|
|
@@ -1,5 +1,6 @@
|
|
|
#include "oxygine-framework.h"
|
|
|
#include <functional>
|
|
|
+#include "res/SingleResAnim.h"
|
|
|
using namespace oxygine;
|
|
|
|
|
|
//it is our resources
|
|
|
@@ -19,9 +20,13 @@ public:
|
|
|
//create button Sprite
|
|
|
spSprite button = new Sprite();
|
|
|
|
|
|
+ static SingleResAnim rs;
|
|
|
+ rs.init("images/button.png");
|
|
|
+
|
|
|
//setup it:
|
|
|
//set button.png image. Resource 'button' defined in 'res.xml'
|
|
|
- button->setResAnim(gameResources.getResAnim("button"));
|
|
|
+ //button->setResAnim(gameResources.getResAnim("button"));
|
|
|
+ button->setResAnim(&rs);
|
|
|
|
|
|
//centered button at screen
|
|
|
Vector2 pos = getStage()->getSize() / 2 - button->getSize() / 2;
|