Parcourir la source

added MINGW support
removed GLEW
minor improves

Denis Muratshin il y a 11 ans
Parent
commit
cf59c75eeb
77 fichiers modifiés avec 11642 ajouts et 4736 suppressions
  1. 2 2
      .hg_archival.txt
  2. 1 0
      .hgignore
  3. 59 40
      CMakeLists.txt
  4. BIN
      doc.zip
  5. 4 4
      examples/Demo/proj.win32/Demo_vs2010.vcxproj
  6. 4 4
      examples/Demo/proj.win32/Demo_vs2013.vcxproj
  7. 27 17
      examples/Demo/src/entry_point.cpp
  8. 27 17
      examples/DemoBox2D/src/entry_point.cpp
  9. 4 4
      examples/Game/part1/proj.win32/GamePart1_vs2010.vcxproj
  10. 4 4
      examples/Game/part1/proj.win32/GamePart1_vs2013.vcxproj
  11. 27 17
      examples/Game/part1/src/entry_point.cpp
  12. 4 4
      examples/Game/part2/proj.win32/GamePart2_vs2010.vcxproj
  13. 4 4
      examples/Game/part2/proj.win32/GamePart2_vs2013.vcxproj
  14. 27 17
      examples/Game/part2/src/entry_point.cpp
  15. 4 4
      examples/Game/part3/proj.win32/GamePart3_vs2010.vcxproj
  16. 4 4
      examples/Game/part3/proj.win32/GamePart3_vs2013.vcxproj
  17. 27 17
      examples/Game/part3/src/entry_point.cpp
  18. 4 4
      examples/Game/part4/proj.win32/GamePart4_vs2010.vcxproj
  19. 4 4
      examples/Game/part4/proj.win32/GamePart4_vs2013.vcxproj
  20. 27 17
      examples/Game/part4/src/entry_point.cpp
  21. 4 4
      examples/HelloWorld/proj.win32/HelloWorld_vs2010.vcxproj
  22. 4 4
      examples/HelloWorld/proj.win32/HelloWorld_vs2013.vcxproj
  23. 27 17
      examples/HelloWorld/src/entry_point.cpp
  24. 4 4
      examples/Match3/proj.win32/Match3_vs2010.vcxproj
  25. 4 4
      examples/Match3/proj.win32/Match3_vs2013.vcxproj
  26. 27 17
      examples/Match3/src/entry_point.cpp
  27. 27 17
      examples/TutorialResources/src/entry_point.cpp
  28. 5 2
      oxygine/SDL/ios/oxygine/oxygine_ios.xcodeproj/project.pbxproj
  29. 2 0
      oxygine/SDL/macosx/oxygine_macosx/oxygine_macosx.xcodeproj/project.pbxproj
  30. 2 2
      oxygine/SDL/win32/oxygine_vs2010.vcxproj
  31. 2 2
      oxygine/SDL/win32/oxygine_vs2013.vcxproj
  32. 3 0
      oxygine/marmalade/oxygine-framework.mkf
  33. 2 0
      oxygine/marmalade/oxygine.mkf
  34. 3 0
      oxygine/marmalade/oxygine_lib.mkf
  35. 6 6
      oxygine/src/Event.h
  36. 133 121
      oxygine/src/MemoryTexture.cpp
  37. 168 5
      oxygine/src/core/gl/oxgl.cpp
  38. 4 3
      oxygine/src/core/gl/oxgl.h
  39. 16 21
      oxygine/src/math/Color.h
  40. 9 5
      oxygine/src/utils/ImageUtils.cpp
  41. 0 329
      oxygine/third_party/win32/OGLES/EGL/egl.h
  42. 0 175
      oxygine/third_party/win32/OGLES/EGL/eglext.h
  43. 0 124
      oxygine/third_party/win32/OGLES/EGL/eglplatform.h
  44. 0 13
      oxygine/third_party/win32/OGLES/GLES/egl.h
  45. 0 767
      oxygine/third_party/win32/OGLES/GLES/gl.h
  46. 0 908
      oxygine/third_party/win32/OGLES/GLES/glext.h
  47. 0 27
      oxygine/third_party/win32/OGLES/GLES/glplatform.h
  48. 0 619
      oxygine/third_party/win32/OGLES/GLES2/gl2.h
  49. 0 971
      oxygine/third_party/win32/OGLES/GLES2/gl2ext.h
  50. 0 47
      oxygine/third_party/win32/OGLES/GLES2/gl2extimg.h
  51. 0 28
      oxygine/third_party/win32/OGLES/GLES2/gl2platform.h
  52. 0 302
      oxygine/third_party/win32/OGLES/KHR/khrplatform.h
  53. BIN
      oxygine/third_party/win32/dlls/glew32.dll
  54. BIN
      oxygine/third_party/win32/libraries/glew32.lib
  55. 0 0
      oxygine/third_party/win32_mingw/glew/glew.h
  56. 0 0
      oxygine/third_party/win32_mingw/glew/glxew.h
  57. 0 0
      oxygine/third_party/win32_mingw/glew/wglew.h
  58. 3230 0
      oxygine/third_party/win32_mingw/libpng/png.h
  59. 616 0
      oxygine/third_party/win32_mingw/libpng/pngconf.h
  60. 157 0
      oxygine/third_party/win32_mingw/libpng/pngdebug.h
  61. 260 0
      oxygine/third_party/win32_mingw/libpng/pnginfo.h
  62. 212 0
      oxygine/third_party/win32_mingw/libpng/pnglibconf.h
  63. 1899 0
      oxygine/third_party/win32_mingw/libpng/pngpriv.h
  64. 483 0
      oxygine/third_party/win32_mingw/libpng/pngstruct.h
  65. BIN
      oxygine/third_party/win32_mingw/libraries/libpng.a
  66. BIN
      oxygine/third_party/win32_mingw/libraries/libpng.dll.a
  67. BIN
      oxygine/third_party/win32_mingw/libraries/libpng16.a
  68. BIN
      oxygine/third_party/win32_mingw/libraries/libpng16.dll.a
  69. BIN
      oxygine/third_party/win32_mingw/libraries/libzlib.dll.a
  70. 1368 0
      oxygine/third_party/win32_mingw/pthreads/include/pthread.h
  71. 183 0
      oxygine/third_party/win32_mingw/pthreads/include/sched.h
  72. 169 0
      oxygine/third_party/win32_mingw/pthreads/include/semaphore.h
  73. 508 0
      oxygine/third_party/win32_mingw/zlib/zconf.h
  74. 1744 0
      oxygine/third_party/win32_mingw/zlib/zlib.h
  75. 89 0
      tools/others/genfn.py
  76. 4 4
      tools/templates/proj.win32/${PROJECT}_vs2010.vcxproj
  77. 4 4
      tools/templates/proj.win32/${PROJECT}_vs2013.vcxproj

+ 2 - 2
.hg_archival.txt

@@ -1,5 +1,5 @@
 repo: b6d71054df5712e643a0685bc3ba54b123db5729
 repo: b6d71054df5712e643a0685bc3ba54b123db5729
-node: e9973b7adf3d703eef72276a65697fce94ffd20d
+node: 135b4eab83f519edbb235d46593dcc12046f8bcf
 branch: default
 branch: default
 latesttag: oldrender
 latesttag: oldrender
-latesttagdistance: 195
+latesttagdistance: 205

+ 1 - 0
.hgignore

@@ -114,5 +114,6 @@ examples/Game/part4/data/*.dll
 examples/Game/part4/proj.android/bin/
 examples/Game/part4/proj.android/bin/
 examples/Game/part4/proj.android/gen/
 examples/Game/part4/proj.android/gen/
 examples/Match3/data/*.dll
 examples/Match3/data/*.dll
+examples/buildcb/
 syntax: regexp
 syntax: regexp
 ^build/
 ^build/

+ 59 - 40
CMakeLists.txt

@@ -1,13 +1,12 @@
 cmake_minimum_required (VERSION 2.6)
 cmake_minimum_required (VERSION 2.6)
 project (OXYGINE)
 project (OXYGINE)
 
 
-if (MSVC)
-	set(OXYGINE_DEFINITIONS	
+
+if (WIN32)
+	set(OX_DEFINITIONS	${OX_DEFINITIONS}
 		-D_CRT_SECURE_NO_WARNINGS)
 		-D_CRT_SECURE_NO_WARNINGS)
 	set(SDL2_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/../SDL/include)
 	set(SDL2_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/../SDL/include)
-else(MSVC)
-	#set(OXYGINE_DEFINITIONS	
-	#	-D_REENTRANT) #linux pthreads
+else(WIN32)
 	find_path(SDL2_INCLUDE_DIRS NAMES SDL2/SDL.h)
 	find_path(SDL2_INCLUDE_DIRS NAMES SDL2/SDL.h)
 	message(STATUS ${SDL2_INCLUDE_DIRS_FOUND})
 	message(STATUS ${SDL2_INCLUDE_DIRS_FOUND})
 
 
@@ -18,21 +17,29 @@ else(MSVC)
 		message(STATUS "SDL notfound")
 		message(STATUS "SDL notfound")
 		set(SDL2_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/../SDL/include)					
 		set(SDL2_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/../SDL/include)					
 	endif()
 	endif()
-endif(MSVC)
+endif(WIN32)
 
 
 set(SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/oxygine/greenlets/src/greenlet.c)
 set(SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/oxygine/greenlets/src/greenlet.c)
 include_directories(${CMAKE_CURRENT_SOURCE_DIR}/oxygine/greenlets/src/)
 include_directories(${CMAKE_CURRENT_SOURCE_DIR}/oxygine/greenlets/src/)
 
 
+set(OX_HAVE_LIBJPEG 1)
+set(OX_HAVE_LIBPNG 1)
 
 
 if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
 if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
 	set(THIRD_PARTY ${CMAKE_CURRENT_SOURCE_DIR}/oxygine/third_party/linux)
 	set(THIRD_PARTY ${CMAKE_CURRENT_SOURCE_DIR}/oxygine/third_party/linux)
 elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
 elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
 	set(THIRD_PARTY ${CMAKE_CURRENT_SOURCE_DIR}/oxygine/third_party/ios)
 	set(THIRD_PARTY ${CMAKE_CURRENT_SOURCE_DIR}/oxygine/third_party/ios)
-else()
-	set(THIRD_PARTY ${CMAKE_CURRENT_SOURCE_DIR}/oxygine/third_party/win32)
+elseif(MSVC)
+	set(THIRD_PARTY ${CMAKE_CURRENT_SOURCE_DIR}/oxygine/third_party/win32)	
+	set(libprefix lib)
+elseif(MINGW)	
+	set(THIRD_PARTY ${CMAKE_CURRENT_SOURCE_DIR}/oxygine/third_party/win32_mingw)
+	set(libprefix lib)
+	set(OX_HAVE_LIBJPEG 0)
 endif()
 endif()
 
 
 
 
+
 set(OXYGINE_ROOT_SRC ${CMAKE_CURRENT_SOURCE_DIR}/oxygine/src)
 set(OXYGINE_ROOT_SRC ${CMAKE_CURRENT_SOURCE_DIR}/oxygine/src)
 set(FOLDERS . closure minizip core core/gl dev_tools minizip math pugixml res text_utils utils winnie_alloc)
 set(FOLDERS . closure minizip core core/gl dev_tools minizip math pugixml res text_utils utils winnie_alloc)
 foreach(F ${FOLDERS})
 foreach(F ${FOLDERS})
@@ -49,21 +56,18 @@ endforeach(F)
 set(OXYGINE_INCLUDE_DIRS 
 set(OXYGINE_INCLUDE_DIRS 
 	${OXYGINE_ROOT_SRC}
 	${OXYGINE_ROOT_SRC}
 	${SDL2_INCLUDE_DIRS}
 	${SDL2_INCLUDE_DIRS}
-	${THIRD_PARTY}/glew
 	${THIRD_PARTY}/pthreads/include/
 	${THIRD_PARTY}/pthreads/include/
 	${THIRD_PARTY}/zlib)
 	${THIRD_PARTY}/zlib)
 
 
+
 include_directories(${OXYGINE_INCLUDE_DIRS})
 include_directories(${OXYGINE_INCLUDE_DIRS})
 
 
 
 
 find_package(OpenGL)
 find_package(OpenGL)
 include_directories(
 include_directories(
-		${THIRD_PARTY}/libjpeg
-		${THIRD_PARTY}/libpng
-		)
-
-add_definitions(${OXYGINE_DEFINITIONS})
-add_library(oxygine-framework STATIC ${SOURCES})
+	${THIRD_PARTY}/libjpeg
+	${THIRD_PARTY}/libpng
+	)
 
 
 
 
 set(OXYGINE_LIBRARY_DIRS
 set(OXYGINE_LIBRARY_DIRS
@@ -71,8 +75,8 @@ set(OXYGINE_LIBRARY_DIRS
 	${OXYGINE_SOURCE_DIR}/libs
 	${OXYGINE_SOURCE_DIR}/libs
 	${THIRD_PARTY}/libraries)
 	${THIRD_PARTY}/libraries)
 
 
-set(OXYGINE_CORE_LIBS 
-	${OXYGINE_CORE_LIBS}
+set(CORE_LIBS 
+	${CORE_LIBS}
 	oxygine-framework
 	oxygine-framework
 	SDL2
 	SDL2
 	SDL2main	
 	SDL2main	
@@ -80,29 +84,44 @@ set(OXYGINE_CORE_LIBS
 )
 )
 
 
 
 
-if (MSVC)
-	set(OXYGINE_CORE_LIBS
-		${OXYGINE_CORE_LIBS}
-		glew32
+if (WIN32)
+	set(CORE_LIBS
+		${CORE_LIBS}
 		pthreadVCE2
 		pthreadVCE2
-		libpng
-		libjpeg
-		libzlib)
-else(MSVC)
-	set(OXYGINE_CORE_LIBS
-		${OXYGINE_CORE_LIBS}
-		z
-		pthread
-		png
-		jpeg		
+		)
+else(WIN32)
+	set(CORE_LIBS
+		${CORE_LIBS}
+		pthread	
 	)
 	)
-endif(MSVC)
-
-#foreach(lib ${STATIC_LIB_NAMES})
-#	set(OXYGINE_CORE_LIBS 
-#		${OXYGINE_CORE_LIBS}
-#		${lib}${CMAKE_STATIC_LIBRARY_SUFFIX})
-#endforeach(lib)
+endif(WIN32)
+
+#add png library
+if (OX_HAVE_LIBPNG)
+	set(CORE_LIBS
+		${CORE_LIBS}
+		${libprefix}png)
+	set(OX_DEFINITIONS	${OX_DEFINITIONS}
+		-DOX_HAVE_LIBPNG)
+endif(OX_HAVE_LIBPNG)
+
+#add z library
+set(CORE_LIBS
+	${CORE_LIBS}
+	${libprefix}z${libprefix})
+
+#add jpeg library
+if (OX_HAVE_LIBJPEG)
+	set(OX_DEFINITIONS	${OX_DEFINITIONS}
+		-DOX_HAVE_LIBJPEG)
+	set(CORE_LIBS
+		${CORE_LIBS}
+		${libprefix}jpeg)
+endif(OX_HAVE_LIBJPEG)
+
+
+add_definitions(${OX_DEFINITIONS})
+add_library(oxygine-framework STATIC ${SOURCES})
 
 
 
 
 set(OXYGINE_LIBRARY_DIRS
 set(OXYGINE_LIBRARY_DIRS
@@ -110,11 +129,11 @@ set(OXYGINE_LIBRARY_DIRS
 	PARENT_SCOPE)
 	PARENT_SCOPE)
 
 
 set(OXYGINE_CORE_LIBS	
 set(OXYGINE_CORE_LIBS	
-	${OXYGINE_CORE_LIBS} 
+	${CORE_LIBS} 
 	PARENT_SCOPE)
 	PARENT_SCOPE)
 
 
 set(OXYGINE_DEFINITIONS
 set(OXYGINE_DEFINITIONS
-	${OXYGINE_DEFINITIONS}
+	${OX_DEFINITIONS}
 	PARENT_SCOPE)
 	PARENT_SCOPE)
 
 
 set(OXYGINE_INCLUDE_DIRS
 set(OXYGINE_INCLUDE_DIRS

BIN
doc.zip


+ 4 - 4
examples/Demo/proj.win32/Demo_vs2010.vcxproj

@@ -51,12 +51,12 @@
       <WarningLevel>Level3</WarningLevel>
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
@@ -69,7 +69,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
@@ -77,7 +77,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
   <ItemGroup>
   <ItemGroup>

+ 4 - 4
examples/Demo/proj.win32/Demo_vs2013.vcxproj

@@ -53,12 +53,12 @@
       <WarningLevel>Level3</WarningLevel>
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
@@ -71,7 +71,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
@@ -79,7 +79,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
   <ItemGroup>
   <ItemGroup>

+ 27 - 17
examples/Demo/src/entry_point.cpp

@@ -1,7 +1,7 @@
 /**
 /**
 Attention!
 Attention!
 This file has Oxygine initialization stuff.
 This file has Oxygine initialization stuff.
-If you just started you don't need to understand it exactly you could check it later. 
+If you just started you don't need to understand it exactly you could check it later.
 You could start from example.cpp and example.h it has main functions being called from there
 You could start from example.cpp and example.h it has main functions being called from there
 */
 */
 #include <stdio.h>
 #include <stdio.h>
@@ -52,14 +52,14 @@ int mainloop()
 	//start rendering and clear viewport
 	//start rendering and clear viewport
 	if (renderer.begin(0, viewport, &clear))
 	if (renderer.begin(0, viewport, &clear))
 	{
 	{
-		//begin rendering from RootActor. 
+		//begin rendering from RootActor.
 		getRoot()->render(renderer);
 		getRoot()->render(renderer);
 		//rendering done
 		//rendering done
 		renderer.end();
 		renderer.end();
 
 
 		core::swapDisplayBuffers();
 		core::swapDisplayBuffers();
 	}
 	}
-	
+
 
 
 	//update internal components
 	//update internal components
 	//all input events would be passed to RootActor::instance.handleEvent
 	//all input events would be passed to RootActor::instance.handleEvent
@@ -71,7 +71,7 @@ int mainloop()
 
 
 //it is application entry point
 //it is application entry point
 void run()
 void run()
-{	
+{
 	//initialize oxygine's internal stuff
 	//initialize oxygine's internal stuff
 	core::init_desc desc;
 	core::init_desc desc;
 
 
@@ -82,14 +82,14 @@ void run()
 	//marmalade settings could be changed from emulator's menu
 	//marmalade settings could be changed from emulator's menu
 #endif
 #endif
 
 
-	core::init(&desc);	
+	core::init(&desc);
 	example_preinit();
 	example_preinit();
-	
+
 	//create RootActor. RootActor is a root node
 	//create RootActor. RootActor is a root node
-	RootActor::instance = new ExampleRootActor();	
+	RootActor::instance = new ExampleRootActor();
 	Point size = core::getDisplaySize();
 	Point size = core::getDisplaySize();
 	getRoot()->init(size, size);
 	getRoot()->init(size, size);
-	
+
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	DebugActor::initialize();
 	DebugActor::initialize();
 
 
@@ -97,27 +97,27 @@ void run()
 	getRoot()->addChild(new DebugActor());
 	getRoot()->addChild(new DebugActor());
 
 
 
 
-	
-	Matrix view = makeViewMatrix(size.x, size.y); 
+
+	Matrix view = makeViewMatrix(size.x, size.y);
 
 
 	viewport = Rect(0, 0, size.x, size.y);
 	viewport = Rect(0, 0, size.x, size.y);
 
 
 	Matrix proj;
 	Matrix proj;
 	//initialize projection matrix
 	//initialize projection matrix
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
-	
+
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is lightweight class you could create it many of times
 	//Renderer is lightweight class you could create it many of times
 	renderer.setDriver(IVideoDriver::instance);
 	renderer.setDriver(IVideoDriver::instance);
 
 
-	//initialization view and projection matrix 	
+	//initialization view and projection matrix
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	renderer.initCoordinateSystem(size.x, size.y);
 	renderer.initCoordinateSystem(size.x, size.y);
 
 
 	//initialize this example stuff. see example.cpp
 	//initialize this example stuff. see example.cpp
 	example_init();
 	example_init();
 
 
-	bool done = false;	
+	bool done = false;
 
 
 	//here is main game loop
 	//here is main game loop
     while (1)
     while (1)
@@ -127,7 +127,7 @@ void run()
 			break;
 			break;
     }
     }
 	//so user want to leave application...
 	//so user want to leave application...
-	
+
 	//lets dump all created objects into log
 	//lets dump all created objects into log
 	//all created and not freed resources would be displayed
 	//all created and not freed resources would be displayed
 	ObjectBase::dumpCreatedObjects();
 	ObjectBase::dumpCreatedObjects();
@@ -138,8 +138,8 @@ void run()
 	//but now we want delete it by hands
 	//but now we want delete it by hands
 
 
 	//check example.cpp
 	//check example.cpp
-	example_destroy();	
-	
+	example_destroy();
+
 
 
 	renderer.cleanup();
 	renderer.cleanup();
 
 
@@ -162,6 +162,15 @@ int main(int argc, char* argv[])
 
 
 
 
 #ifdef OXYGINE_SDL
 #ifdef OXYGINE_SDL
+#ifdef __MINGW32__
+int WinMain(HINSTANCE hInstance,
+                     HINSTANCE hPrevInstance,
+                     LPSTR lpCmdLine,int nCmdShow)
+{
+    run();
+    return 0;
+}
+#else
 #include "SDL_main.h"
 #include "SDL_main.h"
 extern "C"
 extern "C"
 {
 {
@@ -172,6 +181,7 @@ extern "C"
 	}
 	}
 };
 };
 #endif
 #endif
+#endif
 
 
 #ifdef __FLASHPLAYER__
 #ifdef __FLASHPLAYER__
 int main(int argc, char* argv[])
 int main(int argc, char* argv[])
@@ -180,4 +190,4 @@ int main(int argc, char* argv[])
 	run();
 	run();
 	return 0;
 	return 0;
 }
 }
-#endif
+#endif

+ 27 - 17
examples/DemoBox2D/src/entry_point.cpp

@@ -1,7 +1,7 @@
 /**
 /**
 Attention!
 Attention!
 This file has Oxygine initialization stuff.
 This file has Oxygine initialization stuff.
-If you just started you don't need to understand it exactly you could check it later. 
+If you just started you don't need to understand it exactly you could check it later.
 You could start from example.cpp and example.h it has main functions being called from there
 You could start from example.cpp and example.h it has main functions being called from there
 */
 */
 #include <stdio.h>
 #include <stdio.h>
@@ -52,14 +52,14 @@ int mainloop()
 	//start rendering and clear viewport
 	//start rendering and clear viewport
 	if (renderer.begin(0, viewport, &clear))
 	if (renderer.begin(0, viewport, &clear))
 	{
 	{
-		//begin rendering from RootActor. 
+		//begin rendering from RootActor.
 		getRoot()->render(renderer);
 		getRoot()->render(renderer);
 		//rendering done
 		//rendering done
 		renderer.end();
 		renderer.end();
 
 
 		core::swapDisplayBuffers();
 		core::swapDisplayBuffers();
 	}
 	}
-	
+
 
 
 	//update internal components
 	//update internal components
 	//all input events would be passed to RootActor::instance.handleEvent
 	//all input events would be passed to RootActor::instance.handleEvent
@@ -71,7 +71,7 @@ int mainloop()
 
 
 //it is application entry point
 //it is application entry point
 void run()
 void run()
-{	
+{
 	//initialize oxygine's internal stuff
 	//initialize oxygine's internal stuff
 	core::init_desc desc;
 	core::init_desc desc;
 
 
@@ -82,14 +82,14 @@ void run()
 	//marmalade settings could be changed from emulator's menu
 	//marmalade settings could be changed from emulator's menu
 #endif
 #endif
 
 
-	core::init(&desc);	
+	core::init(&desc);
 	example_preinit();
 	example_preinit();
-	
+
 	//create RootActor. RootActor is a root node
 	//create RootActor. RootActor is a root node
-	RootActor::instance = new ExampleRootActor();	
+	RootActor::instance = new ExampleRootActor();
 	Point size = core::getDisplaySize();
 	Point size = core::getDisplaySize();
 	getRoot()->init(size, size);
 	getRoot()->init(size, size);
-	
+
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	DebugActor::initialize();
 	DebugActor::initialize();
 
 
@@ -97,27 +97,27 @@ void run()
 	getRoot()->addChild(new DebugActor());
 	getRoot()->addChild(new DebugActor());
 
 
 
 
-	
-	Matrix view = makeViewMatrix(size.x, size.y); 
+
+	Matrix view = makeViewMatrix(size.x, size.y);
 
 
 	viewport = Rect(0, 0, size.x, size.y);
 	viewport = Rect(0, 0, size.x, size.y);
 
 
 	Matrix proj;
 	Matrix proj;
 	//initialize projection matrix
 	//initialize projection matrix
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
-	
+
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is lightweight class you could create it many of times
 	//Renderer is lightweight class you could create it many of times
 	renderer.setDriver(IVideoDriver::instance);
 	renderer.setDriver(IVideoDriver::instance);
 
 
-	//initialization view and projection matrix 	
+	//initialization view and projection matrix
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	renderer.initCoordinateSystem(size.x, size.y);
 	renderer.initCoordinateSystem(size.x, size.y);
 
 
 	//initialize this example stuff. see example.cpp
 	//initialize this example stuff. see example.cpp
 	example_init();
 	example_init();
 
 
-	bool done = false;	
+	bool done = false;
 
 
 	//here is main game loop
 	//here is main game loop
     while (1)
     while (1)
@@ -127,7 +127,7 @@ void run()
 			break;
 			break;
     }
     }
 	//so user want to leave application...
 	//so user want to leave application...
-	
+
 	//lets dump all created objects into log
 	//lets dump all created objects into log
 	//all created and not freed resources would be displayed
 	//all created and not freed resources would be displayed
 	ObjectBase::dumpCreatedObjects();
 	ObjectBase::dumpCreatedObjects();
@@ -138,8 +138,8 @@ void run()
 	//but now we want delete it by hands
 	//but now we want delete it by hands
 
 
 	//check example.cpp
 	//check example.cpp
-	example_destroy();	
-	
+	example_destroy();
+
 
 
 	renderer.cleanup();
 	renderer.cleanup();
 
 
@@ -162,6 +162,15 @@ int main(int argc, char* argv[])
 
 
 
 
 #ifdef OXYGINE_SDL
 #ifdef OXYGINE_SDL
+#ifdef __MINGW32__
+int WinMain(HINSTANCE hInstance,
+                     HINSTANCE hPrevInstance,
+                     LPSTR lpCmdLine,int nCmdShow)
+{
+    run();
+    return 0;
+}
+#else
 #include "SDL_main.h"
 #include "SDL_main.h"
 extern "C"
 extern "C"
 {
 {
@@ -172,6 +181,7 @@ extern "C"
 	}
 	}
 };
 };
 #endif
 #endif
+#endif
 
 
 #ifdef __FLASHPLAYER__
 #ifdef __FLASHPLAYER__
 int main(int argc, char* argv[])
 int main(int argc, char* argv[])
@@ -180,4 +190,4 @@ int main(int argc, char* argv[])
 	run();
 	run();
 	return 0;
 	return 0;
 }
 }
-#endif
+#endif

+ 4 - 4
examples/Game/part1/proj.win32/GamePart1_vs2010.vcxproj

@@ -51,12 +51,12 @@
       <WarningLevel>Level3</WarningLevel>
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
@@ -69,7 +69,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
@@ -77,7 +77,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
   <ItemGroup>
   <ItemGroup>

+ 4 - 4
examples/Game/part1/proj.win32/GamePart1_vs2013.vcxproj

@@ -53,12 +53,12 @@
       <WarningLevel>Level3</WarningLevel>
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
@@ -71,7 +71,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
@@ -79,7 +79,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
   <ItemGroup>
   <ItemGroup>

+ 27 - 17
examples/Game/part1/src/entry_point.cpp

@@ -1,7 +1,7 @@
 /**
 /**
 Attention!
 Attention!
 This file has Oxygine initialization stuff.
 This file has Oxygine initialization stuff.
-If you just started you don't need to understand it exactly you could check it later. 
+If you just started you don't need to understand it exactly you could check it later.
 You could start from example.cpp and example.h it has main functions being called from there
 You could start from example.cpp and example.h it has main functions being called from there
 */
 */
 #include <stdio.h>
 #include <stdio.h>
@@ -52,14 +52,14 @@ int mainloop()
 	//start rendering and clear viewport
 	//start rendering and clear viewport
 	if (renderer.begin(0, viewport, &clear))
 	if (renderer.begin(0, viewport, &clear))
 	{
 	{
-		//begin rendering from RootActor. 
+		//begin rendering from RootActor.
 		getRoot()->render(renderer);
 		getRoot()->render(renderer);
 		//rendering done
 		//rendering done
 		renderer.end();
 		renderer.end();
 
 
 		core::swapDisplayBuffers();
 		core::swapDisplayBuffers();
 	}
 	}
-	
+
 
 
 	//update internal components
 	//update internal components
 	//all input events would be passed to RootActor::instance.handleEvent
 	//all input events would be passed to RootActor::instance.handleEvent
@@ -71,7 +71,7 @@ int mainloop()
 
 
 //it is application entry point
 //it is application entry point
 void run()
 void run()
-{	
+{
 	//initialize oxygine's internal stuff
 	//initialize oxygine's internal stuff
 	core::init_desc desc;
 	core::init_desc desc;
 
 
@@ -82,14 +82,14 @@ void run()
 	//marmalade settings could be changed from emulator's menu
 	//marmalade settings could be changed from emulator's menu
 #endif
 #endif
 
 
-	core::init(&desc);	
+	core::init(&desc);
 	example_preinit();
 	example_preinit();
-	
+
 	//create RootActor. RootActor is a root node
 	//create RootActor. RootActor is a root node
-	RootActor::instance = new ExampleRootActor();	
+	RootActor::instance = new ExampleRootActor();
 	Point size = core::getDisplaySize();
 	Point size = core::getDisplaySize();
 	getRoot()->init(size, size);
 	getRoot()->init(size, size);
-	
+
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	DebugActor::initialize();
 	DebugActor::initialize();
 
 
@@ -97,27 +97,27 @@ void run()
 	getRoot()->addChild(new DebugActor());
 	getRoot()->addChild(new DebugActor());
 
 
 
 
-	
-	Matrix view = makeViewMatrix(size.x, size.y); 
+
+	Matrix view = makeViewMatrix(size.x, size.y);
 
 
 	viewport = Rect(0, 0, size.x, size.y);
 	viewport = Rect(0, 0, size.x, size.y);
 
 
 	Matrix proj;
 	Matrix proj;
 	//initialize projection matrix
 	//initialize projection matrix
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
-	
+
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is lightweight class you could create it many of times
 	//Renderer is lightweight class you could create it many of times
 	renderer.setDriver(IVideoDriver::instance);
 	renderer.setDriver(IVideoDriver::instance);
 
 
-	//initialization view and projection matrix 	
+	//initialization view and projection matrix
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	renderer.initCoordinateSystem(size.x, size.y);
 	renderer.initCoordinateSystem(size.x, size.y);
 
 
 	//initialize this example stuff. see example.cpp
 	//initialize this example stuff. see example.cpp
 	example_init();
 	example_init();
 
 
-	bool done = false;	
+	bool done = false;
 
 
 	//here is main game loop
 	//here is main game loop
     while (1)
     while (1)
@@ -127,7 +127,7 @@ void run()
 			break;
 			break;
     }
     }
 	//so user want to leave application...
 	//so user want to leave application...
-	
+
 	//lets dump all created objects into log
 	//lets dump all created objects into log
 	//all created and not freed resources would be displayed
 	//all created and not freed resources would be displayed
 	ObjectBase::dumpCreatedObjects();
 	ObjectBase::dumpCreatedObjects();
@@ -138,8 +138,8 @@ void run()
 	//but now we want delete it by hands
 	//but now we want delete it by hands
 
 
 	//check example.cpp
 	//check example.cpp
-	example_destroy();	
-	
+	example_destroy();
+
 
 
 	renderer.cleanup();
 	renderer.cleanup();
 
 
@@ -162,6 +162,15 @@ int main(int argc, char* argv[])
 
 
 
 
 #ifdef OXYGINE_SDL
 #ifdef OXYGINE_SDL
+#ifdef __MINGW32__
+int WinMain(HINSTANCE hInstance,
+                     HINSTANCE hPrevInstance,
+                     LPSTR lpCmdLine,int nCmdShow)
+{
+    run();
+    return 0;
+}
+#else
 #include "SDL_main.h"
 #include "SDL_main.h"
 extern "C"
 extern "C"
 {
 {
@@ -172,6 +181,7 @@ extern "C"
 	}
 	}
 };
 };
 #endif
 #endif
+#endif
 
 
 #ifdef __FLASHPLAYER__
 #ifdef __FLASHPLAYER__
 int main(int argc, char* argv[])
 int main(int argc, char* argv[])
@@ -180,4 +190,4 @@ int main(int argc, char* argv[])
 	run();
 	run();
 	return 0;
 	return 0;
 }
 }
-#endif
+#endif

+ 4 - 4
examples/Game/part2/proj.win32/GamePart2_vs2010.vcxproj

@@ -51,12 +51,12 @@
       <WarningLevel>Level3</WarningLevel>
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
@@ -69,7 +69,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
@@ -77,7 +77,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
   <ItemGroup>
   <ItemGroup>

+ 4 - 4
examples/Game/part2/proj.win32/GamePart2_vs2013.vcxproj

@@ -53,12 +53,12 @@
       <WarningLevel>Level3</WarningLevel>
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
@@ -71,7 +71,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
@@ -79,7 +79,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
   <ItemGroup>
   <ItemGroup>

+ 27 - 17
examples/Game/part2/src/entry_point.cpp

@@ -1,7 +1,7 @@
 /**
 /**
 Attention!
 Attention!
 This file has Oxygine initialization stuff.
 This file has Oxygine initialization stuff.
-If you just started you don't need to understand it exactly you could check it later. 
+If you just started you don't need to understand it exactly you could check it later.
 You could start from example.cpp and example.h it has main functions being called from there
 You could start from example.cpp and example.h it has main functions being called from there
 */
 */
 #include <stdio.h>
 #include <stdio.h>
@@ -52,14 +52,14 @@ int mainloop()
 	//start rendering and clear viewport
 	//start rendering and clear viewport
 	if (renderer.begin(0, viewport, &clear))
 	if (renderer.begin(0, viewport, &clear))
 	{
 	{
-		//begin rendering from RootActor. 
+		//begin rendering from RootActor.
 		getRoot()->render(renderer);
 		getRoot()->render(renderer);
 		//rendering done
 		//rendering done
 		renderer.end();
 		renderer.end();
 
 
 		core::swapDisplayBuffers();
 		core::swapDisplayBuffers();
 	}
 	}
-	
+
 
 
 	//update internal components
 	//update internal components
 	//all input events would be passed to RootActor::instance.handleEvent
 	//all input events would be passed to RootActor::instance.handleEvent
@@ -71,7 +71,7 @@ int mainloop()
 
 
 //it is application entry point
 //it is application entry point
 void run()
 void run()
-{	
+{
 	//initialize oxygine's internal stuff
 	//initialize oxygine's internal stuff
 	core::init_desc desc;
 	core::init_desc desc;
 
 
@@ -82,14 +82,14 @@ void run()
 	//marmalade settings could be changed from emulator's menu
 	//marmalade settings could be changed from emulator's menu
 #endif
 #endif
 
 
-	core::init(&desc);	
+	core::init(&desc);
 	example_preinit();
 	example_preinit();
-	
+
 	//create RootActor. RootActor is a root node
 	//create RootActor. RootActor is a root node
-	RootActor::instance = new ExampleRootActor();	
+	RootActor::instance = new ExampleRootActor();
 	Point size = core::getDisplaySize();
 	Point size = core::getDisplaySize();
 	getRoot()->init(size, size);
 	getRoot()->init(size, size);
-	
+
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	DebugActor::initialize();
 	DebugActor::initialize();
 
 
@@ -97,27 +97,27 @@ void run()
 	getRoot()->addChild(new DebugActor());
 	getRoot()->addChild(new DebugActor());
 
 
 
 
-	
-	Matrix view = makeViewMatrix(size.x, size.y); 
+
+	Matrix view = makeViewMatrix(size.x, size.y);
 
 
 	viewport = Rect(0, 0, size.x, size.y);
 	viewport = Rect(0, 0, size.x, size.y);
 
 
 	Matrix proj;
 	Matrix proj;
 	//initialize projection matrix
 	//initialize projection matrix
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
-	
+
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is lightweight class you could create it many of times
 	//Renderer is lightweight class you could create it many of times
 	renderer.setDriver(IVideoDriver::instance);
 	renderer.setDriver(IVideoDriver::instance);
 
 
-	//initialization view and projection matrix 	
+	//initialization view and projection matrix
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	renderer.initCoordinateSystem(size.x, size.y);
 	renderer.initCoordinateSystem(size.x, size.y);
 
 
 	//initialize this example stuff. see example.cpp
 	//initialize this example stuff. see example.cpp
 	example_init();
 	example_init();
 
 
-	bool done = false;	
+	bool done = false;
 
 
 	//here is main game loop
 	//here is main game loop
     while (1)
     while (1)
@@ -127,7 +127,7 @@ void run()
 			break;
 			break;
     }
     }
 	//so user want to leave application...
 	//so user want to leave application...
-	
+
 	//lets dump all created objects into log
 	//lets dump all created objects into log
 	//all created and not freed resources would be displayed
 	//all created and not freed resources would be displayed
 	ObjectBase::dumpCreatedObjects();
 	ObjectBase::dumpCreatedObjects();
@@ -138,8 +138,8 @@ void run()
 	//but now we want delete it by hands
 	//but now we want delete it by hands
 
 
 	//check example.cpp
 	//check example.cpp
-	example_destroy();	
-	
+	example_destroy();
+
 
 
 	renderer.cleanup();
 	renderer.cleanup();
 
 
@@ -162,6 +162,15 @@ int main(int argc, char* argv[])
 
 
 
 
 #ifdef OXYGINE_SDL
 #ifdef OXYGINE_SDL
+#ifdef __MINGW32__
+int WinMain(HINSTANCE hInstance,
+                     HINSTANCE hPrevInstance,
+                     LPSTR lpCmdLine,int nCmdShow)
+{
+    run();
+    return 0;
+}
+#else
 #include "SDL_main.h"
 #include "SDL_main.h"
 extern "C"
 extern "C"
 {
 {
@@ -172,6 +181,7 @@ extern "C"
 	}
 	}
 };
 };
 #endif
 #endif
+#endif
 
 
 #ifdef __FLASHPLAYER__
 #ifdef __FLASHPLAYER__
 int main(int argc, char* argv[])
 int main(int argc, char* argv[])
@@ -180,4 +190,4 @@ int main(int argc, char* argv[])
 	run();
 	run();
 	return 0;
 	return 0;
 }
 }
-#endif
+#endif

+ 4 - 4
examples/Game/part3/proj.win32/GamePart3_vs2010.vcxproj

@@ -51,12 +51,12 @@
       <WarningLevel>Level3</WarningLevel>
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
@@ -69,7 +69,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
@@ -77,7 +77,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
   <ItemGroup>
   <ItemGroup>

+ 4 - 4
examples/Game/part3/proj.win32/GamePart3_vs2013.vcxproj

@@ -53,12 +53,12 @@
       <WarningLevel>Level3</WarningLevel>
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
@@ -71,7 +71,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
@@ -79,7 +79,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
   <ItemGroup>
   <ItemGroup>

+ 27 - 17
examples/Game/part3/src/entry_point.cpp

@@ -1,7 +1,7 @@
 /**
 /**
 Attention!
 Attention!
 This file has Oxygine initialization stuff.
 This file has Oxygine initialization stuff.
-If you just started you don't need to understand it exactly you could check it later. 
+If you just started you don't need to understand it exactly you could check it later.
 You could start from example.cpp and example.h it has main functions being called from there
 You could start from example.cpp and example.h it has main functions being called from there
 */
 */
 #include <stdio.h>
 #include <stdio.h>
@@ -52,14 +52,14 @@ int mainloop()
 	//start rendering and clear viewport
 	//start rendering and clear viewport
 	if (renderer.begin(0, viewport, &clear))
 	if (renderer.begin(0, viewport, &clear))
 	{
 	{
-		//begin rendering from RootActor. 
+		//begin rendering from RootActor.
 		getRoot()->render(renderer);
 		getRoot()->render(renderer);
 		//rendering done
 		//rendering done
 		renderer.end();
 		renderer.end();
 
 
 		core::swapDisplayBuffers();
 		core::swapDisplayBuffers();
 	}
 	}
-	
+
 
 
 	//update internal components
 	//update internal components
 	//all input events would be passed to RootActor::instance.handleEvent
 	//all input events would be passed to RootActor::instance.handleEvent
@@ -71,7 +71,7 @@ int mainloop()
 
 
 //it is application entry point
 //it is application entry point
 void run()
 void run()
-{	
+{
 	//initialize oxygine's internal stuff
 	//initialize oxygine's internal stuff
 	core::init_desc desc;
 	core::init_desc desc;
 
 
@@ -82,14 +82,14 @@ void run()
 	//marmalade settings could be changed from emulator's menu
 	//marmalade settings could be changed from emulator's menu
 #endif
 #endif
 
 
-	core::init(&desc);	
+	core::init(&desc);
 	example_preinit();
 	example_preinit();
-	
+
 	//create RootActor. RootActor is a root node
 	//create RootActor. RootActor is a root node
-	RootActor::instance = new ExampleRootActor();	
+	RootActor::instance = new ExampleRootActor();
 	Point size = core::getDisplaySize();
 	Point size = core::getDisplaySize();
 	getRoot()->init(size, size);
 	getRoot()->init(size, size);
-	
+
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	DebugActor::initialize();
 	DebugActor::initialize();
 
 
@@ -97,27 +97,27 @@ void run()
 	getRoot()->addChild(new DebugActor());
 	getRoot()->addChild(new DebugActor());
 
 
 
 
-	
-	Matrix view = makeViewMatrix(size.x, size.y); 
+
+	Matrix view = makeViewMatrix(size.x, size.y);
 
 
 	viewport = Rect(0, 0, size.x, size.y);
 	viewport = Rect(0, 0, size.x, size.y);
 
 
 	Matrix proj;
 	Matrix proj;
 	//initialize projection matrix
 	//initialize projection matrix
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
-	
+
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is lightweight class you could create it many of times
 	//Renderer is lightweight class you could create it many of times
 	renderer.setDriver(IVideoDriver::instance);
 	renderer.setDriver(IVideoDriver::instance);
 
 
-	//initialization view and projection matrix 	
+	//initialization view and projection matrix
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	renderer.initCoordinateSystem(size.x, size.y);
 	renderer.initCoordinateSystem(size.x, size.y);
 
 
 	//initialize this example stuff. see example.cpp
 	//initialize this example stuff. see example.cpp
 	example_init();
 	example_init();
 
 
-	bool done = false;	
+	bool done = false;
 
 
 	//here is main game loop
 	//here is main game loop
     while (1)
     while (1)
@@ -127,7 +127,7 @@ void run()
 			break;
 			break;
     }
     }
 	//so user want to leave application...
 	//so user want to leave application...
-	
+
 	//lets dump all created objects into log
 	//lets dump all created objects into log
 	//all created and not freed resources would be displayed
 	//all created and not freed resources would be displayed
 	ObjectBase::dumpCreatedObjects();
 	ObjectBase::dumpCreatedObjects();
@@ -138,8 +138,8 @@ void run()
 	//but now we want delete it by hands
 	//but now we want delete it by hands
 
 
 	//check example.cpp
 	//check example.cpp
-	example_destroy();	
-	
+	example_destroy();
+
 
 
 	renderer.cleanup();
 	renderer.cleanup();
 
 
@@ -162,6 +162,15 @@ int main(int argc, char* argv[])
 
 
 
 
 #ifdef OXYGINE_SDL
 #ifdef OXYGINE_SDL
+#ifdef __MINGW32__
+int WinMain(HINSTANCE hInstance,
+                     HINSTANCE hPrevInstance,
+                     LPSTR lpCmdLine,int nCmdShow)
+{
+    run();
+    return 0;
+}
+#else
 #include "SDL_main.h"
 #include "SDL_main.h"
 extern "C"
 extern "C"
 {
 {
@@ -172,6 +181,7 @@ extern "C"
 	}
 	}
 };
 };
 #endif
 #endif
+#endif
 
 
 #ifdef __FLASHPLAYER__
 #ifdef __FLASHPLAYER__
 int main(int argc, char* argv[])
 int main(int argc, char* argv[])
@@ -180,4 +190,4 @@ int main(int argc, char* argv[])
 	run();
 	run();
 	return 0;
 	return 0;
 }
 }
-#endif
+#endif

+ 4 - 4
examples/Game/part4/proj.win32/GamePart4_vs2010.vcxproj

@@ -51,12 +51,12 @@
       <WarningLevel>Level3</WarningLevel>
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
@@ -69,7 +69,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
@@ -77,7 +77,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
   <ItemGroup>
   <ItemGroup>

+ 4 - 4
examples/Game/part4/proj.win32/GamePart4_vs2013.vcxproj

@@ -53,12 +53,12 @@
       <WarningLevel>Level3</WarningLevel>
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
@@ -71,7 +71,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
@@ -79,7 +79,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
   <ItemGroup>
   <ItemGroup>

+ 27 - 17
examples/Game/part4/src/entry_point.cpp

@@ -1,7 +1,7 @@
 /**
 /**
 Attention!
 Attention!
 This file has Oxygine initialization stuff.
 This file has Oxygine initialization stuff.
-If you just started you don't need to understand it exactly you could check it later. 
+If you just started you don't need to understand it exactly you could check it later.
 You could start from example.cpp and example.h it has main functions being called from there
 You could start from example.cpp and example.h it has main functions being called from there
 */
 */
 #include <stdio.h>
 #include <stdio.h>
@@ -52,14 +52,14 @@ int mainloop()
 	//start rendering and clear viewport
 	//start rendering and clear viewport
 	if (renderer.begin(0, viewport, &clear))
 	if (renderer.begin(0, viewport, &clear))
 	{
 	{
-		//begin rendering from RootActor. 
+		//begin rendering from RootActor.
 		getRoot()->render(renderer);
 		getRoot()->render(renderer);
 		//rendering done
 		//rendering done
 		renderer.end();
 		renderer.end();
 
 
 		core::swapDisplayBuffers();
 		core::swapDisplayBuffers();
 	}
 	}
-	
+
 
 
 	//update internal components
 	//update internal components
 	//all input events would be passed to RootActor::instance.handleEvent
 	//all input events would be passed to RootActor::instance.handleEvent
@@ -71,7 +71,7 @@ int mainloop()
 
 
 //it is application entry point
 //it is application entry point
 void run()
 void run()
-{	
+{
 	//initialize oxygine's internal stuff
 	//initialize oxygine's internal stuff
 	core::init_desc desc;
 	core::init_desc desc;
 
 
@@ -82,14 +82,14 @@ void run()
 	//marmalade settings could be changed from emulator's menu
 	//marmalade settings could be changed from emulator's menu
 #endif
 #endif
 
 
-	core::init(&desc);	
+	core::init(&desc);
 	example_preinit();
 	example_preinit();
-	
+
 	//create RootActor. RootActor is a root node
 	//create RootActor. RootActor is a root node
-	RootActor::instance = new ExampleRootActor();	
+	RootActor::instance = new ExampleRootActor();
 	Point size = core::getDisplaySize();
 	Point size = core::getDisplaySize();
 	getRoot()->init(size, size);
 	getRoot()->init(size, size);
-	
+
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	DebugActor::initialize();
 	DebugActor::initialize();
 
 
@@ -97,27 +97,27 @@ void run()
 	getRoot()->addChild(new DebugActor());
 	getRoot()->addChild(new DebugActor());
 
 
 
 
-	
-	Matrix view = makeViewMatrix(size.x, size.y); 
+
+	Matrix view = makeViewMatrix(size.x, size.y);
 
 
 	viewport = Rect(0, 0, size.x, size.y);
 	viewport = Rect(0, 0, size.x, size.y);
 
 
 	Matrix proj;
 	Matrix proj;
 	//initialize projection matrix
 	//initialize projection matrix
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
-	
+
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is lightweight class you could create it many of times
 	//Renderer is lightweight class you could create it many of times
 	renderer.setDriver(IVideoDriver::instance);
 	renderer.setDriver(IVideoDriver::instance);
 
 
-	//initialization view and projection matrix 	
+	//initialization view and projection matrix
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	renderer.initCoordinateSystem(size.x, size.y);
 	renderer.initCoordinateSystem(size.x, size.y);
 
 
 	//initialize this example stuff. see example.cpp
 	//initialize this example stuff. see example.cpp
 	example_init();
 	example_init();
 
 
-	bool done = false;	
+	bool done = false;
 
 
 	//here is main game loop
 	//here is main game loop
     while (1)
     while (1)
@@ -127,7 +127,7 @@ void run()
 			break;
 			break;
     }
     }
 	//so user want to leave application...
 	//so user want to leave application...
-	
+
 	//lets dump all created objects into log
 	//lets dump all created objects into log
 	//all created and not freed resources would be displayed
 	//all created and not freed resources would be displayed
 	ObjectBase::dumpCreatedObjects();
 	ObjectBase::dumpCreatedObjects();
@@ -138,8 +138,8 @@ void run()
 	//but now we want delete it by hands
 	//but now we want delete it by hands
 
 
 	//check example.cpp
 	//check example.cpp
-	example_destroy();	
-	
+	example_destroy();
+
 
 
 	renderer.cleanup();
 	renderer.cleanup();
 
 
@@ -162,6 +162,15 @@ int main(int argc, char* argv[])
 
 
 
 
 #ifdef OXYGINE_SDL
 #ifdef OXYGINE_SDL
+#ifdef __MINGW32__
+int WinMain(HINSTANCE hInstance,
+                     HINSTANCE hPrevInstance,
+                     LPSTR lpCmdLine,int nCmdShow)
+{
+    run();
+    return 0;
+}
+#else
 #include "SDL_main.h"
 #include "SDL_main.h"
 extern "C"
 extern "C"
 {
 {
@@ -172,6 +181,7 @@ extern "C"
 	}
 	}
 };
 };
 #endif
 #endif
+#endif
 
 
 #ifdef __FLASHPLAYER__
 #ifdef __FLASHPLAYER__
 int main(int argc, char* argv[])
 int main(int argc, char* argv[])
@@ -180,4 +190,4 @@ int main(int argc, char* argv[])
 	run();
 	run();
 	return 0;
 	return 0;
 }
 }
-#endif
+#endif

+ 4 - 4
examples/HelloWorld/proj.win32/HelloWorld_vs2010.vcxproj

@@ -51,12 +51,12 @@
       <WarningLevel>Level3</WarningLevel>
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
@@ -69,7 +69,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
@@ -77,7 +77,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
   <ItemGroup>
   <ItemGroup>

+ 4 - 4
examples/HelloWorld/proj.win32/HelloWorld_vs2013.vcxproj

@@ -53,12 +53,12 @@
       <WarningLevel>Level3</WarningLevel>
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
@@ -71,7 +71,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
@@ -79,7 +79,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
   <ItemGroup>
   <ItemGroup>

+ 27 - 17
examples/HelloWorld/src/entry_point.cpp

@@ -1,7 +1,7 @@
 /**
 /**
 Attention!
 Attention!
 This file has Oxygine initialization stuff.
 This file has Oxygine initialization stuff.
-If you just started you don't need to understand it exactly you could check it later. 
+If you just started you don't need to understand it exactly you could check it later.
 You could start from example.cpp and example.h it has main functions being called from there
 You could start from example.cpp and example.h it has main functions being called from there
 */
 */
 #include <stdio.h>
 #include <stdio.h>
@@ -52,14 +52,14 @@ int mainloop()
 	//start rendering and clear viewport
 	//start rendering and clear viewport
 	if (renderer.begin(0, viewport, &clear))
 	if (renderer.begin(0, viewport, &clear))
 	{
 	{
-		//begin rendering from RootActor. 
+		//begin rendering from RootActor.
 		getRoot()->render(renderer);
 		getRoot()->render(renderer);
 		//rendering done
 		//rendering done
 		renderer.end();
 		renderer.end();
 
 
 		core::swapDisplayBuffers();
 		core::swapDisplayBuffers();
 	}
 	}
-	
+
 
 
 	//update internal components
 	//update internal components
 	//all input events would be passed to RootActor::instance.handleEvent
 	//all input events would be passed to RootActor::instance.handleEvent
@@ -71,7 +71,7 @@ int mainloop()
 
 
 //it is application entry point
 //it is application entry point
 void run()
 void run()
-{	
+{
 	//initialize oxygine's internal stuff
 	//initialize oxygine's internal stuff
 	core::init_desc desc;
 	core::init_desc desc;
 
 
@@ -82,14 +82,14 @@ void run()
 	//marmalade settings could be changed from emulator's menu
 	//marmalade settings could be changed from emulator's menu
 #endif
 #endif
 
 
-	core::init(&desc);	
+	core::init(&desc);
 	example_preinit();
 	example_preinit();
-	
+
 	//create RootActor. RootActor is a root node
 	//create RootActor. RootActor is a root node
-	RootActor::instance = new ExampleRootActor();	
+	RootActor::instance = new ExampleRootActor();
 	Point size = core::getDisplaySize();
 	Point size = core::getDisplaySize();
 	getRoot()->init(size, size);
 	getRoot()->init(size, size);
-	
+
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	DebugActor::initialize();
 	DebugActor::initialize();
 
 
@@ -97,27 +97,27 @@ void run()
 	getRoot()->addChild(new DebugActor());
 	getRoot()->addChild(new DebugActor());
 
 
 
 
-	
-	Matrix view = makeViewMatrix(size.x, size.y); 
+
+	Matrix view = makeViewMatrix(size.x, size.y);
 
 
 	viewport = Rect(0, 0, size.x, size.y);
 	viewport = Rect(0, 0, size.x, size.y);
 
 
 	Matrix proj;
 	Matrix proj;
 	//initialize projection matrix
 	//initialize projection matrix
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
-	
+
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is lightweight class you could create it many of times
 	//Renderer is lightweight class you could create it many of times
 	renderer.setDriver(IVideoDriver::instance);
 	renderer.setDriver(IVideoDriver::instance);
 
 
-	//initialization view and projection matrix 	
+	//initialization view and projection matrix
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	renderer.initCoordinateSystem(size.x, size.y);
 	renderer.initCoordinateSystem(size.x, size.y);
 
 
 	//initialize this example stuff. see example.cpp
 	//initialize this example stuff. see example.cpp
 	example_init();
 	example_init();
 
 
-	bool done = false;	
+	bool done = false;
 
 
 	//here is main game loop
 	//here is main game loop
     while (1)
     while (1)
@@ -127,7 +127,7 @@ void run()
 			break;
 			break;
     }
     }
 	//so user want to leave application...
 	//so user want to leave application...
-	
+
 	//lets dump all created objects into log
 	//lets dump all created objects into log
 	//all created and not freed resources would be displayed
 	//all created and not freed resources would be displayed
 	ObjectBase::dumpCreatedObjects();
 	ObjectBase::dumpCreatedObjects();
@@ -138,8 +138,8 @@ void run()
 	//but now we want delete it by hands
 	//but now we want delete it by hands
 
 
 	//check example.cpp
 	//check example.cpp
-	example_destroy();	
-	
+	example_destroy();
+
 
 
 	renderer.cleanup();
 	renderer.cleanup();
 
 
@@ -162,6 +162,15 @@ int main(int argc, char* argv[])
 
 
 
 
 #ifdef OXYGINE_SDL
 #ifdef OXYGINE_SDL
+#ifdef __MINGW32__
+int WinMain(HINSTANCE hInstance,
+                     HINSTANCE hPrevInstance,
+                     LPSTR lpCmdLine,int nCmdShow)
+{
+    run();
+    return 0;
+}
+#else
 #include "SDL_main.h"
 #include "SDL_main.h"
 extern "C"
 extern "C"
 {
 {
@@ -172,6 +181,7 @@ extern "C"
 	}
 	}
 };
 };
 #endif
 #endif
+#endif
 
 
 #ifdef __FLASHPLAYER__
 #ifdef __FLASHPLAYER__
 int main(int argc, char* argv[])
 int main(int argc, char* argv[])
@@ -180,4 +190,4 @@ int main(int argc, char* argv[])
 	run();
 	run();
 	return 0;
 	return 0;
 }
 }
-#endif
+#endif

+ 4 - 4
examples/Match3/proj.win32/Match3_vs2010.vcxproj

@@ -51,12 +51,12 @@
       <WarningLevel>Level3</WarningLevel>
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
@@ -69,7 +69,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
@@ -77,7 +77,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
   <ItemGroup>
   <ItemGroup>

+ 4 - 4
examples/Match3/proj.win32/Match3_vs2013.vcxproj

@@ -53,12 +53,12 @@
       <WarningLevel>Level3</WarningLevel>
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
@@ -71,7 +71,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
@@ -79,7 +79,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
   <ItemGroup>
   <ItemGroup>

+ 27 - 17
examples/Match3/src/entry_point.cpp

@@ -1,7 +1,7 @@
 /**
 /**
 Attention!
 Attention!
 This file has Oxygine initialization stuff.
 This file has Oxygine initialization stuff.
-If you just started you don't need to understand it exactly you could check it later. 
+If you just started you don't need to understand it exactly you could check it later.
 You could start from example.cpp and example.h it has main functions being called from there
 You could start from example.cpp and example.h it has main functions being called from there
 */
 */
 #include <stdio.h>
 #include <stdio.h>
@@ -52,14 +52,14 @@ int mainloop()
 	//start rendering and clear viewport
 	//start rendering and clear viewport
 	if (renderer.begin(0, viewport, &clear))
 	if (renderer.begin(0, viewport, &clear))
 	{
 	{
-		//begin rendering from RootActor. 
+		//begin rendering from RootActor.
 		getRoot()->render(renderer);
 		getRoot()->render(renderer);
 		//rendering done
 		//rendering done
 		renderer.end();
 		renderer.end();
 
 
 		core::swapDisplayBuffers();
 		core::swapDisplayBuffers();
 	}
 	}
-	
+
 
 
 	//update internal components
 	//update internal components
 	//all input events would be passed to RootActor::instance.handleEvent
 	//all input events would be passed to RootActor::instance.handleEvent
@@ -71,7 +71,7 @@ int mainloop()
 
 
 //it is application entry point
 //it is application entry point
 void run()
 void run()
-{	
+{
 	//initialize oxygine's internal stuff
 	//initialize oxygine's internal stuff
 	core::init_desc desc;
 	core::init_desc desc;
 
 
@@ -82,14 +82,14 @@ void run()
 	//marmalade settings could be changed from emulator's menu
 	//marmalade settings could be changed from emulator's menu
 #endif
 #endif
 
 
-	core::init(&desc);	
+	core::init(&desc);
 	example_preinit();
 	example_preinit();
-	
+
 	//create RootActor. RootActor is a root node
 	//create RootActor. RootActor is a root node
-	RootActor::instance = new ExampleRootActor();	
+	RootActor::instance = new ExampleRootActor();
 	Point size = core::getDisplaySize();
 	Point size = core::getDisplaySize();
 	getRoot()->init(size, size);
 	getRoot()->init(size, size);
-	
+
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	DebugActor::initialize();
 	DebugActor::initialize();
 
 
@@ -97,27 +97,27 @@ void run()
 	getRoot()->addChild(new DebugActor());
 	getRoot()->addChild(new DebugActor());
 
 
 
 
-	
-	Matrix view = makeViewMatrix(size.x, size.y); 
+
+	Matrix view = makeViewMatrix(size.x, size.y);
 
 
 	viewport = Rect(0, 0, size.x, size.y);
 	viewport = Rect(0, 0, size.x, size.y);
 
 
 	Matrix proj;
 	Matrix proj;
 	//initialize projection matrix
 	//initialize projection matrix
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
-	
+
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is lightweight class you could create it many of times
 	//Renderer is lightweight class you could create it many of times
 	renderer.setDriver(IVideoDriver::instance);
 	renderer.setDriver(IVideoDriver::instance);
 
 
-	//initialization view and projection matrix 	
+	//initialization view and projection matrix
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	renderer.initCoordinateSystem(size.x, size.y);
 	renderer.initCoordinateSystem(size.x, size.y);
 
 
 	//initialize this example stuff. see example.cpp
 	//initialize this example stuff. see example.cpp
 	example_init();
 	example_init();
 
 
-	bool done = false;	
+	bool done = false;
 
 
 	//here is main game loop
 	//here is main game loop
     while (1)
     while (1)
@@ -127,7 +127,7 @@ void run()
 			break;
 			break;
     }
     }
 	//so user want to leave application...
 	//so user want to leave application...
-	
+
 	//lets dump all created objects into log
 	//lets dump all created objects into log
 	//all created and not freed resources would be displayed
 	//all created and not freed resources would be displayed
 	ObjectBase::dumpCreatedObjects();
 	ObjectBase::dumpCreatedObjects();
@@ -138,8 +138,8 @@ void run()
 	//but now we want delete it by hands
 	//but now we want delete it by hands
 
 
 	//check example.cpp
 	//check example.cpp
-	example_destroy();	
-	
+	example_destroy();
+
 
 
 	renderer.cleanup();
 	renderer.cleanup();
 
 
@@ -162,6 +162,15 @@ int main(int argc, char* argv[])
 
 
 
 
 #ifdef OXYGINE_SDL
 #ifdef OXYGINE_SDL
+#ifdef __MINGW32__
+int WinMain(HINSTANCE hInstance,
+                     HINSTANCE hPrevInstance,
+                     LPSTR lpCmdLine,int nCmdShow)
+{
+    run();
+    return 0;
+}
+#else
 #include "SDL_main.h"
 #include "SDL_main.h"
 extern "C"
 extern "C"
 {
 {
@@ -172,6 +181,7 @@ extern "C"
 	}
 	}
 };
 };
 #endif
 #endif
+#endif
 
 
 #ifdef __FLASHPLAYER__
 #ifdef __FLASHPLAYER__
 int main(int argc, char* argv[])
 int main(int argc, char* argv[])
@@ -180,4 +190,4 @@ int main(int argc, char* argv[])
 	run();
 	run();
 	return 0;
 	return 0;
 }
 }
-#endif
+#endif

+ 27 - 17
examples/TutorialResources/src/entry_point.cpp

@@ -1,7 +1,7 @@
 /**
 /**
 Attention!
 Attention!
 This file has Oxygine initialization stuff.
 This file has Oxygine initialization stuff.
-If you just started you don't need to understand it exactly you could check it later. 
+If you just started you don't need to understand it exactly you could check it later.
 You could start from example.cpp and example.h it has main functions being called from there
 You could start from example.cpp and example.h it has main functions being called from there
 */
 */
 #include <stdio.h>
 #include <stdio.h>
@@ -52,14 +52,14 @@ int mainloop()
 	//start rendering and clear viewport
 	//start rendering and clear viewport
 	if (renderer.begin(0, viewport, &clear))
 	if (renderer.begin(0, viewport, &clear))
 	{
 	{
-		//begin rendering from RootActor. 
+		//begin rendering from RootActor.
 		getRoot()->render(renderer);
 		getRoot()->render(renderer);
 		//rendering done
 		//rendering done
 		renderer.end();
 		renderer.end();
 
 
 		core::swapDisplayBuffers();
 		core::swapDisplayBuffers();
 	}
 	}
-	
+
 
 
 	//update internal components
 	//update internal components
 	//all input events would be passed to RootActor::instance.handleEvent
 	//all input events would be passed to RootActor::instance.handleEvent
@@ -71,7 +71,7 @@ int mainloop()
 
 
 //it is application entry point
 //it is application entry point
 void run()
 void run()
-{	
+{
 	//initialize oxygine's internal stuff
 	//initialize oxygine's internal stuff
 	core::init_desc desc;
 	core::init_desc desc;
 
 
@@ -82,14 +82,14 @@ void run()
 	//marmalade settings could be changed from emulator's menu
 	//marmalade settings could be changed from emulator's menu
 #endif
 #endif
 
 
-	core::init(&desc);	
+	core::init(&desc);
 	example_preinit();
 	example_preinit();
-	
+
 	//create RootActor. RootActor is a root node
 	//create RootActor. RootActor is a root node
-	RootActor::instance = new ExampleRootActor();	
+	RootActor::instance = new ExampleRootActor();
 	Point size = core::getDisplaySize();
 	Point size = core::getDisplaySize();
 	getRoot()->init(size, size);
 	getRoot()->init(size, size);
-	
+
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	DebugActor::initialize();
 	DebugActor::initialize();
 
 
@@ -97,27 +97,27 @@ void run()
 	getRoot()->addChild(new DebugActor());
 	getRoot()->addChild(new DebugActor());
 
 
 
 
-	
-	Matrix view = makeViewMatrix(size.x, size.y); 
+
+	Matrix view = makeViewMatrix(size.x, size.y);
 
 
 	viewport = Rect(0, 0, size.x, size.y);
 	viewport = Rect(0, 0, size.x, size.y);
 
 
 	Matrix proj;
 	Matrix proj;
 	//initialize projection matrix
 	//initialize projection matrix
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
-	
+
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is lightweight class you could create it many of times
 	//Renderer is lightweight class you could create it many of times
 	renderer.setDriver(IVideoDriver::instance);
 	renderer.setDriver(IVideoDriver::instance);
 
 
-	//initialization view and projection matrix 	
+	//initialization view and projection matrix
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	renderer.initCoordinateSystem(size.x, size.y);
 	renderer.initCoordinateSystem(size.x, size.y);
 
 
 	//initialize this example stuff. see example.cpp
 	//initialize this example stuff. see example.cpp
 	example_init();
 	example_init();
 
 
-	bool done = false;	
+	bool done = false;
 
 
 	//here is main game loop
 	//here is main game loop
     while (1)
     while (1)
@@ -127,7 +127,7 @@ void run()
 			break;
 			break;
     }
     }
 	//so user want to leave application...
 	//so user want to leave application...
-	
+
 	//lets dump all created objects into log
 	//lets dump all created objects into log
 	//all created and not freed resources would be displayed
 	//all created and not freed resources would be displayed
 	ObjectBase::dumpCreatedObjects();
 	ObjectBase::dumpCreatedObjects();
@@ -138,8 +138,8 @@ void run()
 	//but now we want delete it by hands
 	//but now we want delete it by hands
 
 
 	//check example.cpp
 	//check example.cpp
-	example_destroy();	
-	
+	example_destroy();
+
 
 
 	renderer.cleanup();
 	renderer.cleanup();
 
 
@@ -162,6 +162,15 @@ int main(int argc, char* argv[])
 
 
 
 
 #ifdef OXYGINE_SDL
 #ifdef OXYGINE_SDL
+#ifdef __MINGW32__
+int WinMain(HINSTANCE hInstance,
+                     HINSTANCE hPrevInstance,
+                     LPSTR lpCmdLine,int nCmdShow)
+{
+    run();
+    return 0;
+}
+#else
 #include "SDL_main.h"
 #include "SDL_main.h"
 extern "C"
 extern "C"
 {
 {
@@ -172,6 +181,7 @@ extern "C"
 	}
 	}
 };
 };
 #endif
 #endif
+#endif
 
 
 #ifdef __FLASHPLAYER__
 #ifdef __FLASHPLAYER__
 int main(int argc, char* argv[])
 int main(int argc, char* argv[])
@@ -180,4 +190,4 @@ int main(int argc, char* argv[])
 	run();
 	run();
 	return 0;
 	return 0;
 }
 }
-#endif
+#endif

+ 5 - 2
oxygine/SDL/ios/oxygine/oxygine_ios.xcodeproj/project.pbxproj

@@ -1066,7 +1066,10 @@
 			isa = XCBuildConfiguration;
 			isa = XCBuildConfiguration;
 			buildSettings = {
 			buildSettings = {
 				EXECUTABLE_PREFIX = lib;
 				EXECUTABLE_PREFIX = lib;
-				GCC_PREPROCESSOR_DEFINITIONS = "_DEBUG=1";
+				GCC_PREPROCESSOR_DEFINITIONS = (
+					"_DEBUG=1",
+					OX_HAVE_LIBPNG,
+				);
 				GCC_WARN_UNUSED_VARIABLE = NO;
 				GCC_WARN_UNUSED_VARIABLE = NO;
 				HEADER_SEARCH_PATHS = (
 				HEADER_SEARCH_PATHS = (
 					../../../greenlets/src,
 					../../../greenlets/src,
@@ -1084,7 +1087,7 @@
 			isa = XCBuildConfiguration;
 			isa = XCBuildConfiguration;
 			buildSettings = {
 			buildSettings = {
 				EXECUTABLE_PREFIX = lib;
 				EXECUTABLE_PREFIX = lib;
-				GCC_PREPROCESSOR_DEFINITIONS = "";
+				GCC_PREPROCESSOR_DEFINITIONS = OX_HAVE_LIBPNG;
 				GCC_WARN_UNUSED_VARIABLE = NO;
 				GCC_WARN_UNUSED_VARIABLE = NO;
 				HEADER_SEARCH_PATHS = (
 				HEADER_SEARCH_PATHS = (
 					../../../greenlets/src,
 					../../../greenlets/src,

+ 2 - 0
oxygine/SDL/macosx/oxygine_macosx/oxygine_macosx.xcodeproj/project.pbxproj

@@ -1012,6 +1012,7 @@
 				GCC_PREPROCESSOR_DEFINITIONS = (
 				GCC_PREPROCESSOR_DEFINITIONS = (
 					"DEBUG=1",
 					"DEBUG=1",
 					"$(inherited)",
 					"$(inherited)",
+					OX_HAVE_LIBPNG,
 				);
 				);
 				GCC_SYMBOLS_PRIVATE_EXTERN = NO;
 				GCC_SYMBOLS_PRIVATE_EXTERN = NO;
 				GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
 				GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
@@ -1051,6 +1052,7 @@
 				ENABLE_NS_ASSERTIONS = NO;
 				ENABLE_NS_ASSERTIONS = NO;
 				GCC_C_LANGUAGE_STANDARD = gnu99;
 				GCC_C_LANGUAGE_STANDARD = gnu99;
 				GCC_ENABLE_OBJC_EXCEPTIONS = YES;
 				GCC_ENABLE_OBJC_EXCEPTIONS = YES;
+				GCC_PREPROCESSOR_DEFINITIONS = OX_HAVE_LIBPNG;
 				GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
 				GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
 				GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
 				GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
 				GCC_WARN_UNDECLARED_SELECTOR = YES;
 				GCC_WARN_UNDECLARED_SELECTOR = YES;

+ 2 - 2
oxygine/SDL/win32/oxygine_vs2010.vcxproj

@@ -56,7 +56,7 @@
     <ClCompile>
     <ClCompile>
       <Optimization>Disabled</Optimization>
       <Optimization>Disabled</Optimization>
       <AdditionalIncludeDirectories>..\..\src\;..\..\third_party\win32\zlib;..\..\third_party\win32\libjpeg;..\..\third_party\win32\libpng;..\..\greenlets\src\;..\..\..\..\SDL\include\;..\..\third_party\win32\OGLES;..\..\third_party\win32\glew;../../third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <AdditionalIncludeDirectories>..\..\src\;..\..\third_party\win32\zlib;..\..\third_party\win32\libjpeg;..\..\third_party\win32\libpng;..\..\greenlets\src\;..\..\..\..\SDL\include\;..\..\third_party\win32\OGLES;..\..\third_party\win32\glew;../../third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;OXYGINE_SDL;_WINDOWS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;OXYGINE_SDL;_WINDOWS;_CRT_SECURE_NO_WARNINGS;OX_HAVE_LIBPNG;OX_HAVE_LIBJPEG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <MinimalRebuild>true</MinimalRebuild>
       <MinimalRebuild>true</MinimalRebuild>
       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
       <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
       <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
@@ -78,7 +78,7 @@
       <Optimization>MaxSpeed</Optimization>
       <Optimization>MaxSpeed</Optimization>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <AdditionalIncludeDirectories>..\..\src\;..\..\third_party\win32\zlib;..\..\third_party\win32\libjpeg;..\..\third_party\win32\libpng;..\..\greenlets\src\;..\..\..\..\SDL\include\;..\..\third_party\win32\OGLES;..\..\third_party\win32\glew;../../third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <AdditionalIncludeDirectories>..\..\src\;..\..\third_party\win32\zlib;..\..\third_party\win32\libjpeg;..\..\third_party\win32\libpng;..\..\greenlets\src\;..\..\..\..\SDL\include\;..\..\third_party\win32\OGLES;..\..\third_party\win32\glew;../../third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;OXYGINE_SDL;_WINDOWS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;OXYGINE_SDL;_WINDOWS;_CRT_SECURE_NO_WARNINGS;OX_HAVE_LIBPNG;OX_HAVE_LIBJPEG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <PrecompiledHeader>
       <PrecompiledHeader>

+ 2 - 2
oxygine/SDL/win32/oxygine_vs2013.vcxproj

@@ -58,7 +58,7 @@
     <ClCompile>
     <ClCompile>
       <Optimization>Disabled</Optimization>
       <Optimization>Disabled</Optimization>
       <AdditionalIncludeDirectories>..\..\src\;..\..\third_party\win32\zlib;..\..\third_party\win32\libjpeg;..\..\third_party\win32\libpng;..\..\greenlets\src\;..\..\..\..\SDL\include\;..\..\third_party\win32\OGLES;..\..\third_party\win32\glew;../../third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <AdditionalIncludeDirectories>..\..\src\;..\..\third_party\win32\zlib;..\..\third_party\win32\libjpeg;..\..\third_party\win32\libpng;..\..\greenlets\src\;..\..\..\..\SDL\include\;..\..\third_party\win32\OGLES;..\..\third_party\win32\glew;../../third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;OXYGINE_SDL;_WINDOWS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;OXYGINE_SDL;_WINDOWS;OX_HAVE_LIBPNG;OX_HAVE_LIBJPEG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <MinimalRebuild>true</MinimalRebuild>
       <MinimalRebuild>true</MinimalRebuild>
       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
       <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
       <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
@@ -80,7 +80,7 @@
       <Optimization>MaxSpeed</Optimization>
       <Optimization>MaxSpeed</Optimization>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <AdditionalIncludeDirectories>..\..\src\;..\..\third_party\win32\zlib;..\..\third_party\win32\libjpeg;..\..\third_party\win32\libpng;..\..\greenlets\src\;..\..\..\..\SDL\include\;..\..\third_party\win32\OGLES;..\..\third_party\win32\glew;../../third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <AdditionalIncludeDirectories>..\..\src\;..\..\third_party\win32\zlib;..\..\third_party\win32\libjpeg;..\..\third_party\win32\libpng;..\..\greenlets\src\;..\..\..\..\SDL\include\;..\..\third_party\win32\OGLES;..\..\third_party\win32\glew;../../third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;OXYGINE_SDL;_WINDOWS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;OXYGINE_SDL;_WINDOWS;_CRT_SECURE_NO_WARNINGS;OX_HAVE_LIBPNG;OX_HAVE_LIBJPEG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <PrecompiledHeader>
       <PrecompiledHeader>

+ 3 - 0
oxygine/marmalade/oxygine-framework.mkf

@@ -11,6 +11,9 @@ subproject iwgl
 debug_define MARMALADE
 debug_define MARMALADE
 define MARMALADE
 define MARMALADE
 
 
+define OX_HAVE_LIBJPEG
+define OX_HAVE_LIBPNG
+
 files
 files
 {
 {
 	[src]
 	[src]

+ 2 - 0
oxygine/marmalade/oxygine.mkf

@@ -20,6 +20,8 @@ subproject iwgl
 
 
 debug_define MARMALADE
 debug_define MARMALADE
 define MARMALADE
 define MARMALADE
+define OX_HAVE_LIBJPEG
+define OX_HAVE_LIBPNG
 
 
 files
 files
 {
 {

+ 3 - 0
oxygine/marmalade/oxygine_lib.mkf

@@ -11,6 +11,9 @@ define MARMALADE
 debug_define OXYGINE_MARMALADE
 debug_define OXYGINE_MARMALADE
 define OXYGINE_MARMALADE
 define OXYGINE_MARMALADE
 
 
+define OX_HAVE_LIBJPEG
+define OX_HAVE_LIBPNG
+
 files
 files
 {
 {
 	[src]
 	[src]

+ 6 - 6
oxygine/src/Event.h

@@ -5,7 +5,7 @@
 #include "closure/closure.h"
 #include "closure/closure.h"
 #include "Input.h"
 #include "Input.h"
 #include "EventDispatcher.h"
 #include "EventDispatcher.h"
-
+#undef OUT
 namespace oxygine
 namespace oxygine
 {
 {
 
 
@@ -19,7 +19,7 @@ namespace oxygine
 		_et_TouchClick,
 		_et_TouchClick,
 		_et_TouchOver,
 		_et_TouchOver,
 		_et_TouchOut,
 		_et_TouchOut,
-		
+
 		_et_WheelUp,
 		_et_WheelUp,
 		_et_WheelDown,
 		_et_WheelDown,
 
 
@@ -28,7 +28,7 @@ namespace oxygine
 		_et_Complete,
 		_et_Complete,
 		//_et_RollOver,
 		//_et_RollOver,
 		//_et_RollOut,
 		//_et_RollOut,
-		
+
 
 
 		_et_maxEvent = 0xFFFFFFFF
 		_et_maxEvent = 0xFFFFFFFF
 	};
 	};
@@ -43,7 +43,7 @@ namespace oxygine
 	class TouchEvent: public Event
 	class TouchEvent: public Event
 	{
 	{
 	public:
 	public:
-		enum 
+		enum
 		{
 		{
 			/*
 			/*
 			CLICK = makefourcc('_', 'C', 'L', 'C'),
 			CLICK = makefourcc('_', 'C', 'L', 'C'),
@@ -63,7 +63,7 @@ namespace oxygine
 			MOVE = _et_TouchMove,
 			MOVE = _et_TouchMove,
 			TOUCH_DOWN = _et_TouchDown,
 			TOUCH_DOWN = _et_TouchDown,
 			TOUCH_UP = _et_TouchUp,
 			TOUCH_UP = _et_TouchUp,
-			
+
 			WHEEL_UP = _et_WheelUp,
 			WHEEL_UP = _et_WheelUp,
 			WHEEL_DOWN = _et_WheelDown,
 			WHEEL_DOWN = _et_WheelDown,
 		};
 		};
@@ -81,4 +81,4 @@ namespace oxygine
 		pointer_index index;
 		pointer_index index;
 	};
 	};
 
 
-}
+}

+ 133 - 121
oxygine/src/MemoryTexture.cpp

@@ -8,12 +8,17 @@
 
 
 extern "C"
 extern "C"
 {
 {
+#ifdef OX_HAVE_LIBPNG
     #include "png.h"
     #include "png.h"
+#endif
+
+#ifdef OX_HAVE_LIBJPEG
 	#include "jpeglib.h"
 	#include "jpeglib.h"
+#endif // OX_HAVE_LIBJPEG
 };
 };
 
 
 //#define  LOGD(...)  log::messageln(__VA_ARGS__)
 //#define  LOGD(...)  log::messageln(__VA_ARGS__)
-#define  LOGD(...)  
+#define  LOGD(...)
 
 
 namespace oxygine
 namespace oxygine
 {
 {
@@ -26,6 +31,8 @@ namespace oxygine
 		IT_TGA,
 		IT_TGA,
 		IT_JPEG
 		IT_JPEG
 	};
 	};
+
+#ifdef OX_HAVE_LIBJPEG
 	class CCImageHelper
 	class CCImageHelper
 	{
 	{
 	public:
 	public:
@@ -52,82 +59,6 @@ namespace oxygine
 		}
 		}
 	};
 	};
 
 
-
-	ImageType getImageType(const void *Data, size_t size)
-	{
-		unsigned char *data = (unsigned char *)Data;
-		const unsigned int &dt = *((unsigned int*)data);
-		if (data[0] == 0x89 && data[1] == 'P' && data[2] == 'N' && data[3] == 'G' )
-			return IT_PNG;
-		if (data[0] == 0xFF && data[1] == 0xD8 && data[2] == 0xFF)
-			return IT_JPEG;
-		if (data[0] == 'P' && data[1] == 'K' && data[2] == 'M')
-			return IT_PKM;
-		if (dt == 0x03525650)
-			return IT_PVR;
-		if (data[0] == 0 && data[1] == 0 && data[2] == 2)
-			return IT_TGA;
-
-		return IT_UNKNOWN;
-	}
-
-	struct pkm_header
-	{
-		char id[3];
-		short version;
-		short type;
-		unsigned short width;
-		unsigned short height;
-		unsigned short original_width;
-		unsigned short original_height;
-	};
-
-	struct pvr_header
-	{
-		unsigned int version;
-		unsigned int flags;
-		unsigned int formatA;
-		unsigned int formatB;
-		unsigned int color_space;
-		unsigned int channel_type;
-		unsigned int height;
-		unsigned int width;
-		unsigned int depth;
-		unsigned int num_surfaces;
-		unsigned int num_faces;
-		unsigned int num_mips;
-		unsigned int meta_data_size;
-	};
-
-#pragma pack(push, 1)
-	struct tga_header
-	{
-		char  idlength;
-		char  colourmaptype;
-		char  datatypecode;
-		short int colourmaporigin;
-		short int colourmaplength;
-		char  colourmapdepth;
-		short int x_origin;
-		short int y_origin;
-		short width;
-		short height;
-		char  bitsperpixel;
-		char  imagedescriptor;
-	};
-#pragma pack(pop)
-
-	unsigned short swapByteOrder(unsigned short us)
-	{
-		return (us >> 8) |	(us << 8);
-	}
-
-	bool _initWithPkmData(MemoryTexture &mt, file::buffer &bf)
-	{	
-
-		return true;
-	}
-	
 	bool _initWithJpgData(MemoryTexture &mt, void * data, int nSize, bool premultiplied, TextureFormat format)
 	bool _initWithJpgData(MemoryTexture &mt, void * data, int nSize, bool premultiplied, TextureFormat format)
 	{
 	{
 		bool bRet = false;
 		bool bRet = false;
@@ -142,7 +73,7 @@ namespace oxygine
 		jpeg_source_mgr srcmgr;
 		jpeg_source_mgr srcmgr;
 
 
 		srcmgr.bytes_in_buffer = nSize;
 		srcmgr.bytes_in_buffer = nSize;
-		srcmgr.next_input_byte = (JOCTET*) data;
+		srcmgr.next_input_byte = (JOCTET*)data;
 		srcmgr.init_source = CCImageHelper::JPEGInitSource;
 		srcmgr.init_source = CCImageHelper::JPEGInitSource;
 		srcmgr.fill_input_buffer = CCImageHelper::JPEGFillInputBuffer;
 		srcmgr.fill_input_buffer = CCImageHelper::JPEGFillInputBuffer;
 		srcmgr.skip_input_data = CCImageHelper::JPEGSkipInputData;
 		srcmgr.skip_input_data = CCImageHelper::JPEGSkipInputData;
@@ -163,18 +94,18 @@ namespace oxygine
 
 
 		/* Make a one-row-high sample array that will go away when done with image */
 		/* Make a one-row-high sample array that will go away when done with image */
 		buffer = (*cinfo.mem->alloc_sarray)
 		buffer = (*cinfo.mem->alloc_sarray)
-			((j_common_ptr) &cinfo, JPOOL_IMAGE, row_stride, 1);
+			((j_common_ptr)&cinfo, JPOOL_IMAGE, row_stride, 1);
 
 
-		int copy_rows  = (int)cinfo.output_height;
+		int copy_rows = (int)cinfo.output_height;
 		int copy_width = (int)cinfo.output_width;
 		int copy_width = (int)cinfo.output_width;
 
 
-	   if (copy_width < 0 || copy_rows < 0)
+		if (copy_width < 0 || copy_rows < 0)
 		{
 		{
 			//printf("jpeg is fully off screen\n");
 			//printf("jpeg is fully off screen\n");
 			return bRet;
 			return bRet;
 		}
 		}
-		int startx=0;
-		int starty=0;
+		int startx = 0;
+		int starty = 0;
 		int bytesPerPix = 4;
 		int bytesPerPix = 4;
 
 
 		TextureFormat destFormat = format;
 		TextureFormat destFormat = format;
@@ -189,10 +120,10 @@ namespace oxygine
 		while (cinfo.output_scanline < cinfo.output_height)// count through the image
 		while (cinfo.output_scanline < cinfo.output_height)// count through the image
 		{
 		{
 			/* jpeg_read_scanlines expects an array of pointers to scanlines.
 			/* jpeg_read_scanlines expects an array of pointers to scanlines.
-			 * Here the array is only one element long, but you could ask for
-			 * more than one scanline at a time if that's more convenient.
-			 */
-			(void) jpeg_read_scanlines(&cinfo, buffer, 1);
+			* Here the array is only one element long, but you could ask for
+			* more than one scanline at a time if that's more convenient.
+			*/
+			(void)jpeg_read_scanlines(&cinfo, buffer, 1);
 
 
 			if (starty-- <= 0)// count down from start
 			if (starty-- <= 0)// count down from start
 			{
 			{
@@ -205,14 +136,14 @@ namespace oxygine
 					/*
 					/*
 					for (int xx=startx; xx < copy_width; xx++)
 					for (int xx=startx; xx < copy_width; xx++)
 					{
 					{
-						uint8 r = buffer[0][xx*3+0];
-						uint8 b = buffer[0][xx*3+1];
-						uint8 g = buffer[0][xx*3+2];
-
-						*dst++ = r;
-						*dst++ = b;
-						*dst++ = g;
-						*dst++ = 255;
+					uint8 r = buffer[0][xx*3+0];
+					uint8 b = buffer[0][xx*3+1];
+					uint8 g = buffer[0][xx*3+2];
+
+					*dst++ = r;
+					*dst++ = b;
+					*dst++ = g;
+					*dst++ = 255;
 					}
 					}
 
