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- /**
- * Copyright (c) 2006-2024 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- // LOVE
- #include "System.h"
- #include "window/Window.h"
- // SDL
- #if __has_include(<SDL3/SDL_clipboard.h>)
- #include <SDL3/SDL_clipboard.h>
- #include <SDL3/SDL_cpuinfo.h>
- #include <SDL3/SDL_version.h>
- #include <SDL3/SDL_locale.h>
- #else
- #include <SDL_clipboard.h>
- #include <SDL_cpuinfo.h>
- #include <SDL_version.h>
- #if SDL_VERSION_ATLEAST(2, 0, 14)
- #include <SDL_locale.h>
- #endif
- #endif
- namespace love
- {
- namespace system
- {
- namespace sdl
- {
- System::System()
- : love::system::System("love.system.sdl")
- {
- }
- int System::getProcessorCount() const
- {
- #if SDL_VERSION_ATLEAST(3, 0, 0)
- return SDL_GetNumLogicalCPUCores();
- #else
- return SDL_GetCPUCount();
- #endif
- }
- bool System::isWindowOpen() const
- {
- auto window = Module::getInstance<window::Window>(M_WINDOW);
- return window != nullptr && window->isOpen();
- }
- void System::setClipboardText(const std::string &text) const
- {
- // SDL requires the video subsystem to be initialized and a window to be
- // opened in order for clipboard text to work, on at least some platforms.
- if (!isWindowOpen())
- throw love::Exception("A window must be created in order for setClipboardText to function properly.");
- SDL_SetClipboardText(text.c_str());
- }
- std::string System::getClipboardText() const
- {
- if (!isWindowOpen())
- throw love::Exception("A window must be created in order for getClipboardText to function properly.");
- std::string text("");
- char *ctext = SDL_GetClipboardText();
- if (ctext)
- {
- text = std::string(ctext);
- SDL_free(ctext);
- }
- return text;
- }
- love::system::System::PowerState System::getPowerInfo(int &seconds, int &percent) const
- {
- SDL_PowerState sdlstate = SDL_GetPowerInfo(&seconds, &percent);
- PowerState state = POWER_UNKNOWN;
- powerStates.find(sdlstate, state);
- return state;
- }
- std::vector<std::string> System::getPreferredLocales() const
- {
- std::vector<std::string> result;
- #if SDL_VERSION_ATLEAST(3, 0, 0)
- int count = 0;
- SDL_Locale **locales = SDL_GetPreferredLocales(&count);
- for (int i = 0; i < count; i++)
- {
- SDL_Locale *locale = locales[i];
- if (locale->country)
- result.push_back(std::string(locale->language) + "_" + std::string(locale->country));
- else
- result.push_back(locale->language);
- }
- SDL_free(locales);
- #elif SDL_VERSION_ATLEAST(2, 0, 14)
- SDL_Locale *locales = SDL_GetPreferredLocales();
- if (locales)
- {
- for (SDL_Locale* locale = locales; locale->language != nullptr; locale++)
- {
- if (locale->country)
- result.push_back(std::string(locale->language) + "_" + std::string(locale->country));
- else
- result.push_back(locale->language);
- }
- SDL_free(locales);
- }
- #endif
- return result;
- }
- EnumMap<System::PowerState, SDL_PowerState, System::POWER_MAX_ENUM>::Entry System::powerEntries[] =
- {
- {System::POWER_UNKNOWN, SDL_POWERSTATE_UNKNOWN},
- {System::POWER_BATTERY, SDL_POWERSTATE_ON_BATTERY},
- {System::POWER_NO_BATTERY, SDL_POWERSTATE_NO_BATTERY},
- {System::POWER_CHARGING, SDL_POWERSTATE_CHARGING},
- {System::POWER_CHARGED, SDL_POWERSTATE_CHARGED},
- };
- EnumMap<System::PowerState, SDL_PowerState, System::POWER_MAX_ENUM> System::powerStates(System::powerEntries, sizeof(System::powerEntries));
- } // sdl
- } // system
- } // love
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