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@@ -24,6 +24,8 @@ namespace oxygine
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static void show();
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static void show();
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static void hide();
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static void hide();
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static void release();
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static void release();
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+ static void setCorner(int corner);
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+ static void addDebugString(const char* format, ...);
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static std::string getDefaultName() { return "debug_actor"; }
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static std::string getDefaultName() { return "debug_actor"; }
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DebugActor();
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DebugActor();
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@@ -32,7 +34,6 @@ namespace oxygine
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/**where to display DebugActor. 0 - top left, 1 - top right, 2 - bottom right, 3 - bottom left corner*/
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/**where to display DebugActor. 0 - top left, 1 - top right, 2 - bottom right, 3 - bottom left corner*/
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void setCornerPosition(int corner);
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void setCornerPosition(int corner);
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//void addDebugString(const string &str);
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//void addDebugString(const string &str);
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- static void addDebugString(const char* format, ...);
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/**function for debug. Helps you to find actor who handled TouchEvent*/
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/**function for debug. Helps you to find actor who handled TouchEvent*/
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void showTouchedActor(bool show);
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void showTouchedActor(bool show);
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