vlod
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fe8000e649
fixed compile errors
|
1 year ago |
meemknight
|
545403de91
working at 3d game example
|
1 year ago |
meemknight
|
9fd7bc4163
tested the engine
|
2 years ago |
meemknight
|
dcf2384e05
fixed container compatibility check bug
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2 years ago |
meemknight
|
0d4450b97e
error report on gl2d
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2 years ago |
meemknight
|
cbf47e6de1
updated immage viewer
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2 years ago |
meemknight
|
98f2c605ae
implemented open with in engine
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2 years ago |
meemknight
|
aa5b88bc8c
added skybox stuff on editor and refactoring
|
2 years ago |
meemknight
|
31064e5dff
working at mario level
|
2 years ago |
meemknight
|
a210279a36
working at making the editors easier to use in the engine
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2 years ago |
meemknight
|
d0e8b06a53
added extension specifier support
|
2 years ago |
meemknight
|
9dadc557c7
fixed gl3d bug
|
2 years ago |
meemknight
|
7ed0e444c3
working at integrating gl3d
|
3 years ago |
meemknight
|
6273aa6ee8
asset window
|
3 years ago |
meemknight
|
b96515ee2c
finished more or less console (good enough)
|
3 years ago |
vlod
|
b661c73091
finished this experiment
|
3 years ago |
vlod
|
55f5f5533e
will probably forget about cout
|
3 years ago |
vlod
|
c66cfed3ff
trying to implement console
|
3 years ago |
vlod
|
7faf397534
some refactorings and save editor stuff
|
3 years ago |
vlod
|
420364539d
small todos
|
3 years ago |
vlod
|
49409313b9
some refactoring
|
3 years ago |
vlod
|
209831c149
made immage viewer work
|
3 years ago |
vlod
|
bff96f3642
custom imgui allocator and disabled allocator before unloading dll
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3 years ago |
vlod
|
6e72293d79
working at container window
|
3 years ago |
vlod
|
aad7d2295a
refactoring dll loading code in order to improve dll reloading
|
3 years ago |
vlod
|
3642e38c70
containers use id insted of name
|
3 years ago |
vlod
|
d03c355d2e
added more pike configure flags
|
3 years ago |
vlod
|
0e3b2e5bf8
various todos
|
3 years ago |
vlod
|
cf1c6ef1ed
small polish on window hiding
|
3 years ago |
vlod
|
20ef957a78
added allocator for container and push notification
|
3 years ago |