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@@ -1,1040 +0,0 @@
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-package org.libsdl.app;
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-
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-import java.util.ArrayList;
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-import java.util.Arrays;
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-import java.util.Collections;
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-import java.util.Comparator;
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-import java.util.List;
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-
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-import android.app.*;
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-import android.content.*;
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-import android.view.*;
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-import android.view.inputmethod.BaseInputConnection;
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-import android.view.inputmethod.EditorInfo;
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-import android.view.inputmethod.InputConnection;
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-import android.view.inputmethod.InputMethodManager;
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-import android.widget.AbsoluteLayout;
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-import android.os.*;
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-import android.util.Log;
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-import android.graphics.*;
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-import android.media.*;
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-import android.hardware.*;
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-
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-
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-/**
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- SDL Activity
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-*/
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-public class SDLActivity extends Activity {
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- private static final String TAG = "SDL";
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-
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- // Keep track of the paused state
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- public static boolean mIsPaused = false, mIsSurfaceReady = false, mHasFocus = true;
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- public static boolean mExitCalledFromJava;
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-
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- // Main components
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- protected static SDLActivity mSingleton;
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- protected static SDLSurface mSurface;
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- protected static View mTextEdit;
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- protected static ViewGroup mLayout;
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- protected static SDLJoystickHandler mJoystickHandler;
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-
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- // This is what SDL runs in. It invokes SDL_main(), eventually
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- protected static Thread mSDLThread;
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-
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- // Audio
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- protected static AudioTrack mAudioTrack;
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-
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- // Load the .so
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- static {
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- System.loadLibrary("SDL2");
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- //System.loadLibrary("SDL2_image");
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- //System.loadLibrary("SDL2_mixer");
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- //System.loadLibrary("SDL2_net");
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- //System.loadLibrary("SDL2_ttf");
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- System.loadLibrary("main");
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- }
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-
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- // Setup
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- @Override
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- protected void onCreate(Bundle savedInstanceState) {
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- //Log.v("SDL", "onCreate()");
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- super.onCreate(savedInstanceState);
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-
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- // So we can call stuff from static callbacks
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- mSingleton = this;
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-
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- // Set up the surface
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- mSurface = new SDLSurface(getApplication());
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-
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- // Make sure this variable is initialized here!
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- mExitCalledFromJava = false;
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-
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- if(Build.VERSION.SDK_INT >= 12) {
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- mJoystickHandler = new SDLJoystickHandler_API12();
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- }
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- else {
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- mJoystickHandler = new SDLJoystickHandler();
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- }
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-
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- mLayout = new AbsoluteLayout(this);
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- mLayout.addView(mSurface);
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-
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- setContentView(mLayout);
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- }
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-
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- // Events
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- @Override
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- protected void onPause() {
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- Log.v("SDL", "onPause()");
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- super.onPause();
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- SDLActivity.handlePause();
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- }
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-
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- @Override
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- protected void onResume() {
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- Log.v("SDL", "onResume()");
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- super.onResume();
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- SDLActivity.handleResume();
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- }
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-
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-
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- @Override
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- public void onWindowFocusChanged(boolean hasFocus) {
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- super.onWindowFocusChanged(hasFocus);
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- Log.v("SDL", "onWindowFocusChanged(): " + hasFocus);
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-
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- SDLActivity.mHasFocus = hasFocus;
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- if (hasFocus) {
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- SDLActivity.handleResume();
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- }
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- }
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-
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- @Override
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- public void onLowMemory() {
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- Log.v("SDL", "onLowMemory()");
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- super.onLowMemory();
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- SDLActivity.nativeLowMemory();
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- }
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-
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- @Override
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- protected void onDestroy() {
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- super.onDestroy();
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- Log.v("SDL", "onDestroy()");
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- // Send a quit message to the application
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- SDLActivity.mExitCalledFromJava = true;
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- SDLActivity.nativeQuit();
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-
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- // Now wait for the SDL thread to quit
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- if (SDLActivity.mSDLThread != null) {
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- try {
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- SDLActivity.mSDLThread.join();
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- } catch(Exception e) {
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- Log.v("SDL", "Problem stopping thread: " + e);
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- }
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- SDLActivity.mSDLThread = null;
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-
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- //Log.v("SDL", "Finished waiting for SDL thread");
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- }
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- }
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-
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- @Override
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- public boolean dispatchKeyEvent(KeyEvent event) {
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- int keyCode = event.getKeyCode();
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- // Ignore certain special keys so they're handled by Android
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- if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN ||
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- keyCode == KeyEvent.KEYCODE_VOLUME_UP ||
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- keyCode == KeyEvent.KEYCODE_CAMERA ||
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- keyCode == 168 || /* API 11: KeyEvent.KEYCODE_ZOOM_IN */
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- keyCode == 169 /* API 11: KeyEvent.KEYCODE_ZOOM_OUT */
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- ) {
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- return false;
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- }
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- return super.dispatchKeyEvent(event);
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- }
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-
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- /** Called by onPause or surfaceDestroyed. Even if surfaceDestroyed
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- * is the first to be called, mIsSurfaceReady should still be set
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- * to 'true' during the call to onPause (in a usual scenario).
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- */
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- public static void handlePause() {
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- if (!SDLActivity.mIsPaused && SDLActivity.mIsSurfaceReady) {
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- SDLActivity.mIsPaused = true;
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- SDLActivity.nativePause();
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- mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, false);
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- }
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- }
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-
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- /** Called by onResume or surfaceCreated. An actual resume should be done only when the surface is ready.
