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- /**
- * Copyright (c) 2006-2010 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- // LOVE
- #include "wrap_ThreadModule.h"
- #include "wrap_LuaThread.h"
- #include "wrap_Channel.h"
- #include "ThreadModule.h"
- #include "filesystem/File.h"
- #include "filesystem/FileData.h"
- namespace love
- {
- namespace thread
- {
- static ThreadModule *instance = 0;
- int w_newThread(lua_State *L)
- {
- std::string name = "Thread code";
- love::Data *data = 0;
- if (lua_isstring(L, 1) || luax_istype(L, 1, FILESYSTEM_FILE_T))
- luax_convobj(L, 1, "filesystem", "newFileData");
- if (luax_istype(L, 1, FILESYSTEM_FILE_DATA_T))
- {
- love::filesystem::FileData *fdata = luax_checktype<love::filesystem::FileData>(L, 1, "FileData", FILESYSTEM_FILE_DATA_T);
- name = std::string("@") + fdata->getFilename();
- data = fdata;
- }
- else
- {
- data = luax_checktype<love::Data>(L, 1, "Data", DATA_T);
- }
- LuaThread *t = instance->newThread(name, data);
- luax_pushtype(L, "Thread", THREAD_THREAD_T, t);
- return 1;
- }
- int w_newChannel(lua_State *L)
- {
- Channel *c = instance->newChannel();
- luax_pushtype(L, "Channel", THREAD_CHANNEL_T, c);
- return 1;
- }
- int w_getChannel(lua_State *L)
- {
- std::string name = luax_checkstring(L, 1);
- Channel *c = instance->getChannel(name);
- luax_pushtype(L, "Channel", THREAD_CHANNEL_T, c);
- return 1;
- }
- // List of functions to wrap.
- static const luaL_Reg module_functions[] = {
- { "newThread", w_newThread },
- { "newChannel", w_newChannel },
- { "getChannel", w_getChannel },
- { 0, 0 }
- };
- static const lua_CFunction types[] = {
- luaopen_thread,
- luaopen_channel,
- 0
- };
- extern "C" int luaopen_love_thread(lua_State *L)
- {
- if (instance == 0)
- {
- luax_catchexcept(L, [&](){ instance = new love::thread::ThreadModule(); });
- }
- else
- instance->retain();
- WrappedModule w;
- w.module = instance;
- w.name = "thread";
- w.flags = MODULE_T;
- w.functions = module_functions;
- w.types = types;
- return luax_register_module(L, w);
- }
- } // thread
- } // love
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