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@@ -25,6 +25,7 @@
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#include <sstream>
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#include <stdarg.h>
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#include <stdio.h>
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+#include "SDL_scancode.h"
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#ifdef __S3E__
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#include "../s3eMemory.h"
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@@ -54,6 +55,7 @@ namespace oxygine
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spDebugActor DebugActor::instance;
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int _corner = 0;
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+
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void DebugActor::initialize()
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{
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@@ -126,14 +128,12 @@ namespace oxygine
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btn->setX(x);
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btn->addEventListener(TouchEvent::CLICK, CLOSURE(this, &DebugActor::_btnClicked));
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}
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-
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- DebugActor::DebugActor(): _frames(0), _startTime(0), _showTexel2PixelErrors(false), _showTouchedActor(false), _dragging(false)
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+
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+ DebugActor::DebugActor() : _showTexel2PixelErrors(false), _showTouchedActor(false), _dragging(false)
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{
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DebugActor::initialize();
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setName(getDefaultName());
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-
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- _startTime = getTimeMS();
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setPriority(30000);
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setTouchEnabled(false);
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@@ -292,39 +292,35 @@ namespace oxygine
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void DebugActor::doUpdate(const UpdateState& us)
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{
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+ int tm = getTimeMS();
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+ _frameTime.push_back(tm);
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+ while (tm - _frameTime.front() >= 1000)
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+ {
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+ _frameTime.erase(_frameTime.begin());
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+ }
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}
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void DebugActor::render(RenderState const& parentRS)
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{
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timeMS tm = getTimeMS();
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- static int fps = 0;
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- ++_frames;
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- if (_frames > 50)
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- {
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- if (tm != _startTime)
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- {
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- fps = int(((float)_frames / (tm - _startTime)) * 1000);
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- }
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- _startTime = tm;
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- _frames = 0;
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- }
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-
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std::stringstream s;
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- s << "fps=" << fps << std::endl;
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+ s << "fps=" << _frameTime.size();
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+ /*
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+ if (_frameTime.size() >= 2)
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+ {
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+ int dt = _frameTime[_frameTime.size() - 1] - _frameTime[_frameTime.size() - 2];
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+ int fps = 0;
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+ if (dt != 0)
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+ fps = 1000 / dt;
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+ s << "(" << fps << ")";
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+ }
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+ */
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+
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+ s << std::endl;
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-
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-#ifdef __S3E__
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- int mem_used = -1;
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- int mem_free = -1;
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-
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- mem_used = s3eMemoryGetInt(S3E_MEMORY_USED);
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- mem_free = s3eMemoryGetInt(S3E_MEMORY_FREE);
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-
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- s << "mfree=" << mem_free << " mem=" << mem_used << std::endl;
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-#endif
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-
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+
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const IVideoDriver::Stats& vstats = IVideoDriver::_stats;
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#ifdef OXYGINE_DEBUG_TRACE_LEAKS
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