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@@ -64,7 +64,7 @@ public:
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_client->setMaterial(0);
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_client->setMaterial(0);
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}
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}
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- void _start(Actor& actor) OVERRIDE
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+ void _start(Actor& actor) override
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{
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{
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actor.setName("zzz");
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actor.setName("zzz");
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actor.setMaterial(this);
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actor.setMaterial(this);
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@@ -85,7 +85,7 @@ public:
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driver->setUniform("userValue", &_val, 1);
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driver->setUniform("userValue", &_val, 1);
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}
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}
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- void apply(Material* prev) OVERRIDE
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+ void apply(Material* prev) override
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{
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{
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STDRenderer* renderer = STDMaterial::instance->getRenderer();
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STDRenderer* renderer = STDMaterial::instance->getRenderer();
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_program->setShaderUniformsCallback(CLOSURE(this, &TweenShader::setUniforms));
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_program->setShaderUniformsCallback(CLOSURE(this, &TweenShader::setUniforms));
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@@ -93,12 +93,12 @@ public:
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renderer->setUberShaderProgram(_program);
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renderer->setUberShaderProgram(_program);
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}
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}
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- void doRender(Sprite* s, const RenderState& rs) OVERRIDE
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+ void doRender(Sprite* s, const RenderState& rs) override
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{
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{
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STDMaterial::instance->doRender(s, rs);
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STDMaterial::instance->doRender(s, rs);
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}
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}
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- void finish() OVERRIDE
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+ void finish() override
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{
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{
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STDRenderer* renderer = STDMaterial::instance->getRenderer();
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STDRenderer* renderer = STDMaterial::instance->getRenderer();
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renderer->drawBatch();
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renderer->drawBatch();
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