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@@ -19,7 +19,7 @@ namespace oxygine
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{
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{
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if (!_multiTouch && ps->getIndex() != 1 && ps != &_pointerMouse)
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if (!_multiTouch && ps->getIndex() != 1 && ps != &_pointerMouse)
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return;
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return;
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-
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+
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Vector2 p(x, y);
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Vector2 p(x, y);
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TouchEvent me(type, true, p);
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TouchEvent me(type, true, p);
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@@ -46,10 +46,10 @@ namespace oxygine
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void Input::sendPointerMotionEvent(spStage stage, float x, float y, float pressure, PointerState* ps)
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void Input::sendPointerMotionEvent(spStage stage, float x, float y, float pressure, PointerState* ps)
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{
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{
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-
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+
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if (!_multiTouch && ps->getIndex() != 1 && ps != &_pointerMouse)
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if (!_multiTouch && ps->getIndex() != 1 && ps != &_pointerMouse)
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return;
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return;
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-
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+
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TouchEvent me(TouchEvent::MOVE, true, Vector2(x, y));
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TouchEvent me(TouchEvent::MOVE, true, Vector2(x, y));
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me.index = ps->getIndex();
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me.index = ps->getIndex();
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me.pressure = pressure;
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me.pressure = pressure;
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@@ -87,7 +87,7 @@ namespace oxygine
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void Input::cleanup()
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void Input::cleanup()
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{
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{
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}
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}
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-
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+
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void Input::multiTouchEnabled(bool en)
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void Input::multiTouchEnabled(bool en)
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{
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{
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_multiTouch = en;
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_multiTouch = en;
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