dmuratshin 8 年之前
父節點
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451019f902
共有 1 個文件被更改,包括 3 次插入3 次删除
  1. 3 3
      examples/Demo/src/TestUserShader.h

+ 3 - 3
examples/Demo/src/TestUserShader.h

@@ -40,7 +40,7 @@ private:
         driver->setUniform("userValue", &_val, 1);
         driver->setUniform("userValue", &_val, 1);
     }
     }
 
 
-    void doRender(const RenderState& rs)
+    void doRender(const RenderState& rs) override
     {
     {
         /* _program->setShaderUniformsCallback(CLOSURE(this, &ShaderSprite::setUniforms));
         /* _program->setShaderUniformsCallback(CLOSURE(this, &ShaderSprite::setUniforms));
          STDRenderer* renderer = safeCast<STDRenderer*>(rs.renderer);
          STDRenderer* renderer = safeCast<STDRenderer*>(rs.renderer);
@@ -70,12 +70,12 @@ public:
         actor.setMaterial(this);
         actor.setMaterial(this);
     }
     }
 
 
-    void _update(Actor& actor, const UpdateState& us)
+    void _update(Actor& actor, const UpdateState& us) override
     {
     {
         _val = lerp(Vector4(1, 1, 1, 0), Vector4(0, 0, 0, 0),  _percent);
         _val = lerp(Vector4(1, 1, 1, 0), Vector4(0, 0, 0, 0),  _percent);
     }
     }
 
 
-    void _done(Actor& actor, const UpdateState& us)
+    void _done(Actor& actor, const UpdateState& us) override
     {
     {
         actor.setMaterial(0);
         actor.setMaterial(0);
     }
     }