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missing libs

dmuratshin 10 years ago
parent
commit
80561dffcc

+ 13 - 0
examples/Demo/proj.win32/Demo.vcxproj.user

@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+   </PropertyGroup>
+</Project>

+ 13 - 0
examples/DemoBox2D/proj.win32/DemoBox2D.vcxproj.user

@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+   </PropertyGroup>
+</Project>

+ 13 - 0
examples/Game/part1/proj.win32/GamePart1.vcxproj.user

@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+   </PropertyGroup>
+</Project>

+ 13 - 0
examples/Game/part2/proj.win32/GamePart2.vcxproj.user

@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+   </PropertyGroup>
+</Project>

+ 13 - 0
examples/Game/part3/proj.win32/GamePart3.vcxproj.user

@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+   </PropertyGroup>
+</Project>

+ 13 - 0
examples/Game/part4/proj.win32/GamePart4.vcxproj.user

@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+   </PropertyGroup>
+</Project>

+ 13 - 0
examples/Game/part5/proj.win32/GamePart5.vcxproj.user

@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+   </PropertyGroup>
+</Project>

+ 13 - 0
examples/HelloWorld/proj.win32/HelloWorld.vcxproj.user

@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+   </PropertyGroup>
+</Project>

+ 13 - 0
examples/Match3/proj.win32/Match3.vcxproj.user

@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+   </PropertyGroup>
+</Project>

BIN
oxygine/third_party/win32/dlls/zlib.dll


BIN
oxygine/third_party/win32/libraries/libjpeg-2015d.lib


BIN
oxygine/third_party/win32/libraries/libpng-2015.lib


+ 13 - 0
tools/templates/proj.win32/${PROJECT}.vcxproj.user

@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>${DATA}</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=${DATA};%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>${DATA}</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=${DATA};%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+   </PropertyGroup>
+</Project>