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- * Note: Some Android variants may send multiple surfaceChanged events, so we don't need to resume
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- * every time we get one of those events, only if it comes after surfaceDestroyed
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- */
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- public static void handleResume() {
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- if (SDLActivity.mIsPaused && SDLActivity.mIsSurfaceReady && SDLActivity.mHasFocus) {
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- SDLActivity.mIsPaused = false;
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- SDLActivity.nativeResume();
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- mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, true);
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- }
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- }
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-
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- /* The native thread has finished */
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- public static void handleNativeExit() {
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- SDLActivity.mSDLThread = null;
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- mSingleton.finish();
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- }
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-
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-
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- // Messages from the SDLMain thread
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- static final int COMMAND_CHANGE_TITLE = 1;
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- static final int COMMAND_UNUSED = 2;
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- static final int COMMAND_TEXTEDIT_HIDE = 3;
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-
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- protected static final int COMMAND_USER = 0x8000;
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-
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- /**
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- * This method is called by SDL if SDL did not handle a message itself.
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- * This happens if a received message contains an unsupported command.
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- * Method can be overwritten to handle Messages in a different class.
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- * @param command the command of the message.
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- * @param param the parameter of the message. May be null.
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- * @return if the message was handled in overridden method.
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- */
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- protected boolean onUnhandledMessage(int command, Object param) {
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- return false;
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- }
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-
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- /**
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- * A Handler class for Messages from native SDL applications.
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- * It uses current Activities as target (e.g. for the title).
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- * static to prevent implicit references to enclosing object.
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- */
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- protected static class SDLCommandHandler extends Handler {
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- @Override
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- public void handleMessage(Message msg) {
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- Context context = getContext();
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- if (context == null) {
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- Log.e(TAG, "error handling message, getContext() returned null");
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- return;
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- }
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- switch (msg.arg1) {
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- case COMMAND_CHANGE_TITLE:
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- if (context instanceof Activity) {
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- ((Activity) context).setTitle((String)msg.obj);
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- } else {
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- Log.e(TAG, "error handling message, getContext() returned no Activity");
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- }
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- break;
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- case COMMAND_TEXTEDIT_HIDE:
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- if (mTextEdit != null) {
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- mTextEdit.setVisibility(View.GONE);
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-
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- InputMethodManager imm = (InputMethodManager) context.getSystemService(Context.INPUT_METHOD_SERVICE);
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- imm.hideSoftInputFromWindow(mTextEdit.getWindowToken(), 0);
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- }
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- break;
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-
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- default:
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- if ((context instanceof SDLActivity) && !((SDLActivity) context).onUnhandledMessage(msg.arg1, msg.obj)) {
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- Log.e(TAG, "error handling message, command is " + msg.arg1);
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- }
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- }
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- }
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- }
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-
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- // Handler for the messages
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- Handler commandHandler = new SDLCommandHandler();
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-
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- // Send a message from the SDLMain thread
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- boolean sendCommand(int command, Object data) {
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- Message msg = commandHandler.obtainMessage();
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- msg.arg1 = command;
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- msg.obj = data;
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- return commandHandler.sendMessage(msg);
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- }
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-
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- // C functions we call
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- public static native void nativeInit();
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- public static native void nativeLowMemory();
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- public static native void nativeQuit();
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- public static native void nativePause();
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- public static native void nativeResume();
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- public static native void onNativeResize(int x, int y, int format);
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- public static native int onNativePadDown(int device_id, int keycode);
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- public static native int onNativePadUp(int device_id, int keycode);
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- public static native void onNativeJoy(int device_id, int axis,
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- float value);
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- public static native void onNativeKeyDown(int keycode);
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- public static native void onNativeKeyUp(int keycode);
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- public static native void onNativeKeyboardFocusLost();
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- public static native void onNativeTouch(int touchDevId, int pointerFingerId,
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- int action, float x,
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- float y, float p);
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- public static native void onNativeAccel(float x, float y, float z);
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- public static native void onNativeSurfaceChanged();
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- public static native void onNativeSurfaceDestroyed();
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- public static native void nativeFlipBuffers();
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- public static native int nativeAddJoystick(int device_id, String name,
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- int is_accelerometer, int nbuttons,
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- int naxes, int nhats, int nballs);
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- public static native int nativeRemoveJoystick(int device_id);
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-
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- public static void flipBuffers() {
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- SDLActivity.nativeFlipBuffers();
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- }
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-
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- public static boolean setActivityTitle(String title) {
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- // Called from SDLMain() thread and can't directly affect the view
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- return mSingleton.sendCommand(COMMAND_CHANGE_TITLE, title);
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- }
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-
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- public static boolean sendMessage(int command, int param) {
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- return mSingleton.sendCommand(command, Integer.valueOf(param));
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- }
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-
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- public static Context getContext() {
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- return mSingleton;
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- }
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-
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- /**
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- * @return result of getSystemService(name) but executed on UI thread.