 
 					*/
 					*/
@@ -220,7 +151,7 @@ namespace oxygine
 			}
 			}
 		}
 		}
 
 
-		(void) jpeg_finish_decompress(&cinfo);
+		(void)jpeg_finish_decompress(&cinfo);
 		jpeg_destroy_decompress(&cinfo);
 		jpeg_destroy_decompress(&cinfo);
 
 
 		//printf("jpeg display done\n");
 		//printf("jpeg display done\n");
@@ -228,9 +159,80 @@ namespace oxygine
 		bRet = true;
 		bRet = true;
 		return bRet;
 		return bRet;
 	}
 	}
+#endif // OX_HAVE_LIBJPEG
+
+	ImageType getImageType(const void *Data, size_t size)
+	{
+		unsigned char *data = (unsigned char *)Data;
+		const unsigned int &dt = *((unsigned int*)data);
+		if (data[0] == 0x89 && data[1] == 'P' && data[2] == 'N' && data[3] == 'G' )
+			return IT_PNG;
+		if (data[0] == 0xFF && data[1] == 0xD8 && data[2] == 0xFF)
+			return IT_JPEG;
+		if (data[0] == 'P' && data[1] == 'K' && data[2] == 'M')
+			return IT_PKM;
+		if (dt == 0x03525650)
+			return IT_PVR;
+		if (data[0] == 0 && data[1] == 0 && data[2] == 2)
+			return IT_TGA;
+
+		return IT_UNKNOWN;
+	}
+
+	struct pkm_header
+	{
+		char id[3];
+		short version;
+		short type;
+		unsigned short width;
+		unsigned short height;
+		unsigned short original_width;
+		unsigned short original_height;
+	};
+
+	struct pvr_header
+	{
+		unsigned int version;
+		unsigned int flags;
+		unsigned int formatA;
+		unsigned int formatB;
+		unsigned int color_space;
+		unsigned int channel_type;
+		unsigned int height;
+		unsigned int width;
+		unsigned int depth;
+		unsigned int num_surfaces;
+		unsigned int num_faces;
+		unsigned int num_mips;
+		unsigned int meta_data_size;
+	};
+
+#pragma pack(push, 1)
+	struct tga_header
+	{
+		char  idlength;
+		char  colourmaptype;
+		char  datatypecode;
+		short int colourmaporigin;
+		short int colourmaplength;
+		char  colourmapdepth;
+		short int x_origin;
+		short int y_origin;
+		short width;
+		short height;
+		char  bitsperpixel;
+		char  imagedescriptor;
+	};
+#pragma pack(pop)
+
+	unsigned short swapByteOrder(unsigned short us)
+	{
+		return (us >> 8) |	(us << 8);
+	}
 
 
 
 
-	typedef struct 
+#ifdef OX_HAVE_LIBPNG
+	typedef struct
 	{
 	{
 		unsigned char* data;
 		unsigned char* data;
 		int size;
 		int size;
@@ -238,7 +240,7 @@ namespace oxygine
 	}tImageSource;
 	}tImageSource;
 
 
 	static void pngReadCallback(png_structp png_ptr, png_bytep data, png_size_t length)
 	static void pngReadCallback(png_structp png_ptr, png_bytep data, png_size_t length)
-	{		
+	{
 		tImageSource* isource = (tImageSource*)png_get_io_ptr(png_ptr);
 		tImageSource* isource = (tImageSource*)png_get_io_ptr(png_ptr);
 
 
 		LOGD("png read l: %d, %d", length, isource->offset);
 		LOGD("png read l: %d, %d", length, isource->offset);
@@ -261,11 +263,11 @@ namespace oxygine
 	{
 	{
 		LOGD("reading png...");
 		LOGD("reading png...");
 		bool bRet = false;
 		bool bRet = false;
-		png_byte        header[8]   = {0}; 
+		png_byte        header[8]   = {0};
 		png_structp     png_ptr     =   0;
 		png_structp     png_ptr     =   0;
 		png_infop       info_ptr    = 0;
 		png_infop       info_ptr    = 0;
 
 
-		do 
+		do
 		{
 		{
 			// png header len is 8 bytes
 			// png header len is 8 bytes
 			//CC_BREAK_IF(nDatalen < 8);
 			//CC_BREAK_IF(nDatalen < 8);
@@ -297,7 +299,7 @@ namespace oxygine
 			// PNG_TRANSFORM_PACKING: expand 1, 2 and 4-bit samples to bytes
 			// PNG_TRANSFORM_PACKING: expand 1, 2 and 4-bit samples to bytes
 			// PNG_TRANSFORM_STRIP_16: strip 16-bit samples to 8 bits
 			// PNG_TRANSFORM_STRIP_16: strip 16-bit samples to 8 bits
 			// PNG_TRANSFORM_GRAY_TO_RGB: expand grayscale samples to RGB (or GA to RGBA)
 			// PNG_TRANSFORM_GRAY_TO_RGB: expand grayscale samples to RGB (or GA to RGBA)
-			png_read_png(png_ptr, info_ptr, PNG_TRANSFORM_EXPAND | PNG_TRANSFORM_PACKING 
+			png_read_png(png_ptr, info_ptr, PNG_TRANSFORM_EXPAND | PNG_TRANSFORM_PACKING
 				| PNG_TRANSFORM_STRIP_16 /*| PNG_TRANSFORM_GRAY_TO_RGB*/, 0);
 				| PNG_TRANSFORM_STRIP_16 /*| PNG_TRANSFORM_GRAY_TO_RGB*/, 0);
 
 
 			LOGD("reading png...2a");
 			LOGD("reading png...2a");
@@ -308,7 +310,7 @@ namespace oxygine
 			png_get_IHDR(png_ptr, info_ptr, &nWidth, &nHeight, &nBitsPerComponent, &color_type, 0, 0, 0);
 			png_get_IHDR(png_ptr, info_ptr, &nWidth, &nHeight, &nBitsPerComponent, &color_type, 0, 0, 0);
 
 
 			LOGD("reading png...3");
 			LOGD("reading png...3");
-			
+
 			TextureFormat srcFormat = TF_UNDEFINED;
 			TextureFormat srcFormat = TF_UNDEFINED;
 			if (color_type == PNG_COLOR_TYPE_GRAY)
 			if (color_type == PNG_COLOR_TYPE_GRAY)
 				srcFormat = TF_L8;
 				srcFormat = TF_L8;
@@ -374,7 +376,7 @@ namespace oxygine
 					dest.data += dest.pitch;
 					dest.data += dest.pitch;
 				}
 				}
 			}
 			}
-			
+
 			LOGD("reading png...6");
 			LOGD("reading png...6");
 
 
 			bRet        = true;
 			bRet        = true;
@@ -390,6 +392,8 @@ namespace oxygine
 		return bRet;
 		return bRet;
 	}
 	}
 
 
+#endif
+
 
 
 
 
 	MemoryTexture::MemoryTexture():_offset(0)
 	MemoryTexture::MemoryTexture():_offset(0)
@@ -400,7 +404,7 @@ namespace oxygine
 	MemoryTexture::~MemoryTexture()
 	MemoryTexture::~MemoryTexture()
 	{
 	{
 
 
-	}	
+	}
 
 
 	void MemoryTexture::cleanup()
 	void MemoryTexture::cleanup()
 	{
 	{
@@ -416,7 +420,7 @@ namespace oxygine
 
 
 		operations::blit(src, dst);
 		operations::blit(src, dst);
 	}
 	}
-	
+
 	void MemoryTexture::fill_zero()
 	void MemoryTexture::fill_zero()
 	{
 	{
 		if (_buffer.empty())
 		if (_buffer.empty())
@@ -434,12 +438,16 @@ namespace oxygine
 			ImageType type = getImageType(buffer.getData(), buffer.getSize());
 			ImageType type = getImageType(buffer.getData(), buffer.getSize());
 			switch(type)
 			switch(type)
 			{
 			{
+#ifdef OX_HAVE_LIBPNG
 			case IT_PNG:
 			case IT_PNG:
 				_initWithPngData(*this, (void*)buffer.getData(), buffer.getSize(), premultiplied, format);
 				_initWithPngData(*this, (void*)buffer.getData(), buffer.getSize(), premultiplied, format);
-				break;
+				return true;
+#endif
+#ifdef OX_HAVE_LIBJPEG
 			case IT_JPEG:
 			case IT_JPEG:
 				_initWithJpgData(*this, (void*)buffer.getData(), buffer.getSize(), premultiplied, format);
 				_initWithJpgData(*this, (void*)buffer.getData(), buffer.getSize(), premultiplied, format);
-				break;
+				return true;
+#endif
 			case IT_PKM:
 			case IT_PKM:
 				{
 				{
 					const pkm_header *header = (const pkm_header *)buffer.getData();
 					const pkm_header *header = (const pkm_header *)buffer.getData();
@@ -455,7 +463,7 @@ namespace oxygine
 					_image.pitch = (buffer.getSize() - _offset) / _image.h;
 					_image.pitch = (buffer.getSize() - _offset) / _image.h;
 					_buffer.swap(buffer.data);
 					_buffer.swap(buffer.data);
 				}
 				}
-				break;
+				return true;
 			case IT_PVR:
 			case IT_PVR:
 				{
 				{
 					const pvr_header *header = (const pvr_header *)buffer.getData();
 					const pvr_header *header = (const pvr_header *)buffer.getData();
@@ -492,6 +500,7 @@ namespace oxygine
 					_offset = sizeof(pvr_header) + header->meta_data_size;
 					_offset = sizeof(pvr_header) + header->meta_data_size;
 					_image.pitch = (buffer.getSize() - _offset) / _image.h;
 					_image.pitch = (buffer.getSize() - _offset) / _image.h;
 					_buffer.swap(buffer.data);
 					_buffer.swap(buffer.data);
+					return true;
 				}
 				}
 				break;
 				break;
 			case IT_TGA:
 			case IT_TGA:
@@ -512,25 +521,28 @@ namespace oxygine
 						}
 						}
 
 
 						init(header->width, header->height, format);
 						init(header->width, header->height, format);
-						updateRegion(0, 0, src);						
-						
+						updateRegion(0, 0, src);
 
 
+						return true;
 //						saveImage(lock(), "test.png", "png");
 //						saveImage(lock(), "test.png", "png");
 					}
 					}
 					else
 					else
 					{
 					{
 						log::warning("tga 32bpp only supported");
 						log::warning("tga 32bpp only supported");
-						return false;
 					}
 					}
+					break;
 				}
 				}
 				break;
 				break;
 			default:
 			default:
-				log::warning("MemoryTexture. can't unpack data %s");
-				return false;
+				log::warning("MemoryTexture. can't unpack data unknown file format");
 				break;
 				break;
-			}			
+			}
 		}
 		}
-		return true;
+
+		init(16, 16, TF_R8G8B8A8);
+		fill_zero();
+
+		return false;
 	}
 	}
 
 
 	void MemoryTexture::init(const ImageData &src)
 	void MemoryTexture::init(const ImageData &src)
@@ -547,19 +559,19 @@ namespace oxygine
 		_image = ImageData(w, h, w * bytesPerPixel, Format, &_buffer.front());
 		_image = ImageData(w, h, w * bytesPerPixel, Format, &_buffer.front());
 	}
 	}
 
 
-	
 
 
-	int	MemoryTexture::getWidth() const 
+
+	int	MemoryTexture::getWidth() const
 	{
 	{
 		return _image.w;
 		return _image.w;
 	}
 	}
 
 
-	int	MemoryTexture::getHeight() const 
+	int	MemoryTexture::getHeight() const
 	{
 	{
 		return _image.h;
 		return _image.h;
 	}
 	}
 
 
-	TextureFormat MemoryTexture::getFormat() const 
+	TextureFormat MemoryTexture::getFormat() const
 	{
 	{
 		return _image.format;
 		return _image.format;
 	}
 	}
@@ -567,7 +579,7 @@ namespace oxygine
 	ImageData MemoryTexture::lock(lock_flags, const Rect *pRect)
 	ImageData MemoryTexture::lock(lock_flags, const Rect *pRect)
 	{
 	{
 		Rect rect(0, 0, _image.w, _image.h);
 		Rect rect(0, 0, _image.w, _image.h);
-		if (pRect)	
+		if (pRect)
 		{
 		{
 			rect = *pRect;
 			rect = *pRect;
 			OX_ASSERT(rect.getX() + rect.getWidth() <= _image.w);
 			OX_ASSERT(rect.getX() + rect.getWidth() <= _image.w);
@@ -613,4 +625,4 @@ namespace oxygine
 
 
 		std::swap(_buffer, r._buffer);
 		std::swap(_buffer, r._buffer);
 	}
 	}
-}
+}

+ 168 - 5
oxygine/src/core/gl/oxgl.cpp

@@ -1,10 +1,173 @@
 #include "oxgl.h"
 #include "oxgl.h"
 #include "../ox_debug.h"
 #include "../ox_debug.h"
 
 
+#ifdef WIN32
+#include "SDL_video.h"
+extern "C"
+{
+	PFNGLUSEPROGRAMPROC _glUseProgram = 0;
+	GLAPI void APIENTRY glUseProgram(GLuint program)
+	{
+		_glUseProgram(program);
+	}
+	PFNGLVERTEXATTRIBPOINTERPROC _glVertexAttribPointer = 0;
+	GLAPI void APIENTRY glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
+	{
+		_glVertexAttribPointer(index, size, type, normalized, stride, pointer);
+	}
+	PFNGLACTIVETEXTUREPROC _glActiveTexture = 0;
+	GLAPI void APIENTRY glActiveTexture(GLenum texture)
+	{
+		_glActiveTexture(texture);
+	}
+	PFNGLENABLEVERTEXATTRIBARRAYPROC _glEnableVertexAttribArray = 0;
+	GLAPI void APIENTRY glEnableVertexAttribArray(GLuint index)
+	{
+		_glEnableVertexAttribArray(index);
+	}
+	PFNGLDISABLEVERTEXATTRIBARRAYPROC _glDisableVertexAttribArray = 0;
+	GLAPI void APIENTRY glDisableVertexAttribArray(GLuint index)
+	{
+		_glDisableVertexAttribArray(index);
+	}
+	PFNGLDELETEPROGRAMPROC _glDeleteProgram = 0;
+	GLAPI void APIENTRY glDeleteProgram(GLuint program)
+	{
+		_glDeleteProgram(program);
+	}
+	PFNGLGETSHADERIVPROC _glGetShaderiv = 0;
+	GLAPI void APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint *params)
+	{
+		_glGetShaderiv(shader, pname, params);
+	}
+	PFNGLGETSHADERINFOLOGPROC _glGetShaderInfoLog = 0;
+	GLAPI void APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
+	{
+		_glGetShaderInfoLog(shader, bufSize, length, infoLog);
+	}
+	PFNGLCREATESHADERPROC _glCreateShader = 0;
+	GLAPI GLuint APIENTRY glCreateShader(GLenum type)
+	{
+		return _glCreateShader(type);
+	}
+	PFNGLCREATEPROGRAMPROC _glCreateProgram = 0;
+	GLAPI GLuint APIENTRY glCreateProgram(void)
+	{
+		return _glCreateProgram();
+	}
+	PFNGLATTACHSHADERPROC _glAttachShader = 0;
+	GLAPI void APIENTRY glAttachShader(GLuint program, GLuint shader)
+	{
+		_glAttachShader(program, shader);
+	}
+	PFNGLSHADERSOURCEPROC _glShaderSource = 0;
+	GLAPI void APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar* *string, const GLint *length)
+	{
+		_glShaderSource(shader, count, string, length);
+	}
+	PFNGLCOMPILESHADERPROC _glCompileShader = 0;
+	GLAPI void APIENTRY glCompileShader(GLuint shader)
+	{
+		_glCompileShader(shader);
+	}
+	PFNGLBINDATTRIBLOCATIONPROC _glBindAttribLocation = 0;
+	GLAPI void APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar *name)
+	{
+		_glBindAttribLocation(program, index, name);
+	}
+	PFNGLLINKPROGRAMPROC _glLinkProgram = 0;
+	GLAPI void APIENTRY glLinkProgram(GLuint program)
+	{
+		_glLinkProgram(program);
+	}
+	PFNGLUNIFORM1IPROC _glUniform1i = 0;
+	GLAPI void APIENTRY glUniform1i(GLint location, GLint v0)
+	{
+		_glUniform1i(location, v0);
+	}
+	PFNGLUNIFORM4FVPROC _glUniform4fv = 0;
+	GLAPI void APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat *value)
+	{
+		_glUniform4fv(location, count, value);
+	}
+	PFNGLUNIFORM1FPROC _glUniform1f = 0;
+	GLAPI void APIENTRY glUniform1f(GLint location, GLfloat v0)
+	{
+		_glUniform1f(location, v0);
+	}
+	PFNGLUNIFORMMATRIX4FVPROC _glUniformMatrix4fv = 0;
+	GLAPI void APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+	{
+		_glUniformMatrix4fv(location, count, transpose, value);
+	}
+	PFNGLBINDFRAMEBUFFERPROC _glBindFramebuffer = 0;
+	GLAPI void APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer)
+	{
+		_glBindFramebuffer(target, framebuffer);
+	}
+	PFNGLGENFRAMEBUFFERSPROC _glGenFramebuffers = 0;
+	GLAPI void APIENTRY glGenFramebuffers(GLsizei n, GLuint *framebuffers)
+	{
+		_glGenFramebuffers(n, framebuffers);
+	}
+	PFNGLCHECKFRAMEBUFFERSTATUSPROC _glCheckFramebufferStatus = 0;
+	GLAPI GLenum APIENTRY glCheckFramebufferStatus(GLenum target)
+	{
+		return _glCheckFramebufferStatus(target);
+	}
+	PFNGLDELETEFRAMEBUFFERSPROC _glDeleteFramebuffers = 0;
+	GLAPI void APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
+	{
+		_glDeleteFramebuffers(n, framebuffers);
+	}
+	PFNGLGETUNIFORMLOCATIONPROC _glGetUniformLocation = 0;
+	GLAPI GLint APIENTRY glGetUniformLocation(GLuint program, const GLchar *name)
+	{
+		return _glGetUniformLocation(program, name);
+	}
+	PFNGLFRAMEBUFFERTEXTURE2DPROC _glFramebufferTexture2D = 0;
+	GLAPI void APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+	{
+		_glFramebufferTexture2D(target, attachment, textarget, texture, level);
+	}
+	PFNGLCOMPRESSEDTEXIMAGE2DPROC _glCompressedTexImage2D = 0;
+	GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
+	{
+		_glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data);
+	}
+}
+
 void initGLExtensions()
 void initGLExtensions()
 {
 {
-#ifdef WIN32
-	GLenum r = glewInit();
-	OX_ASSERT(r == GLEW_OK);
-#endif
-}
+	_glUseProgram = (PFNGLUSEPROGRAMPROC)SDL_GL_GetProcAddress("glUseProgram");
+	_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)SDL_GL_GetProcAddress("glVertexAttribPointer");
+	_glActiveTexture = (PFNGLACTIVETEXTUREPROC)SDL_GL_GetProcAddress("glActiveTexture");
+	_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)SDL_GL_GetProcAddress("glEnableVertexAttribArray");
+	_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)SDL_GL_GetProcAddress("glDisableVertexAttribArray");
+	_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)SDL_GL_GetProcAddress("glDeleteProgram");
+	_glGetShaderiv = (PFNGLGETSHADERIVPROC)SDL_GL_GetProcAddress("glGetShaderiv");
+	_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)SDL_GL_GetProcAddress("glGetShaderInfoLog");
+	_glCreateShader = (PFNGLCREATESHADERPROC)SDL_GL_GetProcAddress("glCreateShader");
+	_glCreateProgram = (PFNGLCREATEPROGRAMPROC)SDL_GL_GetProcAddress("glCreateProgram");
+	_glAttachShader = (PFNGLATTACHSHADERPROC)SDL_GL_GetProcAddress("glAttachShader");
+	_glShaderSource = (PFNGLSHADERSOURCEPROC)SDL_GL_GetProcAddress("glShaderSource");
+	_glCompileShader = (PFNGLCOMPILESHADERPROC)SDL_GL_GetProcAddress("glCompileShader");
+	_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)SDL_GL_GetProcAddress("glBindAttribLocation");
+	_glLinkProgram = (PFNGLLINKPROGRAMPROC)SDL_GL_GetProcAddress("glLinkProgram");
+	_glUniform1i = (PFNGLUNIFORM1IPROC)SDL_GL_GetProcAddress("glUniform1i");
+	_glUniform4fv = (PFNGLUNIFORM4FVPROC)SDL_GL_GetProcAddress("glUniform4fv");
+	_glUniform1f = (PFNGLUNIFORM1FPROC)SDL_GL_GetProcAddress("glUniform1f");
+	_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)SDL_GL_GetProcAddress("glUniformMatrix4fv");
+	_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)SDL_GL_GetProcAddress("glBindFramebuffer");
+	_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)SDL_GL_GetProcAddress("glGenFramebuffers");
+	_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)SDL_GL_GetProcAddress("glCheckFramebufferStatus");
+	_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)SDL_GL_GetProcAddress("glDeleteFramebuffers");
+	_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)SDL_GL_GetProcAddress("glGetUniformLocation");
+	_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)SDL_GL_GetProcAddress("glFramebufferTexture2D");
+	_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)SDL_GL_GetProcAddress("glCompressedTexImage2D");
+}
+#else
+void initGLExtensions()
+{
+}
+#endif

+ 4 - 3
oxygine/src/core/gl/oxgl.h

@@ -6,14 +6,15 @@
 	#include "IwImage.h"
 	#include "IwImage.h"
 	#include "IwGL.h"
 	#include "IwGL.h"
 	#include "GLES/gl.h"
 	#include "GLES/gl.h"
-	#define GL_GLEXT_PROTOTYPES 
+	#define GL_GLEXT_PROTOTYPES
 	#include "GLES/glext.h"
 	#include "GLES/glext.h"
 	#include <gles/egl.h>
 	#include <gles/egl.h>
 #else
 #else
 	#include "SDL_config.h"
 	#include "SDL_config.h"
 
 
 	#if WIN32
 	#if WIN32
-		#include "glew.h"
+        #define GL_GLEXT_PROTOTYPES
+		#include "SDL_opengl.h"
 
 
 		#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
 		#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
 		#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
 		#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
@@ -24,7 +25,7 @@
 
 
 	#elif __ANDROID__
 	#elif __ANDROID__
 		#include "GLES2/gl2.h"
 		#include "GLES2/gl2.h"
-		#define GL_GLEXT_PROTOTYPES 
+		#define GL_GLEXT_PROTOTYPES
 		#include "GLES2/gl2ext.h"
 		#include "GLES2/gl2ext.h"
 
 
 		#define glGenFramebuffers			glGenFramebuffers
 		#define glGenFramebuffers			glGenFramebuffers

+ 16 - 21
oxygine/src/math/Color.h

@@ -194,17 +194,12 @@ namespace oxygine
 			return c;
 			return c;
 		}
 		}
 
 
-		static Color RGB(int rgb)
-		{
-			return Color(rgb >> 16 , (rgb >> 8) & 0xff, rgb & 0xff);
-		}
-
 		static Color interpolate(const Color &a, const Color &b, float v)
 		static Color interpolate(const Color &a, const Color &b, float v)
 		{
 		{
 			Color c;
 			Color c;
 			for (int i = 0; i < 4; ++i)
 			for (int i = 0; i < 4; ++i)
 				c.colors[i] = oxygine::interpolate(a.colors[i], b.colors[i], v);
 				c.colors[i] = oxygine::interpolate(a.colors[i], b.colors[i], v);
-			
+
 			return c;
 			return c;
 		}
 		}
 
 
@@ -214,21 +209,21 @@ namespace oxygine
 		float getAlphaF() const{return a / 255.0f;}
 		float getAlphaF() const{return a / 255.0f;}
 
 
 		Color operator + (const Color &c) const
 		Color operator + (const Color &c) const
-		{			
+		{
 			Color v(
 			Color v(
-				scalar::clamp(r + c.r, 0, 255), 
-				scalar::clamp(g + c.g, 0, 255), 
-				scalar::clamp(b + c.b, 0, 255), 
+				scalar::clamp(r + c.r, 0, 255),
+				scalar::clamp(g + c.g, 0, 255),
+				scalar::clamp(b + c.b, 0, 255),
 				scalar::clamp(a + c.a, 0, 255));
 				scalar::clamp(a + c.a, 0, 255));
 			return v;
 			return v;
 		}
 		}
 
 
 		Color operator - (const Color &c) const
 		Color operator - (const Color &c) const
-		{			
+		{
 			Color v(
 			Color v(
-				scalar::clamp(r - c.r, 0, 255), 
-				scalar::clamp(g - c.g, 0, 255), 
-				scalar::clamp(b - c.b, 0, 255), 
+				scalar::clamp(r - c.r, 0, 255),
+				scalar::clamp(g - c.g, 0, 255),
+				scalar::clamp(b - c.b, 0, 255),
 				scalar::clamp(a - c.a, 0, 255));
 				scalar::clamp(a - c.a, 0, 255));
 			return v;
 			return v;
 		}
 		}
@@ -237,9 +232,9 @@ namespace oxygine
 		Color operator * (const Color &c) const
 		Color operator * (const Color &c) const
 		{
 		{
 			Color v(
 			Color v(
-				r * c.r / 255, 
-				g * c.g / 255, 
-				b * c.b / 255, 
+				r * c.r / 255,
+				g * c.g / 255,
+				b * c.b / 255,
 				a * c.a / 255);
 				a * c.a / 255);
 			return v;
 			return v;
 		}
 		}
@@ -259,7 +254,7 @@ namespace oxygine
 			Color r(
 			Color r(
 				r * 255 / cc.r,
 				r * 255 / cc.r,
 				g * 255 / cc.g,
 				g * 255 / cc.g,
-				b * 255 / cc.b, 
+				b * 255 / cc.b,
 				a * 255 / cc.a);
 				a * 255 / cc.a);
 			return r;
 			return r;
 		}
 		}
@@ -270,7 +265,7 @@ namespace oxygine
 			Color c = *this;
 			Color c = *this;
 			c.r = (c.r * a)/255;
 			c.r = (c.r * a)/255;
 			c.g = (c.g * a)/255;
 			c.g = (c.g * a)/255;
-			c.b = (c.b * a)/255;			
+			c.b = (c.b * a)/255;
 
 
 			return c;
 			return c;
 		}
 		}
@@ -290,7 +285,7 @@ namespace oxygine
 			struct
 			struct
 			{
 			{
 				unsigned char a, r, g, b;
 				unsigned char a, r, g, b;
-			};			
+			};
 			unsigned int argb;
 			unsigned int argb;
 			unsigned char colors[4];
 			unsigned char colors[4];
 		};
 		};
@@ -300,4 +295,4 @@ namespace oxygine
 	{
 	{
 		return Color::interpolate(a, b, v);
 		return Color::interpolate(a, b, v);
 	}
 	}
-}
+}

+ 9 - 5
oxygine/src/utils/ImageUtils.cpp

@@ -4,7 +4,9 @@
 #include "png.h"
 #include "png.h"
 extern "C"
 extern "C"
 {
 {
-#include "jpeglib.h"
+#ifdef OX_HAVE_LIBJPEG
+    #include "jpeglib.h"
+#endif
 };
 };
 
 
 
 
@@ -39,6 +41,7 @@ namespace oxygine
 
 
 	void serializeImage(const ImageData &im, file::buffer &bf, const char *format)
 	void serializeImage(const ImageData &im, file::buffer &bf, const char *format)
 	{
 	{
+    #ifdef OX_HAVE_LIBJPEG
 		char *filename = (char *)"test_jpeg.jpg";
 		char *filename = (char *)"test_jpeg.jpg";
 		int quality    = 50;
 		int quality    = 50;
 
 
@@ -82,7 +85,7 @@ namespace oxygine
 		for(size_t y=0;y<cinfo.image_height; y++)
 		for(size_t y=0;y<cinfo.image_height; y++)
 			for(size_t x=0;x<cinfo.image_width; x++)
 			for(size_t x=0;x<cinfo.image_width; x++)
 			{
 			{
-				unsigned int pixelIdx = ((y*cinfo.image_height)+x) * cinfo.input_components; 
+				unsigned int pixelIdx = ((y*cinfo.image_height)+x) * cinfo.input_components;
 
 
 				if(x%2==y%2)
 				if(x%2==y%2)
 				{
 				{
@@ -118,7 +121,8 @@ namespace oxygine
 			fclose(outfile);
 			fclose(outfile);
 			jpeg_destroy_compress(&cinfo);
 			jpeg_destroy_compress(&cinfo);
 
 
-			printf("SUCCESS\n");  
-			
+			printf("SUCCESS\n");
+        #endif
+
 	}
 	}
-}
+}

+ 0 - 329
oxygine/third_party/win32/OGLES/EGL/egl.h

@@ -1,329 +0,0 @@
-/* -*- mode: c; tab-width: 8; -*- */
-/* vi: set sw=4 ts=8: */
-/* Reference version of egl.h for EGL 1.4.
- */
-
-/*
-** Copyright (c) 2007-2009 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-#ifndef __egl_h_
-#define __egl_h_
-
-/* All platform-dependent types and macro boilerplate (such as EGLAPI
- * and EGLAPIENTRY) should go in eglplatform.h.
- */
-#include <EGL/eglplatform.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/* EGL Types */
-/* EGLint is defined in eglplatform.h */
-typedef unsigned int EGLBoolean;
-typedef unsigned int EGLenum;
-typedef void *EGLConfig;
-typedef void *EGLContext;
-typedef void *EGLDisplay;
-typedef void *EGLSurface;
-typedef void *EGLClientBuffer;
-
-/* EGL Versioning */
-#define EGL_VERSION_1_0			1
-#define EGL_VERSION_1_1			1
-#define EGL_VERSION_1_2			1
-#define EGL_VERSION_1_3			1
-#define EGL_VERSION_1_4			1
-
-/* EGL Enumerants. Bitmasks and other exceptional cases aside, most
- * enums are assigned unique values starting at 0x3000.
- */
-
-/* EGL aliases */
-#define EGL_FALSE			0
-#define EGL_TRUE			1
-
-/* Out-of-band handle values */
-#define EGL_DEFAULT_DISPLAY		((EGLNativeDisplayType)0)
-#define EGL_NO_CONTEXT			((EGLContext)0)
-#define EGL_NO_DISPLAY			((EGLDisplay)0)
-#define EGL_NO_SURFACE			((EGLSurface)0)
-
-/* Out-of-band attribute value */
-#define EGL_DONT_CARE			((EGLint)-1)
-
-/* Errors / GetError return values */
-#define EGL_SUCCESS			0x3000
-#define EGL_NOT_INITIALIZED		0x3001
-#define EGL_BAD_ACCESS			0x3002
-#define EGL_BAD_ALLOC			0x3003
-#define EGL_BAD_ATTRIBUTE		0x3004
-#define EGL_BAD_CONFIG			0x3005
-#define EGL_BAD_CONTEXT			0x3006
-#define EGL_BAD_CURRENT_SURFACE		0x3007
-#define EGL_BAD_DISPLAY			0x3008
-#define EGL_BAD_MATCH			0x3009
-#define EGL_BAD_NATIVE_PIXMAP		0x300A
-#define EGL_BAD_NATIVE_WINDOW		0x300B
-#define EGL_BAD_PARAMETER		0x300C
-#define EGL_BAD_SURFACE			0x300D
-#define EGL_CONTEXT_LOST		0x300E	/* EGL 1.1 - IMG_power_management */
-
-/* Reserved 0x300F-0x301F for additional errors */
-
-/* Config attributes */
-#define EGL_BUFFER_SIZE			0x3020
-#define EGL_ALPHA_SIZE			0x3021
-#define EGL_BLUE_SIZE			0x3022
-#define EGL_GREEN_SIZE			0x3023
-#define EGL_RED_SIZE			0x3024
-#define EGL_DEPTH_SIZE			0x3025
-#define EGL_STENCIL_SIZE		0x3026
-#define EGL_CONFIG_CAVEAT		0x3027
-#define EGL_CONFIG_ID			0x3028
-#define EGL_LEVEL			0x3029
-#define EGL_MAX_PBUFFER_HEIGHT		0x302A
-#define EGL_MAX_PBUFFER_PIXELS		0x302B
-#define EGL_MAX_PBUFFER_WIDTH		0x302C
-#define EGL_NATIVE_RENDERABLE		0x302D
-#define EGL_NATIVE_VISUAL_ID		0x302E
-#define EGL_NATIVE_VISUAL_TYPE		0x302F
-#define EGL_PRESERVED_RESOURCES		0x3030
-#define EGL_SAMPLES			0x3031
-#define EGL_SAMPLE_BUFFERS		0x3032
-#define EGL_SURFACE_TYPE		0x3033
-#define EGL_TRANSPARENT_TYPE		0x3034
-#define EGL_TRANSPARENT_BLUE_VALUE	0x3035
-#define EGL_TRANSPARENT_GREEN_VALUE	0x3036
-#define EGL_TRANSPARENT_RED_VALUE	0x3037
-#define EGL_NONE			0x3038	/* Attrib list terminator */
-#define EGL_BIND_TO_TEXTURE_RGB		0x3039
-#define EGL_BIND_TO_TEXTURE_RGBA	0x303A
-#define EGL_MIN_SWAP_INTERVAL		0x303B
-#define EGL_MAX_SWAP_INTERVAL		0x303C
-#define EGL_LUMINANCE_SIZE		0x303D
-#define EGL_ALPHA_MASK_SIZE		0x303E
-#define EGL_COLOR_BUFFER_TYPE		0x303F
-#define EGL_RENDERABLE_TYPE		0x3040
-#define EGL_MATCH_NATIVE_PIXMAP		0x3041	/* Pseudo-attribute (not queryable) */
-#define EGL_CONFORMANT			0x3042
-
-/* Reserved 0x3041-0x304F for additional config attributes */
-
-/* Config attribute values */
-#define EGL_SLOW_CONFIG			0x3050	/* EGL_CONFIG_CAVEAT value */
-#define EGL_NON_CONFORMANT_CONFIG	0x3051	/* EGL_CONFIG_CAVEAT value */
-#define EGL_TRANSPARENT_RGB		0x3052	/* EGL_TRANSPARENT_TYPE value */
-#define EGL_RGB_BUFFER			0x308E	/* EGL_COLOR_BUFFER_TYPE value */
-#define EGL_LUMINANCE_BUFFER		0x308F	/* EGL_COLOR_BUFFER_TYPE value */
-
-/* More config attribute values, for EGL_TEXTURE_FORMAT */
-#define EGL_NO_TEXTURE			0x305C
-#define EGL_TEXTURE_RGB			0x305D
-#define EGL_TEXTURE_RGBA		0x305E
-#define EGL_TEXTURE_2D			0x305F
-
-/* Config attribute mask bits */
-#define EGL_PBUFFER_BIT			0x0001	/* EGL_SURFACE_TYPE mask bits */
-#define EGL_PIXMAP_BIT			0x0002	/* EGL_SURFACE_TYPE mask bits */
-#define EGL_WINDOW_BIT			0x0004	/* EGL_SURFACE_TYPE mask bits */
-#define EGL_VG_COLORSPACE_LINEAR_BIT	0x0020	/* EGL_SURFACE_TYPE mask bits */
-#define EGL_VG_ALPHA_FORMAT_PRE_BIT	0x0040	/* EGL_SURFACE_TYPE mask bits */
-#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200	/* EGL_SURFACE_TYPE mask bits */
-#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400	/* EGL_SURFACE_TYPE mask bits */
-
-#define EGL_OPENGL_ES_BIT		0x0001	/* EGL_RENDERABLE_TYPE mask bits */
-#define EGL_OPENVG_BIT			0x0002	/* EGL_RENDERABLE_TYPE mask bits */
-#define EGL_OPENGL_ES2_BIT		0x0004	/* EGL_RENDERABLE_TYPE mask bits */
-#define EGL_OPENGL_BIT			0x0008	/* EGL_RENDERABLE_TYPE mask bits */
-
-/* QueryString targets */
-#define EGL_VENDOR			0x3053
-#define EGL_VERSION			0x3054
-#define EGL_EXTENSIONS			0x3055
-#define EGL_CLIENT_APIS			0x308D
-
-/* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */
-#define EGL_HEIGHT			0x3056
-#define EGL_WIDTH			0x3057
-#define EGL_LARGEST_PBUFFER		0x3058
-#define EGL_TEXTURE_FORMAT		0x3080
-#define EGL_TEXTURE_TARGET		0x3081
-#define EGL_MIPMAP_TEXTURE		0x3082
-#define EGL_MIPMAP_LEVEL		0x3083
-#define EGL_RENDER_BUFFER		0x3086
-#define EGL_VG_COLORSPACE		0x3087
-#define EGL_VG_ALPHA_FORMAT		0x3088
-#define EGL_HORIZONTAL_RESOLUTION	0x3090
-#define EGL_VERTICAL_RESOLUTION		0x3091
-#define EGL_PIXEL_ASPECT_RATIO		0x3092
-#define EGL_SWAP_BEHAVIOR		0x3093
-#define EGL_MULTISAMPLE_RESOLVE		0x3099
-
-/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */
-#define EGL_BACK_BUFFER			0x3084
-#define EGL_SINGLE_BUFFER		0x3085
-
-/* OpenVG color spaces */
-#define EGL_VG_COLORSPACE_sRGB		0x3089	/* EGL_VG_COLORSPACE value */
-#define EGL_VG_COLORSPACE_LINEAR	0x308A	/* EGL_VG_COLORSPACE value */
-
-/* OpenVG alpha formats */
-#define EGL_VG_ALPHA_FORMAT_NONPRE	0x308B	/* EGL_ALPHA_FORMAT value */
-#define EGL_VG_ALPHA_FORMAT_PRE		0x308C	/* EGL_ALPHA_FORMAT value */
-
-/* Constant scale factor by which fractional display resolutions &
- * aspect ratio are scaled when queried as integer values.
- */
-#define EGL_DISPLAY_SCALING		10000
-
-/* Unknown display resolution/aspect ratio */
-#define EGL_UNKNOWN			((EGLint)-1)
-
-/* Back buffer swap behaviors */
-#define EGL_BUFFER_PRESERVED		0x3094	/* EGL_SWAP_BEHAVIOR value */
-#define EGL_BUFFER_DESTROYED		0x3095	/* EGL_SWAP_BEHAVIOR value */
-
-/* CreatePbufferFromClientBuffer buffer types */
-#define EGL_OPENVG_IMAGE		0x3096
-
-/* QueryContext targets */
-#define EGL_CONTEXT_CLIENT_TYPE		0x3097
-
-/* CreateContext attributes */
-#define EGL_CONTEXT_CLIENT_VERSION	0x3098
-
-/* Multisample resolution behaviors */
-#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A	/* EGL_MULTISAMPLE_RESOLVE value */
-#define EGL_MULTISAMPLE_RESOLVE_BOX	0x309B	/* EGL_MULTISAMPLE_RESOLVE value */
-
-/* BindAPI/QueryAPI targets */
-#define EGL_OPENGL_ES_API		0x30A0
-#define EGL_OPENVG_API			0x30A1
-#define EGL_OPENGL_API			0x30A2
-
-/* GetCurrentSurface targets */
-#define EGL_DRAW			0x3059
-#define EGL_READ			0x305A
-
-/* WaitNative engines */
-#define EGL_CORE_NATIVE_ENGINE		0x305B
-
-/* EGL 1.2 tokens renamed for consistency in EGL 1.3 */
-#define EGL_COLORSPACE			EGL_VG_COLORSPACE
-#define EGL_ALPHA_FORMAT		EGL_VG_ALPHA_FORMAT
-#define EGL_COLORSPACE_sRGB		EGL_VG_COLORSPACE_sRGB
-#define EGL_COLORSPACE_LINEAR		EGL_VG_COLORSPACE_LINEAR
-#define EGL_ALPHA_FORMAT_NONPRE		EGL_VG_ALPHA_FORMAT_NONPRE
-#define EGL_ALPHA_FORMAT_PRE		EGL_VG_ALPHA_FORMAT_PRE
-
-/* EGL extensions must request enum blocks from the Khronos
- * API Registrar, who maintains the enumerant registry. Submit
- * a bug in Khronos Bugzilla against task "Registry".
- */
-
-
-
-/* EGL Functions */
-
-EGLAPI EGLint EGLAPIENTRY eglGetError(void);
-
-EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id);
-EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
-EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy);
-
-EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name);
-
-EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs,
-			 EGLint config_size, EGLint *num_config);
-EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list,
-			   EGLConfig *configs, EGLint config_size,
-			   EGLint *num_config);
-EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
-			      EGLint attribute, EGLint *value);
-
-EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
-				  EGLNativeWindowType win,
-				  const EGLint *attrib_list);
-EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
-				   const EGLint *attrib_list);
-EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
-				  EGLNativePixmapType pixmap,
-				  const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
-EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface,
-			   EGLint attribute, EGLint *value);
-
-EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api);
-EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void);
-
-EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void);
-
-EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void);
-
-EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer(
-	      EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
-	      EGLConfig config, const EGLint *attrib_list);
-
-EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface,
-			    EGLint attribute, EGLint value);
-EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
-EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
-
-
-EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);
-
-
-EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config,
-			    EGLContext share_context,
-			    const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
-EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw,
-			  EGLSurface read, EGLContext ctx);
-
-EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void);
-EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw);
-EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void);
-EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx,
-			   EGLint attribute, EGLint *value);
-
-EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void);
-EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine);
-EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
-EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface,
-			  EGLNativePixmapType target);
-
-/* This is a generic function pointer type, whose name indicates it must
- * be cast to the proper type *and calling convention* before use.
- */
-typedef void (*__eglMustCastToProperFunctionPointerType)(void);
-
-/* Now, define eglGetProcAddress using the generic function ptr. type */
-EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY
-       eglGetProcAddress(const char *procname);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __egl_h_ */

+ 0 - 175
oxygine/third_party/win32/OGLES/EGL/eglext.h

@@ -1,175 +0,0 @@
-#ifndef __eglext_h_
-#define __eglext_h_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
-** Copyright (c) 2007-2009 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-#include <EGL/eglplatform.h>
-
-/*************************************************************/
-
-/* Header file version number */
-/* Current version at http://www.khronos.org/registry/egl/ */
-#define EGL_EGLEXT_VERSION 4
-
-#ifndef EGL_KHR_config_attribs
-#define EGL_KHR_config_attribs 1
-#define EGL_CONFORMANT_KHR			0x3042	/* EGLConfig attribute */
-#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR	0x0020	/* EGL_SURFACE_TYPE bitfield */
-#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR		0x0040	/* EGL_SURFACE_TYPE bitfield */
-#endif
-
-#ifndef EGL_KHR_lock_surface
-#define EGL_KHR_lock_surface 1
-#define EGL_READ_SURFACE_BIT_KHR		0x0001	/* EGL_LOCK_USAGE_HINT_KHR bitfield */
-#define EGL_WRITE_SURFACE_BIT_KHR		0x0002	/* EGL_LOCK_USAGE_HINT_KHR bitfield */
-#define EGL_LOCK_SURFACE_BIT_KHR		0x0080	/* EGL_SURFACE_TYPE bitfield */
-#define EGL_OPTIMAL_FORMAT_BIT_KHR		0x0100	/* EGL_SURFACE_TYPE bitfield */
-#define EGL_MATCH_FORMAT_KHR			0x3043	/* EGLConfig attribute */
-#define EGL_FORMAT_RGB_565_EXACT_KHR		0x30C0	/* EGL_MATCH_FORMAT_KHR value */
-#define EGL_FORMAT_RGB_565_KHR			0x30C1	/* EGL_MATCH_FORMAT_KHR value */
-#define EGL_FORMAT_RGBA_8888_EXACT_KHR		0x30C2	/* EGL_MATCH_FORMAT_KHR value */
-#define EGL_FORMAT_RGBA_8888_KHR		0x30C3	/* EGL_MATCH_FORMAT_KHR value */
-#define EGL_MAP_PRESERVE_PIXELS_KHR		0x30C4	/* eglLockSurfaceKHR attribute */
-#define EGL_LOCK_USAGE_HINT_KHR			0x30C5	/* eglLockSurfaceKHR attribute */
-#define EGL_BITMAP_POINTER_KHR			0x30C6	/* eglQuerySurface attribute */
-#define EGL_BITMAP_PITCH_KHR			0x30C7	/* eglQuerySurface attribute */
-#define EGL_BITMAP_ORIGIN_KHR			0x30C8	/* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR		0x30C9	/* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR	0x30CA	/* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR	0x30CB	/* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR	0x30CC	/* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR	0x30CD	/* eglQuerySurface attribute */
-#define EGL_LOWER_LEFT_KHR			0x30CE	/* EGL_BITMAP_ORIGIN_KHR value */
-#define EGL_UPPER_LEFT_KHR			0x30CF	/* EGL_BITMAP_ORIGIN_KHR value */
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface);
-#endif
-
-#ifndef EGL_KHR_image
-#define EGL_KHR_image 1
-#define EGL_NATIVE_PIXMAP_KHR			0x30B0	/* eglCreateImageKHR target */
-typedef void *EGLImageKHR;
-#define EGL_NO_IMAGE_KHR			((EGLImageKHR)0)
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
-#endif
-
-#ifndef EGL_KHR_vg_parent_image
-#define EGL_KHR_vg_parent_image 1
-#define EGL_VG_PARENT_IMAGE_KHR			0x30BA	/* eglCreateImageKHR target */
-#endif
-
-#ifndef EGL_KHR_gl_texture_2D_image
-#define EGL_KHR_gl_texture_2D_image 1
-#define EGL_GL_TEXTURE_2D_KHR			0x30B1	/* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_LEVEL_KHR		0x30BC	/* eglCreateImageKHR attribute */
-#endif
-
-#ifndef EGL_KHR_gl_texture_cubemap_image
-#define EGL_KHR_gl_texture_cubemap_image 1
-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR	0x30B3	/* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR	0x30B4	/* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR	0x30B5	/* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR	0x30B6	/* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR	0x30B7	/* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR	0x30B8	/* eglCreateImageKHR target */
-#endif
-
-#ifndef EGL_KHR_gl_texture_3D_image
-#define EGL_KHR_gl_texture_3D_image 1
-#define EGL_GL_TEXTURE_3D_KHR			0x30B2	/* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_ZOFFSET_KHR		0x30BD	/* eglCreateImageKHR attribute */
-#endif
-
-#ifndef EGL_KHR_gl_renderbuffer_image
-#define EGL_KHR_gl_renderbuffer_image 1
-#define EGL_GL_RENDERBUFFER_KHR			0x30B9	/* eglCreateImageKHR target */
-#endif
-
-#ifndef EGL_KHR_reusable_sync
-#define EGL_KHR_reusable_sync 1
-
-typedef void* EGLSyncKHR;
-typedef khronos_utime_nanoseconds_t EGLTimeKHR;
-
-#define EGL_SYNC_STATUS_KHR			0x30F1
-#define EGL_SIGNALED_KHR			0x30F2
-#define EGL_UNSIGNALED_KHR			0x30F3
-#define EGL_TIMEOUT_EXPIRED_KHR			0x30F5
-#define EGL_CONDITION_SATISFIED_KHR		0x30F6
-#define EGL_SYNC_TYPE_KHR			0x30F7
-#define EGL_SYNC_REUSABLE_KHR			0x30FA
-#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR		0x0001	/* eglClientWaitSyncKHR <flags> bitfield */
-#define EGL_FOREVER_KHR				0xFFFFFFFFFFFFFFFFull
-#define EGL_NO_SYNC_KHR				((EGLSyncKHR)0)
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync);
-EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
-EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
-EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHR) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHR) (EGLDisplay dpy, EGLSyncKHR sync);
-typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHR) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHR) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHR) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
-#endif
-
-#ifndef EGL_KHR_image_base
-#define EGL_KHR_image_base 1
-/* Most interfaces defined by EGL_KHR_image_pixmap above */
-#define EGL_IMAGE_PRESERVED_KHR			0x30D2	/* eglCreateImageKHR attribute */
-#endif
-
-#ifndef EGL_KHR_image_pixmap
-#define EGL_KHR_image_pixmap 1
-/* Interfaces defined by EGL_KHR_image above */
-#endif
-
-#ifndef EGL_IMG_context_priority
-#define EGL_IMG_context_priority 1
-#define EGL_CONTEXT_PRIORITY_LEVEL_IMG		0x3100
-#define EGL_CONTEXT_PRIORITY_HIGH_IMG		0x3101
-#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG		0x3102
-#define EGL_CONTEXT_PRIORITY_LOW_IMG		0x3103
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif

+ 0 - 124
oxygine/third_party/win32/OGLES/EGL/eglplatform.h

@@ -1,124 +0,0 @@
-#ifndef __eglplatform_h_
-#define __eglplatform_h_
-
-/*
-** Copyright (c) 2007-2009 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-/* Platform-specific types and definitions for egl.h
- *
- * Adopters may modify khrplatform.h and this file to suit their platform.
- * You are encouraged to submit all modifications to the Khronos group so that
- * they can be included in future versions of this file.  Please submit changes
- * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
- * by filing a bug against product "EGL" component "Registry".
- */
-
-#include <KHR/khrplatform.h>
-
-/* Macros used in EGL function prototype declarations.
- *
- * EGL functions should be prototyped as:
- *
- * EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
- * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
- *
- * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
- */
-
-#ifndef EGLAPI
-#define EGLAPI KHRONOS_APICALL
-#endif
-
-#define EGLAPIENTRY  KHRONOS_APIENTRY
-#define EGLAPIENTRYP KHRONOS_APIENTRY*
-
-/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
- * are aliases of window-system-dependent types, such as X Display * or
- * Windows Device Context. They must be defined in platform-specific
- * code below. The EGL-prefixed versions of Native*Type are the same
- * types, renamed in EGL 1.3 so all types in the API start with "EGL".
- */
-
-#if defined(_WIN32) && !defined(__WINSCW__) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
-#ifndef WIN32_LEAN_AND_MEAN
-#define WIN32_LEAN_AND_MEAN 1
-#endif
-#include <windows.h>
-
-typedef HDC     EGLNativeDisplayType;
-typedef HBITMAP EGLNativePixmapType;
-typedef HWND    EGLNativeWindowType;
-
-#elif defined(SUPPORT_X11)
-
-/* X11 (tentative)  */
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-
-typedef Display *EGLNativeDisplayType;
-typedef Pixmap   EGLNativePixmapType;
-typedef Window   EGLNativeWindowType;
-
-
-#elif defined(ANDROID)
-
-struct android_native_window_t;
-struct egl_native_pixmap_t;
-
-typedef struct android_native_window_t* EGLNativeWindowType;
-typedef struct egl_native_pixmap_t*     EGLNativePixmapType;
-typedef void*                           EGLNativeDisplayType;
-
-#else
-
-#if defined(_WIN64) ||  __WORDSIZE == 64
-typedef khronos_int64_t EGLNativeDisplayType;
-#else
-typedef int EGLNativeDisplayType;
-#endif
-
-typedef void *EGLNativeWindowType;
-typedef void *EGLNativePixmapType;
-
-#endif
-
-/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
-typedef EGLNativeDisplayType NativeDisplayType;
-typedef EGLNativePixmapType  NativePixmapType;
-typedef EGLNativeWindowType  NativeWindowType;
-
-
-/* Define EGLint. This must be a signed integral type large enough to contain
- * all legal attribute names and values passed into and out of EGL, whether
- * their type is boolean, bitmask, enumerant (symbolic constant), integer,
- * handle, or other.  While in general a 32-bit integer will suffice, if
- * handles are 64 bit types, then EGLint should be defined as a signed 64-bit
- * integer type.
- */
-#if defined(_WIN64) ||  __WORDSIZE == 64
-typedef khronos_int64_t EGLint;
-#else
-typedef khronos_int32_t EGLint;
-#endif
-
-#endif /* __eglplatform_h */

+ 0 - 13
oxygine/third_party/win32/OGLES/GLES/egl.h

@@ -1,13 +0,0 @@
-/*
- * Skeleton egl.h to provide compatibility for early GLES 1.0
- * applications. Several early implementations included gl.h
- * in egl.h leading applications to include only egl.h
- */
-
-#ifndef __legacy_egl_h_
-#define __legacy_egl_h_
-
-#include <EGL/egl.h>
-#include <GLES/gl.h>
-
-#endif /* __legacy_egl_h_ */

+ 0 - 767
oxygine/third_party/win32/OGLES/GLES/gl.h

@@ -1,767 +0,0 @@
-#ifndef __gl_h_
-#define __gl_h_
-
-#include <GLES/glplatform.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- * This document is licensed under the SGI Free Software B License Version
- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
- */
-
-typedef void             GLvoid;
-typedef unsigned int     GLenum;
-typedef unsigned char    GLboolean;
-typedef unsigned int     GLbitfield;
-typedef khronos_int8_t   GLbyte;
-typedef short            GLshort;
-typedef int              GLint;
-typedef int              GLsizei;
-typedef khronos_uint8_t  GLubyte;
-typedef unsigned short   GLushort;
-typedef unsigned int     GLuint;
-typedef khronos_float_t  GLfloat;
-typedef khronos_float_t  GLclampf;
-typedef khronos_int32_t  GLfixed;
-typedef khronos_int32_t  GLclampx;
-
-typedef khronos_intptr_t GLintptr;
-typedef khronos_ssize_t  GLsizeiptr;
-
-
-/*************************************************************/
-
-/* OpenGL ES core versions */
-#define GL_VERSION_ES_CM_1_0          1
-#define GL_VERSION_ES_CL_1_0          1
-#define GL_VERSION_ES_CM_1_1          1
-#define GL_VERSION_ES_CL_1_1          1
-
-/* ClearBufferMask */
-#define GL_DEPTH_BUFFER_BIT               0x00000100
-#define GL_STENCIL_BUFFER_BIT             0x00000400
-#define GL_COLOR_BUFFER_BIT               0x00004000
-
-/* Boolean */
-#define GL_FALSE                          0
-#define GL_TRUE                           1
-
-/* BeginMode */
-#define GL_POINTS                         0x0000
-#define GL_LINES                          0x0001
-#define GL_LINE_LOOP                      0x0002
-#define GL_LINE_STRIP                     0x0003
-#define GL_TRIANGLES                      0x0004
-#define GL_TRIANGLE_STRIP                 0x0005
-#define GL_TRIANGLE_FAN                   0x0006
-
-/* AlphaFunction */
-#define GL_NEVER                          0x0200
-#define GL_LESS                           0x0201
-#define GL_EQUAL                          0x0202
-#define GL_LEQUAL                         0x0203
-#define GL_GREATER                        0x0204
-#define GL_NOTEQUAL                       0x0205
-#define GL_GEQUAL                         0x0206
-#define GL_ALWAYS                         0x0207
-
-/* BlendingFactorDest */
-#define GL_ZERO                           0
-#define GL_ONE                            1
-#define GL_SRC_COLOR                      0x0300
-#define GL_ONE_MINUS_SRC_COLOR            0x0301
-#define GL_SRC_ALPHA                      0x0302
-#define GL_ONE_MINUS_SRC_ALPHA            0x0303
-#define GL_DST_ALPHA                      0x0304
-#define GL_ONE_MINUS_DST_ALPHA            0x0305
-
-/* BlendingFactorSrc */
-/*      GL_ZERO */
-/*      GL_ONE */
-#define GL_DST_COLOR                      0x0306
-#define GL_ONE_MINUS_DST_COLOR            0x0307
-#define GL_SRC_ALPHA_SATURATE             0x0308
-/*      GL_SRC_ALPHA */
-/*      GL_ONE_MINUS_SRC_ALPHA */
-/*      GL_DST_ALPHA */
-/*      GL_ONE_MINUS_DST_ALPHA */
-
-/* ClipPlaneName */
-#define GL_CLIP_PLANE0                    0x3000
-#define GL_CLIP_PLANE1                    0x3001
-#define GL_CLIP_PLANE2                    0x3002
-#define GL_CLIP_PLANE3                    0x3003
-#define GL_CLIP_PLANE4                    0x3004
-#define GL_CLIP_PLANE5                    0x3005
-
-/* ColorMaterialFace */
-/*      GL_FRONT_AND_BACK */
-
-/* ColorMaterialParameter */
-/*      GL_AMBIENT_AND_DIFFUSE */
-
-/* ColorPointerType */
-/*      GL_UNSIGNED_BYTE */
-/*      GL_FLOAT */
-/*      GL_FIXED */
-
-/* CullFaceMode */
-#define GL_FRONT                          0x0404
-#define GL_BACK                           0x0405
-#define GL_FRONT_AND_BACK                 0x0408
-
-/* DepthFunction */
-/*      GL_NEVER */
-/*      GL_LESS */
-/*      GL_EQUAL */
-/*      GL_LEQUAL */
-/*      GL_GREATER */
-/*      GL_NOTEQUAL */
-/*      GL_GEQUAL */
-/*      GL_ALWAYS */
-
-/* EnableCap */
-#define GL_FOG                            0x0B60
-#define GL_LIGHTING                       0x0B50
-#define GL_TEXTURE_2D                     0x0DE1
-#define GL_CULL_FACE                      0x0B44
-#define GL_ALPHA_TEST                     0x0BC0
-#define GL_BLEND                          0x0BE2
-#define GL_COLOR_LOGIC_OP                 0x0BF2
-#define GL_DITHER                         0x0BD0
-#define GL_STENCIL_TEST                   0x0B90
-#define GL_DEPTH_TEST                     0x0B71
-/*      GL_LIGHT0 */
-/*      GL_LIGHT1 */
-/*      GL_LIGHT2 */
-/*      GL_LIGHT3 */
-/*      GL_LIGHT4 */
-/*      GL_LIGHT5 */
-/*      GL_LIGHT6 */
-/*      GL_LIGHT7 */
-#define GL_POINT_SMOOTH                   0x0B10
-#define GL_LINE_SMOOTH                    0x0B20
-#define GL_SCISSOR_TEST                   0x0C11
-#define GL_COLOR_MATERIAL                 0x0B57
-#define GL_NORMALIZE                      0x0BA1
-#define GL_RESCALE_NORMAL                 0x803A
-#define GL_POLYGON_OFFSET_FILL            0x8037
-#define GL_VERTEX_ARRAY                   0x8074
-#define GL_NORMAL_ARRAY                   0x8075
-#define GL_COLOR_ARRAY                    0x8076
-#define GL_TEXTURE_COORD_ARRAY            0x8078
-#define GL_MULTISAMPLE                    0x809D
-#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE            0x809F
-#define GL_SAMPLE_COVERAGE                0x80A0
-
-/* ErrorCode */
-#define GL_NO_ERROR                       0
-#define GL_INVALID_ENUM                   0x0500
-#define GL_INVALID_VALUE                  0x0501
-#define GL_INVALID_OPERATION              0x0502
-#define GL_STACK_OVERFLOW                 0x0503
-#define GL_STACK_UNDERFLOW                0x0504
-#define GL_OUT_OF_MEMORY                  0x0505
-
-/* FogMode */
-/*      GL_LINEAR */
-#define GL_EXP                            0x0800
-#define GL_EXP2                           0x0801
-
-/* FogParameter */
-#define GL_FOG_DENSITY                    0x0B62
-#define GL_FOG_START                      0x0B63
-#define GL_FOG_END                        0x0B64
-#define GL_FOG_MODE                       0x0B65
-#define GL_FOG_COLOR                      0x0B66
-
-/* FrontFaceDirection */
-#define GL_CW                             0x0900
-#define GL_CCW                            0x0901
-
-/* GetPName */
-#define GL_CURRENT_COLOR                  0x0B00
-#define GL_CURRENT_NORMAL                 0x0B02
-#define GL_CURRENT_TEXTURE_COORDS         0x0B03
-#define GL_POINT_SIZE                     0x0B11
-#define GL_POINT_SIZE_MIN                 0x8126
-#define GL_POINT_SIZE_MAX                 0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
-#define GL_POINT_DISTANCE_ATTENUATION     0x8129
-#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
-#define GL_LINE_WIDTH                     0x0B21
-#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
-#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
-#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
-#define GL_CULL_FACE_MODE                 0x0B45
-#define GL_FRONT_FACE                     0x0B46
-#define GL_SHADE_MODEL                    0x0B54
-#define GL_DEPTH_RANGE                    0x0B70
-#define GL_DEPTH_WRITEMASK                0x0B72
-#define GL_DEPTH_CLEAR_VALUE              0x0B73
-#define GL_DEPTH_FUNC                     0x0B74
-#define GL_STENCIL_CLEAR_VALUE            0x0B91
-#define GL_STENCIL_FUNC                   0x0B92
-#define GL_STENCIL_VALUE_MASK             0x0B93
-#define GL_STENCIL_FAIL                   0x0B94
-#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
-#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
-#define GL_STENCIL_REF                    0x0B97
-#define GL_STENCIL_WRITEMASK              0x0B98
-#define GL_MATRIX_MODE                    0x0BA0
-#define GL_VIEWPORT                       0x0BA2
-#define GL_MODELVIEW_STACK_DEPTH          0x0BA3
-#define GL_PROJECTION_STACK_DEPTH         0x0BA4
-#define GL_TEXTURE_STACK_DEPTH            0x0BA5
-#define GL_MODELVIEW_MATRIX               0x0BA6
-#define GL_PROJECTION_MATRIX              0x0BA7
-#define GL_TEXTURE_MATRIX                 0x0BA8
-#define GL_ALPHA_TEST_FUNC                0x0BC1
-#define GL_ALPHA_TEST_REF                 0x0BC2
-#define GL_BLEND_DST                      0x0BE0
-#define GL_BLEND_SRC                      0x0BE1
-#define GL_LOGIC_OP_MODE                  0x0BF0
-#define GL_SCISSOR_BOX                    0x0C10
-#define GL_SCISSOR_TEST                   0x0C11
-#define GL_COLOR_CLEAR_VALUE              0x0C22
-#define GL_COLOR_WRITEMASK                0x0C23
-#define GL_UNPACK_ALIGNMENT               0x0CF5
-#define GL_PACK_ALIGNMENT                 0x0D05
-#define GL_MAX_LIGHTS                     0x0D31
-#define GL_MAX_CLIP_PLANES                0x0D32
-#define GL_MAX_TEXTURE_SIZE               0x0D33
-#define GL_MAX_MODELVIEW_STACK_DEPTH      0x0D36
-#define GL_MAX_PROJECTION_STACK_DEPTH     0x0D38
-#define GL_MAX_TEXTURE_STACK_DEPTH        0x0D39
-#define GL_MAX_VIEWPORT_DIMS              0x0D3A
-#define GL_MAX_TEXTURE_UNITS              0x84E2
-#define GL_SUBPIXEL_BITS                  0x0D50
-#define GL_RED_BITS                       0x0D52
-#define GL_GREEN_BITS                     0x0D53
-#define GL_BLUE_BITS                      0x0D54
-#define GL_ALPHA_BITS                     0x0D55
-#define GL_DEPTH_BITS                     0x0D56
-#define GL_STENCIL_BITS                   0x0D57
-#define GL_POLYGON_OFFSET_UNITS           0x2A00
-#define GL_POLYGON_OFFSET_FILL            0x8037
-#define GL_POLYGON_OFFSET_FACTOR          0x8038
-#define GL_TEXTURE_BINDING_2D             0x8069
-#define GL_VERTEX_ARRAY_SIZE              0x807A
-#define GL_VERTEX_ARRAY_TYPE              0x807B
-#define GL_VERTEX_ARRAY_STRIDE            0x807C
-#define GL_NORMAL_ARRAY_TYPE              0x807E
-#define GL_NORMAL_ARRAY_STRIDE            0x807F
-#define GL_COLOR_ARRAY_SIZE               0x8081
-#define GL_COLOR_ARRAY_TYPE               0x8082
-#define GL_COLOR_ARRAY_STRIDE             0x8083
-#define GL_TEXTURE_COORD_ARRAY_SIZE       0x8088
-#define GL_TEXTURE_COORD_ARRAY_TYPE       0x8089
-#define GL_TEXTURE_COORD_ARRAY_STRIDE     0x808A
-#define GL_VERTEX_ARRAY_POINTER           0x808E
-#define GL_NORMAL_ARRAY_POINTER           0x808F
-#define GL_COLOR_ARRAY_POINTER            0x8090
-#define GL_TEXTURE_COORD_ARRAY_POINTER    0x8092
-#define GL_SAMPLE_BUFFERS                 0x80A8
-#define GL_SAMPLES                        0x80A9
-#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
-#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
-
-/* GetTextureParameter */
-/*      GL_TEXTURE_MAG_FILTER */
-/*      GL_TEXTURE_MIN_FILTER */
-/*      GL_TEXTURE_WRAP_S */
-/*      GL_TEXTURE_WRAP_T */
-
-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
-#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
-
-/* HintMode */
-#define GL_DONT_CARE                      0x1100
-#define GL_FASTEST                        0x1101
-#define GL_NICEST                         0x1102
-
-/* HintTarget */
-#define GL_PERSPECTIVE_CORRECTION_HINT    0x0C50
-#define GL_POINT_SMOOTH_HINT              0x0C51
-#define GL_LINE_SMOOTH_HINT               0x0C52
-#define GL_FOG_HINT                       0x0C54
-#define GL_GENERATE_MIPMAP_HINT           0x8192
-
-/* LightModelParameter */
-#define GL_LIGHT_MODEL_AMBIENT            0x0B53
-#define GL_LIGHT_MODEL_TWO_SIDE           0x0B52
-
-/* LightParameter */
-#define GL_AMBIENT                        0x1200
-#define GL_DIFFUSE                        0x1201
-#define GL_SPECULAR                       0x1202
-#define GL_POSITION                       0x1203
-#define GL_SPOT_DIRECTION                 0x1204
-#define GL_SPOT_EXPONENT                  0x1205
-#define GL_SPOT_CUTOFF                    0x1206
-#define GL_CONSTANT_ATTENUATION           0x1207
-#define GL_LINEAR_ATTENUATION             0x1208
-#define GL_QUADRATIC_ATTENUATION          0x1209
-
-/* DataType */
-#define GL_BYTE                           0x1400
-#define GL_UNSIGNED_BYTE                  0x1401
-#define GL_SHORT                          0x1402
-#define GL_UNSIGNED_SHORT                 0x1403
-#define GL_FLOAT                          0x1406
-#define GL_FIXED                          0x140C
-
-/* LogicOp */
-#define GL_CLEAR                          0x1500
-#define GL_AND                            0x1501
-#define GL_AND_REVERSE                    0x1502
-#define GL_COPY                           0x1503
-#define GL_AND_INVERTED                   0x1504
-#define GL_NOOP                           0x1505
-#define GL_XOR                            0x1506
-#define GL_OR                             0x1507
-#define GL_NOR                            0x1508
-#define GL_EQUIV                          0x1509
-#define GL_INVERT                         0x150A
-#define GL_OR_REVERSE                     0x150B
-#define GL_COPY_INVERTED                  0x150C
-#define GL_OR_INVERTED                    0x150D
-#define GL_NAND                           0x150E
-#define GL_SET                            0x150F
-
-/* MaterialFace */
-/*      GL_FRONT_AND_BACK */
-
-/* MaterialParameter */
-#define GL_EMISSION                       0x1600
-#define GL_SHININESS                      0x1601
-#define GL_AMBIENT_AND_DIFFUSE            0x1602
-/*      GL_AMBIENT */
-/*      GL_DIFFUSE */
-/*      GL_SPECULAR */
-
-/* MatrixMode */
-#define GL_MODELVIEW                      0x1700
-#define GL_PROJECTION                     0x1701
-#define GL_TEXTURE                        0x1702
-
-/* NormalPointerType */
-/*      GL_BYTE */
-/*      GL_SHORT */
-/*      GL_FLOAT */
-/*      GL_FIXED */
-
-/* PixelFormat */
-#define GL_ALPHA                          0x1906
-#define GL_RGB                            0x1907
-#define GL_RGBA                           0x1908
-#define GL_LUMINANCE                      0x1909
-#define GL_LUMINANCE_ALPHA                0x190A
-
-/* PixelStoreParameter */
-#define GL_UNPACK_ALIGNMENT               0x0CF5
-#define GL_PACK_ALIGNMENT                 0x0D05
-
-/* PixelType */
-/*      GL_UNSIGNED_BYTE */
-#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
-#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
-#define GL_UNSIGNED_SHORT_5_6_5           0x8363
-
-/* ShadingModel */
-#define GL_FLAT                           0x1D00
-#define GL_SMOOTH                         0x1D01
-
-/* StencilFunction */
-/*      GL_NEVER */
-/*      GL_LESS */
-/*      GL_EQUAL */
-/*      GL_LEQUAL */
-/*      GL_GREATER */
-/*      GL_NOTEQUAL */
-/*      GL_GEQUAL */
-/*      GL_ALWAYS */
-
-/* StencilOp */
-/*      GL_ZERO */
-#define GL_KEEP                           0x1E00
-#define GL_REPLACE                        0x1E01
-#define GL_INCR                           0x1E02
-#define GL_DECR                           0x1E03
-/*      GL_INVERT */
-
-/* StringName */
-#define GL_VENDOR                         0x1F00
-#define GL_RENDERER                       0x1F01
-#define GL_VERSION                        0x1F02
-#define GL_EXTENSIONS                     0x1F03
-
-/* TexCoordPointerType */
-/*      GL_SHORT */
-/*      GL_FLOAT */
-/*      GL_FIXED */
-/*      GL_BYTE */
-
-/* TextureEnvMode */
-#define GL_MODULATE                       0x2100
-#define GL_DECAL                          0x2101
-/*      GL_BLEND */
-#define GL_ADD                            0x0104
-/*      GL_REPLACE */
-
-/* TextureEnvParameter */
-#define GL_TEXTURE_ENV_MODE               0x2200
-#define GL_TEXTURE_ENV_COLOR              0x2201
-
-/* TextureEnvTarget */
-#define GL_TEXTURE_ENV                    0x2300
-
-/* TextureMagFilter */
-#define GL_NEAREST                        0x2600
-#define GL_LINEAR                         0x2601
-
-/* TextureMinFilter */
-/*      GL_NEAREST */
-/*      GL_LINEAR */
-#define GL_NEAREST_MIPMAP_NEAREST         0x2700
-#define GL_LINEAR_MIPMAP_NEAREST          0x2701
-#define GL_NEAREST_MIPMAP_LINEAR          0x2702
-#define GL_LINEAR_MIPMAP_LINEAR           0x2703
-
-/* TextureParameterName */
-#define GL_TEXTURE_MAG_FILTER             0x2800
-#define GL_TEXTURE_MIN_FILTER             0x2801
-#define GL_TEXTURE_WRAP_S                 0x2802
-#define GL_TEXTURE_WRAP_T                 0x2803
-#define GL_GENERATE_MIPMAP                0x8191
-
-/* TextureTarget */
-/*      GL_TEXTURE_2D */
-
-/* TextureUnit */
-#define GL_TEXTURE0                       0x84C0
-#define GL_TEXTURE1                       0x84C1
-#define GL_TEXTURE2                       0x84C2
-#define GL_TEXTURE3                       0x84C3
-#define GL_TEXTURE4                       0x84C4
-#define GL_TEXTURE5                       0x84C5
-#define GL_TEXTURE6                       0x84C6
-#define GL_TEXTURE7                       0x84C7
-#define GL_TEXTURE8                       0x84C8
-#define GL_TEXTURE9                       0x84C9
-#define GL_TEXTURE10                      0x84CA
-#define GL_TEXTURE11                      0x84CB
-#define GL_TEXTURE12                      0x84CC
-#define GL_TEXTURE13                      0x84CD
-#define GL_TEXTURE14                      0x84CE
-#define GL_TEXTURE15                      0x84CF
-#define GL_TEXTURE16                      0x84D0
-#define GL_TEXTURE17                      0x84D1
-#define GL_TEXTURE18                      0x84D2
-#define GL_TEXTURE19                      0x84D3
-#define GL_TEXTURE20                      0x84D4
-#define GL_TEXTURE21                      0x84D5
-#define GL_TEXTURE22                      0x84D6
-#define GL_TEXTURE23                      0x84D7
-#define GL_TEXTURE24                      0x84D8
-#define GL_TEXTURE25                      0x84D9
-#define GL_TEXTURE26                      0x84DA
-#define GL_TEXTURE27                      0x84DB
-#define GL_TEXTURE28                      0x84DC
-#define GL_TEXTURE29                      0x84DD
-#define GL_TEXTURE30                      0x84DE
-#define GL_TEXTURE31                      0x84DF
-#define GL_ACTIVE_TEXTURE                 0x84E0
-#define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
-
-/* TextureWrapMode */
-#define GL_REPEAT                         0x2901
-#define GL_CLAMP_TO_EDGE                  0x812F
-
-/* VertexPointerType */
-/*      GL_SHORT */
-/*      GL_FLOAT */
-/*      GL_FIXED */
-/*      GL_BYTE */
-
-/* LightName */
-#define GL_LIGHT0                         0x4000
-#define GL_LIGHT1                         0x4001
-#define GL_LIGHT2                         0x4002
-#define GL_LIGHT3                         0x4003
-#define GL_LIGHT4                         0x4004
-#define GL_LIGHT5                         0x4005
-#define GL_LIGHT6                         0x4006
-#define GL_LIGHT7                         0x4007
-
-/* Buffer Objects */
-#define GL_ARRAY_BUFFER                   0x8892
-#define GL_ELEMENT_ARRAY_BUFFER           0x8893
-
-#define GL_ARRAY_BUFFER_BINDING               0x8894
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING       0x8895
-#define GL_VERTEX_ARRAY_BUFFER_BINDING        0x8896
-#define GL_NORMAL_ARRAY_BUFFER_BINDING        0x8897
-#define GL_COLOR_ARRAY_BUFFER_BINDING         0x8898
-#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
-
-#define GL_STATIC_DRAW                    0x88E4
-#define GL_DYNAMIC_DRAW                   0x88E8
-
-#define GL_BUFFER_SIZE                    0x8764
-#define GL_BUFFER_USAGE                   0x8765
-
-/* Texture combine + dot3 */
-#define GL_SUBTRACT                       0x84E7
-#define GL_COMBINE                        0x8570
-#define GL_COMBINE_RGB                    0x8571
-#define GL_COMBINE_ALPHA                  0x8572
-#define GL_RGB_SCALE                      0x8573
-#define GL_ADD_SIGNED                     0x8574
-#define GL_INTERPOLATE                    0x8575
-#define GL_CONSTANT                       0x8576
-#define GL_PRIMARY_COLOR                  0x8577
-#define GL_PREVIOUS                       0x8578
-#define GL_OPERAND0_RGB                   0x8590
-#define GL_OPERAND1_RGB                   0x8591
-#define GL_OPERAND2_RGB                   0x8592
-#define GL_OPERAND0_ALPHA                 0x8598
-#define GL_OPERAND1_ALPHA                 0x8599
-#define GL_OPERAND2_ALPHA                 0x859A
-
-#define GL_ALPHA_SCALE                    0x0D1C
-
-#define GL_SRC0_RGB                       0x8580
-#define GL_SRC1_RGB                       0x8581
-#define GL_SRC2_RGB                       0x8582
-#define GL_SRC0_ALPHA                     0x8588
-#define GL_SRC1_ALPHA                     0x8589
-#define GL_SRC2_ALPHA                     0x858A
-
-#define GL_DOT3_RGB                       0x86AE
-#define GL_DOT3_RGBA                      0x86AF
-
-/*------------------------------------------------------------------------*
- * required OES extension tokens
- *------------------------------------------------------------------------*/
-
-/* OES_read_format */
-#ifndef GL_OES_read_format
-#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES                   0x8B9A
-#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES                 0x8B9B
-#endif
-
-/* GL_OES_compressed_paletted_texture */
-#ifndef GL_OES_compressed_paletted_texture
-#define GL_PALETTE4_RGB8_OES                                    0x8B90
-#define GL_PALETTE4_RGBA8_OES                                   0x8B91
-#define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
-#define GL_PALETTE4_RGBA4_OES                                   0x8B93
-#define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
-#define GL_PALETTE8_RGB8_OES                                    0x8B95
-#define GL_PALETTE8_RGBA8_OES                                   0x8B96
-#define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
-#define GL_PALETTE8_RGBA4_OES                                   0x8B98
-#define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
-#endif
-
-/* OES_point_size_array */
-#ifndef GL_OES_point_size_array
-#define GL_POINT_SIZE_ARRAY_OES                                 0x8B9C
-#define GL_POINT_SIZE_ARRAY_TYPE_OES                            0x898A
-#define GL_POINT_SIZE_ARRAY_STRIDE_OES                          0x898B
-#define GL_POINT_SIZE_ARRAY_POINTER_OES                         0x898C
-#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES                  0x8B9F
-#endif
-
-/* GL_OES_point_sprite */
-#ifndef GL_OES_point_sprite
-#define GL_POINT_SPRITE_OES                                     0x8861
-#define GL_COORD_REPLACE_OES                                    0x8862
-#endif
-
-/*************************************************************/
-
-/* Available only in Common profile */
-GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
-GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
-GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation);
-GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
-GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
-GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
-GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]);
-GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
-GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
-GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
-GL_API void GL_APIENTRY glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params);
-GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
-GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param);
-GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
-GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
-GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
-GL_API void GL_APIENTRY glLineWidth (GLfloat width);
-GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m);
-GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
-GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
-GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m);
-GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
-GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
-GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
-GL_API void GL_APIENTRY glPointSize (GLfloat size);
-GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
-GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
-GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
-GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
-GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
-GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
-GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
-GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
-
-/* Available in both Common and Common-Lite profiles */
-GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
-GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
-GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
-GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
-GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
-GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
-GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-GL_API void GL_APIENTRY glClear (GLbitfield mask);
-GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-GL_API void GL_APIENTRY glClearDepthx (GLclampx depth);
-GL_API void GL_APIENTRY glClearStencil (GLint s);
-GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
-GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation);
-GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
-GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GL_API void GL_APIENTRY glCullFace (GLenum mode);
-GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
-GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
-GL_API void GL_APIENTRY glDepthFunc (GLenum func);
-GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
-GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
-GL_API void GL_APIENTRY glDisable (GLenum cap);
-GL_API void GL_APIENTRY glDisableClientState (GLenum array);
-GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
-GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
-GL_API void GL_APIENTRY glEnable (GLenum cap);
-GL_API void GL_APIENTRY glEnableClientState (GLenum array);
-GL_API void GL_APIENTRY glFinish (void);
-GL_API void GL_APIENTRY glFlush (void);
-GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glFrontFace (GLenum mode);
-GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
-GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
-GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]);
-GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
-GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
-GL_API GLenum GL_APIENTRY glGetError (void);
-GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
-GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
-GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name);
-GL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params);
-GL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
-GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode);
-GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
-GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
-GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
-GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glLineWidthx (GLfixed width);
-GL_API void GL_APIENTRY glLoadIdentity (void);
-GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
-GL_API void GL_APIENTRY glLogicOp (GLenum opcode);
-GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glMatrixMode (GLenum mode);
-GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
-GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
-GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
-GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
-GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glPointSizex (GLfixed size);
-GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
-GL_API void GL_APIENTRY glPopMatrix (void);
-GL_API void GL_APIENTRY glPushMatrix (void);
-GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
-GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
-GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
-GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
-GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
-GL_API void GL_APIENTRY glShadeModel (GLenum mode);
-GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
-GL_API void GL_APIENTRY glStencilMask (GLuint mask);
-GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
-GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
-GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
-GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
-GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
-GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
-GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
-
-/*------------------------------------------------------------------------*
- * Required OES extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_OES_read_format */
-#ifndef GL_OES_read_format
-#define GL_OES_read_format 1
-#endif
-
-/* GL_OES_compressed_paletted_texture */
-#ifndef GL_OES_compressed_paletted_texture
-#define GL_OES_compressed_paletted_texture 1
-#endif
-
-/* GL_OES_point_size_array */
-#ifndef GL_OES_point_size_array
-#define GL_OES_point_size_array 1
-GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-/* GL_OES_point_sprite */
-#ifndef GL_OES_point_sprite
-#define GL_OES_point_sprite 1
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __gl_h_ */
-

