@@ -10,6 +10,7 @@ namespace oxygine
_loopsDone(0),
_percent(0),
_status(status_not_started),
+ _disabledStatusDone(false),
_elapsed(0), _twoSides(false), _ease(ease_linear), _detach(false), _delay(0), _client(0), _globalEase(ease_linear)
{
@@ -181,7 +182,8 @@ namespace oxygine
else
_percent = 1;
- _status = status_done;
+ if (!_disabledStatusDone)
+ _status = status_done;
}
_update(*_client, us);
@@ -151,6 +151,10 @@ namespace oxygine
/**set callback when tween done. Doesn't allocate memory. faster than addDoneCallback*/
void setDoneCallback(const EventCallback& cb);
+
+ /** tween will freeze on 100% and never complete */
+ void setDisabledStatusDone(bool disabled) { _disabledStatusDone = disabled; }
protected:
void done(Actor&, const UpdateState& us);
@@ -178,6 +182,7 @@ namespace oxygine
EASE _ease;
EASE _globalEase;
bool _twoSides;
+ bool _disabledStatusDone;
float _percent;
bool _detach;