290. luax_readbufferdata(L, member.decl.format, data + member.offset);
  291. n += member.info.components;
  292. }
  293. return n;
  294. }
  295. static int w_Buffer_getElementCount(lua_State *L)
  296. {
  297. Buffer *t = luax_checkbuffer(L, 1);
  298. lua_pushinteger(L, t->getArrayLength());
  299. return 1;
  300. }
  301. static int w_Buffer_getElementStride(lua_State *L)
  302. {
  303. Buffer *t = luax_checkbuffer(L, 1);
  304. lua_pushinteger(L, t->getArrayStride());
  305. return 1;
  306. }
  307. static int w_Buffer_getSize(lua_State *L)
  308. {
  309. Buffer *t = luax_checkbuffer(L, 1);
  310. lua_pushinteger(L, t->getSize());
  311. return 1;
  312. }
  313. static int w_Buffer_getFormat(lua_State *L)
  314. {
  315. Buffer *t = luax_checkbuffer(L, 1);
  316. const auto &members = t->getDataMembers();
  317. lua_createtable(L, (int) members.size(), 0);
  318. for (size_t i = 0; i < members.size(); i++)
  319. {
  320. const Buffer::DataMember &member = members[i];
  321. lua_createtable(L, 0, 4);
  322. lua_pushstring(L, member.decl.name.c_str());
  323. lua_setfield(L, -2, "name");
  324. const char *formatstr = "unknown";
  325. getConstant(member.decl.format, formatstr);
  326. lua_pushstring(L, formatstr);
  327. lua_setfield(L, -2, "format");
  328. lua_pushinteger(L, member.decl.arrayLength);
  329. lua_setfield(L, -2, "arraylength");
  330. lua_pushinteger(L, member.offset);
  331. lua_setfield(L, -2, "offset");
  332. lua_rawseti(L, -2, i + 1);
  333. }
  334. return 1;
  335. }
  336. static const luaL_Reg w_Buffer_functions[] =
  337. {
  338. { "flush", w_Buffer_flush },
  339. { "setArrayData", w_Buffer_setArrayData },
  340. { "setElement", w_Buffer_setElement },
  341. { "getElement", w_Buffer_getElement },
  342. { "getElementCount", w_Buffer_getElementCount },
  343. { "getElementStride", w_Buffer_getElementStride },
  344. { "getSize", w_Buffer_getSize },
  345. { "getFormat", w_Buffer_getFormat },
  346. { 0, 0 }
  347. };
  348. extern "C" int luaopen_graphicsbuffer(lua_State *L)
  349. {
  350. return luax_register_type(L, &Buffer::type, w_Buffer_functions, nullptr);
  351. }
  352. } // graphics
  353. } // love