Love2D the cross-platform graphics programming library for the lua language, written in C++

niki f39d01e940 Merge branch 'vulkan' of https://github.com/nikeinikei/love into vulkan 3 yıl önce
.github fc1c1e1e1f Merge branch 'main' into 12.0-development 3 yıl önce
extra 7f3538d2ba Merge branch 'main' into 12.0-development 3 yıl önce
platform d7522c88af Add HTTPS Lua module. 3 yıl önce
src f39d01e940 Merge branch 'vulkan' of https://github.com/nikeinikei/love into vulkan 3 yıl önce
.gitattributes 88d2c52d10 Create a gitattributes file 5 yıl önce
.gitignore c748f45ed4 Fix gitignore ignoring any file prefixed with 'config'. 3 yıl önce
Android.mk 2d6efd8b8d Update mk file 5 yıl önce
CMakeLists.txt 4d7fe75001 add vulkan streambuffer implementation 3 yıl önce
changes.txt 4de258b5fb Update changelog 3 yıl önce
license.txt 55a13f995a Add SPIRV-Cross info to license.txt 3 yıl önce
readme-iOS.rtf 968e1ff699 Added a basic iOS readme. 9 yıl önce
readme.md fc1c1e1e1f Merge branch 'main' into 12.0-development 3 yıl önce

readme-iOS.rtf

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\f0\b\fs36 \cf0 Building L\'d6VE for iOS
\b0\fs24 \
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\cf0 \
In order to run L\'d6VE for iOS, it must first be compiled and installed. To do that, you\'92ll need Mac OS X and {\field{\*\fldinst{HYPERLINK "https://developer.apple.com/xcode/"}}{\fldrslt Xcode 7 or newer}}.\
\
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\ls1\ilvl0\cf0 {\listtext \'95 }If the
\f1\fs22 include
\f0\fs24 and
\f1\fs22 libraries
\f0\fs24 folders are not present in the
\f1\fs22 love/platform/xcode/ios
\f0\fs24 folder, {\field{\*\fldinst{HYPERLINK "https://bitbucket.org/rude/love/downloads/love-0.10.0-ios-libraries.zip"}}{\fldrslt download them}} and place them there. They contain the third-party library dependencies used by L\'d6VE.\
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\ls2\ilvl0\cf0 {\listtext \'95 }Open the Xcode project found at
\f1\fs22 love/platform/xcode/love.xcodeproj
\f0\fs24 , and select the \'93love-ios\'94 target in the dropdown menu at the top of the window.\
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\cf0 \
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\ls3\ilvl0\cf0 {\listtext \'95 }You may want to change the Build Configuration from Debug to Release mode for better runtime performance, by opening the \'93Edit Scheme\'85\'94 menu from the same dropdown selection.\
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\cf0 \
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\ls4\ilvl0\cf0 {\listtext \'95 }Choose either an iOS Simulator device or your plugged-in iOS device from the dropdown selection to the right of the previous one, and click the Build-and-Run
\f2 \uc0\u9654 \u65038
\f0 button to the left, which will install and run L\'d6VE on the target device after compiling it.\
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\cf0 \

\b\fs36 Running Games on iOS
\b0\fs24 \
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\cf0 \
L\'d6VE on iOS includes a simple list interface of games that are installed (until you {\field{\*\fldinst{HYPERLINK "https://love2d.org/wiki/Game_Distribution"}}{\fldrslt fuse}} a .love to it for distribution.)\
\
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\ls5\ilvl0\cf0 {\listtext \'95 }To put a .love file on the iOS Simulator after L\'d6VE is installed, drag the file onto the iOS Simulator\'92s window while it\'92s open. L\'d6VE will launch if it\'92s not running already. If another game is currently active you may need to quit L\'d6VE for the new game to show up (press Shift-Command-H twice to open the App Switcher menu on the iOS Simulator.)\
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\cf0 \
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\ls6\ilvl0\cf0 {\listtext \'95 }To put a .love file or game folder on your iOS device after L\'d6VE is installed, you can either download it with the Safari, or transfer it from your computer through iTunes when your device is connected: open iTunes, go to the iOS device which has L\'d6VE installed, go to the \'91Apps\'92 section and scroll down and find L\'d6VE, and add the .love file or game folder to L\'d6VE\'92s Documents section.\
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\cf0 \

\b\fs36 Distributing a Game on iOS
\b0\fs24 \
\
Refer to the {\field{\*\fldinst{HYPERLINK "https://love2d.org/wiki/Game_Distribution#iOS"}}{\fldrslt Game Distribution}} L\'d6VE wiki page.\
}