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- */
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- public Object getSystemServiceFromUiThread(final String name) {
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- final Object lock = new Object();
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- final Object[] results = new Object[2]; // array for writable variables
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- synchronized (lock) {
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- runOnUiThread(new Runnable() {
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- @Override
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- public void run() {
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- synchronized (lock) {
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- results[0] = getSystemService(name);
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- results[1] = Boolean.TRUE;
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- lock.notify();
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- }
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- }
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- });
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- if (results[1] == null) {
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- try {
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- lock.wait();
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- } catch (InterruptedException ex) {
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- ex.printStackTrace();
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- }
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- }
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- }
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- return results[0];
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- }
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-
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- static class ShowTextInputTask implements Runnable {
|
|
|
|
|
- /*
|
|
|
|
|
- * This is used to regulate the pan&scan method to have some offset from
|
|
|
|
|
- * the bottom edge of the input region and the top edge of an input
|
|
|
|
|
- * method (soft keyboard)
|
|
|
|
|
- */
|
|
|
|
|
- static final int HEIGHT_PADDING = 15;
|
|
|
|
|
-
|
|
|
|
|
- public int x, y, w, h;
|
|
|
|
|
-
|
|
|
|
|
- public ShowTextInputTask(int x, int y, int w, int h) {
|
|
|
|
|
- this.x = x;
|
|
|
|
|
- this.y = y;
|
|
|
|
|
- this.w = w;
|
|
|
|
|
- this.h = h;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- @Override
|
|
|
|
|
- public void run() {
|
|
|
|
|
- AbsoluteLayout.LayoutParams params = new AbsoluteLayout.LayoutParams(
|
|
|
|
|
- w, h + HEIGHT_PADDING, x, y);
|
|
|
|
|
-
|
|
|
|
|
- if (mTextEdit == null) {
|
|
|
|
|
- mTextEdit = new DummyEdit(getContext());
|
|
|
|
|
-
|
|
|
|
|
- mLayout.addView(mTextEdit, params);
|
|
|
|
|
- } else {
|
|
|
|
|
- mTextEdit.setLayoutParams(params);
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- mTextEdit.setVisibility(View.VISIBLE);
|
|
|
|
|
- mTextEdit.requestFocus();
|
|
|
|
|
-
|
|
|
|
|
- InputMethodManager imm = (InputMethodManager) getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
|
|
|
|
|
- imm.showSoftInput(mTextEdit, 0);
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- public static boolean showTextInput(int x, int y, int w, int h) {
|
|
|
|
|
- // Transfer the task to the main thread as a Runnable
|
|
|
|
|
- return mSingleton.commandHandler.post(new ShowTextInputTask(x, y, w, h));
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- public static Surface getNativeSurface() {
|
|
|
|
|
- return SDLActivity.mSurface.getNativeSurface();
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Audio
|
|
|
|
|
- public static int audioInit(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
|
|
|
|
|
- int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
|
|
|
|
|
- int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
|
|
|
|
|
- int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
|
|
|
|
|
-
|
|
|
|
|
- Log.v("SDL", "SDL audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
|
|
|
|
|
-
|
|
|
|
|
- // Let the user pick a larger buffer if they really want -- but ye
|
|
|
|
|
- // gods they probably shouldn't, the minimums are horrifyingly high
|
|
|
|
|
- // latency already
|
|
|
|
|
- desiredFrames = Math.max(desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
|
|
|
|
|
-
|
|
|
|
|
- if (mAudioTrack == null) {
|
|
|
|
|
- mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate,
|
|
|
|
|
- channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM);
|
|
|
|
|
-
|
|
|
|
|
- // Instantiating AudioTrack can "succeed" without an exception and the track may still be invalid
|
|
|
|
|
- // Ref: https://android.googlesource.com/platform/frameworks/base/+/refs/heads/master/media/java/android/media/AudioTrack.java
|
|
|
|
|
- // Ref: http://developer.android.com/reference/android/media/AudioTrack.html#getState()
|
|
|
|
|
-
|
|
|
|
|
- if (mAudioTrack.getState() != AudioTrack.STATE_INITIALIZED) {
|
|
|
|
|
- Log.e("SDL", "Failed during initialization of Audio Track");
|
|
|
|
|
- mAudioTrack = null;
|
|
|
|
|
- return -1;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- mAudioTrack.play();
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- Log.v("SDL", "SDL audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
|
|
|
|
|
-
|
|
|
|
|
- return 0;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- public static void audioWriteShortBuffer(short[] buffer) {
|
|
|
|
|
- for (int i = 0; i < buffer.length; ) {
|
|
|
|
|
- int result = mAudioTrack.write(buffer, i, buffer.length - i);
|
|
|
|
|
- if (result > 0) {
|
|
|
|
|
- i += result;
|
|
|
|
|
- } else if (result == 0) {
|
|
|
|
|
- try {
|
|
|
|
|
- Thread.sleep(1);
|
|
|
|
|
- } catch(InterruptedException e) {
|
|
|
|
|
- // Nom nom
|
|
|
|
|
- }
|
|
|
|
|
- } else {
|
|
|
|
|
- Log.w("SDL", "SDL audio: error return from write(short)");
|
|
|
|
|
- return;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- public static void audioWriteByteBuffer(byte[] buffer) {
|
|
|
|
|
- for (int i = 0; i < buffer.length; ) {
|
|
|
|
|
- int result = mAudioTrack.write(buffer, i, buffer.length - i);
|
|
|
|
|
- if (result > 0) {
|
|
|
|
|
- i += result;
|
|
|
|
|
- } else if (result == 0) {
|
|
|
|
|
- try {
|
|
|
|
|
- Thread.sleep(1);
|
|
|
|
|
- } catch(InterruptedException e) {
|
|
|
|
|
- // Nom nom
|
|
|
|
|
- }
|
|
|
|
|
- } else {
|
|
|
|
|
- Log.w("SDL", "SDL audio: error return from write(byte)");
|
|
|
|
|
- return;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- public static void audioQuit() {
|
|
|
|
|
- if (mAudioTrack != null) {
|
|
|
|
|
- mAudioTrack.stop();
|
|
|
|
|
- mAudioTrack = null;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Input
|
|
|
|
|
-
|
|
|
|
|
- /**
|
|
|
|
|
- * @return an array which may be empty but is never null.
