Denis Muratshin 11 years ago
parent
commit
a1293576c5

+ 16 - 0
examples/Game/part4/proj.ios/GamePart5/GamePart5_ios-Prefix.pch

@@ -0,0 +1,16 @@
+//
+//  Prefix header
+//
+//  The contents of this file are implicitly included at the beginning of every source file.
+//
+
+#import <Availability.h>
+
+#ifndef __IPHONE_5_0
+#warning "This project uses features only available in iOS SDK 5.0 and later."
+#endif
+
+#ifdef __OBJC__
+    #import <UIKit/UIKit.h>
+    #import <Foundation/Foundation.h>
+#endif

+ 9 - 0
examples/Game/part4/proj.macosx/GamePart5/GamePart5_macosx-Prefix.pch

@@ -0,0 +1,9 @@
+//
+//  Prefix header
+//
+//  The contents of this file are implicitly included at the beginning of every source file.
+//
+
+#ifdef __OBJC__
+    #import <Cocoa/Cocoa.h>
+#endif

+ 13 - 0
examples/Game/part4/proj.win32/GamePart5_vs2010.vcxproj.user

@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+   </PropertyGroup>
+</Project>

+ 13 - 0
examples/Game/part4/proj.win32/GamePart5_vs2013.vcxproj.user

@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+   </PropertyGroup>
+</Project>

+ 16 - 0
examples/Game/part5/proj.ios/GamePart5/GamePart5_ios-Prefix.pch

@@ -0,0 +1,16 @@
+//
+//  Prefix header
+//
+//  The contents of this file are implicitly included at the beginning of every source file.
+//
+
+#import <Availability.h>
+
+#ifndef __IPHONE_5_0
+#warning "This project uses features only available in iOS SDK 5.0 and later."
+#endif
+
+#ifdef __OBJC__
+    #import <UIKit/UIKit.h>
+    #import <Foundation/Foundation.h>
+#endif

+ 9 - 0
examples/Game/part5/proj.macosx/GamePart5/GamePart5_macosx-Prefix.pch

@@ -0,0 +1,9 @@
+//
+//  Prefix header
+//
+//  The contents of this file are implicitly included at the beginning of every source file.
+//
+
+#ifdef __OBJC__
+    #import <Cocoa/Cocoa.h>
+#endif

+ 13 - 0
examples/Game/part5/proj.win32/GamePart5_vs2010.vcxproj.user

@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+   </PropertyGroup>
+</Project>

+ 13 - 0
examples/Game/part5/proj.win32/GamePart5_vs2013.vcxproj.user

@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>../data</LocalDebuggerWorkingDirectory>
+    <LocalDebuggerEnvironment>PATH=../data;%PATH%;</LocalDebuggerEnvironment>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+   </PropertyGroup>
+</Project>