+ 0 - 908
oxygine/third_party/win32/OGLES/GLES/glext.h

@@ -1,908 +0,0 @@
-#ifndef __glext_h_
-#define __glext_h_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- * This document is licensed under the SGI Free Software B License Version
- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
- */
-
-#ifndef GL_APIENTRYP
-#   define GL_APIENTRYP GL_APIENTRY*
-#endif
-
-/*------------------------------------------------------------------------*
- * OES extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_OES_blend_equation_separate */
-#ifndef GL_OES_blend_equation_separate
-/* BLEND_EQUATION_RGB_OES same as BLEND_EQUATION_OES */
-#define GL_BLEND_EQUATION_RGB_OES                               0x8009
-#define GL_BLEND_EQUATION_ALPHA_OES                             0x883D
-#endif
-
-/* GL_OES_blend_func_separate */
-#ifndef GL_OES_blend_func_separate
-#define GL_BLEND_DST_RGB_OES                                    0x80C8
-#define GL_BLEND_SRC_RGB_OES                                    0x80C9
-#define GL_BLEND_DST_ALPHA_OES                                  0x80CA
-#define GL_BLEND_SRC_ALPHA_OES                                  0x80CB
-#endif
-
-/* GL_OES_blend_subtract */
-#ifndef GL_OES_blend_subtract
-#define GL_BLEND_EQUATION_OES                                   0x8009
-#define GL_FUNC_ADD_OES                                         0x8006
-#define GL_FUNC_SUBTRACT_OES                                    0x800A
-#define GL_FUNC_REVERSE_SUBTRACT_OES                            0x800B
-#endif
-
-/* GL_OES_compressed_ETC1_RGB8_texture */
-#ifndef GL_OES_compressed_ETC1_RGB8_texture
-#define GL_ETC1_RGB8_OES                                        0x8D64
-#endif
-
-/* GL_OES_depth24 */
-#ifndef GL_OES_depth24
-#define GL_DEPTH_COMPONENT24_OES                                0x81A6
-#endif
-
-/* GL_OES_depth32 */
-#ifndef GL_OES_depth32
-#define GL_DEPTH_COMPONENT32_OES                                0x81A7
-#endif
-
-/* GL_OES_draw_texture */
-#ifndef GL_OES_draw_texture
-#define GL_TEXTURE_CROP_RECT_OES                                0x8B9D
-#endif
-
-/* GL_OES_EGL_image */
-#ifndef GL_OES_EGL_image
-typedef void* GLeglImageOES;
-#endif
-
-/* GL_OES_fixed_point */
-#ifndef GL_OES_fixed_point
-#define GL_FIXED_OES                                            0x140C
-#endif
-
-/* GL_OES_framebuffer_object */
-#ifndef GL_OES_framebuffer_object
-#define GL_NONE_OES                                             0
-#define GL_FRAMEBUFFER_OES                                      0x8D40
-#define GL_RENDERBUFFER_OES                                     0x8D41
-#define GL_RGBA4_OES                                            0x8056
-#define GL_RGB5_A1_OES                                          0x8057
-#define GL_RGB565_OES                                           0x8D62
-#define GL_DEPTH_COMPONENT16_OES                                0x81A5
-#define GL_RENDERBUFFER_WIDTH_OES                               0x8D42
-#define GL_RENDERBUFFER_HEIGHT_OES                              0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES                     0x8D44
-#define GL_RENDERBUFFER_RED_SIZE_OES                            0x8D50
-#define GL_RENDERBUFFER_GREEN_SIZE_OES                          0x8D51
-#define GL_RENDERBUFFER_BLUE_SIZE_OES                           0x8D52
-#define GL_RENDERBUFFER_ALPHA_SIZE_OES                          0x8D53
-#define GL_RENDERBUFFER_DEPTH_SIZE_OES                          0x8D54
-#define GL_RENDERBUFFER_STENCIL_SIZE_OES                        0x8D55
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES               0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES               0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES             0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES     0x8CD3
-#define GL_COLOR_ATTACHMENT0_OES                                0x8CE0
-#define GL_DEPTH_ATTACHMENT_OES                                 0x8D00
-#define GL_STENCIL_ATTACHMENT_OES                               0x8D20
-#define GL_FRAMEBUFFER_COMPLETE_OES                             0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES                0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES        0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES                0x8CD9
-#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES                   0x8CDA
-#define GL_FRAMEBUFFER_UNSUPPORTED_OES                          0x8CDD
-#define GL_FRAMEBUFFER_BINDING_OES                              0x8CA6
-#define GL_RENDERBUFFER_BINDING_OES                             0x8CA7
-#define GL_MAX_RENDERBUFFER_SIZE_OES                            0x84E8
-#define GL_INVALID_FRAMEBUFFER_OPERATION_OES                    0x0506
-#endif
-
-/* GL_OES_mapbuffer */
-#ifndef GL_OES_mapbuffer
-#define GL_WRITE_ONLY_OES                                       0x88B9
-#define GL_BUFFER_ACCESS_OES                                    0x88BB
-#define GL_BUFFER_MAPPED_OES                                    0x88BC
-#define GL_BUFFER_MAP_POINTER_OES                               0x88BD
-#endif
-
-/* GL_OES_matrix_get */
-#ifndef GL_OES_matrix_get
-#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES               0x898D
-#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES              0x898E
-#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES                 0x898F
-#endif
-
-/* GL_OES_matrix_palette */
-#ifndef GL_OES_matrix_palette
-#define GL_MAX_VERTEX_UNITS_OES                                 0x86A4
-#define GL_MAX_PALETTE_MATRICES_OES                             0x8842
-#define GL_MATRIX_PALETTE_OES                                   0x8840
-#define GL_MATRIX_INDEX_ARRAY_OES                               0x8844
-#define GL_WEIGHT_ARRAY_OES                                     0x86AD
-#define GL_CURRENT_PALETTE_MATRIX_OES                           0x8843
-#define GL_MATRIX_INDEX_ARRAY_SIZE_OES                          0x8846
-#define GL_MATRIX_INDEX_ARRAY_TYPE_OES                          0x8847
-#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES                        0x8848
-#define GL_MATRIX_INDEX_ARRAY_POINTER_OES                       0x8849
-#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES                0x8B9E
-#define GL_WEIGHT_ARRAY_SIZE_OES                                0x86AB
-#define GL_WEIGHT_ARRAY_TYPE_OES                                0x86A9
-#define GL_WEIGHT_ARRAY_STRIDE_OES                              0x86AA
-#define GL_WEIGHT_ARRAY_POINTER_OES                             0x86AC
-#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES                      0x889E
-#endif
-
-/* GL_OES_packed_depth_stencil */
-#ifndef GL_OES_packed_depth_stencil
-#define GL_DEPTH_STENCIL_OES                                    0x84F9
-#define GL_UNSIGNED_INT_24_8_OES                                0x84FA
-#define GL_DEPTH24_STENCIL8_OES                                 0x88F0
-#endif
-
-/* GL_OES_rgb8_rgba8 */
-#ifndef GL_OES_rgb8_rgba8
-#define GL_RGB8_OES                                             0x8051
-#define GL_RGBA8_OES                                            0x8058
-#endif
-
-/* GL_OES_stencil1 */
-#ifndef GL_OES_stencil1
-#define GL_STENCIL_INDEX1_OES                                   0x8D46
-#endif
-
-/* GL_OES_stencil4 */
-#ifndef GL_OES_stencil4
-#define GL_STENCIL_INDEX4_OES                                   0x8D47
-#endif
-
-/* GL_OES_stencil8 */
-#ifndef GL_OES_stencil8
-#define GL_STENCIL_INDEX8_OES                                   0x8D48
-#endif
-
-/* GL_OES_stencil_wrap */
-#ifndef GL_OES_stencil_wrap
-#define GL_INCR_WRAP_OES                                        0x8507
-#define GL_DECR_WRAP_OES                                        0x8508
-#endif
-
-/* GL_OES_texture_cube_map */
-#ifndef GL_OES_texture_cube_map
-#define GL_NORMAL_MAP_OES                                       0x8511
-#define GL_REFLECTION_MAP_OES                                   0x8512
-#define GL_TEXTURE_CUBE_MAP_OES                                 0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP_OES                         0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES                      0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES                      0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES                      0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES                      0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES                      0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES                      0x851A
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES                        0x851C
-#define GL_TEXTURE_GEN_MODE_OES                                 0x2500
-#define GL_TEXTURE_GEN_STR_OES                                  0x8D60
-#endif
-
-/* GL_OES_texture_mirrored_repeat */
-#ifndef GL_OES_texture_mirrored_repeat
-#define GL_MIRRORED_REPEAT_OES                                  0x8370
-#endif
-
-/*------------------------------------------------------------------------*
- * AMD extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_AMD_compressed_3DC_texture */
-#ifndef GL_AMD_compressed_3DC_texture
-#define GL_3DC_X_AMD                                            0x87F9
-#define GL_3DC_XY_AMD                                           0x87FA
-#endif
-
-/* GL_AMD_compressed_ATC_texture */
-#ifndef GL_AMD_compressed_ATC_texture
-#define GL_ATC_RGB_AMD                                          0x8C92
-#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          0x8C93
-#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE
-#endif
-
-/*------------------------------------------------------------------------*
- * APPLE extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_APPLE_texture_2D_limited_npot */
-/* No new tokens introduced by this extension. */
-
-/*------------------------------------------------------------------------*
- * EXT extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_EXT_blend_minmax */
-#ifndef GL_EXT_blend_minmax
-#define GL_MIN_EXT                                              0x8007
-#define GL_MAX_EXT                                              0x8008
-#endif
-
-/* GL_EXT_discard_framebuffer */
-#ifndef GL_EXT_discard_framebuffer
-#define GL_COLOR_EXT                                            0x1800
-#define GL_DEPTH_EXT                                            0x1801
-#define GL_STENCIL_EXT                                          0x1802
-#endif
-
-/* GL_EXT_multi_draw_arrays */
-/* No new tokens introduced by this extension. */
-
-/* GL_EXT_read_format_bgra */
-#ifndef GL_EXT_read_format_bgra
-#define GL_BGRA_EXT                                             0x80E1
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365
-#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366
-#endif
-
-/* GL_EXT_texture_filter_anisotropic */
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
-#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF
-#endif
-
-/* GL_EXT_texture_format_BGRA8888 */
-#ifndef GL_EXT_texture_format_BGRA8888
-#define GL_BGRA_EXT                                             0x80E1
-#endif
-
-/* GL_EXT_texture_lod_bias */
-#ifndef GL_EXT_texture_lod_bias
-#define GL_MAX_TEXTURE_LOD_BIAS_EXT                             0x84FD
-#define GL_TEXTURE_FILTER_CONTROL_EXT                           0x8500
-#define GL_TEXTURE_LOD_BIAS_EXT                                 0x8501
-#endif
-
-/*------------------------------------------------------------------------*
- * IMG extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_IMG_read_format */
-#ifndef GL_IMG_read_format
-#define GL_BGRA_IMG                                             0x80E1
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                       0x8365
-#endif
-
-/* GL_IMG_texture_compression_pvrtc */
-#ifndef GL_IMG_texture_compression_pvrtc
-#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
-#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
-#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                     0x8C02
-#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03
-#endif
-
-/* GL_IMG_texture_env_enhanced_fixed_function */
-#ifndef GL_IMG_texture_env_enhanced_fixed_function
-#define GL_MODULATE_COLOR_IMG                                   0x8C04
-#define GL_RECIP_ADD_SIGNED_ALPHA_IMG                           0x8C05
-#define GL_TEXTURE_ALPHA_MODULATE_IMG                           0x8C06
-#define GL_FACTOR_ALPHA_MODULATE_IMG                            0x8C07
-#define GL_FRAGMENT_ALPHA_MODULATE_IMG                          0x8C08
-#define GL_ADD_BLEND_IMG                                        0x8C09
-#define GL_DOT3_RGBA_IMG                                        0x86AF
-#endif
-
-/* GL_IMG_user_clip_plane */
-#ifndef GL_IMG_user_clip_plane
-#define GL_CLIP_PLANE0_IMG                                      0x3000
-#define GL_CLIP_PLANE1_IMG                                      0x3001
-#define GL_CLIP_PLANE2_IMG                                      0x3002
-#define GL_CLIP_PLANE3_IMG                                      0x3003
-#define GL_CLIP_PLANE4_IMG                                      0x3004
-#define GL_CLIP_PLANE5_IMG                                      0x3005
-#define GL_MAX_CLIP_PLANES_IMG                                  0x0D32
-#endif
-
-/*------------------------------------------------------------------------*
- * NV extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_NV_fence */
-#ifndef GL_NV_fence
-#define GL_ALL_COMPLETED_NV                                     0x84F2
-#define GL_FENCE_STATUS_NV                                      0x84F3
-#define GL_FENCE_CONDITION_NV                                   0x84F4
-#endif
-
-/*------------------------------------------------------------------------*
- * QCOM extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_QCOM_driver_control */
-/* No new tokens introduced by this extension. */
-
-/* GL_QCOM_extended_get */
-#ifndef GL_QCOM_extended_get
-#define GL_TEXTURE_WIDTH_QCOM                                   0x8BD2
-#define GL_TEXTURE_HEIGHT_QCOM                                  0x8BD3
-#define GL_TEXTURE_DEPTH_QCOM                                   0x8BD4
-#define GL_TEXTURE_INTERNAL_FORMAT_QCOM                         0x8BD5
-#define GL_TEXTURE_FORMAT_QCOM                                  0x8BD6
-#define GL_TEXTURE_TYPE_QCOM                                    0x8BD7
-#define GL_TEXTURE_IMAGE_VALID_QCOM                             0x8BD8
-#define GL_TEXTURE_NUM_LEVELS_QCOM                              0x8BD9
-#define GL_TEXTURE_TARGET_QCOM                                  0x8BDA
-#define GL_TEXTURE_OBJECT_VALID_QCOM                            0x8BDB
-#define GL_STATE_RESTORE                                        0x8BDC
-#endif
-
-/* GL_QCOM_extended_get2 */
-/* No new tokens introduced by this extension. */
-
-/* GL_QCOM_perfmon_global_mode */
-#ifndef GL_QCOM_perfmon_global_mode
-#define GL_PERFMON_GLOBAL_MODE_QCOM                             0x8FA0
-#endif
-
-/* GL_QCOM_writeonly_rendering */
-#ifndef GL_QCOM_writeonly_rendering
-#define GL_WRITEONLY_RENDERING_QCOM                             0x8823
-#endif
-
-/*------------------------------------------------------------------------*
- * End of extension tokens, start of corresponding extension functions
- *------------------------------------------------------------------------*/
-
-/*------------------------------------------------------------------------*
- * OES extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_OES_blend_equation_separate */
-#ifndef GL_OES_blend_equation_separate
-#define GL_OES_blend_equation_separate 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha);
-#endif
-typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha);
-#endif
-
-/* GL_OES_blend_func_separate */
-#ifndef GL_OES_blend_func_separate
-#define GL_OES_blend_func_separate 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-#endif
-typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-#endif
-
-/* GL_OES_blend_subtract */
-#ifndef GL_OES_blend_subtract
-#define GL_OES_blend_subtract 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode);
-#endif
-typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode);
-#endif
-
-/* GL_OES_byte_coordinates */
-#ifndef GL_OES_byte_coordinates
-#define GL_OES_byte_coordinates 1
-#endif
-
-/* GL_OES_compressed_ETC1_RGB8_texture */
-#ifndef GL_OES_compressed_ETC1_RGB8_texture
-#define GL_OES_compressed_ETC1_RGB8_texture 1
-#endif
-
-/* GL_OES_depth24 */
-#ifndef GL_OES_depth24
-#define GL_OES_depth24 1
-#endif
-
-/* GL_OES_depth32 */
-#ifndef GL_OES_depth32
-#define GL_OES_depth32 1
-#endif
-
-/* GL_OES_draw_texture */
-#ifndef GL_OES_draw_texture
-#define GL_OES_draw_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height);
-GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords);
-GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords);
-GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords);
-GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords);
-#endif
-typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESPROC) (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESPROC) (GLint x, GLint y, GLint z, GLint width, GLint height);
-typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-typedef void (GL_APIENTRYP PFNGLDRAWTEXSVOESPROC) (const GLshort *coords);
-typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESPROC) (const GLint *coords);
-typedef void (GL_APIENTRYP PFNGLDRAWTEXXVOESPROC) (const GLfixed *coords);
-typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords);
-#endif
-
-/* GL_OES_EGL_image */
-#ifndef GL_OES_EGL_image
-#define GL_OES_EGL_image 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
-GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
-#endif
-typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
-typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
-#endif
-
-/* GL_OES_element_index_uint */
-#ifndef GL_OES_element_index_uint
-#define GL_OES_element_index_uint 1
-#endif
-
-/* GL_OES_extended_matrix_palette */
-#ifndef GL_OES_extended_matrix_palette
-#define GL_OES_extended_matrix_palette 1
-#endif
-
-/* GL_OES_fbo_render_mipmap */
-#ifndef GL_OES_fbo_render_mipmap
-#define GL_OES_fbo_render_mipmap 1
-#endif
-
-/* GL_OES_fixed_point */
-#ifndef GL_OES_fixed_point
-#define GL_OES_fixed_point 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLclampx ref);
-GL_API void GL_APIENTRY glClearColorxOES (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-GL_API void GL_APIENTRY glClearDepthxOES (GLclampx depth);
-GL_API void GL_APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation);
-GL_API void GL_APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar);
-GL_API void GL_APIENTRY glFogxOES (GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glFrustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed eqn[4]);
-GL_API void GL_APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum env, GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glLightModelxOES (GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glLineWidthxOES (GLfixed width);
-GL_API void GL_APIENTRY glLoadMatrixxOES (const GLfixed *m);
-GL_API void GL_APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glMultMatrixxOES (const GLfixed *m);
-GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-GL_API void GL_APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz);
-GL_API void GL_APIENTRY glOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glPointSizexOES (GLfixed size);
-GL_API void GL_APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units);
-GL_API void GL_APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert);
-GL_API void GL_APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z);
-GL_API void GL_APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z);
-#endif
-typedef void (GL_APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLclampx ref);
-typedef void (GL_APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLclampx depth);
-typedef void (GL_APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation);
-typedef void (GL_APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLclampx zNear, GLclampx zFar);
-typedef void (GL_APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum pname, GLfixed eqn[4]);
-typedef void (GL_APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLGETLIGHTXVOESPROC) (GLenum light, GLenum pname, GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLGETMATERIALXVOESPROC) (GLenum face, GLenum pname, GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum env, GLenum pname, GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width);
-typedef void (GL_APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m);
-typedef void (GL_APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m);
-typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-typedef void (GL_APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz);
-typedef void (GL_APIENTRYP PFNGLORTHOXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXOESPROC) (GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size);
-typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units);
-typedef void (GL_APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert);
-typedef void (GL_APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
-typedef void (GL_APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
-#endif
-
-/* GL_OES_framebuffer_object */
-#ifndef GL_OES_framebuffer_object
-#define GL_OES_framebuffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer);
-GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer);
-GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers);
-GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers);
-GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint* params);
-GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer);
-GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer);
-GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers);
-GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers);
-GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target);
-GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint* params);
-GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target);
-#endif
-typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
-typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer);
-typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers);
-typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers);
-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params);
-typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer);
-typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer);
-typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers);
-typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers);
-typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target);
-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
-typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target);
-#endif
-
-/* GL_OES_mapbuffer */
-#ifndef GL_OES_mapbuffer
-#define GL_OES_mapbuffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
-GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
-GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params);
-#endif
-typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
-typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
-typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params);
-#endif
-
-/* GL_OES_matrix_get */
-#ifndef GL_OES_matrix_get
-#define GL_OES_matrix_get 1
-#endif
-
-/* GL_OES_matrix_palette */
-#ifndef GL_OES_matrix_palette
-#define GL_OES_matrix_palette 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex);
-GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void);
-GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESPROC) (GLuint matrixpaletteindex);
-typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC) (void);
-typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-/* GL_OES_packed_depth_stencil */
-#ifndef GL_OES_packed_depth_stencil
-#define GL_OES_packed_depth_stencil 1
-#endif
-
-/* GL_OES_query_matrix */
-#ifndef GL_OES_query_matrix
-#define GL_OES_query_matrix 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed mantissa[16], GLint exponent[16]);
-#endif
-typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed mantissa[16], GLint exponent[16]);
-#endif
-
-/* GL_OES_rgb8_rgba8 */
-#ifndef GL_OES_rgb8_rgba8
-#define GL_OES_rgb8_rgba8 1
-#endif
-
-/* GL_OES_single_precision */
-#ifndef GL_OES_single_precision
-#define GL_OES_single_precision 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar);
-GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation);
-GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]);
-GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth);
-#endif
-typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar);
-typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-typedef void (GL_APIENTRYP PFNGLORTHOFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation);
-typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum pname, GLfloat eqn[4]);
-typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
-#endif
-
-/* GL_OES_stencil1 */
-#ifndef GL_OES_stencil1
-#define GL_OES_stencil1 1
-#endif
-
-/* GL_OES_stencil4 */
-#ifndef GL_OES_stencil4
-#define GL_OES_stencil4 1
-#endif
-
-/* GL_OES_stencil8 */
-#ifndef GL_OES_stencil8
-#define GL_OES_stencil8 1
-#endif
-
-/* GL_OES_stencil_wrap */
-#ifndef GL_OES_stencil_wrap
-#define GL_OES_stencil_wrap 1
-#endif
-
-/* GL_OES_texture_cube_map */
-#ifndef GL_OES_texture_cube_map
-#define GL_OES_texture_cube_map 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glTexGenfOES (GLenum coord, GLenum pname, GLfloat param);
-GL_API void GL_APIENTRY glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params);
-GL_API void GL_APIENTRY glTexGeniOES (GLenum coord, GLenum pname, GLint param);
-GL_API void GL_APIENTRY glTexGenivOES (GLenum coord, GLenum pname, const GLint *params);
-GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params);
-GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params);
-GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params);
-#endif
-typedef void (GL_APIENTRYP PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param);
-typedef void (GL_APIENTRYP PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params);
-typedef void (GL_APIENTRYP PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param);
-typedef void (GL_APIENTRYP PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params);
-typedef void (GL_APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params);
-typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params);
-typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params);
-#endif
-
-/* GL_OES_texture_env_crossbar */
-#ifndef GL_OES_texture_env_crossbar
-#define GL_OES_texture_env_crossbar 1
-#endif
-
-/* GL_OES_texture_mirrored_repeat */
-#ifndef GL_OES_texture_mirrored_repeat
-#define GL_OES_texture_mirrored_repeat 1
-#endif
-
-/*------------------------------------------------------------------------*
- * AMD extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_AMD_compressed_3DC_texture */
-#ifndef GL_AMD_compressed_3DC_texture
-#define GL_AMD_compressed_3DC_texture 1
-#endif
-
-/* GL_AMD_compressed_ATC_texture */
-#ifndef GL_AMD_compressed_ATC_texture
-#define GL_AMD_compressed_ATC_texture 1
-#endif
-
-/*------------------------------------------------------------------------*
- * APPLE extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_APPLE_texture_2D_limited_npot */
-#ifndef GL_APPLE_texture_2D_limited_npot
-#define GL_APPLE_texture_2D_limited_npot 1
-#endif
-
-/*------------------------------------------------------------------------*
- * EXT extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_EXT_blend_minmax */
-#ifndef GL_EXT_blend_minmax
-#define GL_EXT_blend_minmax 1
-#endif
-
-/* GL_EXT_discard_framebuffer */
-#ifndef GL_EXT_discard_framebuffer
-#define GL_EXT_discard_framebuffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
-#endif
-typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
-#endif
-
-/* GL_EXT_multi_draw_arrays */
-#ifndef GL_EXT_multi_draw_arrays
-#define GL_EXT_multi_draw_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
-GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-#endif
-
-/* GL_EXT_read_format_bgra */
-#ifndef GL_EXT_read_format_bgra
-#define GL_EXT_read_format_bgra 1
-#endif
-
-/* GL_EXT_texture_filter_anisotropic */
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_EXT_texture_filter_anisotropic 1
-#endif
-
-/* GL_EXT_texture_format_BGRA8888 */
-#ifndef GL_EXT_texture_format_BGRA8888
-#define GL_EXT_texture_format_BGRA8888 1
-#endif
-
-/* GL_EXT_texture_lod_bias */
-#ifndef GL_EXT_texture_lod_bias
-#define GL_EXT_texture_lod_bias 1
-#endif
-
-/*------------------------------------------------------------------------*
- * IMG extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_IMG_read_format */
-#ifndef GL_IMG_read_format
-#define GL_IMG_read_format 1
-#endif
-
-/* GL_IMG_texture_compression_pvrtc */
-#ifndef GL_IMG_texture_compression_pvrtc
-#define GL_IMG_texture_compression_pvrtc 1
-#endif
-
-/* GL_IMG_texture_env_enhanced_fixed_function */
-#ifndef GL_IMG_texture_env_enhanced_fixed_function
-#define GL_IMG_texture_env_enhanced_fixed_function 1
-#endif
-
-/* GL_IMG_user_clip_plane */
-#ifndef GL_IMG_user_clip_plane
-#define GL_IMG_user_clip_plane 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glClipPlanefIMG (GLenum, const GLfloat *);
-GL_API void GL_APIENTRY glClipPlanexIMG (GLenum, const GLfixed *);
-#endif
-typedef void (GL_APIENTRYP PFNGLCLIPPLANEFIMGPROC) (GLenum p, const GLfloat *eqn);
-typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn);
-#endif
-
-/*------------------------------------------------------------------------*
- * NV extension functions
- *------------------------------------------------------------------------*/
-
-/* NV_fence */
-#ifndef GL_NV_fence
-#define GL_NV_fence 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
-GL_API void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
-GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint);
-GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint);
-GL_API void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
-GL_API void GL_APIENTRY glFinishFenceNV (GLuint);
-GL_API void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
-#endif
-typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
-typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
-typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
-typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
-typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
-typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
-typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
-#endif
-
-/*------------------------------------------------------------------------*
- * QCOM extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_QCOM_driver_control */
-#ifndef GL_QCOM_driver_control
-#define GL_QCOM_driver_control 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
-GL_API void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, char *driverControlString);
-GL_API void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
-GL_API void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
-#endif
-typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
-typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, char *driverControlString);
-typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
-typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
-#endif
-
-/* GL_QCOM_extended_get */
-#ifndef GL_QCOM_extended_get
-#define GL_QCOM_extended_get 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
-GL_API void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
-GL_API void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
-GL_API void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
-GL_API void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
-GL_API void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
-GL_API void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
-GL_API void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params);
-#endif
-typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
-typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
-typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
-typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
-typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
-typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
-typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params);
-#endif
-
-/* GL_QCOM_extended_get2 */
-#ifndef GL_QCOM_extended_get2
-#define GL_QCOM_extended_get2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
-GL_API void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
-GL_API GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
-GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, char *source, GLint *length);
-#endif
-typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
-typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
-typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
-typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, char *source, GLint *length);
-#endif
-
-/* GL_QCOM_perfmon_global_mode */
-#ifndef GL_QCOM_perfmon_global_mode
-#define GL_QCOM_perfmon_global_mode 1
-#endif
-
-/* GL_QCOM_writeonly_rendering */
-#ifndef GL_QCOM_writeonly_rendering
-#define GL_QCOM_writeonly_rendering 1
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __glext_h_ */
-

+ 0 - 27
oxygine/third_party/win32/OGLES/GLES/glplatform.h

@@ -1,27 +0,0 @@
-#ifndef __glplatform_h_
-#define __glplatform_h_
-
-/*
- * This document is licensed under the SGI Free Software B License Version
- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
- */
-
-/* Platform-specific types and definitions for OpenGL ES 1.X  gl.h
- * Last modified on 2008/12/19
- *
- * Adopters may modify khrplatform.h and this file to suit their platform.
- * You are encouraged to submit all modifications to the Khronos group so that
- * they can be included in future versions of this file.  Please submit changes
- * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
- * by filing a bug against product "OpenGL-ES" component "Registry".
- */
-
-#include <KHR/khrplatform.h>
-
-#ifndef GL_API
-#define GL_API      KHRONOS_APICALL
-#endif
-
-#define GL_APIENTRY KHRONOS_APIENTRY
-
-#endif /* __glplatform_h_ */

+ 0 - 619
oxygine/third_party/win32/OGLES/GLES2/gl2.h

@@ -1,619 +0,0 @@
-#ifndef __gl2_h_
-#define __gl2_h_
-
-#include <GLES2/gl2platform.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- * This document is licensed under the SGI Free Software B License Version
- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
- */
-
-/*-------------------------------------------------------------------------
- * Data type definitions
- *-----------------------------------------------------------------------*/
-
-typedef void             GLvoid;
-typedef char             GLchar;
-typedef unsigned int     GLenum;
-typedef unsigned char    GLboolean;
-typedef unsigned int     GLbitfield;
-typedef khronos_int8_t   GLbyte;
-typedef short            GLshort;
-typedef int              GLint;
-typedef int              GLsizei;
-typedef khronos_uint8_t  GLubyte;
-typedef unsigned short   GLushort;
-typedef unsigned int     GLuint;
-typedef khronos_float_t  GLfloat;
-typedef khronos_float_t  GLclampf;
-typedef khronos_int32_t  GLfixed;
-
-/* GL types for handling large vertex buffer objects */
-typedef khronos_intptr_t GLintptr;
-typedef khronos_ssize_t  GLsizeiptr;
-
-/* OpenGL ES core versions */
-#define GL_ES_VERSION_2_0                 1
-
-/* ClearBufferMask */
-#define GL_DEPTH_BUFFER_BIT               0x00000100
-#define GL_STENCIL_BUFFER_BIT             0x00000400
-#define GL_COLOR_BUFFER_BIT               0x00004000
-
-/* Boolean */
-#define GL_FALSE                          0
-#define GL_TRUE                           1
-
-/* BeginMode */
-#define GL_POINTS                         0x0000
-#define GL_LINES                          0x0001
-#define GL_LINE_LOOP                      0x0002
-#define GL_LINE_STRIP                     0x0003
-#define GL_TRIANGLES                      0x0004
-#define GL_TRIANGLE_STRIP                 0x0005
-#define GL_TRIANGLE_FAN                   0x0006
-
-/* AlphaFunction (not supported in ES20) */
-/*      GL_NEVER */
-/*      GL_LESS */
-/*      GL_EQUAL */
-/*      GL_LEQUAL */
-/*      GL_GREATER */
-/*      GL_NOTEQUAL */
-/*      GL_GEQUAL */
-/*      GL_ALWAYS */
-
-/* BlendingFactorDest */
-#define GL_ZERO                           0
-#define GL_ONE                            1
-#define GL_SRC_COLOR                      0x0300
-#define GL_ONE_MINUS_SRC_COLOR            0x0301
-#define GL_SRC_ALPHA                      0x0302
-#define GL_ONE_MINUS_SRC_ALPHA            0x0303
-#define GL_DST_ALPHA                      0x0304
-#define GL_ONE_MINUS_DST_ALPHA            0x0305
-
-/* BlendingFactorSrc */
-/*      GL_ZERO */
-/*      GL_ONE */
-#define GL_DST_COLOR                      0x0306
-#define GL_ONE_MINUS_DST_COLOR            0x0307
-#define GL_SRC_ALPHA_SATURATE             0x0308
-/*      GL_SRC_ALPHA */
-/*      GL_ONE_MINUS_SRC_ALPHA */
-/*      GL_DST_ALPHA */
-/*      GL_ONE_MINUS_DST_ALPHA */
-
-/* BlendEquationSeparate */
-#define GL_FUNC_ADD                       0x8006
-#define GL_BLEND_EQUATION                 0x8009
-#define GL_BLEND_EQUATION_RGB             0x8009    /* same as BLEND_EQUATION */
-#define GL_BLEND_EQUATION_ALPHA           0x883D
-
-/* BlendSubtract */
-#define GL_FUNC_SUBTRACT                  0x800A
-#define GL_FUNC_REVERSE_SUBTRACT          0x800B
-
-/* Separate Blend Functions */
-#define GL_BLEND_DST_RGB                  0x80C8
-#define GL_BLEND_SRC_RGB                  0x80C9
-#define GL_BLEND_DST_ALPHA                0x80CA
-#define GL_BLEND_SRC_ALPHA                0x80CB
-#define GL_CONSTANT_COLOR                 0x8001
-#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
-#define GL_CONSTANT_ALPHA                 0x8003
-#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
-#define GL_BLEND_COLOR                    0x8005
-
-/* Buffer Objects */
-#define GL_ARRAY_BUFFER                   0x8892
-#define GL_ELEMENT_ARRAY_BUFFER           0x8893
-#define GL_ARRAY_BUFFER_BINDING           0x8894
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
-
-#define GL_STREAM_DRAW                    0x88E0
-#define GL_STATIC_DRAW                    0x88E4
-#define GL_DYNAMIC_DRAW                   0x88E8
-
-#define GL_BUFFER_SIZE                    0x8764
-#define GL_BUFFER_USAGE                   0x8765
-
-#define GL_CURRENT_VERTEX_ATTRIB          0x8626
-
-/* CullFaceMode */
-#define GL_FRONT                          0x0404
-#define GL_BACK                           0x0405
-#define GL_FRONT_AND_BACK                 0x0408
-
-/* DepthFunction */
-/*      GL_NEVER */
-/*      GL_LESS */
-/*      GL_EQUAL */
-/*      GL_LEQUAL */
-/*      GL_GREATER */
-/*      GL_NOTEQUAL */
-/*      GL_GEQUAL */
-/*      GL_ALWAYS */
-
-/* EnableCap */
-#define GL_TEXTURE_2D                     0x0DE1
-#define GL_CULL_FACE                      0x0B44
-#define GL_BLEND                          0x0BE2
-#define GL_DITHER                         0x0BD0
-#define GL_STENCIL_TEST                   0x0B90
-#define GL_DEPTH_TEST                     0x0B71
-#define GL_SCISSOR_TEST                   0x0C11
-#define GL_POLYGON_OFFSET_FILL            0x8037
-#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
-#define GL_SAMPLE_COVERAGE                0x80A0
-
-/* ErrorCode */
-#define GL_NO_ERROR                       0
-#define GL_INVALID_ENUM                   0x0500
-#define GL_INVALID_VALUE                  0x0501
-#define GL_INVALID_OPERATION              0x0502
-#define GL_OUT_OF_MEMORY                  0x0505
-
-/* FrontFaceDirection */
-#define GL_CW                             0x0900
-#define GL_CCW                            0x0901
-
-/* GetPName */
-#define GL_LINE_WIDTH                     0x0B21
-#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
-#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
-#define GL_CULL_FACE_MODE                 0x0B45
-#define GL_FRONT_FACE                     0x0B46
-#define GL_DEPTH_RANGE                    0x0B70
-#define GL_DEPTH_WRITEMASK                0x0B72
-#define GL_DEPTH_CLEAR_VALUE              0x0B73
-#define GL_DEPTH_FUNC                     0x0B74
-#define GL_STENCIL_CLEAR_VALUE            0x0B91
-#define GL_STENCIL_FUNC                   0x0B92
-#define GL_STENCIL_FAIL                   0x0B94
-#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
-#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
-#define GL_STENCIL_REF                    0x0B97
-#define GL_STENCIL_VALUE_MASK             0x0B93
-#define GL_STENCIL_WRITEMASK              0x0B98
-#define GL_STENCIL_BACK_FUNC              0x8800
-#define GL_STENCIL_BACK_FAIL              0x8801
-#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
-#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
-#define GL_STENCIL_BACK_REF               0x8CA3
-#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
-#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
-#define GL_VIEWPORT                       0x0BA2
-#define GL_SCISSOR_BOX                    0x0C10
-/*      GL_SCISSOR_TEST */
-#define GL_COLOR_CLEAR_VALUE              0x0C22
-#define GL_COLOR_WRITEMASK                0x0C23
-#define GL_UNPACK_ALIGNMENT               0x0CF5
-#define GL_PACK_ALIGNMENT                 0x0D05
-#define GL_MAX_TEXTURE_SIZE               0x0D33
-#define GL_MAX_VIEWPORT_DIMS              0x0D3A
-#define GL_SUBPIXEL_BITS                  0x0D50
-#define GL_RED_BITS                       0x0D52
-#define GL_GREEN_BITS                     0x0D53
-#define GL_BLUE_BITS                      0x0D54
-#define GL_ALPHA_BITS                     0x0D55
-#define GL_DEPTH_BITS                     0x0D56
-#define GL_STENCIL_BITS                   0x0D57
-#define GL_POLYGON_OFFSET_UNITS           0x2A00
-/*      GL_POLYGON_OFFSET_FILL */
-#define GL_POLYGON_OFFSET_FACTOR          0x8038
-#define GL_TEXTURE_BINDING_2D             0x8069
-#define GL_SAMPLE_BUFFERS                 0x80A8
-#define GL_SAMPLES                        0x80A9
-#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
-#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
-
-/* GetTextureParameter */
-/*      GL_TEXTURE_MAG_FILTER */
-/*      GL_TEXTURE_MIN_FILTER */
-/*      GL_TEXTURE_WRAP_S */
-/*      GL_TEXTURE_WRAP_T */
-
-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
-#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
-
-/* HintMode */
-#define GL_DONT_CARE                      0x1100
-#define GL_FASTEST                        0x1101
-#define GL_NICEST                         0x1102
-
-/* HintTarget */
-#define GL_GENERATE_MIPMAP_HINT            0x8192
-
-/* DataType */
-#define GL_BYTE                           0x1400
-#define GL_UNSIGNED_BYTE                  0x1401
-#define GL_SHORT                          0x1402
-#define GL_UNSIGNED_SHORT                 0x1403
-#define GL_INT                            0x1404
-#define GL_UNSIGNED_INT                   0x1405
-#define GL_FLOAT                          0x1406
-#define GL_FIXED                          0x140C
-
-/* PixelFormat */
-#define GL_DEPTH_COMPONENT                0x1902
-#define GL_ALPHA                          0x1906
-#define GL_RGB                            0x1907
-#define GL_RGBA                           0x1908
-#define GL_LUMINANCE                      0x1909
-#define GL_LUMINANCE_ALPHA                0x190A
-
-/* PixelType */
-/*      GL_UNSIGNED_BYTE */
-#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
-#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
-#define GL_UNSIGNED_SHORT_5_6_5           0x8363
-
-/* Shaders */
-#define GL_FRAGMENT_SHADER                  0x8B30
-#define GL_VERTEX_SHADER                    0x8B31
-#define GL_MAX_VERTEX_ATTRIBS               0x8869
-#define GL_MAX_VERTEX_UNIFORM_VECTORS       0x8DFB
-#define GL_MAX_VARYING_VECTORS              0x8DFC
-#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
-#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS   0x8B4C
-#define GL_MAX_TEXTURE_IMAGE_UNITS          0x8872
-#define GL_MAX_FRAGMENT_UNIFORM_VECTORS     0x8DFD
-#define GL_SHADER_TYPE                      0x8B4F
-#define GL_DELETE_STATUS                    0x8B80
-#define GL_LINK_STATUS                      0x8B82
-#define GL_VALIDATE_STATUS                  0x8B83
-#define GL_ATTACHED_SHADERS                 0x8B85
-#define GL_ACTIVE_UNIFORMS                  0x8B86
-#define GL_ACTIVE_UNIFORM_MAX_LENGTH        0x8B87
-#define GL_ACTIVE_ATTRIBUTES                0x8B89
-#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH      0x8B8A
-#define GL_SHADING_LANGUAGE_VERSION         0x8B8C
-#define GL_CURRENT_PROGRAM                  0x8B8D
-
-/* StencilFunction */
-#define GL_NEVER                          0x0200
-#define GL_LESS                           0x0201
-#define GL_EQUAL                          0x0202
-#define GL_LEQUAL                         0x0203
-#define GL_GREATER                        0x0204
-#define GL_NOTEQUAL                       0x0205
-#define GL_GEQUAL                         0x0206
-#define GL_ALWAYS                         0x0207
-
-/* StencilOp */
-/*      GL_ZERO */
-#define GL_KEEP                           0x1E00
-#define GL_REPLACE                        0x1E01
-#define GL_INCR                           0x1E02
-#define GL_DECR                           0x1E03
-#define GL_INVERT                         0x150A
-#define GL_INCR_WRAP                      0x8507
-#define GL_DECR_WRAP                      0x8508
-
-/* StringName */
-#define GL_VENDOR                         0x1F00
-#define GL_RENDERER                       0x1F01
-#define GL_VERSION                        0x1F02
-#define GL_EXTENSIONS                     0x1F03
-
-/* TextureMagFilter */
-#define GL_NEAREST                        0x2600
-#define GL_LINEAR                         0x2601
-
-/* TextureMinFilter */
-/*      GL_NEAREST */
-/*      GL_LINEAR */
-#define GL_NEAREST_MIPMAP_NEAREST         0x2700
-#define GL_LINEAR_MIPMAP_NEAREST          0x2701
-#define GL_NEAREST_MIPMAP_LINEAR          0x2702
-#define GL_LINEAR_MIPMAP_LINEAR           0x2703
-
-/* TextureParameterName */
-#define GL_TEXTURE_MAG_FILTER             0x2800
-#define GL_TEXTURE_MIN_FILTER             0x2801
-#define GL_TEXTURE_WRAP_S                 0x2802
-#define GL_TEXTURE_WRAP_T                 0x2803
-
-/* TextureTarget */
-/*      GL_TEXTURE_2D */
-#define GL_TEXTURE                        0x1702
-
-#define GL_TEXTURE_CUBE_MAP               0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
-
-/* TextureUnit */
-#define GL_TEXTURE0                       0x84C0
-#define GL_TEXTURE1                       0x84C1
-#define GL_TEXTURE2                       0x84C2
-#define GL_TEXTURE3                       0x84C3
-#define GL_TEXTURE4                       0x84C4
-#define GL_TEXTURE5                       0x84C5
-#define GL_TEXTURE6                       0x84C6
-#define GL_TEXTURE7                       0x84C7
-#define GL_TEXTURE8                       0x84C8
-#define GL_TEXTURE9                       0x84C9
-#define GL_TEXTURE10                      0x84CA
-#define GL_TEXTURE11                      0x84CB
-#define GL_TEXTURE12                      0x84CC
-#define GL_TEXTURE13                      0x84CD
-#define GL_TEXTURE14                      0x84CE
-#define GL_TEXTURE15                      0x84CF
-#define GL_TEXTURE16                      0x84D0
-#define GL_TEXTURE17                      0x84D1
-#define GL_TEXTURE18                      0x84D2
-#define GL_TEXTURE19                      0x84D3
-#define GL_TEXTURE20                      0x84D4
-#define GL_TEXTURE21                      0x84D5
-#define GL_TEXTURE22                      0x84D6
-#define GL_TEXTURE23                      0x84D7
-#define GL_TEXTURE24                      0x84D8
-#define GL_TEXTURE25                      0x84D9
-#define GL_TEXTURE26                      0x84DA
-#define GL_TEXTURE27                      0x84DB
-#define GL_TEXTURE28                      0x84DC
-#define GL_TEXTURE29                      0x84DD
-#define GL_TEXTURE30                      0x84DE
-#define GL_TEXTURE31                      0x84DF
-#define GL_ACTIVE_TEXTURE                 0x84E0
-
-/* TextureWrapMode */
-#define GL_REPEAT                         0x2901
-#define GL_CLAMP_TO_EDGE                  0x812F
-#define GL_MIRRORED_REPEAT                0x8370
-
-/* Uniform Types */
-#define GL_FLOAT_VEC2                     0x8B50
-#define GL_FLOAT_VEC3                     0x8B51
-#define GL_FLOAT_VEC4                     0x8B52
-#define GL_INT_VEC2                       0x8B53
-#define GL_INT_VEC3                       0x8B54
-#define GL_INT_VEC4                       0x8B55
-#define GL_BOOL                           0x8B56
-#define GL_BOOL_VEC2                      0x8B57
-#define GL_BOOL_VEC3                      0x8B58
-#define GL_BOOL_VEC4                      0x8B59
-#define GL_FLOAT_MAT2                     0x8B5A
-#define GL_FLOAT_MAT3                     0x8B5B
-#define GL_FLOAT_MAT4                     0x8B5C
-#define GL_SAMPLER_2D                     0x8B5E
-#define GL_SAMPLER_CUBE                   0x8B60
-
-/* Vertex Arrays */
-#define GL_VERTEX_ATTRIB_ARRAY_ENABLED        0x8622
-#define GL_VERTEX_ATTRIB_ARRAY_SIZE           0x8623
-#define GL_VERTEX_ATTRIB_ARRAY_STRIDE         0x8624
-#define GL_VERTEX_ATTRIB_ARRAY_TYPE           0x8625
-#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED     0x886A
-#define GL_VERTEX_ATTRIB_ARRAY_POINTER        0x8645
-#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
-
-/* Read Format */
-#define GL_IMPLEMENTATION_COLOR_READ_TYPE   0x8B9A
-#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
-
-/* Shader Source */
-#define GL_COMPILE_STATUS                 0x8B81
-#define GL_INFO_LOG_LENGTH                0x8B84
-#define GL_SHADER_SOURCE_LENGTH           0x8B88
-#define GL_SHADER_COMPILER                0x8DFA
-
-/* Shader Binary */
-#define GL_SHADER_BINARY_FORMATS          0x8DF8
-#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
-
-/* Shader Precision-Specified Types */
-#define GL_LOW_FLOAT                      0x8DF0
-#define GL_MEDIUM_FLOAT                   0x8DF1
-#define GL_HIGH_FLOAT                     0x8DF2
-#define GL_LOW_INT                        0x8DF3
-#define GL_MEDIUM_INT                     0x8DF4
-#define GL_HIGH_INT                       0x8DF5
-
-/* Framebuffer Object. */
-#define GL_FRAMEBUFFER                    0x8D40
-#define GL_RENDERBUFFER                   0x8D41
-
-#define GL_RGBA4                          0x8056
-#define GL_RGB5_A1                        0x8057
-#define GL_RGB565                         0x8D62
-#define GL_DEPTH_COMPONENT16              0x81A5
-#define GL_STENCIL_INDEX                  0x1901
-#define GL_STENCIL_INDEX8                 0x8D48
-
-#define GL_RENDERBUFFER_WIDTH             0x8D42
-#define GL_RENDERBUFFER_HEIGHT            0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
-#define GL_RENDERBUFFER_RED_SIZE          0x8D50
-#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
-#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
-#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
-#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
-#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
-
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE           0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME           0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL         0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
-
-#define GL_COLOR_ATTACHMENT0              0x8CE0
-#define GL_DEPTH_ATTACHMENT               0x8D00
-#define GL_STENCIL_ATTACHMENT             0x8D20
-
-#define GL_NONE                           0
-
-#define GL_FRAMEBUFFER_COMPLETE                      0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT         0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS         0x8CD9
-#define GL_FRAMEBUFFER_UNSUPPORTED                   0x8CDD
-
-#define GL_FRAMEBUFFER_BINDING            0x8CA6
-#define GL_RENDERBUFFER_BINDING           0x8CA7
-#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
-
-#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
-
-/*-------------------------------------------------------------------------
- * GL core functions.
- *-----------------------------------------------------------------------*/
-
-GL_APICALL void         GL_APIENTRY glActiveTexture (GLenum texture);
-GL_APICALL void         GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
-GL_APICALL void         GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
-GL_APICALL void         GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
-GL_APICALL void         GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
-GL_APICALL void         GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
-GL_APICALL void         GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
-GL_APICALL void         GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GL_APICALL void         GL_APIENTRY glBlendEquation ( GLenum mode );
-GL_APICALL void         GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
-GL_APICALL void         GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
-GL_APICALL void         GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-GL_APICALL void         GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
-GL_APICALL void         GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
-GL_APICALL GLenum       GL_APIENTRY glCheckFramebufferStatus (GLenum target);
-GL_APICALL void         GL_APIENTRY glClear (GLbitfield mask);
-GL_APICALL void         GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GL_APICALL void         GL_APIENTRY glClearDepthf (GLclampf depth);
-GL_APICALL void         GL_APIENTRY glClearStencil (GLint s);
-GL_APICALL void         GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-GL_APICALL void         GL_APIENTRY glCompileShader (GLuint shader);
-GL_APICALL void         GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
-GL_APICALL void         GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
-GL_APICALL void         GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GL_APICALL void         GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GL_APICALL GLuint       GL_APIENTRY glCreateProgram (void);
-GL_APICALL GLuint       GL_APIENTRY glCreateShader (GLenum type);
-GL_APICALL void         GL_APIENTRY glCullFace (GLenum mode);
-GL_APICALL void         GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
-GL_APICALL void         GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
-GL_APICALL void         GL_APIENTRY glDeleteProgram (GLuint program);
-GL_APICALL void         GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
-GL_APICALL void         GL_APIENTRY glDeleteShader (GLuint shader);
-GL_APICALL void         GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
-GL_APICALL void         GL_APIENTRY glDepthFunc (GLenum func);
-GL_APICALL void         GL_APIENTRY glDepthMask (GLboolean flag);
-GL_APICALL void         GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
-GL_APICALL void         GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
-GL_APICALL void         GL_APIENTRY glDisable (GLenum cap);
-GL_APICALL void         GL_APIENTRY glDisableVertexAttribArray (GLuint index);
-GL_APICALL void         GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
-GL_APICALL void         GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
-GL_APICALL void         GL_APIENTRY glEnable (GLenum cap);
-GL_APICALL void         GL_APIENTRY glEnableVertexAttribArray (GLuint index);
-GL_APICALL void         GL_APIENTRY glFinish (void);
-GL_APICALL void         GL_APIENTRY glFlush (void);
-GL_APICALL void         GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GL_APICALL void         GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GL_APICALL void         GL_APIENTRY glFrontFace (GLenum mode);
-GL_APICALL void         GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
-GL_APICALL void         GL_APIENTRY glGenerateMipmap (GLenum target);
-GL_APICALL void         GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
-GL_APICALL void         GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
-GL_APICALL void         GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
-GL_APICALL void         GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
-GL_APICALL void         GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
-GL_APICALL void         GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
-GL_APICALL int          GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
-GL_APICALL void         GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
-GL_APICALL void         GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
-GL_APICALL GLenum       GL_APIENTRY glGetError (void);
-GL_APICALL void         GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
-GL_APICALL void         GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
-GL_APICALL void         GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
-GL_APICALL void         GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
-GL_APICALL void         GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
-GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
-GL_APICALL void         GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
-GL_APICALL void         GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
-GL_APICALL void         GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
-GL_APICALL int          GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
-GL_APICALL void         GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
-GL_APICALL void         GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
-GL_APICALL void         GL_APIENTRY glHint (GLenum target, GLenum mode);
-GL_APICALL GLboolean    GL_APIENTRY glIsBuffer (GLuint buffer);
-GL_APICALL GLboolean    GL_APIENTRY glIsEnabled (GLenum cap);
-GL_APICALL GLboolean    GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
-GL_APICALL GLboolean    GL_APIENTRY glIsProgram (GLuint program);
-GL_APICALL GLboolean    GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
-GL_APICALL GLboolean    GL_APIENTRY glIsShader (GLuint shader);
-GL_APICALL GLboolean    GL_APIENTRY glIsTexture (GLuint texture);
-GL_APICALL void         GL_APIENTRY glLineWidth (GLfloat width);
-GL_APICALL void         GL_APIENTRY glLinkProgram (GLuint program);
-GL_APICALL void         GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
-GL_APICALL void         GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
-GL_APICALL void         GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
-GL_APICALL void         GL_APIENTRY glReleaseShaderCompiler (void);
-GL_APICALL void         GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-GL_APICALL void         GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
-GL_APICALL void         GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
-GL_APICALL void         GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
-GL_APICALL void         GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
-GL_APICALL void         GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
-GL_APICALL void         GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
-GL_APICALL void         GL_APIENTRY glStencilMask (GLuint mask);
-GL_APICALL void         GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
-GL_APICALL void         GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
-GL_APICALL void         GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
-GL_APICALL void         GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
-GL_APICALL void         GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
-GL_APICALL void         GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
-GL_APICALL void         GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
-GL_APICALL void         GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
-GL_APICALL void         GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
-GL_APICALL void         GL_APIENTRY glUniform1f (GLint location, GLfloat x);
-GL_APICALL void         GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
-GL_APICALL void         GL_APIENTRY glUniform1i (GLint location, GLint x);
-GL_APICALL void         GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
-GL_APICALL void         GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
-GL_APICALL void         GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
-GL_APICALL void         GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
-GL_APICALL void         GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
-GL_APICALL void         GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
-GL_APICALL void         GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
-GL_APICALL void         GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
-GL_APICALL void         GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
-GL_APICALL void         GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GL_APICALL void         GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
-GL_APICALL void         GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
-GL_APICALL void         GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
-GL_APICALL void         GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
-GL_APICALL void         GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
-GL_APICALL void         GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
-GL_APICALL void         GL_APIENTRY glUseProgram (GLuint program);
-GL_APICALL void         GL_APIENTRY glValidateProgram (GLuint program);
-GL_APICALL void         GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
-GL_APICALL void         GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
-GL_APICALL void         GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
-GL_APICALL void         GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
-GL_APICALL void         GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
-GL_APICALL void         GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
-GL_APICALL void         GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GL_APICALL void         GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
-GL_APICALL void         GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
-GL_APICALL void         GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __gl2_h_ */

+ 0 - 971
oxygine/third_party/win32/OGLES/GLES2/gl2ext.h

@@ -1,971 +0,0 @@
-#ifndef __gl2ext_h_
-#define __gl2ext_h_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- * This document is licensed under the SGI Free Software B License Version
- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
- */
-
-#ifndef GL_APIENTRYP
-#   define GL_APIENTRYP GL_APIENTRY*
-#endif
-
-/*------------------------------------------------------------------------*
- * OES extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_OES_compressed_ETC1_RGB8_texture */
-#ifndef GL_OES_compressed_ETC1_RGB8_texture
-#define GL_ETC1_RGB8_OES                                        0x8D64
-#endif
-
-/* GL_OES_compressed_paletted_texture */
-#ifndef GL_OES_compressed_paletted_texture
-#define GL_PALETTE4_RGB8_OES                                    0x8B90
-#define GL_PALETTE4_RGBA8_OES                                   0x8B91
-#define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
-#define GL_PALETTE4_RGBA4_OES                                   0x8B93
-#define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
-#define GL_PALETTE8_RGB8_OES                                    0x8B95
-#define GL_PALETTE8_RGBA8_OES                                   0x8B96
-#define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
-#define GL_PALETTE8_RGBA4_OES                                   0x8B98
-#define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
-#endif
-
-/* GL_OES_depth24 */
-#ifndef GL_OES_depth24
-#define GL_DEPTH_COMPONENT24_OES                                0x81A6
-#endif
-
-/* GL_OES_depth32 */
-#ifndef GL_OES_depth32
-#define GL_DEPTH_COMPONENT32_OES                                0x81A7
-#endif
-
-/* GL_OES_depth_texture */
-/* No new tokens introduced by this extension. */
-
-/* GL_OES_EGL_image */
-#ifndef GL_OES_EGL_image
-typedef void* GLeglImageOES;
-#endif
-
-/* GL_OES_EGL_image_external */
-#ifndef GL_OES_EGL_image_external
-/* GLeglImageOES defined in GL_OES_EGL_image already. */
-#define GL_TEXTURE_EXTERNAL_OES                                 0x8D65
-#define GL_SAMPLER_EXTERNAL_OES                                 0x8D66
-#define GL_TEXTURE_BINDING_EXTERNAL_OES                         0x8D67
-#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES                     0x8D68
-#endif
-
-/* GL_OES_element_index_uint */
-#ifndef GL_OES_element_index_uint
-#define GL_UNSIGNED_INT                                         0x1405
-#endif
-
-/* GL_OES_get_program_binary */
-#ifndef GL_OES_get_program_binary
-#define GL_PROGRAM_BINARY_LENGTH_OES                            0x8741
-#define GL_NUM_PROGRAM_BINARY_FORMATS_OES                       0x87FE
-#define GL_PROGRAM_BINARY_FORMATS_OES                           0x87FF
-#endif
-
-/* GL_OES_mapbuffer */
-#ifndef GL_OES_mapbuffer
-#define GL_WRITE_ONLY_OES                                       0x88B9
-#define GL_BUFFER_ACCESS_OES                                    0x88BB
-#define GL_BUFFER_MAPPED_OES                                    0x88BC
-#define GL_BUFFER_MAP_POINTER_OES                               0x88BD
-#endif
-
-/* GL_OES_packed_depth_stencil */
-#ifndef GL_OES_packed_depth_stencil
-#define GL_DEPTH_STENCIL_OES                                    0x84F9
-#define GL_UNSIGNED_INT_24_8_OES                                0x84FA
-#define GL_DEPTH24_STENCIL8_OES                                 0x88F0
-#endif
-
-/* GL_OES_rgb8_rgba8 */
-#ifndef GL_OES_rgb8_rgba8
-#define GL_RGB8_OES                                             0x8051
-#define GL_RGBA8_OES                                            0x8058
-#endif
-
-/* GL_OES_standard_derivatives */
-#ifndef GL_OES_standard_derivatives
-#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES                  0x8B8B
-#endif
-
-/* GL_OES_stencil1 */
-#ifndef GL_OES_stencil1
-#define GL_STENCIL_INDEX1_OES                                   0x8D46
-#endif
-
-/* GL_OES_stencil4 */
-#ifndef GL_OES_stencil4
-#define GL_STENCIL_INDEX4_OES                                   0x8D47
-#endif
-
-/* GL_OES_texture_3D */
-#ifndef GL_OES_texture_3D
-#define GL_TEXTURE_WRAP_R_OES                                   0x8072
-#define GL_TEXTURE_3D_OES                                       0x806F
-#define GL_TEXTURE_BINDING_3D_OES                               0x806A
-#define GL_MAX_3D_TEXTURE_SIZE_OES                              0x8073
-#define GL_SAMPLER_3D_OES                                       0x8B5F
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES        0x8CD4
-#endif
-
-/* GL_OES_texture_float */
-/* No new tokens introduced by this extension. */
-
-/* GL_OES_texture_float_linear */
-/* No new tokens introduced by this extension. */
-
-/* GL_OES_texture_half_float */
-#ifndef GL_OES_texture_half_float
-#define GL_HALF_FLOAT_OES                                       0x8D61
-#endif
-
-/* GL_OES_texture_half_float_linear */
-/* No new tokens introduced by this extension. */
-
-/* GL_OES_texture_npot */
-/* No new tokens introduced by this extension. */
-
-/* GL_OES_vertex_array_object */
-#ifndef GL_OES_vertex_array_object
-#define GL_VERTEX_ARRAY_BINDING_OES                             0x85B5
-#endif
-
-/* GL_OES_vertex_half_float */
-/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
-
-/* GL_OES_vertex_type_10_10_10_2 */
-#ifndef GL_OES_vertex_type_10_10_10_2
-#define GL_UNSIGNED_INT_10_10_10_2_OES                          0x8DF6
-#define GL_INT_10_10_10_2_OES                                   0x8DF7
-#endif
-
-/*------------------------------------------------------------------------*
- * AMD extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_AMD_compressed_3DC_texture */
-#ifndef GL_AMD_compressed_3DC_texture
-#define GL_3DC_X_AMD                                            0x87F9
-#define GL_3DC_XY_AMD                                           0x87FA
-#endif
-
-/* GL_AMD_compressed_ATC_texture */
-#ifndef GL_AMD_compressed_ATC_texture
-#define GL_ATC_RGB_AMD                                          0x8C92
-#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          0x8C93
-#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE
-#endif
-
-/* GL_AMD_performance_monitor */
-#ifndef GL_AMD_performance_monitor
-#define GL_COUNTER_TYPE_AMD                                     0x8BC0
-#define GL_COUNTER_RANGE_AMD                                    0x8BC1
-#define GL_UNSIGNED_INT64_AMD                                   0x8BC2
-#define GL_PERCENTAGE_AMD                                       0x8BC3
-#define GL_PERFMON_RESULT_AVAILABLE_AMD                         0x8BC4
-#define GL_PERFMON_RESULT_SIZE_AMD                              0x8BC5
-#define GL_PERFMON_RESULT_AMD                                   0x8BC6
-#endif
-
-/* GL_AMD_program_binary_Z400 */
-#ifndef GL_AMD_program_binary_Z400
-#define GL_Z400_BINARY_AMD                                      0x8740
-#endif
-
-/*------------------------------------------------------------------------*
- * ANGLE extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_ANGLE_framebuffer_blit */
-#ifndef GL_ANGLE_framebuffer_blit
-#define GL_READ_FRAMEBUFFER_ANGLE                               0x8CA8
-#define GL_DRAW_FRAMEBUFFER_ANGLE                               0x8CA9
-#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE                       0x8CA6
-#define GL_READ_FRAMEBUFFER_BINDING_ANGLE                       0x8CAA
-#endif
-
-/* GL_ANGLE_framebuffer_multisample */
-#ifndef GL_ANGLE_framebuffer_multisample
-#define GL_RENDERBUFFER_SAMPLES_ANGLE                           0x8CAB
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE             0x8D56
-#define GL_MAX_SAMPLES_ANGLE                                    0x8D57
-#endif
-
-/*------------------------------------------------------------------------*
- * APPLE extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_APPLE_rgb_422 */
-#ifndef GL_APPLE_rgb_422
-#define GL_RGB_422_APPLE                                        0x8A1F
-#define GL_UNSIGNED_SHORT_8_8_APPLE                             0x85BA
-#define GL_UNSIGNED_SHORT_8_8_REV_APPLE                         0x85BB
-#endif
-
-/* GL_APPLE_framebuffer_multisample */
-#ifndef GL_APPLE_framebuffer_multisample
-#define GL_RENDERBUFFER_SAMPLES_APPLE                           0x8CAB
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE             0x8D56
-#define GL_MAX_SAMPLES_APPLE                                    0x8D57
-#define GL_READ_FRAMEBUFFER_APPLE                               0x8CA8
-#define GL_DRAW_FRAMEBUFFER_APPLE                               0x8CA9
-#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE                       0x8CA6
-#define GL_READ_FRAMEBUFFER_BINDING_APPLE                       0x8CAA
-#endif
-
-/* GL_APPLE_texture_format_BGRA8888 */
-#ifndef GL_APPLE_texture_format_BGRA8888
-#define GL_BGRA_EXT                                             0x80E1
-#endif
-
-/* GL_APPLE_texture_max_level */
-#ifndef GL_APPLE_texture_max_level
-#define GL_TEXTURE_MAX_LEVEL_APPLE                              0x813D
-#endif
-
-/*------------------------------------------------------------------------*
- * ARM extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_ARM_mali_shader_binary */
-#ifndef GL_ARM_mali_shader_binary
-#define GL_MALI_SHADER_BINARY_ARM                               0x8F60
-#endif
-
-/* GL_ARM_rgba8 */
-/* No new tokens introduced by this extension. */
-
-/*------------------------------------------------------------------------*
- * EXT extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_EXT_blend_minmax */
-#ifndef GL_EXT_blend_minmax
-#define GL_MIN_EXT                                              0x8007
-#define GL_MAX_EXT                                              0x8008
-#endif
-
-/* GL_EXT_discard_framebuffer */
-#ifndef GL_EXT_discard_framebuffer
-#define GL_COLOR_EXT                                            0x1800
-#define GL_DEPTH_EXT                                            0x1801
-#define GL_STENCIL_EXT                                          0x1802
-#endif
-
-/* GL_EXT_multi_draw_arrays */
-/* No new tokens introduced by this extension. */
-
-/* GL_EXT_read_format_bgra */
-#ifndef GL_EXT_read_format_bgra
-#define GL_BGRA_EXT                                             0x80E1
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365
-#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366
-#endif
-
-/* GL_EXT_texture_filter_anisotropic */
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
-#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF
-#endif
-
-/* GL_EXT_texture_format_BGRA8888 */
-#ifndef GL_EXT_texture_format_BGRA8888
-#define GL_BGRA_EXT                                             0x80E1
-#endif
-
-/* GL_EXT_texture_type_2_10_10_10_REV */
-#ifndef GL_EXT_texture_type_2_10_10_10_REV
-#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT                      0x8368
-#endif
-
-/* GL_EXT_texture_compression_dxt1 */
-#ifndef GL_EXT_texture_compression_dxt1
-#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT                         0x83F0
-#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT                        0x83F1
-#endif
-
-/* GL_EXT_shader_texture_lod */
-/* No new tokens introduced by this extension. */
-
-/*------------------------------------------------------------------------*
- * IMG extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_IMG_program_binary */
-#ifndef GL_IMG_program_binary
-#define GL_SGX_PROGRAM_BINARY_IMG                               0x9130
-#endif
-
-/* GL_IMG_read_format */
-#ifndef GL_IMG_read_format
-#define GL_BGRA_IMG                                             0x80E1
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                       0x8365
-#endif
-
-/* GL_IMG_shader_binary */
-#ifndef GL_IMG_shader_binary
-#define GL_SGX_BINARY_IMG                                       0x8C0A
-#endif
-
-/* GL_IMG_texture_compression_pvrtc */
-#ifndef GL_IMG_texture_compression_pvrtc
-#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
-#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
-#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                     0x8C02
-#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03
-#endif
-
-/* GL_IMG_multisampled_render_to_texture */
-#ifndef GL_IMG_multisampled_render_to_texture
-#define GL_RENDERBUFFER_SAMPLES_IMG                             0x9133
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG               0x9134
-#define GL_MAX_SAMPLES_IMG                                      0x9135
-#define GL_TEXTURE_SAMPLES_IMG                                  0x9136
-#endif
-
-/*------------------------------------------------------------------------*
- * NV extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_NV_fence */
-#ifndef GL_NV_fence
-#define GL_ALL_COMPLETED_NV                                     0x84F2
-#define GL_FENCE_STATUS_NV                                      0x84F3
-#define GL_FENCE_CONDITION_NV                                   0x84F4
-#endif
-
-/* GL_NV_coverage_sample */
-#ifndef GL_NV_coverage_sample
-#define GL_COVERAGE_COMPONENT_NV                                0x8ED0
-#define GL_COVERAGE_COMPONENT4_NV                               0x8ED1
-#define GL_COVERAGE_ATTACHMENT_NV                               0x8ED2
-#define GL_COVERAGE_BUFFERS_NV                                  0x8ED3
-#define GL_COVERAGE_SAMPLES_NV                                  0x8ED4
-#define GL_COVERAGE_ALL_FRAGMENTS_NV                            0x8ED5
-#define GL_COVERAGE_EDGE_FRAGMENTS_NV                           0x8ED6
-#define GL_COVERAGE_AUTOMATIC_NV                                0x8ED7
-#define GL_COVERAGE_BUFFER_BIT_NV                               0x8000
-#endif
-
-/* GL_NV_depth_nonlinear */
-#ifndef GL_NV_depth_nonlinear
-#define GL_DEPTH_COMPONENT16_NONLINEAR_NV                       0x8E2C
-#endif
-
-/*------------------------------------------------------------------------*
- * QCOM extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_QCOM_driver_control */
-/* No new tokens introduced by this extension. */
-
-/* GL_QCOM_extended_get */
-#ifndef GL_QCOM_extended_get
-#define GL_TEXTURE_WIDTH_QCOM                                   0x8BD2
-#define GL_TEXTURE_HEIGHT_QCOM                                  0x8BD3
-#define GL_TEXTURE_DEPTH_QCOM                                   0x8BD4
-#define GL_TEXTURE_INTERNAL_FORMAT_QCOM                         0x8BD5
-#define GL_TEXTURE_FORMAT_QCOM                                  0x8BD6
-#define GL_TEXTURE_TYPE_QCOM                                    0x8BD7
-#define GL_TEXTURE_IMAGE_VALID_QCOM                             0x8BD8
-#define GL_TEXTURE_NUM_LEVELS_QCOM                              0x8BD9
-#define GL_TEXTURE_TARGET_QCOM                                  0x8BDA
-#define GL_TEXTURE_OBJECT_VALID_QCOM                            0x8BDB
-#define GL_STATE_RESTORE                                        0x8BDC
-#endif
-
-/* GL_QCOM_extended_get2 */
-/* No new tokens introduced by this extension. */
-
-/* GL_QCOM_perfmon_global_mode */
-#ifndef GL_QCOM_perfmon_global_mode
-#define GL_PERFMON_GLOBAL_MODE_QCOM                             0x8FA0
-#endif
-
-/* GL_QCOM_writeonly_rendering */
-#ifndef GL_QCOM_writeonly_rendering
-#define GL_WRITEONLY_RENDERING_QCOM                             0x8823
-#endif
-
-/* GL_QCOM_tiled_rendering */
-#ifndef GL_QCOM_tiled_rendering
-#define GL_COLOR_BUFFER_BIT0_QCOM                               0x00000001
-#define GL_COLOR_BUFFER_BIT1_QCOM                               0x00000002
-#define GL_COLOR_BUFFER_BIT2_QCOM                               0x00000004
-#define GL_COLOR_BUFFER_BIT3_QCOM                               0x00000008
-#define GL_COLOR_BUFFER_BIT4_QCOM                               0x00000010
-#define GL_COLOR_BUFFER_BIT5_QCOM                               0x00000020
-#define GL_COLOR_BUFFER_BIT6_QCOM                               0x00000040
-#define GL_COLOR_BUFFER_BIT7_QCOM                               0x00000080
-#define GL_DEPTH_BUFFER_BIT0_QCOM                               0x00000100
-#define GL_DEPTH_BUFFER_BIT1_QCOM                               0x00000200
-#define GL_DEPTH_BUFFER_BIT2_QCOM                               0x00000400
-#define GL_DEPTH_BUFFER_BIT3_QCOM                               0x00000800
-#define GL_DEPTH_BUFFER_BIT4_QCOM                               0x00001000
-#define GL_DEPTH_BUFFER_BIT5_QCOM                               0x00002000
-#define GL_DEPTH_BUFFER_BIT6_QCOM                               0x00004000
-#define GL_DEPTH_BUFFER_BIT7_QCOM                               0x00008000
-#define GL_STENCIL_BUFFER_BIT0_QCOM                             0x00010000
-#define GL_STENCIL_BUFFER_BIT1_QCOM                             0x00020000
-#define GL_STENCIL_BUFFER_BIT2_QCOM                             0x00040000
-#define GL_STENCIL_BUFFER_BIT3_QCOM                             0x00080000
-#define GL_STENCIL_BUFFER_BIT4_QCOM                             0x00100000
-#define GL_STENCIL_BUFFER_BIT5_QCOM                             0x00200000
-#define GL_STENCIL_BUFFER_BIT6_QCOM                             0x00400000
-#define GL_STENCIL_BUFFER_BIT7_QCOM                             0x00800000
-#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM                         0x01000000
-#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM                         0x02000000
-#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM                         0x04000000
-#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM                         0x08000000
-#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM                         0x10000000
-#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM                         0x20000000
-#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM                         0x40000000
-#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM                         0x80000000
-#endif
-
-/*------------------------------------------------------------------------*
- * VIV extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_VIV_shader_binary */
-#ifndef GL_VIV_shader_binary
-#define GL_SHADER_BINARY_VIV                                    0x8FC4
-#endif
-
-/*------------------------------------------------------------------------*
- * End of extension tokens, start of corresponding extension functions
- *------------------------------------------------------------------------*/
-
-/*------------------------------------------------------------------------*
- * OES extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_OES_compressed_ETC1_RGB8_texture */
-#ifndef GL_OES_compressed_ETC1_RGB8_texture
-#define GL_OES_compressed_ETC1_RGB8_texture 1
-#endif
-
-/* GL_OES_compressed_paletted_texture */
-#ifndef GL_OES_compressed_paletted_texture
-#define GL_OES_compressed_paletted_texture 1
-#endif
-
-/* GL_OES_depth24 */
-#ifndef GL_OES_depth24
-#define GL_OES_depth24 1
-#endif
-
-/* GL_OES_depth32 */
-#ifndef GL_OES_depth32
-#define GL_OES_depth32 1
-#endif
-
-/* GL_OES_depth_texture */
-#ifndef GL_OES_depth_texture
-#define GL_OES_depth_texture 1
-#endif
-
-/* GL_OES_EGL_image */
-#ifndef GL_OES_EGL_image
-#define GL_OES_EGL_image 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
-GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
-#endif
-typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
-typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
-#endif
-
-/* GL_OES_EGL_image_external */
-#ifndef GL_OES_EGL_image_external
-#define GL_OES_EGL_image_external 1
-/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
-#endif
-
-/* GL_OES_element_index_uint */
-#ifndef GL_OES_element_index_uint
-#define GL_OES_element_index_uint 1
-#endif
-
-/* GL_OES_fbo_render_mipmap */
-#ifndef GL_OES_fbo_render_mipmap
-#define GL_OES_fbo_render_mipmap 1
-#endif
-
-/* GL_OES_fragment_precision_high */
-#ifndef GL_OES_fragment_precision_high
-#define GL_OES_fragment_precision_high 1
-#endif
-
-/* GL_OES_get_program_binary */
-#ifndef GL_OES_get_program_binary
-#define GL_OES_get_program_binary 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
-#endif
-typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
-#endif
-
-/* GL_OES_mapbuffer */
-#ifndef GL_OES_mapbuffer
-#define GL_OES_mapbuffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
-GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
-GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
-#endif
-typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
-typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
-typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
-#endif
-
-/* GL_OES_packed_depth_stencil */
-#ifndef GL_OES_packed_depth_stencil
-#define GL_OES_packed_depth_stencil 1
-#endif
-
-/* GL_OES_rgb8_rgba8 */
-#ifndef GL_OES_rgb8_rgba8
-#define GL_OES_rgb8_rgba8 1
-#endif
-
-/* GL_OES_standard_derivatives */
-#ifndef GL_OES_standard_derivatives
-#define GL_OES_standard_derivatives 1
-#endif
-
-/* GL_OES_stencil1 */
-#ifndef GL_OES_stencil1
-#define GL_OES_stencil1 1
-#endif
-
-/* GL_OES_stencil4 */
-#ifndef GL_OES_stencil4
-#define GL_OES_stencil4 1
-#endif
-
-/* GL_OES_texture_3D */
-#ifndef GL_OES_texture_3D
-#define GL_OES_texture_3D 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
-GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
-GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
-GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
-GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-#endif
-typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
-typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
-typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
-typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-#endif
-
-/* GL_OES_texture_float */
-#ifndef GL_OES_texture_float
-#define GL_OES_texture_float 1
-#endif
-
-/* GL_OES_texture_float_linear */
-#ifndef GL_OES_texture_float_linear
-#define GL_OES_texture_float_linear 1
-#endif
-
-/* GL_OES_texture_half_float */
-#ifndef GL_OES_texture_half_float
-#define GL_OES_texture_half_float 1
-#endif
-
-/* GL_OES_texture_half_float_linear */
-#ifndef GL_OES_texture_half_float_linear
-#define GL_OES_texture_half_float_linear 1
-#endif
-
-/* GL_OES_texture_npot */
-#ifndef GL_OES_texture_npot
-#define GL_OES_texture_npot 1
-#endif
-
-/* GL_OES_vertex_array_object */
-#ifndef GL_OES_vertex_array_object
-#define GL_OES_vertex_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
-GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
-GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
-GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
-#endif
-typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
-typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
-typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
-typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
-#endif
-
-/* GL_OES_vertex_half_float */
-#ifndef GL_OES_vertex_half_float
-#define GL_OES_vertex_half_float 1
-#endif
-
-/* GL_OES_vertex_type_10_10_10_2 */
-#ifndef GL_OES_vertex_type_10_10_10_2
-#define GL_OES_vertex_type_10_10_10_2 1
-#endif
-
-/*------------------------------------------------------------------------*
- * AMD extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_AMD_compressed_3DC_texture */
-#ifndef GL_AMD_compressed_3DC_texture
-#define GL_AMD_compressed_3DC_texture 1
-#endif
-
-/* GL_AMD_compressed_ATC_texture */
-#ifndef GL_AMD_compressed_ATC_texture
-#define GL_AMD_compressed_ATC_texture 1
-#endif
-
-/* AMD_performance_monitor */
-#ifndef GL_AMD_performance_monitor
-#define GL_AMD_performance_monitor 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
-GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
-GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, char *groupString);
-GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, char *counterString);
-GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
-GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
-GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
-GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
-GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
-GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
-GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
-#endif
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, char *groupString);
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, char *counterString);
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
-typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
-typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
-typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
-typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
-typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
-#endif
-
-/* GL_AMD_program_binary_Z400 */
-#ifndef GL_AMD_program_binary_Z400
-#define GL_AMD_program_binary_Z400 1
-#endif
-
-/*------------------------------------------------------------------------*
- * ANGLE extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_ANGLE_framebuffer_blit */
-#ifndef GL_ANGLE_framebuffer_blit
-#define GL_ANGLE_framebuffer_blit 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-#endif
-typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-#endif
-
-/* GL_ANGLE_framebuffer_multisample */
-#ifndef GL_ANGLE_framebuffer_multisample
-#define GL_ANGLE_framebuffer_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif
-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif
-
-/*------------------------------------------------------------------------*
- * APPLE extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_APPLE_rgb_422 */
-#ifndef GL_APPLE_rgb_422
-#define GL_APPLE_rgb_422 1
-#endif
-
-/* GL_APPLE_framebuffer_multisample */
-#ifndef GL_APPLE_framebuffer_multisample
-#define GL_APPLE_framebuffer_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
-GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
-#endif
-
-/* GL_APPLE_texture_format_BGRA8888 */
-#ifndef GL_APPLE_texture_format_BGRA8888
-#define GL_APPLE_texture_format_BGRA8888 1
-#endif
-
-/* GL_APPLE_texture_max_level */
-#ifndef GL_APPLE_texture_max_level
-#define GL_APPLE_texture_max_level 1
-#endif
-
-/*------------------------------------------------------------------------*
- * ARM extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_ARM_mali_shader_binary */
-#ifndef GL_ARM_mali_shader_binary
-#define GL_ARM_mali_shader_binary 1
-#endif
-
-/* GL_ARM_rgba8 */
-#ifndef GL_ARM_rgba8
-#define GL_ARM_rgba8 1
-#endif
-
-/*------------------------------------------------------------------------*
- * EXT extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_EXT_blend_minmax */
-#ifndef GL_EXT_blend_minmax
-#define GL_EXT_blend_minmax 1
-#endif
-
-/* GL_EXT_discard_framebuffer */
-#ifndef GL_EXT_discard_framebuffer
-#define GL_EXT_discard_framebuffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
-#endif
-typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
-#endif
-
-#ifndef GL_EXT_multi_draw_arrays
-#define GL_EXT_multi_draw_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
-GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-#endif
-
-/* GL_EXT_read_format_bgra */
-#ifndef GL_EXT_read_format_bgra
-#define GL_EXT_read_format_bgra 1
-#endif
-
-/* GL_EXT_texture_filter_anisotropic */
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_EXT_texture_filter_anisotropic 1
-#endif
-
-/* GL_EXT_texture_format_BGRA8888 */
-#ifndef GL_EXT_texture_format_BGRA8888
-#define GL_EXT_texture_format_BGRA8888 1
-#endif
-
-/* GL_EXT_texture_type_2_10_10_10_REV */
-#ifndef GL_EXT_texture_type_2_10_10_10_REV
-#define GL_EXT_texture_type_2_10_10_10_REV 1
-#endif
-
-/* GL_EXT_texture_compression_dxt1 */
-#ifndef GL_EXT_texture_compression_dxt1
-#define GL_EXT_texture_compression_dxt1 1
-#endif
-
-/* GL_EXT_shader_texture_lod */
-#ifndef GL_EXT_shader_texture_lod
-#define GL_EXT_shader_texture_lod 1
-#endif
-
-/*------------------------------------------------------------------------*
- * IMG extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_IMG_program_binary */
-#ifndef GL_IMG_program_binary
-#define GL_IMG_program_binary 1
-#endif
-
-/* GL_IMG_read_format */
-#ifndef GL_IMG_read_format
-#define GL_IMG_read_format 1
-#endif
-
-/* GL_IMG_shader_binary */
-#ifndef GL_IMG_shader_binary
-#define GL_IMG_shader_binary 1
-#endif
-
-/* GL_IMG_texture_compression_pvrtc */
-#ifndef GL_IMG_texture_compression_pvrtc
-#define GL_IMG_texture_compression_pvrtc 1
-#endif
-
-/* GL_IMG_multisampled_render_to_texture */
-#ifndef GL_IMG_multisampled_render_to_texture
-#define GL_IMG_multisampled_render_to_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
-GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
-#endif
-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
-#endif
-
-/*------------------------------------------------------------------------*
- * NV extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_NV_fence */
-#ifndef GL_NV_fence
-#define GL_NV_fence 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
-GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
-GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint);
-GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint);
-GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
-GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint);
-GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
-#endif
-typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
-typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
-typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
-typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
-typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
-typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
-typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
-#endif
-
-/* GL_NV_coverage_sample */
-#ifndef GL_NV_coverage_sample
-#define GL_NV_coverage_sample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
-GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
-#endif
-typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
-typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
-#endif
-
-/* GL_NV_depth_nonlinear */
-#ifndef GL_NV_depth_nonlinear
-#define GL_NV_depth_nonlinear 1
-#endif
-
-/*------------------------------------------------------------------------*
- * QCOM extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_QCOM_driver_control */
-#ifndef GL_QCOM_driver_control
-#define GL_QCOM_driver_control 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
-GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, char *driverControlString);
-GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
-GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
-#endif
-typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
-typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, char *driverControlString);
-typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
-typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
-#endif
-
-/* GL_QCOM_extended_get */
-#ifndef GL_QCOM_extended_get
-#define GL_QCOM_extended_get 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
-GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
-GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
-GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
-GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
-GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
-GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
-GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
-#endif
-typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
-typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
-typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
-typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
-typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
-typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
-typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
-#endif
-
-/* GL_QCOM_extended_get2 */
-#ifndef GL_QCOM_extended_get2
-#define GL_QCOM_extended_get2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
-GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
-GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
-GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, char *source, GLint *length);
-#endif
-typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
-typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
-typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
-typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, char *source, GLint *length);
-#endif
-
-/* GL_QCOM_perfmon_global_mode */
-#ifndef GL_QCOM_perfmon_global_mode
-#define GL_QCOM_perfmon_global_mode 1
-#endif
-
-/* GL_QCOM_writeonly_rendering */
-#ifndef GL_QCOM_writeonly_rendering
-#define GL_QCOM_writeonly_rendering 1
-#endif
-
-/* GL_QCOM_tiled_rendering */
-#ifndef GL_QCOM_tiled_rendering
-#define GL_QCOM_tiled_rendering 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
-GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
-#endif
-typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
-typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
-#endif
-
-/*------------------------------------------------------------------------*
- * VIV extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_VIV_shader_binary */
-#ifndef GL_VIV_shader_binary
-#define GL_VIV_shader_binary 1
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __gl2ext_h_ */

+ 0 - 47
oxygine/third_party/win32/OGLES/GLES2/gl2extimg.h

@@ -1,47 +0,0 @@
-#ifndef __gl2extimg_h_
-#define __gl2extimg_h_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*------------------------------------------------------------------------*
- * IMG extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_IMG_binary_shader */
-#ifndef GL_IMG_binary_shader
-#define GL_SGX_BINARY_IMG	0x8C0A
-#endif
-
-/* GL_IMG_texture_compression_pvrtc */
-#ifndef GL_IMG_texture_compression_pvrtc
-#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG			0x8C00
-#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG			0x8C01
-#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG			0x8C02
-#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG			0x8C03
-#endif
-
-
-/* GL_IMG_texture_format_BGRA8888 */
-#define GL_BGRA							0x80E1
-
-/*------------------------------------------------------------------------*
- * IMG extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_IMG_binary_shader */
-#ifndef GL_IMG_binary_shader
-#define GL_IMG_binary_shader 1
-#endif
-
-/* GL_IMG_texture_compression_pvrtc */
-#ifndef GL_IMG_texture_compression_pvrtc
-#define GL_IMG_texture_compression_pvrtc 1
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __gl2extimg_h_ */

+ 0 - 28
oxygine/third_party/win32/OGLES/GLES2/gl2platform.h

@@ -1,28 +0,0 @@
-#ifndef __gl2platform_h_
-#define __gl2platform_h_
-
-/*
- * This document is licensed under the SGI Free Software B License Version
- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
- */
-
-/* Platform-specific types and definitions for OpenGL ES 2.X  gl2.h
- *
- * Adopters may modify khrplatform.h and this file to suit their platform.
- * You are encouraged to submit all modifications to the Khronos group so that
- * they can be included in future versions of this file.  Please submit changes
- * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
- * by filing a bug against product "OpenGL-ES" component "Registry".
- */
-
-#include <KHR/khrplatform.h>
-
-#ifndef GL_APICALL
-#define GL_APICALL  KHRONOS_APICALL
-#endif
-
-#ifndef GL_APIENTRY
-#define GL_APIENTRY KHRONOS_APIENTRY
-#endif
-
-#endif /* __gl2platform_h_ */

+ 0 - 302
oxygine/third_party/win32/OGLES/KHR/khrplatform.h

@@ -1,302 +0,0 @@
-#ifndef __khrplatform_h_
-#define __khrplatform_h_
-
-/*
-** Copyright (c) 2008-2009 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-/* Khronos platform-specific types and definitions.
- *
- * $Revision: 1.5 $ on $Date: 2010/06/03 16:51:55 $
- *
- * Adopters may modify this file to suit their platform. Adopters are
- * encouraged to submit platform specific modifications to the Khronos
- * group so that they can be included in future versions of this file.
- * Please submit changes by sending them to the public Khronos Bugzilla
- * (http://khronos.org/bugzilla) by filing a bug against product
- * "Khronos (general)" component "Registry".
- *
- * A predefined template which fills in some of the bug fields can be
- * reached using http://tinyurl.com/khrplatform-h-bugreport, but you
- * must create a Bugzilla login first.
- *
- *
- * See the Implementer's Guidelines for information about where this file
- * should be located on your system and for more details of its use:
- *    http://www.khronos.org/registry/implementers_guide.pdf
- *
- * This file should be included as
- *        #include <KHR/khrplatform.h>
- * by Khronos client API header files that use its types and defines.
- *
- * The types in khrplatform.h should only be used to define API-specific types.
- *
- * Types defined in khrplatform.h:
- *    khronos_int8_t              signed   8  bit
- *    khronos_uint8_t             unsigned 8  bit
- *    khronos_int16_t             signed   16 bit
- *    khronos_uint16_t            unsigned 16 bit
- *    khronos_int32_t             signed   32 bit
- *    khronos_uint32_t            unsigned 32 bit
- *    khronos_int64_t             signed   64 bit
- *    khronos_uint64_t            unsigned 64 bit
- *    khronos_intptr_t            signed   same number of bits as a pointer
- *    khronos_uintptr_t           unsigned same number of bits as a pointer
- *    khronos_ssize_t             signed   size
- *    khronos_usize_t             unsigned size
- *    khronos_float_t             signed   32 bit floating point
- *    khronos_time_ns_t           unsigned 64 bit time in nanoseconds
- *    khronos_utime_nanoseconds_t unsigned time interval or absolute time in
- *                                         nanoseconds
- *    khronos_stime_nanoseconds_t signed time interval in nanoseconds
- *    khronos_boolean_enum_t      enumerated boolean type. This should
- *      only be used as a base type when a client API's boolean type is
- *      an enum. Client APIs which use an integer or other type for
- *      booleans cannot use this as the base type for their boolean.
- *
- * Tokens defined in khrplatform.h:
- *
- *    KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
- *
- *    KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
- *    KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
- *
- * Calling convention macros defined in this file:
- *    KHRONOS_APICALL
- *    KHRONOS_APIENTRY
- *    KHRONOS_APIATTRIBUTES
- *
- * These may be used in function prototypes as:
- *
- *      KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
- *                                  int arg1,
- *                                  int arg2) KHRONOS_APIATTRIBUTES;
- */
-
-/*-------------------------------------------------------------------------
- * Definition of KHRONOS_APICALL
- *-------------------------------------------------------------------------
- * This precedes the return type of the function in the function prototype.
- */
-
-#if (defined(_WIN32) || defined(__VC32__)) && !defined(__SCITECH_SNAP__) && !defined(__WINSCW__)
-#   if defined (_DLL_EXPORTS)
-#       define KHRONOS_APICALL __declspec(dllexport)
-#   else
-#       define KHRONOS_APICALL __declspec(dllimport)
-#   endif
-#elif defined (__SYMBIAN32__)
-#   if defined (__GCC32__)
-#       define KHRONOS_APICALL __declspec(dllexport)
-#   else
-#       define KHRONOS_APICALL IMPORT_C
-#   endif
-#else
-#   define KHRONOS_APICALL
-#endif
-
-/*-------------------------------------------------------------------------
- * Definition of KHRONOS_APIENTRY
- *-------------------------------------------------------------------------
- * This follows the return type of the function  and precedes the function
- * name in the function prototype.
- */
-#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) && !defined(__WINSCW__)
-    /* Win32 but not WinCE */
-#   define KHRONOS_APIENTRY __stdcall
-#else
-#   define KHRONOS_APIENTRY
-#endif
-
-/*-------------------------------------------------------------------------
- * Definition of KHRONOS_APIATTRIBUTES
- *-------------------------------------------------------------------------
- * This follows the closing parenthesis of the function prototype arguments.
- */
-#if defined (__ARMCC_2__)
-#define KHRONOS_APIATTRIBUTES __softfp
-#else
-#define KHRONOS_APIATTRIBUTES
-#endif
-
-/*-------------------------------------------------------------------------
- * basic type definitions
- *-----------------------------------------------------------------------*/
-#if defined(__SYMBIAN32__)
-
-#include <e32def.h>
-
-typedef TInt32                 khronos_int32_t;
-typedef TUint32                khronos_uint32_t;
-typedef TInt64                 khronos_int64_t;
-typedef TUint64                khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#elif (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
-
-
-/*
- * Using <stdint.h>
- */
-#include <stdint.h>
-typedef int32_t                 khronos_int32_t;
-typedef uint32_t                khronos_uint32_t;
-typedef int64_t                 khronos_int64_t;
-typedef uint64_t                khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#elif defined(__VMS ) || defined(__sgi)
-
-/*
- * Using <inttypes.h>
- */
-#include <inttypes.h>
-typedef int32_t                 khronos_int32_t;
-typedef uint32_t                khronos_uint32_t;
-typedef int64_t                 khronos_int64_t;
-typedef uint64_t                khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
-
-/*
- * Win32
- */
-typedef __int32                 khronos_int32_t;
-typedef unsigned __int32        khronos_uint32_t;
-typedef __int64                 khronos_int64_t;
-typedef unsigned __int64        khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#elif defined(__sun__) || defined(__digital__)
-
-/*
- * Sun or Digital
- */
-typedef int                     khronos_int32_t;
-typedef unsigned int            khronos_uint32_t;
-#if defined(__arch64__) || defined(_LP64)
-typedef long int                khronos_int64_t;
-typedef unsigned long int       khronos_uint64_t;
-#else
-typedef long long int           khronos_int64_t;
-typedef unsigned long long int  khronos_uint64_t;
-#endif /* __arch64__ */
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#elif defined(_UITRON_)
-
-/*
- * uITRON
- */
-typedef signed int              khronos_int32_t;
-typedef unsigned int	        khronos_uint32_t;
-typedef long long               khronos_int64_t;
-typedef unsigned long long      khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-
-#elif 0
-
-/*
- * Hypothetical platform with no float or int64 support
- */
-typedef int                     khronos_int32_t;
-typedef unsigned int            khronos_uint32_t;
-#define KHRONOS_SUPPORT_INT64   0
-#define KHRONOS_SUPPORT_FLOAT   0
-
-#else
-
-/*
- * Generic fallback
- */
-#include <stdint.h>
-typedef int32_t                 khronos_int32_t;
-typedef uint32_t                khronos_uint32_t;
-typedef int64_t                 khronos_int64_t;
-typedef uint64_t                khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#endif
-
-
-/*
- * Types that are (so far) the same on all platforms
- */
-typedef signed   char          khronos_int8_t;
-typedef unsigned char          khronos_uint8_t;
-typedef signed   short int     khronos_int16_t;
-typedef unsigned short int     khronos_uint16_t;
-typedef signed   long  int     khronos_intptr_t;
-typedef unsigned long  int     khronos_uintptr_t;
-typedef signed   long  int     khronos_ssize_t;
-typedef unsigned long  int     khronos_usize_t;
-
-#if KHRONOS_SUPPORT_FLOAT
-/*
- * Float type
- */
-typedef          float         khronos_float_t;
-#endif
-
-#if KHRONOS_SUPPORT_INT64
-/* Time types
- *
- * These types can be used to represent a time interval in nanoseconds or
- * an absolute Unadjusted System Time.  Unadjusted System Time is the number
- * of nanoseconds since some arbitrary system event (e.g. since the last
- * time the system booted).  The Unadjusted System Time is an unsigned
- * 64 bit value that wraps back to 0 every 584 years.  Time intervals
- * may be either signed or unsigned.
- */
-typedef khronos_uint64_t       khronos_utime_nanoseconds_t;
-typedef khronos_int64_t        khronos_stime_nanoseconds_t;
-#endif
-
-/*
- * Dummy value used to pad enum types to 32 bits.
- */
-#ifndef KHRONOS_MAX_ENUM
-#define KHRONOS_MAX_ENUM 0x7FFFFFFF
-#endif
-
-/*
- * Enumerated boolean type
- *
- * Values other than zero should be considered to be true.  Therefore
- * comparisons should not be made against KHRONOS_TRUE.
- */
-typedef enum {
-    KHRONOS_FALSE = 0,
-    KHRONOS_TRUE  = 1,
-    KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
-} khronos_boolean_enum_t;
-
-#endif /* __khrplatform_h_ */