|
|
|
|
|
- */
|
|
|
|
|
- public static int[] inputGetInputDeviceIds(int sources) {
|
|
|
|
|
- int[] ids = InputDevice.getDeviceIds();
|
|
|
|
|
- int[] filtered = new int[ids.length];
|
|
|
|
|
- int used = 0;
|
|
|
|
|
- for (int i = 0; i < ids.length; ++i) {
|
|
|
|
|
- InputDevice device = InputDevice.getDevice(ids[i]);
|
|
|
|
|
- if ((device != null) && ((device.getSources() & sources) != 0)) {
|
|
|
|
|
- filtered[used++] = device.getId();
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- return Arrays.copyOf(filtered, used);
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Joystick glue code, just a series of stubs that redirect to the SDLJoystickHandler instance
|
|
|
|
|
- public static boolean handleJoystickMotionEvent(MotionEvent event) {
|
|
|
|
|
- return mJoystickHandler.handleMotionEvent(event);
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- public static void pollInputDevices() {
|
|
|
|
|
- if (SDLActivity.mSDLThread != null) {
|
|
|
|
|
- mJoystickHandler.pollInputDevices();
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-/**
|
|
|
|
|
- Simple nativeInit() runnable
|
|
|
|
|
-*/
|
|
|
|
|
-class SDLMain implements Runnable {
|
|
|
|
|
- @Override
|
|
|
|
|
- public void run() {
|
|
|
|
|
- // Runs SDL_main()
|
|
|
|
|
- SDLActivity.nativeInit();
|
|
|
|
|
-
|
|
|
|
|
- //Log.v("SDL", "SDL thread terminated");
|
|
|
|
|
- }
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-
|
|
|
|
|
-/**
|
|
|
|
|
- SDLSurface. This is what we draw on, so we need to know when it's created
|
|
|
|
|
- in order to do anything useful.
|
|
|
|
|
-
|
|
|
|
|
- Because of this, that's where we set up the SDL thread
|
|
|
|
|
-*/
|
|
|
|
|
-class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
|
|
|
|
- View.OnKeyListener, View.OnTouchListener, SensorEventListener {
|
|
|
|
|
-
|
|
|
|
|
- // Sensors
|
|
|
|
|
- protected static SensorManager mSensorManager;
|
|
|
|
|
- protected static Display mDisplay;
|
|
|
|
|
-
|
|
|
|
|
- // Keep track of the surface size to normalize touch events
|
|
|
|
|
- protected static float mWidth, mHeight;
|
|
|
|
|
-
|
|
|
|
|
- // Startup
|
|
|
|
|
- public SDLSurface(Context context) {
|
|
|
|
|
- super(context);
|
|
|
|
|
- getHolder().addCallback(this);
|
|
|
|
|
-
|
|
|
|
|
- setFocusable(true);
|
|
|
|
|
- setFocusableInTouchMode(true);
|
|
|
|
|
- requestFocus();
|
|
|
|
|
- setOnKeyListener(this);
|
|
|
|
|
- setOnTouchListener(this);
|
|
|
|
|
-
|
|
|
|
|
- mDisplay = ((WindowManager)context.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
|
|
|
|
|
- mSensorManager = (SensorManager)context.getSystemService(Context.SENSOR_SERVICE);
|
|
|
|
|
-
|
|
|
|
|
- if(Build.VERSION.SDK_INT >= 12) {
|
|
|
|
|
- setOnGenericMotionListener(new SDLGenericMotionListener_API12());
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Some arbitrary defaults to avoid a potential division by zero
|
|
|
|
|
- mWidth = 1.0f;
|
|
|
|
|
- mHeight = 1.0f;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- public Surface getNativeSurface() {
|
|
|
|
|
- return getHolder().getSurface();
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Called when we have a valid drawing surface
|
|
|
|
|
- @Override
|
|
|
|
|
- public void surfaceCreated(SurfaceHolder holder) {
|
|
|
|
|
- Log.v("SDL", "surfaceCreated()");
|
|
|
|
|
- holder.setType(SurfaceHolder.SURFACE_TYPE_GPU);
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Called when we lose the surface
|
|
|
|
|
- @Override
|
|
|
|
|
- public void surfaceDestroyed(SurfaceHolder holder) {
|
|
|
|
|
- Log.v("SDL", "surfaceDestroyed()");
|
|
|
|
|
- // Call this *before* setting mIsSurfaceReady to 'false'
|
|
|
|
|
- SDLActivity.handlePause();
|
|
|
|
|
- SDLActivity.mIsSurfaceReady = false;
|
|
|
|
|
- SDLActivity.onNativeSurfaceDestroyed();
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Called when the surface is resized
|
|
|
|
|
- @Override
|
|
|
|
|
- public void surfaceChanged(SurfaceHolder holder,
|
|
|
|
|
- int format, int width, int height) {
|
|
|
|
|
- Log.v("SDL", "surfaceChanged()");
|
|
|
|
|
-
|
|
|
|
|
- int sdlFormat = 0x15151002; // SDL_PIXELFORMAT_RGB565 by default
|
|
|
|
|
- switch (format) {
|
|
|
|
|
- case PixelFormat.A_8:
|
|
|
|
|
- Log.v("SDL", "pixel format A_8");
|
|
|
|
|
- break;
|
|
|
|
|
- case PixelFormat.LA_88:
|
|
|
|
|
- Log.v("SDL", "pixel format LA_88");
|
|
|
|
|
- break;
|
|
|
|
|
- case PixelFormat.L_8:
|
|
|
|
|
- Log.v("SDL", "pixel format L_8");
|
|
|
|
|
- break;
|
|
|
|
|
- case PixelFormat.RGBA_4444:
|
|
|
|
|
- Log.v("SDL", "pixel format RGBA_4444");
|
|
|
|
|
- sdlFormat = 0x15421002; // SDL_PIXELFORMAT_RGBA4444
|
|
|
|
|
- break;
|
|
|
|
|
- case PixelFormat.RGBA_5551:
|
|
|
|
|
- Log.v("SDL", "pixel format RGBA_5551");
|
|
|
|
|
- sdlFormat = 0x15441002; // SDL_PIXELFORMAT_RGBA5551
|
|
|
|
|
- break;
|
|
|
|
|
- case PixelFormat.RGBA_8888:
|
|
|
|
|
- Log.v("SDL", "pixel format RGBA_8888");
|
|
|
|
|
- sdlFormat = 0x16462004; // SDL_PIXELFORMAT_RGBA8888
|
|
|
|
|
- break;
|
|
|
|
|
- case PixelFormat.RGBX_8888:
|
|
|
|
|
- Log.v("SDL", "pixel format RGBX_8888");
|
|
|
|
|
- sdlFormat = 0x16261804; // SDL_PIXELFORMAT_RGBX8888
|
|
|
|
|
- break;
|
|
|
|
|
- case PixelFormat.RGB_332:
|
|
|
|
|
- Log.v("SDL", "pixel format RGB_332");
|
|
|
|
|
- sdlFormat = 0x14110801; // SDL_PIXELFORMAT_RGB332
|
|
|
|
|
- break;
|
|
|
|
|
- case PixelFormat.RGB_565:
|
|
|
|
|
- Log.v("SDL", "pixel format RGB_565");
|
|
|
|
|
- sdlFormat = 0x15151002; // SDL_PIXELFORMAT_RGB565
|
|
|
|
|
- break;
|
|
|
|
|
- case PixelFormat.RGB_888:
|
|
|
|
|
- Log.v("SDL", "pixel format RGB_888");
|
|
|
|
|
- // Not sure this is right, maybe SDL_PIXELFORMAT_RGB24 instead?