BIN
oxygine/third_party/win32/dlls/glew32.dll


BIN
oxygine/third_party/win32/libraries/glew32.lib


+ 0 - 0
oxygine/third_party/win32/glew/glew.h → oxygine/third_party/win32_mingw/glew/glew.h


+ 0 - 0
oxygine/third_party/win32/glew/glxew.h → oxygine/third_party/win32_mingw/glew/glxew.h


+ 0 - 0
oxygine/third_party/win32/glew/wglew.h → oxygine/third_party/win32_mingw/glew/wglew.h


+ 3230 - 0
oxygine/third_party/win32_mingw/libpng/png.h

@@ -0,0 +1,3230 @@
+
+/* png.h - header file for PNG reference library
+ *
+ * libpng version 1.6.0 - February 14, 2013
+ * Copyright (c) 1998-2013 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * This code is released under the libpng license (See LICENSE, below)
+ *
+ * Authors and maintainers:
+ *   libpng versions 0.71, May 1995, through 0.88, January 1996: Guy Schalnat
+ *   libpng versions 0.89c, June 1996, through 0.96, May 1997: Andreas Dilger
+ *   libpng versions 0.97, January 1998, through 1.6.0 - February 14, 2013: Glenn
+ *   See also "Contributing Authors", below.
+ *
+ * Note about libpng version numbers:
+ *
+ *   Due to various miscommunications, unforeseen code incompatibilities
+ *   and occasional factors outside the authors' control, version numbering
+ *   on the library has not always been consistent and straightforward.
+ *   The following table summarizes matters since version 0.89c, which was
+ *   the first widely used release:
+ *
+ *    source                 png.h  png.h  shared-lib
+ *    version                string   int  version
+ *    -------                ------ -----  ----------
+ *    0.89c "1.0 beta 3"     0.89      89  1.0.89
+ *    0.90  "1.0 beta 4"     0.90      90  0.90  [should have been 2.0.90]
+ *    0.95  "1.0 beta 5"     0.95      95  0.95  [should have been 2.0.95]
+ *    0.96  "1.0 beta 6"     0.96      96  0.96  [should have been 2.0.96]
+ *    0.97b "1.00.97 beta 7" 1.00.97   97  1.0.1 [should have been 2.0.97]
+ *    0.97c                  0.97      97  2.0.97
+ *    0.98                   0.98      98  2.0.98
+ *    0.99                   0.99      98  2.0.99
+ *    0.99a-m                0.99      99  2.0.99
+ *    1.00                   1.00     100  2.1.0 [100 should be 10000]
+ *    1.0.0      (from here on, the   100  2.1.0 [100 should be 10000]
+ *    1.0.1       png.h string is   10001  2.1.0
+ *    1.0.1a-e    identical to the  10002  from here on, the shared library
+ *    1.0.2       source version)   10002  is 2.V where V is the source code
+ *    1.0.2a-b                      10003  version, except as noted.
+ *    1.0.3                         10003
+ *    1.0.3a-d                      10004
+ *    1.0.4                         10004
+ *    1.0.4a-f                      10005
+ *    1.0.5 (+ 2 patches)           10005
+ *    1.0.5a-d                      10006
+ *    1.0.5e-r                      10100 (not source compatible)
+ *    1.0.5s-v                      10006 (not binary compatible)
+ *    1.0.6 (+ 3 patches)           10006 (still binary incompatible)
+ *    1.0.6d-f                      10007 (still binary incompatible)
+ *    1.0.6g                        10007
+ *    1.0.6h                        10007  10.6h (testing xy.z so-numbering)
+ *    1.0.6i                        10007  10.6i
+ *    1.0.6j                        10007  2.1.0.6j (incompatible with 1.0.0)
+ *    1.0.7beta11-14        DLLNUM  10007  2.1.0.7beta11-14 (binary compatible)
+ *    1.0.7beta15-18           1    10007  2.1.0.7beta15-18 (binary compatible)
+ *    1.0.7rc1-2               1    10007  2.1.0.7rc1-2 (binary compatible)
+ *    1.0.7                    1    10007  (still compatible)
+ *    1.0.8beta1-4             1    10008  2.1.0.8beta1-4
+ *    1.0.8rc1                 1    10008  2.1.0.8rc1
+ *    1.0.8                    1    10008  2.1.0.8
+ *    1.0.9beta1-6             1    10009  2.1.0.9beta1-6
+ *    1.0.9rc1                 1    10009  2.1.0.9rc1
+ *    1.0.9beta7-10            1    10009  2.1.0.9beta7-10
+ *    1.0.9rc2                 1    10009  2.1.0.9rc2
+ *    1.0.9                    1    10009  2.1.0.9
+ *    1.0.10beta1              1    10010  2.1.0.10beta1
+ *    1.0.10rc1                1    10010  2.1.0.10rc1
+ *    1.0.10                   1    10010  2.1.0.10
+ *    1.0.11beta1-3            1    10011  2.1.0.11beta1-3
+ *    1.0.11rc1                1    10011  2.1.0.11rc1
+ *    1.0.11                   1    10011  2.1.0.11
+ *    1.0.12beta1-2            2    10012  2.1.0.12beta1-2
+ *    1.0.12rc1                2    10012  2.1.0.12rc1
+ *    1.0.12                   2    10012  2.1.0.12
+ *    1.1.0a-f                 -    10100  2.1.1.0a-f (branch abandoned)
+ *    1.2.0beta1-2             2    10200  2.1.2.0beta1-2
+ *    1.2.0beta3-5             3    10200  3.1.2.0beta3-5
+ *    1.2.0rc1                 3    10200  3.1.2.0rc1
+ *    1.2.0                    3    10200  3.1.2.0
+ *    1.2.1beta1-4             3    10201  3.1.2.1beta1-4
+ *    1.2.1rc1-2               3    10201  3.1.2.1rc1-2
+ *    1.2.1                    3    10201  3.1.2.1
+ *    1.2.2beta1-6            12    10202  12.so.0.1.2.2beta1-6
+ *    1.0.13beta1             10    10013  10.so.0.1.0.13beta1
+ *    1.0.13rc1               10    10013  10.so.0.1.0.13rc1
+ *    1.2.2rc1                12    10202  12.so.0.1.2.2rc1
+ *    1.0.13                  10    10013  10.so.0.1.0.13
+ *    1.2.2                   12    10202  12.so.0.1.2.2
+ *    1.2.3rc1-6              12    10203  12.so.0.1.2.3rc1-6
+ *    1.2.3                   12    10203  12.so.0.1.2.3
+ *    1.2.4beta1-3            13    10204  12.so.0.1.2.4beta1-3
+ *    1.0.14rc1               13    10014  10.so.0.1.0.14rc1
+ *    1.2.4rc1                13    10204  12.so.0.1.2.4rc1
+ *    1.0.14                  10    10014  10.so.0.1.0.14
+ *    1.2.4                   13    10204  12.so.0.1.2.4
+ *    1.2.5beta1-2            13    10205  12.so.0.1.2.5beta1-2
+ *    1.0.15rc1-3             10    10015  10.so.0.1.0.15rc1-3
+ *    1.2.5rc1-3              13    10205  12.so.0.1.2.5rc1-3
+ *    1.0.15                  10    10015  10.so.0.1.0.15
+ *    1.2.5                   13    10205  12.so.0.1.2.5
+ *    1.2.6beta1-4            13    10206  12.so.0.1.2.6beta1-4
+ *    1.0.16                  10    10016  10.so.0.1.0.16
+ *    1.2.6                   13    10206  12.so.0.1.2.6
+ *    1.2.7beta1-2            13    10207  12.so.0.1.2.7beta1-2
+ *    1.0.17rc1               10    10017  12.so.0.1.0.17rc1
+ *    1.2.7rc1                13    10207  12.so.0.1.2.7rc1
+ *    1.0.17                  10    10017  12.so.0.1.0.17
+ *    1.2.7                   13    10207  12.so.0.1.2.7
+ *    1.2.8beta1-5            13    10208  12.so.0.1.2.8beta1-5
+ *    1.0.18rc1-5             10    10018  12.so.0.1.0.18rc1-5
+ *    1.2.8rc1-5              13    10208  12.so.0.1.2.8rc1-5
+ *    1.0.18                  10    10018  12.so.0.1.0.18
+ *    1.2.8                   13    10208  12.so.0.1.2.8
+ *    1.2.9beta1-3            13    10209  12.so.0.1.2.9beta1-3
+ *    1.2.9beta4-11           13    10209  12.so.0.9[.0]
+ *    1.2.9rc1                13    10209  12.so.0.9[.0]
+ *    1.2.9                   13    10209  12.so.0.9[.0]
+ *    1.2.10beta1-7           13    10210  12.so.0.10[.0]
+ *    1.2.10rc1-2             13    10210  12.so.0.10[.0]
+ *    1.2.10                  13    10210  12.so.0.10[.0]
+ *    1.4.0beta1-5            14    10400  14.so.0.0[.0]
+ *    1.2.11beta1-4           13    10211  12.so.0.11[.0]
+ *    1.4.0beta7-8            14    10400  14.so.0.0[.0]
+ *    1.2.11                  13    10211  12.so.0.11[.0]
+ *    1.2.12                  13    10212  12.so.0.12[.0]
+ *    1.4.0beta9-14           14    10400  14.so.0.0[.0]
+ *    1.2.13                  13    10213  12.so.0.13[.0]
+ *    1.4.0beta15-36          14    10400  14.so.0.0[.0]
+ *    1.4.0beta37-87          14    10400  14.so.14.0[.0]
+ *    1.4.0rc01               14    10400  14.so.14.0[.0]
+ *    1.4.0beta88-109         14    10400  14.so.14.0[.0]
+ *    1.4.0rc02-08            14    10400  14.so.14.0[.0]
+ *    1.4.0                   14    10400  14.so.14.0[.0]
+ *    1.4.1beta01-03          14    10401  14.so.14.1[.0]
+ *    1.4.1rc01               14    10401  14.so.14.1[.0]
+ *    1.4.1beta04-12          14    10401  14.so.14.1[.0]
+ *    1.4.1                   14    10401  14.so.14.1[.0]
+ *    1.4.2                   14    10402  14.so.14.2[.0]
+ *    1.4.3                   14    10403  14.so.14.3[.0]
+ *    1.4.4                   14    10404  14.so.14.4[.0]
+ *    1.5.0beta01-58          15    10500  15.so.15.0[.0]
+ *    1.5.0rc01-07            15    10500  15.so.15.0[.0]
+ *    1.5.0                   15    10500  15.so.15.0[.0]
+ *    1.5.1beta01-11          15    10501  15.so.15.1[.0]
+ *    1.5.1rc01-02            15    10501  15.so.15.1[.0]
+ *    1.5.1                   15    10501  15.so.15.1[.0]
+ *    1.5.2beta01-03          15    10502  15.so.15.2[.0]
+ *    1.5.2rc01-03            15    10502  15.so.15.2[.0]
+ *    1.5.2                   15    10502  15.so.15.2[.0]
+ *    1.5.3beta01-10          15    10503  15.so.15.3[.0]
+ *    1.5.3rc01-02            15    10503  15.so.15.3[.0]
+ *    1.5.3beta11             15    10503  15.so.15.3[.0]
+ *    1.5.3 [omitted]
+ *    1.5.4beta01-08          15    10504  15.so.15.4[.0]
+ *    1.5.4rc01               15    10504  15.so.15.4[.0]
+ *    1.5.4                   15    10504  15.so.15.4[.0]
+ *    1.5.5beta01-08          15    10505  15.so.15.5[.0]
+ *    1.5.5rc01               15    10505  15.so.15.5[.0]
+ *    1.5.5                   15    10505  15.so.15.5[.0]
+ *    1.5.6beta01-07          15    10506  15.so.15.6[.0]
+ *    1.5.6rc01-03            15    10506  15.so.15.6[.0]
+ *    1.5.6                   15    10506  15.so.15.6[.0]
+ *    1.5.7beta01-05          15    10507  15.so.15.7[.0]
+ *    1.5.7rc01-03            15    10507  15.so.15.7[.0]
+ *    1.5.7                   15    10507  15.so.15.7[.0]
+ *    1.6.0beta01-40          16    10600  16.so.16.0[.0]
+ *    1.6.0rc01-08            16    10600  16.so.16.0[.0]
+ *    1.6.0                   16    10600  16.so.16.0[.0]
+ *
+ *   Henceforth the source version will match the shared-library major
+ *   and minor numbers; the shared-library major version number will be
+ *   used for changes in backward compatibility, as it is intended.  The
+ *   PNG_LIBPNG_VER macro, which is not used within libpng but is available
+ *   for applications, is an unsigned integer of the form xyyzz corresponding
+ *   to the source version x.y.z (leading zeros in y and z).  Beta versions
+ *   were given the previous public release number plus a letter, until
+ *   version 1.0.6j; from then on they were given the upcoming public
+ *   release number plus "betaNN" or "rcNN".
+ *
+ *   Binary incompatibility exists only when applications make direct access
+ *   to the info_ptr or png_ptr members through png.h, and the compiled
+ *   application is loaded with a different version of the library.
+ *
+ *   DLLNUM will change each time there are forward or backward changes
+ *   in binary compatibility (e.g., when a new feature is added).
+ *
+ * See libpng-manual.txt or libpng.3 for more information.  The PNG
+ * specification is available as a W3C Recommendation and as an ISO
+ * Specification, <http://www.w3.org/TR/2003/REC-PNG-20031110/
+ */
+
+/*
+ * COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:
+ *
+ * If you modify libpng you may insert additional notices immediately following
+ * this sentence.
+ *
+ * This code is released under the libpng license.
+ *
+ * libpng versions 1.2.6, August 15, 2004, through 1.6.0, February 14, 2013, are
+ * Copyright (c) 2004, 2006-2013 Glenn Randers-Pehrson, and are
+ * distributed according to the same disclaimer and license as libpng-1.2.5
+ * with the following individual added to the list of Contributing Authors:
+ *
+ *    Cosmin Truta
+ *
+ * libpng versions 1.0.7, July 1, 2000, through 1.2.5, October 3, 2002, are
+ * Copyright (c) 2000-2002 Glenn Randers-Pehrson, and are
+ * distributed according to the same disclaimer and license as libpng-1.0.6
+ * with the following individuals added to the list of Contributing Authors:
+ *
+ *    Simon-Pierre Cadieux
+ *    Eric S. Raymond
+ *    Gilles Vollant
+ *
+ * and with the following additions to the disclaimer:
+ *
+ *    There is no warranty against interference with your enjoyment of the
+ *    library or against infringement.  There is no warranty that our
+ *    efforts or the library will fulfill any of your particular purposes
+ *    or needs.  This library is provided with all faults, and the entire
+ *    risk of satisfactory quality, performance, accuracy, and effort is with
+ *    the user.
+ *
+ * libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are
+ * Copyright (c) 1998, 1999, 2000 Glenn Randers-Pehrson, and are
+ * distributed according to the same disclaimer and license as libpng-0.96,
+ * with the following individuals added to the list of Contributing Authors:
+ *
+ *    Tom Lane
+ *    Glenn Randers-Pehrson
+ *    Willem van Schaik
+ *
+ * libpng versions 0.89, June 1996, through 0.96, May 1997, are
+ * Copyright (c) 1996, 1997 Andreas Dilger
+ * Distributed according to the same disclaimer and license as libpng-0.88,
+ * with the following individuals added to the list of Contributing Authors:
+ *
+ *    John Bowler
+ *    Kevin Bracey
+ *    Sam Bushell
+ *    Magnus Holmgren
+ *    Greg Roelofs
+ *    Tom Tanner
+ *
+ * libpng versions 0.5, May 1995, through 0.88, January 1996, are
+ * Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.
+ *
+ * For the purposes of this copyright and license, "Contributing Authors"
+ * is defined as the following set of individuals:
+ *
+ *    Andreas Dilger
+ *    Dave Martindale
+ *    Guy Eric Schalnat
+ *    Paul Schmidt
+ *    Tim Wegner
+ *
+ * The PNG Reference Library is supplied "AS IS".  The Contributing Authors
+ * and Group 42, Inc. disclaim all warranties, expressed or implied,
+ * including, without limitation, the warranties of merchantability and of
+ * fitness for any purpose.  The Contributing Authors and Group 42, Inc.
+ * assume no liability for direct, indirect, incidental, special, exemplary,
+ * or consequential damages, which may result from the use of the PNG
+ * Reference Library, even if advised of the possibility of such damage.
+ *
+ * Permission is hereby granted to use, copy, modify, and distribute this
+ * source code, or portions hereof, for any purpose, without fee, subject
+ * to the following restrictions:
+ *
+ *   1. The origin of this source code must not be misrepresented.
+ *
+ *   2. Altered versions must be plainly marked as such and must not
+ *      be misrepresented as being the original source.
+ *
+ *   3. This Copyright notice may not be removed or altered from
+ *      any source or altered source distribution.
+ *
+ * The Contributing Authors and Group 42, Inc. specifically permit, without
+ * fee, and encourage the use of this source code as a component to
+ * supporting the PNG file format in commercial products.  If you use this
+ * source code in a product, acknowledgment is not required but would be
+ * appreciated.
+ */
+
+/*
+ * A "png_get_copyright" function is available, for convenient use in "about"
+ * boxes and the like:
+ *
+ *     printf("%s", png_get_copyright(NULL));
+ *
+ * Also, the PNG logo (in PNG format, of course) is supplied in the
+ * files "pngbar.png" and "pngbar.jpg (88x31) and "pngnow.png" (98x31).
+ */
+
+/*
+ * Libpng is OSI Certified Open Source Software.  OSI Certified is a
+ * certification mark of the Open Source Initiative.
+ */
+
+/*
+ * The contributing authors would like to thank all those who helped
+ * with testing, bug fixes, and patience.  This wouldn't have been
+ * possible without all of you.
+ *
+ * Thanks to Frank J. T. Wojcik for helping with the documentation.
+ */
+
+/*
+ * Y2K compliance in libpng:
+ * =========================
+ *
+ *    February 14, 2013
+ *
+ *    Since the PNG Development group is an ad-hoc body, we can't make
+ *    an official declaration.
+ *
+ *    This is your unofficial assurance that libpng from version 0.71 and
+ *    upward through 1.6.0 are Y2K compliant.  It is my belief that
+ *    earlier versions were also Y2K compliant.
+ *
+ *    Libpng only has two year fields.  One is a 2-byte unsigned integer
+ *    that will hold years up to 65535.  The other, which is deprecated,
+ *    holds the date in text format, and will hold years up to 9999.
+ *
+ *    The integer is
+ *        "png_uint_16 year" in png_time_struct.
+ *
+ *    The string is
+ *        "char time_buffer[29]" in png_struct.  This is no longer used
+ *    in libpng-1.6.x and will be removed from libpng-1.7.0.
+ *
+ *    There are seven time-related functions:
+ *        png.c: png_convert_to_rfc_1123_buffer() in png.c
+ *          (formerly png_convert_to_rfc_1123() prior to libpng-1.5.x and
+ *          png_convert_to_rfc_1152() in error prior to libpng-0.98)
+ *        png_convert_from_struct_tm() in pngwrite.c, called in pngwrite.c
+ *        png_convert_from_time_t() in pngwrite.c
+ *        png_get_tIME() in pngget.c
+ *        png_handle_tIME() in pngrutil.c, called in pngread.c
+ *        png_set_tIME() in pngset.c
+ *        png_write_tIME() in pngwutil.c, called in pngwrite.c
+ *
+ *    All handle dates properly in a Y2K environment.  The
+ *    png_convert_from_time_t() function calls gmtime() to convert from system
+ *    clock time, which returns (year - 1900), which we properly convert to
+ *    the full 4-digit year.  There is a possibility that libpng applications
+ *    are not passing 4-digit years into the png_convert_to_rfc_1123_buffer()
+ *    function, or that they are incorrectly passing only a 2-digit year
+ *    instead of "year - 1900" into the png_convert_from_struct_tm() function,
+ *    but this is not under our control.  The libpng documentation has always
+ *    stated that it works with 4-digit years, and the APIs have been
+ *    documented as such.
+ *
+ *    The tIME chunk itself is also Y2K compliant.  It uses a 2-byte unsigned
+ *    integer to hold the year, and can hold years as large as 65535.
+ *
+ *    zlib, upon which libpng depends, is also Y2K compliant.  It contains
+ *    no date-related code.
+ *
+ *       Glenn Randers-Pehrson
+ *       libpng maintainer
+ *       PNG Development Group
+ */
+
+#ifndef PNG_H
+#define PNG_H
+
+/* This is not the place to learn how to use libpng. The file libpng-manual.txt
+ * describes how to use libpng, and the file example.c summarizes it
+ * with some code on which to build.  This file is useful for looking
+ * at the actual function definitions and structure components.
+ *
+ * If you just need to read a PNG file and don't want to read the documentation
+ * skip to the end of this file and read the section entitled 'simplified API'.
+ */
+
+/* Version information for png.h - this should match the version in png.c */
+#define PNG_LIBPNG_VER_STRING "1.6.0"
+#define PNG_HEADER_VERSION_STRING \
+     " libpng version 1.6.0 - February 14, 2013\n"
+
+#define PNG_LIBPNG_VER_SONUM   16
+#define PNG_LIBPNG_VER_DLLNUM  16
+
+/* These should match the first 3 components of PNG_LIBPNG_VER_STRING: */
+#define PNG_LIBPNG_VER_MAJOR   1
+#define PNG_LIBPNG_VER_MINOR   6
+#define PNG_LIBPNG_VER_RELEASE 0
+
+/* This should match the numeric part of the final component of
+ * PNG_LIBPNG_VER_STRING, omitting any leading zero:
+ */
+
+#define PNG_LIBPNG_VER_BUILD  0
+
+/* Release Status */
+#define PNG_LIBPNG_BUILD_ALPHA    1
+#define PNG_LIBPNG_BUILD_BETA     2
+#define PNG_LIBPNG_BUILD_RC       3
+#define PNG_LIBPNG_BUILD_STABLE   4
+#define PNG_LIBPNG_BUILD_RELEASE_STATUS_MASK 7
+
+/* Release-Specific Flags */
+#define PNG_LIBPNG_BUILD_PATCH    8 /* Can be OR'ed with
+                                       PNG_LIBPNG_BUILD_STABLE only */
+#define PNG_LIBPNG_BUILD_PRIVATE 16 /* Cannot be OR'ed with
+                                       PNG_LIBPNG_BUILD_SPECIAL */
+#define PNG_LIBPNG_BUILD_SPECIAL 32 /* Cannot be OR'ed with
+                                       PNG_LIBPNG_BUILD_PRIVATE */
+
+#define PNG_LIBPNG_BUILD_BASE_TYPE PNG_LIBPNG_BUILD_STABLE
+
+/* Careful here.  At one time, Guy wanted to use 082, but that would be octal.
+ * We must not include leading zeros.
+ * Versions 0.7 through 1.0.0 were in the range 0 to 100 here (only
+ * version 1.0.0 was mis-numbered 100 instead of 10000).  From
+ * version 1.0.1 it's    xxyyzz, where x=major, y=minor, z=release
+ */
+#define PNG_LIBPNG_VER 10600 /* 1.6.0 */
+
+/* Library configuration: these options cannot be changed after
+ * the library has been built.
+ */
+#ifndef PNGLCONF_H
+    /* If pnglibconf.h is missing, you can
+     * copy scripts/pnglibconf.h.prebuilt to pnglibconf.h
+     */
+#   include "pnglibconf.h"
+#endif
+
+#ifndef PNG_VERSION_INFO_ONLY
+   /* Machine specific configuration. */
+#  include "pngconf.h"
+#endif
+
+/*
+ * Added at libpng-1.2.8
+ *
+ * Ref MSDN: Private as priority over Special
+ * VS_FF_PRIVATEBUILD File *was not* built using standard release
+ * procedures. If this value is given, the StringFileInfo block must
+ * contain a PrivateBuild string.
+ *
+ * VS_FF_SPECIALBUILD File *was* built by the original company using
+ * standard release procedures but is a variation of the standard
+ * file of the same version number. If this value is given, the
+ * StringFileInfo block must contain a SpecialBuild string.
+ */
+
+#ifdef PNG_USER_PRIVATEBUILD /* From pnglibconf.h */
+#  define PNG_LIBPNG_BUILD_TYPE \
+       (PNG_LIBPNG_BUILD_BASE_TYPE | PNG_LIBPNG_BUILD_PRIVATE)
+#else
+#  ifdef PNG_LIBPNG_SPECIALBUILD
+#    define PNG_LIBPNG_BUILD_TYPE \
+         (PNG_LIBPNG_BUILD_BASE_TYPE | PNG_LIBPNG_BUILD_SPECIAL)
+#  else
+#    define PNG_LIBPNG_BUILD_TYPE (PNG_LIBPNG_BUILD_BASE_TYPE)
+#  endif
+#endif
+
+#ifndef PNG_VERSION_INFO_ONLY
+
+/* Inhibit C++ name-mangling for libpng functions but not for system calls. */
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+/* Version information for C files, stored in png.c.  This had better match
+ * the version above.
+ */
+#define png_libpng_ver png_get_header_ver(NULL)
+
+/* This file is arranged in several sections:
+ *
+ * 1. Any configuration options that can be specified by for the application
+ *    code when it is built.  (Build time configuration is in pnglibconf.h)
+ * 2. Type definitions (base types are defined in pngconf.h), structure
+ *    definitions.
+ * 3. Exported library functions.
+ * 4. Simplified API.
+ *
+ * The library source code has additional files (principally pngpriv.h) that
+ * allow configuration of the library.
+ */
+/* Section 1: run time configuration
+ * See pnglibconf.h for build time configuration
+ *
+ * Run time configuration allows the application to choose between
+ * implementations of certain arithmetic APIs.  The default is set
+ * at build time and recorded in pnglibconf.h, but it is safe to
+ * override these (and only these) settings.  Note that this won't
+ * change what the library does, only application code, and the
+ * settings can (and probably should) be made on a per-file basis
+ * by setting the #defines before including png.h
+ *
+ * Use macros to read integers from PNG data or use the exported
+ * functions?
+ *   PNG_USE_READ_MACROS: use the macros (see below)  Note that
+ *     the macros evaluate their argument multiple times.
+ *   PNG_NO_USE_READ_MACROS: call the relevant library function.
+ *
+ * Use the alternative algorithm for compositing alpha samples that
+ * does not use division?
+ *   PNG_READ_COMPOSITE_NODIV_SUPPORTED: use the 'no division'
+ *      algorithm.
+ *   PNG_NO_READ_COMPOSITE_NODIV: use the 'division' algorithm.
+ *
+ * How to handle benign errors if PNG_ALLOW_BENIGN_ERRORS is
+ * false?
+ *   PNG_ALLOW_BENIGN_ERRORS: map calls to the benign error
+ *      APIs to png_warning.
+ * Otherwise the calls are mapped to png_error.
+ */
+
+/* Section 2: type definitions, including structures and compile time
+ * constants.
+ * See pngconf.h for base types that vary by machine/system
+ */
+
+/* This triggers a compiler error in png.c, if png.c and png.h
+ * do not agree upon the version number.
+ */
+typedef char* png_libpng_version_1_6_0;
+
+/* Basic control structions.  Read libpng-manual.txt or libpng.3 for more info.
+ *
+ * png_struct is the cache of information used while reading or writing a single
+ * PNG file.  One of these is always required, although the simplified API
+ * (below) hides the creation and destruction of it.
+ */
+typedef struct png_struct_def png_struct;
+typedef const png_struct * png_const_structp;
+typedef png_struct * png_structp;
+typedef png_struct * * png_structpp;
+
+/* png_info contains information read from or to be written to a PNG file.  One
+ * or more of these must exist while reading or creating a PNG file.  The
+ * information is not used by libpng during read but is used to control what
+ * gets written when a PNG file is created.  "png_get_" function calls read
+ * information during read and "png_set_" functions calls write information
+ * when creating a PNG.
+ * been moved into a separate header file that is not accessible to
+ * applications.  Read libpng-manual.txt or libpng.3 for more info.
+ */
+typedef struct png_info_def png_info;
+typedef png_info * png_infop;
+typedef const png_info * png_const_infop;
+typedef png_info * * png_infopp;
+
+/* Types with names ending 'p' are pointer types.  The corresponding types with
+ * names ending 'rp' are identical pointer types except that the pointer is
+ * marked 'restrict', which means that it is the only pointer to the object
+ * passed to the function.  Applications should not use the 'restrict' types;
+ * it is always valid to pass 'p' to a pointer with a function argument of the
+ * corresponding 'rp' type.  Different compilers have different rules with
+ * regard to type matching in the presence of 'restrict'.  For backward
+ * compatibility libpng callbacks never have 'restrict' in their parameters and,
+ * consequentially, writing portable application code is extremely difficult if
+ * an attempt is made to use 'restrict'.
+ */
+typedef png_struct * PNG_RESTRICT png_structrp;
+typedef const png_struct * PNG_RESTRICT png_const_structrp;
+typedef png_info * PNG_RESTRICT png_inforp;
+typedef const png_info * PNG_RESTRICT png_const_inforp;
+
+/* Three color definitions.  The order of the red, green, and blue, (and the
+ * exact size) is not important, although the size of the fields need to
+ * be png_byte or png_uint_16 (as defined below).
+ */
+typedef struct png_color_struct
+{
+   png_byte red;
+   png_byte green;
+   png_byte blue;
+} png_color;
+typedef png_color * png_colorp;
+typedef const png_color * png_const_colorp;
+typedef png_color * * png_colorpp;
+
+typedef struct png_color_16_struct
+{
+   png_byte index;    /* used for palette files */
+   png_uint_16 red;   /* for use in red green blue files */
+   png_uint_16 green;
+   png_uint_16 blue;
+   png_uint_16 gray;  /* for use in grayscale files */
+} png_color_16;
+typedef png_color_16 * png_color_16p;
+typedef const png_color_16 * png_const_color_16p;
+typedef png_color_16 * * png_color_16pp;
+
+typedef struct png_color_8_struct
+{
+   png_byte red;   /* for use in red green blue files */
+   png_byte green;
+   png_byte blue;
+   png_byte gray;  /* for use in grayscale files */
+   png_byte alpha; /* for alpha channel files */
+} png_color_8;
+typedef png_color_8 * png_color_8p;
+typedef const png_color_8 * png_const_color_8p;
+typedef png_color_8 * * png_color_8pp;
+
+/*
+ * The following two structures are used for the in-core representation
+ * of sPLT chunks.
+ */
+typedef struct png_sPLT_entry_struct
+{
+   png_uint_16 red;
+   png_uint_16 green;
+   png_uint_16 blue;
+   png_uint_16 alpha;
+   png_uint_16 frequency;
+} png_sPLT_entry;
+typedef png_sPLT_entry * png_sPLT_entryp;
+typedef const png_sPLT_entry * png_const_sPLT_entryp;
+typedef png_sPLT_entry * * png_sPLT_entrypp;
+
+/*  When the depth of the sPLT palette is 8 bits, the color and alpha samples
+ *  occupy the LSB of their respective members, and the MSB of each member
+ *  is zero-filled.  The frequency member always occupies the full 16 bits.
+ */
+
+typedef struct png_sPLT_struct
+{
+   png_charp name;           /* palette name */
+   png_byte depth;           /* depth of palette samples */
+   png_sPLT_entryp entries;  /* palette entries */
+   png_int_32 nentries;      /* number of palette entries */
+} png_sPLT_t;
+typedef png_sPLT_t * png_sPLT_tp;
+typedef const png_sPLT_t * png_const_sPLT_tp;
+typedef png_sPLT_t * * png_sPLT_tpp;
+
+#ifdef PNG_TEXT_SUPPORTED
+/* png_text holds the contents of a text/ztxt/itxt chunk in a PNG file,
+ * and whether that contents is compressed or not.  The "key" field
+ * points to a regular zero-terminated C string.  The "text" fields can be a
+ * regular C string, an empty string, or a NULL pointer.
+ * However, the structure returned by png_get_text() will always contain
+ * the "text" field as a regular zero-terminated C string (possibly
+ * empty), never a NULL pointer, so it can be safely used in printf() and
+ * other string-handling functions.  Note that the "itxt_length", "lang", and
+ * "lang_key" members of the structure only exist when the library is built
+ * with iTXt chunk support.  Prior to libpng-1.4.0 the library was built by
+ * default without iTXt support. Also note that when iTXt *is* supported,
+ * the "lang" and "lang_key" fields contain NULL pointers when the
+ * "compression" field contains * PNG_TEXT_COMPRESSION_NONE or
+ * PNG_TEXT_COMPRESSION_zTXt. Note that the "compression value" is not the
+ * same as what appears in the PNG tEXt/zTXt/iTXt chunk's "compression flag"
+ * which is always 0 or 1, or its "compression method" which is always 0.
+ */
+typedef struct png_text_struct
+{
+   int  compression;       /* compression value:
+                             -1: tEXt, none
+                              0: zTXt, deflate
+                              1: iTXt, none
+                              2: iTXt, deflate  */
+   png_charp key;          /* keyword, 1-79 character description of "text" */
+   png_charp text;         /* comment, may be an empty string (ie "")
+                              or a NULL pointer */
+   png_size_t text_length; /* length of the text string */
+   png_size_t itxt_length; /* length of the itxt string */
+   png_charp lang;         /* language code, 0-79 characters
+                              or a NULL pointer */
+   png_charp lang_key;     /* keyword translated UTF-8 string, 0 or more
+                              chars or a NULL pointer */
+} png_text;
+typedef png_text * png_textp;
+typedef const png_text * png_const_textp;
+typedef png_text * * png_textpp;
+#endif
+
+/* Supported compression types for text in PNG files (tEXt, and zTXt).
+ * The values of the PNG_TEXT_COMPRESSION_ defines should NOT be changed. */
+#define PNG_TEXT_COMPRESSION_NONE_WR -3
+#define PNG_TEXT_COMPRESSION_zTXt_WR -2
+#define PNG_TEXT_COMPRESSION_NONE    -1
+#define PNG_TEXT_COMPRESSION_zTXt     0
+#define PNG_ITXT_COMPRESSION_NONE     1
+#define PNG_ITXT_COMPRESSION_zTXt     2
+#define PNG_TEXT_COMPRESSION_LAST     3  /* Not a valid value */
+
+/* png_time is a way to hold the time in an machine independent way.
+ * Two conversions are provided, both from time_t and struct tm.  There
+ * is no portable way to convert to either of these structures, as far
+ * as I know.  If you know of a portable way, send it to me.  As a side
+ * note - PNG has always been Year 2000 compliant!
+ */
+typedef struct png_time_struct
+{
+   png_uint_16 year; /* full year, as in, 1995 */
+   png_byte month;   /* month of year, 1 - 12 */
+   png_byte day;     /* day of month, 1 - 31 */
+   png_byte hour;    /* hour of day, 0 - 23 */
+   png_byte minute;  /* minute of hour, 0 - 59 */
+   png_byte second;  /* second of minute, 0 - 60 (for leap seconds) */
+} png_time;
+typedef png_time * png_timep;
+typedef const png_time * png_const_timep;
+typedef png_time * * png_timepp;
+
+#ifdef PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED
+/* png_unknown_chunk is a structure to hold queued chunks for which there is
+ * no specific support.  The idea is that we can use this to queue
+ * up private chunks for output even though the library doesn't actually
+ * know about their semantics.
+ *
+ * The data in the structure is set by libpng on read and used on write.
+ */
+typedef struct png_unknown_chunk_t
+{
+    png_byte name[5]; /* Textual chunk name with '\0' terminator */
+    png_byte *data;   /* Data, should not be modified on read! */
+    png_size_t size;
+
+    /* On write 'location' must be set using the flag values listed below.
+     * Notice that on read it is set by libpng however the values stored have
+     * more bits set than are listed below.  Always treat the value as a
+     * bitmask.  On write set only one bit - setting multiple bits may cause the
+     * chunk to be written in multiple places.
+     */
+    png_byte location; /* mode of operation at read time */
+}
+png_unknown_chunk;
+
+typedef png_unknown_chunk * png_unknown_chunkp;
+typedef const png_unknown_chunk * png_const_unknown_chunkp;
+typedef png_unknown_chunk * * png_unknown_chunkpp;
+#endif
+
+/* Flag values for the unknown chunk location byte. */
+#define PNG_HAVE_IHDR  0x01
+#define PNG_HAVE_PLTE  0x02
+#define PNG_AFTER_IDAT 0x08
+
+/* Maximum positive integer used in PNG is (2^31)-1 */
+#define PNG_UINT_31_MAX ((png_uint_32)0x7fffffffL)
+#define PNG_UINT_32_MAX ((png_uint_32)(-1))
+#define PNG_SIZE_MAX ((png_size_t)(-1))
+
+/* These are constants for fixed point values encoded in the
+ * PNG specification manner (x100000)
+ */
+#define PNG_FP_1    100000
+#define PNG_FP_HALF  50000
+#define PNG_FP_MAX  ((png_fixed_point)0x7fffffffL)
+#define PNG_FP_MIN  (-PNG_FP_MAX)
+
+/* These describe the color_type field in png_info. */
+/* color type masks */
+#define PNG_COLOR_MASK_PALETTE    1
+#define PNG_COLOR_MASK_COLOR      2
+#define PNG_COLOR_MASK_ALPHA      4
+
+/* color types.  Note that not all combinations are legal */
+#define PNG_COLOR_TYPE_GRAY 0
+#define PNG_COLOR_TYPE_PALETTE  (PNG_COLOR_MASK_COLOR | PNG_COLOR_MASK_PALETTE)
+#define PNG_COLOR_TYPE_RGB        (PNG_COLOR_MASK_COLOR)
+#define PNG_COLOR_TYPE_RGB_ALPHA  (PNG_COLOR_MASK_COLOR | PNG_COLOR_MASK_ALPHA)
+#define PNG_COLOR_TYPE_GRAY_ALPHA (PNG_COLOR_MASK_ALPHA)
+/* aliases */
+#define PNG_COLOR_TYPE_RGBA  PNG_COLOR_TYPE_RGB_ALPHA
+#define PNG_COLOR_TYPE_GA  PNG_COLOR_TYPE_GRAY_ALPHA
+
+/* This is for compression type. PNG 1.0-1.2 only define the single type. */
+#define PNG_COMPRESSION_TYPE_BASE 0 /* Deflate method 8, 32K window */
+#define PNG_COMPRESSION_TYPE_DEFAULT PNG_COMPRESSION_TYPE_BASE
+
+/* This is for filter type. PNG 1.0-1.2 only define the single type. */
+#define PNG_FILTER_TYPE_BASE      0 /* Single row per-byte filtering */
+#define PNG_INTRAPIXEL_DIFFERENCING 64 /* Used only in MNG datastreams */
+#define PNG_FILTER_TYPE_DEFAULT   PNG_FILTER_TYPE_BASE
+
+/* These are for the interlacing type.  These values should NOT be changed. */
+#define PNG_INTERLACE_NONE        0 /* Non-interlaced image */
+#define PNG_INTERLACE_ADAM7       1 /* Adam7 interlacing */
+#define PNG_INTERLACE_LAST        2 /* Not a valid value */
+
+/* These are for the oFFs chunk.  These values should NOT be changed. */
+#define PNG_OFFSET_PIXEL          0 /* Offset in pixels */
+#define PNG_OFFSET_MICROMETER     1 /* Offset in micrometers (1/10^6 meter) */
+#define PNG_OFFSET_LAST           2 /* Not a valid value */
+
+/* These are for the pCAL chunk.  These values should NOT be changed. */
+#define PNG_EQUATION_LINEAR       0 /* Linear transformation */
+#define PNG_EQUATION_BASE_E       1 /* Exponential base e transform */
+#define PNG_EQUATION_ARBITRARY    2 /* Arbitrary base exponential transform */
+#define PNG_EQUATION_HYPERBOLIC   3 /* Hyperbolic sine transformation */
+#define PNG_EQUATION_LAST         4 /* Not a valid value */
+
+/* These are for the sCAL chunk.  These values should NOT be changed. */
+#define PNG_SCALE_UNKNOWN         0 /* unknown unit (image scale) */
+#define PNG_SCALE_METER           1 /* meters per pixel */
+#define PNG_SCALE_RADIAN          2 /* radians per pixel */
+#define PNG_SCALE_LAST            3 /* Not a valid value */
+
+/* These are for the pHYs chunk.  These values should NOT be changed. */
+#define PNG_RESOLUTION_UNKNOWN    0 /* pixels/unknown unit (aspect ratio) */
+#define PNG_RESOLUTION_METER      1 /* pixels/meter */
+#define PNG_RESOLUTION_LAST       2 /* Not a valid value */
+
+/* These are for the sRGB chunk.  These values should NOT be changed. */
+#define PNG_sRGB_INTENT_PERCEPTUAL 0
+#define PNG_sRGB_INTENT_RELATIVE   1
+#define PNG_sRGB_INTENT_SATURATION 2
+#define PNG_sRGB_INTENT_ABSOLUTE   3
+#define PNG_sRGB_INTENT_LAST       4 /* Not a valid value */
+
+/* This is for text chunks */
+#define PNG_KEYWORD_MAX_LENGTH     79
+
+/* Maximum number of entries in PLTE/sPLT/tRNS arrays */
+#define PNG_MAX_PALETTE_LENGTH    256
+
+/* These determine if an ancillary chunk's data has been successfully read
+ * from the PNG header, or if the application has filled in the corresponding
+ * data in the info_struct to be written into the output file.  The values
+ * of the PNG_INFO_<chunk> defines should NOT be changed.
+ */
+#define PNG_INFO_gAMA 0x0001
+#define PNG_INFO_sBIT 0x0002
+#define PNG_INFO_cHRM 0x0004
+#define PNG_INFO_PLTE 0x0008
+#define PNG_INFO_tRNS 0x0010
+#define PNG_INFO_bKGD 0x0020
+#define PNG_INFO_hIST 0x0040
+#define PNG_INFO_pHYs 0x0080
+#define PNG_INFO_oFFs 0x0100
+#define PNG_INFO_tIME 0x0200
+#define PNG_INFO_pCAL 0x0400
+#define PNG_INFO_sRGB 0x0800   /* GR-P, 0.96a */
+#define PNG_INFO_iCCP 0x1000   /* ESR, 1.0.6 */
+#define PNG_INFO_sPLT 0x2000   /* ESR, 1.0.6 */
+#define PNG_INFO_sCAL 0x4000   /* ESR, 1.0.6 */
+#define PNG_INFO_IDAT 0x8000   /* ESR, 1.0.6 */
+
+/* This is used for the transformation routines, as some of them
+ * change these values for the row.  It also should enable using
+ * the routines for other purposes.
+ */
+typedef struct png_row_info_struct
+{
+   png_uint_32 width;    /* width of row */
+   png_size_t rowbytes;  /* number of bytes in row */
+   png_byte color_type;  /* color type of row */
+   png_byte bit_depth;   /* bit depth of row */
+   png_byte channels;    /* number of channels (1, 2, 3, or 4) */
+   png_byte pixel_depth; /* bits per pixel (depth * channels) */
+} png_row_info;
+
+typedef png_row_info * png_row_infop;
+typedef png_row_info * * png_row_infopp;
+
+/* These are the function types for the I/O functions and for the functions
+ * that allow the user to override the default I/O functions with his or her
+ * own.  The png_error_ptr type should match that of user-supplied warning
+ * and error functions, while the png_rw_ptr type should match that of the
+ * user read/write data functions.  Note that the 'write' function must not
+ * modify the buffer it is passed. The 'read' function, on the other hand, is
+ * expected to return the read data in the buffer.
+ */
+typedef PNG_CALLBACK(void, *png_error_ptr, (png_structp, png_const_charp));
+typedef PNG_CALLBACK(void, *png_rw_ptr, (png_structp, png_bytep, png_size_t));
+typedef PNG_CALLBACK(void, *png_flush_ptr, (png_structp));
+typedef PNG_CALLBACK(void, *png_read_status_ptr, (png_structp, png_uint_32,
+    int));
+typedef PNG_CALLBACK(void, *png_write_status_ptr, (png_structp, png_uint_32,
+    int));
+
+#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
+typedef PNG_CALLBACK(void, *png_progressive_info_ptr, (png_structp, png_infop));
+typedef PNG_CALLBACK(void, *png_progressive_end_ptr, (png_structp, png_infop));
+
+/* The following callback receives png_uint_32 row_number, int pass for the
+ * png_bytep data of the row.  When transforming an interlaced image the
+ * row number is the row number within the sub-image of the interlace pass, so
+ * the value will increase to the height of the sub-image (not the full image)
+ * then reset to 0 for the next pass.
+ *
+ * Use PNG_ROW_FROM_PASS_ROW(row, pass) and PNG_COL_FROM_PASS_COL(col, pass) to
+ * find the output pixel (x,y) given an interlaced sub-image pixel
+ * (row,col,pass).  (See below for these macros.)
+ */
+typedef PNG_CALLBACK(void, *png_progressive_row_ptr, (png_structp, png_bytep,
+    png_uint_32, int));
+#endif
+
+#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
+    defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED)
+typedef PNG_CALLBACK(void, *png_user_transform_ptr, (png_structp, png_row_infop,
+    png_bytep));
+#endif
+
+#ifdef PNG_USER_CHUNKS_SUPPORTED
+typedef PNG_CALLBACK(int, *png_user_chunk_ptr, (png_structp,
+    png_unknown_chunkp));
+#endif
+#ifdef PNG_UNKNOWN_CHUNKS_SUPPORTED
+/* not used anywhere */
+/* typedef PNG_CALLBACK(void, *png_unknown_chunk_ptr, (png_structp)); */
+#endif
+
+#ifdef PNG_SETJMP_SUPPORTED
+/* This must match the function definition in <setjmp.h>, and the application
+ * must include this before png.h to obtain the definition of jmp_buf.  The
+ * function is required to be PNG_NORETURN, but this is not checked.  If the
+ * function does return the application will crash via an abort() or similar
+ * system level call.
+ *
+ * If you get a warning here while building the library you may need to make
+ * changes to ensure that pnglibconf.h records the calling convention used by
+ * your compiler.  This may be very difficult - try using a different compiler
+ * to build the library!
+ */
+PNG_FUNCTION(void, (PNGCAPI *png_longjmp_ptr), PNGARG((jmp_buf, int)), typedef);
+#endif
+
+/* Transform masks for the high-level interface */
+#define PNG_TRANSFORM_IDENTITY       0x0000    /* read and write */
+#define PNG_TRANSFORM_STRIP_16       0x0001    /* read only */
+#define PNG_TRANSFORM_STRIP_ALPHA    0x0002    /* read only */
+#define PNG_TRANSFORM_PACKING        0x0004    /* read and write */
+#define PNG_TRANSFORM_PACKSWAP       0x0008    /* read and write */
+#define PNG_TRANSFORM_EXPAND         0x0010    /* read only */
+#define PNG_TRANSFORM_INVERT_MONO    0x0020    /* read and write */
+#define PNG_TRANSFORM_SHIFT          0x0040    /* read and write */
+#define PNG_TRANSFORM_BGR            0x0080    /* read and write */
+#define PNG_TRANSFORM_SWAP_ALPHA     0x0100    /* read and write */
+#define PNG_TRANSFORM_SWAP_ENDIAN    0x0200    /* read and write */
+#define PNG_TRANSFORM_INVERT_ALPHA   0x0400    /* read and write */
+#define PNG_TRANSFORM_STRIP_FILLER   0x0800    /* write only */
+/* Added to libpng-1.2.34 */
+#define PNG_TRANSFORM_STRIP_FILLER_BEFORE PNG_TRANSFORM_STRIP_FILLER
+#define PNG_TRANSFORM_STRIP_FILLER_AFTER 0x1000 /* write only */
+/* Added to libpng-1.4.0 */
+#define PNG_TRANSFORM_GRAY_TO_RGB   0x2000      /* read only */
+/* Added to libpng-1.5.4 */
+#define PNG_TRANSFORM_EXPAND_16     0x4000      /* read only */
+#define PNG_TRANSFORM_SCALE_16      0x8000      /* read only */
+
+/* Flags for MNG supported features */
+#define PNG_FLAG_MNG_EMPTY_PLTE     0x01
+#define PNG_FLAG_MNG_FILTER_64      0x04
+#define PNG_ALL_MNG_FEATURES        0x05
+
+/* NOTE: prior to 1.5 these functions had no 'API' style declaration,
+ * this allowed the zlib default functions to be used on Windows
+ * platforms.  In 1.5 the zlib default malloc (which just calls malloc and
+ * ignores the first argument) should be completely compatible with the
+ * following.
+ */
+typedef PNG_CALLBACK(png_voidp, *png_malloc_ptr, (png_structp,
+    png_alloc_size_t));
+typedef PNG_CALLBACK(void, *png_free_ptr, (png_structp, png_voidp));
+
+/* Section 3: exported functions
+ * Here are the function definitions most commonly used.  This is not
+ * the place to find out how to use libpng.  See libpng-manual.txt for the
+ * full explanation, see example.c for the summary.  This just provides
+ * a simple one line description of the use of each function.
+ *
+ * The PNG_EXPORT() and PNG_EXPORTA() macros used below are defined in
+ * pngconf.h and in the *.dfn files in the scripts directory.
+ *
+ *   PNG_EXPORT(ordinal, type, name, (args));
+ *
+ *       ordinal:    ordinal that is used while building
+ *                   *.def files. The ordinal value is only
+ *                   relevant when preprocessing png.h with
+ *                   the *.dfn files for building symbol table
+ *                   entries, and are removed by pngconf.h.
+ *       type:       return type of the function
+ *       name:       function name
+ *       args:       function arguments, with types
+ *
+ * When we wish to append attributes to a function prototype we use
+ * the PNG_EXPORTA() macro instead.
+ *
+ *   PNG_EXPORTA(ordinal, type, name, (args), attributes);
+ *
+ *       ordinal, type, name, and args: same as in PNG_EXPORT().
+ *       attributes: function attributes
+ */
+
+/* Returns the version number of the library */
+PNG_EXPORT(1, png_uint_32, png_access_version_number, (void));
+
+/* Tell lib we have already handled the first <num_bytes> magic bytes.
+ * Handling more than 8 bytes from the beginning of the file is an error.
+ */
+PNG_EXPORT(2, void, png_set_sig_bytes, (png_structrp png_ptr, int num_bytes));
+
+/* Check sig[start] through sig[start + num_to_check - 1] to see if it's a
+ * PNG file.  Returns zero if the supplied bytes match the 8-byte PNG
+ * signature, and non-zero otherwise.  Having num_to_check == 0 or
+ * start > 7 will always fail (ie return non-zero).
+ */
+PNG_EXPORT(3, int, png_sig_cmp, (png_const_bytep sig, png_size_t start,
+    png_size_t num_to_check));
+
+/* Simple signature checking function.  This is the same as calling
+ * png_check_sig(sig, n) := !png_sig_cmp(sig, 0, n).
+ */
+#define png_check_sig(sig, n) !png_sig_cmp((sig), 0, (n))
+
+/* Allocate and initialize png_ptr struct for reading, and any other memory. */
+PNG_EXPORTA(4, png_structp, png_create_read_struct,
+    (png_const_charp user_png_ver, png_voidp error_ptr,
+    png_error_ptr error_fn, png_error_ptr warn_fn),
+    PNG_ALLOCATED);
+
+/* Allocate and initialize png_ptr struct for writing, and any other memory */
+PNG_EXPORTA(5, png_structp, png_create_write_struct,
+    (png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
+    png_error_ptr warn_fn),
+    PNG_ALLOCATED);
+
+PNG_EXPORT(6, png_size_t, png_get_compression_buffer_size,
+    (png_const_structrp png_ptr));
+
+PNG_EXPORT(7, void, png_set_compression_buffer_size, (png_structrp png_ptr,
+    png_size_t size));
+
+/* Moved from pngconf.h in 1.4.0 and modified to ensure setjmp/longjmp
+ * match up.
+ */
+#ifdef PNG_SETJMP_SUPPORTED
+/* This function returns the jmp_buf built in to *png_ptr.  It must be
+ * supplied with an appropriate 'longjmp' function to use on that jmp_buf
+ * unless the default error function is overridden in which case NULL is
+ * acceptable.  The size of the jmp_buf is checked against the actual size
+ * allocated by the library - the call will return NULL on a mismatch
+ * indicating an ABI mismatch.
+ */
+PNG_EXPORT(8, jmp_buf*, png_set_longjmp_fn, (png_structrp png_ptr,
+    png_longjmp_ptr longjmp_fn, size_t jmp_buf_size));
+#  define png_jmpbuf(png_ptr) \
+      (*png_set_longjmp_fn((png_ptr), longjmp, (sizeof (jmp_buf))))
+#else
+#  define png_jmpbuf(png_ptr) \
+      (LIBPNG_WAS_COMPILED_WITH__PNG_NO_SETJMP)
+#endif
+/* This function should be used by libpng applications in place of
+ * longjmp(png_ptr->jmpbuf, val).  If longjmp_fn() has been set, it
+ * will use it; otherwise it will call PNG_ABORT().  This function was
+ * added in libpng-1.5.0.
+ */
+PNG_EXPORTA(9, void, png_longjmp, (png_const_structrp png_ptr, int val),
+    PNG_NORETURN);
+
+#ifdef PNG_READ_SUPPORTED
+/* Reset the compression stream */
+PNG_EXPORTA(10, int, png_reset_zstream, (png_structrp png_ptr), PNG_DEPRECATED);
+#endif
+
+/* New functions added in libpng-1.0.2 (not enabled by default until 1.2.0) */
+#ifdef PNG_USER_MEM_SUPPORTED
+PNG_EXPORTA(11, png_structp, png_create_read_struct_2,
+    (png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
+    png_error_ptr warn_fn,
+    png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn),
+    PNG_ALLOCATED);
+PNG_EXPORTA(12, png_structp, png_create_write_struct_2,
+    (png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
+    png_error_ptr warn_fn,
+    png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn),
+    PNG_ALLOCATED);
+#endif
+
+/* Write the PNG file signature. */
+PNG_EXPORT(13, void, png_write_sig, (png_structrp png_ptr));
+
+/* Write a PNG chunk - size, type, (optional) data, CRC. */
+PNG_EXPORT(14, void, png_write_chunk, (png_structrp png_ptr, png_const_bytep
+    chunk_name, png_const_bytep data, png_size_t length));
+
+/* Write the start of a PNG chunk - length and chunk name. */
+PNG_EXPORT(15, void, png_write_chunk_start, (png_structrp png_ptr,
+    png_const_bytep chunk_name, png_uint_32 length));
+
+/* Write the data of a PNG chunk started with png_write_chunk_start(). */
+PNG_EXPORT(16, void, png_write_chunk_data, (png_structrp png_ptr,
+    png_const_bytep data, png_size_t length));
+
+/* Finish a chunk started with png_write_chunk_start() (includes CRC). */
+PNG_EXPORT(17, void, png_write_chunk_end, (png_structrp png_ptr));
+
+/* Allocate and initialize the info structure */
+PNG_EXPORTA(18, png_infop, png_create_info_struct, (png_const_structrp png_ptr),
+    PNG_ALLOCATED);
+
+/* DEPRECATED: this function allowed init structures to be created using the
+ * default allocation method (typically malloc).  Use is deprecated in 1.6.0 and
+ * the API will be removed in the future.
+ */
+PNG_EXPORTA(19, void, png_info_init_3, (png_infopp info_ptr,
+    png_size_t png_info_struct_size), PNG_DEPRECATED);
+
+/* Writes all the PNG information before the image. */
+PNG_EXPORT(20, void, png_write_info_before_PLTE,
+    (png_structrp png_ptr, png_const_inforp info_ptr));
+PNG_EXPORT(21, void, png_write_info,
+    (png_structrp png_ptr, png_const_inforp info_ptr));
+
+#ifdef PNG_SEQUENTIAL_READ_SUPPORTED
+/* Read the information before the actual image data. */
+PNG_EXPORT(22, void, png_read_info,
+    (png_structrp png_ptr, png_inforp info_ptr));
+#endif
+
+#ifdef PNG_TIME_RFC1123_SUPPORTED
+   /* Convert to a US string format: there is no localization support in this
+    * routine.  The original implementation used a 29 character buffer in
+    * png_struct, this will be removed in future versions.
+    */
+#if PNG_LIBPNG_VER < 10700
+/* To do: remove this from libpng17 (and from libpng17/png.c and pngstruct.h) */
+PNG_EXPORTA(23, png_const_charp, png_convert_to_rfc1123, (png_structrp png_ptr,
+    png_const_timep ptime),PNG_DEPRECATED);
+#endif
+PNG_EXPORT(241, int, png_convert_to_rfc1123_buffer, (char out[29],
+    png_const_timep ptime));
+#endif
+
+#ifdef PNG_CONVERT_tIME_SUPPORTED
+/* Convert from a struct tm to png_time */
+PNG_EXPORT(24, void, png_convert_from_struct_tm, (png_timep ptime,
+    const struct tm * ttime));
+
+/* Convert from time_t to png_time.  Uses gmtime() */
+PNG_EXPORT(25, void, png_convert_from_time_t, (png_timep ptime, time_t ttime));
+#endif /* PNG_CONVERT_tIME_SUPPORTED */
+
+#ifdef PNG_READ_EXPAND_SUPPORTED
+/* Expand data to 24-bit RGB, or 8-bit grayscale, with alpha if available. */
+PNG_EXPORT(26, void, png_set_expand, (png_structrp png_ptr));
+PNG_EXPORT(27, void, png_set_expand_gray_1_2_4_to_8, (png_structrp png_ptr));
+PNG_EXPORT(28, void, png_set_palette_to_rgb, (png_structrp png_ptr));
+PNG_EXPORT(29, void, png_set_tRNS_to_alpha, (png_structrp png_ptr));
+#endif
+
+#ifdef PNG_READ_EXPAND_16_SUPPORTED
+/* Expand to 16-bit channels, forces conversion of palette to RGB and expansion
+ * of a tRNS chunk if present.
+ */
+PNG_EXPORT(221, void, png_set_expand_16, (png_structrp png_ptr));
+#endif
+
+#if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED)
+/* Use blue, green, red order for pixels. */
+PNG_EXPORT(30, void, png_set_bgr, (png_structrp png_ptr));
+#endif
+
+#ifdef PNG_READ_GRAY_TO_RGB_SUPPORTED
+/* Expand the grayscale to 24-bit RGB if necessary. */
+PNG_EXPORT(31, void, png_set_gray_to_rgb, (png_structrp png_ptr));
+#endif
+
+#ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
+/* Reduce RGB to grayscale. */
+#define PNG_ERROR_ACTION_NONE  1
+#define PNG_ERROR_ACTION_WARN  2
+#define PNG_ERROR_ACTION_ERROR 3
+#define PNG_RGB_TO_GRAY_DEFAULT (-1)/*for red/green coefficients*/
+
+PNG_FP_EXPORT(32, void, png_set_rgb_to_gray, (png_structrp png_ptr,
+    int error_action, double red, double green))
+PNG_FIXED_EXPORT(33, void, png_set_rgb_to_gray_fixed, (png_structrp png_ptr,
+    int error_action, png_fixed_point red, png_fixed_point green))
+
+PNG_EXPORT(34, png_byte, png_get_rgb_to_gray_status, (png_const_structrp
+    png_ptr));
+#endif
+
+#ifdef PNG_BUILD_GRAYSCALE_PALETTE_SUPPORTED
+PNG_EXPORT(35, void, png_build_grayscale_palette, (int bit_depth,
+    png_colorp palette));
+#endif
+
+#ifdef PNG_READ_ALPHA_MODE_SUPPORTED
+/* How the alpha channel is interpreted - this affects how the color channels of
+ * a PNG file are returned when an alpha channel, or tRNS chunk in a palette
+ * file, is present.
+ *
+ * This has no effect on the way pixels are written into a PNG output
+ * datastream. The color samples in a PNG datastream are never premultiplied
+ * with the alpha samples.
+ *
+ * The default is to return data according to the PNG specification: the alpha
+ * channel is a linear measure of the contribution of the pixel to the
+ * corresponding composited pixel.  The gamma encoded color channels must be
+ * scaled according to the contribution and to do this it is necessary to undo
+ * the encoding, scale the color values, perform the composition and reencode
+ * the values.  This is the 'PNG' mode.
+ *
+ * The alternative is to 'associate' the alpha with the color information by
+ * storing color channel values that have been scaled by the alpha.  The
+ * advantage is that the color channels can be resampled (the image can be
+ * scaled) in this form.  The disadvantage is that normal practice is to store
+ * linear, not (gamma) encoded, values and this requires 16-bit channels for
+ * still images rather than the 8-bit channels that are just about sufficient if
+ * gamma encoding is used.  In addition all non-transparent pixel values,
+ * including completely opaque ones, must be gamma encoded to produce the final
+ * image.  This is the 'STANDARD', 'ASSOCIATED' or 'PREMULTIPLIED' mode (the
+ * latter being the two common names for associated alpha color channels.)
+ *
+ * Since it is not necessary to perform arithmetic on opaque color values so
+ * long as they are not to be resampled and are in the final color space it is
+ * possible to optimize the handling of alpha by storing the opaque pixels in
+ * the PNG format (adjusted for the output color space) while storing partially
+ * opaque pixels in the standard, linear, format.  The accuracy required for
+ * standard alpha composition is relatively low, because the pixels are
+ * isolated, therefore typically the accuracy loss in storing 8-bit linear
+ * values is acceptable.  (This is not true if the alpha channel is used to
+ * simulate transparency over large areas - use 16 bits or the PNG mode in
+ * this case!)  This is the 'OPTIMIZED' mode.  For this mode a pixel is
+ * treated as opaque only if the alpha value is equal to the maximum value.
+ *
+ * The final choice is to gamma encode the alpha channel as well.  This is
+ * broken because, in practice, no implementation that uses this choice
+ * correctly undoes the encoding before handling alpha composition.  Use this
+ * choice only if other serious errors in the software or hardware you use
+ * mandate it; the typical serious error is for dark halos to appear around
+ * opaque areas of the composited PNG image because of arithmetic overflow.
+ *
+ * The API function png_set_alpha_mode specifies which of these choices to use
+ * with an enumerated 'mode' value and the gamma of the required output:
+ */
+#define PNG_ALPHA_PNG           0 /* according to the PNG standard */
+#define PNG_ALPHA_STANDARD      1 /* according to Porter/Duff */
+#define PNG_ALPHA_ASSOCIATED    1 /* as above; this is the normal practice */
+#define PNG_ALPHA_PREMULTIPLIED 1 /* as above */
+#define PNG_ALPHA_OPTIMIZED     2 /* 'PNG' for opaque pixels, else 'STANDARD' */
+#define PNG_ALPHA_BROKEN        3 /* the alpha channel is gamma encoded */
+
+PNG_FP_EXPORT(227, void, png_set_alpha_mode, (png_structrp png_ptr, int mode,
+    double output_gamma))
+PNG_FIXED_EXPORT(228, void, png_set_alpha_mode_fixed, (png_structrp png_ptr,
+    int mode, png_fixed_point output_gamma))
+#endif
+
+#if defined(PNG_GAMMA_SUPPORTED) || defined(PNG_READ_ALPHA_MODE_SUPPORTED)
+/* The output_gamma value is a screen gamma in libpng terminology: it expresses
+ * how to decode the output values, not how they are encoded.  The values used
+ * correspond to the normal numbers used to describe the overall gamma of a
+ * computer display system; for example 2.2 for an sRGB conformant system.  The
+ * values are scaled by 100000 in the _fixed version of the API (so 220000 for
+ * sRGB.)
+ *
+ * The inverse of the value is always used to provide a default for the PNG file
+ * encoding if it has no gAMA chunk and if png_set_gamma() has not been called
+ * to override the PNG gamma information.
+ *
+ * When the ALPHA_OPTIMIZED mode is selected the output gamma is used to encode
+ * opaque pixels however pixels with lower alpha values are not encoded,
+ * regardless of the output gamma setting.
+ *
+ * When the standard Porter Duff handling is requested with mode 1 the output
+ * encoding is set to be linear and the output_gamma value is only relevant
+ * as a default for input data that has no gamma information.  The linear output
+ * encoding will be overridden if png_set_gamma() is called - the results may be
+ * highly unexpected!
+ *
+ * The following numbers are derived from the sRGB standard and the research
+ * behind it.  sRGB is defined to be approximated by a PNG gAMA chunk value of
+ * 0.45455 (1/2.2) for PNG.  The value implicitly includes any viewing
+ * correction required to take account of any differences in the color
+ * environment of the original scene and the intended display environment; the
+ * value expresses how to *decode* the image for display, not how the original
+ * data was *encoded*.
+ *
+ * sRGB provides a peg for the PNG standard by defining a viewing environment.
+ * sRGB itself, and earlier TV standards, actually use a more complex transform
+ * (a linear portion then a gamma 2.4 power law) than PNG can express.  (PNG is
+ * limited to simple power laws.)  By saying that an image for direct display on
+ * an sRGB conformant system should be stored with a gAMA chunk value of 45455
+ * (11.3.3.2 and 11.3.3.5 of the ISO PNG specification) the PNG specification
+ * makes it possible to derive values for other display systems and
+ * environments.
+ *
+ * The Mac value is deduced from the sRGB based on an assumption that the actual
+ * extra viewing correction used in early Mac display systems was implemented as
+ * a power 1.45 lookup table.
+ *
+ * Any system where a programmable lookup table is used or where the behavior of
+ * the final display device characteristics can be changed requires system
+ * specific code to obtain the current characteristic.  However this can be
+ * difficult and most PNG gamma correction only requires an approximate value.
+ *
+ * By default, if png_set_alpha_mode() is not called, libpng assumes that all
+ * values are unencoded, linear, values and that the output device also has a
+ * linear characteristic.  This is only very rarely correct - it is invariably
+ * better to call png_set_alpha_mode() with PNG_DEFAULT_sRGB than rely on the
+ * default if you don't know what the right answer is!
+ *
+ * The special value PNG_GAMMA_MAC_18 indicates an older Mac system (pre Mac OS
+ * 10.6) which used a correction table to implement a somewhat lower gamma on an
+ * otherwise sRGB system.
+ *
+ * Both these values are reserved (not simple gamma values) in order to allow
+ * more precise correction internally in the future.
+ *
+ * NOTE: the following values can be passed to either the fixed or floating
+ * point APIs, but the floating point API will also accept floating point
+ * values.
+ */
+#define PNG_DEFAULT_sRGB -1       /* sRGB gamma and color space */
+#define PNG_GAMMA_MAC_18 -2       /* Old Mac '1.8' gamma and color space */
+#define PNG_GAMMA_sRGB   220000   /* Television standards--matches sRGB gamma */
+#define PNG_GAMMA_LINEAR PNG_FP_1 /* Linear */
+#endif
+
+/* The following are examples of calls to png_set_alpha_mode to achieve the
+ * required overall gamma correction and, where necessary, alpha
+ * premultiplication.
+ *
+ * png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_DEFAULT_sRGB);
+ *    This is the default libpng handling of the alpha channel - it is not
+ *    pre-multiplied into the color components.  In addition the call states
+ *    that the output is for a sRGB system and causes all PNG files without gAMA
+ *    chunks to be assumed to be encoded using sRGB.
+ *
+ * png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC);
+ *    In this case the output is assumed to be something like an sRGB conformant
+ *    display preceeded by a power-law lookup table of power 1.45.  This is how
+ *    early Mac systems behaved.
+ *
+ * png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_GAMMA_LINEAR);
+ *    This is the classic Jim Blinn approach and will work in academic
+ *    environments where everything is done by the book.  It has the shortcoming
+ *    of assuming that input PNG data with no gamma information is linear - this
+ *    is unlikely to be correct unless the PNG files where generated locally.
+ *    Most of the time the output precision will be so low as to show
+ *    significant banding in dark areas of the image.
+ *
+ * png_set_expand_16(pp);
+ * png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_DEFAULT_sRGB);
+ *    This is a somewhat more realistic Jim Blinn inspired approach.  PNG files
+ *    are assumed to have the sRGB encoding if not marked with a gamma value and
+ *    the output is always 16 bits per component.  This permits accurate scaling
+ *    and processing of the data.  If you know that your input PNG files were
+ *    generated locally you might need to replace PNG_DEFAULT_sRGB with the
+ *    correct value for your system.
+ *
+ * png_set_alpha_mode(pp, PNG_ALPHA_OPTIMIZED, PNG_DEFAULT_sRGB);
+ *    If you just need to composite the PNG image onto an existing background
+ *    and if you control the code that does this you can use the optimization
+ *    setting.  In this case you just copy completely opaque pixels to the
+ *    output.  For pixels that are not completely transparent (you just skip
+ *    those) you do the composition math using png_composite or png_composite_16
+ *    below then encode the resultant 8-bit or 16-bit values to match the output
+ *    encoding.
+ *
+ * Other cases
+ *    If neither the PNG nor the standard linear encoding work for you because
+ *    of the software or hardware you use then you have a big problem.  The PNG
+ *    case will probably result in halos around the image.  The linear encoding
+ *    will probably result in a washed out, too bright, image (it's actually too
+ *    contrasty.)  Try the ALPHA_OPTIMIZED mode above - this will probably
+ *    substantially reduce the halos.  Alternatively try:
+ *
+ * png_set_alpha_mode(pp, PNG_ALPHA_BROKEN, PNG_DEFAULT_sRGB);
+ *    This option will also reduce the halos, but there will be slight dark
+ *    halos round the opaque parts of the image where the background is light.
+ *    In the OPTIMIZED mode the halos will be light halos where the background
+ *    is dark.  Take your pick - the halos are unavoidable unless you can get
+ *    your hardware/software fixed!  (The OPTIMIZED approach is slightly
+ *    faster.)
+ *
+ * When the default gamma of PNG files doesn't match the output gamma.
+ *    If you have PNG files with no gamma information png_set_alpha_mode allows
+ *    you to provide a default gamma, but it also sets the ouput gamma to the
+ *    matching value.  If you know your PNG files have a gamma that doesn't
+ *    match the output you can take advantage of the fact that
+ *    png_set_alpha_mode always sets the output gamma but only sets the PNG
+ *    default if it is not already set:
+ *
+ * png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_DEFAULT_sRGB);
+ * png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC);
+ *    The first call sets both the default and the output gamma values, the
+ *    second call overrides the output gamma without changing the default.  This
+ *    is easier than achieving the same effect with png_set_gamma.  You must use
+ *    PNG_ALPHA_PNG for the first call - internal checking in png_set_alpha will
+ *    fire if more than one call to png_set_alpha_mode and png_set_background is
+ *    made in the same read operation, however multiple calls with PNG_ALPHA_PNG
+ *    are ignored.
+ */
+
+#ifdef PNG_READ_STRIP_ALPHA_SUPPORTED
+PNG_EXPORT(36, void, png_set_strip_alpha, (png_structrp png_ptr));
+#endif
+
+#if defined(PNG_READ_SWAP_ALPHA_SUPPORTED) || \
+    defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED)
+PNG_EXPORT(37, void, png_set_swap_alpha, (png_structrp png_ptr));
+#endif
+
+#if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) || \
+    defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED)
+PNG_EXPORT(38, void, png_set_invert_alpha, (png_structrp png_ptr));
+#endif
+
+#if defined(PNG_READ_FILLER_SUPPORTED) || defined(PNG_WRITE_FILLER_SUPPORTED)
+/* Add a filler byte to 8-bit Gray or 24-bit RGB images. */
+PNG_EXPORT(39, void, png_set_filler, (png_structrp png_ptr, png_uint_32 filler,
+    int flags));
+/* The values of the PNG_FILLER_ defines should NOT be changed */
+#  define PNG_FILLER_BEFORE 0
+#  define PNG_FILLER_AFTER 1
+/* Add an alpha byte to 8-bit Gray or 24-bit RGB images. */
+PNG_EXPORT(40, void, png_set_add_alpha, (png_structrp png_ptr,
+    png_uint_32 filler, int flags));
+#endif /* PNG_READ_FILLER_SUPPORTED || PNG_WRITE_FILLER_SUPPORTED */
+
+#if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED)
+/* Swap bytes in 16-bit depth files. */
+PNG_EXPORT(41, void, png_set_swap, (png_structrp png_ptr));
+#endif
+
+#if defined(PNG_READ_PACK_SUPPORTED) || defined(PNG_WRITE_PACK_SUPPORTED)
+/* Use 1 byte per pixel in 1, 2, or 4-bit depth files. */
+PNG_EXPORT(42, void, png_set_packing, (png_structrp png_ptr));
+#endif
+
+#if defined(PNG_READ_PACKSWAP_SUPPORTED) || \
+    defined(PNG_WRITE_PACKSWAP_SUPPORTED)
+/* Swap packing order of pixels in bytes. */
+PNG_EXPORT(43, void, png_set_packswap, (png_structrp png_ptr));
+#endif
+
+#if defined(PNG_READ_SHIFT_SUPPORTED) || defined(PNG_WRITE_SHIFT_SUPPORTED)
+/* Converts files to legal bit depths. */
+PNG_EXPORT(44, void, png_set_shift, (png_structrp png_ptr, png_const_color_8p
+    true_bits));
+#endif
+
+#if defined(PNG_READ_INTERLACING_SUPPORTED) || \
+    defined(PNG_WRITE_INTERLACING_SUPPORTED)
+/* Have the code handle the interlacing.  Returns the number of passes.
+ * MUST be called before png_read_update_info or png_start_read_image,
+ * otherwise it will not have the desired effect.  Note that it is still
+ * necessary to call png_read_row or png_read_rows png_get_image_height
+ * times for each pass.
+*/
+PNG_EXPORT(45, int, png_set_interlace_handling, (png_structrp png_ptr));
+#endif
+
+#if defined(PNG_READ_INVERT_SUPPORTED) || defined(PNG_WRITE_INVERT_SUPPORTED)
+/* Invert monochrome files */
+PNG_EXPORT(46, void, png_set_invert_mono, (png_structrp png_ptr));
+#endif
+
+#ifdef PNG_READ_BACKGROUND_SUPPORTED
+/* Handle alpha and tRNS by replacing with a background color.  Prior to
+ * libpng-1.5.4 this API must not be called before the PNG file header has been
+ * read.  Doing so will result in unexpected behavior and possible warnings or
+ * errors if the PNG file contains a bKGD chunk.
+ */
+PNG_FP_EXPORT(47, void, png_set_background, (png_structrp png_ptr,
+    png_const_color_16p background_color, int background_gamma_code,
+    int need_expand, double background_gamma))
+PNG_FIXED_EXPORT(215, void, png_set_background_fixed, (png_structrp png_ptr,
+    png_const_color_16p background_color, int background_gamma_code,
+    int need_expand, png_fixed_point background_gamma))
+#endif
+#ifdef PNG_READ_BACKGROUND_SUPPORTED
+#  define PNG_BACKGROUND_GAMMA_UNKNOWN 0
+#  define PNG_BACKGROUND_GAMMA_SCREEN  1
+#  define PNG_BACKGROUND_GAMMA_FILE    2
+#  define PNG_BACKGROUND_GAMMA_UNIQUE  3
+#endif
+
+#ifdef PNG_READ_SCALE_16_TO_8_SUPPORTED
+/* Scale a 16-bit depth file down to 8-bit, accurately. */
+PNG_EXPORT(229, void, png_set_scale_16, (png_structrp png_ptr));
+#endif
+
+#ifdef PNG_READ_STRIP_16_TO_8_SUPPORTED
+#define PNG_READ_16_TO_8 SUPPORTED /* Name prior to 1.5.4 */
+/* Strip the second byte of information from a 16-bit depth file. */
+PNG_EXPORT(48, void, png_set_strip_16, (png_structrp png_ptr));
+#endif
+
+#ifdef PNG_READ_QUANTIZE_SUPPORTED
+/* Turn on quantizing, and reduce the palette to the number of colors
+ * available.
+ */
+PNG_EXPORT(49, void, png_set_quantize, (png_structrp png_ptr,
+    png_colorp palette, int num_palette, int maximum_colors,
+    png_const_uint_16p histogram, int full_quantize));
+#endif
+
+#ifdef PNG_READ_GAMMA_SUPPORTED
+/* The threshold on gamma processing is configurable but hard-wired into the
+ * library.  The following is the floating point variant.
+ */
+#define PNG_GAMMA_THRESHOLD (PNG_GAMMA_THRESHOLD_FIXED*.00001)
+
+/* Handle gamma correction. Screen_gamma=(display_exponent).
+ * NOTE: this API simply sets the screen and file gamma values. It will
+ * therefore override the value for gamma in a PNG file if it is called after
+ * the file header has been read - use with care  - call before reading the PNG
+ * file for best results!
+ *
+ * These routines accept the same gamma values as png_set_alpha_mode (described
+ * above).  The PNG_GAMMA_ defines and PNG_DEFAULT_sRGB can be passed to either
+ * API (floating point or fixed.)  Notice, however, that the 'file_gamma' value
+ * is the inverse of a 'screen gamma' value.
+ */
+PNG_FP_EXPORT(50, void, png_set_gamma, (png_structrp png_ptr,
+    double screen_gamma, double override_file_gamma))
+PNG_FIXED_EXPORT(208, void, png_set_gamma_fixed, (png_structrp png_ptr,
+    png_fixed_point screen_gamma, png_fixed_point override_file_gamma))
+#endif
+
+#ifdef PNG_WRITE_FLUSH_SUPPORTED
+/* Set how many lines between output flushes - 0 for no flushing */
+PNG_EXPORT(51, void, png_set_flush, (png_structrp png_ptr, int nrows));
+/* Flush the current PNG output buffer */
+PNG_EXPORT(52, void, png_write_flush, (png_structrp png_ptr));
+#endif
+
+/* Optional update palette with requested transformations */
+PNG_EXPORT(53, void, png_start_read_image, (png_structrp png_ptr));
+
+/* Optional call to update the users info structure */
+PNG_EXPORT(54, void, png_read_update_info, (png_structrp png_ptr,
+    png_inforp info_ptr));
+
+#ifdef PNG_SEQUENTIAL_READ_SUPPORTED
+/* Read one or more rows of image data. */
+PNG_EXPORT(55, void, png_read_rows, (png_structrp png_ptr, png_bytepp row,
+    png_bytepp display_row, png_uint_32 num_rows));
+#endif
+
+#ifdef PNG_SEQUENTIAL_READ_SUPPORTED
+/* Read a row of data. */
+PNG_EXPORT(56, void, png_read_row, (png_structrp png_ptr, png_bytep row,
+    png_bytep display_row));
+#endif
+
+#ifdef PNG_SEQUENTIAL_READ_SUPPORTED
+/* Read the whole image into memory at once. */
+PNG_EXPORT(57, void, png_read_image, (png_structrp png_ptr, png_bytepp image));
+#endif
+
+/* Write a row of image data */
+PNG_EXPORT(58, void, png_write_row, (png_structrp png_ptr,
+    png_const_bytep row));
+
+/* Write a few rows of image data: (*row) is not written; however, the type
+ * is declared as writeable to maintain compatibility with previous versions
+ * of libpng and to allow the 'display_row' array from read_rows to be passed
+ * unchanged to write_rows.
+ */
+PNG_EXPORT(59, void, png_write_rows, (png_structrp png_ptr, png_bytepp row,
+    png_uint_32 num_rows));
+
+/* Write the image data */
+PNG_EXPORT(60, void, png_write_image, (png_structrp png_ptr, png_bytepp image));
+
+/* Write the end of the PNG file. */
+PNG_EXPORT(61, void, png_write_end, (png_structrp png_ptr,
+    png_inforp info_ptr));
+
+#ifdef PNG_SEQUENTIAL_READ_SUPPORTED
+/* Read the end of the PNG file. */
+PNG_EXPORT(62, void, png_read_end, (png_structrp png_ptr, png_inforp info_ptr));
+#endif
+
+/* Free any memory associated with the png_info_struct */
+PNG_EXPORT(63, void, png_destroy_info_struct, (png_const_structrp png_ptr,
+    png_infopp info_ptr_ptr));
+
+/* Free any memory associated with the png_struct and the png_info_structs */
+PNG_EXPORT(64, void, png_destroy_read_struct, (png_structpp png_ptr_ptr,
+    png_infopp info_ptr_ptr, png_infopp end_info_ptr_ptr));
+
+/* Free any memory associated with the png_struct and the png_info_structs */
+PNG_EXPORT(65, void, png_destroy_write_struct, (png_structpp png_ptr_ptr,
+    png_infopp info_ptr_ptr));
+
+/* Set the libpng method of handling chunk CRC errors */
+PNG_EXPORT(66, void, png_set_crc_action, (png_structrp png_ptr, int crit_action,
+    int ancil_action));
+
+/* Values for png_set_crc_action() say how to handle CRC errors in
+ * ancillary and critical chunks, and whether to use the data contained
+ * therein.  Note that it is impossible to "discard" data in a critical
+ * chunk.  For versions prior to 0.90, the action was always error/quit,
+ * whereas in version 0.90 and later, the action for CRC errors in ancillary
+ * chunks is warn/discard.  These values should NOT be changed.
+ *
+ *      value                       action:critical     action:ancillary
+ */
+#define PNG_CRC_DEFAULT       0  /* error/quit          warn/discard data */
+#define PNG_CRC_ERROR_QUIT    1  /* error/quit          error/quit        */
+#define PNG_CRC_WARN_DISCARD  2  /* (INVALID)           warn/discard data */
+#define PNG_CRC_WARN_USE      3  /* warn/use data       warn/use data     */
+#define PNG_CRC_QUIET_USE     4  /* quiet/use data      quiet/use data    */
+#define PNG_CRC_NO_CHANGE     5  /* use current value   use current value */
+
+/* These functions give the user control over the scan-line filtering in
+ * libpng and the compression methods used by zlib.  These functions are
+ * mainly useful for testing, as the defaults should work with most users.
+ * Those users who are tight on memory or want faster performance at the
+ * expense of compression can modify them.  See the compression library
+ * header file (zlib.h) for an explination of the compression functions.
+ */
+
+/* Set the filtering method(s) used by libpng.  Currently, the only valid
+ * value for "method" is 0.
+ */
+PNG_EXPORT(67, void, png_set_filter, (png_structrp png_ptr, int method,
+    int filters));
+
+/* Flags for png_set_filter() to say which filters to use.  The flags
+ * are chosen so that they don't conflict with real filter types
+ * below, in case they are supplied instead of the #defined constants.
+ * These values should NOT be changed.
+ */
+#define PNG_NO_FILTERS     0x00
+#define PNG_FILTER_NONE    0x08
+#define PNG_FILTER_SUB     0x10
+#define PNG_FILTER_UP      0x20
+#define PNG_FILTER_AVG     0x40
+#define PNG_FILTER_PAETH   0x80
+#define PNG_ALL_FILTERS (PNG_FILTER_NONE | PNG_FILTER_SUB | PNG_FILTER_UP | \
+                         PNG_FILTER_AVG | PNG_FILTER_PAETH)
+
+/* Filter values (not flags) - used in pngwrite.c, pngwutil.c for now.
+ * These defines should NOT be changed.
+ */
+#define PNG_FILTER_VALUE_NONE  0
+#define PNG_FILTER_VALUE_SUB   1
+#define PNG_FILTER_VALUE_UP    2
+#define PNG_FILTER_VALUE_AVG   3
+#define PNG_FILTER_VALUE_PAETH 4
+#define PNG_FILTER_VALUE_LAST  5
+
+#ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED /* EXPERIMENTAL */
+/* The "heuristic_method" is given by one of the PNG_FILTER_HEURISTIC_
+ * defines, either the default (minimum-sum-of-absolute-differences), or
+ * the experimental method (weighted-minimum-sum-of-absolute-differences).
+ *
+ * Weights are factors >= 1.0, indicating how important it is to keep the
+ * filter type consistent between rows.  Larger numbers mean the current
+ * filter is that many times as likely to be the same as the "num_weights"
+ * previous filters.  This is cumulative for each previous row with a weight.
+ * There needs to be "num_weights" values in "filter_weights", or it can be
+ * NULL if the weights aren't being specified.  Weights have no influence on
+ * the selection of the first row filter.  Well chosen weights can (in theory)
+ * improve the compression for a given image.
+ *
+ * Costs are factors >= 1.0 indicating the relative decoding costs of a
+ * filter type.  Higher costs indicate more decoding expense, and are
+ * therefore less likely to be selected over a filter with lower computational
+ * costs.  There needs to be a value in "filter_costs" for each valid filter
+ * type (given by PNG_FILTER_VALUE_LAST), or it can be NULL if you aren't
+ * setting the costs.  Costs try to improve the speed of decompression without
+ * unduly increasing the compressed image size.
+ *
+ * A negative weight or cost indicates the default value is to be used, and
+ * values in the range [0.0, 1.0) indicate the value is to remain unchanged.
+ * The default values for both weights and costs are currently 1.0, but may
+ * change if good general weighting/cost heuristics can be found.  If both
+ * the weights and costs are set to 1.0, this degenerates the WEIGHTED method
+ * to the UNWEIGHTED method, but with added encoding time/computation.
+ */
+PNG_FP_EXPORT(68, void, png_set_filter_heuristics, (png_structrp png_ptr,
+    int heuristic_method, int num_weights, png_const_doublep filter_weights,
+    png_const_doublep filter_costs))
+PNG_FIXED_EXPORT(209, void, png_set_filter_heuristics_fixed,
+    (png_structrp png_ptr, int heuristic_method, int num_weights,
+    png_const_fixed_point_p filter_weights,
+    png_const_fixed_point_p filter_costs))
+#endif /*  PNG_WRITE_WEIGHTED_FILTER_SUPPORTED */
+
+/* Heuristic used for row filter selection.  These defines should NOT be
+ * changed.
+ */
+#define PNG_FILTER_HEURISTIC_DEFAULT    0  /* Currently "UNWEIGHTED" */
+#define PNG_FILTER_HEURISTIC_UNWEIGHTED 1  /* Used by libpng < 0.95 */
+#define PNG_FILTER_HEURISTIC_WEIGHTED   2  /* Experimental feature */
+#define PNG_FILTER_HEURISTIC_LAST       3  /* Not a valid value */
+
+#ifdef PNG_WRITE_SUPPORTED
+/* Set the library compression level.  Currently, valid values range from
+ * 0 - 9, corresponding directly to the zlib compression levels 0 - 9
+ * (0 - no compression, 9 - "maximal" compression).  Note that tests have
+ * shown that zlib compression levels 3-6 usually perform as well as level 9
+ * for PNG images, and do considerably fewer caclulations.  In the future,
+ * these values may not correspond directly to the zlib compression levels.
+ */
+PNG_EXPORT(69, void, png_set_compression_level, (png_structrp png_ptr,
+    int level));
+
+PNG_EXPORT(70, void, png_set_compression_mem_level, (png_structrp png_ptr,
+    int mem_level));
+
+PNG_EXPORT(71, void, png_set_compression_strategy, (png_structrp png_ptr,
+    int strategy));
+
+/* If PNG_WRITE_OPTIMIZE_CMF_SUPPORTED is defined, libpng will use a
+ * smaller value of window_bits if it can do so safely.
+ */
+PNG_EXPORT(72, void, png_set_compression_window_bits, (png_structrp png_ptr,
+    int window_bits));
+
+PNG_EXPORT(73, void, png_set_compression_method, (png_structrp png_ptr,
+    int method));
+#endif
+
+#ifdef PNG_WRITE_CUSTOMIZE_ZTXT_COMPRESSION_SUPPORTED
+/* Also set zlib parameters for compressing non-IDAT chunks */
+PNG_EXPORT(222, void, png_set_text_compression_level, (png_structrp png_ptr,
+    int level));
+
+PNG_EXPORT(223, void, png_set_text_compression_mem_level, (png_structrp png_ptr,
+    int mem_level));
+
+PNG_EXPORT(224, void, png_set_text_compression_strategy, (png_structrp png_ptr,
+    int strategy));
+
+/* If PNG_WRITE_OPTIMIZE_CMF_SUPPORTED is defined, libpng will use a
+ * smaller value of window_bits if it can do so safely.
+ */
+PNG_EXPORT(225, void, png_set_text_compression_window_bits,
+    (png_structrp png_ptr, int window_bits));
+
+PNG_EXPORT(226, void, png_set_text_compression_method, (png_structrp png_ptr,
+    int method));
+#endif /* PNG_WRITE_CUSTOMIZE_ZTXT_COMPRESSION_SUPPORTED */
+
+/* These next functions are called for input/output, memory, and error
+ * handling.  They are in the file pngrio.c, pngwio.c, and pngerror.c,
+ * and call standard C I/O routines such as fread(), fwrite(), and
+ * fprintf().  These functions can be made to use other I/O routines
+ * at run time for those applications that need to handle I/O in a
+ * different manner by calling png_set_???_fn().  See libpng-manual.txt for
+ * more information.
+ */
+
+#ifdef PNG_STDIO_SUPPORTED
+/* Initialize the input/output for the PNG file to the default functions. */
+PNG_EXPORT(74, void, png_init_io, (png_structrp png_ptr, png_FILE_p fp));
+#endif
+
+/* Replace the (error and abort), and warning functions with user
+ * supplied functions.  If no messages are to be printed you must still
+ * write and use replacement functions. The replacement error_fn should
+ * still do a longjmp to the last setjmp location if you are using this
+ * method of error handling.  If error_fn or warning_fn is NULL, the
+ * default function will be used.
+ */
+
+PNG_EXPORT(75, void, png_set_error_fn, (png_structrp png_ptr,
+    png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warning_fn));
+
+/* Return the user pointer associated with the error functions */
+PNG_EXPORT(76, png_voidp, png_get_error_ptr, (png_const_structrp png_ptr));
+
+/* Replace the default data output functions with a user supplied one(s).
+ * If buffered output is not used, then output_flush_fn can be set to NULL.
+ * If PNG_WRITE_FLUSH_SUPPORTED is not defined at libpng compile time
+ * output_flush_fn will be ignored (and thus can be NULL).
+ * It is probably a mistake to use NULL for output_flush_fn if
+ * write_data_fn is not also NULL unless you have built libpng with
+ * PNG_WRITE_FLUSH_SUPPORTED undefined, because in this case libpng's
+ * default flush function, which uses the standard *FILE structure, will
+ * be used.
+ */
+PNG_EXPORT(77, void, png_set_write_fn, (png_structrp png_ptr, png_voidp io_ptr,
+    png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn));
+
+/* Replace the default data input function with a user supplied one. */
+PNG_EXPORT(78, void, png_set_read_fn, (png_structrp png_ptr, png_voidp io_ptr,
+    png_rw_ptr read_data_fn));
+
+/* Return the user pointer associated with the I/O functions */
+PNG_EXPORT(79, png_voidp, png_get_io_ptr, (png_const_structrp png_ptr));
+
+PNG_EXPORT(80, void, png_set_read_status_fn, (png_structrp png_ptr,
+    png_read_status_ptr read_row_fn));
+
+PNG_EXPORT(81, void, png_set_write_status_fn, (png_structrp png_ptr,
+    png_write_status_ptr write_row_fn));
+
+#ifdef PNG_USER_MEM_SUPPORTED
+/* Replace the default memory allocation functions with user supplied one(s). */
+PNG_EXPORT(82, void, png_set_mem_fn, (png_structrp png_ptr, png_voidp mem_ptr,
+    png_malloc_ptr malloc_fn, png_free_ptr free_fn));
+/* Return the user pointer associated with the memory functions */
+PNG_EXPORT(83, png_voidp, png_get_mem_ptr, (png_const_structrp png_ptr));
+#endif
+
+#ifdef PNG_READ_USER_TRANSFORM_SUPPORTED
+PNG_EXPORT(84, void, png_set_read_user_transform_fn, (png_structrp png_ptr,
+    png_user_transform_ptr read_user_transform_fn));
+#endif
+
+#ifdef PNG_WRITE_USER_TRANSFORM_SUPPORTED
+PNG_EXPORT(85, void, png_set_write_user_transform_fn, (png_structrp png_ptr,
+    png_user_transform_ptr write_user_transform_fn));
+#endif
+
+#ifdef PNG_USER_TRANSFORM_PTR_SUPPORTED
+PNG_EXPORT(86, void, png_set_user_transform_info, (png_structrp png_ptr,
+    png_voidp user_transform_ptr, int user_transform_depth,
+    int user_transform_channels));
+/* Return the user pointer associated with the user transform functions */
+PNG_EXPORT(87, png_voidp, png_get_user_transform_ptr,
+    (png_const_structrp png_ptr));
+#endif
+
+#ifdef PNG_USER_TRANSFORM_INFO_SUPPORTED
+/* Return information about the row currently being processed.  Note that these
+ * APIs do not fail but will return unexpected results if called outside a user
+ * transform callback.  Also note that when transforming an interlaced image the
+ * row number is the row number within the sub-image of the interlace pass, so
+ * the value will increase to the height of the sub-image (not the full image)
+ * then reset to 0 for the next pass.
+ *
+ * Use PNG_ROW_FROM_PASS_ROW(row, pass) and PNG_COL_FROM_PASS_COL(col, pass) to
+ * find the output pixel (x,y) given an interlaced sub-image pixel
+ * (row,col,pass).  (See below for these macros.)
+ */
+PNG_EXPORT(217, png_uint_32, png_get_current_row_number, (png_const_structrp));
+PNG_EXPORT(218, png_byte, png_get_current_pass_number, (png_const_structrp));
+#endif
+
+#ifdef PNG_READ_USER_CHUNKS_SUPPORTED
+/* This callback is called only for *unknown* chunks, if
+ * PNG_HANDLE_AS_UNKNOWN_SUPPORTED is set then it is possible to set known
+ * chunks to be treated as unknown, however in this case the callback must do
+ * any processing required by the chunk (e.g. by calling the appropriate
+ * png_set_ APIs.)
+ *
+ * There is no write support - on write, by default, all the chunks in the
+ * 'unknown' list are written in the specified position.
+ *
+ * The integer return from the callback function is interpreted thus:
+ *
+ * negative: An error occured, png_chunk_error will be called.
+ *     zero: The chunk was not handled, the chunk will be discarded unless
+ *           png_set_keep_unknown_chunks has been used to set a 'keep' behavior
+ *           for this particular chunk, in which case that will be used.  A
+ *           critical chunk will cause an error at this point unless it is to be
+ *           saved.
+ * positive: The chunk was handled, libpng will ignore/discard it.
+ */
+PNG_EXPORT(88, void, png_set_read_user_chunk_fn, (png_structrp png_ptr,
+    png_voidp user_chunk_ptr, png_user_chunk_ptr read_user_chunk_fn));
+#endif
+
+#ifdef PNG_USER_CHUNKS_SUPPORTED
+PNG_EXPORT(89, png_voidp, png_get_user_chunk_ptr, (png_const_structrp png_ptr));
+#endif
+
+#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
+/* Sets the function callbacks for the push reader, and a pointer to a
+ * user-defined structure available to the callback functions.
+ */
+PNG_EXPORT(90, void, png_set_progressive_read_fn, (png_structrp png_ptr,
+    png_voidp progressive_ptr, png_progressive_info_ptr info_fn,
+    png_progressive_row_ptr row_fn, png_progressive_end_ptr end_fn));
+
+/* Returns the user pointer associated with the push read functions */
+PNG_EXPORT(91, png_voidp, png_get_progressive_ptr,
+    (png_const_structrp png_ptr));
+
+/* Function to be called when data becomes available */
+PNG_EXPORT(92, void, png_process_data, (png_structrp png_ptr,
+    png_inforp info_ptr, png_bytep buffer, png_size_t buffer_size));
+
+/* A function which may be called *only* within png_process_data to stop the
+ * processing of any more data.  The function returns the number of bytes
+ * remaining, excluding any that libpng has cached internally.  A subsequent
+ * call to png_process_data must supply these bytes again.  If the argument
+ * 'save' is set to true the routine will first save all the pending data and
+ * will always return 0.
+ */
+PNG_EXPORT(219, png_size_t, png_process_data_pause, (png_structrp, int save));
+
+/* A function which may be called *only* outside (after) a call to
+ * png_process_data.  It returns the number of bytes of data to skip in the
+ * input.  Normally it will return 0, but if it returns a non-zero value the
+ * application must skip than number of bytes of input data and pass the
+ * following data to the next call to png_process_data.
+ */
+PNG_EXPORT(220, png_uint_32, png_process_data_skip, (png_structrp));
+
+#ifdef PNG_READ_INTERLACING_SUPPORTED
+/* Function that combines rows.  'new_row' is a flag that should come from
+ * the callback and be non-NULL if anything needs to be done; the library
+ * stores its own version of the new data internally and ignores the passed
+ * in value.
+ */
+PNG_EXPORT(93, void, png_progressive_combine_row, (png_const_structrp png_ptr,
+    png_bytep old_row, png_const_bytep new_row));
+#endif /* PNG_READ_INTERLACING_SUPPORTED */
+#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */
+
+PNG_EXPORTA(94, png_voidp, png_malloc, (png_const_structrp png_ptr,
+    png_alloc_size_t size), PNG_ALLOCATED);
+/* Added at libpng version 1.4.0 */
+PNG_EXPORTA(95, png_voidp, png_calloc, (png_const_structrp png_ptr,
+    png_alloc_size_t size), PNG_ALLOCATED);
+
+/* Added at libpng version 1.2.4 */
+PNG_EXPORTA(96, png_voidp, png_malloc_warn, (png_const_structrp png_ptr,
+    png_alloc_size_t size), PNG_ALLOCATED);
+
+/* Frees a pointer allocated by png_malloc() */
+PNG_EXPORT(97, void, png_free, (png_const_structrp png_ptr, png_voidp ptr));
+
+/* Free data that was allocated internally */
+PNG_EXPORT(98, void, png_free_data, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 free_me, int num));
+
+/* Reassign responsibility for freeing existing data, whether allocated
+ * by libpng or by the application; this works on the png_info structure passed
+ * in, it does not change the state for other png_info structures.
+ *
+ * It is unlikely that this function works correctly as of 1.6.0 and using it
+ * may result either in memory leaks or double free of allocated data.
+ */
+PNG_EXPORTA(99, void, png_data_freer, (png_const_structrp png_ptr,
+    png_inforp info_ptr, int freer, png_uint_32 mask), PNG_DEPRECATED);
+
+/* Assignments for png_data_freer */
+#define PNG_DESTROY_WILL_FREE_DATA 1
+#define PNG_SET_WILL_FREE_DATA 1
+#define PNG_USER_WILL_FREE_DATA 2
+/* Flags for png_ptr->free_me and info_ptr->free_me */
+#define PNG_FREE_HIST 0x0008
+#define PNG_FREE_ICCP 0x0010
+#define PNG_FREE_SPLT 0x0020
+#define PNG_FREE_ROWS 0x0040
+#define PNG_FREE_PCAL 0x0080
+#define PNG_FREE_SCAL 0x0100
+#ifdef PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED
+#  define PNG_FREE_UNKN 0x0200
+#endif
+/*      PNG_FREE_LIST 0x0400    removed in 1.6.0 because it is ignored */
+#define PNG_FREE_PLTE 0x1000
+#define PNG_FREE_TRNS 0x2000
+#define PNG_FREE_TEXT 0x4000
+#define PNG_FREE_ALL  0x7fff
+#define PNG_FREE_MUL  0x4220 /* PNG_FREE_SPLT|PNG_FREE_TEXT|PNG_FREE_UNKN */
+
+#ifdef PNG_USER_MEM_SUPPORTED
+PNG_EXPORTA(100, png_voidp, png_malloc_default, (png_const_structrp png_ptr,
+    png_alloc_size_t size), PNG_ALLOCATED PNG_DEPRECATED);
+PNG_EXPORTA(101, void, png_free_default, (png_const_structrp png_ptr,
+    png_voidp ptr), PNG_DEPRECATED);
+#endif
+
+#ifdef PNG_ERROR_TEXT_SUPPORTED
+/* Fatal error in PNG image of libpng - can't continue */
+PNG_EXPORTA(102, void, png_error, (png_const_structrp png_ptr,
+    png_const_charp error_message), PNG_NORETURN);
+
+/* The same, but the chunk name is prepended to the error string. */
+PNG_EXPORTA(103, void, png_chunk_error, (png_const_structrp png_ptr,
+    png_const_charp error_message), PNG_NORETURN);
+
+#else
+/* Fatal error in PNG image of libpng - can't continue */
+PNG_EXPORTA(104, void, png_err, (png_const_structrp png_ptr), PNG_NORETURN);
+#endif
+
+#ifdef PNG_WARNINGS_SUPPORTED
+/* Non-fatal error in libpng.  Can continue, but may have a problem. */
+PNG_EXPORT(105, void, png_warning, (png_const_structrp png_ptr,
+    png_const_charp warning_message));
+
+/* Non-fatal error in libpng, chunk name is prepended to message. */
+PNG_EXPORT(106, void, png_chunk_warning, (png_const_structrp png_ptr,
+    png_const_charp warning_message));
+#endif
+
+#ifdef PNG_BENIGN_ERRORS_SUPPORTED
+/* Benign error in libpng.  Can continue, but may have a problem.
+ * User can choose whether to handle as a fatal error or as a warning. */
+PNG_EXPORT(107, void, png_benign_error, (png_const_structrp png_ptr,
+    png_const_charp warning_message));
+
+#ifdef PNG_READ_SUPPORTED
+/* Same, chunk name is prepended to message (only during read) */
+PNG_EXPORT(108, void, png_chunk_benign_error, (png_const_structrp png_ptr,
+    png_const_charp warning_message));
+#endif
+
+PNG_EXPORT(109, void, png_set_benign_errors,
+    (png_structrp png_ptr, int allowed));
+#else
+#  ifdef PNG_ALLOW_BENIGN_ERRORS
+#    define png_benign_error png_warning
+#    define png_chunk_benign_error png_chunk_warning
+#  else
+#    define png_benign_error png_error
+#    define png_chunk_benign_error png_chunk_error
+#  endif
+#endif
+
+/* The png_set_<chunk> functions are for storing values in the png_info_struct.
+ * Similarly, the png_get_<chunk> calls are used to read values from the
+ * png_info_struct, either storing the parameters in the passed variables, or
+ * setting pointers into the png_info_struct where the data is stored.  The
+ * png_get_<chunk> functions return a non-zero value if the data was available
+ * in info_ptr, or return zero and do not change any of the parameters if the
+ * data was not available.
+ *
+ * These functions should be used instead of directly accessing png_info
+ * to avoid problems with future changes in the size and internal layout of
+ * png_info_struct.
+ */
+/* Returns "flag" if chunk data is valid in info_ptr. */
+PNG_EXPORT(110, png_uint_32, png_get_valid, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr, png_uint_32 flag));
+
+/* Returns number of bytes needed to hold a transformed row. */
+PNG_EXPORT(111, png_size_t, png_get_rowbytes, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr));
+
+#ifdef PNG_INFO_IMAGE_SUPPORTED
+/* Returns row_pointers, which is an array of pointers to scanlines that was
+ * returned from png_read_png().
+ */
+PNG_EXPORT(112, png_bytepp, png_get_rows, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr));
+
+/* Set row_pointers, which is an array of pointers to scanlines for use
+ * by png_write_png().
+ */
+PNG_EXPORT(113, void, png_set_rows, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_bytepp row_pointers));
+#endif
+
+/* Returns number of color channels in image. */
+PNG_EXPORT(114, png_byte, png_get_channels, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr));
+
+#ifdef PNG_EASY_ACCESS_SUPPORTED
+/* Returns image width in pixels. */
+PNG_EXPORT(115, png_uint_32, png_get_image_width, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr));
+
+/* Returns image height in pixels. */
+PNG_EXPORT(116, png_uint_32, png_get_image_height, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr));
+
+/* Returns image bit_depth. */
+PNG_EXPORT(117, png_byte, png_get_bit_depth, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr));
+
+/* Returns image color_type. */
+PNG_EXPORT(118, png_byte, png_get_color_type, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr));
+
+/* Returns image filter_type. */
+PNG_EXPORT(119, png_byte, png_get_filter_type, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr));
+
+/* Returns image interlace_type. */
+PNG_EXPORT(120, png_byte, png_get_interlace_type, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr));
+
+/* Returns image compression_type. */
+PNG_EXPORT(121, png_byte, png_get_compression_type, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr));
+
+/* Returns image resolution in pixels per meter, from pHYs chunk data. */
+PNG_EXPORT(122, png_uint_32, png_get_pixels_per_meter,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr));
+PNG_EXPORT(123, png_uint_32, png_get_x_pixels_per_meter,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr));
+PNG_EXPORT(124, png_uint_32, png_get_y_pixels_per_meter,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr));
+
+/* Returns pixel aspect ratio, computed from pHYs chunk data.  */
+PNG_FP_EXPORT(125, float, png_get_pixel_aspect_ratio,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr))
+PNG_FIXED_EXPORT(210, png_fixed_point, png_get_pixel_aspect_ratio_fixed,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr))
+
+/* Returns image x, y offset in pixels or microns, from oFFs chunk data. */
+PNG_EXPORT(126, png_int_32, png_get_x_offset_pixels,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr));
+PNG_EXPORT(127, png_int_32, png_get_y_offset_pixels,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr));
+PNG_EXPORT(128, png_int_32, png_get_x_offset_microns,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr));
+PNG_EXPORT(129, png_int_32, png_get_y_offset_microns,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr));
+
+#endif /* PNG_EASY_ACCESS_SUPPORTED */
+
+#ifdef PNG_READ_SUPPORTED
+/* Returns pointer to signature string read from PNG header */
+PNG_EXPORT(130, png_const_bytep, png_get_signature, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr));
+#endif
+
+#ifdef PNG_bKGD_SUPPORTED
+PNG_EXPORT(131, png_uint_32, png_get_bKGD, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_color_16p *background));
+#endif
+
+#ifdef PNG_bKGD_SUPPORTED
+PNG_EXPORT(132, void, png_set_bKGD, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_const_color_16p background));
+#endif
+
+#ifdef PNG_cHRM_SUPPORTED
+PNG_FP_EXPORT(133, png_uint_32, png_get_cHRM, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr, double *white_x, double *white_y, double *red_x,
+    double *red_y, double *green_x, double *green_y, double *blue_x,
+    double *blue_y))
+PNG_FP_EXPORT(230, png_uint_32, png_get_cHRM_XYZ, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr, double *red_X, double *red_Y, double *red_Z,
+    double *green_X, double *green_Y, double *green_Z, double *blue_X,
+    double *blue_Y, double *blue_Z))
+PNG_FIXED_EXPORT(134, png_uint_32, png_get_cHRM_fixed,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr,
+    png_fixed_point *int_white_x, png_fixed_point *int_white_y,
+    png_fixed_point *int_red_x, png_fixed_point *int_red_y,
+    png_fixed_point *int_green_x, png_fixed_point *int_green_y,
+    png_fixed_point *int_blue_x, png_fixed_point *int_blue_y))
+PNG_FIXED_EXPORT(231, png_uint_32, png_get_cHRM_XYZ_fixed,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr,
+    png_fixed_point *int_red_X, png_fixed_point *int_red_Y,
+    png_fixed_point *int_red_Z, png_fixed_point *int_green_X,
+    png_fixed_point *int_green_Y, png_fixed_point *int_green_Z,
+    png_fixed_point *int_blue_X, png_fixed_point *int_blue_Y,
+    png_fixed_point *int_blue_Z))
+#endif
+
+#ifdef PNG_cHRM_SUPPORTED
+PNG_FP_EXPORT(135, void, png_set_cHRM, (png_const_structrp png_ptr,
+    png_inforp info_ptr,
+    double white_x, double white_y, double red_x, double red_y, double green_x,
+    double green_y, double blue_x, double blue_y))
+PNG_FP_EXPORT(232, void, png_set_cHRM_XYZ, (png_const_structrp png_ptr,
+    png_inforp info_ptr, double red_X, double red_Y, double red_Z,
+    double green_X, double green_Y, double green_Z, double blue_X,
+    double blue_Y, double blue_Z))
+PNG_FIXED_EXPORT(136, void, png_set_cHRM_fixed, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_fixed_point int_white_x,
+    png_fixed_point int_white_y, png_fixed_point int_red_x,
+    png_fixed_point int_red_y, png_fixed_point int_green_x,
+    png_fixed_point int_green_y, png_fixed_point int_blue_x,
+    png_fixed_point int_blue_y))
+PNG_FIXED_EXPORT(233, void, png_set_cHRM_XYZ_fixed, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_fixed_point int_red_X, png_fixed_point int_red_Y,
+    png_fixed_point int_red_Z, png_fixed_point int_green_X,
+    png_fixed_point int_green_Y, png_fixed_point int_green_Z,
+    png_fixed_point int_blue_X, png_fixed_point int_blue_Y,
+    png_fixed_point int_blue_Z))
+#endif
+
+#ifdef PNG_gAMA_SUPPORTED
+PNG_FP_EXPORT(137, png_uint_32, png_get_gAMA, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr, double *file_gamma))
+PNG_FIXED_EXPORT(138, png_uint_32, png_get_gAMA_fixed,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr,
+    png_fixed_point *int_file_gamma))
+#endif
+
+#ifdef PNG_gAMA_SUPPORTED
+PNG_FP_EXPORT(139, void, png_set_gAMA, (png_const_structrp png_ptr,
+    png_inforp info_ptr, double file_gamma))
+PNG_FIXED_EXPORT(140, void, png_set_gAMA_fixed, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_fixed_point int_file_gamma))
+#endif
+
+#ifdef PNG_hIST_SUPPORTED
+PNG_EXPORT(141, png_uint_32, png_get_hIST, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_uint_16p *hist));
+#endif
+
+#ifdef PNG_hIST_SUPPORTED
+PNG_EXPORT(142, void, png_set_hIST, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_const_uint_16p hist));
+#endif
+
+PNG_EXPORT(143, png_uint_32, png_get_IHDR, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr, png_uint_32 *width, png_uint_32 *height,
+    int *bit_depth, int *color_type, int *interlace_method,
+    int *compression_method, int *filter_method));
+
+PNG_EXPORT(144, void, png_set_IHDR, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 width, png_uint_32 height, int bit_depth,
+    int color_type, int interlace_method, int compression_method,
+    int filter_method));
+
+#ifdef PNG_oFFs_SUPPORTED
+PNG_EXPORT(145, png_uint_32, png_get_oFFs, (png_const_structrp png_ptr,
+   png_const_inforp info_ptr, png_int_32 *offset_x, png_int_32 *offset_y,
+   int *unit_type));
+#endif
+
+#ifdef PNG_oFFs_SUPPORTED
+PNG_EXPORT(146, void, png_set_oFFs, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_int_32 offset_x, png_int_32 offset_y,
+    int unit_type));
+#endif
+
+#ifdef PNG_pCAL_SUPPORTED
+PNG_EXPORT(147, png_uint_32, png_get_pCAL, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_charp *purpose, png_int_32 *X0,
+    png_int_32 *X1, int *type, int *nparams, png_charp *units,
+    png_charpp *params));
+#endif
+
+#ifdef PNG_pCAL_SUPPORTED
+PNG_EXPORT(148, void, png_set_pCAL, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_const_charp purpose, png_int_32 X0, png_int_32 X1,
+    int type, int nparams, png_const_charp units, png_charpp params));
+#endif
+
+#ifdef PNG_pHYs_SUPPORTED
+PNG_EXPORT(149, png_uint_32, png_get_pHYs, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr, png_uint_32 *res_x, png_uint_32 *res_y,
+    int *unit_type));
+#endif
+
+#ifdef PNG_pHYs_SUPPORTED
+PNG_EXPORT(150, void, png_set_pHYs, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 res_x, png_uint_32 res_y, int unit_type));
+#endif
+
+PNG_EXPORT(151, png_uint_32, png_get_PLTE, (png_const_structrp png_ptr,
+   png_inforp info_ptr, png_colorp *palette, int *num_palette));
+
+PNG_EXPORT(152, void, png_set_PLTE, (png_structrp png_ptr,
+    png_inforp info_ptr, png_const_colorp palette, int num_palette));
+
+#ifdef PNG_sBIT_SUPPORTED
+PNG_EXPORT(153, png_uint_32, png_get_sBIT, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_color_8p *sig_bit));
+#endif
+
+#ifdef PNG_sBIT_SUPPORTED
+PNG_EXPORT(154, void, png_set_sBIT, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_const_color_8p sig_bit));
+#endif
+
+#ifdef PNG_sRGB_SUPPORTED
+PNG_EXPORT(155, png_uint_32, png_get_sRGB, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr, int *file_srgb_intent));
+#endif
+
+#ifdef PNG_sRGB_SUPPORTED
+PNG_EXPORT(156, void, png_set_sRGB, (png_const_structrp png_ptr,
+    png_inforp info_ptr, int srgb_intent));
+PNG_EXPORT(157, void, png_set_sRGB_gAMA_and_cHRM, (png_const_structrp png_ptr,
+    png_inforp info_ptr, int srgb_intent));
+#endif
+
+#ifdef PNG_iCCP_SUPPORTED
+PNG_EXPORT(158, png_uint_32, png_get_iCCP, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_charpp name, int *compression_type,
+    png_bytepp profile, png_uint_32 *proflen));
+#endif
+
+#ifdef PNG_iCCP_SUPPORTED
+PNG_EXPORT(159, void, png_set_iCCP, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_const_charp name, int compression_type,
+    png_const_bytep profile, png_uint_32 proflen));
+#endif
+
+#ifdef PNG_sPLT_SUPPORTED
+PNG_EXPORT(160, int, png_get_sPLT, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_sPLT_tpp entries));
+#endif
+
+#ifdef PNG_sPLT_SUPPORTED
+PNG_EXPORT(161, void, png_set_sPLT, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_const_sPLT_tp entries, int nentries));
+#endif
+
+#ifdef PNG_TEXT_SUPPORTED
+/* png_get_text also returns the number of text chunks in *num_text */
+PNG_EXPORT(162, int, png_get_text, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_textp *text_ptr, int *num_text));
+#endif
+
+/* Note while png_set_text() will accept a structure whose text,
+ * language, and  translated keywords are NULL pointers, the structure
+ * returned by png_get_text will always contain regular
+ * zero-terminated C strings.  They might be empty strings but
+ * they will never be NULL pointers.
+ */
+
+#ifdef PNG_TEXT_SUPPORTED
+PNG_EXPORT(163, void, png_set_text, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_const_textp text_ptr, int num_text));
+#endif
+
+#ifdef PNG_tIME_SUPPORTED
+PNG_EXPORT(164, png_uint_32, png_get_tIME, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_timep *mod_time));
+#endif
+
+#ifdef PNG_tIME_SUPPORTED
+PNG_EXPORT(165, void, png_set_tIME, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_const_timep mod_time));
+#endif
+
+#ifdef PNG_tRNS_SUPPORTED
+PNG_EXPORT(166, png_uint_32, png_get_tRNS, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_bytep *trans_alpha, int *num_trans,
+    png_color_16p *trans_color));
+#endif
+
+#ifdef PNG_tRNS_SUPPORTED
+PNG_EXPORT(167, void, png_set_tRNS, (png_structrp png_ptr,
+    png_inforp info_ptr, png_const_bytep trans_alpha, int num_trans,
+    png_const_color_16p trans_color));
+#endif
+
+#ifdef PNG_sCAL_SUPPORTED
+PNG_FP_EXPORT(168, png_uint_32, png_get_sCAL, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr, int *unit, double *width, double *height))
+#if (defined PNG_FLOATING_ARITHMETIC_SUPPORTED) || \
+   (defined PNG_FLOATING_POINT_SUPPORTED)
+/* NOTE: this API is currently implemented using floating point arithmetic,
+ * consequently it can only be used on systems with floating point support.
+ * In any case the range of values supported by png_fixed_point is small and it
+ * is highly recommended that png_get_sCAL_s be used instead.
+ */
+PNG_FIXED_EXPORT(214, png_uint_32, png_get_sCAL_fixed,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr, int *unit,
+    png_fixed_point *width, png_fixed_point *height))
+#endif
+PNG_EXPORT(169, png_uint_32, png_get_sCAL_s,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr, int *unit,
+    png_charpp swidth, png_charpp sheight));
+
+PNG_FP_EXPORT(170, void, png_set_sCAL, (png_const_structrp png_ptr,
+    png_inforp info_ptr, int unit, double width, double height))
+PNG_FIXED_EXPORT(213, void, png_set_sCAL_fixed, (png_const_structrp png_ptr,
+   png_inforp info_ptr, int unit, png_fixed_point width,
+   png_fixed_point height))
+PNG_EXPORT(171, void, png_set_sCAL_s, (png_const_structrp png_ptr,
+    png_inforp info_ptr, int unit,
+    png_const_charp swidth, png_const_charp sheight));
+#endif /* PNG_sCAL_SUPPORTED */
+
+#ifdef PNG_SET_UNKNOWN_CHUNKS_SUPPORTED
+/* Provide the default handling for all unknown chunks or, optionally, for
+ * specific unknown chunks.
+ *
+ * NOTE: prior to 1.6.0 the handling specified for particular chunks on read was
+ * ignored and the default was used, the per-chunk setting only had an effect on
+ * write.  If you wish to have chunk-specific handling on read in code that must
+ * work on earlier versions you must use a user chunk callback to specify the
+ * desired handling (keep or discard.)
+ *
+ * The 'keep' parameter is a PNG_HANDLE_CHUNK_ value as listed below.  The
+ * parameter is interpreted as follows:
+ *
+ * READ:
+ *    PNG_HANDLE_CHUNK_AS_DEFAULT:
+ *       Known chunks: do normal libpng processing, do not keep the chunk (but
+ *          set the comments below about PNG_HANDLE_AS_UNKNOWN_SUPPORTED)
+ *       Unknown chunks: for a specific chunk use the global default, when used
+ *          as the default discard the chunk data.
+ *    PNG_HANDLE_CHUNK_NEVER:
+ *       Discard the chunk data.
+ *    PNG_HANDLE_CHUNK_IF_SAFE:
+ *       Keep the chunk data if the chunk is not critical else raise a chunk
+ *       error.
+ *    PNG_HANDLE_CHUNK_ALWAYS:
+ *       Keep the chunk data.
+ *
+ * If the chunk data is saved it can be retrieved using png_get_unknown_chunks,
+ * below.  Notice that specifying "AS_DEFAULT" as a global default is equivalent
+ * to specifying "NEVER", however when "AS_DEFAULT" is used for specific chunks
+ * it simply resets the behavior to the libpng default.
+ *
+ * The per-chunk handling is always used when there is a png_user_chunk_ptr
+ * callback and the callback returns 0; the chunk is then always stored *unless*
+ * it is critical and the per-chunk setting is other than ALWAYS.  Notice that
+ * the global default is *not* used in this case.  (In effect the per-chunk
+ * value is incremented to at least IF_SAFE.)
+ *
+ * PNG_HANDLE_AS_UNKNOWN_SUPPORTED:
+ *    If this is *not* set known chunks will always be handled by libpng and
+ *    will never be stored in the unknown chunk list.  Known chunks listed to
+ *    png_set_keep_unknown_chunks will have no effect.  If it is set then known
+ *    chunks listed with a keep other than AS_DEFAULT will *never* be processed
+ *    by libpng, in addition critical chunks must either be processed by the
+ *    callback or saved.
+ *
+ *    The IHDR and IEND chunks must not be listed.  Because this turns off the
+ *    default handling for chunks that would otherwise be recognized the
+ *    behavior of libpng transformations may well become incorrect!
+ *
+ * WRITE:
+ *    When writing chunks the options only apply to the chunks specified by
+ *    png_set_unknown_chunks (below), libpng will *always* write known chunks
+ *    required by png_set_ calls and will always write the core critical chunks
+ *    (as required for PLTE).
+ *
+ *    Each chunk in the png_set_unknown_chunks list is looked up in the
+ *    png_set_keep_unknown_chunks list to find the keep setting, this is then
+ *    interpreted as follows:
+ *
+ *    PNG_HANDLE_CHUNK_AS_DEFAULT:
+ *       Write safe-to-copy chunks and write other chunks if the global
+ *       default is set to _ALWAYS, otherwise don't write this chunk.
+ *    PNG_HANDLE_CHUNK_NEVER:
+ *       Do not write the chunk.
+ *    PNG_HANDLE_CHUNK_IF_SAFE:
+ *       Write the chunk if it is safe-to-copy, otherwise do not write it.
+ *    PNG_HANDLE_CHUNK_ALWAYS:
+ *       Write the chunk.
+ *
+ * Note that the default behavior is effectively the opposite of the read case -
+ * in read unknown chunks are not stored by default, in write they are written
+ * by default.  Also the behavior of PNG_HANDLE_CHUNK_IF_SAFE is very different
+ * - on write the safe-to-copy bit is checked, on read the critical bit is
+ * checked and on read if the chunk is critical an error will be raised.
+ *
+ * num_chunks:
+ * ===========
+ *    If num_chunks is positive, then the "keep" parameter specifies the manner
+ *    for handling only those chunks appearing in the chunk_list array,
+ *    otherwise the chunk list array is ignored.
+ *
+ *    If num_chunks is 0 the "keep" parameter specifies the default behavior for
+ *    unknown chunks, as described above.
+ *
+ *    If num_chunks is negative, then the "keep" parameter specifies the manner
+ *    for handling all unknown chunks plus all chunks recognized by libpng
+ *    except for the IHDR, PLTE, tRNS, IDAT, and IEND chunks (which continue to
+ *    be processed by libpng.
+ */
+PNG_EXPORT(172, void, png_set_keep_unknown_chunks, (png_structrp png_ptr,
+    int keep, png_const_bytep chunk_list, int num_chunks));
+
+/* The "keep" PNG_HANDLE_CHUNK_ parameter for the specified chunk is returned;
+ * the result is therefore true (non-zero) if special handling is required,
+ * false for the default handling.
+ */
+PNG_EXPORT(173, int, png_handle_as_unknown, (png_const_structrp png_ptr,
+    png_const_bytep chunk_name));
+#endif
+
+#ifdef PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED
+PNG_EXPORT(174, void, png_set_unknown_chunks, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_const_unknown_chunkp unknowns,
+    int num_unknowns));
+   /* NOTE: prior to 1.6.0 this routine set the 'location' field of the added
+    * unknowns to the location currently stored in the png_struct.  This is
+    * invariably the wrong value on write.  To fix this call the following API
+    * for each chunk in the list with the correct location.  If you know your
+    * code won't be compiled on earlier versions you can rely on
+    * png_set_unknown_chunks(write-ptr, png_get_unknown_chunks(read-ptr)) doing
+    * the correct thing.
+    */
+
+PNG_EXPORT(175, void, png_set_unknown_chunk_location,
+    (png_const_structrp png_ptr, png_inforp info_ptr, int chunk, int location));
+
+PNG_EXPORT(176, int, png_get_unknown_chunks, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_unknown_chunkpp entries));
+#endif
+
+/* Png_free_data() will turn off the "valid" flag for anything it frees.
+ * If you need to turn it off for a chunk that your application has freed,
+ * you can use png_set_invalid(png_ptr, info_ptr, PNG_INFO_CHNK);
+ */
+PNG_EXPORT(177, void, png_set_invalid, (png_const_structrp png_ptr,
+    png_inforp info_ptr, int mask));
+
+#ifdef PNG_INFO_IMAGE_SUPPORTED
+/* The "params" pointer is currently not used and is for future expansion. */
+PNG_EXPORT(178, void, png_read_png, (png_structrp png_ptr, png_inforp info_ptr,
+    int transforms, png_voidp params));
+PNG_EXPORT(179, void, png_write_png, (png_structrp png_ptr, png_inforp info_ptr,
+    int transforms, png_voidp params));
+#endif
+
+PNG_EXPORT(180, png_const_charp, png_get_copyright,
+    (png_const_structrp png_ptr));
+PNG_EXPORT(181, png_const_charp, png_get_header_ver,
+    (png_const_structrp png_ptr));
+PNG_EXPORT(182, png_const_charp, png_get_header_version,
+    (png_const_structrp png_ptr));
+PNG_EXPORT(183, png_const_charp, png_get_libpng_ver,
+    (png_const_structrp png_ptr));
+
+#ifdef PNG_MNG_FEATURES_SUPPORTED
+PNG_EXPORT(184, png_uint_32, png_permit_mng_features, (png_structrp png_ptr,
+    png_uint_32 mng_features_permitted));
+#endif
+
+/* For use in png_set_keep_unknown, added to version 1.2.6 */
+#define PNG_HANDLE_CHUNK_AS_DEFAULT   0
+#define PNG_HANDLE_CHUNK_NEVER        1
+#define PNG_HANDLE_CHUNK_IF_SAFE      2
+#define PNG_HANDLE_CHUNK_ALWAYS       3
+#define PNG_HANDLE_CHUNK_LAST         4
+
+/* Strip the prepended error numbers ("#nnn ") from error and warning
+ * messages before passing them to the error or warning handler.
+ */
+#ifdef PNG_ERROR_NUMBERS_SUPPORTED
+PNG_EXPORT(185, void, png_set_strip_error_numbers, (png_structrp png_ptr,
+    png_uint_32 strip_mode));
+#endif
+
+/* Added in libpng-1.2.6 */
+#ifdef PNG_SET_USER_LIMITS_SUPPORTED
+PNG_EXPORT(186, void, png_set_user_limits, (png_structrp png_ptr,
+    png_uint_32 user_width_max, png_uint_32 user_height_max));
+PNG_EXPORT(187, png_uint_32, png_get_user_width_max,
+    (png_const_structrp png_ptr));
+PNG_EXPORT(188, png_uint_32, png_get_user_height_max,
+    (png_const_structrp png_ptr));
+/* Added in libpng-1.4.0 */
+PNG_EXPORT(189, void, png_set_chunk_cache_max, (png_structrp png_ptr,
+    png_uint_32 user_chunk_cache_max));
+PNG_EXPORT(190, png_uint_32, png_get_chunk_cache_max,
+    (png_const_structrp png_ptr));
+/* Added in libpng-1.4.1 */
+PNG_EXPORT(191, void, png_set_chunk_malloc_max, (png_structrp png_ptr,
+    png_alloc_size_t user_chunk_cache_max));
+PNG_EXPORT(192, png_alloc_size_t, png_get_chunk_malloc_max,
+    (png_const_structrp png_ptr));
+#endif
+
+#if defined(PNG_INCH_CONVERSIONS_SUPPORTED)
+PNG_EXPORT(193, png_uint_32, png_get_pixels_per_inch,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr));
+
+PNG_EXPORT(194, png_uint_32, png_get_x_pixels_per_inch,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr));
+
+PNG_EXPORT(195, png_uint_32, png_get_y_pixels_per_inch,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr));
+
+PNG_FP_EXPORT(196, float, png_get_x_offset_inches,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr))
+#ifdef PNG_FIXED_POINT_SUPPORTED /* otherwise not implemented. */
+PNG_FIXED_EXPORT(211, png_fixed_point, png_get_x_offset_inches_fixed,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr))
+#endif
+
+PNG_FP_EXPORT(197, float, png_get_y_offset_inches, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr))
+#ifdef PNG_FIXED_POINT_SUPPORTED /* otherwise not implemented. */
+PNG_FIXED_EXPORT(212, png_fixed_point, png_get_y_offset_inches_fixed,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr))
+#endif
+
+#  ifdef PNG_pHYs_SUPPORTED
+PNG_EXPORT(198, png_uint_32, png_get_pHYs_dpi, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr, png_uint_32 *res_x, png_uint_32 *res_y,
+    int *unit_type));
+#  endif /* PNG_pHYs_SUPPORTED */
+#endif  /* PNG_INCH_CONVERSIONS_SUPPORTED */
+
+/* Added in libpng-1.4.0 */
+#ifdef PNG_IO_STATE_SUPPORTED
+PNG_EXPORT(199, png_uint_32, png_get_io_state, (png_const_structrp png_ptr));
+
+/* Removed from libpng 1.6; use png_get_io_chunk_type. */
+PNG_REMOVED(200, png_const_bytep, png_get_io_chunk_name, (png_structrp png_ptr),
+    PNG_DEPRECATED)
+
+PNG_EXPORT(216, png_uint_32, png_get_io_chunk_type,
+    (png_const_structrp png_ptr));
+
+/* The flags returned by png_get_io_state() are the following: */
+#  define PNG_IO_NONE        0x0000   /* no I/O at this moment */
+#  define PNG_IO_READING     0x0001   /* currently reading */
+#  define PNG_IO_WRITING     0x0002   /* currently writing */
+#  define PNG_IO_SIGNATURE   0x0010   /* currently at the file signature */
+#  define PNG_IO_CHUNK_HDR   0x0020   /* currently at the chunk header */
+#  define PNG_IO_CHUNK_DATA  0x0040   /* currently at the chunk data */
+#  define PNG_IO_CHUNK_CRC   0x0080   /* currently at the chunk crc */
+#  define PNG_IO_MASK_OP     0x000f   /* current operation: reading/writing */
+#  define PNG_IO_MASK_LOC    0x00f0   /* current location: sig/hdr/data/crc */
+#endif /* ?PNG_IO_STATE_SUPPORTED */
+
+/* Interlace support.  The following macros are always defined so that if
+ * libpng interlace handling is turned off the macros may be used to handle
+ * interlaced images within the application.
+ */
+#define PNG_INTERLACE_ADAM7_PASSES 7
+
+/* Two macros to return the first row and first column of the original,
+ * full, image which appears in a given pass.  'pass' is in the range 0
+ * to 6 and the result is in the range 0 to 7.
+ */
+#define PNG_PASS_START_ROW(pass) (((1&~(pass))<<(3-((pass)>>1)))&7)
+#define PNG_PASS_START_COL(pass) (((1& (pass))<<(3-(((pass)+1)>>1)))&7)
+
+/* A macro to return the offset between pixels in the output row for a pair of
+ * pixels in the input - effectively the inverse of the 'COL_SHIFT' macro that
+ * follows.  Note that ROW_OFFSET is the offset from one row to the next whereas
+ * COL_OFFSET is from one column to the next, within a row.
+ */
+#define PNG_PASS_ROW_OFFSET(pass) ((pass)>2?(8>>(((pass)-1)>>1)):8)
+#define PNG_PASS_COL_OFFSET(pass) (1<<((7-(pass))>>1))
+
+/* Two macros to help evaluate the number of rows or columns in each
+ * pass.  This is expressed as a shift - effectively log2 of the number or
+ * rows or columns in each 8x8 tile of the original image.
+ */
+#define PNG_PASS_ROW_SHIFT(pass) ((pass)>2?(8-(pass))>>1:3)
+#define PNG_PASS_COL_SHIFT(pass) ((pass)>1?(7-(pass))>>1:3)
+
+/* Hence two macros to determine the number of rows or columns in a given
+ * pass of an image given its height or width.  In fact these macros may
+ * return non-zero even though the sub-image is empty, because the other
+ * dimension may be empty for a small image.
+ */
+#define PNG_PASS_ROWS(height, pass) (((height)+(((1<<PNG_PASS_ROW_SHIFT(pass))\
+   -1)-PNG_PASS_START_ROW(pass)))>>PNG_PASS_ROW_SHIFT(pass))
+#define PNG_PASS_COLS(width, pass) (((width)+(((1<<PNG_PASS_COL_SHIFT(pass))\
+   -1)-PNG_PASS_START_COL(pass)))>>PNG_PASS_COL_SHIFT(pass))
+
+/* For the reader row callbacks (both progressive and sequential) it is
+ * necessary to find the row in the output image given a row in an interlaced
+ * image, so two more macros:
+ */
+#define PNG_ROW_FROM_PASS_ROW(y_in, pass) \
+   (((y_in)<<PNG_PASS_ROW_SHIFT(pass))+PNG_PASS_START_ROW(pass))
+#define PNG_COL_FROM_PASS_COL(x_in, pass) \
+   (((x_in)<<PNG_PASS_COL_SHIFT(pass))+PNG_PASS_START_COL(pass))
+
+/* Two macros which return a boolean (0 or 1) saying whether the given row
+ * or column is in a particular pass.  These use a common utility macro that
+ * returns a mask for a given pass - the offset 'off' selects the row or
+ * column version.  The mask has the appropriate bit set for each column in
+ * the tile.
+ */
+#define PNG_PASS_MASK(pass,off) ( \
+   ((0x110145AF>>(((7-(off))-(pass))<<2)) & 0xF) | \
+   ((0x01145AF0>>(((7-(off))-(pass))<<2)) & 0xF0))
+
+#define PNG_ROW_IN_INTERLACE_PASS(y, pass) \
+   ((PNG_PASS_MASK(pass,0) >> ((y)&7)) & 1)
+#define PNG_COL_IN_INTERLACE_PASS(x, pass) \
+   ((PNG_PASS_MASK(pass,1) >> ((x)&7)) & 1)
+
+#ifdef PNG_READ_COMPOSITE_NODIV_SUPPORTED
+/* With these routines we avoid an integer divide, which will be slower on
+ * most machines.  However, it does take more operations than the corresponding
+ * divide method, so it may be slower on a few RISC systems.  There are two
+ * shifts (by 8 or 16 bits) and an addition, versus a single integer divide.
+ *
+ * Note that the rounding factors are NOT supposed to be the same!  128 and
+ * 32768 are correct for the NODIV code; 127 and 32767 are correct for the
+ * standard method.
+ *
+ * [Optimized code by Greg Roelofs and Mark Adler...blame us for bugs. :-) ]
+ */
+
+ /* fg and bg should be in `gamma 1.0' space; alpha is the opacity */
+
+#  define png_composite(composite, fg, alpha, bg)         \
+     { png_uint_16 temp = (png_uint_16)((png_uint_16)(fg) \
+           * (png_uint_16)(alpha)                         \
+           + (png_uint_16)(bg)*(png_uint_16)(255          \
+           - (png_uint_16)(alpha)) + 128);                \
+       (composite) = (png_byte)((temp + (temp >> 8)) >> 8); }
+
+#  define png_composite_16(composite, fg, alpha, bg)       \
+     { png_uint_32 temp = (png_uint_32)((png_uint_32)(fg)  \
+           * (png_uint_32)(alpha)                          \
+           + (png_uint_32)(bg)*(65535                      \
+           - (png_uint_32)(alpha)) + 32768);               \
+       (composite) = (png_uint_16)((temp + (temp >> 16)) >> 16); }
+
+#else  /* Standard method using integer division */
+
+#  define png_composite(composite, fg, alpha, bg)                          \
+     (composite) = (png_byte)(((png_uint_16)(fg) * (png_uint_16)(alpha) +  \
+     (png_uint_16)(bg) * (png_uint_16)(255 - (png_uint_16)(alpha)) +       \
+     127) / 255)
+
+#  define png_composite_16(composite, fg, alpha, bg)                         \
+     (composite) = (png_uint_16)(((png_uint_32)(fg) * (png_uint_32)(alpha) + \
+     (png_uint_32)(bg)*(png_uint_32)(65535 - (png_uint_32)(alpha)) +         \
+     32767) / 65535)
+#endif /* PNG_READ_COMPOSITE_NODIV_SUPPORTED */
+
+#ifdef PNG_READ_INT_FUNCTIONS_SUPPORTED
+PNG_EXPORT(201, png_uint_32, png_get_uint_32, (png_const_bytep buf));
+PNG_EXPORT(202, png_uint_16, png_get_uint_16, (png_const_bytep buf));
+PNG_EXPORT(203, png_int_32, png_get_int_32, (png_const_bytep buf));
+#endif
+
+PNG_EXPORT(204, png_uint_32, png_get_uint_31, (png_const_structrp png_ptr,
+    png_const_bytep buf));
+/* No png_get_int_16 -- may be added if there's a real need for it. */
+
+/* Place a 32-bit number into a buffer in PNG byte order (big-endian). */
+#ifdef PNG_WRITE_INT_FUNCTIONS_SUPPORTED
+PNG_EXPORT(205, void, png_save_uint_32, (png_bytep buf, png_uint_32 i));
+#endif
+#ifdef PNG_SAVE_INT_32_SUPPORTED
+PNG_EXPORT(206, void, png_save_int_32, (png_bytep buf, png_int_32 i));
+#endif
+
+/* Place a 16-bit number into a buffer in PNG byte order.
+ * The parameter is declared unsigned int, not png_uint_16,
+ * just to avoid potential problems on pre-ANSI C compilers.
+ */
+#ifdef PNG_WRITE_INT_FUNCTIONS_SUPPORTED
+PNG_EXPORT(207, void, png_save_uint_16, (png_bytep buf, unsigned int i));
+/* No png_save_int_16 -- may be added if there's a real need for it. */
+#endif
+
+#ifdef PNG_USE_READ_MACROS
+/* Inline macros to do direct reads of bytes from the input buffer.
+ * The png_get_int_32() routine assumes we are using two's complement
+ * format for negative values, which is almost certainly true.
+ */
+#  define PNG_get_uint_32(buf) \
+     (((png_uint_32)(*(buf)) << 24) + \
+      ((png_uint_32)(*((buf) + 1)) << 16) + \
+      ((png_uint_32)(*((buf) + 2)) << 8) + \
+      ((png_uint_32)(*((buf) + 3))))
+
+   /* From libpng-1.4.0 until 1.4.4, the png_get_uint_16 macro (but not the
+    * function) incorrectly returned a value of type png_uint_32.
+    */
+#  define PNG_get_uint_16(buf) \
+     ((png_uint_16) \
+      (((unsigned int)(*(buf)) << 8) + \
+       ((unsigned int)(*((buf) + 1)))))
+
+#  define PNG_get_int_32(buf) \
+     ((png_int_32)((*(buf) & 0x80) \
+      ? -((png_int_32)((png_get_uint_32(buf) ^ 0xffffffffL) + 1)) \
+      : (png_int_32)png_get_uint_32(buf)))
+
+   /* If PNG_PREFIX is defined the same thing as below happens in pnglibconf.h,
+    * but defining a macro name prefixed with PNG_PREFIX.
+    */
+#  ifndef PNG_PREFIX
+#     define png_get_uint_32(buf) PNG_get_uint_32(buf)
+#     define png_get_uint_16(buf) PNG_get_uint_16(buf)
+#     define png_get_int_32(buf)  PNG_get_int_32(buf)
+#  endif
+#else
+#  ifdef PNG_PREFIX
+      /* No macros; revert to the (redefined) function */
+#     define PNG_get_uint_32 (png_get_uint_32)
+#     define PNG_get_uint_16 (png_get_uint_16)
+#     define PNG_get_int_32  (png_get_int_32)
+#  endif
+#endif
+
+/*******************************************************************************
+ *  SIMPLIFIED API
+ *******************************************************************************
+ *
+ * Please read the documentation in libpng-manual.txt (TODO: write said
+ * documentation) if you don't understand what follows.
+ *
+ * The simplified API hides the details of both libpng and the PNG file format
+ * itself.  It allows PNG files to be read into a very limited number of
+ * in-memory bitmap formats or to be written from the same formats.  If these
+ * formats do not accomodate your needs then you can, and should, use the more
+ * sophisticated APIs above - these support a wide variety of in-memory formats
+ * and a wide variety of sophisticated transformations to those formats as well
+ * as a wide variety of APIs to manipulate ancillary information.
+ *
+ * To read a PNG file using the simplified API:
+ *
+ * 1) Declare a 'png_image' structure (see below) on the stack and set the
+ *    version field to PNG_IMAGE_VERSION.
+ * 2) Call the appropriate png_image_begin_read... function.
+ * 3) Set the png_image 'format' member to the required sample format.
+ * 4) Allocate a buffer for the image and, if required, the color-map.
+ * 5) Call png_image_finish_read to read the image and, if required, the
+ *    color-map into your buffers.
+ *
+ * There are no restrictions on the format of the PNG input itself; all valid
+ * color types, bit depths, and interlace methods are acceptable, and the
+ * input image is transformed as necessary to the requested in-memory format
+ * during the png_image_finish_read() step.  The only caveat is that if you
+ * request a color-mapped image from a PNG that is full-color or makes
+ * complex use of an alpha channel the transformation is extremely lossy and the
+ * result may look terrible.
+ *
+ * To write a PNG file using the simplified API:
+ *
+ * 1) Declare a 'png_image' structure on the stack and memset() it to all zero.
+ * 2) Initialize the members of the structure that describe the image, setting
+ *    the 'format' member to the format of the image samples.
+ * 3) Call the appropriate png_image_write... function with a pointer to the
+ *    image and, if necessary, the color-map to write the PNG data.
+ *
+ * png_image is a structure that describes the in-memory format of an image
+ * when it is being read or defines the in-memory format of an image that you
+ * need to write:
+ */
+#define PNG_IMAGE_VERSION 1
+
+typedef struct png_control *png_controlp;
+typedef struct
+{
+   png_controlp opaque;    /* Initialize to NULL, free with png_image_free */
+   png_uint_32  version;   /* Set to PNG_IMAGE_VERSION */
+   png_uint_32  width;     /* Image width in pixels (columns) */
+   png_uint_32  height;    /* Image height in pixels (rows) */
+   png_uint_32  format;    /* Image format as defined below */
+   png_uint_32  flags;     /* A bit mask containing informational flags */
+   png_uint_32  colormap_entries;
+                           /* Number of entries in the color-map */
+
+   /* In the event of an error or warning the following field will be set to a
+    * non-zero value and the 'message' field will contain a '\0' terminated
+    * string with the libpng error or warning message.  If both warnings and
+    * an error were encountered, only the error is recorded.  If there
+    * are multiple warnings, only the first one is recorded.
+    *
+    * The upper 30 bits of this value are reserved, the low two bits contain
+    * a value as follows:
+    */
+#  define PNG_IMAGE_WARNING 1
+#  define PNG_IMAGE_ERROR 2
+   /*
+    * The result is a two bit code such that a value more than 1 indicates
+    * a failure in the API just called:
+    *
+    *    0 - no warning or error
+    *    1 - warning
+    *    2 - error
+    *    3 - error preceded by warning
+    */
+#  define PNG_IMAGE_FAILED(png_cntrl) ((((png_cntrl).warning_or_error)&0x03)>1)
+
+   png_uint_32  warning_or_error;
+
+   char         message[64];
+} png_image, *png_imagep;
+
+/* The samples of the image have one to four channels whose components have
+ * original values in the range 0 to 1.0:
+ *
+ * 1: A single gray or luminance channel (G).
+ * 2: A gray/luminance channel and an alpha channel (GA).
+ * 3: Three red, green, blue color channels (RGB).
+ * 4: Three color channels and an alpha channel (RGBA).
+ *
+ * The components are encoded in one of two ways:
+ *
+ * a) As a small integer, value 0..255, contained in a single byte.  For the
+ * alpha channel the original value is simply value/255.  For the color or
+ * luminance channels the value is encoded according to the sRGB specification
+ * and matches the 8-bit format expected by typical display devices.
+ *
+ * The color/gray channels are not scaled (pre-multiplied) by the alpha
+ * channel and are suitable for passing to color management software.
+ *
+ * b) As a value in the range 0..65535, contained in a 2-byte integer.  All
+ * channels can be converted to the original value by dividing by 65535; all
+ * channels are linear.  Color channels use the RGB encoding (RGB end-points) of
+ * the sRGB specification.  This encoding is identified by the
+ * PNG_FORMAT_FLAG_LINEAR flag below.
+ *
+ * When the simplified API needs to convert between sRGB and linear colorspaces,
+ * the actual sRGB transfer curve defined in the sRGB specification (see the
+ * article at http://en.wikipedia.org/wiki/SRGB) is used, not the gamma=1/2.2
+ * approximation used elsewhere in libpng.
+ *
+ * When an alpha channel is present it is expected to denote pixel coverage
+ * of the color or luminance channels and is returned as an associated alpha
+ * channel: the color/gray channels are scaled (pre-multiplied) by the alpha
+ * value.
+ *
+ * The samples are either contained directly in the image data, between 1 and 8
+ * bytes per pixel according to the encoding, or are held in a color-map indexed
+ * by bytes in the image data.  In the case of a color-map the color-map entries
+ * are individual samples, encoded as above, and the image data has one byte per
+ * pixel to select the relevant sample from the color-map.
+ */
+
+/* PNG_FORMAT_*
+ *
+ * #defines to be used in png_image::format.  Each #define identifies a
+ * particular layout of sample data and, if present, alpha values.  There are
+ * separate defines for each of the two component encodings.
+ *
+ * A format is built up using single bit flag values.  All combinations are
+ * valid.  Formats can be built up from the flag values or you can use one of
+ * the predefined values below.  When testing formats always use the FORMAT_FLAG
+ * macros to test for individual features - future versions of the library may
+ * add new flags.
+ *
+ * When reading or writing color-mapped images the format should be set to the
+ * format of the entries in the color-map then png_image_{read,write}_colormap
+ * called to read or write the color-map and set the format correctly for the
+ * image data.  Do not set the PNG_FORMAT_FLAG_COLORMAP bit directly!
+ *
+ * NOTE: libpng can be built with particular features disabled, if you see
+ * compiler errors because the definition of one of the following flags has been
+ * compiled out it is because libpng does not have the required support.  It is
+ * possible, however, for the libpng configuration to enable the format on just
+ * read or just write; in that case you may see an error at run time.  You can
+ * guard against this by checking for the definition of the appropriate
+ * "_SUPPORTED" macro, one of:
+ *
+ *    PNG_SIMPLIFIED_{READ,WRITE}_{BGR,AFIRST}_SUPPORTED
+ */
+#define PNG_FORMAT_FLAG_ALPHA    0x01U /* format with an alpha channel */
+#define PNG_FORMAT_FLAG_COLOR    0x02U /* color format: otherwise grayscale */
+#define PNG_FORMAT_FLAG_LINEAR   0x04U /* 2 byte channels else 1 byte */
+#define PNG_FORMAT_FLAG_COLORMAP 0x08U /* image data is color-mapped */
+
+#ifdef PNG_FORMAT_BGR_SUPPORTED
+#  define PNG_FORMAT_FLAG_BGR    0x10U /* BGR colors, else order is RGB */
+#endif
+
+#ifdef PNG_FORMAT_AFIRST_SUPPORTED
+#  define PNG_FORMAT_FLAG_AFIRST 0x20U /* alpha channel comes first */
+#endif
+
+/* Commonly used formats have predefined macros.
+ *
+ * First the single byte (sRGB) formats:
+ */
+#define PNG_FORMAT_GRAY 0
+#define PNG_FORMAT_GA   PNG_FORMAT_FLAG_ALPHA
+#define PNG_FORMAT_AG   (PNG_FORMAT_GA|PNG_FORMAT_FLAG_AFIRST)
+#define PNG_FORMAT_RGB  PNG_FORMAT_FLAG_COLOR
+#define PNG_FORMAT_BGR  (PNG_FORMAT_FLAG_COLOR|PNG_FORMAT_FLAG_BGR)
+#define PNG_FORMAT_RGBA (PNG_FORMAT_RGB|PNG_FORMAT_FLAG_ALPHA)
+#define PNG_FORMAT_ARGB (PNG_FORMAT_RGBA|PNG_FORMAT_FLAG_AFIRST)
+#define PNG_FORMAT_BGRA (PNG_FORMAT_BGR|PNG_FORMAT_FLAG_ALPHA)
+#define PNG_FORMAT_ABGR (PNG_FORMAT_BGRA|PNG_FORMAT_FLAG_AFIRST)
+
+/* Then the linear 2-byte formats.  When naming these "Y" is used to
+ * indicate a luminance (gray) channel.
+ */
+#define PNG_FORMAT_LINEAR_Y PNG_FORMAT_FLAG_LINEAR
+#define PNG_FORMAT_LINEAR_Y_ALPHA (PNG_FORMAT_FLAG_LINEAR|PNG_FORMAT_FLAG_ALPHA)
+#define PNG_FORMAT_LINEAR_RGB (PNG_FORMAT_FLAG_LINEAR|PNG_FORMAT_FLAG_COLOR)
+#define PNG_FORMAT_LINEAR_RGB_ALPHA \
+   (PNG_FORMAT_FLAG_LINEAR|PNG_FORMAT_FLAG_COLOR|PNG_FORMAT_FLAG_ALPHA)
+
+/* With color-mapped formats the image data is one byte for each pixel, the byte
+ * is an index into the color-map which is formatted as above.  To obtain a
+ * color-mapped format it is sufficient just to add the PNG_FOMAT_FLAG_COLORMAP
+ * to one of the above definitions, or you can use one of the definitions below.
+ */
+#define PNG_FORMAT_RGB_COLORMAP  (PNG_FORMAT_RGB|PNG_FORMAT_FLAG_COLORMAP)
+#define PNG_FORMAT_BGR_COLORMAP  (PNG_FORMAT_BGR|PNG_FORMAT_FLAG_COLORMAP)
+#define PNG_FORMAT_RGBA_COLORMAP (PNG_FORMAT_RGBA|PNG_FORMAT_FLAG_COLORMAP)
+#define PNG_FORMAT_ARGB_COLORMAP (PNG_FORMAT_ARGB|PNG_FORMAT_FLAG_COLORMAP)
+#define PNG_FORMAT_BGRA_COLORMAP (PNG_FORMAT_BGRA|PNG_FORMAT_FLAG_COLORMAP)
+#define PNG_FORMAT_ABGR_COLORMAP (PNG_FORMAT_ABGR|PNG_FORMAT_FLAG_COLORMAP)
+
+/* PNG_IMAGE macros
+ *
+ * These are convenience macros to derive information from a png_image
+ * structure.  The PNG_IMAGE_SAMPLE_ macros return values appropriate to the
+ * actual image sample values - either the entries in the color-map or the
+ * pixels in the image.  The PNG_IMAGE_PIXEL_ macros return corresponding values
+ * for the pixels and will always return 1 for color-mapped formats.  The
+ * remaining macros return information about the rows in the image and the
+ * complete image.
+ *
+ * NOTE: All the macros that take a png_image::format parameter are compile time
+ * constants if the format parameter is, itself, a constant.  Therefore these
+ * macros can be used in array declarations and case labels where required.
+ * Similarly the macros are also pre-processor constants (sizeof is not used) so
+ * they can be used in #if tests.
+ *
+ * First the information about the samples.
+ */
+#define PNG_IMAGE_SAMPLE_CHANNELS(fmt)\
+   (((fmt)&(PNG_FORMAT_FLAG_COLOR|PNG_FORMAT_FLAG_ALPHA))+1)
+   /* Return the total number of channels in a given format: 1..4 */
+
+#define PNG_IMAGE_SAMPLE_COMPONENT_SIZE(fmt)\
+   ((((fmt) & PNG_FORMAT_FLAG_LINEAR) >> 2)+1)
+   /* Return the size in bytes of a single component of a pixel or color-map
+    * entry (as appropriate) in the image: 1 or 2.
+    */
+
+#define PNG_IMAGE_SAMPLE_SIZE(fmt)\
+   (PNG_IMAGE_SAMPLE_CHANNELS(fmt) * PNG_IMAGE_SAMPLE_COMPONENT_SIZE(fmt))
+   /* This is the size of the sample data for one sample.  If the image is
+    * color-mapped it is the size of one color-map entry (and image pixels are
+    * one byte in size), otherwise it is the size of one image pixel.
+    */
+
+#define PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(fmt)\
+   (PNG_IMAGE_SAMPLE_CHANNELS(fmt) * 256)
+   /* The maximum size of the color-map required by the format expressed in a
+    * count of components.  This can be used to compile-time allocate a
+    * color-map:
+    *
+    * png_uint_16 colormap[PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(linear_fmt)];
+    *
+    * png_byte colormap[PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(sRGB_fmt)];
+    *
+    * Alternatively use the PNG_IMAGE_COLORMAP_SIZE macro below to use the
+    * information from one of the png_image_begin_read_ APIs and dynamically
+    * allocate the required memory.
+    */
+
+/* Corresponding information about the pixels */
+#define PNG_IMAGE_PIXEL_(test,fmt)\
+   (((fmt)&PNG_FORMAT_FLAG_COLORMAP)?1:test(fmt))
+
+#define PNG_IMAGE_PIXEL_CHANNELS(fmt)\
+   PNG_IMAGE_PIXEL_(PNG_IMAGE_SAMPLE_CHANNELS,fmt)
+   /* The number of separate channels (components) in a pixel; 1 for a
+    * color-mapped image.
+    */
+
+#define PNG_IMAGE_PIXEL_COMPONENT_SIZE(fmt)\
+   PNG_IMAGE_PIXEL_(PNG_IMAGE_SAMPLE_COMPONENT_SIZE,fmt)
+   /* The size, in bytes, of each component in a pixel; 1 for a color-mapped
+    * image.
+    */
+
+#define PNG_IMAGE_PIXEL_SIZE(fmt) PNG_IMAGE_PIXEL_(PNG_IMAGE_SAMPLE_SIZE,fmt)
+   /* The size, in bytes, of a complete pixel; 1 for a color-mapped image. */
+
+/* Information about the whole row, or whole image */
+#define PNG_IMAGE_ROW_STRIDE(image)\
+   (PNG_IMAGE_PIXEL_CHANNELS((image).format) * (image).width)
+   /* Return the total number of components in a single row of the image; this
+    * is the minimum 'row stride', the minimum count of components between each
+    * row.  For a color-mapped image this is the minimum number of bytes in a
+    * row.
+    */
+
+#define PNG_IMAGE_BUFFER_SIZE(image, row_stride)\
+   (PNG_IMAGE_PIXEL_COMPONENT_SIZE((image).format)*(image).height*(row_stride))
+   /* Return the size, in bytes, of an image buffer given a png_image and a row
+    * stride - the number of components to leave space for in each row.
+    */
+
+#define PNG_IMAGE_SIZE(image)\
+   PNG_IMAGE_BUFFER_SIZE(image, PNG_IMAGE_ROW_STRIDE(image))
+   /* Return the size, in bytes, of the image in memory given just a png_image;
+    * the row stride is the minimum stride required for the image.
+    */
+
+#define PNG_IMAGE_COLORMAP_SIZE(image)\
+   (PNG_IMAGE_SAMPLE_SIZE((image).format) * (image).colormap_entries)
+   /* Return the size, in bytes, of the color-map of this image.  If the image
+    * format is not a color-map format this will return a size sufficient for
+    * 256 entries in the given format; check PNG_FORMAT_FLAG_COLORMAP if
+    * you don't want to allocate a color-map in this case.
+    */
+
+/* PNG_IMAGE_FLAG_*
+ *
+ * Flags containing additional information about the image are held in the
+ * 'flags' field of png_image.
+ */
+#define PNG_IMAGE_FLAG_COLORSPACE_NOT_sRGB 0x01
+   /* This indicates the the RGB values of the in-memory bitmap do not
+    * correspond to the red, green and blue end-points defined by sRGB.
+    */
+
+#define PNG_IMAGE_FLAG_FAST 0x02
+   /* On write emphasise speed over compression; the resultant PNG file will be
+    * larger but will be produced significantly faster, particular for large
+    * images.  Do not use this option for images which will be distributed, only
+    * used it when producing intermediate files that will be read back in
+    * repeatedly.  For a typical 24-bit image the option will double the read
+    * speed at the cost of increasing the image size by 25%, however for many
+    * more compressible images the PNG file can be 10 times larger with only a
+    * slight speed gain.
+    */
+
+#ifdef PNG_SIMPLIFIED_READ_SUPPORTED
+/* READ APIs
+ * ---------
+ *
+ * The png_image passed to the read APIs must have been initialized by setting
+ * the png_controlp field 'opaque' to NULL (or, safer, memset the whole thing.)
+ */
+#ifdef PNG_STDIO_SUPPORTED
+PNG_EXPORT(234, int, png_image_begin_read_from_file, (png_imagep image,
+   const char *file_name));
+   /* The named file is opened for read and the image header is filled in
+    * from the PNG header in the file.
+    */
+
+PNG_EXPORT(235, int, png_image_begin_read_from_stdio, (png_imagep image,
+   FILE* file));
+   /* The PNG header is read from the stdio FILE object. */
+#endif /* PNG_STDIO_SUPPORTED */
+
+PNG_EXPORT(236, int, png_image_begin_read_from_memory, (png_imagep image,
+   png_const_voidp memory, png_size_t size));
+   /* The PNG header is read from the given memory buffer. */
+
+PNG_EXPORT(237, int, png_image_finish_read, (png_imagep image,
+   png_const_colorp background, void *buffer, png_int_32 row_stride,
+   void *colormap));
+   /* Finish reading the image into the supplied buffer and clean up the
+    * png_image structure.
+    *
+    * row_stride is the step, in byte or 2-byte units as appropriate,
+    * between adjacent rows.  A positive stride indicates that the top-most row
+    * is first in the buffer - the normal top-down arrangement.  A negative
+    * stride indicates that the bottom-most row is first in the buffer.
+    *
+    * background need only be supplied if an alpha channel must be removed from
+    * a png_byte format and the removal is to be done by compositing on a solid
+    * color; otherwise it may be NULL and any composition will be done directly
+    * onto the buffer.  The value is an sRGB color to use for the background,
+    * for grayscale output the green channel is used.
+    *
+    * background must be supplied when an alpha channel must be removed from a
+    * single byte color-mapped output format, in other words if:
+    *
+    * 1) The original format from png_image_begin_read_from_* had
+    *    PNG_FORMAT_FLAG_ALPHA set.
+    * 2) The format set by the application does not.
+    * 3) The format set by the application has PNG_FORMAT_FLAG_COLORMAP set and
+    *    PNG_FORMAT_FLAG_LINEAR *not* set.
+    *
+    * For linear output removing the alpha channel is always done by compositing
+    * on black and background is ignored.:
+    *
+    * colormap must be supplied when PNG_FORMAT_FLAG_COLORMAP is set.  It must
+    * be at least the size (in bytes) returned by PNG_IMAGE_COLORMAP_SIZE.
+    * image->colormap_entries will be updated to the actual number of entries
+    * written to the colormap; this may be less than the original value.
+    */
+
+PNG_EXPORT(238, void, png_image_free, (png_imagep image));
+   /* Free any data allocated by libpng in image->opaque, setting the pointer to
+    * NULL.  May be called at any time after the structure is initialized.
+    */
+#endif /* PNG_SIMPLIFIED_READ_SUPPORTED */
+
+#ifdef PNG_SIMPLIFIED_WRITE_SUPPORTED
+/* WRITE APIS
+ * ----------
+ * For write you must initialize a png_image structure to describe the image to
+ * be written.  To do this use memset to set the whole structure to 0 then
+ * initialize fields describing your image.
+ *
+ * version: must be set to PNG_IMAGE_VERSION
+ * opaque: must be initialized to NULL
+ * width: image width in pixels
+ * height: image height in rows
+ * format: the format of the data (image and color-map) you wish to write
+ * flags: set to 0 unless one of the defined flags applies; set
+ *    PNG_IMAGE_FLAG_COLORSPACE_NOT_sRGB for color format images where the RGB
+ *    values do not correspond to the colors in sRGB.
+ * colormap_entries: set to the number of entries in the color-map (0 to 256)
+ */
+PNG_EXPORT(239, int, png_image_write_to_file, (png_imagep image,
+   const char *file, int convert_to_8bit, const void *buffer,
+   png_int_32 row_stride, const void *colormap));
+   /* Write the image to the named file. */
+
+PNG_EXPORT(240, int, png_image_write_to_stdio, (png_imagep image, FILE *file,
+   int convert_to_8_bit, const void *buffer, png_int_32 row_stride,
+   const void *colormap));
+   /* Write the image to the given (FILE*). */
+
+/* With both write APIs if image is in one of the linear formats with 16-bit
+ * data then setting convert_to_8_bit will cause the output to be an 8-bit PNG
+ * gamma encoded according to the sRGB specification, otherwise a 16-bit linear
+ * encoded PNG file is written.
+ *
+ * With color-mapped data formats the colormap parameter point to a color-map
+ * with at least image->colormap_entries encoded in the specified format.  If
+ * the format is linear the written PNG color-map will be converted to sRGB
+ * regardless of the convert_to_8_bit flag.
+ *
+ * With all APIs row_stride is handled as in the read APIs - it is the spacing
+ * from one row to the next in component sized units (1 or 2 bytes) and if
+ * negative indicates a bottom-up row layout in the buffer.
+ *
+ * Note that the write API does not support interlacing or sub-8-bit pixels.
+ */
+#endif /* PNG_SIMPLIFIED_WRITE_SUPPORTED */
+/*******************************************************************************
+ *  END OF SIMPLIFIED API
+ ******************************************************************************/
+
+#ifdef PNG_CHECK_FOR_INVALID_INDEX_SUPPORTED
+PNG_EXPORT(242, void, png_set_check_for_invalid_index,
+    (png_structrp png_ptr, int allowed));
+#  ifdef PNG_GET_PALETTE_MAX_SUPPORTED
+PNG_EXPORT(243, int, png_get_palette_max, (png_const_structp png_ptr,
+    png_const_infop info_ptr));
+#  endif
+#endif /* CHECK_FOR_INVALID_INDEX */
+
+/* Maintainer: Put new public prototypes here ^, in libpng.3, and project
+ * defs, scripts/pnglibconf.h, and scripts/pnglibconf.h.prebuilt
+ */
+
+/* The last ordinal number (this is the *last* one already used; the next
+ * one to use is one more than this.)  Maintainer, remember to add an entry to
+ * scripts/symbols.def as well.
+ */
+#ifdef PNG_EXPORT_LAST_ORDINAL
+  PNG_EXPORT_LAST_ORDINAL(243);
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* PNG_VERSION_INFO_ONLY */
+/* Do not put anything past this line */
+#endif /* PNG_H */