|
|
|
|
|
- sdlFormat = 0x16161804; // SDL_PIXELFORMAT_RGB888
|
|
|
|
|
- break;
|
|
|
|
|
- default:
|
|
|
|
|
- Log.v("SDL", "pixel format unknown " + format);
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- mWidth = width;
|
|
|
|
|
- mHeight = height;
|
|
|
|
|
- SDLActivity.onNativeResize(width, height, sdlFormat);
|
|
|
|
|
- Log.v("SDL", "Window size:" + width + "x"+height);
|
|
|
|
|
-
|
|
|
|
|
- // Set mIsSurfaceReady to 'true' *before* making a call to handleResume
|
|
|
|
|
- SDLActivity.mIsSurfaceReady = true;
|
|
|
|
|
- SDLActivity.onNativeSurfaceChanged();
|
|
|
|
|
-
|
|
|
|
|
-
|
|
|
|
|
- if (SDLActivity.mSDLThread == null) {
|
|
|
|
|
- // This is the entry point to the C app.
|
|
|
|
|
- // Start up the C app thread and enable sensor input for the first time
|
|
|
|
|
-
|
|
|
|
|
- SDLActivity.mSDLThread = new Thread(new SDLMain(), "SDLThread");
|
|
|
|
|
- enableSensor(Sensor.TYPE_ACCELEROMETER, true);
|
|
|
|
|
- SDLActivity.mSDLThread.start();
|
|
|
|
|
-
|
|
|
|
|
- // Set up a listener thread to catch when the native thread ends
|
|
|
|
|
- new Thread(new Runnable(){
|
|
|
|
|
- @Override
|
|
|
|
|
- public void run(){
|
|
|
|
|
- try {
|
|
|
|
|
- SDLActivity.mSDLThread.join();
|
|
|
|
|
- }
|
|
|
|
|
- catch(Exception e){}
|
|
|
|
|
- finally{
|
|
|
|
|
- // Native thread has finished
|
|
|
|
|
- if (! SDLActivity.mExitCalledFromJava) {
|
|
|
|
|
- SDLActivity.handleNativeExit();
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }).start();
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // unused
|
|
|
|
|
- @Override
|
|
|
|
|
- public void onDraw(Canvas canvas) {}
|
|
|
|
|
-
|
|
|
|
|
-
|
|
|
|
|
- // Key events
|
|
|
|
|
- @Override
|
|
|
|
|
- public boolean onKey(View v, int keyCode, KeyEvent event) {
|
|
|
|
|
- // Dispatch the different events depending on where they come from
|
|
|
|
|
- // Some SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD
|
|
|
|
|
- // So, we try to process them as DPAD or GAMEPAD events first, if that fails we try them as KEYBOARD
|
|
|
|
|
-
|
|
|
|
|
- if ( (event.getSource() & 0x00000401) != 0 || /* API 12: SOURCE_GAMEPAD */
|
|
|
|
|
- (event.getSource() & InputDevice.SOURCE_DPAD) != 0 ) {
|
|
|
|
|
- if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
|
|
|
|
- if (SDLActivity.onNativePadDown(event.getDeviceId(), keyCode) == 0) {
|
|
|
|
|
- return true;
|
|
|
|
|
- }
|
|
|
|
|
- } else if (event.getAction() == KeyEvent.ACTION_UP) {
|
|
|
|
|
- if (SDLActivity.onNativePadUp(event.getDeviceId(), keyCode) == 0) {
|
|
|
|
|
- return true;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- if( (event.getSource() & InputDevice.SOURCE_KEYBOARD) != 0) {
|
|
|
|
|
- if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
|
|
|
|
- //Log.v("SDL", "key down: " + keyCode);
|
|
|
|
|
- SDLActivity.onNativeKeyDown(keyCode);
|
|
|
|
|
- return true;
|
|
|
|
|
- }
|
|
|
|
|
- else if (event.getAction() == KeyEvent.ACTION_UP) {
|
|
|
|
|
- //Log.v("SDL", "key up: " + keyCode);
|
|
|
|
|
- SDLActivity.onNativeKeyUp(keyCode);
|
|
|
|
|
- return true;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- return false;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Touch events
|
|
|
|
|
- @Override
|
|
|
|
|
- public boolean onTouch(View v, MotionEvent event) {
|
|
|
|
|
- /* Ref: http://developer.android.com/training/gestures/multi.html */
|
|
|
|
|
- final int touchDevId = event.getDeviceId();
|
|
|
|
|
- final int pointerCount = event.getPointerCount();
|
|
|
|
|
- int action = event.getActionMasked();
|
|
|
|
|
- int pointerFingerId;
|
|
|
|
|
- int i = -1;
|
|
|
|
|
- float x,y,p;
|
|
|
|
|
-
|
|
|
|
|
- switch(action) {
|
|
|
|
|
- case MotionEvent.ACTION_MOVE:
|
|
|
|
|
- for (i = 0; i < pointerCount; i++) {
|
|
|
|
|
- pointerFingerId = event.getPointerId(i);
|
|
|
|
|
- x = event.getX(i) / mWidth;
|
|
|
|
|
- y = event.getY(i) / mHeight;
|
|
|
|
|
- p = event.getPressure(i);
|
|
|
|
|
- SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
|
|
|
|
|
- }
|
|
|
|
|
- break;
|
|
|
|
|
-
|
|
|
|
|
- case MotionEvent.ACTION_UP:
|
|
|
|
|
- case MotionEvent.ACTION_DOWN:
|
|
|
|
|
- // Primary pointer up/down, the index is always zero
|
|
|
|
|
- i = 0;
|
|
|
|
|
- case MotionEvent.ACTION_POINTER_UP:
|
|
|
|
|
- case MotionEvent.ACTION_POINTER_DOWN:
|
|
|
|
|
- // Non primary pointer up/down
|
|
|
|
|
- if (i == -1) {
|
|
|
|
|
- i = event.getActionIndex();
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- pointerFingerId = event.getPointerId(i);
|
|
|
|
|
- x = event.getX(i) / mWidth;
|
|
|
|
|
- y = event.getY(i) / mHeight;
|