+ 616 - 0
oxygine/third_party/win32_mingw/libpng/pngconf.h

@@ -0,0 +1,616 @@
+
+/* pngconf.h - machine configurable file for libpng
+ *
+ * libpng version 1.6.0 - February 14, 2013
+ *
+ * Copyright (c) 1998-2013 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * This code is released under the libpng license.
+ * For conditions of distribution and use, see the disclaimer
+ * and license in png.h
+ *
+ */
+
+/* Any machine specific code is near the front of this file, so if you
+ * are configuring libpng for a machine, you may want to read the section
+ * starting here down to where it starts to typedef png_color, png_text,
+ * and png_info.
+ */
+
+#ifndef PNGCONF_H
+#define PNGCONF_H
+
+/* To do: Do all of this in scripts/pnglibconf.dfa */
+#ifdef PNG_SAFE_LIMITS_SUPPORTED
+#  ifdef PNG_USER_WIDTH_MAX
+#    undef PNG_USER_WIDTH_MAX
+#    define PNG_USER_WIDTH_MAX 1000000L
+#  endif
+#  ifdef PNG_USER_HEIGHT_MAX
+#    undef PNG_USER_HEIGHT_MAX
+#    define PNG_USER_HEIGHT_MAX 1000000L
+#  endif
+#  ifdef PNG_USER_CHUNK_MALLOC_MAX
+#    undef PNG_USER_CHUNK_MALLOC_MAX
+#    define PNG_USER_CHUNK_MALLOC_MAX 4000000L
+#  endif
+#  ifdef PNG_USER_CHUNK_CACHE_MAX
+#    undef PNG_USER_CHUNK_CACHE_MAX
+#    define PNG_USER_CHUNK_CACHE_MAX 128
+#  endif
+#endif
+
+#ifndef PNG_BUILDING_SYMBOL_TABLE /* else includes may cause problems */
+
+/* From libpng 1.6.0 libpng requires an ANSI X3.159-1989 ("ISOC90") compliant C
+ * compiler for correct compilation.  The following header files are required by
+ * the standard.  If your compiler doesn't provide these header files, or they
+ * do not match the standard, you will need to provide/improve them.
+ */
+#include <limits.h>
+#include <stddef.h>
+
+/* Library header files.  These header files are all defined by ISOC90; libpng
+ * expects conformant implementations, however, an ISOC90 conformant system need
+ * not provide these header files if the functionality cannot be implemented.
+ * In this case it will be necessary to disable the relevant parts of libpng in
+ * the build of pnglibconf.h.
+ *
+ * Prior to 1.6.0 string.h was included here; the API changes in 1.6.0 to not
+ * include this unnecessary header file.
+ */
+
+#ifdef PNG_STDIO_SUPPORTED
+   /* Required for the definition of FILE: */
+#  include <stdio.h>
+#endif
+
+#ifdef PNG_SETJMP_SUPPORTED
+   /* Required for the definition of jmp_buf and the declaration of longjmp: */
+#  include <setjmp.h>
+#endif
+
+#ifdef PNG_CONVERT_tIME_SUPPORTED
+   /* Required for struct tm: */
+#  include <time.h>
+#endif
+
+#endif /* PNG_BUILDING_SYMBOL_TABLE */
+
+/* Prior to 1.6.0 it was possible to turn off 'const' in declarations using
+ * PNG_NO_CONST; this is no longer supported except for data declarations which
+ * apparently still cause problems in 2011 on some compilers.
+ */
+#define PNG_CONST const /* backward compatibility only */
+
+/* This controls optimization of the reading of 16 and 32 bit values
+ * from PNG files.  It can be set on a per-app-file basis - it
+ * just changes whether a macro is used when the function is called.
+ * The library builder sets the default; if read functions are not
+ * built into the library the macro implementation is forced on.
+ */
+#ifndef PNG_READ_INT_FUNCTIONS_SUPPORTED
+#  define PNG_USE_READ_MACROS
+#endif
+#if !defined(PNG_NO_USE_READ_MACROS) && !defined(PNG_USE_READ_MACROS)
+#  if PNG_DEFAULT_READ_MACROS
+#    define PNG_USE_READ_MACROS
+#  endif
+#endif
+
+/* COMPILER SPECIFIC OPTIONS.
+ *
+ * These options are provided so that a variety of difficult compilers
+ * can be used.  Some are fixed at build time (e.g. PNG_API_RULE
+ * below) but still have compiler specific implementations, others
+ * may be changed on a per-file basis when compiling against libpng.
+ */
+
+/* The PNGARG macro was used in versions of libpng prior to 1.6.0 to protect
+ * against legacy (pre ISOC90) compilers that did not understand function
+ * prototypes.  It is not required for modern C compilers.
+ */
+#ifndef PNGARG
+#  define PNGARG(arglist) arglist
+#endif
+
+/* Function calling conventions.
+ * =============================
+ * Normally it is not necessary to specify to the compiler how to call
+ * a function - it just does it - however on x86 systems derived from
+ * Microsoft and Borland C compilers ('IBM PC', 'DOS', 'Windows' systems
+ * and some others) there are multiple ways to call a function and the
+ * default can be changed on the compiler command line.  For this reason
+ * libpng specifies the calling convention of every exported function and
+ * every function called via a user supplied function pointer.  This is
+ * done in this file by defining the following macros:
+ *
+ * PNGAPI    Calling convention for exported functions.
+ * PNGCBAPI  Calling convention for user provided (callback) functions.
+ * PNGCAPI   Calling convention used by the ANSI-C library (required
+ *           for longjmp callbacks and sometimes used internally to
+ *           specify the calling convention for zlib).
+ *
+ * These macros should never be overridden.  If it is necessary to
+ * change calling convention in a private build this can be done
+ * by setting PNG_API_RULE (which defaults to 0) to one of the values
+ * below to select the correct 'API' variants.
+ *
+ * PNG_API_RULE=0 Use PNGCAPI - the 'C' calling convention - throughout.
+ *                This is correct in every known environment.
+ * PNG_API_RULE=1 Use the operating system convention for PNGAPI and
+ *                the 'C' calling convention (from PNGCAPI) for
+ *                callbacks (PNGCBAPI).  This is no longer required
+ *                in any known environment - if it has to be used
+ *                please post an explanation of the problem to the
+ *                libpng mailing list.
+ *
+ * These cases only differ if the operating system does not use the C
+ * calling convention, at present this just means the above cases
+ * (x86 DOS/Windows sytems) and, even then, this does not apply to
+ * Cygwin running on those systems.
+ *
+ * Note that the value must be defined in pnglibconf.h so that what
+ * the application uses to call the library matches the conventions
+ * set when building the library.
+ */
+
+/* Symbol export
+ * =============
+ * When building a shared library it is almost always necessary to tell
+ * the compiler which symbols to export.  The png.h macro 'PNG_EXPORT'
+ * is used to mark the symbols.  On some systems these symbols can be
+ * extracted at link time and need no special processing by the compiler,
+ * on other systems the symbols are flagged by the compiler and just
+ * the declaration requires a special tag applied (unfortunately) in a
+ * compiler dependent way.  Some systems can do either.
+ *
+ * A small number of older systems also require a symbol from a DLL to
+ * be flagged to the program that calls it.  This is a problem because
+ * we do not know in the header file included by application code that
+ * the symbol will come from a shared library, as opposed to a statically
+ * linked one.  For this reason the application must tell us by setting
+ * the magic flag PNG_USE_DLL to turn on the special processing before
+ * it includes png.h.
+ *
+ * Four additional macros are used to make this happen:
+ *
+ * PNG_IMPEXP The magic (if any) to cause a symbol to be exported from
+ *            the build or imported if PNG_USE_DLL is set - compiler
+ *            and system specific.
+ *
+ * PNG_EXPORT_TYPE(type) A macro that pre or appends PNG_IMPEXP to
+ *                       'type', compiler specific.
+ *
+ * PNG_DLL_EXPORT Set to the magic to use during a libpng build to
+ *                make a symbol exported from the DLL.  Not used in the
+ *                public header files; see pngpriv.h for how it is used
+ *                in the libpng build.
+ *
+ * PNG_DLL_IMPORT Set to the magic to force the libpng symbols to come
+ *                from a DLL - used to define PNG_IMPEXP when
+ *                PNG_USE_DLL is set.
+ */
+
+/* System specific discovery.
+ * ==========================
+ * This code is used at build time to find PNG_IMPEXP, the API settings
+ * and PNG_EXPORT_TYPE(), it may also set a macro to indicate the DLL
+ * import processing is possible.  On Windows systems it also sets
+ * compiler-specific macros to the values required to change the calling
+ * conventions of the various functions.
+ */
+#if defined(_Windows) || defined(_WINDOWS) || defined(WIN32) ||\
+    defined(_WIN32) || defined(__WIN32__) || defined(__CYGWIN__)
+  /* Windows system (DOS doesn't support DLLs).  Includes builds under Cygwin or
+   * MinGW on any architecture currently supported by Windows.  Also includes
+   * Watcom builds but these need special treatment because they are not
+   * compatible with GCC or Visual C because of different calling conventions.
+   */
+#  if PNG_API_RULE == 2
+    /* If this line results in an error, either because __watcall is not
+     * understood or because of a redefine just below you cannot use *this*
+     * build of the library with the compiler you are using.  *This* build was
+     * build using Watcom and applications must also be built using Watcom!
+     */
+#    define PNGCAPI __watcall
+#  endif
+
+#  if defined(__GNUC__) || (defined (_MSC_VER) && (_MSC_VER >= 800))
+#    define PNGCAPI __cdecl
+#    if PNG_API_RULE == 1
+       /* If this line results in an error __stdcall is not understood and
+        * PNG_API_RULE should not have been set to '1'.
+        */
+#      define PNGAPI __stdcall
+#    endif
+#  else
+    /* An older compiler, or one not detected (erroneously) above,
+     * if necessary override on the command line to get the correct
+     * variants for the compiler.
+     */
+#    ifndef PNGCAPI
+#      define PNGCAPI _cdecl
+#    endif
+#    if PNG_API_RULE == 1 && !defined(PNGAPI)
+#      define PNGAPI _stdcall
+#    endif
+#  endif /* compiler/api */
+  /* NOTE: PNGCBAPI always defaults to PNGCAPI. */
+
+#  if defined(PNGAPI) && !defined(PNG_USER_PRIVATEBUILD)
+#     error "PNG_USER_PRIVATEBUILD must be defined if PNGAPI is changed"
+#  endif
+
+#  if (defined(_MSC_VER) && _MSC_VER < 800) ||\
+      (defined(__BORLANDC__) && __BORLANDC__ < 0x500)
+    /* older Borland and MSC
+     * compilers used '__export' and required this to be after
+     * the type.
+     */
+#    ifndef PNG_EXPORT_TYPE
+#      define PNG_EXPORT_TYPE(type) type PNG_IMPEXP
+#    endif
+#    define PNG_DLL_EXPORT __export
+#  else /* newer compiler */
+#    define PNG_DLL_EXPORT __declspec(dllexport)
+#    ifndef PNG_DLL_IMPORT
+#      define PNG_DLL_IMPORT __declspec(dllimport)
+#    endif
+#  endif /* compiler */
+
+#else /* !Windows */
+#  if (defined(__IBMC__) || defined(__IBMCPP__)) && defined(__OS2__)
+#    define PNGAPI _System
+#  else /* !Windows/x86 && !OS/2 */
+    /* Use the defaults, or define PNG*API on the command line (but
+     * this will have to be done for every compile!)
+     */
+#  endif /* other system, !OS/2 */
+#endif /* !Windows/x86 */
+
+/* Now do all the defaulting . */
+#ifndef PNGCAPI
+#  define PNGCAPI
+#endif
+#ifndef PNGCBAPI
+#  define PNGCBAPI PNGCAPI
+#endif
+#ifndef PNGAPI
+#  define PNGAPI PNGCAPI
+#endif
+
+/* PNG_IMPEXP may be set on the compilation system command line or (if not set)
+ * then in an internal header file when building the library, otherwise (when
+ * using the library) it is set here.
+ */
+#ifndef PNG_IMPEXP
+#  if defined(PNG_USE_DLL) && defined(PNG_DLL_IMPORT)
+     /* This forces use of a DLL, disallowing static linking */
+#    define PNG_IMPEXP PNG_DLL_IMPORT
+#  endif
+
+#  ifndef PNG_IMPEXP
+#    define PNG_IMPEXP
+#  endif
+#endif
+
+/* In 1.5.2 the definition of PNG_FUNCTION has been changed to always treat
+ * 'attributes' as a storage class - the attributes go at the start of the
+ * function definition, and attributes are always appended regardless of the
+ * compiler.  This considerably simplifies these macros but may cause problems
+ * if any compilers both need function attributes and fail to handle them as
+ * a storage class (this is unlikely.)
+ */
+#ifndef PNG_FUNCTION
+#  define PNG_FUNCTION(type, name, args, attributes) attributes type name args
+#endif
+
+#ifndef PNG_EXPORT_TYPE
+#  define PNG_EXPORT_TYPE(type) PNG_IMPEXP type
+#endif
+
+   /* The ordinal value is only relevant when preprocessing png.h for symbol
+    * table entries, so we discard it here.  See the .dfn files in the
+    * scripts directory.
+    */
+#ifndef PNG_EXPORTA
+
+#  define PNG_EXPORTA(ordinal, type, name, args, attributes)\
+      PNG_FUNCTION(PNG_EXPORT_TYPE(type),(PNGAPI name),PNGARG(args), \
+        extern attributes)
+#endif
+
+/* ANSI-C (C90) does not permit a macro to be invoked with an empty argument,
+ * so make something non-empty to satisfy the requirement:
+ */
+#define PNG_EMPTY /*empty list*/
+
+#define PNG_EXPORT(ordinal, type, name, args)\
+   PNG_EXPORTA(ordinal, type, name, args, PNG_EMPTY)
+
+/* Use PNG_REMOVED to comment out a removed interface. */
+#ifndef PNG_REMOVED
+#  define PNG_REMOVED(ordinal, type, name, args, attributes)
+#endif
+
+#ifndef PNG_CALLBACK
+#  define PNG_CALLBACK(type, name, args) type (PNGCBAPI name) PNGARG(args)
+#endif
+
+/* Support for compiler specific function attributes.  These are used
+ * so that where compiler support is available incorrect use of API
+ * functions in png.h will generate compiler warnings.
+ *
+ * Added at libpng-1.2.41.
+ */
+
+#ifndef PNG_NO_PEDANTIC_WARNINGS
+#  ifndef PNG_PEDANTIC_WARNINGS_SUPPORTED
+#    define PNG_PEDANTIC_WARNINGS_SUPPORTED
+#  endif
+#endif
+
+#ifdef PNG_PEDANTIC_WARNINGS_SUPPORTED
+  /* Support for compiler specific function attributes.  These are used
+   * so that where compiler support is available, incorrect use of API
+   * functions in png.h will generate compiler warnings.  Added at libpng
+   * version 1.2.41.  Disabling these removes the warnings but may also produce
+   * less efficient code.
+   */
+#  if defined(__GNUC__)
+#    ifndef PNG_USE_RESULT
+#      define PNG_USE_RESULT __attribute__((__warn_unused_result__))
+#    endif
+#    ifndef PNG_NORETURN
+#      define PNG_NORETURN   __attribute__((__noreturn__))
+#    endif
+#    if __GNUC__ >= 3
+#      ifndef PNG_ALLOCATED
+#        define PNG_ALLOCATED  __attribute__((__malloc__))
+#      endif
+#      ifndef PNG_DEPRECATED
+#        define PNG_DEPRECATED __attribute__((__deprecated__))
+#      endif
+#      ifndef PNG_PRIVATE
+#        if 0 /* Doesn't work so we use deprecated instead*/
+#          define PNG_PRIVATE \
+            __attribute__((warning("This function is not exported by libpng.")))
+#        else
+#          define PNG_PRIVATE \
+            __attribute__((__deprecated__))
+#        endif
+#      endif
+#      if ((__GNUC__ != 3) || !defined(__GNUC_MINOR__) || (__GNUC_MINOR__ >= 1))
+#        ifndef PNG_RESTRICT
+#          define PNG_RESTRICT __restrict
+#        endif
+#      endif /*  __GNUC__ == 3.0 */
+#    endif /*  __GNUC__ >= 3 */
+
+#  elif defined(_MSC_VER)  && (_MSC_VER >= 1300)
+#    ifndef PNG_USE_RESULT
+#      define PNG_USE_RESULT /* not supported */
+#    endif
+#    ifndef PNG_NORETURN
+#      define PNG_NORETURN   __declspec(noreturn)
+#    endif
+#    ifndef PNG_ALLOCATED
+#      if (_MSC_VER >= 1400)
+#        define PNG_ALLOCATED __declspec(restrict)
+#      endif
+#    endif
+#    ifndef PNG_DEPRECATED
+#      define PNG_DEPRECATED __declspec(deprecated)
+#    endif
+#    ifndef PNG_PRIVATE
+#      define PNG_PRIVATE __declspec(deprecated)
+#    endif
+#    ifndef PNG_RESTRICT
+#      if (_MSC_VER >= 1400)
+#        define PNG_RESTRICT __restrict
+#      endif
+#    endif
+
+#  elif defined(__WATCOMC__)
+#    ifndef PNG_RESTRICT
+#      define PNG_RESTRICT __restrict
+#    endif
+#  endif /* _MSC_VER */
+#endif /* PNG_PEDANTIC_WARNINGS */
+
+#ifndef PNG_DEPRECATED
+#  define PNG_DEPRECATED  /* Use of this function is deprecated */
+#endif
+#ifndef PNG_USE_RESULT
+#  define PNG_USE_RESULT  /* The result of this function must be checked */
+#endif
+#ifndef PNG_NORETURN
+#  define PNG_NORETURN    /* This function does not return */
+#endif
+#ifndef PNG_ALLOCATED
+#  define PNG_ALLOCATED   /* The result of the function is new memory */
+#endif
+#ifndef PNG_PRIVATE
+#  define PNG_PRIVATE     /* This is a private libpng function */
+#endif
+#ifndef PNG_RESTRICT
+#  define PNG_RESTRICT    /* The C99 "restrict" feature */
+#endif
+#ifndef PNG_FP_EXPORT     /* A floating point API. */
+#  ifdef PNG_FLOATING_POINT_SUPPORTED
+#     define PNG_FP_EXPORT(ordinal, type, name, args)\
+         PNG_EXPORT(ordinal, type, name, args);
+#  else                   /* No floating point APIs */
+#     define PNG_FP_EXPORT(ordinal, type, name, args)
+#  endif
+#endif
+#ifndef PNG_FIXED_EXPORT  /* A fixed point API. */
+#  ifdef PNG_FIXED_POINT_SUPPORTED
+#     define PNG_FIXED_EXPORT(ordinal, type, name, args)\
+         PNG_EXPORT(ordinal, type, name, args);
+#  else                   /* No fixed point APIs */
+#     define PNG_FIXED_EXPORT(ordinal, type, name, args)
+#  endif
+#endif
+
+#ifndef PNG_BUILDING_SYMBOL_TABLE
+/* Some typedefs to get us started.  These should be safe on most of the common
+ * platforms.
+ *
+ * png_uint_32 and png_int_32 may, currently, be larger than required to hold a
+ * 32-bit value however this is not normally advisable.
+ *
+ * png_uint_16 and png_int_16 should always be two bytes in size - this is
+ * verified at library build time.
+ *
+ * png_byte must always be one byte in size.
+ *
+ * The checks below use constants from limits.h, as defined by the ISOC90
+ * standard.
+ */
+#if CHAR_BIT == 8 && UCHAR_MAX == 255
+   typedef unsigned char png_byte;
+#else
+#  error "libpng requires 8 bit bytes"
+#endif
+
+#if INT_MIN == -32768 && INT_MAX == 32767
+   typedef int png_int_16;
+#elif SHRT_MIN == -32768 && SHRT_MAX == 32767
+   typedef short png_int_16;
+#else
+#  error "libpng requires a signed 16 bit type"
+#endif
+
+#if UINT_MAX == 65535
+   typedef unsigned int png_uint_16;
+#elif USHRT_MAX == 65535
+   typedef unsigned short png_uint_16;
+#else
+#  error "libpng requires an unsigned 16 bit type"
+#endif
+
+#if INT_MIN < -2147483646 && INT_MAX > 2147483646
+   typedef int png_int_32;
+#elif LONG_MIN < -2147483646 && LONG_MAX > 2147483646
+   typedef long int png_int_32;
+#else
+#  error "libpng requires a signed 32 bit (or more) type"
+#endif
+
+#if UINT_MAX > 4294967294
+   typedef unsigned int png_uint_32;
+#elif ULONG_MAX > 4294967294
+   typedef unsigned long int png_uint_32;
+#else
+#  error "libpng requires an unsigned 32 bit (or more) type"
+#endif
+
+/* Prior to 1.6.0 it was possible to disable the use of size_t, 1.6.0, however,
+ * requires an ISOC90 compiler and relies on consistent behavior of sizeof.
+ */
+typedef size_t png_size_t;
+typedef ptrdiff_t png_ptrdiff_t;
+
+/* libpng needs to know the maximum value of 'size_t' and this controls the
+ * definition of png_alloc_size_t, below.  This maximum value of size_t limits
+ * but does not control the maximum allocations the library makes - there is
+ * direct application control of this through png_set_user_limits().
+ */
+#ifndef PNG_SMALL_SIZE_T
+   /* Compiler specific tests for systems where size_t is known to be less than
+    * 32 bits (some of these systems may no longer work because of the lack of
+    * 'far' support; see above.)
+    */
+#  if (defined(__TURBOC__) && !defined(__FLAT__)) ||\
+   (defined(_MSC_VER) && defined(MAXSEG_64K))
+#     define PNG_SMALL_SIZE_T
+#  endif
+#endif
+
+/* png_alloc_size_t is guaranteed to be no smaller than png_size_t, and no
+ * smaller than png_uint_32.  Casts from png_size_t or png_uint_32 to
+ * png_alloc_size_t are not necessary; in fact, it is recommended not to use
+ * them at all so that the compiler can complain when something turns out to be
+ * problematic.
+ *
+ * Casts in the other direction (from png_alloc_size_t to png_size_t or
+ * png_uint_32) should be explicitly applied; however, we do not expect to
+ * encounter practical situations that require such conversions.
+ *
+ * PNG_SMALL_SIZE_T must be defined if the maximum value of size_t is less than
+ * 4294967295 - i.e. less than the maximum value of png_uint_32.
+ */
+#ifdef PNG_SMALL_SIZE_T
+   typedef png_uint_32 png_alloc_size_t;
+#else
+   typedef png_size_t png_alloc_size_t;
+#endif
+
+/* Prior to 1.6.0 libpng offered limited support for Microsoft C compiler
+ * implementations of Intel CPU specific support of user-mode segmented address
+ * spaces, where 16-bit pointers address more than 65536 bytes of memory using
+ * separate 'segment' registers.  The implementation requires two different
+ * types of pointer (only one of which includes the segment value.)
+ *
+ * If required this support is available in version 1.2 of libpng and may be
+ * available in versions through 1.5, although the correctness of the code has
+ * not been verified recently.
+ */
+
+/* Typedef for floating-point numbers that are converted to fixed-point with a
+ * multiple of 100,000, e.g., gamma
+ */
+typedef png_int_32 png_fixed_point;
+
+/* Add typedefs for pointers */
+typedef void                  * png_voidp;
+typedef const void            * png_const_voidp;
+typedef png_byte              * png_bytep;
+typedef const png_byte        * png_const_bytep;
+typedef png_uint_32           * png_uint_32p;
+typedef const png_uint_32     * png_const_uint_32p;
+typedef png_int_32            * png_int_32p;
+typedef const png_int_32      * png_const_int_32p;
+typedef png_uint_16           * png_uint_16p;
+typedef const png_uint_16     * png_const_uint_16p;
+typedef png_int_16            * png_int_16p;
+typedef const png_int_16      * png_const_int_16p;
+typedef char                  * png_charp;
+typedef const char            * png_const_charp;
+typedef png_fixed_point       * png_fixed_point_p;
+typedef const png_fixed_point * png_const_fixed_point_p;
+typedef png_size_t            * png_size_tp;
+typedef const png_size_t      * png_const_size_tp;
+
+#ifdef PNG_STDIO_SUPPORTED
+typedef FILE            * png_FILE_p;
+#endif
+
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+typedef double       * png_doublep;
+typedef const double * png_const_doublep;
+#endif
+
+/* Pointers to pointers; i.e. arrays */
+typedef png_byte        * * png_bytepp;
+typedef png_uint_32     * * png_uint_32pp;
+typedef png_int_32      * * png_int_32pp;
+typedef png_uint_16     * * png_uint_16pp;
+typedef png_int_16      * * png_int_16pp;
+typedef const char      * * png_const_charpp;
+typedef char            * * png_charpp;
+typedef png_fixed_point * * png_fixed_point_pp;
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+typedef double          * * png_doublepp;
+#endif
+
+/* Pointers to pointers to pointers; i.e., pointer to array */
+typedef char            * * * png_charppp;
+
+#endif /* PNG_BUILDING_SYMBOL_TABLE */
+
+#endif /* PNGCONF_H */

+ 157 - 0
oxygine/third_party/win32_mingw/libpng/pngdebug.h

@@ -0,0 +1,157 @@
+
+/* pngdebug.h - Debugging macros for libpng, also used in pngtest.c
+ *
+ * Copyright (c) 1998-2011 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * Last changed in libpng 1.5.0 [January 6, 2011]
+ *
+ * This code is released under the libpng license.
+ * For conditions of distribution and use, see the disclaimer
+ * and license in png.h
+ */
+
+/* Define PNG_DEBUG at compile time for debugging information.  Higher
+ * numbers for PNG_DEBUG mean more debugging information.  This has
+ * only been added since version 0.95 so it is not implemented throughout
+ * libpng yet, but more support will be added as needed.
+ *
+ * png_debug[1-2]?(level, message ,arg{0-2})
+ *   Expands to a statement (either a simple expression or a compound
+ *   do..while(0) statement) that outputs a message with parameter
+ *   substitution if PNG_DEBUG is defined to 2 or more.  If PNG_DEBUG
+ *   is undefined, 0 or 1 every png_debug expands to a simple expression
+ *   (actually ((void)0)).
+ *
+ *   level: level of detail of message, starting at 0.  A level 'n'
+ *          message is preceded by 'n' tab characters (not implemented
+ *          on Microsoft compilers unless PNG_DEBUG_FILE is also
+ *          defined, to allow debug DLL compilation with no standard IO).
+ *   message: a printf(3) style text string.  A trailing '\n' is added
+ *            to the message.
+ *   arg: 0 to 2 arguments for printf(3) style substitution in message.
+ */
+#ifndef PNGDEBUG_H
+#define PNGDEBUG_H
+/* These settings control the formatting of messages in png.c and pngerror.c */
+/* Moved to pngdebug.h at 1.5.0 */
+#  ifndef PNG_LITERAL_SHARP
+#    define PNG_LITERAL_SHARP 0x23
+#  endif
+#  ifndef PNG_LITERAL_LEFT_SQUARE_BRACKET
+#    define PNG_LITERAL_LEFT_SQUARE_BRACKET 0x5b
+#  endif
+#  ifndef PNG_LITERAL_RIGHT_SQUARE_BRACKET
+#    define PNG_LITERAL_RIGHT_SQUARE_BRACKET 0x5d
+#  endif
+#  ifndef PNG_STRING_NEWLINE
+#    define PNG_STRING_NEWLINE "\n"
+#  endif
+
+#ifdef PNG_DEBUG
+#  if (PNG_DEBUG > 0)
+#    if !defined(PNG_DEBUG_FILE) && defined(_MSC_VER)
+#      include <crtdbg.h>
+#      if (PNG_DEBUG > 1)
+#        ifndef _DEBUG
+#          define _DEBUG
+#        endif
+#        ifndef png_debug
+#          define png_debug(l,m)  _RPT0(_CRT_WARN,m PNG_STRING_NEWLINE)
+#        endif
+#        ifndef png_debug1
+#          define png_debug1(l,m,p1)  _RPT1(_CRT_WARN,m PNG_STRING_NEWLINE,p1)
+#        endif
+#        ifndef png_debug2
+#          define png_debug2(l,m,p1,p2) \
+             _RPT2(_CRT_WARN,m PNG_STRING_NEWLINE,p1,p2)
+#        endif
+#      endif
+#    else /* PNG_DEBUG_FILE || !_MSC_VER */
+#      ifndef PNG_STDIO_SUPPORTED
+#        include <stdio.h> /* not included yet */
+#      endif
+#      ifndef PNG_DEBUG_FILE
+#        define PNG_DEBUG_FILE stderr
+#      endif /* PNG_DEBUG_FILE */
+
+#      if (PNG_DEBUG > 1)
+/* Note: ["%s"m PNG_STRING_NEWLINE] probably does not work on
+ * non-ISO compilers
+ */
+#        ifdef __STDC__
+#          ifndef png_debug
+#            define png_debug(l,m) \
+       do { \
+       int num_tabs=l; \
+       fprintf(PNG_DEBUG_FILE,"%s"m PNG_STRING_NEWLINE,(num_tabs==1 ? "\t" : \
+         (num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":"")))); \
+       } while (0)
+#          endif
+#          ifndef png_debug1
+#            define png_debug1(l,m,p1) \
+       do { \
+       int num_tabs=l; \
+       fprintf(PNG_DEBUG_FILE,"%s"m PNG_STRING_NEWLINE,(num_tabs==1 ? "\t" : \
+         (num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))),p1); \
+       } while (0)
+#          endif
+#          ifndef png_debug2
+#            define png_debug2(l,m,p1,p2) \
+       do { \
+       int num_tabs=l; \
+       fprintf(PNG_DEBUG_FILE,"%s"m PNG_STRING_NEWLINE,(num_tabs==1 ? "\t" : \
+         (num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))),p1,p2); \
+       } while (0)
+#          endif
+#        else /* __STDC __ */
+#          ifndef png_debug
+#            define png_debug(l,m) \
+       do { \
+       int num_tabs=l; \
+       char format[256]; \
+       snprintf(format,256,"%s%s%s",(num_tabs==1 ? "\t" : \
+         (num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))), \
+         m,PNG_STRING_NEWLINE); \
+       fprintf(PNG_DEBUG_FILE,format); \
+       } while (0)
+#          endif
+#          ifndef png_debug1
+#            define png_debug1(l,m,p1) \
+       do { \
+       int num_tabs=l; \
+       char format[256]; \
+       snprintf(format,256,"%s%s%s",(num_tabs==1 ? "\t" : \
+         (num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))), \
+         m,PNG_STRING_NEWLINE); \
+       fprintf(PNG_DEBUG_FILE,format,p1); \
+       } while (0)
+#          endif
+#          ifndef png_debug2
+#            define png_debug2(l,m,p1,p2) \
+       do { \
+       int num_tabs=l; \
+       char format[256]; \
+       snprintf(format,256,"%s%s%s",(num_tabs==1 ? "\t" : \
+         (num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))), \
+         m,PNG_STRING_NEWLINE); \
+       fprintf(PNG_DEBUG_FILE,format,p1,p2); \
+       } while (0)
+#          endif
+#        endif /* __STDC __ */
+#      endif /* (PNG_DEBUG > 1) */
+
+#    endif /* _MSC_VER */
+#  endif /* (PNG_DEBUG > 0) */
+#endif /* PNG_DEBUG */
+#ifndef png_debug
+#  define png_debug(l, m) ((void)0)
+#endif
+#ifndef png_debug1
+#  define png_debug1(l, m, p1) ((void)0)
+#endif
+#ifndef png_debug2
+#  define png_debug2(l, m, p1, p2) ((void)0)
+#endif
+#endif /* PNGDEBUG_H */

+ 260 - 0
oxygine/third_party/win32_mingw/libpng/pnginfo.h

@@ -0,0 +1,260 @@
+
+/* pnginfo.h - header file for PNG reference library
+ *
+ * Copyright (c) 1998-2011 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * Last changed in libpng 1.5.0 [January 6, 2011]
+ *
+ * This code is released under the libpng license.
+ * For conditions of distribution and use, see the disclaimer
+ * and license in png.h
+ */
+
+ /* png_info is a structure that holds the information in a PNG file so
+ * that the application can find out the characteristics of the image.
+ * If you are reading the file, this structure will tell you what is
+ * in the PNG file.  If you are writing the file, fill in the information
+ * you want to put into the PNG file, using png_set_*() functions, then
+ * call png_write_info().
+ *
+ * The names chosen should be very close to the PNG specification, so
+ * consult that document for information about the meaning of each field.
+ *
+ * With libpng < 0.95, it was only possible to directly set and read the
+ * the values in the png_info_struct, which meant that the contents and
+ * order of the values had to remain fixed.  With libpng 0.95 and later,
+ * however, there are now functions that abstract the contents of
+ * png_info_struct from the application, so this makes it easier to use
+ * libpng with dynamic libraries, and even makes it possible to use
+ * libraries that don't have all of the libpng ancillary chunk-handing
+ * functionality.  In libpng-1.5.0 this was moved into a separate private
+ * file that is not visible to applications.
+ *
+ * The following members may have allocated storage attached that should be
+ * cleaned up before the structure is discarded: palette, trans, text,
+ * pcal_purpose, pcal_units, pcal_params, hist, iccp_name, iccp_profile,
+ * splt_palettes, scal_unit, row_pointers, and unknowns.   By default, these
+ * are automatically freed when the info structure is deallocated, if they were
+ * allocated internally by libpng.  This behavior can be changed by means
+ * of the png_data_freer() function.
+ *
+ * More allocation details: all the chunk-reading functions that
+ * change these members go through the corresponding png_set_*
+ * functions.  A function to clear these members is available: see
+ * png_free_data().  The png_set_* functions do not depend on being
+ * able to point info structure members to any of the storage they are
+ * passed (they make their own copies), EXCEPT that the png_set_text
+ * functions use the same storage passed to them in the text_ptr or
+ * itxt_ptr structure argument, and the png_set_rows and png_set_unknowns
+ * functions do not make their own copies.
+ */
+#ifndef PNGINFO_H
+#define PNGINFO_H
+
+struct png_info_def
+{
+   /* The following are necessary for every PNG file */
+   png_uint_32 width;  /* width of image in pixels (from IHDR) */
+   png_uint_32 height; /* height of image in pixels (from IHDR) */
+   png_uint_32 valid;  /* valid chunk data (see PNG_INFO_ below) */
+   png_size_t rowbytes; /* bytes needed to hold an untransformed row */
+   png_colorp palette;      /* array of color values (valid & PNG_INFO_PLTE) */
+   png_uint_16 num_palette; /* number of color entries in "palette" (PLTE) */
+   png_uint_16 num_trans;   /* number of transparent palette color (tRNS) */
+   png_byte bit_depth;      /* 1, 2, 4, 8, or 16 bits/channel (from IHDR) */
+   png_byte color_type;     /* see PNG_COLOR_TYPE_ below (from IHDR) */
+   /* The following three should have been named *_method not *_type */
+   png_byte compression_type; /* must be PNG_COMPRESSION_TYPE_BASE (IHDR) */
+   png_byte filter_type;    /* must be PNG_FILTER_TYPE_BASE (from IHDR) */
+   png_byte interlace_type; /* One of PNG_INTERLACE_NONE, PNG_INTERLACE_ADAM7 */
+
+   /* The following are set by png_set_IHDR, called from the application on
+    * write, but the are never actually used by the write code.
+    */
+   png_byte channels;       /* number of data channels per pixel (1, 2, 3, 4) */
+   png_byte pixel_depth;    /* number of bits per pixel */
+   png_byte spare_byte;     /* to align the data, and for future use */
+
+#ifdef PNG_READ_SUPPORTED
+   /* This is never set during write */
+   png_byte signature[8];   /* magic bytes read by libpng from start of file */
+#endif
+
+   /* The rest of the data is optional.  If you are reading, check the
+    * valid field to see if the information in these are valid.  If you
+    * are writing, set the valid field to those chunks you want written,
+    * and initialize the appropriate fields below.
+    */
+
+#if defined PNG_COLORSPACE_SUPPORTED || defined PNG_GAMMA_SUPPORTED
+   /* png_colorspace only contains 'flags' if neither GAMMA or COLORSPACE are
+    * defined.  When COLORSPACE is switched on all the colorspace-defining
+    * chunks should be enabled, when GAMMA is switched on all the gamma-defining
+    * chunks should be enabled.  If this is not done it becomes possible to read
+    * inconsistent PNG files and assign a probably incorrect interpretation to
+    * the information.  (In other words, by carefully choosing which chunks to
+    * recognize the system configuration can select an interpretation for PNG
+    * files containing ambiguous data and this will result in inconsistent
+    * behavior between different libpng builds!)
+    */
+   png_colorspace colorspace;
+#endif
+
+#ifdef PNG_iCCP_SUPPORTED
+   /* iCCP chunk data. */
+   png_charp iccp_name;     /* profile name */
+   png_bytep iccp_profile;  /* International Color Consortium profile data */
+   png_uint_32 iccp_proflen;  /* ICC profile data length */
+#endif
+
+#ifdef PNG_TEXT_SUPPORTED
+   /* The tEXt, and zTXt chunks contain human-readable textual data in
+    * uncompressed, compressed, and optionally compressed forms, respectively.
+    * The data in "text" is an array of pointers to uncompressed,
+    * null-terminated C strings. Each chunk has a keyword that describes the
+    * textual data contained in that chunk.  Keywords are not required to be
+    * unique, and the text string may be empty.  Any number of text chunks may
+    * be in an image.
+    */
+   int num_text; /* number of comments read or comments to write */
+   int max_text; /* current size of text array */
+   png_textp text; /* array of comments read or comments to write */
+#endif /* PNG_TEXT_SUPPORTED */
+
+#ifdef PNG_tIME_SUPPORTED
+   /* The tIME chunk holds the last time the displayed image data was
+    * modified.  See the png_time struct for the contents of this struct.
+    */
+   png_time mod_time;
+#endif
+
+#ifdef PNG_sBIT_SUPPORTED
+   /* The sBIT chunk specifies the number of significant high-order bits
+    * in the pixel data.  Values are in the range [1, bit_depth], and are
+    * only specified for the channels in the pixel data.  The contents of
+    * the low-order bits is not specified.  Data is valid if
+    * (valid & PNG_INFO_sBIT) is non-zero.
+    */
+   png_color_8 sig_bit; /* significant bits in color channels */
+#endif
+
+#if defined(PNG_tRNS_SUPPORTED) || defined(PNG_READ_EXPAND_SUPPORTED) || \
+defined(PNG_READ_BACKGROUND_SUPPORTED)
+   /* The tRNS chunk supplies transparency data for paletted images and
+    * other image types that don't need a full alpha channel.  There are
+    * "num_trans" transparency values for a paletted image, stored in the
+    * same order as the palette colors, starting from index 0.  Values
+    * for the data are in the range [0, 255], ranging from fully transparent
+    * to fully opaque, respectively.  For non-paletted images, there is a
+    * single color specified that should be treated as fully transparent.
+    * Data is valid if (valid & PNG_INFO_tRNS) is non-zero.
+    */
+   png_bytep trans_alpha;    /* alpha values for paletted image */
+   png_color_16 trans_color; /* transparent color for non-palette image */
+#endif
+
+#if defined(PNG_bKGD_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
+   /* The bKGD chunk gives the suggested image background color if the
+    * display program does not have its own background color and the image
+    * is needs to composited onto a background before display.  The colors
+    * in "background" are normally in the same color space/depth as the
+    * pixel data.  Data is valid if (valid & PNG_INFO_bKGD) is non-zero.
+    */
+   png_color_16 background;
+#endif
+
+#ifdef PNG_oFFs_SUPPORTED
+   /* The oFFs chunk gives the offset in "offset_unit_type" units rightwards
+    * and downwards from the top-left corner of the display, page, or other
+    * application-specific co-ordinate space.  See the PNG_OFFSET_ defines
+    * below for the unit types.  Valid if (valid & PNG_INFO_oFFs) non-zero.
+    */
+   png_int_32 x_offset; /* x offset on page */
+   png_int_32 y_offset; /* y offset on page */
+   png_byte offset_unit_type; /* offset units type */
+#endif
+
+#ifdef PNG_pHYs_SUPPORTED
+   /* The pHYs chunk gives the physical pixel density of the image for
+    * display or printing in "phys_unit_type" units (see PNG_RESOLUTION_
+    * defines below).  Data is valid if (valid & PNG_INFO_pHYs) is non-zero.
+    */
+   png_uint_32 x_pixels_per_unit; /* horizontal pixel density */
+   png_uint_32 y_pixels_per_unit; /* vertical pixel density */
+   png_byte phys_unit_type; /* resolution type (see PNG_RESOLUTION_ below) */
+#endif
+
+#ifdef PNG_hIST_SUPPORTED
+   /* The hIST chunk contains the relative frequency or importance of the
+    * various palette entries, so that a viewer can intelligently select a
+    * reduced-color palette, if required.  Data is an array of "num_palette"
+    * values in the range [0,65535]. Data valid if (valid & PNG_INFO_hIST)
+    * is non-zero.
+    */
+   png_uint_16p hist;
+#endif
+
+#ifdef PNG_pCAL_SUPPORTED
+   /* The pCAL chunk describes a transformation between the stored pixel
+    * values and original physical data values used to create the image.
+    * The integer range [0, 2^bit_depth - 1] maps to the floating-point
+    * range given by [pcal_X0, pcal_X1], and are further transformed by a
+    * (possibly non-linear) transformation function given by "pcal_type"
+    * and "pcal_params" into "pcal_units".  Please see the PNG_EQUATION_
+    * defines below, and the PNG-Group's PNG extensions document for a
+    * complete description of the transformations and how they should be
+    * implemented, and for a description of the ASCII parameter strings.
+    * Data values are valid if (valid & PNG_INFO_pCAL) non-zero.
+    */
+   png_charp pcal_purpose;  /* pCAL chunk description string */
+   png_int_32 pcal_X0;      /* minimum value */
+   png_int_32 pcal_X1;      /* maximum value */
+   png_charp pcal_units;    /* Latin-1 string giving physical units */
+   png_charpp pcal_params;  /* ASCII strings containing parameter values */
+   png_byte pcal_type;      /* equation type (see PNG_EQUATION_ below) */
+   png_byte pcal_nparams;   /* number of parameters given in pcal_params */
+#endif
+
+/* New members added in libpng-1.0.6 */
+   png_uint_32 free_me;     /* flags items libpng is responsible for freeing */
+
+#ifdef PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED
+   /* Storage for unknown chunks that the library doesn't recognize. */
+   png_unknown_chunkp unknown_chunks;
+
+   /* The type of this field is limited by the type of 
+    * png_struct::user_chunk_cache_max, else overflow can occur.
+    */
+   int                unknown_chunks_num;
+#endif
+
+#ifdef PNG_sPLT_SUPPORTED
+   /* Data on sPLT chunks (there may be more than one). */
+   png_sPLT_tp splt_palettes;
+   int         splt_palettes_num; /* Match type returned by png_get API */
+#endif
+
+#ifdef PNG_sCAL_SUPPORTED
+   /* The sCAL chunk describes the actual physical dimensions of the
+    * subject matter of the graphic.  The chunk contains a unit specification
+    * a byte value, and two ASCII strings representing floating-point
+    * values.  The values are width and height corresponsing to one pixel
+    * in the image.  Data values are valid if (valid & PNG_INFO_sCAL) is
+    * non-zero.
+    */
+   png_byte scal_unit;         /* unit of physical scale */
+   png_charp scal_s_width;     /* string containing height */
+   png_charp scal_s_height;    /* string containing width */
+#endif
+
+#ifdef PNG_INFO_IMAGE_SUPPORTED
+   /* Memory has been allocated if (valid & PNG_ALLOCATED_INFO_ROWS)
+      non-zero */
+   /* Data valid if (valid & PNG_INFO_IDAT) non-zero */
+   png_bytepp row_pointers;        /* the image bits */
+#endif
+
+};
+#endif /* PNGINFO_H */

+ 212 - 0
oxygine/third_party/win32_mingw/libpng/pnglibconf.h

@@ -0,0 +1,212 @@
+
+/* libpng STANDARD API DEFINITION */
+
+/* pnglibconf.h - library build configuration */
+
+/* Libpng 1.6.0 - February 14, 2013 */
+
+/* Copyright (c) 1998-2013 Glenn Randers-Pehrson */
+
+/* This code is released under the libpng license. */
+/* For conditions of distribution and use, see the disclaimer */
+/* and license in png.h */
+
+/* pnglibconf.h */
+/* Derived from: scripts/pnglibconf.dfa */
+/* If you edit this file by hand you must obey the rules expressed in */
+/* pnglibconf.dfa with respect to the dependencies between the following */
+/* symbols.  It is much better to generate a new file using */
+/* scripts/libpngconf.mak */
+
+#ifndef PNGLCONF_H
+#define PNGLCONF_H
+/* settings */
+#define PNG_API_RULE 0
+#define PNG_CALLOC_SUPPORTED
+#define PNG_COST_SHIFT 3
+#define PNG_DEFAULT_READ_MACROS 1
+#define PNG_GAMMA_THRESHOLD_FIXED 5000
+#define PNG_IDAT_READ_SIZE PNG_ZBUF_SIZE
+#define PNG_INFLATE_BUF_SIZE 1024
+#define PNG_MAX_GAMMA_8 11
+#define PNG_QUANTIZE_BLUE_BITS 5
+#define PNG_QUANTIZE_GREEN_BITS 5
+#define PNG_QUANTIZE_RED_BITS 5
+#define PNG_sCAL_PRECISION 5
+#define PNG_sRGB_PROFILE_CHECKS 2
+#define PNG_TEXT_Z_DEFAULT_COMPRESSION Z_DEFAULT_COMPRESSION
+#define PNG_TEXT_Z_DEFAULT_STRATEGY Z_DEFAULT_STRATEGY
+#define PNG_WEIGHT_SHIFT 8
+#define PNG_ZBUF_SIZE 8192
+#define PNG_Z_DEFAULT_COMPRESSION Z_DEFAULT_COMPRESSION
+#define PNG_Z_DEFAULT_NOFILTER_STRATEGY Z_DEFAULT_STRATEGY
+#define PNG_Z_DEFAULT_STRATEGY Z_FILTERED
+/* end of settings */
+/* options */
+#define PNG_16BIT_SUPPORTED
+#define PNG_ALIGN_MEMORY_SUPPORTED
+#define PNG_BENIGN_ERRORS_SUPPORTED
+#define PNG_BENIGN_READ_ERRORS_SUPPORTED
+/*#undef PNG_BENIGN_WRITE_ERRORS_SUPPORTED*/
+#define PNG_bKGD_SUPPORTED
+#define PNG_BUILD_GRAYSCALE_PALETTE_SUPPORTED
+#define PNG_CHECK_FOR_INVALID_INDEX_SUPPORTED
+#define PNG_cHRM_SUPPORTED
+#define PNG_COLORSPACE_SUPPORTED
+#define PNG_CONSOLE_IO_SUPPORTED
+#define PNG_CONVERT_tIME_SUPPORTED
+#define PNG_EASY_ACCESS_SUPPORTED
+/*#undef PNG_ERROR_NUMBERS_SUPPORTED*/
+#define PNG_ERROR_TEXT_SUPPORTED
+#define PNG_FIXED_POINT_SUPPORTED
+#define PNG_FLOATING_ARITHMETIC_SUPPORTED
+#define PNG_FLOATING_POINT_SUPPORTED
+#define PNG_FORMAT_AFIRST_SUPPORTED
+#define PNG_FORMAT_BGR_SUPPORTED
+#define PNG_gAMA_SUPPORTED
+#define PNG_GAMMA_SUPPORTED
+#define PNG_GET_PALETTE_MAX_SUPPORTED
+#define PNG_HANDLE_AS_UNKNOWN_SUPPORTED
+#define PNG_hIST_SUPPORTED
+#define PNG_iCCP_SUPPORTED
+#define PNG_INCH_CONVERSIONS_SUPPORTED
+#define PNG_INFO_IMAGE_SUPPORTED
+#define PNG_IO_STATE_SUPPORTED
+#define PNG_iTXt_SUPPORTED
+#define PNG_MNG_FEATURES_SUPPORTED
+#define PNG_oFFs_SUPPORTED
+#define PNG_pCAL_SUPPORTED
+#define PNG_pHYs_SUPPORTED
+#define PNG_POINTER_INDEXING_SUPPORTED
+#define PNG_PROGRESSIVE_READ_SUPPORTED
+#define PNG_READ_16BIT_SUPPORTED
+#define PNG_READ_ALPHA_MODE_SUPPORTED
+#define PNG_READ_ANCILLARY_CHUNKS_SUPPORTED
+#define PNG_READ_BACKGROUND_SUPPORTED
+#define PNG_READ_BGR_SUPPORTED
+#define PNG_READ_bKGD_SUPPORTED
+#define PNG_READ_CHECK_FOR_INVALID_INDEX_SUPPORTED
+#define PNG_READ_cHRM_SUPPORTED
+#define PNG_READ_COMPOSITE_NODIV_SUPPORTED
+#define PNG_READ_COMPRESSED_TEXT_SUPPORTED
+#define PNG_READ_EXPAND_16_SUPPORTED
+#define PNG_READ_EXPAND_SUPPORTED
+#define PNG_READ_FILLER_SUPPORTED
+#define PNG_READ_gAMA_SUPPORTED
+#define PNG_READ_GAMMA_SUPPORTED
+#define PNG_READ_GET_PALETTE_MAX_SUPPORTED
+#define PNG_READ_GRAY_TO_RGB_SUPPORTED
+#define PNG_READ_hIST_SUPPORTED
+#define PNG_READ_iCCP_SUPPORTED
+#define PNG_READ_INTERLACING_SUPPORTED
+#define PNG_READ_INT_FUNCTIONS_SUPPORTED
+#define PNG_READ_INVERT_ALPHA_SUPPORTED
+#define PNG_READ_INVERT_SUPPORTED
+#define PNG_READ_iTXt_SUPPORTED
+#define PNG_READ_oFFs_SUPPORTED
+#define PNG_READ_OPT_PLTE_SUPPORTED
+#define PNG_READ_PACK_SUPPORTED
+#define PNG_READ_PACKSWAP_SUPPORTED
+#define PNG_READ_pCAL_SUPPORTED
+#define PNG_READ_pHYs_SUPPORTED
+#define PNG_READ_QUANTIZE_SUPPORTED
+#define PNG_READ_RGB_TO_GRAY_SUPPORTED
+#define PNG_READ_sBIT_SUPPORTED
+#define PNG_READ_SCALE_16_TO_8_SUPPORTED
+#define PNG_READ_sCAL_SUPPORTED
+#define PNG_READ_SHIFT_SUPPORTED
+#define PNG_READ_sPLT_SUPPORTED
+#define PNG_READ_sRGB_SUPPORTED
+#define PNG_READ_STRIP_16_TO_8_SUPPORTED
+#define PNG_READ_STRIP_ALPHA_SUPPORTED
+#define PNG_READ_SUPPORTED
+#define PNG_READ_SWAP_ALPHA_SUPPORTED
+#define PNG_READ_SWAP_SUPPORTED
+#define PNG_READ_tEXt_SUPPORTED
+#define PNG_READ_TEXT_SUPPORTED
+#define PNG_READ_tIME_SUPPORTED
+#define PNG_READ_TRANSFORMS_SUPPORTED
+#define PNG_READ_tRNS_SUPPORTED
+#define PNG_READ_UNKNOWN_CHUNKS_SUPPORTED
+#define PNG_READ_USER_CHUNKS_SUPPORTED
+#define PNG_READ_USER_TRANSFORM_SUPPORTED
+#define PNG_READ_zTXt_SUPPORTED
+/*#undef PNG_SAFE_LIMITS_SUPPORTED*/
+#define PNG_SAVE_INT_32_SUPPORTED
+#define PNG_SAVE_UNKNOWN_CHUNKS_SUPPORTED
+#define PNG_sBIT_SUPPORTED
+#define PNG_sCAL_SUPPORTED
+#define PNG_SEQUENTIAL_READ_SUPPORTED
+#define PNG_SET_CHUNK_CACHE_LIMIT_SUPPORTED
+#define PNG_SET_CHUNK_MALLOC_LIMIT_SUPPORTED
+#define PNG_SETJMP_SUPPORTED
+#define PNG_SET_UNKNOWN_CHUNKS_SUPPORTED
+#define PNG_SET_USER_LIMITS_SUPPORTED
+#define PNG_SIMPLIFIED_READ_AFIRST_SUPPORTED
+#define PNG_SIMPLIFIED_READ_BGR_SUPPORTED
+#define PNG_SIMPLIFIED_READ_SUPPORTED
+#define PNG_SIMPLIFIED_WRITE_AFIRST_SUPPORTED
+#define PNG_SIMPLIFIED_WRITE_BGR_SUPPORTED
+#define PNG_SIMPLIFIED_WRITE_SUPPORTED
+#define PNG_sPLT_SUPPORTED
+#define PNG_sRGB_SUPPORTED
+#define PNG_STDIO_SUPPORTED
+#define PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED
+#define PNG_tEXt_SUPPORTED
+#define PNG_TEXT_SUPPORTED
+#define PNG_TIME_RFC1123_SUPPORTED
+#define PNG_tIME_SUPPORTED
+#define PNG_tRNS_SUPPORTED
+#define PNG_UNKNOWN_CHUNKS_SUPPORTED
+#define PNG_USER_CHUNKS_SUPPORTED
+#define PNG_USER_LIMITS_SUPPORTED
+#define PNG_USER_MEM_SUPPORTED
+#define PNG_USER_TRANSFORM_INFO_SUPPORTED
+#define PNG_USER_TRANSFORM_PTR_SUPPORTED
+#define PNG_WARNINGS_SUPPORTED
+#define PNG_WRITE_16BIT_SUPPORTED
+#define PNG_WRITE_ANCILLARY_CHUNKS_SUPPORTED
+#define PNG_WRITE_BGR_SUPPORTED
+#define PNG_WRITE_bKGD_SUPPORTED
+#define PNG_WRITE_CHECK_FOR_INVALID_INDEX_SUPPORTED
+#define PNG_WRITE_cHRM_SUPPORTED
+#define PNG_WRITE_COMPRESSED_TEXT_SUPPORTED
+#define PNG_WRITE_CUSTOMIZE_ZTXT_COMPRESSION_SUPPORTED
+#define PNG_WRITE_FILLER_SUPPORTED
+#define PNG_WRITE_FILTER_SUPPORTED
+#define PNG_WRITE_FLUSH_SUPPORTED
+#define PNG_WRITE_gAMA_SUPPORTED
+#define PNG_WRITE_GET_PALETTE_MAX_SUPPORTED
+#define PNG_WRITE_hIST_SUPPORTED
+#define PNG_WRITE_iCCP_SUPPORTED
+#define PNG_WRITE_INTERLACING_SUPPORTED
+#define PNG_WRITE_INT_FUNCTIONS_SUPPORTED
+#define PNG_WRITE_INVERT_ALPHA_SUPPORTED
+#define PNG_WRITE_INVERT_SUPPORTED
+#define PNG_WRITE_iTXt_SUPPORTED
+#define PNG_WRITE_oFFs_SUPPORTED
+#define PNG_WRITE_OPTIMIZE_CMF_SUPPORTED
+#define PNG_WRITE_PACK_SUPPORTED
+#define PNG_WRITE_PACKSWAP_SUPPORTED
+#define PNG_WRITE_pCAL_SUPPORTED
+#define PNG_WRITE_pHYs_SUPPORTED
+#define PNG_WRITE_sBIT_SUPPORTED
+#define PNG_WRITE_sCAL_SUPPORTED
+#define PNG_WRITE_SHIFT_SUPPORTED
+#define PNG_WRITE_sPLT_SUPPORTED
+#define PNG_WRITE_sRGB_SUPPORTED
+#define PNG_WRITE_SUPPORTED
+#define PNG_WRITE_SWAP_ALPHA_SUPPORTED
+#define PNG_WRITE_SWAP_SUPPORTED
+#define PNG_WRITE_tEXt_SUPPORTED
+#define PNG_WRITE_TEXT_SUPPORTED
+#define PNG_WRITE_tIME_SUPPORTED
+#define PNG_WRITE_TRANSFORMS_SUPPORTED
+#define PNG_WRITE_tRNS_SUPPORTED
+#define PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED
+#define PNG_WRITE_USER_TRANSFORM_SUPPORTED
+#define PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
+#define PNG_WRITE_zTXt_SUPPORTED
+#define PNG_zTXt_SUPPORTED
+/* end of options */
+#endif /* PNGLCONF_H */

+ 1899 - 0
oxygine/third_party/win32_mingw/libpng/pngpriv.h

@@ -0,0 +1,1899 @@
+
+/* pngpriv.h - private declarations for use inside libpng
+ *
+ * For conditions of distribution and use, see copyright notice in png.h
+ * Copyright (c) 1998-2013 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * Last changed in libpng 1.6.0 [February 14, 2013]
+ *
+ * This code is released under the libpng license.
+ * For conditions of distribution and use, see the disclaimer
+ * and license in png.h
+ */
+
+/* The symbols declared in this file (including the functions declared
+ * as extern) are PRIVATE.  They are not part of the libpng public
+ * interface, and are not recommended for use by regular applications.
+ * Some of them may become public in the future; others may stay private,
+ * change in an incompatible way, or even disappear.
+ * Although the libpng users are not forbidden to include this header,
+ * they should be well aware of the issues that may arise from doing so.
+ */
+
+#ifndef PNGPRIV_H
+#define PNGPRIV_H
+
+/* Feature Test Macros.  The following are defined here to ensure that correctly
+ * implemented libraries reveal the APIs libpng needs to build and hide those
+ * that are not needed and potentially damaging to the compilation.
+ *
+ * Feature Test Macros must be defined before any system header is included (see
+ * POSIX 1003.1 2.8.2 "POSIX Symbols."
+ *
+ * These macros only have an effect if the operating system supports either
+ * POSIX 1003.1 or C99, or both.  On other operating systems (particularly
+ * Windows/Visual Studio) there is no effect; the OS specific tests below are
+ * still required (as of 2011-05-02.)
+ */
+#define _POSIX_SOURCE 1 /* Just the POSIX 1003.1 and C89 APIs */
+
+/* Standard library headers not required by png.h: */
+#include <stdlib.h>
+#include <string.h>
+
+#define PNGLIB_BUILD /*libpng is being built, not used*/
+
+/* If HAVE_CONFIG_H is defined during the build then the build system must
+ * provide an appropriate "config.h" file on the include path.  The header file
+ * must provide definitions as required below (search for "HAVE_CONFIG_H");
+ * see configure.ac for more details of the requirements.  The macro
+ * "PNG_NO_CONFIG_H" is provided for maintainers to test for dependencies on
+ * 'configure'; define this macro to prevent the configure build including the
+ * configure generated config.h.  Libpng is expected to compile without *any*
+ * special build system support on a reasonably ANSI-C compliant system.
+ */
+#if (defined HAVE_CONFIG_H) && !(defined PNG_NO_CONFIG_H)
+#  include <config.h>
+
+   /* Pick up the definition of 'restrict' from config.h if it was read: */
+#  define PNG_RESTRICT restrict
+#endif
+
+/* To support symbol prefixing it is necessary to know *before* including png.h
+ * whether the fixed point (and maybe other) APIs are exported, because if they
+ * are not internal definitions may be required.  This is handled below just
+ * before png.h is included, but load the configuration now if it is available.
+ */
+#ifndef PNGLCONF_H
+#  include "pnglibconf.h"
+#endif
+
+/* Local renames may change non-exported API functions from png.h */
+#if defined PNG_PREFIX && !defined PNGPREFIX_H
+#  include "pngprefix.h"
+#endif
+
+#ifdef PNG_USER_CONFIG
+#  include "pngusr.h"
+   /* These should have been defined in pngusr.h */
+#  ifndef PNG_USER_PRIVATEBUILD
+#    define PNG_USER_PRIVATEBUILD "Custom libpng build"
+#  endif
+#  ifndef PNG_USER_DLLFNAME_POSTFIX
+#    define PNG_USER_DLLFNAME_POSTFIX "Cb"
+#  endif
+#endif
+
+/* Is this a build of a DLL where compilation of the object modules requires
+ * different preprocessor settings to those required for a simple library?  If
+ * so PNG_BUILD_DLL must be set.
+ *
+ * If libpng is used inside a DLL but that DLL does not export the libpng APIs
+ * PNG_BUILD_DLL must not be set.  To avoid the code below kicking in build a
+ * static library of libpng then link the DLL against that.
+ */
+#ifndef PNG_BUILD_DLL
+#  ifdef DLL_EXPORT
+      /* This is set by libtool when files are compiled for a DLL; libtool
+       * always compiles twice, even on systems where it isn't necessary.  Set
+       * PNG_BUILD_DLL in case it is necessary:
+       */
+#     define PNG_BUILD_DLL
+#  else
+#     ifdef _WINDLL
+         /* This is set by the Microsoft Visual Studio IDE in projects that
+          * build a DLL.  It can't easily be removed from those projects (it
+          * isn't visible in the Visual Studio UI) so it is a fairly reliable
+          * indication that PNG_IMPEXP needs to be set to the DLL export
+          * attributes.
+          */
+#        define PNG_BUILD_DLL
+#     else
+#        ifdef __DLL__
+            /* This is set by the Borland C system when compiling for a DLL
+             * (as above.)
+             */
+#           define PNG_BUILD_DLL
+#        else
+            /* Add additional compiler cases here. */
+#        endif
+#     endif
+#  endif
+#endif /* Setting PNG_BUILD_DLL if required */
+
+/* See pngconf.h for more details: the builder of the library may set this on
+ * the command line to the right thing for the specific compilation system or it
+ * may be automagically set above (at present we know of no system where it does
+ * need to be set on the command line.)
+ *
+ * PNG_IMPEXP must be set here when building the library to prevent pngconf.h
+ * setting it to the "import" setting for a DLL build.
+ */
+#ifndef PNG_IMPEXP
+#  ifdef PNG_BUILD_DLL
+#     define PNG_IMPEXP PNG_DLL_EXPORT
+#  else
+      /* Not building a DLL, or the DLL doesn't require specific export
+       * definitions.
+       */
+#     define PNG_IMPEXP
+#  endif
+#endif
+
+/* No warnings for private or deprecated functions in the build: */
+#ifndef PNG_DEPRECATED
+#  define PNG_DEPRECATED
+#endif
+#ifndef PNG_PRIVATE
+#  define PNG_PRIVATE
+#endif
+
+/* Symbol preprocessing support.
+ *
+ * To enable listing global, but internal, symbols the following macros should
+ * always be used to declare an extern data or function object in this file.
+ */
+#ifndef PNG_INTERNAL_DATA
+#  define PNG_INTERNAL_DATA(type, name, array) extern type name array
+#endif
+
+#ifndef PNG_INTERNAL_FUNCTION
+#  define PNG_INTERNAL_FUNCTION(type, name, args, attributes)\
+      extern PNG_FUNCTION(type, name, args, PNG_EMPTY attributes)
+#endif
+
+/* If floating or fixed point APIs are disabled they may still be compiled
+ * internally.  To handle this make sure they are declared as the appropriate
+ * internal extern function (otherwise the symbol prefixing stuff won't work and
+ * the functions will be used without definitions.)
+ *
+ * NOTE: although all the API functions are declared here they are not all
+ * actually built!  Because the declarations are still made it is necessary to
+ * fake out types that they depend on.
+ */
+#ifndef PNG_FP_EXPORT
+#  ifndef PNG_FLOATING_POINT_SUPPORTED
+#     define PNG_FP_EXPORT(ordinal, type, name, args)\
+         PNG_INTERNAL_FUNCTION(type, name, args, PNG_EMPTY);
+      typedef struct png_incomplete png_double;
+      typedef png_double*           png_doublep;
+      typedef const png_double*     png_const_doublep;
+      typedef png_double**          png_doublepp;
+#  endif
+#endif
+#ifndef PNG_FIXED_EXPORT
+#  ifndef PNG_FIXED_POINT_SUPPORTED
+#     define PNG_FIXED_EXPORT(ordinal, type, name, args)\
+         PNG_INTERNAL_FUNCTION(type, name, args, PNG_EMPTY);
+#  endif
+#endif
+
+#include "png.h"
+#include "pngstruct.h"
+#include "pnginfo.h"
+
+/* pngconf.h does not set PNG_DLL_EXPORT unless it is required, so: */
+#ifndef PNG_DLL_EXPORT
+#  define PNG_DLL_EXPORT
+#endif
+
+/* SECURITY and SAFETY:
+ *
+ * By default libpng is built without any internal limits on image size,
+ * individual heap (png_malloc) allocations or the total amount of memory used.
+ * If PNG_SAFE_LIMITS_SUPPORTED is defined, however, the limits below are used
+ * (unless individually overridden).  These limits are believed to be fairly
+ * safe, but builders of secure systems should verify the values against the
+ * real system capabilities.
+ */
+#ifdef PNG_SAFE_LIMITS_SUPPORTED
+   /* 'safe' limits */
+#  ifndef PNG_USER_WIDTH_MAX
+#     define PNG_USER_WIDTH_MAX 1000000
+#  endif
+#  ifndef PNG_USER_HEIGHT_MAX
+#     define PNG_USER_HEIGHT_MAX 1000000
+#  endif
+#  ifndef PNG_USER_CHUNK_CACHE_MAX
+#     define PNG_USER_CHUNK_CACHE_MAX 128
+#  endif
+#  ifndef PNG_USER_CHUNK_MALLOC_MAX
+#     define PNG_USER_CHUNK_MALLOC_MAX 8000000
+#  endif
+#else
+   /* values for no limits */
+#  ifndef PNG_USER_WIDTH_MAX
+#     define PNG_USER_WIDTH_MAX 0x7fffffff
+#  endif
+#  ifndef PNG_USER_HEIGHT_MAX
+#     define PNG_USER_HEIGHT_MAX 0x7fffffff
+#  endif
+#  ifndef PNG_USER_CHUNK_CACHE_MAX
+#     define PNG_USER_CHUNK_CACHE_MAX 0
+#  endif
+#  ifndef PNG_USER_CHUNK_MALLOC_MAX
+#     define PNG_USER_CHUNK_MALLOC_MAX 0
+#  endif
+#endif
+
+/* This is used for 16 bit gamma tables -- only the top level pointers are
+ * const; this could be changed:
+ */
+typedef const png_uint_16p * png_const_uint_16pp;
+
+/* Moved to pngpriv.h at libpng-1.5.0 */
+/* NOTE: some of these may have been used in external applications as
+ * these definitions were exposed in pngconf.h prior to 1.5.
+ */
+
+/* If you are running on a machine where you cannot allocate more
+ * than 64K of memory at once, uncomment this.  While libpng will not
+ * normally need that much memory in a chunk (unless you load up a very
+ * large file), zlib needs to know how big of a chunk it can use, and
+ * libpng thus makes sure to check any memory allocation to verify it
+ * will fit into memory.
+ *
+ * zlib provides 'MAXSEG_64K' which, if defined, indicates the
+ * same limit and pngconf.h (already included) sets the limit
+ * if certain operating systems are detected.
+ */
+#if defined(MAXSEG_64K) && !defined(PNG_MAX_MALLOC_64K)
+#  define PNG_MAX_MALLOC_64K
+#endif
+
+#ifndef PNG_UNUSED
+/* Unused formal parameter warnings are silenced using the following macro
+ * which is expected to have no bad effects on performance (optimizing
+ * compilers will probably remove it entirely).  Note that if you replace
+ * it with something other than whitespace, you must include the terminating
+ * semicolon.
+ */
+#  define PNG_UNUSED(param) (void)param;
+#endif
+
+/* Just a little check that someone hasn't tried to define something
+ * contradictory.
+ */
+#if (PNG_ZBUF_SIZE > 65536L) && defined(PNG_MAX_MALLOC_64K)
+#  undef PNG_ZBUF_SIZE
+#  define PNG_ZBUF_SIZE 65536L
+#endif
+
+/* If warnings or errors are turned off the code is disabled or redirected here.
+ * From 1.5.4 functions have been added to allow very limited formatting of
+ * error and warning messages - this code will also be disabled here.
+ */
+#ifdef PNG_WARNINGS_SUPPORTED
+#  define PNG_WARNING_PARAMETERS(p) png_warning_parameters p;
+#else
+#  define png_warning(s1,s2) ((void)(s1))
+#  define png_chunk_warning(s1,s2) ((void)(s1))
+#  define png_warning_parameter(p,number,string) ((void)0)
+#  define png_warning_parameter_unsigned(p,number,format,value) ((void)0)
+#  define png_warning_parameter_signed(p,number,format,value) ((void)0)
+#  define png_formatted_warning(pp,p,message) ((void)(pp))
+#  define PNG_WARNING_PARAMETERS(p)
+#endif
+#ifndef PNG_ERROR_TEXT_SUPPORTED
+#  define png_error(s1,s2) png_err(s1)
+#  define png_chunk_error(s1,s2) png_err(s1)
+#  define png_fixed_error(s1,s2) png_err(s1)
+#endif
+
+/* C allows up-casts from (void*) to any pointer and (const void*) to any
+ * pointer to a const object.  C++ regards this as a type error and requires an
+ * explicit, static, cast and provides the static_cast<> rune to ensure that
+ * const is not cast away.
+ */
+#ifdef __cplusplus
+#  define png_voidcast(type, value) static_cast<type>(value)
+#  define png_constcast(type, value) const_cast<type>(value)
+#  define png_aligncast(type, value) \
+   static_cast<type>(static_cast<void*>(value))
+#  define png_aligncastconst(type, value) \
+   static_cast<type>(static_cast<const void*>(value))
+#else
+#  define png_voidcast(type, value) (value)
+#  define png_constcast(type, value) ((type)(value))
+#  define png_aligncast(type, value) ((void*)(value))
+#  define png_aligncastconst(type, value) ((const void*)(value))
+#endif /* __cplusplus */
+
+/* Some fixed point APIs are still required even if not exported because
+ * they get used by the corresponding floating point APIs.  This magic
+ * deals with this:
+ */
+#ifdef PNG_FIXED_POINT_SUPPORTED
+#  define PNGFAPI PNGAPI
+#else
+#  define PNGFAPI /* PRIVATE */
+#endif
+
+/* Other defines specific to compilers can go here.  Try to keep
+ * them inside an appropriate ifdef/endif pair for portability.
+ */
+#if defined(PNG_FLOATING_POINT_SUPPORTED) ||\
+    defined(PNG_FLOATING_ARITHMETIC_SUPPORTED)
+   /* png.c requires the following ANSI-C constants if the conversion of
+    * floating point to ASCII is implemented therein:
+    *
+    *  DBL_DIG  Maximum number of decimal digits (can be set to any constant)
+    *  DBL_MIN  Smallest normalized fp number (can be set to an arbitrary value)
+    *  DBL_MAX  Maximum floating point number (can be set to an arbitrary value)
+    */
+#  include <float.h>
+
+#  if (defined(__MWERKS__) && defined(macintosh)) || defined(applec) || \
+    defined(THINK_C) || defined(__SC__) || defined(TARGET_OS_MAC)
+     /* We need to check that <math.h> hasn't already been included earlier
+      * as it seems it doesn't agree with <fp.h>, yet we should really use
+      * <fp.h> if possible.
+      */
+#    if !defined(__MATH_H__) && !defined(__MATH_H) && !defined(__cmath__)
+#      include <fp.h>
+#    endif
+#  else
+#    include <math.h>
+#  endif
+#  if defined(_AMIGA) && defined(__SASC) && defined(_M68881)
+     /* Amiga SAS/C: We must include builtin FPU functions when compiling using
+      * MATH=68881
+      */
+#    include <m68881.h>
+#  endif
+#endif
+
+/* This provides the non-ANSI (far) memory allocation routines. */
+#if defined(__TURBOC__) && defined(__MSDOS__)
+#  include <mem.h>
+#  include <alloc.h>
+#endif
+
+#if defined(WIN32) || defined(_Windows) || defined(_WINDOWS) || \
+    defined(_WIN32) || defined(__WIN32__)
+#  include <windows.h>  /* defines _WINDOWS_ macro */
+#endif
+
+/* Moved here around 1.5.0beta36 from pngconf.h */
+/* Users may want to use these so they are not private.  Any library
+ * functions that are passed far data must be model-independent.
+ */
+
+/* Memory model/platform independent fns */
+#ifndef PNG_ABORT
+#  ifdef _WINDOWS_
+#    define PNG_ABORT() ExitProcess(0)
+#  else
+#    define PNG_ABORT() abort()
+#  endif
+#endif
+
+/* These macros may need to be architecture dependent. */
+#define PNG_ALIGN_NONE   0 /* do not use data alignment */
+#define PNG_ALIGN_ALWAYS 1 /* assume unaligned accesses are OK */
+#ifdef offsetof
+#  define PNG_ALIGN_OFFSET 2 /* use offsetof to determine alignment */
+#else
+#  define PNG_ALIGN_OFFSET -1 /* prevent the use of this */
+#endif
+#define PNG_ALIGN_SIZE   3 /* use sizeof to determine alignment */
+
+#ifndef PNG_ALIGN_TYPE
+   /* Default to using aligned access optimizations and requiring alignment to a
+    * multiple of the data type size.  Override in a compiler specific fashion
+    * if necessary by inserting tests here:
+    */
+#  define PNG_ALIGN_TYPE PNG_ALIGN_SIZE
+#endif
+
+#if PNG_ALIGN_TYPE == PNG_ALIGN_SIZE
+   /* This is used because in some compiler implementations non-aligned
+    * structure members are supported, so the offsetof approach below fails.
+    * Set PNG_ALIGN_SIZE=0 for compiler combinations where unaligned access
+    * is good for performance.  Do not do this unless you have tested the result
+    * and understand it.
+    */
+#  define png_alignof(type) (sizeof (type))
+#else
+#  if PNG_ALIGN_TYPE == PNG_ALIGN_OFFSET
+#     define png_alignof(type) offsetof(struct{char c; type t;}, t)
+#  else
+#     if PNG_ALIGN_TYPE == PNG_ALIGN_ALWAYS
+#        define png_alignof(type) (1)
+#     endif
+      /* Else leave png_alignof undefined to prevent use thereof */
+#  endif
+#endif
+
+/* This implicitly assumes alignment is always to a power of 2. */
+#ifdef png_alignof
+#  define png_isaligned(ptr, type)\
+   ((((const char*)ptr-(const char*)0) & (png_alignof(type)-1)) == 0)
+#else
+#  define png_isaligned(ptr, type) 0
+#endif
+
+/* End of memory model/platform independent support */
+/* End of 1.5.0beta36 move from pngconf.h */
+
+/* CONSTANTS and UTILITY MACROS
+ * These are used internally by libpng and not exposed in the API
+ */
+
+/* Various modes of operation.  Note that after an init, mode is set to
+ * zero automatically when the structure is created.  Three of these
+ * are defined in png.h because they need to be visible to applications
+ * that call png_set_unknown_chunk().
+ */
+/* #define PNG_HAVE_IHDR            0x01 (defined in png.h) */
+/* #define PNG_HAVE_PLTE            0x02 (defined in png.h) */
+#define PNG_HAVE_IDAT               0x04
+/* #define PNG_AFTER_IDAT           0x08 (defined in png.h) */
+#define PNG_HAVE_IEND               0x10
+                   /*               0x20 (unused) */
+                   /*               0x40 (unused) */
+                   /*               0x80 (unused) */
+#define PNG_HAVE_CHUNK_HEADER      0x100
+#define PNG_WROTE_tIME             0x200
+#define PNG_WROTE_INFO_BEFORE_PLTE 0x400
+#define PNG_BACKGROUND_IS_GRAY     0x800
+#define PNG_HAVE_PNG_SIGNATURE    0x1000
+#define PNG_HAVE_CHUNK_AFTER_IDAT 0x2000 /* Have another chunk after IDAT */
+                   /*             0x4000 (unused) */
+#define PNG_IS_READ_STRUCT        0x8000 /* Else is a write struct */
+
+/* Flags for the transformations the PNG library does on the image data */
+#define PNG_BGR                 0x0001
+#define PNG_INTERLACE           0x0002
+#define PNG_PACK                0x0004
+#define PNG_SHIFT               0x0008
+#define PNG_SWAP_BYTES          0x0010
+#define PNG_INVERT_MONO         0x0020
+#define PNG_QUANTIZE            0x0040
+#define PNG_COMPOSE             0x0080     /* Was PNG_BACKGROUND */
+#define PNG_BACKGROUND_EXPAND   0x0100
+#define PNG_EXPAND_16           0x0200     /* Added to libpng 1.5.2 */
+#define PNG_16_TO_8             0x0400     /* Becomes 'chop' in 1.5.4 */
+#define PNG_RGBA                0x0800
+#define PNG_EXPAND              0x1000
+#define PNG_GAMMA               0x2000
+#define PNG_GRAY_TO_RGB         0x4000
+#define PNG_FILLER              0x8000
+#define PNG_PACKSWAP           0x10000
+#define PNG_SWAP_ALPHA         0x20000
+#define PNG_STRIP_ALPHA        0x40000
+#define PNG_INVERT_ALPHA       0x80000
+#define PNG_USER_TRANSFORM    0x100000
+#define PNG_RGB_TO_GRAY_ERR   0x200000
+#define PNG_RGB_TO_GRAY_WARN  0x400000
+#define PNG_RGB_TO_GRAY       0x600000 /* two bits, RGB_TO_GRAY_ERR|WARN */
+#define PNG_ENCODE_ALPHA      0x800000 /* Added to libpng-1.5.4 */
+#define PNG_ADD_ALPHA         0x1000000 /* Added to libpng-1.2.7 */
+#define PNG_EXPAND_tRNS       0x2000000 /* Added to libpng-1.2.9 */
+#define PNG_SCALE_16_TO_8     0x4000000 /* Added to libpng-1.5.4 */
+                       /*   0x8000000 unused */
+                       /*  0x10000000 unused */
+                       /*  0x20000000 unused */
+                       /*  0x40000000 unused */
+/* Flags for png_create_struct */
+#define PNG_STRUCT_PNG   0x0001
+#define PNG_STRUCT_INFO  0x0002
+
+/* Scaling factor for filter heuristic weighting calculations */
+#define PNG_WEIGHT_FACTOR (1<<(PNG_WEIGHT_SHIFT))
+#define PNG_COST_FACTOR (1<<(PNG_COST_SHIFT))
+
+/* Flags for the png_ptr->flags rather than declaring a byte for each one */
+#define PNG_FLAG_ZLIB_CUSTOM_STRATEGY     0x0001
+#define PNG_FLAG_ZSTREAM_INITIALIZED      0x0002 /* Added to libpng-1.6.0 */
+                                  /*      0x0004    unused */
+#define PNG_FLAG_ZSTREAM_ENDED            0x0008 /* Added to libpng-1.6.0 */
+                                  /*      0x0010    unused */
+                                  /*      0x0020    unused */
+#define PNG_FLAG_ROW_INIT                 0x0040
+#define PNG_FLAG_FILLER_AFTER             0x0080
+#define PNG_FLAG_CRC_ANCILLARY_USE        0x0100
+#define PNG_FLAG_CRC_ANCILLARY_NOWARN     0x0200
+#define PNG_FLAG_CRC_CRITICAL_USE         0x0400
+#define PNG_FLAG_CRC_CRITICAL_IGNORE      0x0800
+#define PNG_FLAG_ASSUME_sRGB              0x1000 /* Added to libpng-1.5.4 */
+#define PNG_FLAG_OPTIMIZE_ALPHA           0x2000 /* Added to libpng-1.5.4 */
+#define PNG_FLAG_DETECT_UNINITIALIZED     0x4000 /* Added to libpng-1.5.4 */
+/* #define PNG_FLAG_KEEP_UNKNOWN_CHUNKS      0x8000 */
+/* #define PNG_FLAG_KEEP_UNSAFE_CHUNKS      0x10000 */
+#define PNG_FLAG_LIBRARY_MISMATCH        0x20000
+#define PNG_FLAG_STRIP_ERROR_NUMBERS     0x40000
+#define PNG_FLAG_STRIP_ERROR_TEXT        0x80000
+#define PNG_FLAG_BENIGN_ERRORS_WARN     0x100000 /* Added to libpng-1.4.0 */
+#define PNG_FLAG_APP_WARNINGS_WARN      0x200000 /* Added to libpng-1.6.0 */
+#define PNG_FLAG_APP_ERRORS_WARN        0x400000 /* Added to libpng-1.6.0 */
+                                  /*    0x800000    unused */
+                                  /*   0x1000000    unused */
+                                  /*   0x2000000    unused */
+                                  /*   0x4000000    unused */
+                                  /*   0x8000000    unused */
+                                  /*  0x10000000    unused */
+                                  /*  0x20000000    unused */
+                                  /*  0x40000000    unused */
+
+#define PNG_FLAG_CRC_ANCILLARY_MASK (PNG_FLAG_CRC_ANCILLARY_USE | \
+                                     PNG_FLAG_CRC_ANCILLARY_NOWARN)
+
+#define PNG_FLAG_CRC_CRITICAL_MASK  (PNG_FLAG_CRC_CRITICAL_USE | \
+                                     PNG_FLAG_CRC_CRITICAL_IGNORE)
+
+#define PNG_FLAG_CRC_MASK           (PNG_FLAG_CRC_ANCILLARY_MASK | \
+                                     PNG_FLAG_CRC_CRITICAL_MASK)
+
+/* Save typing and make code easier to understand */
+
+#define PNG_COLOR_DIST(c1, c2) (abs((int)((c1).red) - (int)((c2).red)) + \
+   abs((int)((c1).green) - (int)((c2).green)) + \
+   abs((int)((c1).blue) - (int)((c2).blue)))
+
+/* Added to libpng-1.5.7: sRGB conversion tables */
+#if defined PNG_SIMPLIFIED_READ_SUPPORTED ||\
+   defined PNG_SIMPLIFIED_WRITE_SUPPORTED
+#ifdef PNG_SIMPLIFIED_READ_SUPPORTED
+PNG_INTERNAL_DATA(const png_uint_16, png_sRGB_table, [256]);
+   /* Convert from an sRGB encoded value 0..255 to a 16-bit linear value,
+    * 0..65535.  This table gives the closest 16-bit answers (no errors).
+    */
+#endif
+
+PNG_INTERNAL_DATA(const png_uint_16, png_sRGB_base, [512]);
+PNG_INTERNAL_DATA(const png_byte, png_sRGB_delta, [512]);
+
+#define PNG_sRGB_FROM_LINEAR(linear) ((png_byte)((png_sRGB_base[(linear)>>15] +\
+   ((((linear)&0x7fff)*png_sRGB_delta[(linear)>>15])>>12)) >> 8))
+   /* Given a value 'linear' in the range 0..255*65535 calculate the 8-bit sRGB
+    * encoded value with maximum error 0.646365.  Note that the input is not a
+    * 16-bit value; it has been multiplied by 255! */
+#endif /* PNG_SIMPLIFIED_READ/WRITE */
+
+/* Added to libpng-1.6.0: scale a 16-bit value in the range 0..65535 to 0..255
+ * by dividing by 257 *with rounding*.  This macro is exact for the given range.
+ * See the discourse in pngrtran.c png_do_scale_16_to_8.  The values in the
+ * macro were established by experiment (modifying the added value).  The macro
+ * has a second variant that takes a value already scaled by 255 and divides by
+ * 65535 - this has a maximum error of .502.  Over the range 0..65535*65535 it
+ * only gives off-by-one errors and only for 0.5% (1 in 200) of the values.
+ */
+#define PNG_DIV65535(v24) (((v24) + 32895) >> 16)
+#define PNG_DIV257(v16) PNG_DIV65535((png_uint_32)(v16) * 255)
+
+/* Added to libpng-1.2.6 JB */
+#define PNG_ROWBYTES(pixel_bits, width) \
+    ((pixel_bits) >= 8 ? \
+    ((png_size_t)(width) * (((png_size_t)(pixel_bits)) >> 3)) : \
+    (( ((png_size_t)(width) * ((png_size_t)(pixel_bits))) + 7) >> 3) )
+
+/* PNG_OUT_OF_RANGE returns true if value is outside the range
+ * ideal-delta..ideal+delta.  Each argument is evaluated twice.
+ * "ideal" and "delta" should be constants, normally simple
+ * integers, "value" a variable. Added to libpng-1.2.6 JB
+ */
+#define PNG_OUT_OF_RANGE(value, ideal, delta) \
+   ( (value) < (ideal)-(delta) || (value) > (ideal)+(delta) )
+
+/* Conversions between fixed and floating point, only defined if
+ * required (to make sure the code doesn't accidentally use float
+ * when it is supposedly disabled.)
+ */
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+/* The floating point conversion can't overflow, though it can and
+ * does lose accuracy relative to the original fixed point value.
+ * In practice this doesn't matter because png_fixed_point only
+ * stores numbers with very low precision.  The png_ptr and s
+ * arguments are unused by default but are there in case error
+ * checking becomes a requirement.
+ */
+#define png_float(png_ptr, fixed, s) (.00001 * (fixed))
+
+/* The fixed point conversion performs range checking and evaluates
+ * its argument multiple times, so must be used with care.  The
+ * range checking uses the PNG specification values for a signed
+ * 32 bit fixed point value except that the values are deliberately
+ * rounded-to-zero to an integral value - 21474 (21474.83 is roughly
+ * (2^31-1) * 100000). 's' is a string that describes the value being
+ * converted.
+ *
+ * NOTE: this macro will raise a png_error if the range check fails,
+ * therefore it is normally only appropriate to use this on values
+ * that come from API calls or other sources where an out of range
+ * error indicates a programming error, not a data error!
+ *
+ * NOTE: by default this is off - the macro is not used - because the
+ * function call saves a lot of code.
+ */
+#ifdef PNG_FIXED_POINT_MACRO_SUPPORTED
+#define png_fixed(png_ptr, fp, s) ((fp) <= 21474 && (fp) >= -21474 ?\
+    ((png_fixed_point)(100000 * (fp))) : (png_fixed_error(png_ptr, s),0))
+#endif
+/* else the corresponding function is defined below, inside the scope of the
+ * cplusplus test.
+ */
+#endif
+
+/* Constants for known chunk types.  If you need to add a chunk, define the name
+ * here.  For historical reasons these constants have the form png_<name>; i.e.
+ * the prefix is lower case.  Please use decimal values as the parameters to
+ * match the ISO PNG specification and to avoid relying on the C locale
+ * interpretation of character values.
+ *
+ * Prior to 1.5.6 these constants were strings, as of 1.5.6 png_uint_32 values
+ * are computed and a new macro (PNG_STRING_FROM_CHUNK) added to allow a string
+ * to be generated if required.
+ *
+ * PNG_32b correctly produces a value shifted by up to 24 bits, even on
+ * architectures where (int) is only 16 bits.
+ */
+#define PNG_32b(b,s) ((png_uint_32)(b) << (s))
+#define PNG_CHUNK(b1,b2,b3,b4) \
+   (PNG_32b(b1,24) | PNG_32b(b2,16) | PNG_32b(b3,8) | PNG_32b(b4,0))
+
+#define png_IHDR PNG_CHUNK( 73,  72,  68,  82)
+#define png_IDAT PNG_CHUNK( 73,  68,  65,  84)
+#define png_IEND PNG_CHUNK( 73,  69,  78,  68)
+#define png_PLTE PNG_CHUNK( 80,  76,  84,  69)
+#define png_bKGD PNG_CHUNK( 98,  75,  71,  68)
+#define png_cHRM PNG_CHUNK( 99,  72,  82,  77)
+#define png_gAMA PNG_CHUNK(103,  65,  77,  65)
+#define png_hIST PNG_CHUNK(104,  73,  83,  84)
+#define png_iCCP PNG_CHUNK(105,  67,  67,  80)
+#define png_iTXt PNG_CHUNK(105,  84,  88, 116)
+#define png_oFFs PNG_CHUNK(111,  70,  70, 115)
+#define png_pCAL PNG_CHUNK(112,  67,  65,  76)
+#define png_sCAL PNG_CHUNK(115,  67,  65,  76)
+#define png_pHYs PNG_CHUNK(112,  72,  89, 115)
+#define png_sBIT PNG_CHUNK(115,  66,  73,  84)
+#define png_sPLT PNG_CHUNK(115,  80,  76,  84)
+#define png_sRGB PNG_CHUNK(115,  82,  71,  66)
+#define png_sTER PNG_CHUNK(115,  84,  69,  82)
+#define png_tEXt PNG_CHUNK(116,  69,  88, 116)
+#define png_tIME PNG_CHUNK(116,  73,  77,  69)
+#define png_tRNS PNG_CHUNK(116,  82,  78,  83)
+#define png_zTXt PNG_CHUNK(122,  84,  88, 116)
+
+/* The following will work on (signed char*) strings, whereas the get_uint_32
+ * macro will fail on top-bit-set values because of the sign extension.
+ */
+#define PNG_CHUNK_FROM_STRING(s)\
+   PNG_CHUNK(0xff&(s)[0], 0xff&(s)[1], 0xff&(s)[2], 0xff&(s)[3])
+
+/* This uses (char), not (png_byte) to avoid warnings on systems where (char) is
+ * signed and the argument is a (char[])  This macro will fail miserably on
+ * systems where (char) is more than 8 bits.
+ */
+#define PNG_STRING_FROM_CHUNK(s,c)\
+   (void)(((char*)(s))[0]=(char)((c)>>24), ((char*)(s))[1]=(char)((c)>>16),\
+   ((char*)(s))[2]=(char)((c)>>8), ((char*)(s))[3]=(char)((c)))
+
+/* Do the same but terminate with a null character. */
+#define PNG_CSTRING_FROM_CHUNK(s,c)\
+   (void)(PNG_STRING_FROM_CHUNK(s,c), ((char*)(s))[4] = 0)
+
+/* Test on flag values as defined in the spec (section 5.4): */
+#define PNG_CHUNK_ANCILLIARY(c)   (1 & ((c) >> 29))
+#define PNG_CHUNK_CRITICAL(c)     (!PNG_CHUNK_ANCILLIARY(c))
+#define PNG_CHUNK_PRIVATE(c)      (1 & ((c) >> 21))
+#define PNG_CHUNK_RESERVED(c)     (1 & ((c) >> 13))
+#define PNG_CHUNK_SAFE_TO_COPY(c) (1 & ((c) >>  5))
+
+/* Gamma values (new at libpng-1.5.4): */
+#define PNG_GAMMA_MAC_OLD 151724  /* Assume '1.8' is really 2.2/1.45! */
+#define PNG_GAMMA_MAC_INVERSE 65909
+#define PNG_GAMMA_sRGB_INVERSE 45455
+
+
+/* Inhibit C++ name-mangling for libpng functions but not for system calls. */
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+/* Internal functions; these are not exported from a DLL however because they
+ * are used within several of the C source files they have to be C extern.
+ *
+ * All of these functions must be declared with PNG_INTERNAL_FUNCTION.
+ */
+
+/* Zlib support */
+#define PNG_UNEXPECTED_ZLIB_RETURN (-7)
+PNG_INTERNAL_FUNCTION(void, png_zstream_error,(png_structrp png_ptr, int ret),
+   PNG_EMPTY);
+   /* Used by the zlib handling functions to ensure that z_stream::msg is always
+    * set before they return.
+    */
+
+#ifdef PNG_WRITE_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_free_buffer_list,(png_structrp png_ptr,
+   png_compression_bufferp *list),PNG_EMPTY);
+   /* Free the buffer list used by the compressed write code. */
+#endif
+
+#if defined(PNG_FLOATING_POINT_SUPPORTED) && \
+   !defined(PNG_FIXED_POINT_MACRO_SUPPORTED) && \
+   (defined(PNG_gAMA_SUPPORTED) || defined(PNG_cHRM_SUPPORTED) || \
+   defined(PNG_sCAL_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) || \
+   defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)) || \
+   (defined(PNG_sCAL_SUPPORTED) && \
+   defined(PNG_FLOATING_ARITHMETIC_SUPPORTED))
+PNG_INTERNAL_FUNCTION(png_fixed_point,png_fixed,(png_const_structrp png_ptr,
+   double fp, png_const_charp text),PNG_EMPTY);
+#endif
+
+/* Check the user version string for compatibility, returns false if the version
+ * numbers aren't compatible.
+ */
+PNG_INTERNAL_FUNCTION(int,png_user_version_check,(png_structrp png_ptr,
+   png_const_charp user_png_ver),PNG_EMPTY);
+
+/* Internal base allocator - no messages, NULL on failure to allocate.  This
+ * does, however, call the application provided allocator and that could call
+ * png_error (although that would be a bug in the application implementation.)
+ */
+PNG_INTERNAL_FUNCTION(png_voidp,png_malloc_base,(png_const_structrp png_ptr,
+   png_alloc_size_t size),PNG_ALLOCATED);
+
+#if defined PNG_TEXT_SUPPORTED || defined PNG_sPLT_SUPPORTED ||\
+   defined PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED
+/* Internal array allocator, outputs no error or warning messages on failure,
+ * just returns NULL.  
+ */
+PNG_INTERNAL_FUNCTION(png_voidp,png_malloc_array,(png_const_structrp png_ptr,
+   int nelements, size_t element_size),PNG_ALLOCATED);
+
+/* The same but an existing array is extended by add_elements.  This function
+ * also memsets the new elements to 0 and copies the old elements.  The old
+ * array is not freed or altered.
+ */
+PNG_INTERNAL_FUNCTION(png_voidp,png_realloc_array,(png_const_structrp png_ptr,
+   png_const_voidp array, int old_elements, int add_elements,
+   size_t element_size),PNG_ALLOCATED);
+#endif /* text, sPLT or unknown chunks */
+
+/* Magic to create a struct when there is no struct to call the user supplied
+ * memory allocators.  Because error handling has not been set up the memory
+ * handlers can't safely call png_error, but this is an obscure and undocumented
+ * restriction so libpng has to assume that the 'free' handler, at least, might
+ * call png_error.
+ */
+PNG_INTERNAL_FUNCTION(png_structp,png_create_png_struct,
+   (png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
+    png_error_ptr warn_fn, png_voidp mem_ptr, png_malloc_ptr malloc_fn,
+    png_free_ptr free_fn),PNG_ALLOCATED);
+
+/* Free memory from internal libpng struct */
+PNG_INTERNAL_FUNCTION(void,png_destroy_png_struct,(png_structrp png_ptr),
+   PNG_EMPTY);
+
+/* Free an allocated jmp_buf (always succeeds) */
+PNG_INTERNAL_FUNCTION(void,png_free_jmpbuf,(png_structrp png_ptr),PNG_EMPTY);
+
+/* Function to allocate memory for zlib.  PNGAPI is disallowed. */
+PNG_INTERNAL_FUNCTION(voidpf,png_zalloc,(voidpf png_ptr, uInt items, uInt size),
+   PNG_ALLOCATED);
+
+/* Function to free memory for zlib.  PNGAPI is disallowed. */
+PNG_INTERNAL_FUNCTION(void,png_zfree,(voidpf png_ptr, voidpf ptr),PNG_EMPTY);
+
+/* Next four functions are used internally as callbacks.  PNGCBAPI is required
+ * but not PNG_EXPORT.  PNGAPI added at libpng version 1.2.3, changed to
+ * PNGCBAPI at 1.5.0
+ */
+
+PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_default_read_data,(png_structp png_ptr,
+    png_bytep data, png_size_t length),PNG_EMPTY);
+
+#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
+PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_push_fill_buffer,(png_structp png_ptr,
+    png_bytep buffer, png_size_t length),PNG_EMPTY);
+#endif
+
+PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_default_write_data,(png_structp png_ptr,
+    png_bytep data, png_size_t length),PNG_EMPTY);
+
+#ifdef PNG_WRITE_FLUSH_SUPPORTED
+#  ifdef PNG_STDIO_SUPPORTED
+PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_default_flush,(png_structp png_ptr),
+   PNG_EMPTY);
+#  endif
+#endif
+
+/* Reset the CRC variable */
+PNG_INTERNAL_FUNCTION(void,png_reset_crc,(png_structrp png_ptr),PNG_EMPTY);
+
+/* Write the "data" buffer to whatever output you are using */
+PNG_INTERNAL_FUNCTION(void,png_write_data,(png_structrp png_ptr,
+    png_const_bytep data, png_size_t length),PNG_EMPTY);
+
+/* Read and check the PNG file signature */
+PNG_INTERNAL_FUNCTION(void,png_read_sig,(png_structrp png_ptr,
+   png_inforp info_ptr),PNG_EMPTY);
+
+/* Read the chunk header (length + type name) */
+PNG_INTERNAL_FUNCTION(png_uint_32,png_read_chunk_header,(png_structrp png_ptr),
+   PNG_EMPTY);
+
+/* Read data from whatever input you are using into the "data" buffer */
+PNG_INTERNAL_FUNCTION(void,png_read_data,(png_structrp png_ptr, png_bytep data,
+    png_size_t length),PNG_EMPTY);
+
+/* Read bytes into buf, and update png_ptr->crc */
+PNG_INTERNAL_FUNCTION(void,png_crc_read,(png_structrp png_ptr, png_bytep buf,
+    png_uint_32 length),PNG_EMPTY);
+
+/* Read "skip" bytes, read the file crc, and (optionally) verify png_ptr->crc */
+PNG_INTERNAL_FUNCTION(int,png_crc_finish,(png_structrp png_ptr,
+   png_uint_32 skip),PNG_EMPTY);
+
+/* Read the CRC from the file and compare it to the libpng calculated CRC */
+PNG_INTERNAL_FUNCTION(int,png_crc_error,(png_structrp png_ptr),PNG_EMPTY);
+
+/* Calculate the CRC over a section of data.  Note that we are only
+ * passing a maximum of 64K on systems that have this as a memory limit,
+ * since this is the maximum buffer size we can specify.
+ */
+PNG_INTERNAL_FUNCTION(void,png_calculate_crc,(png_structrp png_ptr,
+   png_const_bytep ptr, png_size_t length),PNG_EMPTY);
+
+#ifdef PNG_WRITE_FLUSH_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_flush,(png_structrp png_ptr),PNG_EMPTY);
+#endif
+
+/* Write various chunks */
+
+/* Write the IHDR chunk, and update the png_struct with the necessary
+ * information.
+ */
+PNG_INTERNAL_FUNCTION(void,png_write_IHDR,(png_structrp png_ptr,
+   png_uint_32 width, png_uint_32 height, int bit_depth, int color_type,
+   int compression_method, int filter_method, int interlace_method),PNG_EMPTY);
+
+PNG_INTERNAL_FUNCTION(void,png_write_PLTE,(png_structrp png_ptr,
+   png_const_colorp palette, png_uint_32 num_pal),PNG_EMPTY);
+
+PNG_INTERNAL_FUNCTION(void,png_compress_IDAT,(png_structrp png_ptr,
+   png_const_bytep row_data, png_alloc_size_t row_data_length, int flush),
+   PNG_EMPTY);
+
+PNG_INTERNAL_FUNCTION(void,png_write_IEND,(png_structrp png_ptr),PNG_EMPTY);
+
+#ifdef PNG_WRITE_gAMA_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_gAMA_fixed,(png_structrp png_ptr,
+    png_fixed_point file_gamma),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_sBIT_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_sBIT,(png_structrp png_ptr,
+    png_const_color_8p sbit, int color_type),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_cHRM_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_cHRM_fixed,(png_structrp png_ptr,
+    const png_xy *xy), PNG_EMPTY);
+    /* The xy value must have been previously validated */
+#endif
+
+#ifdef PNG_WRITE_sRGB_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_sRGB,(png_structrp png_ptr,
+    int intent),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_iCCP_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_iCCP,(png_structrp png_ptr,
+   png_const_charp name, png_const_bytep profile), PNG_EMPTY);
+   /* The profile must have been previously validated for correctness, the
+    * length comes from the first four bytes.  Only the base, deflate,
+    * compression is supported.
+    */
+#endif
+
+#ifdef PNG_WRITE_sPLT_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_sPLT,(png_structrp png_ptr,
+    png_const_sPLT_tp palette),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_tRNS_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_tRNS,(png_structrp png_ptr,
+    png_const_bytep trans, png_const_color_16p values, int number,
+    int color_type),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_bKGD_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_bKGD,(png_structrp png_ptr,
+    png_const_color_16p values, int color_type),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_hIST_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_hIST,(png_structrp png_ptr,
+    png_const_uint_16p hist, int num_hist),PNG_EMPTY);
+#endif
+
+/* Chunks that have keywords */
+#ifdef PNG_WRITE_tEXt_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_tEXt,(png_structrp png_ptr,
+   png_const_charp key, png_const_charp text, png_size_t text_len),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_zTXt_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_zTXt,(png_structrp png_ptr, png_const_charp
+    key, png_const_charp text, png_size_t text_len, int compression),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_iTXt_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_iTXt,(png_structrp png_ptr,
+    int compression, png_const_charp key, png_const_charp lang,
+    png_const_charp lang_key, png_const_charp text),PNG_EMPTY);
+#endif
+
+#ifdef PNG_TEXT_SUPPORTED  /* Added at version 1.0.14 and 1.2.4 */
+PNG_INTERNAL_FUNCTION(int,png_set_text_2,(png_const_structrp png_ptr,
+    png_inforp info_ptr, png_const_textp text_ptr, int num_text),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_oFFs_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_oFFs,(png_structrp png_ptr,
+    png_int_32 x_offset, png_int_32 y_offset, int unit_type),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_pCAL_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_pCAL,(png_structrp png_ptr,
+    png_charp purpose, png_int_32 X0, png_int_32 X1, int type, int nparams,
+    png_const_charp units, png_charpp params),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_pHYs_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_pHYs,(png_structrp png_ptr,
+    png_uint_32 x_pixels_per_unit, png_uint_32 y_pixels_per_unit,
+    int unit_type),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_tIME_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_tIME,(png_structrp png_ptr,
+    png_const_timep mod_time),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_sCAL_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_sCAL_s,(png_structrp png_ptr,
+    int unit, png_const_charp width, png_const_charp height),PNG_EMPTY);
+#endif
+
+/* Called when finished processing a row of data */
+PNG_INTERNAL_FUNCTION(void,png_write_finish_row,(png_structrp png_ptr),
+    PNG_EMPTY);
+
+/* Internal use only.   Called before first row of data */
+PNG_INTERNAL_FUNCTION(void,png_write_start_row,(png_structrp png_ptr),
+    PNG_EMPTY);
+
+/* Combine a row of data, dealing with alpha, etc. if requested.  'row' is an
+ * array of png_ptr->width pixels.  If the image is not interlaced or this
+ * is the final pass this just does a memcpy, otherwise the "display" flag
+ * is used to determine whether to copy pixels that are not in the current pass.
+ *
+ * Because 'png_do_read_interlace' (below) replicates pixels this allows this
+ * function to achieve the documented 'blocky' appearance during interlaced read
+ * if display is 1 and the 'sparkle' appearance, where existing pixels in 'row'
+ * are not changed if they are not in the current pass, when display is 0.
+ *
+ * 'display' must be 0 or 1, otherwise the memcpy will be done regardless.
+ *
+ * The API always reads from the png_struct row buffer and always assumes that
+ * it is full width (png_do_read_interlace has already been called.)
+ *
+ * This function is only ever used to write to row buffers provided by the
+ * caller of the relevant libpng API and the row must have already been
+ * transformed by the read transformations.
+ *
+ * The PNG_USE_COMPILE_TIME_MASKS option causes generation of pre-computed
+ * bitmasks for use within the code, otherwise runtime generated masks are used.
+ * The default is compile time masks.
+ */
+#ifndef PNG_USE_COMPILE_TIME_MASKS
+#  define PNG_USE_COMPILE_TIME_MASKS 1
+#endif
+PNG_INTERNAL_FUNCTION(void,png_combine_row,(png_const_structrp png_ptr,
+    png_bytep row, int display),PNG_EMPTY);
+
+#ifdef PNG_READ_INTERLACING_SUPPORTED
+/* Expand an interlaced row: the 'row_info' describes the pass data that has
+ * been read in and must correspond to the pixels in 'row', the pixels are
+ * expanded (moved apart) in 'row' to match the final layout, when doing this
+ * the pixels are *replicated* to the intervening space.  This is essential for
+ * the correct operation of png_combine_row, above.
+ */
+PNG_INTERNAL_FUNCTION(void,png_do_read_interlace,(png_row_infop row_info,
+    png_bytep row, int pass, png_uint_32 transformations),PNG_EMPTY);
+#endif
+
+/* GRR TO DO (2.0 or whenever):  simplify other internal calling interfaces */
+
+#ifdef PNG_WRITE_INTERLACING_SUPPORTED
+/* Grab pixels out of a row for an interlaced pass */
+PNG_INTERNAL_FUNCTION(void,png_do_write_interlace,(png_row_infop row_info,
+    png_bytep row, int pass),PNG_EMPTY);
+#endif
+
+/* Unfilter a row: check the filter value before calling this, there is no point
+ * calling it for PNG_FILTER_VALUE_NONE.
+ */
+PNG_INTERNAL_FUNCTION(void,png_read_filter_row,(png_structrp pp, png_row_infop
+    row_info, png_bytep row, png_const_bytep prev_row, int filter),PNG_EMPTY);
+
+PNG_INTERNAL_FUNCTION(void,png_read_filter_row_up_neon,(png_row_infop row_info,
+    png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_read_filter_row_sub3_neon,(png_row_infop
+    row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_read_filter_row_sub4_neon,(png_row_infop
+    row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_read_filter_row_avg3_neon,(png_row_infop
+    row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_read_filter_row_avg4_neon,(png_row_infop
+    row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_read_filter_row_paeth3_neon,(png_row_infop
+    row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_read_filter_row_paeth4_neon,(png_row_infop
+    row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
+
+/* Choose the best filter to use and filter the row data */
+PNG_INTERNAL_FUNCTION(void,png_write_find_filter,(png_structrp png_ptr,
+    png_row_infop row_info),PNG_EMPTY);
+
+#ifdef PNG_SEQUENTIAL_READ_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_read_IDAT_data,(png_structrp png_ptr,
+   png_bytep output, png_alloc_size_t avail_out),PNG_EMPTY);
+   /* Read 'avail_out' bytes of data from the IDAT stream.  If the output buffer
+    * is NULL the function checks, instead, for the end of the stream.  In this
+    * case a benign error will be issued if the stream end is not found or if
+    * extra data has to be consumed.
+    */
+PNG_INTERNAL_FUNCTION(void,png_read_finish_IDAT,(png_structrp png_ptr),
+   PNG_EMPTY);
+   /* This cleans up when the IDAT LZ stream does not end when the last image
+    * byte is read; there is still some pending input.
+    */
+
+PNG_INTERNAL_FUNCTION(void,png_read_finish_row,(png_structrp png_ptr),
+   PNG_EMPTY);
+   /* Finish a row while reading, dealing with interlacing passes, etc. */
+#endif
+
+/* Initialize the row buffers, etc. */
+PNG_INTERNAL_FUNCTION(void,png_read_start_row,(png_structrp png_ptr),PNG_EMPTY);
+
+#ifdef PNG_READ_TRANSFORMS_SUPPORTED
+/* Optional call to update the users info structure */
+PNG_INTERNAL_FUNCTION(void,png_read_transform_info,(png_structrp png_ptr,
+    png_inforp info_ptr),PNG_EMPTY);
+#endif
+
+/* These are the functions that do the transformations */
+#ifdef PNG_READ_FILLER_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_read_filler,(png_row_infop row_info,
+    png_bytep row, png_uint_32 filler, png_uint_32 flags),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_SWAP_ALPHA_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_read_swap_alpha,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_SWAP_ALPHA_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_write_swap_alpha,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_INVERT_ALPHA_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_read_invert_alpha,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_INVERT_ALPHA_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_write_invert_alpha,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+#if defined(PNG_WRITE_FILLER_SUPPORTED) || \
+    defined(PNG_READ_STRIP_ALPHA_SUPPORTED)
+PNG_INTERNAL_FUNCTION(void,png_do_strip_channel,(png_row_infop row_info,
+    png_bytep row, int at_start),PNG_EMPTY);
+#endif
+
+#ifdef PNG_16BIT_SUPPORTED
+#if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED)
+PNG_INTERNAL_FUNCTION(void,png_do_swap,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+#endif
+
+#if defined(PNG_READ_PACKSWAP_SUPPORTED) || \
+    defined(PNG_WRITE_PACKSWAP_SUPPORTED)
+PNG_INTERNAL_FUNCTION(void,png_do_packswap,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
+PNG_INTERNAL_FUNCTION(int,png_do_rgb_to_gray,(png_structrp png_ptr,
+    png_row_infop row_info, png_bytep row),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_GRAY_TO_RGB_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_gray_to_rgb,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_PACK_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_unpack,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_SHIFT_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_unshift,(png_row_infop row_info,
+    png_bytep row, png_const_color_8p sig_bits),PNG_EMPTY);
+#endif
+
+#if defined(PNG_READ_INVERT_SUPPORTED) || defined(PNG_WRITE_INVERT_SUPPORTED)
+PNG_INTERNAL_FUNCTION(void,png_do_invert,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_SCALE_16_TO_8_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_scale_16_to_8,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_STRIP_16_TO_8_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_chop,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_QUANTIZE_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_quantize,(png_row_infop row_info,
+    png_bytep row, png_const_bytep palette_lookup,
+    png_const_bytep quantize_lookup),PNG_EMPTY);
+
+#  ifdef PNG_CORRECT_PALETTE_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_correct_palette,(png_structrp png_ptr,
+    png_colorp palette, int num_palette),PNG_EMPTY);
+#  endif
+#endif
+
+#if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED)
+PNG_INTERNAL_FUNCTION(void,png_do_bgr,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_PACK_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_pack,(png_row_infop row_info,
+   png_bytep row, png_uint_32 bit_depth),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_SHIFT_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_shift,(png_row_infop row_info,
+    png_bytep row, png_const_color_8p bit_depth),PNG_EMPTY);
+#endif
+
+#if defined(PNG_READ_BACKGROUND_SUPPORTED) ||\
+    defined(PNG_READ_ALPHA_MODE_SUPPORTED)
+PNG_INTERNAL_FUNCTION(void,png_do_compose,(png_row_infop row_info,
+    png_bytep row, png_structrp png_ptr),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_GAMMA_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_gamma,(png_row_infop row_info,
+    png_bytep row, png_structrp png_ptr),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_ALPHA_MODE_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_encode_alpha,(png_row_infop row_info,
+   png_bytep row, png_structrp png_ptr),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_EXPAND_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_expand_palette,(png_row_infop row_info,
+    png_bytep row, png_const_colorp palette, png_const_bytep trans,
+    int num_trans),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_do_expand,(png_row_infop row_info,
+    png_bytep row, png_const_color_16p trans_color),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_EXPAND_16_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_expand_16,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+/* The following decodes the appropriate chunks, and does error correction,
+ * then calls the appropriate callback for the chunk if it is valid.
+ */
+
+/* Decode the IHDR chunk */
+PNG_INTERNAL_FUNCTION(void,png_handle_IHDR,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_handle_PLTE,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_handle_IEND,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+
+#ifdef PNG_READ_bKGD_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_bKGD,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_cHRM_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_cHRM,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_gAMA_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_gAMA,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_hIST_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_hIST,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_iCCP_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_iCCP,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif /* PNG_READ_iCCP_SUPPORTED */
+
+#ifdef PNG_READ_iTXt_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_iTXt,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_oFFs_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_oFFs,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_pCAL_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_pCAL,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_pHYs_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_pHYs,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_sBIT_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_sBIT,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_sCAL_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_sCAL,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_sPLT_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_sPLT,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif /* PNG_READ_sPLT_SUPPORTED */
+
+#ifdef PNG_READ_sRGB_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_sRGB,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_tEXt_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_tEXt,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_tIME_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_tIME,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_tRNS_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_tRNS,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_zTXt_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_zTXt,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+PNG_INTERNAL_FUNCTION(void,png_check_chunk_name,(png_structrp png_ptr,
+    png_uint_32 chunk_name),PNG_EMPTY);
+
+#ifdef PNG_READ_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_unknown,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length, int keep),PNG_EMPTY);
+   /* This is the function that gets called for unknown chunks.  The 'keep'
+    * argument is either non-zero for a known chunk that has been set to be
+    * handled as unknown or zero for an unknown chunk.  By default the function
+    * just skips the chunk or errors out if it is critical.
+    */
+
+#ifdef PNG_READ_UNKNOWN_CHUNKS_SUPPORTED
+#ifdef PNG_SET_UNKNOWN_CHUNKS_SUPPORTED
+PNG_INTERNAL_FUNCTION(int,png_chunk_unknown_handling,
+    (png_const_structrp png_ptr, png_uint_32 chunk_name),PNG_EMPTY);
+   /* Exactly as the API png_handle_as_unknown() except that the argument is a
+    * 32-bit chunk name, not a string.
+    */
+#endif
+#endif /* PNG_READ_UNKNOWN_CHUNKS_SUPPORTED */
+#endif /* PNG_READ_SUPPORTED */
+
+/* Handle the transformations for reading and writing */
+#ifdef PNG_READ_TRANSFORMS_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_read_transformations,(png_structrp png_ptr,
+   png_row_infop row_info),PNG_EMPTY);
+#endif
+#ifdef PNG_WRITE_TRANSFORMS_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_write_transformations,(png_structrp png_ptr,
+   png_row_infop row_info),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_TRANSFORMS_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_init_read_transformations,(png_structrp png_ptr),
+    PNG_EMPTY);
+#endif
+
+#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_push_read_chunk,(png_structrp png_ptr,
+    png_inforp info_ptr),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_read_sig,(png_structrp png_ptr,
+    png_inforp info_ptr),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_check_crc,(png_structrp png_ptr),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_crc_skip,(png_structrp png_ptr,
+    png_uint_32 length),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_crc_finish,(png_structrp png_ptr),
+    PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_save_buffer,(png_structrp png_ptr),
+    PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_restore_buffer,(png_structrp png_ptr,
+    png_bytep buffer, png_size_t buffer_length),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_read_IDAT,(png_structrp png_ptr),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_process_IDAT_data,(png_structrp png_ptr,
+    png_bytep buffer, png_size_t buffer_length),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_process_row,(png_structrp png_ptr),
+    PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_handle_unknown,(png_structrp png_ptr,
+   png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_have_info,(png_structrp png_ptr,
+   png_inforp info_ptr),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_have_end,(png_structrp png_ptr,
+   png_inforp info_ptr),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_have_row,(png_structrp png_ptr,
+     png_bytep row),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_read_end,(png_structrp png_ptr,
+    png_inforp info_ptr),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_process_some_data,(png_structrp png_ptr,
+    png_inforp info_ptr),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_read_push_finish_row,(png_structrp png_ptr),
+    PNG_EMPTY);
+#  ifdef PNG_READ_tEXt_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_push_handle_tEXt,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_read_tEXt,(png_structrp png_ptr,
+    png_inforp info_ptr),PNG_EMPTY);
+#  endif
+#  ifdef PNG_READ_zTXt_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_push_handle_zTXt,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_read_zTXt,(png_structrp png_ptr,
+    png_inforp info_ptr),PNG_EMPTY);
+#  endif
+#  ifdef PNG_READ_iTXt_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_push_handle_iTXt,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_read_iTXt,(png_structrp png_ptr,
+    png_inforp info_ptr),PNG_EMPTY);
+#  endif
+
+#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */
+
+#ifdef PNG_MNG_FEATURES_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_read_intrapixel,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_do_write_intrapixel,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+/* Added at libpng version 1.6.0 */
+#ifdef PNG_GAMMA_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_colorspace_set_gamma,(png_const_structrp png_ptr,
+    png_colorspacerp colorspace, png_fixed_point gAMA), PNG_EMPTY);
+   /* Set the colorspace gamma with a value provided by the application or by
+    * the gAMA chunk on read.  The value will override anything set by an ICC
+    * profile.
+    */
+
+PNG_INTERNAL_FUNCTION(void,png_colorspace_sync_info,(png_const_structrp png_ptr,
+    png_inforp info_ptr), PNG_EMPTY);
+    /* Synchronize the info 'valid' flags with the colorspace */
+
+PNG_INTERNAL_FUNCTION(void,png_colorspace_sync,(png_const_structrp png_ptr,
+    png_inforp info_ptr), PNG_EMPTY);
+    /* Copy the png_struct colorspace to the info_struct and call the above to
+     * synchronize the flags.  Checks for NULL info_ptr and does nothing.
+     */
+#endif
+
+/* Added at libpng version 1.4.0 */
+#ifdef PNG_COLORSPACE_SUPPORTED
+/* These internal functions are for maintaining the colorspace structure within
+ * a png_info or png_struct (or, indeed, both).
+ */
+PNG_INTERNAL_FUNCTION(int,png_colorspace_set_chromaticities,
+   (png_const_structrp png_ptr, png_colorspacerp colorspace, const png_xy *xy,
+    int preferred), PNG_EMPTY);
+
+PNG_INTERNAL_FUNCTION(int,png_colorspace_set_endpoints,
+   (png_const_structrp png_ptr, png_colorspacerp colorspace, const png_XYZ *XYZ,
+    int preferred), PNG_EMPTY);
+
+#ifdef PNG_sRGB_SUPPORTED
+PNG_INTERNAL_FUNCTION(int,png_colorspace_set_sRGB,(png_const_structrp png_ptr,
+   png_colorspacerp colorspace, int intent), PNG_EMPTY);
+   /* This does set the colorspace gAMA and cHRM values too, but doesn't set the
+    * flags to write them, if it returns false there was a problem and an error
+    * message has already been output (but the colorspace may still need to be
+    * synced to record the invalid flag).
+    */
+#endif /* sRGB */
+
+#ifdef PNG_iCCP_SUPPORTED
+PNG_INTERNAL_FUNCTION(int,png_colorspace_set_ICC,(png_const_structrp png_ptr,
+   png_colorspacerp colorspace, png_const_charp name,
+   png_uint_32 profile_length, png_const_bytep profile, int color_type),
+   PNG_EMPTY);
+   /* The 'name' is used for information only */
+
+/* Routines for checking parts of an ICC profile. */
+PNG_INTERNAL_FUNCTION(int,png_icc_check_length,(png_const_structrp png_ptr,
+   png_colorspacerp colorspace, png_const_charp name,
+   png_uint_32 profile_length), PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(int,png_icc_check_header,(png_const_structrp png_ptr,
+   png_colorspacerp colorspace, png_const_charp name,
+   png_uint_32 profile_length,
+   png_const_bytep profile /* first 132 bytes only */, int color_type),
+   PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(int,png_icc_check_tag_table,(png_const_structrp png_ptr,
+   png_colorspacerp colorspace, png_const_charp name,
+   png_uint_32 profile_length,
+   png_const_bytep profile /* header plus whole tag table */), PNG_EMPTY);
+#ifdef PNG_sRGB_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_icc_set_sRGB,(
+   png_const_structrp png_ptr, png_colorspacerp colorspace,
+   png_const_bytep profile, uLong adler), PNG_EMPTY);
+   /* 'adler' is the Adler32 checksum of the uncompressed profile data. It may
+    * be zero to indicate that it is not available.  It is used, if provided,
+    * as a fast check on the profile when checking to see if it is sRGB.
+    */
+#endif
+#endif /* iCCP */
+
+#ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_colorspace_set_rgb_coefficients,
+   (png_structrp png_ptr), PNG_EMPTY);
+   /* Set the rgb_to_gray coefficients from the colorspace Y values */
+#endif /* READ_RGB_TO_GRAY */
+#endif /* COLORSPACE */
+
+/* Added at libpng version 1.4.0 */
+PNG_INTERNAL_FUNCTION(void,png_check_IHDR,(png_const_structrp png_ptr,
+    png_uint_32 width, png_uint_32 height, int bit_depth,
+    int color_type, int interlace_type, int compression_type,
+    int filter_type),PNG_EMPTY);
+
+/* Added at libpng version 1.5.10 */
+#if defined(PNG_READ_CHECK_FOR_INVALID_INDEX_SUPPORTED) || \
+    defined(PNG_WRITE_CHECK_FOR_INVALID_INDEX_SUPPORTED)
+PNG_INTERNAL_FUNCTION(void,png_do_check_palette_indexes,
+   (png_structrp png_ptr, png_row_infop row_info),PNG_EMPTY);
+#endif
+
+#if defined(PNG_FLOATING_POINT_SUPPORTED) && defined(PNG_ERROR_TEXT_SUPPORTED)
+PNG_INTERNAL_FUNCTION(void,png_fixed_error,(png_const_structrp png_ptr,
+   png_const_charp name),PNG_NORETURN);
+#endif
+
+/* Puts 'string' into 'buffer' at buffer[pos], taking care never to overwrite
+ * the end.  Always leaves the buffer nul terminated.  Never errors out (and
+ * there is no error code.)
+ */
+PNG_INTERNAL_FUNCTION(size_t,png_safecat,(png_charp buffer, size_t bufsize,
+   size_t pos, png_const_charp string),PNG_EMPTY);
+
+/* Various internal functions to handle formatted warning messages, currently
+ * only implemented for warnings.
+ */
+#if defined(PNG_WARNINGS_SUPPORTED) || defined(PNG_TIME_RFC1123_SUPPORTED)
+/* Utility to dump an unsigned value into a buffer, given a start pointer and
+ * and end pointer (which should point just *beyond* the end of the buffer!)
+ * Returns the pointer to the start of the formatted string.  This utility only
+ * does unsigned values.
+ */
+PNG_INTERNAL_FUNCTION(png_charp,png_format_number,(png_const_charp start,
+   png_charp end, int format, png_alloc_size_t number),PNG_EMPTY);
+
+/* Convenience macro that takes an array: */
+#define PNG_FORMAT_NUMBER(buffer,format,number) \
+   png_format_number(buffer, buffer + (sizeof buffer), format, number)
+
+/* Suggested size for a number buffer (enough for 64 bits and a sign!) */
+#define PNG_NUMBER_BUFFER_SIZE 24
+
+/* These are the integer formats currently supported, the name is formed from
+ * the standard printf(3) format string.
+ */
+#define PNG_NUMBER_FORMAT_u     1 /* chose unsigned API! */
+#define PNG_NUMBER_FORMAT_02u   2
+#define PNG_NUMBER_FORMAT_d     1 /* chose signed API! */
+#define PNG_NUMBER_FORMAT_02d   2
+#define PNG_NUMBER_FORMAT_x     3
+#define PNG_NUMBER_FORMAT_02x   4
+#define PNG_NUMBER_FORMAT_fixed 5 /* choose the signed API */
+#endif
+
+#ifdef PNG_WARNINGS_SUPPORTED
+/* New defines and members adding in libpng-1.5.4 */
+#  define PNG_WARNING_PARAMETER_SIZE 32
+#  define PNG_WARNING_PARAMETER_COUNT 8 /* Maximum 9; see pngerror.c */
+
+/* An l-value of this type has to be passed to the APIs below to cache the
+ * values of the parameters to a formatted warning message.
+ */
+typedef char png_warning_parameters[PNG_WARNING_PARAMETER_COUNT][
+   PNG_WARNING_PARAMETER_SIZE];
+
+PNG_INTERNAL_FUNCTION(void,png_warning_parameter,(png_warning_parameters p,
+   int number, png_const_charp string),PNG_EMPTY);
+   /* Parameters are limited in size to PNG_WARNING_PARAMETER_SIZE characters,
+    * including the trailing '\0'.
+    */
+PNG_INTERNAL_FUNCTION(void,png_warning_parameter_unsigned,
+   (png_warning_parameters p, int number, int format, png_alloc_size_t value),
+   PNG_EMPTY);
+   /* Use png_alloc_size_t because it is an unsigned type as big as any we
+    * need to output.  Use the following for a signed value.
+    */
+PNG_INTERNAL_FUNCTION(void,png_warning_parameter_signed,
+   (png_warning_parameters p, int number, int format, png_int_32 value),
+   PNG_EMPTY);
+
+PNG_INTERNAL_FUNCTION(void,png_formatted_warning,(png_const_structrp png_ptr,
+   png_warning_parameters p, png_const_charp message),PNG_EMPTY);
+   /* 'message' follows the X/Open approach of using @1, @2 to insert
+    * parameters previously supplied using the above functions.  Errors in
+    * specifying the parameters will simply result in garbage substitutions.
+    */
+#endif
+
+#ifdef PNG_BENIGN_ERRORS_SUPPORTED
+/* Application errors (new in 1.6); use these functions (declared below) for
+ * errors in the parameters or order of API function calls on read.  The
+ * 'warning' should be used for an error that can be handled completely; the
+ * 'error' for one which can be handled safely but which may lose application
+ * information or settings.
+ *
+ * By default these both result in a png_error call prior to release, while in a
+ * released version the 'warning' is just a warning.  However if the application
+ * explicitly disables benign errors (explicitly permitting the code to lose
+ * information) they both turn into warnings.
+ *
+ * If benign errors aren't supported they end up as the corresponding base call
+ * (png_warning or png_error.)
+ */
+PNG_INTERNAL_FUNCTION(void,png_app_warning,(png_const_structrp png_ptr,
+   png_const_charp message),PNG_EMPTY);
+   /* The application provided invalid parameters to an API function or called
+    * an API function at the wrong time, libpng can completely recover.
+    */
+
+PNG_INTERNAL_FUNCTION(void,png_app_error,(png_const_structrp png_ptr,
+   png_const_charp message),PNG_EMPTY);
+   /* As above but libpng will ignore the call, or attempt some other partial
+    * recovery from the error.
+    */
+#else
+#  define png_app_warning(pp,s) png_warning(pp,s)
+#  define png_app_error(pp,s) png_error(pp,s)
+#endif
+
+PNG_INTERNAL_FUNCTION(void,png_chunk_report,(png_const_structrp png_ptr,
+   png_const_charp message, int error),PNG_EMPTY);
+   /* Report a recoverable issue in chunk data.  On read this is used to report
+    * a problem found while reading a particular chunk and the
+    * png_chunk_benign_error or png_chunk_warning function is used as
+    * appropriate.  On write this is used to report an error that comes from
+    * data set via an application call to a png_set_ API and png_app_error or
+    * png_app_warning is used as appropriate.
+    *
+    * The 'error' parameter must have one of the following values:
+    */
+#define PNG_CHUNK_WARNING     0 /* never an error */
+#define PNG_CHUNK_WRITE_ERROR 1 /* an error only on write */
+#define PNG_CHUNK_ERROR       2 /* always an error */
+
+/* ASCII to FP interfaces, currently only implemented if sCAL
+ * support is required.
+ */
+#if defined(PNG_sCAL_SUPPORTED)
+/* MAX_DIGITS is actually the maximum number of characters in an sCAL
+ * width or height, derived from the precision (number of significant
+ * digits - a build time settable option) and assumptions about the
+ * maximum ridiculous exponent.
+ */
+#define PNG_sCAL_MAX_DIGITS (PNG_sCAL_PRECISION+1/*.*/+1/*E*/+10/*exponent*/)
+
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_ascii_from_fp,(png_const_structrp png_ptr,
+   png_charp ascii, png_size_t size, double fp, unsigned int precision),
+   PNG_EMPTY);
+#endif /* FLOATING_POINT */
+
+#ifdef PNG_FIXED_POINT_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_ascii_from_fixed,(png_const_structrp png_ptr,
+   png_charp ascii, png_size_t size, png_fixed_point fp),PNG_EMPTY);
+#endif /* FIXED_POINT */
+#endif /* sCAL */
+
+#if defined(PNG_sCAL_SUPPORTED) || defined(PNG_pCAL_SUPPORTED)
+/* An internal API to validate the format of a floating point number.
+ * The result is the index of the next character.  If the number is
+ * not valid it will be the index of a character in the supposed number.
+ *
+ * The format of a number is defined in the PNG extensions specification
+ * and this API is strictly conformant to that spec, not anyone elses!
+ *
+ * The format as a regular expression is:
+ *
+ * [+-]?[0-9]+.?([Ee][+-]?[0-9]+)?
+ *
+ * or:
+ *
+ * [+-]?.[0-9]+(.[0-9]+)?([Ee][+-]?[0-9]+)?
+ *
+ * The complexity is that either integer or fraction must be present and the
+ * fraction is permitted to have no digits only if the integer is present.
+ *
+ * NOTE: The dangling E problem.
+ *   There is a PNG valid floating point number in the following:
+ *
+ *       PNG floating point numbers are not greedy.
+ *
+ *   Working this out requires *TWO* character lookahead (because of the
+ *   sign), the parser does not do this - it will fail at the 'r' - this
+ *   doesn't matter for PNG sCAL chunk values, but it requires more care
+ *   if the value were ever to be embedded in something more complex.  Use
+ *   ANSI-C strtod if you need the lookahead.
+ */
+/* State table for the parser. */
+#define PNG_FP_INTEGER    0  /* before or in integer */
+#define PNG_FP_FRACTION   1  /* before or in fraction */
+#define PNG_FP_EXPONENT   2  /* before or in exponent */
+#define PNG_FP_STATE      3  /* mask for the above */
+#define PNG_FP_SAW_SIGN   4  /* Saw +/- in current state */
+#define PNG_FP_SAW_DIGIT  8  /* Saw a digit in current state */
+#define PNG_FP_SAW_DOT   16  /* Saw a dot in current state */
+#define PNG_FP_SAW_E     32  /* Saw an E (or e) in current state */
+#define PNG_FP_SAW_ANY   60  /* Saw any of the above 4 */
+
+/* These three values don't affect the parser.  They are set but not used.
+ */
+#define PNG_FP_WAS_VALID 64  /* Preceding substring is a valid fp number */
+#define PNG_FP_NEGATIVE 128  /* A negative number, including "-0" */
+#define PNG_FP_NONZERO  256  /* A non-zero value */
+#define PNG_FP_STICKY   448  /* The above three flags */
+
+/* This is available for the caller to store in 'state' if required.  Do not
+ * call the parser after setting it (the parser sometimes clears it.)
+ */
+#define PNG_FP_INVALID  512  /* Available for callers as a distinct value */
+
+/* Result codes for the parser (boolean - true meants ok, false means
+ * not ok yet.)
+ */
+#define PNG_FP_MAYBE      0  /* The number may be valid in the future */
+#define PNG_FP_OK         1  /* The number is valid */
+
+/* Tests on the sticky non-zero and negative flags.  To pass these checks
+ * the state must also indicate that the whole number is valid - this is
+ * achieved by testing PNG_FP_SAW_DIGIT (see the implementation for why this
+ * is equivalent to PNG_FP_OK above.)
+ */
+#define PNG_FP_NZ_MASK (PNG_FP_SAW_DIGIT | PNG_FP_NEGATIVE | PNG_FP_NONZERO)
+   /* NZ_MASK: the string is valid and a non-zero negative value */
+#define PNG_FP_Z_MASK (PNG_FP_SAW_DIGIT | PNG_FP_NONZERO)
+   /* Z MASK: the string is valid and a non-zero value. */
+   /* PNG_FP_SAW_DIGIT: the string is valid. */
+#define PNG_FP_IS_ZERO(state) (((state) & PNG_FP_Z_MASK) == PNG_FP_SAW_DIGIT)
+#define PNG_FP_IS_POSITIVE(state) (((state) & PNG_FP_NZ_MASK) == PNG_FP_Z_MASK)
+#define PNG_FP_IS_NEGATIVE(state) (((state) & PNG_FP_NZ_MASK) == PNG_FP_NZ_MASK)
+
+/* The actual parser.  This can be called repeatedly. It updates
+ * the index into the string and the state variable (which must
+ * be initialized to 0).  It returns a result code, as above.  There
+ * is no point calling the parser any more if it fails to advance to
+ * the end of the string - it is stuck on an invalid character (or
+ * terminated by '\0').
+ *
+ * Note that the pointer will consume an E or even an E+ and then leave
+ * a 'maybe' state even though a preceding integer.fraction is valid.
+ * The PNG_FP_WAS_VALID flag indicates that a preceding substring was
+ * a valid number.  It's possible to recover from this by calling
+ * the parser again (from the start, with state 0) but with a string
+ * that omits the last character (i.e. set the size to the index of
+ * the problem character.)  This has not been tested within libpng.
+ */
+PNG_INTERNAL_FUNCTION(int,png_check_fp_number,(png_const_charp string,
+   png_size_t size, int *statep, png_size_tp whereami),PNG_EMPTY);
+
+/* This is the same but it checks a complete string and returns true
+ * only if it just contains a floating point number.  As of 1.5.4 this
+ * function also returns the state at the end of parsing the number if
+ * it was valid (otherwise it returns 0.)  This can be used for testing
+ * for negative or zero values using the sticky flag.
+ */
+PNG_INTERNAL_FUNCTION(int,png_check_fp_string,(png_const_charp string,
+   png_size_t size),PNG_EMPTY);
+#endif /* pCAL || sCAL */
+
+#if defined(PNG_READ_GAMMA_SUPPORTED) ||\
+    defined(PNG_INCH_CONVERSIONS_SUPPORTED) || defined(PNG_READ_pHYs_SUPPORTED)
+/* Added at libpng version 1.5.0 */
+/* This is a utility to provide a*times/div (rounded) and indicate
+ * if there is an overflow.  The result is a boolean - false (0)
+ * for overflow, true (1) if no overflow, in which case *res
+ * holds the result.
+ */
+PNG_INTERNAL_FUNCTION(int,png_muldiv,(png_fixed_point_p res, png_fixed_point a,
+   png_int_32 multiplied_by, png_int_32 divided_by),PNG_EMPTY);
+#endif
+
+#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_INCH_CONVERSIONS_SUPPORTED)
+/* Same deal, but issue a warning on overflow and return 0. */
+PNG_INTERNAL_FUNCTION(png_fixed_point,png_muldiv_warn,
+   (png_const_structrp png_ptr, png_fixed_point a, png_int_32 multiplied_by,
+   png_int_32 divided_by),PNG_EMPTY);
+#endif
+
+#ifdef PNG_GAMMA_SUPPORTED
+/* Calculate a reciprocal - used for gamma values.  This returns
+ * 0 if the argument is 0 in order to maintain an undefined value;
+ * there are no warnings.
+ */
+PNG_INTERNAL_FUNCTION(png_fixed_point,png_reciprocal,(png_fixed_point a),
+   PNG_EMPTY);
+
+#ifdef PNG_READ_GAMMA_SUPPORTED
+/* The same but gives a reciprocal of the product of two fixed point
+ * values.  Accuracy is suitable for gamma calculations but this is
+ * not exact - use png_muldiv for that.  Only required at present on read.
+ */
+PNG_INTERNAL_FUNCTION(png_fixed_point,png_reciprocal2,(png_fixed_point a,
+   png_fixed_point b),PNG_EMPTY);
+#endif
+
+/* Return true if the gamma value is significantly different from 1.0 */
+PNG_INTERNAL_FUNCTION(int,png_gamma_significant,(png_fixed_point gamma_value),
+   PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_GAMMA_SUPPORTED
+/* Internal fixed point gamma correction.  These APIs are called as
+ * required to convert single values - they don't need to be fast,
+ * they are not used when processing image pixel values.
+ *
+ * While the input is an 'unsigned' value it must actually be the
+ * correct bit value - 0..255 or 0..65535 as required.
+ */
+PNG_INTERNAL_FUNCTION(png_uint_16,png_gamma_correct,(png_structrp png_ptr,
+   unsigned int value, png_fixed_point gamma_value),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(png_uint_16,png_gamma_16bit_correct,(unsigned int value,
+   png_fixed_point gamma_value),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(png_byte,png_gamma_8bit_correct,(unsigned int value,
+   png_fixed_point gamma_value),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_destroy_gamma_table,(png_structrp png_ptr),
+   PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_build_gamma_table,(png_structrp png_ptr,
+   int bit_depth),PNG_EMPTY);
+#endif
+
+/* SIMPLIFIED READ/WRITE SUPPORT */
+#if defined PNG_SIMPLIFIED_READ_SUPPORTED ||\
+   defined PNG_SIMPLIFIED_WRITE_SUPPORTED
+/* The internal structure that png_image::opaque points to. */
+typedef struct png_control
+{
+   png_structp png_ptr;
+   png_infop   info_ptr;
+   png_voidp   error_buf;           /* Always a jmp_buf at present. */
+
+   png_const_bytep memory;          /* Memory buffer. */
+   png_size_t      size;            /* Size of the memory buffer. */
+
+   unsigned int for_write       :1; /* Otherwise it is a read structure */
+   unsigned int owned_file      :1; /* We own the file in io_ptr */
+} png_control;
+
+/* Return the pointer to the jmp_buf from a png_control: necessary because C
+ * does not reveal the type of the elements of jmp_buf.
+ */
+#ifdef __cplusplus
+#  define png_control_jmp_buf(pc) (((jmp_buf*)((pc)->error_buf))[0])
+#else
+#  define png_control_jmp_buf(pc) ((pc)->error_buf)
+#endif
+
+/* Utility to safely execute a piece of libpng code catching and logging any
+ * errors that might occur.  Returns true on success, false on failure (either
+ * of the function or as a result of a png_error.)
+ */
+PNG_INTERNAL_FUNCTION(void,png_safe_error,(png_structp png_ptr,
+   png_const_charp error_message),PNG_NORETURN);
+
+#ifdef PNG_WARNINGS_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_safe_warning,(png_structp png_ptr,
+   png_const_charp warning_message),PNG_EMPTY);
+#else
+#  define png_safe_warning 0/*dummy argument*/
+#endif
+
+PNG_INTERNAL_FUNCTION(int,png_safe_execute,(png_imagep image,
+   int (*function)(png_voidp), png_voidp arg),PNG_EMPTY);
+
+/* Utility to log an error; this also cleans up the png_image; the function
+ * always returns 0 (false).
+ */
+PNG_INTERNAL_FUNCTION(int,png_image_error,(png_imagep image,
+   png_const_charp error_message),PNG_EMPTY);
+
+#ifndef PNG_SIMPLIFIED_READ_SUPPORTED
+/* png_image_free is used by the write code but not exported */
+PNG_INTERNAL_FUNCTION(void, png_image_free, (png_imagep image), PNG_EMPTY);
+#endif /* !SIMPLIFIED_READ */
+
+#endif /* SIMPLIFIED READ/WRITE */
+
+#ifdef PNG_FILTER_OPTIMIZATIONS
+PNG_INTERNAL_FUNCTION(void, PNG_FILTER_OPTIMIZATIONS, (png_structp png_ptr, unsigned int bpp), PNG_EMPTY);
+   /* This is the initialization function for hardware specific optimizations,
+    * one implementation (for ARM NEON machines) is contained in
+    * arm/filter_neon.c.  It need not be defined - the generic code will be used
+    * if not.
+    */
+#endif
+
+/* Maintainer: Put new private prototypes here ^ */
+
+#include "pngdebug.h"
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* PNGPRIV_H */

+ 483 - 0
oxygine/third_party/win32_mingw/libpng/pngstruct.h

@@ -0,0 +1,483 @@
+
+/* pngstruct.h - header file for PNG reference library
+ *
+ * Copyright (c) 1998-2013 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * Last changed in libpng 1.6.0 [February 14, 2013]
+ *
+ * This code is released under the libpng license.
+ * For conditions of distribution and use, see the disclaimer
+ * and license in png.h
+ */
+
+/* The structure that holds the information to read and write PNG files.
+ * The only people who need to care about what is inside of this are the
+ * people who will be modifying the library for their own special needs.
+ * It should NOT be accessed directly by an application.
+ */
+
+#ifndef PNGSTRUCT_H
+#define PNGSTRUCT_H
+/* zlib.h defines the structure z_stream, an instance of which is included
+ * in this structure and is required for decompressing the LZ compressed
+ * data in PNG files.
+ */
+#ifndef ZLIB_CONST
+   /* We must ensure that zlib uses 'const' in declarations. */
+#  define ZLIB_CONST
+#endif
+#include "zlib.h"
+#ifdef const
+   /* zlib.h sometimes #defines const to nothing, undo this. */
+#  undef const
+#endif
+
+/* zlib.h has mediocre z_const use before 1.2.6, this stuff is for compatibility
+ * with older builds.
+ */
+#if ZLIB_VERNUM < 0x1260
+#  define PNGZ_MSG_CAST(s) png_constcast(char*,s)
+#  define PNGZ_INPUT_CAST(b) png_constcast(png_bytep,b)
+#else
+#  define PNGZ_MSG_CAST(s) (s)
+#  define PNGZ_INPUT_CAST(b) (b)
+#endif
+
+/* zlib.h declares a magic type 'uInt' that limits the amount of data that zlib
+ * can handle at once.  This type need be no larger than 16 bits (so maximum of
+ * 65535), this define allows us to discover how big it is, but limited by the
+ * maximuum for png_size_t.  The value can be overriden in a library build
+ * (pngusr.h, or set it in CPPFLAGS) and it works to set it to a considerably
+ * lower value (e.g. 255 works).  A lower value may help memory usage (slightly)
+ * and may even improve performance on some systems (and degrade it on others.)
+ */
+#ifndef ZLIB_IO_MAX
+#  define ZLIB_IO_MAX ((uInt)-1)
+#endif
+
+#ifdef PNG_WRITE_SUPPORTED
+/* The type of a compression buffer list used by the write code. */
+typedef struct png_compression_buffer
+{
+   struct png_compression_buffer *next;
+   png_byte                       output[1]; /* actually zbuf_size */
+} png_compression_buffer, *png_compression_bufferp;
+
+#define PNG_COMPRESSION_BUFFER_SIZE(pp)\
+   (offsetof(png_compression_buffer, output) + (pp)->zbuffer_size)
+#endif
+
+/* Colorspace support; structures used in png_struct, png_info and in internal
+ * functions to hold and communicate information about the color space.
+ *
+ * PNG_COLORSPACE_SUPPORTED is only required if the application will perform
+ * colorspace corrections, otherwise all the colorspace information can be
+ * skipped and the size of libpng can be reduced (significantly) by compiling
+ * out the colorspace support.
+ */
+#ifdef PNG_COLORSPACE_SUPPORTED
+/* The chromaticities of the red, green and blue colorants and the chromaticity
+ * of the corresponding white point (i.e. of rgb(1.0,1.0,1.0)).
+ */
+typedef struct png_xy
+{
+   png_fixed_point redx, redy;
+   png_fixed_point greenx, greeny;
+   png_fixed_point bluex, bluey;
+   png_fixed_point whitex, whitey;
+} png_xy;
+
+/* The same data as above but encoded as CIE XYZ values.  When this data comes
+ * from chromaticities the sum of the Y values is assumed to be 1.0
+ */
+typedef struct png_XYZ
+{
+   png_fixed_point red_X, red_Y, red_Z;
+   png_fixed_point green_X, green_Y, green_Z;
+   png_fixed_point blue_X, blue_Y, blue_Z;
+} png_XYZ;
+#endif /* COLORSPACE */
+
+#if defined PNG_COLORSPACE_SUPPORTED || defined PNG_GAMMA_SUPPORTED
+/* A colorspace is all the above plus, potentially, profile information,
+ * however at present libpng does not use the profile internally so it is only
+ * stored in the png_info struct (if iCCP is supported.)  The rendering intent
+ * is retained here and is checked.
+ *
+ * The file gamma encoding information is also stored here and gamma correction
+ * is done by libpng, whereas color correction must currently be done by the
+ * application.
+ */
+typedef struct png_colorspace
+{
+#ifdef PNG_GAMMA_SUPPORTED
+   png_fixed_point gamma;        /* File gamma */
+#endif
+
+#ifdef PNG_COLORSPACE_SUPPORTED
+   png_xy      end_points_xy;    /* End points as chromaticities */
+   png_XYZ     end_points_XYZ;   /* End points as CIE XYZ colorant values */
+   png_uint_16 rendering_intent; /* Rendering intent of a profile */
+#endif
+
+   /* Flags are always defined to simplify the code. */
+   png_uint_16 flags;            /* As defined below */
+} png_colorspace, * PNG_RESTRICT png_colorspacerp;
+
+typedef const png_colorspace * PNG_RESTRICT png_const_colorspacerp;
+
+/* General flags for the 'flags' field */
+#define PNG_COLORSPACE_HAVE_GAMMA           0x0001
+#define PNG_COLORSPACE_HAVE_ENDPOINTS       0x0002
+#define PNG_COLORSPACE_HAVE_INTENT          0x0004
+#define PNG_COLORSPACE_FROM_gAMA            0x0008
+#define PNG_COLORSPACE_FROM_cHRM            0x0010
+#define PNG_COLORSPACE_FROM_sRGB            0x0020
+#define PNG_COLORSPACE_ENDPOINTS_MATCH_sRGB 0x0040
+#define PNG_COLORSPACE_MATCHES_sRGB         0x0080 /* exact match on profile */
+#define PNG_COLORSPACE_INVALID              0x8000
+#define PNG_COLORSPACE_CANCEL(flags)        (0xffff ^ (flags))
+#endif /* COLORSPACE || GAMMA */
+
+struct png_struct_def
+{
+#ifdef PNG_SETJMP_SUPPORTED
+   jmp_buf jmp_buf_local;     /* New name in 1.6.0 for jmp_buf in png_struct */
+   png_longjmp_ptr longjmp_fn;/* setjmp non-local goto function. */
+   jmp_buf *jmp_buf_ptr;      /* passed to longjmp_fn */
+   size_t jmp_buf_size;       /* size of the above, if allocated */
+#endif
+   png_error_ptr error_fn;    /* function for printing errors and aborting */
+#ifdef PNG_WARNINGS_SUPPORTED
+   png_error_ptr warning_fn;  /* function for printing warnings */
+#endif
+   png_voidp error_ptr;       /* user supplied struct for error functions */
+   png_rw_ptr write_data_fn;  /* function for writing output data */
+   png_rw_ptr read_data_fn;   /* function for reading input data */
+   png_voidp io_ptr;          /* ptr to application struct for I/O functions */
+
+#ifdef PNG_READ_USER_TRANSFORM_SUPPORTED
+   png_user_transform_ptr read_user_transform_fn; /* user read transform */
+#endif
+
+#ifdef PNG_WRITE_USER_TRANSFORM_SUPPORTED
+   png_user_transform_ptr write_user_transform_fn; /* user write transform */
+#endif
+
+/* These were added in libpng-1.0.2 */
+#ifdef PNG_USER_TRANSFORM_PTR_SUPPORTED
+#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
+    defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED)
+   png_voidp user_transform_ptr; /* user supplied struct for user transform */
+   png_byte user_transform_depth;    /* bit depth of user transformed pixels */
+   png_byte user_transform_channels; /* channels in user transformed pixels */
+#endif
+#endif
+
+   png_uint_32 mode;          /* tells us where we are in the PNG file */
+   png_uint_32 flags;         /* flags indicating various things to libpng */
+   png_uint_32 transformations; /* which transformations to perform */
+
+   png_uint_32 zowner;        /* ID (chunk type) of zstream owner, 0 if none */
+   z_stream    zstream;       /* decompression structure */
+
+#ifdef PNG_WRITE_SUPPORTED
+   png_compression_bufferp zbuffer_list; /* Created on demand during write */
+   uInt                    zbuffer_size; /* size of the actual buffer */
+
+   int zlib_level;            /* holds zlib compression level */
+   int zlib_method;           /* holds zlib compression method */
+   int zlib_window_bits;      /* holds zlib compression window bits */
+   int zlib_mem_level;        /* holds zlib compression memory level */
+   int zlib_strategy;         /* holds zlib compression strategy */
+#endif
+/* Added at libpng 1.5.4 */
+#ifdef PNG_WRITE_CUSTOMIZE_ZTXT_COMPRESSION_SUPPORTED
+   int zlib_text_level;            /* holds zlib compression level */
+   int zlib_text_method;           /* holds zlib compression method */
+   int zlib_text_window_bits;      /* holds zlib compression window bits */
+   int zlib_text_mem_level;        /* holds zlib compression memory level */
+   int zlib_text_strategy;         /* holds zlib compression strategy */
+#endif
+/* End of material added at libpng 1.5.4 */
+/* Added at libpng 1.6.0 */
+#ifdef PNG_WRITE_SUPPORTED
+   int zlib_set_level;        /* Actual values set into the zstream on write */
+   int zlib_set_method;
+   int zlib_set_window_bits;
+   int zlib_set_mem_level;
+   int zlib_set_strategy;
+#endif
+
+   png_uint_32 width;         /* width of image in pixels */
+   png_uint_32 height;        /* height of image in pixels */
+   png_uint_32 num_rows;      /* number of rows in current pass */
+   png_uint_32 usr_width;     /* width of row at start of write */
+   png_size_t rowbytes;       /* size of row in bytes */
+   png_uint_32 iwidth;        /* width of current interlaced row in pixels */
+   png_uint_32 row_number;    /* current row in interlace pass */
+   png_uint_32 chunk_name;    /* PNG_CHUNK() id of current chunk */
+   png_bytep prev_row;        /* buffer to save previous (unfiltered) row.
+                               * This is a pointer into big_prev_row
+                               */
+   png_bytep row_buf;         /* buffer to save current (unfiltered) row.
+                               * This is a pointer into big_row_buf
+                               */
+#ifdef PNG_WRITE_SUPPORTED
+   png_bytep sub_row;         /* buffer to save "sub" row when filtering */
+   png_bytep up_row;          /* buffer to save "up" row when filtering */
+   png_bytep avg_row;         /* buffer to save "avg" row when filtering */
+   png_bytep paeth_row;       /* buffer to save "Paeth" row when filtering */
+#endif
+   png_size_t info_rowbytes;  /* Added in 1.5.4: cache of updated row bytes */
+
+   png_uint_32 idat_size;     /* current IDAT size for read */
+   png_uint_32 crc;           /* current chunk CRC value */
+   png_colorp palette;        /* palette from the input file */
+   png_uint_16 num_palette;   /* number of color entries in palette */
+
+/* Added at libpng-1.5.10 */
+#ifdef PNG_CHECK_FOR_INVALID_INDEX_SUPPORTED
+   int num_palette_max;       /* maximum palette index found in IDAT */
+#endif
+
+   png_uint_16 num_trans;     /* number of transparency values */
+   png_byte compression;      /* file compression type (always 0) */
+   png_byte filter;           /* file filter type (always 0) */
+   png_byte interlaced;       /* PNG_INTERLACE_NONE, PNG_INTERLACE_ADAM7 */
+   png_byte pass;             /* current interlace pass (0 - 6) */
+   png_byte do_filter;        /* row filter flags (see PNG_FILTER_ below ) */
+   png_byte color_type;       /* color type of file */
+   png_byte bit_depth;        /* bit depth of file */
+   png_byte usr_bit_depth;    /* bit depth of users row: write only */
+   png_byte pixel_depth;      /* number of bits per pixel */
+   png_byte channels;         /* number of channels in file */
+#ifdef PNG_WRITE_SUPPORTED
+   png_byte usr_channels;     /* channels at start of write: write only */
+#endif
+   png_byte sig_bytes;        /* magic bytes read/written from start of file */
+   png_byte maximum_pixel_depth;
+                              /* pixel depth used for the row buffers */
+   png_byte transformed_pixel_depth;
+                              /* pixel depth after read/write transforms */
+#if defined(PNG_READ_FILLER_SUPPORTED) || defined(PNG_WRITE_FILLER_SUPPORTED)
+   png_uint_16 filler;           /* filler bytes for pixel expansion */
+#endif
+
+#if defined(PNG_bKGD_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) ||\
+   defined(PNG_READ_ALPHA_MODE_SUPPORTED)
+   png_byte background_gamma_type;
+   png_fixed_point background_gamma;
+   png_color_16 background;   /* background color in screen gamma space */
+#ifdef PNG_READ_GAMMA_SUPPORTED
+   png_color_16 background_1; /* background normalized to gamma 1.0 */
+#endif
+#endif /* PNG_bKGD_SUPPORTED */
+
+#ifdef PNG_WRITE_FLUSH_SUPPORTED
+   png_flush_ptr output_flush_fn; /* Function for flushing output */
+   png_uint_32 flush_dist;    /* how many rows apart to flush, 0 - no flush */
+   png_uint_32 flush_rows;    /* number of rows written since last flush */
+#endif
+
+#ifdef PNG_READ_GAMMA_SUPPORTED
+   int gamma_shift;      /* number of "insignificant" bits in 16-bit gamma */
+   png_fixed_point screen_gamma; /* screen gamma value (display_exponent) */
+
+   png_bytep gamma_table;     /* gamma table for 8-bit depth files */
+   png_uint_16pp gamma_16_table; /* gamma table for 16-bit depth files */
+#if defined(PNG_READ_BACKGROUND_SUPPORTED) || \
+   defined(PNG_READ_ALPHA_MODE_SUPPORTED) || \
+   defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
+   png_bytep gamma_from_1;    /* converts from 1.0 to screen */
+   png_bytep gamma_to_1;      /* converts from file to 1.0 */
+   png_uint_16pp gamma_16_from_1; /* converts from 1.0 to screen */
+   png_uint_16pp gamma_16_to_1; /* converts from file to 1.0 */
+#endif /* READ_BACKGROUND || READ_ALPHA_MODE || RGB_TO_GRAY */
+#endif
+
+#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_sBIT_SUPPORTED)
+   png_color_8 sig_bit;       /* significant bits in each available channel */
+#endif
+
+#if defined(PNG_READ_SHIFT_SUPPORTED) || defined(PNG_WRITE_SHIFT_SUPPORTED)
+   png_color_8 shift;         /* shift for significant bit tranformation */
+#endif
+
+#if defined(PNG_tRNS_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) \
+ || defined(PNG_READ_EXPAND_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
+   png_bytep trans_alpha;           /* alpha values for paletted files */
+   png_color_16 trans_color;  /* transparent color for non-paletted files */
+#endif
+
+   png_read_status_ptr read_row_fn;   /* called after each row is decoded */
+   png_write_status_ptr write_row_fn; /* called after each row is encoded */
+#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
+   png_progressive_info_ptr info_fn; /* called after header data fully read */
+   png_progressive_row_ptr row_fn;   /* called after a prog. row is decoded */
+   png_progressive_end_ptr end_fn;   /* called after image is complete */
+   png_bytep save_buffer_ptr;        /* current location in save_buffer */
+   png_bytep save_buffer;            /* buffer for previously read data */
+   png_bytep current_buffer_ptr;     /* current location in current_buffer */
+   png_bytep current_buffer;         /* buffer for recently used data */
+   png_uint_32 push_length;          /* size of current input chunk */
+   png_uint_32 skip_length;          /* bytes to skip in input data */
+   png_size_t save_buffer_size;      /* amount of data now in save_buffer */
+   png_size_t save_buffer_max;       /* total size of save_buffer */
+   png_size_t buffer_size;           /* total amount of available input data */
+   png_size_t current_buffer_size;   /* amount of data now in current_buffer */
+   int process_mode;                 /* what push library is currently doing */
+   int cur_palette;                  /* current push library palette index */
+
+#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */
+
+#if defined(__TURBOC__) && !defined(_Windows) && !defined(__FLAT__)
+/* For the Borland special 64K segment handler */
+   png_bytepp offset_table_ptr;
+   png_bytep offset_table;
+   png_uint_16 offset_table_number;
+   png_uint_16 offset_table_count;
+   png_uint_16 offset_table_count_free;
+#endif
+
+#ifdef PNG_READ_QUANTIZE_SUPPORTED
+   png_bytep palette_lookup; /* lookup table for quantizing */
+   png_bytep quantize_index; /* index translation for palette files */
+#endif
+
+#ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
+   png_byte heuristic_method;        /* heuristic for row filter selection */
+   png_byte num_prev_filters;        /* number of weights for previous rows */
+   png_bytep prev_filters;           /* filter type(s) of previous row(s) */
+   png_uint_16p filter_weights;      /* weight(s) for previous line(s) */
+   png_uint_16p inv_filter_weights;  /* 1/weight(s) for previous line(s) */
+   png_uint_16p filter_costs;        /* relative filter calculation cost */
+   png_uint_16p inv_filter_costs;    /* 1/relative filter calculation cost */
+#endif
+
+#if PNG_LIBPNG_VER < 10700
+/* To do: remove this from libpng-1.7 */
+#ifdef PNG_TIME_RFC1123_SUPPORTED
+   char time_buffer[29]; /* String to hold RFC 1123 time text */
+#endif
+#endif
+
+/* New members added in libpng-1.0.6 */
+
+   png_uint_32 free_me;    /* flags items libpng is responsible for freeing */
+
+#ifdef PNG_USER_CHUNKS_SUPPORTED
+   png_voidp user_chunk_ptr;
+#ifdef PNG_READ_USER_CHUNKS_SUPPORTED
+   png_user_chunk_ptr read_user_chunk_fn; /* user read chunk handler */
+#endif
+#endif
+
+#ifdef PNG_SET_UNKNOWN_CHUNKS_SUPPORTED
+   int          unknown_default; /* As PNG_HANDLE_* */
+   unsigned int num_chunk_list;  /* Number of entries in the list */
+   png_bytep    chunk_list;      /* List of png_byte[5]; the textual chunk name
+                                  * followed by a PNG_HANDLE_* byte */
+#endif
+
+/* New members added in libpng-1.0.3 */
+#ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
+   png_byte rgb_to_gray_status;
+   /* Added in libpng 1.5.5 to record setting of coefficients: */
+   png_byte rgb_to_gray_coefficients_set;
+   /* These were changed from png_byte in libpng-1.0.6 */
+   png_uint_16 rgb_to_gray_red_coeff;
+   png_uint_16 rgb_to_gray_green_coeff;
+   /* deleted in 1.5.5: rgb_to_gray_blue_coeff; */
+#endif
+
+/* New member added in libpng-1.0.4 (renamed in 1.0.9) */
+#if defined(PNG_MNG_FEATURES_SUPPORTED)
+/* Changed from png_byte to png_uint_32 at version 1.2.0 */
+   png_uint_32 mng_features_permitted;
+#endif
+
+/* New member added in libpng-1.0.9, ifdef'ed out in 1.0.12, enabled in 1.2.0 */
+#ifdef PNG_MNG_FEATURES_SUPPORTED
+   png_byte filter_type;
+#endif
+
+/* New members added in libpng-1.2.0 */
+
+/* New members added in libpng-1.0.2 but first enabled by default in 1.2.0 */
+#ifdef PNG_USER_MEM_SUPPORTED
+   png_voidp mem_ptr;             /* user supplied struct for mem functions */
+   png_malloc_ptr malloc_fn;      /* function for allocating memory */
+   png_free_ptr free_fn;          /* function for freeing memory */
+#endif
+
+/* New member added in libpng-1.0.13 and 1.2.0 */
+   png_bytep big_row_buf;         /* buffer to save current (unfiltered) row */
+
+#ifdef PNG_READ_QUANTIZE_SUPPORTED
+/* The following three members were added at version 1.0.14 and 1.2.4 */
+   png_bytep quantize_sort;          /* working sort array */
+   png_bytep index_to_palette;       /* where the original index currently is
+                                        in the palette */
+   png_bytep palette_to_index;       /* which original index points to this
+                                         palette color */
+#endif
+
+/* New members added in libpng-1.0.16 and 1.2.6 */
+   png_byte compression_type;
+
+#ifdef PNG_USER_LIMITS_SUPPORTED
+   png_uint_32 user_width_max;
+   png_uint_32 user_height_max;
+
+   /* Added in libpng-1.4.0: Total number of sPLT, text, and unknown
+    * chunks that can be stored (0 means unlimited).
+    */
+   png_uint_32 user_chunk_cache_max;
+
+   /* Total memory that a zTXt, sPLT, iTXt, iCCP, or unknown chunk
+    * can occupy when decompressed.  0 means unlimited.
+    */
+   png_alloc_size_t user_chunk_malloc_max;
+#endif
+
+/* New member added in libpng-1.0.25 and 1.2.17 */
+#ifdef PNG_READ_UNKNOWN_CHUNKS_SUPPORTED
+   /* Temporary storage for unknown chunk that the library doesn't recognize,
+    * used while reading the chunk.
+    */
+   png_unknown_chunk unknown_chunk;
+#endif
+
+/* New member added in libpng-1.2.26 */
+  png_size_t old_big_row_buf_size;
+
+#ifdef PNG_READ_SUPPORTED
+/* New member added in libpng-1.2.30 */
+  png_bytep        read_buffer;      /* buffer for reading chunk data */
+  png_alloc_size_t read_buffer_size; /* current size of the buffer */
+#endif
+#ifdef PNG_SEQUENTIAL_READ_SUPPORTED
+  uInt             IDAT_read_size;   /* limit on read buffer size for IDAT */
+#endif
+
+#ifdef PNG_IO_STATE_SUPPORTED
+/* New member added in libpng-1.4.0 */
+   png_uint_32 io_state;
+#endif
+
+/* New member added in libpng-1.5.6 */
+   png_bytep big_prev_row;
+
+   void (*read_filter[PNG_FILTER_VALUE_LAST-1])(png_row_infop row_info,
+      png_bytep row, png_const_bytep prev_row);
+
+#ifdef PNG_READ_SUPPORTED
+#if defined PNG_COLORSPACE_SUPPORTED || defined PNG_GAMMA_SUPPORTED
+   png_colorspace   colorspace;
+#endif
+#endif
+};
+#endif /* PNGSTRUCT_H */

BIN
oxygine/third_party/win32_mingw/libraries/libpng.a


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oxygine/third_party/win32_mingw/libraries/libpng.dll.a


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oxygine/third_party/win32_mingw/libraries/libpng16.a


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oxygine/third_party/win32_mingw/libraries/libpng16.dll.a


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oxygine/third_party/win32_mingw/libraries/libzlib.dll.a