|
|
|
|
- p = event.getPressure(i);
|
|
|
|
|
- SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
|
|
|
|
|
- break;
|
|
|
|
|
-
|
|
|
|
|
- default:
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- return true;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Sensor events
|
|
|
|
|
- public void enableSensor(int sensortype, boolean enabled) {
|
|
|
|
|
- // TODO: This uses getDefaultSensor - what if we have >1 accels?
|
|
|
|
|
- if (enabled) {
|
|
|
|
|
- mSensorManager.registerListener(this,
|
|
|
|
|
- mSensorManager.getDefaultSensor(sensortype),
|
|
|
|
|
- SensorManager.SENSOR_DELAY_GAME, null);
|
|
|
|
|
- } else {
|
|
|
|
|
- mSensorManager.unregisterListener(this,
|
|
|
|
|
- mSensorManager.getDefaultSensor(sensortype));
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- @Override
|
|
|
|
|
- public void onAccuracyChanged(Sensor sensor, int accuracy) {
|
|
|
|
|
- // TODO
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- @Override
|
|
|
|
|
- public void onSensorChanged(SensorEvent event) {
|
|
|
|
|
- if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
|
|
|
|
|
- float x, y;
|
|
|
|
|
- switch (mDisplay.getRotation()) {
|
|
|
|
|
- case Surface.ROTATION_90:
|
|
|
|
|
- x = -event.values[1];
|
|
|
|
|
- y = event.values[0];
|
|
|
|
|
- break;
|
|
|
|
|
- case Surface.ROTATION_270:
|
|
|
|
|
- x = event.values[1];
|
|
|
|
|
- y = -event.values[0];
|
|
|
|
|
- break;
|
|
|
|
|
- case Surface.ROTATION_180:
|
|
|
|
|
- x = -event.values[1];
|
|
|
|
|
- y = -event.values[0];
|
|
|
|
|
- break;
|
|
|
|
|
- default:
|
|
|
|
|
- x = event.values[0];
|
|
|
|
|
- y = event.values[1];
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- SDLActivity.onNativeAccel(-x / SensorManager.GRAVITY_EARTH,
|
|
|
|
|
- y / SensorManager.GRAVITY_EARTH,
|
|
|
|
|
- event.values[2] / SensorManager.GRAVITY_EARTH - 1);
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-/* This is a fake invisible editor view that receives the input and defines the
|
|
|
|
|
- * pan&scan region
|
|
|
|
|
- */
|
|
|
|
|
-class DummyEdit extends View implements View.OnKeyListener {
|
|
|
|
|
- InputConnection ic;
|
|
|
|
|
-
|
|
|
|
|
- public DummyEdit(Context context) {
|
|
|
|
|
- super(context);
|
|
|
|
|
- setFocusableInTouchMode(true);
|
|
|
|
|
- setFocusable(true);
|
|
|
|
|
- setOnKeyListener(this);
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- @Override
|
|
|
|
|
- public boolean onCheckIsTextEditor() {
|
|
|
|
|
- return true;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- @Override
|
|
|
|
|
- public boolean onKey(View v, int keyCode, KeyEvent event) {
|
|
|
|
|
-
|
|
|
|
|
- // This handles the hardware keyboard input
|
|
|
|
|
- if (event.isPrintingKey()) {
|
|
|
|
|
- if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
|
|
|
|
- ic.commitText(String.valueOf((char) event.getUnicodeChar()), 1);
|
|
|
|
|
- }
|
|
|
|
|
- return true;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
|
|
|
|
- SDLActivity.onNativeKeyDown(keyCode);
|
|
|
|
|
- return true;
|
|
|
|
|
- } else if (event.getAction() == KeyEvent.ACTION_UP) {
|
|
|
|
|
- SDLActivity.onNativeKeyUp(keyCode);
|
|
|
|
|
- return true;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- return false;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- //
|
|
|
|
|
- @Override
|
|
|
|
|
- public boolean onKeyPreIme (int keyCode, KeyEvent event) {
|
|
|
|
|
- // As seen on StackOverflow: http://stackoverflow.com/questions/7634346/keyboard-hide-event
|
|
|
|
|
- // FIXME: Discussion at http://bugzilla.libsdl.org/show_bug.cgi?id=1639
|
|
|
|
|
- // FIXME: This is not a 100% effective solution to the problem of detecting if the keyboard is showing or not
|
|
|
|
|
- // FIXME: A more effective solution would be to change our Layout from AbsoluteLayout to Relative or Linear
|
|
|
|
|
- // FIXME: And determine the keyboard presence doing this: http://stackoverflow.com/questions/2150078/how-to-check-visibility-of-software-keyboard-in-android
|
|
|
|
|
- // FIXME: An even more effective way would be if Android provided this out of the box, but where would the fun be in that :)
|
|
|
|
|
- if (event.getAction()==KeyEvent.ACTION_UP && keyCode == KeyEvent.KEYCODE_BACK) {
|
|
|
|
|
- if (SDLActivity.mTextEdit != null && SDLActivity.mTextEdit.getVisibility() == View.VISIBLE) {
|
|
|
|
|
- SDLActivity.onNativeKeyboardFocusLost();
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- return super.onKeyPreIme(keyCode, event);
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- @Override
|
|
|
|
|
- public InputConnection onCreateInputConnection(EditorInfo outAttrs) {
|
|
|
|
|
- ic = new SDLInputConnection(this, true);
|
|
|
|
|
-
|
|
|
|
|
- outAttrs.imeOptions = EditorInfo.IME_FLAG_NO_EXTRACT_UI
|
|
|
|
|
- | 33554432 /* API 11: EditorInfo.IME_FLAG_NO_FULLSCREEN */;
|
|
|
|
|
-
|
|
|
|
|
- return ic;
|
|
|
|
|
- }
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-class SDLInputConnection extends BaseInputConnection {
|
|
|
|
|
-
|
|
|
|
|
- public SDLInputConnection(View targetView, boolean fullEditor) {
|
|
|
|
|
- super(targetView, fullEditor);
|
|
|
|
|
-
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- @Override
|
|
|
|
|
- public boolean sendKeyEvent(KeyEvent event) {
|
|
|
|
|
-
|
|
|
|
|
- /*
|
|
|
|
|
- * This handles the keycodes from soft keyboard (and IME-translated
|
|
|
|
|
- * input from hardkeyboard)
|
|
|
|
|
- */
|
|
|
|
|
- int keyCode = event.getKeyCode();
|
|
|
|
|
- if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
|
|
|
|
- if (event.isPrintingKey()) {
|
|
|
|
|
- commitText(String.valueOf((char) event.getUnicodeChar()), 1);
|
|
|
|
|
- }
|
|
|
|
|
- SDLActivity.onNativeKeyDown(keyCode);
|
|
|
|
|
- return true;
|
|
|
|
|
- } else if (event.getAction() == KeyEvent.ACTION_UP) {
|
|
|
|
|
-
|
|
|
|
|
- SDLActivity.onNativeKeyUp(keyCode);
|
|
|
|
|
- return true;
|
|
|
|
|
- }
|
|
|
|
|
- return super.sendKeyEvent(event);
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- @Override
|
|
|
|
|
- public boolean commitText(CharSequence text, int newCursorPosition) {
|
|
|
|
|
-
|
|
|
|
|
- nativeCommitText(text.toString(), newCursorPosition);
|
|
|
|
|
-
|
|
|
|
|
- return super.commitText(text, newCursorPosition);
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- @Override
|
|
|
|
|
- public boolean setComposingText(CharSequence text, int newCursorPosition) {
|
|
|
|
|
-
|
|
|
|
|
- nativeSetComposingText(text.toString(), newCursorPosition);
|
|
|
|
|
-
|
|
|
|
|
- return super.setComposingText(text, newCursorPosition);
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- public native void nativeCommitText(String text, int newCursorPosition);
|
|
|
|
|
-
|
|
|
|
|
- public native void nativeSetComposingText(String text, int newCursorPosition);
|
|
|
|
|
-
|
|
|
|
|
- @Override
|
|
|
|
|
- public boolean deleteSurroundingText(int beforeLength, int afterLength) {
|
|
|
|
|
- // Workaround to capture backspace key. Ref: http://stackoverflow.com/questions/14560344/android-backspace-in-webview-baseinputconnection
|
|
|
|
|
- if (beforeLength == 1 && afterLength == 0) {
|
|
|
|
|
- // backspace
|
|
|
|
|
- return super.sendKeyEvent(new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DEL))
|
|
|
|
|
- && super.sendKeyEvent(new KeyEvent(KeyEvent.ACTION_UP, KeyEvent.KEYCODE_DEL));
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- return super.deleteSurroundingText(beforeLength, afterLength);
|
|
|
|
|
- }
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-/* A null joystick handler for API level < 12 devices (the accelerometer is handled separately) */
|
|
|
|
|
-class SDLJoystickHandler {
|
|
|
|
|
-
|
|
|
|
|
- public boolean handleMotionEvent(MotionEvent event) {
|
|
|
|
|
- return false;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- public void pollInputDevices() {
|
|
|
|
|
- }
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-/* Actual joystick functionality available for API >= 12 devices */
|
|
|
|
|
-class SDLJoystickHandler_API12 extends SDLJoystickHandler {
|
|
|
|
|
-
|
|
|
|
|
- class SDLJoystick {
|
|
|
|
|
- public int device_id;
|
|
|
|
|
- public String name;
|
|
|
|
|
- public ArrayList<InputDevice.MotionRange> axes;
|
|
|
|
|
- }
|
|
|
|
|
- class RangeComparator implements Comparator<InputDevice.MotionRange>
|
|
|
|
|
- {
|
|
|
|
|
- @Override
|
|
|
|
|
- public int compare(InputDevice.MotionRange arg0, InputDevice.MotionRange arg1) {
|
|
|
|
|
- return arg0.getAxis() - arg1.getAxis();
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- private ArrayList<SDLJoystick> mJoysticks;
|
|
|
|
|
-
|
|
|
|
|
- public SDLJoystickHandler_API12() {
|
|
|
|
|
-
|
|
|
|
|
- mJoysticks = new ArrayList<SDLJoystick>();
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- @Override
|
|
|
|
|
- public void pollInputDevices() {
|
|
|
|
|
- int[] deviceIds = InputDevice.getDeviceIds();
|
|
|
|
|
- // It helps processing the device ids in reverse order
|
|
|
|
|
- // For example, in the case of the XBox 360 wireless dongle,
|
|
|
|
|
- // so the first controller seen by SDL matches what the receiver
|
|
|
|
|
- // considers to be the first controller
|
|
|
|
|
-
|
|
|
|
|
- for(int i=deviceIds.length-1; i>-1; i--) {
|
|
|
|
|
- SDLJoystick joystick = getJoystick(deviceIds[i]);
|
|
|
|
|
- if (joystick == null) {
|
|
|
|
|
- joystick = new SDLJoystick();
|
|
|
|
|
- InputDevice joystickDevice = InputDevice.getDevice(deviceIds[i]);
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- if( (joystickDevice.getSources() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
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- joystick.device_id = deviceIds[i];
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- joystick.name = joystickDevice.getName();
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- joystick.axes = new ArrayList<InputDevice.MotionRange>();
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-
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- List<InputDevice.MotionRange> ranges = joystickDevice.getMotionRanges();
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- Collections.sort(ranges, new RangeComparator());
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|
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- for (InputDevice.MotionRange range : ranges ) {
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|
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- if ( (range.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0 ) {
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- joystick.axes.add(range);
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|
|
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- }
|
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|
|
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- }
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-
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- mJoysticks.add(joystick);
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- SDLActivity.nativeAddJoystick(joystick.device_id, joystick.name, 0, -1, joystick.axes.size(), 0, 0);
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|
|
|
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- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- /* Check removed devices */
|
|
|
|
|
- ArrayList<Integer> removedDevices = new ArrayList<Integer>();
|
|
|
|
|
- for(int i=0; i < mJoysticks.size(); i++) {
|
|
|
|
|
- int device_id = mJoysticks.get(i).device_id;
|
|
|
|
|
- int j;
|
|
|
|
|
- for (j=0; j < deviceIds.length; j++) {
|
|
|
|
|
- if (device_id == deviceIds[j]) break;
|
|
|
|
|
- }
|
|
|
|
|
- if (j == deviceIds.length) {
|
|
|
|
|
- removedDevices.add(device_id);
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- for(int i=0; i < removedDevices.size(); i++) {
|
|
|
|
|
- int device_id = removedDevices.get(i);
|
|
|
|
|
- SDLActivity.nativeRemoveJoystick(device_id);
|
|
|
|
|
- for (int j=0; j < mJoysticks.size(); j++) {
|
|
|
|
|
- if (mJoysticks.get(j).device_id == device_id) {
|
|
|
|
|
- mJoysticks.remove(j);
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- protected SDLJoystick getJoystick(int device_id) {
|
|
|
|
|
- for(int i=0; i < mJoysticks.size(); i++) {
|
|
|
|
|
- if (mJoysticks.get(i).device_id == device_id) {
|
|
|
|
|
- return mJoysticks.get(i);
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- return null;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- @Override
|
|
|
|
|
- public boolean handleMotionEvent(MotionEvent event) {
|
|
|
|
|
- if ( (event.getSource() & InputDevice.SOURCE_JOYSTICK) != 0) {
|
|
|
|
|
- int actionPointerIndex = event.getActionIndex();
|
|
|
|
|
- int action = event.getActionMasked();
|
|
|
|
|
- switch(action) {
|
|
|
|
|
- case MotionEvent.ACTION_MOVE:
|
|
|
|
|
- SDLJoystick joystick = getJoystick(event.getDeviceId());
|
|
|
|
|
- if ( joystick != null ) {
|
|
|
|
|
- for (int i = 0; i < joystick.axes.size(); i++) {
|
|
|
|
|
- InputDevice.MotionRange range = joystick.axes.get(i);
|
|
|
|
|
- /* Normalize the value to -1...1 */
|
|
|
|
|
- float value = ( event.getAxisValue( range.getAxis(), actionPointerIndex) - range.getMin() ) / range.getRange() * 2.0f - 1.0f;
|
|
|
|
|
- SDLActivity.onNativeJoy(joystick.device_id, i, value );
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- break;
|
|
|
|
|
- default:
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- return true;
|
|
|
|
|
- }
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
|
|
|
|
|
- // Generic Motion (mouse hover, joystick...) events go here
|
|
|
|
|
- // We only have joysticks yet
|
|
|
|
|
- @Override
|
|
|
|
|
- public boolean onGenericMotion(View v, MotionEvent event) {
|
|
|
|
|
- return SDLActivity.handleJoystickMotionEvent(event);
|
|
|
|
|
- }
|
|
|
|
|
-}
|
|
|