+ 1368 - 0
oxygine/third_party/win32_mingw/pthreads/include/pthread.h

@@ -0,0 +1,1368 @@
+/* This is an implementation of the threads API of POSIX 1003.1-2001.
+ *
+ * --------------------------------------------------------------------------
+ *
+ *      Pthreads-win32 - POSIX Threads Library for Win32
+ *      Copyright(C) 1998 John E. Bossom
+ *      Copyright(C) 1999,2005 Pthreads-win32 contributors
+ * 
+ *      Contact Email: [email protected]
+ * 
+ *      The current list of contributors is contained
+ *      in the file CONTRIBUTORS included with the source
+ *      code distribution. The list can also be seen at the
+ *      following World Wide Web location:
+ *      http://sources.redhat.com/pthreads-win32/contributors.html
+ * 
+ *      This library is free software; you can redistribute it and/or
+ *      modify it under the terms of the GNU Lesser General Public
+ *      License as published by the Free Software Foundation; either
+ *      version 2 of the License, or (at your option) any later version.
+ * 
+ *      This library is distributed in the hope that it will be useful,
+ *      but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ *      Lesser General Public License for more details.
+ * 
+ *      You should have received a copy of the GNU Lesser General Public
+ *      License along with this library in the file COPYING.LIB;
+ *      if not, write to the Free Software Foundation, Inc.,
+ *      59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ */
+
+#if !defined( PTHREAD_H )
+#define PTHREAD_H
+
+/*
+ * See the README file for an explanation of the pthreads-win32 version
+ * numbering scheme and how the DLL is named etc.
+ */
+#define PTW32_VERSION 2,9,1,0
+#define PTW32_VERSION_STRING "2, 9, 1, 0\0"
+
+/* There are three implementations of cancel cleanup.
+ * Note that pthread.h is included in both application
+ * compilation units and also internally for the library.
+ * The code here and within the library aims to work
+ * for all reasonable combinations of environments.
+ *
+ * The three implementations are:
+ *
+ *   WIN32 SEH
+ *   C
+ *   C++
+ *
+ * Please note that exiting a push/pop block via
+ * "return", "exit", "break", or "continue" will
+ * lead to different behaviour amongst applications
+ * depending upon whether the library was built
+ * using SEH, C++, or C. For example, a library built
+ * with SEH will call the cleanup routine, while both
+ * C++ and C built versions will not.
+ */
+
+/*
+ * Define defaults for cleanup code.
+ * Note: Unless the build explicitly defines one of the following, then
+ * we default to standard C style cleanup. This style uses setjmp/longjmp
+ * in the cancelation and thread exit implementations and therefore won't
+ * do stack unwinding if linked to applications that have it (e.g.
+ * C++ apps). This is currently consistent with most/all commercial Unix
+ * POSIX threads implementations.
+ */
+#if !defined( __CLEANUP_SEH ) && !defined( __CLEANUP_CXX ) && !defined( __CLEANUP_C )
+# define __CLEANUP_C
+#endif
+
+#if defined( __CLEANUP_SEH ) && ( !defined( _MSC_VER ) && !defined(PTW32_RC_MSC))
+#error ERROR [__FILE__, line __LINE__]: SEH is not supported for this compiler.
+#endif
+
+/*
+ * Stop here if we are being included by the resource compiler.
+ */
+#if !defined(RC_INVOKED)
+
+#undef PTW32_LEVEL
+
+#if defined(_POSIX_SOURCE)
+#define PTW32_LEVEL 0
+/* Early POSIX */
+#endif
+
+#if defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 199309
+#undef PTW32_LEVEL
+#define PTW32_LEVEL 1
+/* Include 1b, 1c and 1d */
+#endif
+
+#if defined(INCLUDE_NP)
+#undef PTW32_LEVEL
+#define PTW32_LEVEL 2
+/* Include Non-Portable extensions */
+#endif
+
+#define PTW32_LEVEL_MAX 3
+
+#if ( defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 200112 )  || !defined(PTW32_LEVEL)
+#define PTW32_LEVEL PTW32_LEVEL_MAX
+/* Include everything */
+#endif
+
+#if defined(_UWIN)
+#   define HAVE_STRUCT_TIMESPEC 1
+#   define HAVE_SIGNAL_H        1
+#   undef HAVE_PTW32_CONFIG_H
+#   pragma comment(lib, "pthread")
+#endif
+
+/*
+ * -------------------------------------------------------------
+ *
+ *
+ * Module: pthread.h
+ *
+ * Purpose:
+ *      Provides an implementation of PThreads based upon the
+ *      standard:
+ *
+ *              POSIX 1003.1-2001
+ *  and
+ *    The Single Unix Specification version 3
+ *
+ *    (these two are equivalent)
+ *
+ *      in order to enhance code portability between Windows,
+ *  various commercial Unix implementations, and Linux.
+ *
+ *      See the ANNOUNCE file for a full list of conforming
+ *      routines and defined constants, and a list of missing
+ *      routines and constants not defined in this implementation.
+ *
+ * Authors:
+ *      There have been many contributors to this library.
+ *      The initial implementation was contributed by
+ *      John Bossom, and several others have provided major
+ *      sections or revisions of parts of the implementation.
+ *      Often significant effort has been contributed to
+ *      find and fix important bugs and other problems to
+ *      improve the reliability of the library, which sometimes
+ *      is not reflected in the amount of code which changed as
+ *      result.
+ *      As much as possible, the contributors are acknowledged
+ *      in the ChangeLog file in the source code distribution
+ *      where their changes are noted in detail.
+ *
+ *      Contributors are listed in the CONTRIBUTORS file.
+ *
+ *      As usual, all bouquets go to the contributors, and all
+ *      brickbats go to the project maintainer.
+ *
+ * Maintainer:
+ *      The code base for this project is coordinated and
+ *      eventually pre-tested, packaged, and made available by
+ *
+ *              Ross Johnson <[email protected]>
+ *
+ * QA Testers:
+ *      Ultimately, the library is tested in the real world by
+ *      a host of competent and demanding scientists and
+ *      engineers who report bugs and/or provide solutions
+ *      which are then fixed or incorporated into subsequent
+ *      versions of the library. Each time a bug is fixed, a
+ *      test case is written to prove the fix and ensure
+ *      that later changes to the code don't reintroduce the
+ *      same error. The number of test cases is slowly growing
+ *      and therefore so is the code reliability.
+ *
+ * Compliance:
+ *      See the file ANNOUNCE for the list of implemented
+ *      and not-implemented routines and defined options.
+ *      Of course, these are all defined is this file as well.
+ *
+ * Web site:
+ *      The source code and other information about this library
+ *      are available from
+ *
+ *              http://sources.redhat.com/pthreads-win32/
+ *
+ * -------------------------------------------------------------
+ */
+
+/* Try to avoid including windows.h */
+#if (defined(__MINGW64__) || defined(__MINGW32__)) && defined(__cplusplus)
+#define PTW32_INCLUDE_WINDOWS_H
+#endif
+
+#if defined(PTW32_INCLUDE_WINDOWS_H)
+#include <windows.h>
+#endif
+
+#if defined(_MSC_VER) && _MSC_VER < 1300 || defined(__DMC__)
+/*
+ * VC++6.0 or early compiler's header has no DWORD_PTR type.
+ */
+typedef unsigned long DWORD_PTR;
+typedef unsigned long ULONG_PTR;
+#endif
+/*
+ * -----------------
+ * autoconf switches
+ * -----------------
+ */
+
+#if defined(HAVE_PTW32_CONFIG_H)
+#include "config.h"
+#endif /* HAVE_PTW32_CONFIG_H */
+
+#if !defined(NEED_FTIME)
+#include <time.h>
+#else /* NEED_FTIME */
+/* use native WIN32 time API */
+#endif /* NEED_FTIME */
+
+#if defined(HAVE_SIGNAL_H)
+#include <signal.h>
+#endif /* HAVE_SIGNAL_H */
+
+#include <limits.h>
+
+/*
+ * Boolean values to make us independent of system includes.
+ */
+enum {
+  PTW32_FALSE = 0,
+  PTW32_TRUE = (! PTW32_FALSE)
+};
+
+/*
+ * This is a duplicate of what is in the autoconf config.h,
+ * which is only used when building the pthread-win32 libraries.
+ */
+
+#if !defined(PTW32_CONFIG_H)
+#  if defined(WINCE)
+#    define NEED_ERRNO
+#    define NEED_SEM
+#  endif
+#  if defined(__MINGW64__)
+#    define HAVE_STRUCT_TIMESPEC
+#    define HAVE_MODE_T
+#  elif defined(_UWIN) || defined(__MINGW32__)
+#    define HAVE_MODE_T
+#  endif
+#endif
+
+/*
+ *
+ */
+
+#if PTW32_LEVEL >= PTW32_LEVEL_MAX
+#if defined(NEED_ERRNO)
+#include "need_errno.h"
+#else
+#include <errno.h>
+#endif
+#endif /* PTW32_LEVEL >= PTW32_LEVEL_MAX */
+
+/*
+ * Several systems don't define some error numbers.
+ */
+#if !defined(ENOTSUP)
+#  define ENOTSUP 48   /* This is the value in Solaris. */
+#endif
+
+#if !defined(ETIMEDOUT)
+#  define ETIMEDOUT 10060 /* Same as WSAETIMEDOUT */
+#endif
+
+#if !defined(ENOSYS)
+#  define ENOSYS 140     /* Semi-arbitrary value */
+#endif
+
+#if !defined(EDEADLK)
+#  if defined(EDEADLOCK)
+#    define EDEADLK EDEADLOCK
+#  else
+#    define EDEADLK 36     /* This is the value in MSVC. */
+#  endif
+#endif
+
+/* POSIX 2008 - related to robust mutexes */
+#if !defined(EOWNERDEAD)
+#  define EOWNERDEAD 43
+#endif
+#if !defined(ENOTRECOVERABLE)
+#  define ENOTRECOVERABLE 44
+#endif
+
+#include <sched.h>
+
+/*
+ * To avoid including windows.h we define only those things that we
+ * actually need from it.
+ */
+#if !defined(PTW32_INCLUDE_WINDOWS_H)
+#if !defined(HANDLE)
+# define PTW32__HANDLE_DEF
+# define HANDLE void *
+#endif
+#if !defined(DWORD)
+# define PTW32__DWORD_DEF
+# define DWORD unsigned long
+#endif
+#endif
+
+#if !defined(HAVE_STRUCT_TIMESPEC)
+#define HAVE_STRUCT_TIMESPEC
+#if !defined(_TIMESPEC_DEFINED)
+#define _TIMESPEC_DEFINED
+struct timespec {
+        time_t tv_sec;
+        long tv_nsec;
+};
+#endif /* _TIMESPEC_DEFINED */
+#endif /* HAVE_STRUCT_TIMESPEC */
+
+#if !defined(SIG_BLOCK)
+#define SIG_BLOCK 0
+#endif /* SIG_BLOCK */
+
+#if !defined(SIG_UNBLOCK)
+#define SIG_UNBLOCK 1
+#endif /* SIG_UNBLOCK */
+
+#if !defined(SIG_SETMASK)
+#define SIG_SETMASK 2
+#endif /* SIG_SETMASK */
+
+#if defined(__cplusplus)
+extern "C"
+{
+#endif                          /* __cplusplus */
+
+/*
+ * -------------------------------------------------------------
+ *
+ * POSIX 1003.1-2001 Options
+ * =========================
+ *
+ * Options are normally set in <unistd.h>, which is not provided
+ * with pthreads-win32.
+ *
+ * For conformance with the Single Unix Specification (version 3), all of the
+ * options below are defined, and have a value of either -1 (not supported)
+ * or 200112L (supported).
+ *
+ * These options can neither be left undefined nor have a value of 0, because
+ * either indicates that sysconf(), which is not implemented, may be used at
+ * runtime to check the status of the option.
+ *
+ * _POSIX_THREADS (== 200112L)
+ *                      If == 200112L, you can use threads
+ *
+ * _POSIX_THREAD_ATTR_STACKSIZE (== 200112L)
+ *                      If == 200112L, you can control the size of a thread's
+ *                      stack
+ *                              pthread_attr_getstacksize
+ *                              pthread_attr_setstacksize
+ *
+ * _POSIX_THREAD_ATTR_STACKADDR (== -1)
+ *                      If == 200112L, you can allocate and control a thread's
+ *                      stack. If not supported, the following functions
+ *                      will return ENOSYS, indicating they are not
+ *                      supported:
+ *                              pthread_attr_getstackaddr
+ *                              pthread_attr_setstackaddr
+ *
+ * _POSIX_THREAD_PRIORITY_SCHEDULING (== -1)
+ *                      If == 200112L, you can use realtime scheduling.
+ *                      This option indicates that the behaviour of some
+ *                      implemented functions conforms to the additional TPS
+ *                      requirements in the standard. E.g. rwlocks favour
+ *                      writers over readers when threads have equal priority.
+ *
+ * _POSIX_THREAD_PRIO_INHERIT (== -1)
+ *                      If == 200112L, you can create priority inheritance
+ *                      mutexes.
+ *                              pthread_mutexattr_getprotocol +
+ *                              pthread_mutexattr_setprotocol +
+ *
+ * _POSIX_THREAD_PRIO_PROTECT (== -1)
+ *                      If == 200112L, you can create priority ceiling mutexes
+ *                      Indicates the availability of:
+ *                              pthread_mutex_getprioceiling
+ *                              pthread_mutex_setprioceiling
+ *                              pthread_mutexattr_getprioceiling
+ *                              pthread_mutexattr_getprotocol     +
+ *                              pthread_mutexattr_setprioceiling
+ *                              pthread_mutexattr_setprotocol     +
+ *
+ * _POSIX_THREAD_PROCESS_SHARED (== -1)
+ *                      If set, you can create mutexes and condition
+ *                      variables that can be shared with another
+ *                      process.If set, indicates the availability
+ *                      of:
+ *                              pthread_mutexattr_getpshared
+ *                              pthread_mutexattr_setpshared
+ *                              pthread_condattr_getpshared
+ *                              pthread_condattr_setpshared
+ *
+ * _POSIX_THREAD_SAFE_FUNCTIONS (== 200112L)
+ *                      If == 200112L you can use the special *_r library
+ *                      functions that provide thread-safe behaviour
+ *
+ * _POSIX_READER_WRITER_LOCKS (== 200112L)
+ *                      If == 200112L, you can use read/write locks
+ *
+ * _POSIX_SPIN_LOCKS (== 200112L)
+ *                      If == 200112L, you can use spin locks
+ *
+ * _POSIX_BARRIERS (== 200112L)
+ *                      If == 200112L, you can use barriers
+ *
+ *      + These functions provide both 'inherit' and/or
+ *        'protect' protocol, based upon these macro
+ *        settings.
+ *
+ * -------------------------------------------------------------
+ */
+
+/*
+ * POSIX Options
+ */
+#undef _POSIX_THREADS
+#define _POSIX_THREADS 200809L
+
+#undef _POSIX_READER_WRITER_LOCKS
+#define _POSIX_READER_WRITER_LOCKS 200809L
+
+#undef _POSIX_SPIN_LOCKS
+#define _POSIX_SPIN_LOCKS 200809L
+
+#undef _POSIX_BARRIERS
+#define _POSIX_BARRIERS 200809L
+
+#undef _POSIX_THREAD_SAFE_FUNCTIONS
+#define _POSIX_THREAD_SAFE_FUNCTIONS 200809L
+
+#undef _POSIX_THREAD_ATTR_STACKSIZE
+#define _POSIX_THREAD_ATTR_STACKSIZE 200809L
+
+/*
+ * The following options are not supported
+ */
+#undef _POSIX_THREAD_ATTR_STACKADDR
+#define _POSIX_THREAD_ATTR_STACKADDR -1
+
+#undef _POSIX_THREAD_PRIO_INHERIT
+#define _POSIX_THREAD_PRIO_INHERIT -1
+
+#undef _POSIX_THREAD_PRIO_PROTECT
+#define _POSIX_THREAD_PRIO_PROTECT -1
+
+/* TPS is not fully supported.  */
+#undef _POSIX_THREAD_PRIORITY_SCHEDULING
+#define _POSIX_THREAD_PRIORITY_SCHEDULING -1
+
+#undef _POSIX_THREAD_PROCESS_SHARED
+#define _POSIX_THREAD_PROCESS_SHARED -1
+
+
+/*
+ * POSIX 1003.1-2001 Limits
+ * ===========================
+ *
+ * These limits are normally set in <limits.h>, which is not provided with
+ * pthreads-win32.
+ *
+ * PTHREAD_DESTRUCTOR_ITERATIONS
+ *                      Maximum number of attempts to destroy
+ *                      a thread's thread-specific data on
+ *                      termination (must be at least 4)
+ *
+ * PTHREAD_KEYS_MAX
+ *                      Maximum number of thread-specific data keys
+ *                      available per process (must be at least 128)
+ *
+ * PTHREAD_STACK_MIN
+ *                      Minimum supported stack size for a thread
+ *
+ * PTHREAD_THREADS_MAX
+ *                      Maximum number of threads supported per
+ *                      process (must be at least 64).
+ *
+ * SEM_NSEMS_MAX
+ *                      The maximum number of semaphores a process can have.
+ *                      (must be at least 256)
+ *
+ * SEM_VALUE_MAX
+ *                      The maximum value a semaphore can have.
+ *                      (must be at least 32767)
+ *
+ */
+#undef _POSIX_THREAD_DESTRUCTOR_ITERATIONS
+#define _POSIX_THREAD_DESTRUCTOR_ITERATIONS     4
+
+#undef PTHREAD_DESTRUCTOR_ITERATIONS
+#define PTHREAD_DESTRUCTOR_ITERATIONS           _POSIX_THREAD_DESTRUCTOR_ITERATIONS
+
+#undef _POSIX_THREAD_KEYS_MAX
+#define _POSIX_THREAD_KEYS_MAX                  128
+
+#undef PTHREAD_KEYS_MAX
+#define PTHREAD_KEYS_MAX                        _POSIX_THREAD_KEYS_MAX
+
+#undef PTHREAD_STACK_MIN
+#define PTHREAD_STACK_MIN                       0
+
+#undef _POSIX_THREAD_THREADS_MAX
+#define _POSIX_THREAD_THREADS_MAX               64
+
+  /* Arbitrary value */
+#undef PTHREAD_THREADS_MAX
+#define PTHREAD_THREADS_MAX                     2019
+
+#undef _POSIX_SEM_NSEMS_MAX
+#define _POSIX_SEM_NSEMS_MAX                    256
+
+  /* Arbitrary value */
+#undef SEM_NSEMS_MAX
+#define SEM_NSEMS_MAX                           1024
+
+#undef _POSIX_SEM_VALUE_MAX
+#define _POSIX_SEM_VALUE_MAX                    32767
+
+#undef SEM_VALUE_MAX
+#define SEM_VALUE_MAX                           INT_MAX
+
+
+#if defined(__GNUC__) && !defined(__declspec)
+# error Please upgrade your GNU compiler to one that supports __declspec.
+#endif
+
+/*
+ * When building the library, you should define PTW32_BUILD so that
+ * the variables/functions are exported correctly. When using the library,
+ * do NOT define PTW32_BUILD, and then the variables/functions will
+ * be imported correctly.
+ */
+#if !defined(PTW32_STATIC_LIB)
+#  if defined(PTW32_BUILD)
+#    define PTW32_DLLPORT __declspec (dllexport)
+#  else
+#    define PTW32_DLLPORT __declspec (dllimport)
+#  endif
+#else
+#  define PTW32_DLLPORT
+#endif
+
+/*
+ * The Open Watcom C/C++ compiler uses a non-standard calling convention
+ * that passes function args in registers unless __cdecl is explicitly specified
+ * in exposed function prototypes.
+ *
+ * We force all calls to cdecl even though this could slow Watcom code down
+ * slightly. If you know that the Watcom compiler will be used to build both
+ * the DLL and application, then you can probably define this as a null string.
+ * Remember that pthread.h (this file) is used for both the DLL and application builds.
+ */
+#define PTW32_CDECL __cdecl
+
+#if defined(_UWIN) && PTW32_LEVEL >= PTW32_LEVEL_MAX
+#   include     <sys/types.h>
+#else
+/*
+ * Generic handle type - intended to extend uniqueness beyond
+ * that available with a simple pointer. It should scale for either
+ * IA-32 or IA-64.
+ */
+typedef struct {
+    void * p;                   /* Pointer to actual object */
+    unsigned int x;             /* Extra information - reuse count etc */
+} ptw32_handle_t;
+
+typedef ptw32_handle_t pthread_t;
+typedef struct pthread_attr_t_ * pthread_attr_t;
+typedef struct pthread_once_t_ pthread_once_t;
+typedef struct pthread_key_t_ * pthread_key_t;
+typedef struct pthread_mutex_t_ * pthread_mutex_t;
+typedef struct pthread_mutexattr_t_ * pthread_mutexattr_t;
+typedef struct pthread_cond_t_ * pthread_cond_t;
+typedef struct pthread_condattr_t_ * pthread_condattr_t;
+#endif
+typedef struct pthread_rwlock_t_ * pthread_rwlock_t;
+typedef struct pthread_rwlockattr_t_ * pthread_rwlockattr_t;
+typedef struct pthread_spinlock_t_ * pthread_spinlock_t;
+typedef struct pthread_barrier_t_ * pthread_barrier_t;
+typedef struct pthread_barrierattr_t_ * pthread_barrierattr_t;
+
+/*
+ * ====================
+ * ====================
+ * POSIX Threads
+ * ====================
+ * ====================
+ */
+
+enum {
+/*
+ * pthread_attr_{get,set}detachstate
+ */
+  PTHREAD_CREATE_JOINABLE       = 0,  /* Default */
+  PTHREAD_CREATE_DETACHED       = 1,
+
+/*
+ * pthread_attr_{get,set}inheritsched
+ */
+  PTHREAD_INHERIT_SCHED         = 0,
+  PTHREAD_EXPLICIT_SCHED        = 1,  /* Default */
+
+/*
+ * pthread_{get,set}scope
+ */
+  PTHREAD_SCOPE_PROCESS         = 0,
+  PTHREAD_SCOPE_SYSTEM          = 1,  /* Default */
+
+/*
+ * pthread_setcancelstate paramters
+ */
+  PTHREAD_CANCEL_ENABLE         = 0,  /* Default */
+  PTHREAD_CANCEL_DISABLE        = 1,
+
+/*
+ * pthread_setcanceltype parameters
+ */
+  PTHREAD_CANCEL_ASYNCHRONOUS   = 0,
+  PTHREAD_CANCEL_DEFERRED       = 1,  /* Default */
+
+/*
+ * pthread_mutexattr_{get,set}pshared
+ * pthread_condattr_{get,set}pshared
+ */
+  PTHREAD_PROCESS_PRIVATE       = 0,
+  PTHREAD_PROCESS_SHARED        = 1,
+
+/*
+ * pthread_mutexattr_{get,set}robust
+ */
+  PTHREAD_MUTEX_STALLED         = 0,  /* Default */
+  PTHREAD_MUTEX_ROBUST          = 1,
+
+/*
+ * pthread_barrier_wait
+ */
+  PTHREAD_BARRIER_SERIAL_THREAD = -1
+};
+
+/*
+ * ====================
+ * ====================
+ * Cancelation
+ * ====================
+ * ====================
+ */
+#define PTHREAD_CANCELED       ((void *)(size_t) -1)
+
+
+/*
+ * ====================
+ * ====================
+ * Once Key
+ * ====================
+ * ====================
+ */
+#define PTHREAD_ONCE_INIT       { PTW32_FALSE, 0, 0, 0}
+
+struct pthread_once_t_
+{
+  int          done;        /* indicates if user function has been executed */
+  void *       lock;
+  int          reserved1;
+  int          reserved2;
+};
+
+
+/*
+ * ====================
+ * ====================
+ * Object initialisers
+ * ====================
+ * ====================
+ */
+#define PTHREAD_MUTEX_INITIALIZER ((pthread_mutex_t)(size_t) -1)
+#define PTHREAD_RECURSIVE_MUTEX_INITIALIZER ((pthread_mutex_t)(size_t) -2)
+#define PTHREAD_ERRORCHECK_MUTEX_INITIALIZER ((pthread_mutex_t)(size_t) -3)
+
+/*
+ * Compatibility with LinuxThreads
+ */
+#define PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP PTHREAD_RECURSIVE_MUTEX_INITIALIZER
+#define PTHREAD_ERRORCHECK_MUTEX_INITIALIZER_NP PTHREAD_ERRORCHECK_MUTEX_INITIALIZER
+
+#define PTHREAD_COND_INITIALIZER ((pthread_cond_t)(size_t) -1)
+
+#define PTHREAD_RWLOCK_INITIALIZER ((pthread_rwlock_t)(size_t) -1)
+
+#define PTHREAD_SPINLOCK_INITIALIZER ((pthread_spinlock_t)(size_t) -1)
+
+
+/*
+ * Mutex types.
+ */
+enum
+{
+  /* Compatibility with LinuxThreads */
+  PTHREAD_MUTEX_FAST_NP,
+  PTHREAD_MUTEX_RECURSIVE_NP,
+  PTHREAD_MUTEX_ERRORCHECK_NP,
+  PTHREAD_MUTEX_TIMED_NP = PTHREAD_MUTEX_FAST_NP,
+  PTHREAD_MUTEX_ADAPTIVE_NP = PTHREAD_MUTEX_FAST_NP,
+  /* For compatibility with POSIX */
+  PTHREAD_MUTEX_NORMAL = PTHREAD_MUTEX_FAST_NP,
+  PTHREAD_MUTEX_RECURSIVE = PTHREAD_MUTEX_RECURSIVE_NP,
+  PTHREAD_MUTEX_ERRORCHECK = PTHREAD_MUTEX_ERRORCHECK_NP,
+  PTHREAD_MUTEX_DEFAULT = PTHREAD_MUTEX_NORMAL
+};
+
+
+typedef struct ptw32_cleanup_t ptw32_cleanup_t;
+
+#if defined(_MSC_VER)
+/* Disable MSVC 'anachronism used' warning */
+#pragma warning( disable : 4229 )
+#endif
+
+typedef void (* PTW32_CDECL ptw32_cleanup_callback_t)(void *);
+
+#if defined(_MSC_VER)
+#pragma warning( default : 4229 )
+#endif
+
+struct ptw32_cleanup_t
+{
+  ptw32_cleanup_callback_t routine;
+  void *arg;
+  struct ptw32_cleanup_t *prev;
+};
+
+#if defined(__CLEANUP_SEH)
+        /*
+         * WIN32 SEH version of cancel cleanup.
+         */
+
+#define pthread_cleanup_push( _rout, _arg ) \
+        { \
+            ptw32_cleanup_t     _cleanup; \
+            \
+        _cleanup.routine        = (ptw32_cleanup_callback_t)(_rout); \
+            _cleanup.arg        = (_arg); \
+            __try \
+              { \
+
+#define pthread_cleanup_pop( _execute ) \
+              } \
+            __finally \
+                { \
+                    if( _execute || AbnormalTermination()) \
+                      { \
+                          (*(_cleanup.routine))( _cleanup.arg ); \
+                      } \
+                } \
+        }
+
+#else /* __CLEANUP_SEH */
+
+#if defined(__CLEANUP_C)
+
+        /*
+         * C implementation of PThreads cancel cleanup
+         */
+
+#define pthread_cleanup_push( _rout, _arg ) \
+        { \
+            ptw32_cleanup_t     _cleanup; \
+            \
+            ptw32_push_cleanup( &_cleanup, (ptw32_cleanup_callback_t) (_rout), (_arg) ); \
+
+#define pthread_cleanup_pop( _execute ) \
+            (void) ptw32_pop_cleanup( _execute ); \
+        }
+
+#else /* __CLEANUP_C */
+
+#if defined(__CLEANUP_CXX)
+
+        /*
+         * C++ version of cancel cleanup.
+         * - John E. Bossom.
+         */
+
+        class PThreadCleanup {
+          /*
+           * PThreadCleanup
+           *
+           * Purpose
+           *      This class is a C++ helper class that is
+           *      used to implement pthread_cleanup_push/
+           *      pthread_cleanup_pop.
+           *      The destructor of this class automatically
+           *      pops the pushed cleanup routine regardless
+           *      of how the code exits the scope
+           *      (i.e. such as by an exception)
+           */
+      ptw32_cleanup_callback_t cleanUpRout;
+          void    *       obj;
+          int             executeIt;
+
+        public:
+          PThreadCleanup() :
+            cleanUpRout( 0 ),
+            obj( 0 ),
+            executeIt( 0 )
+            /*
+             * No cleanup performed
+             */
+            {
+            }
+
+          PThreadCleanup(
+             ptw32_cleanup_callback_t routine,
+                         void    *       arg ) :
+            cleanUpRout( routine ),
+            obj( arg ),
+            executeIt( 1 )
+            /*
+             * Registers a cleanup routine for 'arg'
+             */
+            {
+            }
+
+          ~PThreadCleanup()
+            {
+              if ( executeIt && ((void *) cleanUpRout != (void *) 0) )
+                {
+                  (void) (*cleanUpRout)( obj );
+                }
+            }
+
+          void execute( int exec )
+            {
+              executeIt = exec;
+            }
+        };
+
+        /*
+         * C++ implementation of PThreads cancel cleanup;
+         * This implementation takes advantage of a helper
+         * class who's destructor automatically calls the
+         * cleanup routine if we exit our scope weirdly
+         */
+#define pthread_cleanup_push( _rout, _arg ) \
+        { \
+            PThreadCleanup  cleanup((ptw32_cleanup_callback_t)(_rout), \
+                                    (void *) (_arg) );
+
+#define pthread_cleanup_pop( _execute ) \
+            cleanup.execute( _execute ); \
+        }
+
+#else
+
+#error ERROR [__FILE__, line __LINE__]: Cleanup type undefined.
+
+#endif /* __CLEANUP_CXX */
+
+#endif /* __CLEANUP_C */
+
+#endif /* __CLEANUP_SEH */
+
+/*
+ * ===============
+ * ===============
+ * Methods
+ * ===============
+ * ===============
+ */
+
+/*
+ * PThread Attribute Functions
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_init (pthread_attr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_destroy (pthread_attr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_getdetachstate (const pthread_attr_t * attr,
+                                         int *detachstate);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_getstackaddr (const pthread_attr_t * attr,
+                                       void **stackaddr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_getstacksize (const pthread_attr_t * attr,
+                                       size_t * stacksize);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_setdetachstate (pthread_attr_t * attr,
+                                         int detachstate);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_setstackaddr (pthread_attr_t * attr,
+                                       void *stackaddr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_setstacksize (pthread_attr_t * attr,
+                                       size_t stacksize);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_getschedparam (const pthread_attr_t *attr,
+                                        struct sched_param *param);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_setschedparam (pthread_attr_t *attr,
+                                        const struct sched_param *param);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_setschedpolicy (pthread_attr_t *,
+                                         int);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_getschedpolicy (const pthread_attr_t *,
+                                         int *);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_setinheritsched(pthread_attr_t * attr,
+                                         int inheritsched);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_getinheritsched(const pthread_attr_t * attr,
+                                         int * inheritsched);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_setscope (pthread_attr_t *,
+                                   int);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_getscope (const pthread_attr_t *,
+                                   int *);
+
+/*
+ * PThread Functions
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_create (pthread_t * tid,
+                            const pthread_attr_t * attr,
+                            void *(PTW32_CDECL *start) (void *),
+                            void *arg);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_detach (pthread_t tid);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_equal (pthread_t t1,
+                           pthread_t t2);
+
+PTW32_DLLPORT void PTW32_CDECL pthread_exit (void *value_ptr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_join (pthread_t thread,
+                          void **value_ptr);
+
+PTW32_DLLPORT pthread_t PTW32_CDECL pthread_self (void);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_cancel (pthread_t thread);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_setcancelstate (int state,
+                                    int *oldstate);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_setcanceltype (int type,
+                                   int *oldtype);
+
+PTW32_DLLPORT void PTW32_CDECL pthread_testcancel (void);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_once (pthread_once_t * once_control,
+                          void (PTW32_CDECL *init_routine) (void));
+
+#if PTW32_LEVEL >= PTW32_LEVEL_MAX
+PTW32_DLLPORT ptw32_cleanup_t * PTW32_CDECL ptw32_pop_cleanup (int execute);
+
+PTW32_DLLPORT void PTW32_CDECL ptw32_push_cleanup (ptw32_cleanup_t * cleanup,
+                                 ptw32_cleanup_callback_t routine,
+                                 void *arg);
+#endif /* PTW32_LEVEL >= PTW32_LEVEL_MAX */
+
+/*
+ * Thread Specific Data Functions
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_key_create (pthread_key_t * key,
+                                void (PTW32_CDECL *destructor) (void *));
+
+PTW32_DLLPORT int PTW32_CDECL pthread_key_delete (pthread_key_t key);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_setspecific (pthread_key_t key,
+                                 const void *value);
+
+PTW32_DLLPORT void * PTW32_CDECL pthread_getspecific (pthread_key_t key);
+
+
+/*
+ * Mutex Attribute Functions
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_init (pthread_mutexattr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_destroy (pthread_mutexattr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_getpshared (const pthread_mutexattr_t
+                                          * attr,
+                                          int *pshared);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_setpshared (pthread_mutexattr_t * attr,
+                                          int pshared);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_settype (pthread_mutexattr_t * attr, int kind);
+PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_gettype (const pthread_mutexattr_t * attr, int *kind);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_setrobust(
+                                           pthread_mutexattr_t *attr,
+                                           int robust);
+PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_getrobust(
+                                           const pthread_mutexattr_t * attr,
+                                           int * robust);
+
+/*
+ * Barrier Attribute Functions
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_barrierattr_init (pthread_barrierattr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_barrierattr_destroy (pthread_barrierattr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_barrierattr_getpshared (const pthread_barrierattr_t
+                                            * attr,
+                                            int *pshared);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_barrierattr_setpshared (pthread_barrierattr_t * attr,
+                                            int pshared);
+
+/*
+ * Mutex Functions
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_mutex_init (pthread_mutex_t * mutex,
+                                const pthread_mutexattr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_mutex_destroy (pthread_mutex_t * mutex);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_mutex_lock (pthread_mutex_t * mutex);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_mutex_timedlock(pthread_mutex_t * mutex,
+                                    const struct timespec *abstime);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_mutex_trylock (pthread_mutex_t * mutex);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_mutex_unlock (pthread_mutex_t * mutex);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_mutex_consistent (pthread_mutex_t * mutex);
+
+/*
+ * Spinlock Functions
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_spin_init (pthread_spinlock_t * lock, int pshared);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_spin_destroy (pthread_spinlock_t * lock);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_spin_lock (pthread_spinlock_t * lock);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_spin_trylock (pthread_spinlock_t * lock);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_spin_unlock (pthread_spinlock_t * lock);
+
+/*
+ * Barrier Functions
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_barrier_init (pthread_barrier_t * barrier,
+                                  const pthread_barrierattr_t * attr,
+                                  unsigned int count);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_barrier_destroy (pthread_barrier_t * barrier);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_barrier_wait (pthread_barrier_t * barrier);
+
+/*
+ * Condition Variable Attribute Functions
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_condattr_init (pthread_condattr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_condattr_destroy (pthread_condattr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_condattr_getpshared (const pthread_condattr_t * attr,
+                                         int *pshared);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_condattr_setpshared (pthread_condattr_t * attr,
+                                         int pshared);
+
+/*
+ * Condition Variable Functions
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_cond_init (pthread_cond_t * cond,
+                               const pthread_condattr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_cond_destroy (pthread_cond_t * cond);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_cond_wait (pthread_cond_t * cond,
+                               pthread_mutex_t * mutex);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_cond_timedwait (pthread_cond_t * cond,
+                                    pthread_mutex_t * mutex,
+                                    const struct timespec *abstime);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_cond_signal (pthread_cond_t * cond);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_cond_broadcast (pthread_cond_t * cond);
+
+/*
+ * Scheduling
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_setschedparam (pthread_t thread,
+                                   int policy,
+                                   const struct sched_param *param);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_getschedparam (pthread_t thread,
+                                   int *policy,
+                                   struct sched_param *param);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_setconcurrency (int);
+ 
+PTW32_DLLPORT int PTW32_CDECL pthread_getconcurrency (void);
+
+/*
+ * Read-Write Lock Functions
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_init(pthread_rwlock_t *lock,
+                                const pthread_rwlockattr_t *attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_destroy(pthread_rwlock_t *lock);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_tryrdlock(pthread_rwlock_t *);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_trywrlock(pthread_rwlock_t *);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_rdlock(pthread_rwlock_t *lock);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_timedrdlock(pthread_rwlock_t *lock,
+                                       const struct timespec *abstime);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_wrlock(pthread_rwlock_t *lock);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_timedwrlock(pthread_rwlock_t *lock,
+                                       const struct timespec *abstime);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_unlock(pthread_rwlock_t *lock);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlockattr_init (pthread_rwlockattr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlockattr_destroy (pthread_rwlockattr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlockattr_getpshared (const pthread_rwlockattr_t * attr,
+                                           int *pshared);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlockattr_setpshared (pthread_rwlockattr_t * attr,
+                                           int pshared);
+
+#if PTW32_LEVEL >= PTW32_LEVEL_MAX - 1
+
+/*
+ * Signal Functions. Should be defined in <signal.h> but MSVC and MinGW32
+ * already have signal.h that don't define these.
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_kill(pthread_t thread, int sig);
+
+/*
+ * Non-portable functions
+ */
+
+/*
+ * Compatibility with Linux.
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_setkind_np(pthread_mutexattr_t * attr,
+                                         int kind);
+PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_getkind_np(pthread_mutexattr_t * attr,
+                                         int *kind);
+
+/*
+ * Possibly supported by other POSIX threads implementations
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_delay_np (struct timespec * interval);
+PTW32_DLLPORT int PTW32_CDECL pthread_num_processors_np(void);
+PTW32_DLLPORT unsigned __int64 PTW32_CDECL pthread_getunique_np(pthread_t thread);
+
+/*
+ * Useful if an application wants to statically link
+ * the lib rather than load the DLL at run-time.
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_win32_process_attach_np(void);
+PTW32_DLLPORT int PTW32_CDECL pthread_win32_process_detach_np(void);
+PTW32_DLLPORT int PTW32_CDECL pthread_win32_thread_attach_np(void);
+PTW32_DLLPORT int PTW32_CDECL pthread_win32_thread_detach_np(void);
+
+/*
+ * Features that are auto-detected at load/run time.
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_win32_test_features_np(int);
+enum ptw32_features {
+  PTW32_SYSTEM_INTERLOCKED_COMPARE_EXCHANGE = 0x0001, /* System provides it. */
+  PTW32_ALERTABLE_ASYNC_CANCEL              = 0x0002  /* Can cancel blocked threads. */
+};
+
+/*
+ * Register a system time change with the library.
+ * Causes the library to perform various functions
+ * in response to the change. Should be called whenever
+ * the application's top level window receives a
+ * WM_TIMECHANGE message. It can be passed directly to
+ * pthread_create() as a new thread if desired.
+ */
+PTW32_DLLPORT void * PTW32_CDECL pthread_timechange_handler_np(void *);
+
+#endif /*PTW32_LEVEL >= PTW32_LEVEL_MAX - 1 */
+
+#if PTW32_LEVEL >= PTW32_LEVEL_MAX
+
+/*
+ * Returns the Win32 HANDLE for the POSIX thread.
+ */
+PTW32_DLLPORT HANDLE PTW32_CDECL pthread_getw32threadhandle_np(pthread_t thread);
+/*
+ * Returns the win32 thread ID for POSIX thread.
+ */
+PTW32_DLLPORT DWORD PTW32_CDECL pthread_getw32threadid_np (pthread_t thread);
+
+
+/*
+ * Protected Methods
+ *
+ * This function blocks until the given WIN32 handle
+ * is signaled or pthread_cancel had been called.
+ * This function allows the caller to hook into the
+ * PThreads cancel mechanism. It is implemented using
+ *
+ *              WaitForMultipleObjects
+ *
+ * on 'waitHandle' and a manually reset WIN32 Event
+ * used to implement pthread_cancel. The 'timeout'
+ * argument to TimedWait is simply passed to
+ * WaitForMultipleObjects.
+ */
+PTW32_DLLPORT int PTW32_CDECL pthreadCancelableWait (HANDLE waitHandle);
+PTW32_DLLPORT int PTW32_CDECL pthreadCancelableTimedWait (HANDLE waitHandle,
+                                        DWORD timeout);
+
+#endif /* PTW32_LEVEL >= PTW32_LEVEL_MAX */
+
+/*
+ * Thread-Safe C Runtime Library Mappings.
+ */
+#if !defined(_UWIN)
+#  if defined(NEED_ERRNO)
+     PTW32_DLLPORT int * PTW32_CDECL _errno( void );
+#  else
+#    if !defined(errno)
+#      if (defined(_MT) || defined(_DLL))
+         __declspec(dllimport) extern int * __cdecl _errno(void);
+#        define errno   (*_errno())
+#      endif
+#    endif
+#  endif
+#endif
+
+/*
+ * Some compiler environments don't define some things.
+ */
+#if defined(__BORLANDC__)
+#  define _ftime ftime
+#  define _timeb timeb
+#endif
+
+#if defined(__cplusplus)
+
+/*
+ * Internal exceptions
+ */
+class ptw32_exception {};
+class ptw32_exception_cancel : public ptw32_exception {};
+class ptw32_exception_exit   : public ptw32_exception {};
+
+#endif
+
+#if PTW32_LEVEL >= PTW32_LEVEL_MAX
+
+/* FIXME: This is only required if the library was built using SEH */
+/*
+ * Get internal SEH tag
+ */
+PTW32_DLLPORT DWORD PTW32_CDECL ptw32_get_exception_services_code(void);
+
+#endif /* PTW32_LEVEL >= PTW32_LEVEL_MAX */
+
+#if !defined(PTW32_BUILD)
+
+#if defined(__CLEANUP_SEH)
+
+/*
+ * Redefine the SEH __except keyword to ensure that applications
+ * propagate our internal exceptions up to the library's internal handlers.
+ */
+#define __except( E ) \
+        __except( ( GetExceptionCode() == ptw32_get_exception_services_code() ) \
+                 ? EXCEPTION_CONTINUE_SEARCH : ( E ) )
+
+#endif /* __CLEANUP_SEH */
+
+#if defined(__CLEANUP_CXX)
+
+/*
+ * Redefine the C++ catch keyword to ensure that applications
+ * propagate our internal exceptions up to the library's internal handlers.
+ */
+#if defined(_MSC_VER)
+        /*
+         * WARNING: Replace any 'catch( ... )' with 'PtW32CatchAll'
+         * if you want Pthread-Win32 cancelation and pthread_exit to work.
+         */
+
+#if !defined(PtW32NoCatchWarn)
+
+#pragma message("Specify \"/DPtW32NoCatchWarn\" compiler flag to skip this message.")
+#pragma message("------------------------------------------------------------------")
+#pragma message("When compiling applications with MSVC++ and C++ exception handling:")
+#pragma message("  Replace any 'catch( ... )' in routines called from POSIX threads")
+#pragma message("  with 'PtW32CatchAll' or 'CATCHALL' if you want POSIX thread")
+#pragma message("  cancelation and pthread_exit to work. For example:")
+#pragma message("")
+#pragma message("    #if defined(PtW32CatchAll)")
+#pragma message("      PtW32CatchAll")
+#pragma message("    #else")
+#pragma message("      catch(...)")
+#pragma message("    #endif")
+#pragma message("        {")
+#pragma message("          /* Catchall block processing */")
+#pragma message("        }")
+#pragma message("------------------------------------------------------------------")
+
+#endif
+
+#define PtW32CatchAll \
+        catch( ptw32_exception & ) { throw; } \
+        catch( ... )
+
+#else /* _MSC_VER */
+
+#define catch( E ) \
+        catch( ptw32_exception & ) { throw; } \
+        catch( E )
+
+#endif /* _MSC_VER */
+
+#endif /* __CLEANUP_CXX */
+
+#endif /* ! PTW32_BUILD */
+
+#if defined(__cplusplus)
+}                               /* End of extern "C" */
+#endif                          /* __cplusplus */
+
+#if defined(PTW32__HANDLE_DEF)
+# undef HANDLE
+#endif
+#if defined(PTW32__DWORD_DEF)
+# undef DWORD
+#endif
+
+#undef PTW32_LEVEL
+#undef PTW32_LEVEL_MAX
+
+#endif /* ! RC_INVOKED */
+
+#endif /* PTHREAD_H */

+ 183 - 0
oxygine/third_party/win32_mingw/pthreads/include/sched.h

@@ -0,0 +1,183 @@
+/*
+ * Module: sched.h
+ *
+ * Purpose:
+ *      Provides an implementation of POSIX realtime extensions
+ *      as defined in 
+ *
+ *              POSIX 1003.1b-1993      (POSIX.1b)
+ *
+ * --------------------------------------------------------------------------
+ *
+ *      Pthreads-win32 - POSIX Threads Library for Win32
+ *      Copyright(C) 1998 John E. Bossom
+ *      Copyright(C) 1999,2005 Pthreads-win32 contributors
+ * 
+ *      Contact Email: [email protected]
+ * 
+ *      The current list of contributors is contained
+ *      in the file CONTRIBUTORS included with the source
+ *      code distribution. The list can also be seen at the
+ *      following World Wide Web location:
+ *      http://sources.redhat.com/pthreads-win32/contributors.html
+ * 
+ *      This library is free software; you can redistribute it and/or
+ *      modify it under the terms of the GNU Lesser General Public
+ *      License as published by the Free Software Foundation; either
+ *      version 2 of the License, or (at your option) any later version.
+ * 
+ *      This library is distributed in the hope that it will be useful,
+ *      but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ *      Lesser General Public License for more details.
+ * 
+ *      You should have received a copy of the GNU Lesser General Public
+ *      License along with this library in the file COPYING.LIB;
+ *      if not, write to the Free Software Foundation, Inc.,
+ *      59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ */
+#if !defined(_SCHED_H)
+#define _SCHED_H
+
+#undef PTW32_SCHED_LEVEL
+
+#if defined(_POSIX_SOURCE)
+#define PTW32_SCHED_LEVEL 0
+/* Early POSIX */
+#endif
+
+#if defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 199309
+#undef PTW32_SCHED_LEVEL
+#define PTW32_SCHED_LEVEL 1
+/* Include 1b, 1c and 1d */
+#endif
+
+#if defined(INCLUDE_NP)
+#undef PTW32_SCHED_LEVEL
+#define PTW32_SCHED_LEVEL 2
+/* Include Non-Portable extensions */
+#endif
+
+#define PTW32_SCHED_LEVEL_MAX 3
+
+#if ( defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 200112 )  || !defined(PTW32_SCHED_LEVEL)
+#define PTW32_SCHED_LEVEL PTW32_SCHED_LEVEL_MAX
+/* Include everything */
+#endif
+
+
+#if defined(__GNUC__) && !defined(__declspec)
+# error Please upgrade your GNU compiler to one that supports __declspec.
+#endif
+
+/*
+ * When building the library, you should define PTW32_BUILD so that
+ * the variables/functions are exported correctly. When using the library,
+ * do NOT define PTW32_BUILD, and then the variables/functions will
+ * be imported correctly.
+ */
+#if !defined(PTW32_STATIC_LIB)
+#  if defined(PTW32_BUILD)
+#    define PTW32_DLLPORT __declspec (dllexport)
+#  else
+#    define PTW32_DLLPORT __declspec (dllimport)
+#  endif
+#else
+#  define PTW32_DLLPORT
+#endif
+
+/*
+ * This is a duplicate of what is in the autoconf config.h,
+ * which is only used when building the pthread-win32 libraries.
+ */
+
+#if !defined(PTW32_CONFIG_H)
+#  if defined(WINCE)
+#    define NEED_ERRNO
+#    define NEED_SEM
+#  endif
+#  if defined(__MINGW64__)
+#    define HAVE_STRUCT_TIMESPEC
+#    define HAVE_MODE_T
+#  elif defined(_UWIN) || defined(__MINGW32__)
+#    define HAVE_MODE_T
+#  endif
+#endif
+
+/*
+ *
+ */
+
+#if PTW32_SCHED_LEVEL >= PTW32_SCHED_LEVEL_MAX
+#if defined(NEED_ERRNO)
+#include "need_errno.h"
+#else
+#include <errno.h>
+#endif
+#endif /* PTW32_SCHED_LEVEL >= PTW32_SCHED_LEVEL_MAX */
+
+#if (defined(__MINGW64__) || defined(__MINGW32__)) || defined(_UWIN)
+# if PTW32_SCHED_LEVEL >= PTW32_SCHED_LEVEL_MAX
+/* For pid_t */
+#  include <sys/types.h>
+/* Required by Unix 98 */
+#  include <time.h>
+# else
+   typedef int pid_t;
+# endif
+#else
+ typedef int pid_t;
+#endif
+
+/* Thread scheduling policies */
+
+enum {
+  SCHED_OTHER = 0,
+  SCHED_FIFO,
+  SCHED_RR,
+  SCHED_MIN   = SCHED_OTHER,
+  SCHED_MAX   = SCHED_RR
+};
+
+struct sched_param {
+  int sched_priority;
+};
+
+#if defined(__cplusplus)
+extern "C"
+{
+#endif                          /* __cplusplus */
+
+PTW32_DLLPORT int __cdecl sched_yield (void);
+
+PTW32_DLLPORT int __cdecl sched_get_priority_min (int policy);
+
+PTW32_DLLPORT int __cdecl sched_get_priority_max (int policy);
+
+PTW32_DLLPORT int __cdecl sched_setscheduler (pid_t pid, int policy);
+
+PTW32_DLLPORT int __cdecl sched_getscheduler (pid_t pid);
+
+/*
+ * Note that this macro returns ENOTSUP rather than
+ * ENOSYS as might be expected. However, returning ENOSYS
+ * should mean that sched_get_priority_{min,max} are
+ * not implemented as well as sched_rr_get_interval.
+ * This is not the case, since we just don't support
+ * round-robin scheduling. Therefore I have chosen to
+ * return the same value as sched_setscheduler when
+ * SCHED_RR is passed to it.
+ */
+#define sched_rr_get_interval(_pid, _interval) \
+  ( errno = ENOTSUP, (int) -1 )
+
+
+#if defined(__cplusplus)
+}                               /* End of extern "C" */
+#endif                          /* __cplusplus */
+
+#undef PTW32_SCHED_LEVEL
+#undef PTW32_SCHED_LEVEL_MAX
+
+#endif                          /* !_SCHED_H */
+

+ 169 - 0
oxygine/third_party/win32_mingw/pthreads/include/semaphore.h

@@ -0,0 +1,169 @@
+/*
+ * Module: semaphore.h
+ *
+ * Purpose:
+ *	Semaphores aren't actually part of the PThreads standard.
+ *	They are defined by the POSIX Standard:
+ *
+ *		POSIX 1003.1b-1993	(POSIX.1b)
+ *
+ * --------------------------------------------------------------------------
+ *
+ *      Pthreads-win32 - POSIX Threads Library for Win32
+ *      Copyright(C) 1998 John E. Bossom
+ *      Copyright(C) 1999,2005 Pthreads-win32 contributors
+ * 
+ *      Contact Email: [email protected]
+ * 
+ *      The current list of contributors is contained
+ *      in the file CONTRIBUTORS included with the source
+ *      code distribution. The list can also be seen at the
+ *      following World Wide Web location:
+ *      http://sources.redhat.com/pthreads-win32/contributors.html
+ * 
+ *      This library is free software; you can redistribute it and/or
+ *      modify it under the terms of the GNU Lesser General Public
+ *      License as published by the Free Software Foundation; either
+ *      version 2 of the License, or (at your option) any later version.
+ * 
+ *      This library is distributed in the hope that it will be useful,
+ *      but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ *      Lesser General Public License for more details.
+ * 
+ *      You should have received a copy of the GNU Lesser General Public
+ *      License along with this library in the file COPYING.LIB;
+ *      if not, write to the Free Software Foundation, Inc.,
+ *      59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ */
+#if !defined( SEMAPHORE_H )
+#define SEMAPHORE_H
+
+#undef PTW32_SEMAPHORE_LEVEL
+
+#if defined(_POSIX_SOURCE)
+#define PTW32_SEMAPHORE_LEVEL 0
+/* Early POSIX */
+#endif
+
+#if defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 199309
+#undef PTW32_SEMAPHORE_LEVEL
+#define PTW32_SEMAPHORE_LEVEL 1
+/* Include 1b, 1c and 1d */
+#endif
+
+#if defined(INCLUDE_NP)
+#undef PTW32_SEMAPHORE_LEVEL
+#define PTW32_SEMAPHORE_LEVEL 2
+/* Include Non-Portable extensions */
+#endif
+
+#define PTW32_SEMAPHORE_LEVEL_MAX 3
+
+#if !defined(PTW32_SEMAPHORE_LEVEL)
+#define PTW32_SEMAPHORE_LEVEL PTW32_SEMAPHORE_LEVEL_MAX
+/* Include everything */
+#endif
+
+#if defined(__GNUC__) && ! defined (__declspec)
+# error Please upgrade your GNU compiler to one that supports __declspec.
+#endif
+
+/*
+ * When building the library, you should define PTW32_BUILD so that
+ * the variables/functions are exported correctly. When using the library,
+ * do NOT define PTW32_BUILD, and then the variables/functions will
+ * be imported correctly.
+ */
+#if !defined(PTW32_STATIC_LIB)
+#  if defined(PTW32_BUILD)
+#    define PTW32_DLLPORT __declspec (dllexport)
+#  else
+#    define PTW32_DLLPORT __declspec (dllimport)
+#  endif
+#else
+#  define PTW32_DLLPORT
+#endif
+
+/*
+ * This is a duplicate of what is in the autoconf config.h,
+ * which is only used when building the pthread-win32 libraries.
+ */
+
+#if !defined(PTW32_CONFIG_H)
+#  if defined(WINCE)
+#    define NEED_ERRNO
+#    define NEED_SEM
+#  endif
+#  if defined(__MINGW64__)
+#    define HAVE_STRUCT_TIMESPEC
+#    define HAVE_MODE_T
+#  elif defined(_UWIN) || defined(__MINGW32__)
+#    define HAVE_MODE_T
+#  endif
+#endif
+
+/*
+ *
+ */
+
+#if PTW32_SEMAPHORE_LEVEL >= PTW32_SEMAPHORE_LEVEL_MAX
+#if defined(NEED_ERRNO)
+#include "need_errno.h"
+#else
+#include <errno.h>
+#endif
+#endif /* PTW32_SEMAPHORE_LEVEL >= PTW32_SEMAPHORE_LEVEL_MAX */
+
+#define _POSIX_SEMAPHORES
+
+#if defined(__cplusplus)
+extern "C"
+{
+#endif				/* __cplusplus */
+
+#if !defined(HAVE_MODE_T)
+typedef unsigned int mode_t;
+#endif
+
+
+typedef struct sem_t_ * sem_t;
+
+PTW32_DLLPORT int __cdecl sem_init (sem_t * sem,
+			    int pshared,
+			    unsigned int value);
+
+PTW32_DLLPORT int __cdecl sem_destroy (sem_t * sem);
+
+PTW32_DLLPORT int __cdecl sem_trywait (sem_t * sem);
+
+PTW32_DLLPORT int __cdecl sem_wait (sem_t * sem);
+
+PTW32_DLLPORT int __cdecl sem_timedwait (sem_t * sem,
+				 const struct timespec * abstime);
+
+PTW32_DLLPORT int __cdecl sem_post (sem_t * sem);
+
+PTW32_DLLPORT int __cdecl sem_post_multiple (sem_t * sem,
+				     int count);
+
+PTW32_DLLPORT int __cdecl sem_open (const char * name,
+			    int oflag,
+			    mode_t mode,
+			    unsigned int value);
+
+PTW32_DLLPORT int __cdecl sem_close (sem_t * sem);
+
+PTW32_DLLPORT int __cdecl sem_unlink (const char * name);
+
+PTW32_DLLPORT int __cdecl sem_getvalue (sem_t * sem,
+				int * sval);
+
+#if defined(__cplusplus)
+}				/* End of extern "C" */
+#endif				/* __cplusplus */
+
+#undef PTW32_SEMAPHORE_LEVEL
+#undef PTW32_SEMAPHORE_LEVEL_MAX
+
+#endif				/* !SEMAPHORE_H */

+ 508 - 0
oxygine/third_party/win32_mingw/zlib/zconf.h

@@ -0,0 +1,508 @@
+/* zconf.h -- configuration of the zlib compression library
+ * Copyright (C) 1995-2012 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#ifndef ZCONF_H
+#define ZCONF_H
+/* #undef Z_PREFIX */
+#define Z_HAVE_UNISTD_H
+
+/*
+ * If you *really* need a unique prefix for all types and library functions,
+ * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
+ * Even better than compiling with -DZ_PREFIX would be to use configure to set
+ * this permanently in zconf.h using "./configure --zprefix".
+ */
+#ifdef Z_PREFIX     /* may be set to #if 1 by ./configure */
+#  define Z_PREFIX_SET
+
+/* all linked symbols */
+#  define _dist_code            z__dist_code
+#  define _length_code          z__length_code
+#  define _tr_align             z__tr_align
+#  define _tr_flush_block       z__tr_flush_block
+#  define _tr_init              z__tr_init
+#  define _tr_stored_block      z__tr_stored_block
+#  define _tr_tally             z__tr_tally
+#  define adler32               z_adler32
+#  define adler32_combine       z_adler32_combine
+#  define adler32_combine64     z_adler32_combine64
+#  ifndef Z_SOLO
+#    define compress              z_compress
+#    define compress2             z_compress2
+#    define compressBound         z_compressBound
+#  endif
+#  define crc32                 z_crc32
+#  define crc32_combine         z_crc32_combine
+#  define crc32_combine64       z_crc32_combine64
+#  define deflate               z_deflate
+#  define deflateBound          z_deflateBound
+#  define deflateCopy           z_deflateCopy
+#  define deflateEnd            z_deflateEnd
+#  define deflateInit2_         z_deflateInit2_
+#  define deflateInit_          z_deflateInit_
+#  define deflateParams         z_deflateParams
+#  define deflatePending        z_deflatePending
+#  define deflatePrime          z_deflatePrime
+#  define deflateReset          z_deflateReset
+#  define deflateResetKeep      z_deflateResetKeep
+#  define deflateSetDictionary  z_deflateSetDictionary
+#  define deflateSetHeader      z_deflateSetHeader
+#  define deflateTune           z_deflateTune
+#  define deflate_copyright     z_deflate_copyright
+#  define get_crc_table         z_get_crc_table
+#  ifndef Z_SOLO
+#    define gz_error              z_gz_error
+#    define gz_intmax             z_gz_intmax
+#    define gz_strwinerror        z_gz_strwinerror
+#    define gzbuffer              z_gzbuffer
+#    define gzclearerr            z_gzclearerr
+#    define gzclose               z_gzclose
+#    define gzclose_r             z_gzclose_r
+#    define gzclose_w             z_gzclose_w
+#    define gzdirect              z_gzdirect
+#    define gzdopen               z_gzdopen
+#    define gzeof                 z_gzeof
+#    define gzerror               z_gzerror
+#    define gzflush               z_gzflush
+#    define gzgetc                z_gzgetc
+#    define gzgetc_               z_gzgetc_
+#    define gzgets                z_gzgets
+#    define gzoffset              z_gzoffset
+#    define gzoffset64            z_gzoffset64
+#    define gzopen                z_gzopen
+#    define gzopen64              z_gzopen64
+#    ifdef _WIN32
+#      define gzopen_w              z_gzopen_w
+#    endif
+#    define gzprintf              z_gzprintf
+#    define gzputc                z_gzputc
+#    define gzputs                z_gzputs
+#    define gzread                z_gzread
+#    define gzrewind              z_gzrewind
+#    define gzseek                z_gzseek
+#    define gzseek64              z_gzseek64
+#    define gzsetparams           z_gzsetparams
+#    define gztell                z_gztell
+#    define gztell64              z_gztell64
+#    define gzungetc              z_gzungetc
+#    define gzwrite               z_gzwrite
+#  endif
+#  define inflate               z_inflate
+#  define inflateBack           z_inflateBack
+#  define inflateBackEnd        z_inflateBackEnd
+#  define inflateBackInit_      z_inflateBackInit_
+#  define inflateCopy           z_inflateCopy
+#  define inflateEnd            z_inflateEnd
+#  define inflateGetHeader      z_inflateGetHeader
+#  define inflateInit2_         z_inflateInit2_
+#  define inflateInit_          z_inflateInit_
+#  define inflateMark           z_inflateMark
+#  define inflatePrime          z_inflatePrime
+#  define inflateReset          z_inflateReset
+#  define inflateReset2         z_inflateReset2
+#  define inflateSetDictionary  z_inflateSetDictionary
+#  define inflateSync           z_inflateSync
+#  define inflateSyncPoint      z_inflateSyncPoint
+#  define inflateUndermine      z_inflateUndermine
+#  define inflateResetKeep      z_inflateResetKeep
+#  define inflate_copyright     z_inflate_copyright
+#  define inflate_fast          z_inflate_fast
+#  define inflate_table         z_inflate_table
+#  ifndef Z_SOLO
+#    define uncompress            z_uncompress
+#  endif
+#  define zError                z_zError
+#  ifndef Z_SOLO
+#    define zcalloc               z_zcalloc
+#    define zcfree                z_zcfree
+#  endif
+#  define zlibCompileFlags      z_zlibCompileFlags
+#  define zlibVersion           z_zlibVersion
+
+/* all zlib typedefs in zlib.h and zconf.h */
+#  define Byte                  z_Byte
+#  define Bytef                 z_Bytef
+#  define alloc_func            z_alloc_func
+#  define charf                 z_charf
+#  define free_func             z_free_func
+#  ifndef Z_SOLO
+#    define gzFile                z_gzFile
+#  endif
+#  define gz_header             z_gz_header
+#  define gz_headerp            z_gz_headerp
+#  define in_func               z_in_func
+#  define intf                  z_intf
+#  define out_func              z_out_func
+#  define uInt                  z_uInt
+#  define uIntf                 z_uIntf
+#  define uLong                 z_uLong
+#  define uLongf                z_uLongf
+#  define voidp                 z_voidp
+#  define voidpc                z_voidpc
+#  define voidpf                z_voidpf
+
+/* all zlib structs in zlib.h and zconf.h */
+#  define gz_header_s           z_gz_header_s
+#  define internal_state        z_internal_state
+
+#endif
+
+#if defined(__MSDOS__) && !defined(MSDOS)
+#  define MSDOS
+#endif
+#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
+#  define OS2
+#endif
+#if defined(_WINDOWS) && !defined(WINDOWS)
+#  define WINDOWS
+#endif
+#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
+#  ifndef WIN32
+#    define WIN32
+#  endif
+#endif
+#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
+#  if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
+#    ifndef SYS16BIT
+#      define SYS16BIT
+#    endif
+#  endif
+#endif
+
+/*
+ * Compile with -DMAXSEG_64K if the alloc function cannot allocate more
+ * than 64k bytes at a time (needed on systems with 16-bit int).
+ */
+#ifdef SYS16BIT
+#  define MAXSEG_64K
+#endif
+#ifdef MSDOS
+#  define UNALIGNED_OK
+#endif
+
+#ifdef __STDC_VERSION__
+#  ifndef STDC
+#    define STDC
+#  endif
+#  if __STDC_VERSION__ >= 199901L
+#    ifndef STDC99
+#      define STDC99
+#    endif
+#  endif
+#endif
+#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
+#  define STDC
+#endif
+#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
+#  define STDC
+#endif
+#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
+#  define STDC
+#endif
+#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
+#  define STDC
+#endif
+
+#if defined(__OS400__) && !defined(STDC)    /* iSeries (formerly AS/400). */
+#  define STDC
+#endif
+
+#ifndef STDC
+#  ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
+#    define const       /* note: need a more gentle solution here */
+#  endif
+#endif
+
+#if defined(ZLIB_CONST) && !defined(z_const)
+#  define z_const const
+#else
+#  define z_const
+#endif
+
+/* Some Mac compilers merge all .h files incorrectly: */
+#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
+#  define NO_DUMMY_DECL
+#endif
+
+/* Maximum value for memLevel in deflateInit2 */
+#ifndef MAX_MEM_LEVEL
+#  ifdef MAXSEG_64K
+#    define MAX_MEM_LEVEL 8
+#  else
+#    define MAX_MEM_LEVEL 9
+#  endif
+#endif
+
+/* Maximum value for windowBits in deflateInit2 and inflateInit2.
+ * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
+ * created by gzip. (Files created by minigzip can still be extracted by
+ * gzip.)
+ */
+#ifndef MAX_WBITS
+#  define MAX_WBITS   15 /* 32K LZ77 window */
+#endif
+
+/* The memory requirements for deflate are (in bytes):
+            (1 << (windowBits+2)) +  (1 << (memLevel+9))
+ that is: 128K for windowBits=15  +  128K for memLevel = 8  (default values)
+ plus a few kilobytes for small objects. For example, if you want to reduce
+ the default memory requirements from 256K to 128K, compile with
+     make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
+ Of course this will generally degrade compression (there's no free lunch).
+
+   The memory requirements for inflate are (in bytes) 1 << windowBits
+ that is, 32K for windowBits=15 (default value) plus a few kilobytes
+ for small objects.
+*/
+
+                        /* Type declarations */
+
+#ifndef OF /* function prototypes */
+#  ifdef STDC
+#    define OF(args)  args
+#  else
+#    define OF(args)  ()
+#  endif
+#endif
+
+#ifndef Z_ARG /* function prototypes for stdarg */
+#  if defined(STDC) || defined(Z_HAVE_STDARG_H)
+#    define Z_ARG(args)  args
+#  else
+#    define Z_ARG(args)  ()
+#  endif
+#endif
+
+/* The following definitions for FAR are needed only for MSDOS mixed
+ * model programming (small or medium model with some far allocations).
+ * This was tested only with MSC; for other MSDOS compilers you may have
+ * to define NO_MEMCPY in zutil.h.  If you don't need the mixed model,
+ * just define FAR to be empty.
+ */
+#ifdef SYS16BIT
+#  if defined(M_I86SM) || defined(M_I86MM)
+     /* MSC small or medium model */
+#    define SMALL_MEDIUM
+#    ifdef _MSC_VER
+#      define FAR _far
+#    else
+#      define FAR far
+#    endif
+#  endif
+#  if (defined(__SMALL__) || defined(__MEDIUM__))
+     /* Turbo C small or medium model */
+#    define SMALL_MEDIUM
+#    ifdef __BORLANDC__
+#      define FAR _far
+#    else
+#      define FAR far
+#    endif
+#  endif
+#endif
+
+#if defined(WINDOWS) || defined(WIN32)
+   /* If building or using zlib as a DLL, define ZLIB_DLL.
+    * This is not mandatory, but it offers a little performance increase.
+    */
+#  ifdef ZLIB_DLL
+#    if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
+#      ifdef ZLIB_INTERNAL
+#        define ZEXTERN extern __declspec(dllexport)
+#      else
+#        define ZEXTERN extern __declspec(dllimport)
+#      endif
+#    endif
+#  endif  /* ZLIB_DLL */
+   /* If building or using zlib with the WINAPI/WINAPIV calling convention,
+    * define ZLIB_WINAPI.
+    * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
+    */
+#  ifdef ZLIB_WINAPI
+#    ifdef FAR
+#      undef FAR
+#    endif
+#    include <windows.h>
+     /* No need for _export, use ZLIB.DEF instead. */
+     /* For complete Windows compatibility, use WINAPI, not __stdcall. */
+#    define ZEXPORT WINAPI
+#    ifdef WIN32
+#      define ZEXPORTVA WINAPIV
+#    else
+#      define ZEXPORTVA FAR CDECL
+#    endif
+#  endif
+#endif
+
+#if defined (__BEOS__)
+#  ifdef ZLIB_DLL
+#    ifdef ZLIB_INTERNAL
+#      define ZEXPORT   __declspec(dllexport)
+#      define ZEXPORTVA __declspec(dllexport)
+#    else
+#      define ZEXPORT   __declspec(dllimport)
+#      define ZEXPORTVA __declspec(dllimport)
+#    endif
+#  endif
+#endif
+
+#ifndef ZEXTERN
+#  define ZEXTERN extern
+#endif
+#ifndef ZEXPORT
+#  define ZEXPORT
+#endif
+#ifndef ZEXPORTVA
+#  define ZEXPORTVA
+#endif
+
+#ifndef FAR
+#  define FAR
+#endif
+
+#if !defined(__MACTYPES__)
+typedef unsigned char  Byte;  /* 8 bits */
+#endif
+typedef unsigned int   uInt;  /* 16 bits or more */
+typedef unsigned long  uLong; /* 32 bits or more */
+
+#ifdef SMALL_MEDIUM
+   /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
+#  define Bytef Byte FAR
+#else
+   typedef Byte  FAR Bytef;
+#endif
+typedef char  FAR charf;
+typedef int   FAR intf;
+typedef uInt  FAR uIntf;
+typedef uLong FAR uLongf;
+
+#ifdef STDC
+   typedef void const *voidpc;
+   typedef void FAR   *voidpf;
+   typedef void       *voidp;
+#else
+   typedef Byte const *voidpc;
+   typedef Byte FAR   *voidpf;
+   typedef Byte       *voidp;
+#endif
+
+/* ./configure may #define Z_U4 here */
+
+#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC)
+#  include <limits.h>
+#  if (UINT_MAX == 0xffffffffUL)
+#    define Z_U4 unsigned
+#  else
+#    if (ULONG_MAX == 0xffffffffUL)
+#      define Z_U4 unsigned long
+#    else
+#      if (USHRT_MAX == 0xffffffffUL)
+#        define Z_U4 unsigned short
+#      endif
+#    endif
+#  endif
+#endif
+
+#ifdef Z_U4
+   typedef Z_U4 z_crc_t;
+#else
+   typedef unsigned long z_crc_t;
+#endif
+
+#ifdef HAVE_UNISTD_H    /* may be set to #if 1 by ./configure */
+#  define Z_HAVE_UNISTD_H
+#endif
+
+#ifdef HAVE_STDARG_H    /* may be set to #if 1 by ./configure */
+#  define Z_HAVE_STDARG_H
+#endif
+
+#ifdef STDC
+#  ifndef Z_SOLO
+#    include <sys/types.h>      /* for off_t */
+#  endif
+#endif
+
+#ifdef _WIN32
+#  include <stddef.h>           /* for wchar_t */
+#endif
+
+/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and
+ * "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even
+ * though the former does not conform to the LFS document), but considering
+ * both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as
+ * equivalently requesting no 64-bit operations
+ */
+#if defined(LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1
+#  undef _LARGEFILE64_SOURCE
+#endif
+
+#if defined(__WATCOMC__) && !defined(Z_HAVE_UNISTD_H)
+#  define Z_HAVE_UNISTD_H
+#endif
+#ifndef Z_SOLO
+#  if defined(Z_HAVE_UNISTD_H) || defined(LARGEFILE64_SOURCE)
+#    include <unistd.h>         /* for SEEK_*, off_t, and _LFS64_LARGEFILE */
+#    ifdef VMS
+#      include <unixio.h>       /* for off_t */
+#    endif
+#    ifndef z_off_t
+#      define z_off_t off_t
+#    endif
+#  endif
+#endif
+
+#if defined(_LFS64_LARGEFILE) && _LFS64_LARGEFILE-0
+#  define Z_LFS64
+#endif
+
+#if defined(_LARGEFILE64_SOURCE) && defined(Z_LFS64)
+#  define Z_LARGE64
+#endif
+
+#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS-0 == 64 && defined(Z_LFS64)
+#  define Z_WANT64
+#endif
+
+#if !defined(SEEK_SET) && !defined(Z_SOLO)
+#  define SEEK_SET        0       /* Seek from beginning of file.  */
+#  define SEEK_CUR        1       /* Seek from current position.  */
+#  define SEEK_END        2       /* Set file pointer to EOF plus "offset" */
+#endif
+
+#ifndef z_off_t
+#  define z_off_t long
+#endif
+
+#if !defined(_WIN32) && defined(Z_LARGE64)
+#  define z_off64_t off64_t
+#else
+#  if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO)
+#    define z_off64_t __int64
+#  else
+#    define z_off64_t z_off_t
+#  endif
+#endif
+
+/* MVS linker does not support external names larger than 8 bytes */
+#if defined(__MVS__)
+  #pragma map(deflateInit_,"DEIN")
+  #pragma map(deflateInit2_,"DEIN2")
+  #pragma map(deflateEnd,"DEEND")
+  #pragma map(deflateBound,"DEBND")
+  #pragma map(inflateInit_,"ININ")
+  #pragma map(inflateInit2_,"ININ2")
+  #pragma map(inflateEnd,"INEND")
+  #pragma map(inflateSync,"INSY")
+  #pragma map(inflateSetDictionary,"INSEDI")
+  #pragma map(compressBound,"CMBND")
+  #pragma map(inflate_table,"INTABL")
+  #pragma map(inflate_fast,"INFA")
+  #pragma map(inflate_copyright,"INCOPY")
+#endif
+
+#endif /* ZCONF_H */

+ 1744 - 0
oxygine/third_party/win32_mingw/zlib/zlib.h

@@ -0,0 +1,1744 @@
+/* zlib.h -- interface of the 'zlib' general purpose compression library
+  version 1.2.7, May 2nd, 2012
+
+  Copyright (C) 1995-2012 Jean-loup Gailly and Mark Adler
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+
+  Jean-loup Gailly        Mark Adler
+  [email protected]          [email protected]
+
+
+  The data format used by the zlib library is described by RFCs (Request for
+  Comments) 1950 to 1952 in the files http://tools.ietf.org/html/rfc1950
+  (zlib format), rfc1951 (deflate format) and rfc1952 (gzip format).
+*/
+
+#ifndef ZLIB_H
+#define ZLIB_H
+
+#include "zconf.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define ZLIB_VERSION "1.2.7"
+#define ZLIB_VERNUM 0x1270
+#define ZLIB_VER_MAJOR 1
+#define ZLIB_VER_MINOR 2
+#define ZLIB_VER_REVISION 7
+#define ZLIB_VER_SUBREVISION 0
+
+/*
+    The 'zlib' compression library provides in-memory compression and
+  decompression functions, including integrity checks of the uncompressed data.
+  This version of the library supports only one compression method (deflation)
+  but other algorithms will be added later and will have the same stream
+  interface.
+
+    Compression can be done in a single step if the buffers are large enough,
+  or can be done by repeated calls of the compression function.  In the latter
+  case, the application must provide more input and/or consume the output
+  (providing more output space) before each call.
+
+    The compressed data format used by default by the in-memory functions is
+  the zlib format, which is a zlib wrapper documented in RFC 1950, wrapped
+  around a deflate stream, which is itself documented in RFC 1951.
+
+    The library also supports reading and writing files in gzip (.gz) format
+  with an interface similar to that of stdio using the functions that start
+  with "gz".  The gzip format is different from the zlib format.  gzip is a
+  gzip wrapper, documented in RFC 1952, wrapped around a deflate stream.
+
+    This library can optionally read and write gzip streams in memory as well.
+
+    The zlib format was designed to be compact and fast for use in memory
+  and on communications channels.  The gzip format was designed for single-
+  file compression on file systems, has a larger header than zlib to maintain
+  directory information, and uses a different, slower check method than zlib.
+
+    The library does not install any signal handler.  The decoder checks
+  the consistency of the compressed data, so the library should never crash
+  even in case of corrupted input.
+*/
+
+typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size));
+typedef void   (*free_func)  OF((voidpf opaque, voidpf address));
+
+struct internal_state;
+
+typedef struct z_stream_s {
+    z_const Bytef *next_in;     /* next input byte */
+    uInt     avail_in;  /* number of bytes available at next_in */
+    uLong    total_in;  /* total number of input bytes read so far */
+
+    Bytef    *next_out; /* next output byte should be put there */
+    uInt     avail_out; /* remaining free space at next_out */
+    uLong    total_out; /* total number of bytes output so far */
+
+    z_const char *msg;  /* last error message, NULL if no error */
+    struct internal_state FAR *state; /* not visible by applications */
+
+    alloc_func zalloc;  /* used to allocate the internal state */
+    free_func  zfree;   /* used to free the internal state */
+    voidpf     opaque;  /* private data object passed to zalloc and zfree */
+
+    int     data_type;  /* best guess about the data type: binary or text */
+    uLong   adler;      /* adler32 value of the uncompressed data */
+    uLong   reserved;   /* reserved for future use */
+} z_stream;
+
+typedef z_stream FAR *z_streamp;
+
+/*
+     gzip header information passed to and from zlib routines.  See RFC 1952
+  for more details on the meanings of these fields.
+*/
+typedef struct gz_header_s {
+    int     text;       /* true if compressed data believed to be text */
+    uLong   time;       /* modification time */
+    int     xflags;     /* extra flags (not used when writing a gzip file) */
+    int     os;         /* operating system */
+    Bytef   *extra;     /* pointer to extra field or Z_NULL if none */
+    uInt    extra_len;  /* extra field length (valid if extra != Z_NULL) */
+    uInt    extra_max;  /* space at extra (only when reading header) */
+    Bytef   *name;      /* pointer to zero-terminated file name or Z_NULL */
+    uInt    name_max;   /* space at name (only when reading header) */
+    Bytef   *comment;   /* pointer to zero-terminated comment or Z_NULL */
+    uInt    comm_max;   /* space at comment (only when reading header) */
+    int     hcrc;       /* true if there was or will be a header crc */
+    int     done;       /* true when done reading gzip header (not used
+                           when writing a gzip file) */
+} gz_header;
+
+typedef gz_header FAR *gz_headerp;
+
+/*
+     The application must update next_in and avail_in when avail_in has dropped
+   to zero.  It must update next_out and avail_out when avail_out has dropped
+   to zero.  The application must initialize zalloc, zfree and opaque before
+   calling the init function.  All other fields are set by the compression
+   library and must not be updated by the application.
+
+     The opaque value provided by the application will be passed as the first
+   parameter for calls of zalloc and zfree.  This can be useful for custom
+   memory management.  The compression library attaches no meaning to the
+   opaque value.
+
+     zalloc must return Z_NULL if there is not enough memory for the object.
+   If zlib is used in a multi-threaded application, zalloc and zfree must be
+   thread safe.
+
+     On 16-bit systems, the functions zalloc and zfree must be able to allocate
+   exactly 65536 bytes, but will not be required to allocate more than this if
+   the symbol MAXSEG_64K is defined (see zconf.h).  WARNING: On MSDOS, pointers
+   returned by zalloc for objects of exactly 65536 bytes *must* have their
+   offset normalized to zero.  The default allocation function provided by this
+   library ensures this (see zutil.c).  To reduce memory requirements and avoid
+   any allocation of 64K objects, at the expense of compression ratio, compile
+   the library with -DMAX_WBITS=14 (see zconf.h).
+
+     The fields total_in and total_out can be used for statistics or progress
+   reports.  After compression, total_in holds the total size of the
+   uncompressed data and may be saved for use in the decompressor (particularly
+   if the decompressor wants to decompress everything in a single step).
+*/
+
+                        /* constants */
+
+#define Z_NO_FLUSH      0
+#define Z_PARTIAL_FLUSH 1
+#define Z_SYNC_FLUSH    2
+#define Z_FULL_FLUSH    3
+#define Z_FINISH        4
+#define Z_BLOCK         5
+#define Z_TREES         6
+/* Allowed flush values; see deflate() and inflate() below for details */
+
+#define Z_OK            0
+#define Z_STREAM_END    1
+#define Z_NEED_DICT     2
+#define Z_ERRNO        (-1)
+#define Z_STREAM_ERROR (-2)
+#define Z_DATA_ERROR   (-3)
+#define Z_MEM_ERROR    (-4)
+#define Z_BUF_ERROR    (-5)
+#define Z_VERSION_ERROR (-6)
+/* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+
+#define Z_NO_COMPRESSION         0
+#define Z_BEST_SPEED             1
+#define Z_BEST_COMPRESSION       9
+#define Z_DEFAULT_COMPRESSION  (-1)
+/* compression levels */
+
+#define Z_FILTERED            1
+#define Z_HUFFMAN_ONLY        2
+#define Z_RLE                 3
+#define Z_FIXED               4
+#define Z_DEFAULT_STRATEGY    0
+/* compression strategy; see deflateInit2() below for details */
+
+#define Z_BINARY   0
+#define Z_TEXT     1
+#define Z_ASCII    Z_TEXT   /* for compatibility with 1.2.2 and earlier */
+#define Z_UNKNOWN  2
+/* Possible values of the data_type field (though see inflate()) */
+
+#define Z_DEFLATED   8
+/* The deflate compression method (the only one supported in this version) */
+
+#define Z_NULL  0  /* for initializing zalloc, zfree, opaque */
+
+#define zlib_version zlibVersion()
+/* for compatibility with versions < 1.0.2 */
+
+
+                        /* basic functions */
+
+ZEXTERN const char * ZEXPORT zlibVersion OF((void));
+/* The application can compare zlibVersion and ZLIB_VERSION for consistency.
+   If the first character differs, the library code actually used is not
+   compatible with the zlib.h header file used by the application.  This check
+   is automatically made by deflateInit and inflateInit.
+ */
+
+/*
+ZEXTERN int ZEXPORT deflateInit OF((z_streamp strm, int level));
+
+     Initializes the internal stream state for compression.  The fields
+   zalloc, zfree and opaque must be initialized before by the caller.  If
+   zalloc and zfree are set to Z_NULL, deflateInit updates them to use default
+   allocation functions.
+
+     The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9:
+   1 gives best speed, 9 gives best compression, 0 gives no compression at all
+   (the input data is simply copied a block at a time).  Z_DEFAULT_COMPRESSION
+   requests a default compromise between speed and compression (currently
+   equivalent to level 6).
+
+     deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
+   memory, Z_STREAM_ERROR if level is not a valid compression level, or
+   Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible
+   with the version assumed by the caller (ZLIB_VERSION).  msg is set to null
+   if there is no error message.  deflateInit does not perform any compression:
+   this will be done by deflate().
+*/
+
+
+ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush));
+/*
+    deflate compresses as much data as possible, and stops when the input
+  buffer becomes empty or the output buffer becomes full.  It may introduce
+  some output latency (reading input without producing any output) except when
+  forced to flush.
+
+    The detailed semantics are as follows.  deflate performs one or both of the
+  following actions:
+
+  - Compress more input starting at next_in and update next_in and avail_in
+    accordingly.  If not all input can be processed (because there is not
+    enough room in the output buffer), next_in and avail_in are updated and
+    processing will resume at this point for the next call of deflate().
+
+  - Provide more output starting at next_out and update next_out and avail_out
+    accordingly.  This action is forced if the parameter flush is non zero.
+    Forcing flush frequently degrades the compression ratio, so this parameter
+    should be set only when necessary (in interactive applications).  Some
+    output may be provided even if flush is not set.
+
+    Before the call of deflate(), the application should ensure that at least
+  one of the actions is possible, by providing more input and/or consuming more
+  output, and updating avail_in or avail_out accordingly; avail_out should
+  never be zero before the call.  The application can consume the compressed
+  output when it wants, for example when the output buffer is full (avail_out
+  == 0), or after each call of deflate().  If deflate returns Z_OK and with
+  zero avail_out, it must be called again after making room in the output
+  buffer because there might be more output pending.
+
+    Normally the parameter flush is set to Z_NO_FLUSH, which allows deflate to
+  decide how much data to accumulate before producing output, in order to
+  maximize compression.
+
+    If the parameter flush is set to Z_SYNC_FLUSH, all pending output is
+  flushed to the output buffer and the output is aligned on a byte boundary, so
+  that the decompressor can get all input data available so far.  (In
+  particular avail_in is zero after the call if enough output space has been
+  provided before the call.) Flushing may degrade compression for some
+  compression algorithms and so it should be used only when necessary.  This
+  completes the current deflate block and follows it with an empty stored block
+  that is three bits plus filler bits to the next byte, followed by four bytes
+  (00 00 ff ff).
+
+    If flush is set to Z_PARTIAL_FLUSH, all pending output is flushed to the
+  output buffer, but the output is not aligned to a byte boundary.  All of the
+  input data so far will be available to the decompressor, as for Z_SYNC_FLUSH.
+  This completes the current deflate block and follows it with an empty fixed
+  codes block that is 10 bits long.  This assures that enough bytes are output
+  in order for the decompressor to finish the block before the empty fixed code
+  block.
+
+    If flush is set to Z_BLOCK, a deflate block is completed and emitted, as
+  for Z_SYNC_FLUSH, but the output is not aligned on a byte boundary, and up to
+  seven bits of the current block are held to be written as the next byte after
+  the next deflate block is completed.  In this case, the decompressor may not
+  be provided enough bits at this point in order to complete decompression of
+  the data provided so far to the compressor.  It may need to wait for the next
+  block to be emitted.  This is for advanced applications that need to control
+  the emission of deflate blocks.
+
+    If flush is set to Z_FULL_FLUSH, all output is flushed as with
+  Z_SYNC_FLUSH, and the compression state is reset so that decompression can
+  restart from this point if previous compressed data has been damaged or if
+  random access is desired.  Using Z_FULL_FLUSH too often can seriously degrade
+  compression.
+
+    If deflate returns with avail_out == 0, this function must be called again
+  with the same value of the flush parameter and more output space (updated
+  avail_out), until the flush is complete (deflate returns with non-zero
+  avail_out).  In the case of a Z_FULL_FLUSH or Z_SYNC_FLUSH, make sure that
+  avail_out is greater than six to avoid repeated flush markers due to
+  avail_out == 0 on return.
+
+    If the parameter flush is set to Z_FINISH, pending input is processed,
+  pending output is flushed and deflate returns with Z_STREAM_END if there was
+  enough output space; if deflate returns with Z_OK, this function must be
+  called again with Z_FINISH and more output space (updated avail_out) but no
+  more input data, until it returns with Z_STREAM_END or an error.  After
+  deflate has returned Z_STREAM_END, the only possible operations on the stream
+  are deflateReset or deflateEnd.
+
+    Z_FINISH can be used immediately after deflateInit if all the compression
+  is to be done in a single step.  In this case, avail_out must be at least the
+  value returned by deflateBound (see below).  Then deflate is guaranteed to
+  return Z_STREAM_END.  If not enough output space is provided, deflate will
+  not return Z_STREAM_END, and it must be called again as described above.
+
+    deflate() sets strm->adler to the adler32 checksum of all input read
+  so far (that is, total_in bytes).
+
+    deflate() may update strm->data_type if it can make a good guess about
+  the input data type (Z_BINARY or Z_TEXT).  In doubt, the data is considered
+  binary.  This field is only for information purposes and does not affect the
+  compression algorithm in any manner.
+
+    deflate() returns Z_OK if some progress has been made (more input
+  processed or more output produced), Z_STREAM_END if all input has been
+  consumed and all output has been produced (only when flush is set to
+  Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example
+  if next_in or next_out was Z_NULL), Z_BUF_ERROR if no progress is possible
+  (for example avail_in or avail_out was zero).  Note that Z_BUF_ERROR is not
+  fatal, and deflate() can be called again with more input and more output
+  space to continue compressing.
+*/
+
+
+ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm));
+/*
+     All dynamically allocated data structures for this stream are freed.
+   This function discards any unprocessed input and does not flush any pending
+   output.
+
+     deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the
+   stream state was inconsistent, Z_DATA_ERROR if the stream was freed
+   prematurely (some input or output was discarded).  In the error case, msg
+   may be set but then points to a static string (which must not be
+   deallocated).
+*/
+
+
+/*
+ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm));
+
+     Initializes the internal stream state for decompression.  The fields
+   next_in, avail_in, zalloc, zfree and opaque must be initialized before by
+   the caller.  If next_in is not Z_NULL and avail_in is large enough (the
+   exact value depends on the compression method), inflateInit determines the
+   compression method from the zlib header and allocates all data structures
+   accordingly; otherwise the allocation will be deferred to the first call of
+   inflate.  If zalloc and zfree are set to Z_NULL, inflateInit updates them to
+   use default allocation functions.
+
+     inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
+   memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
+   version assumed by the caller, or Z_STREAM_ERROR if the parameters are
+   invalid, such as a null pointer to the structure.  msg is set to null if
+   there is no error message.  inflateInit does not perform any decompression
+   apart from possibly reading the zlib header if present: actual decompression
+   will be done by inflate().  (So next_in and avail_in may be modified, but
+   next_out and avail_out are unused and unchanged.) The current implementation
+   of inflateInit() does not process any header information -- that is deferred
+   until inflate() is called.
+*/
+
+
+ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush));
+/*
+    inflate decompresses as much data as possible, and stops when the input
+  buffer becomes empty or the output buffer becomes full.  It may introduce
+  some output latency (reading input without producing any output) except when
+  forced to flush.
+
+  The detailed semantics are as follows.  inflate performs one or both of the
+  following actions:
+
+  - Decompress more input starting at next_in and update next_in and avail_in
+    accordingly.  If not all input can be processed (because there is not
+    enough room in the output buffer), next_in is updated and processing will
+    resume at this point for the next call of inflate().
+
+  - Provide more output starting at next_out and update next_out and avail_out
+    accordingly.  inflate() provides as much output as possible, until there is
+    no more input data or no more space in the output buffer (see below about
+    the flush parameter).
+
+    Before the call of inflate(), the application should ensure that at least
+  one of the actions is possible, by providing more input and/or consuming more
+  output, and updating the next_* and avail_* values accordingly.  The
+  application can consume the uncompressed output when it wants, for example
+  when the output buffer is full (avail_out == 0), or after each call of
+  inflate().  If inflate returns Z_OK and with zero avail_out, it must be
+  called again after making room in the output buffer because there might be
+  more output pending.
+
+    The flush parameter of inflate() can be Z_NO_FLUSH, Z_SYNC_FLUSH, Z_FINISH,
+  Z_BLOCK, or Z_TREES.  Z_SYNC_FLUSH requests that inflate() flush as much
+  output as possible to the output buffer.  Z_BLOCK requests that inflate()
+  stop if and when it gets to the next deflate block boundary.  When decoding
+  the zlib or gzip format, this will cause inflate() to return immediately
+  after the header and before the first block.  When doing a raw inflate,
+  inflate() will go ahead and process the first block, and will return when it
+  gets to the end of that block, or when it runs out of data.
+
+    The Z_BLOCK option assists in appending to or combining deflate streams.
+  Also to assist in this, on return inflate() will set strm->data_type to the
+  number of unused bits in the last byte taken from strm->next_in, plus 64 if
+  inflate() is currently decoding the last block in the deflate stream, plus
+  128 if inflate() returned immediately after decoding an end-of-block code or
+  decoding the complete header up to just before the first byte of the deflate
+  stream.  The end-of-block will not be indicated until all of the uncompressed
+  data from that block has been written to strm->next_out.  The number of
+  unused bits may in general be greater than seven, except when bit 7 of
+  data_type is set, in which case the number of unused bits will be less than
+  eight.  data_type is set as noted here every time inflate() returns for all
+  flush options, and so can be used to determine the amount of currently
+  consumed input in bits.
+
+    The Z_TREES option behaves as Z_BLOCK does, but it also returns when the
+  end of each deflate block header is reached, before any actual data in that
+  block is decoded.  This allows the caller to determine the length of the
+  deflate block header for later use in random access within a deflate block.
+  256 is added to the value of strm->data_type when inflate() returns
+  immediately after reaching the end of the deflate block header.
+
+    inflate() should normally be called until it returns Z_STREAM_END or an
+  error.  However if all decompression is to be performed in a single step (a
+  single call of inflate), the parameter flush should be set to Z_FINISH.  In
+  this case all pending input is processed and all pending output is flushed;
+  avail_out must be large enough to hold all of the uncompressed data for the
+  operation to complete.  (The size of the uncompressed data may have been
+  saved by the compressor for this purpose.) The use of Z_FINISH is not
+  required to perform an inflation in one step.  However it may be used to
+  inform inflate that a faster approach can be used for the single inflate()
+  call.  Z_FINISH also informs inflate to not maintain a sliding window if the
+  stream completes, which reduces inflate's memory footprint.  If the stream
+  does not complete, either because not all of the stream is provided or not
+  enough output space is provided, then a sliding window will be allocated and
+  inflate() can be called again to continue the operation as if Z_NO_FLUSH had
+  been used.
+
+     In this implementation, inflate() always flushes as much output as
+  possible to the output buffer, and always uses the faster approach on the
+  first call.  So the effects of the flush parameter in this implementation are
+  on the return value of inflate() as noted below, when inflate() returns early
+  when Z_BLOCK or Z_TREES is used, and when inflate() avoids the allocation of
+  memory for a sliding window when Z_FINISH is used.
+
+     If a preset dictionary is needed after this call (see inflateSetDictionary
+  below), inflate sets strm->adler to the Adler-32 checksum of the dictionary
+  chosen by the compressor and returns Z_NEED_DICT; otherwise it sets
+  strm->adler to the Adler-32 checksum of all output produced so far (that is,
+  total_out bytes) and returns Z_OK, Z_STREAM_END or an error code as described
+  below.  At the end of the stream, inflate() checks that its computed adler32
+  checksum is equal to that saved by the compressor and returns Z_STREAM_END
+  only if the checksum is correct.
+
+    inflate() can decompress and check either zlib-wrapped or gzip-wrapped
+  deflate data.  The header type is detected automatically, if requested when
+  initializing with inflateInit2().  Any information contained in the gzip
+  header is not retained, so applications that need that information should
+  instead use raw inflate, see inflateInit2() below, or inflateBack() and
+  perform their own processing of the gzip header and trailer.  When processing
+  gzip-wrapped deflate data, strm->adler32 is set to the CRC-32 of the output
+  producted so far.  The CRC-32 is checked against the gzip trailer.
+
+    inflate() returns Z_OK if some progress has been made (more input processed
+  or more output produced), Z_STREAM_END if the end of the compressed data has
+  been reached and all uncompressed output has been produced, Z_NEED_DICT if a
+  preset dictionary is needed at this point, Z_DATA_ERROR if the input data was
+  corrupted (input stream not conforming to the zlib format or incorrect check
+  value), Z_STREAM_ERROR if the stream structure was inconsistent (for example
+  next_in or next_out was Z_NULL), Z_MEM_ERROR if there was not enough memory,
+  Z_BUF_ERROR if no progress is possible or if there was not enough room in the
+  output buffer when Z_FINISH is used.  Note that Z_BUF_ERROR is not fatal, and
+  inflate() can be called again with more input and more output space to
+  continue decompressing.  If Z_DATA_ERROR is returned, the application may
+  then call inflateSync() to look for a good compression block if a partial
+  recovery of the data is desired.
+*/
+
+
+ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm));
+/*
+     All dynamically allocated data structures for this stream are freed.
+   This function discards any unprocessed input and does not flush any pending
+   output.
+
+     inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state
+   was inconsistent.  In the error case, msg may be set but then points to a
+   static string (which must not be deallocated).
+*/
+
+
+                        /* Advanced functions */
+
+/*
+    The following functions are needed only in some special applications.
+*/
+
+/*
+ZEXTERN int ZEXPORT deflateInit2 OF((z_streamp strm,
+                                     int  level,
+                                     int  method,
+                                     int  windowBits,
+                                     int  memLevel,
+                                     int  strategy));
+
+     This is another version of deflateInit with more compression options.  The
+   fields next_in, zalloc, zfree and opaque must be initialized before by the
+   caller.
+
+     The method parameter is the compression method.  It must be Z_DEFLATED in
+   this version of the library.
+
+     The windowBits parameter is the base two logarithm of the window size
+   (the size of the history buffer).  It should be in the range 8..15 for this
+   version of the library.  Larger values of this parameter result in better
+   compression at the expense of memory usage.  The default value is 15 if
+   deflateInit is used instead.
+
+     windowBits can also be -8..-15 for raw deflate.  In this case, -windowBits
+   determines the window size.  deflate() will then generate raw deflate data
+   with no zlib header or trailer, and will not compute an adler32 check value.
+
+     windowBits can also be greater than 15 for optional gzip encoding.  Add
+   16 to windowBits to write a simple gzip header and trailer around the
+   compressed data instead of a zlib wrapper.  The gzip header will have no
+   file name, no extra data, no comment, no modification time (set to zero), no
+   header crc, and the operating system will be set to 255 (unknown).  If a
+   gzip stream is being written, strm->adler is a crc32 instead of an adler32.
+
+     The memLevel parameter specifies how much memory should be allocated
+   for the internal compression state.  memLevel=1 uses minimum memory but is
+   slow and reduces compression ratio; memLevel=9 uses maximum memory for
+   optimal speed.  The default value is 8.  See zconf.h for total memory usage
+   as a function of windowBits and memLevel.
+
+     The strategy parameter is used to tune the compression algorithm.  Use the
+   value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a
+   filter (or predictor), Z_HUFFMAN_ONLY to force Huffman encoding only (no
+   string match), or Z_RLE to limit match distances to one (run-length
+   encoding).  Filtered data consists mostly of small values with a somewhat
+   random distribution.  In this case, the compression algorithm is tuned to
+   compress them better.  The effect of Z_FILTERED is to force more Huffman
+   coding and less string matching; it is somewhat intermediate between
+   Z_DEFAULT_STRATEGY and Z_HUFFMAN_ONLY.  Z_RLE is designed to be almost as
+   fast as Z_HUFFMAN_ONLY, but give better compression for PNG image data.  The
+   strategy parameter only affects the compression ratio but not the
+   correctness of the compressed output even if it is not set appropriately.
+   Z_FIXED prevents the use of dynamic Huffman codes, allowing for a simpler
+   decoder for special applications.
+
+     deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+   memory, Z_STREAM_ERROR if any parameter is invalid (such as an invalid
+   method), or Z_VERSION_ERROR if the zlib library version (zlib_version) is
+   incompatible with the version assumed by the caller (ZLIB_VERSION).  msg is
+   set to null if there is no error message.  deflateInit2 does not perform any
+   compression: this will be done by deflate().
+*/
+
+ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm,
+                                             const Bytef *dictionary,
+                                             uInt  dictLength));
+/*
+     Initializes the compression dictionary from the given byte sequence
+   without producing any compressed output.  When using the zlib format, this
+   function must be called immediately after deflateInit, deflateInit2 or
+   deflateReset, and before any call of deflate.  When doing raw deflate, this
+   function must be called either before any call of deflate, or immediately
+   after the completion of a deflate block, i.e. after all input has been
+   consumed and all output has been delivered when using any of the flush
+   options Z_BLOCK, Z_PARTIAL_FLUSH, Z_SYNC_FLUSH, or Z_FULL_FLUSH.  The
+   compressor and decompressor must use exactly the same dictionary (see
+   inflateSetDictionary).
+
+     The dictionary should consist of strings (byte sequences) that are likely
+   to be encountered later in the data to be compressed, with the most commonly
+   used strings preferably put towards the end of the dictionary.  Using a
+   dictionary is most useful when the data to be compressed is short and can be
+   predicted with good accuracy; the data can then be compressed better than
+   with the default empty dictionary.
+
+     Depending on the size of the compression data structures selected by
+   deflateInit or deflateInit2, a part of the dictionary may in effect be
+   discarded, for example if the dictionary is larger than the window size
+   provided in deflateInit or deflateInit2.  Thus the strings most likely to be
+   useful should be put at the end of the dictionary, not at the front.  In
+   addition, the current implementation of deflate will use at most the window
+   size minus 262 bytes of the provided dictionary.
+
+     Upon return of this function, strm->adler is set to the adler32 value
+   of the dictionary; the decompressor may later use this value to determine
+   which dictionary has been used by the compressor.  (The adler32 value
+   applies to the whole dictionary even if only a subset of the dictionary is
+   actually used by the compressor.) If a raw deflate was requested, then the
+   adler32 value is not computed and strm->adler is not set.
+
+     deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a
+   parameter is invalid (e.g.  dictionary being Z_NULL) or the stream state is
+   inconsistent (for example if deflate has already been called for this stream
+   or if not at a block boundary for raw deflate).  deflateSetDictionary does
+   not perform any compression: this will be done by deflate().
+*/
+
+ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest,
+                                    z_streamp source));
+/*
+     Sets the destination stream as a complete copy of the source stream.
+
+     This function can be useful when several compression strategies will be
+   tried, for example when there are several ways of pre-processing the input
+   data with a filter.  The streams that will be discarded should then be freed
+   by calling deflateEnd.  Note that deflateCopy duplicates the internal
+   compression state which can be quite large, so this strategy is slow and can
+   consume lots of memory.
+
+     deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
+   enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
+   (such as zalloc being Z_NULL).  msg is left unchanged in both source and
+   destination.
+*/
+
+ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm));
+/*
+     This function is equivalent to deflateEnd followed by deflateInit,
+   but does not free and reallocate all the internal compression state.  The
+   stream will keep the same compression level and any other attributes that
+   may have been set by deflateInit2.
+
+     deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
+   stream state was inconsistent (such as zalloc or state being Z_NULL).
+*/
+
+ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm,
+                                      int level,
+                                      int strategy));
+/*
+     Dynamically update the compression level and compression strategy.  The
+   interpretation of level and strategy is as in deflateInit2.  This can be
+   used to switch between compression and straight copy of the input data, or
+   to switch to a different kind of input data requiring a different strategy.
+   If the compression level is changed, the input available so far is
+   compressed with the old level (and may be flushed); the new level will take
+   effect only at the next call of deflate().
+
+     Before the call of deflateParams, the stream state must be set as for
+   a call of deflate(), since the currently available input may have to be
+   compressed and flushed.  In particular, strm->avail_out must be non-zero.
+
+     deflateParams returns Z_OK if success, Z_STREAM_ERROR if the source
+   stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR if
+   strm->avail_out was zero.
+*/
+
+ZEXTERN int ZEXPORT deflateTune OF((z_streamp strm,
+                                    int good_length,
+                                    int max_lazy,
+                                    int nice_length,
+                                    int max_chain));
+/*
+     Fine tune deflate's internal compression parameters.  This should only be
+   used by someone who understands the algorithm used by zlib's deflate for
+   searching for the best matching string, and even then only by the most
+   fanatic optimizer trying to squeeze out the last compressed bit for their
+   specific input data.  Read the deflate.c source code for the meaning of the
+   max_lazy, good_length, nice_length, and max_chain parameters.
+
+     deflateTune() can be called after deflateInit() or deflateInit2(), and
+   returns Z_OK on success, or Z_STREAM_ERROR for an invalid deflate stream.
+ */
+
+ZEXTERN uLong ZEXPORT deflateBound OF((z_streamp strm,
+                                       uLong sourceLen));
+/*
+     deflateBound() returns an upper bound on the compressed size after
+   deflation of sourceLen bytes.  It must be called after deflateInit() or
+   deflateInit2(), and after deflateSetHeader(), if used.  This would be used
+   to allocate an output buffer for deflation in a single pass, and so would be
+   called before deflate().  If that first deflate() call is provided the
+   sourceLen input bytes, an output buffer allocated to the size returned by
+   deflateBound(), and the flush value Z_FINISH, then deflate() is guaranteed
+   to return Z_STREAM_END.  Note that it is possible for the compressed size to
+   be larger than the value returned by deflateBound() if flush options other
+   than Z_FINISH or Z_NO_FLUSH are used.
+*/
+
+ZEXTERN int ZEXPORT deflatePending OF((z_streamp strm,
+                                       unsigned *pending,
+                                       int *bits));
+/*
+     deflatePending() returns the number of bytes and bits of output that have
+   been generated, but not yet provided in the available output.  The bytes not
+   provided would be due to the available output space having being consumed.
+   The number of bits of output not provided are between 0 and 7, where they
+   await more bits to join them in order to fill out a full byte.  If pending
+   or bits are Z_NULL, then those values are not set.
+
+     deflatePending returns Z_OK if success, or Z_STREAM_ERROR if the source
+   stream state was inconsistent.
+ */
+
+ZEXTERN int ZEXPORT deflatePrime OF((z_streamp strm,
+                                     int bits,
+                                     int value));
+/*
+     deflatePrime() inserts bits in the deflate output stream.  The intent
+   is that this function is used to start off the deflate output with the bits
+   leftover from a previous deflate stream when appending to it.  As such, this
+   function can only be used for raw deflate, and must be used before the first
+   deflate() call after a deflateInit2() or deflateReset().  bits must be less
+   than or equal to 16, and that many of the least significant bits of value
+   will be inserted in the output.
+
+     deflatePrime returns Z_OK if success, Z_BUF_ERROR if there was not enough
+   room in the internal buffer to insert the bits, or Z_STREAM_ERROR if the
+   source stream state was inconsistent.
+*/
+
+ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm,
+                                         gz_headerp head));
+/*
+     deflateSetHeader() provides gzip header information for when a gzip
+   stream is requested by deflateInit2().  deflateSetHeader() may be called
+   after deflateInit2() or deflateReset() and before the first call of
+   deflate().  The text, time, os, extra field, name, and comment information
+   in the provided gz_header structure are written to the gzip header (xflag is
+   ignored -- the extra flags are set according to the compression level).  The
+   caller must assure that, if not Z_NULL, name and comment are terminated with
+   a zero byte, and that if extra is not Z_NULL, that extra_len bytes are
+   available there.  If hcrc is true, a gzip header crc is included.  Note that
+   the current versions of the command-line version of gzip (up through version
+   1.3.x) do not support header crc's, and will report that it is a "multi-part
+   gzip file" and give up.
+
+     If deflateSetHeader is not used, the default gzip header has text false,
+   the time set to zero, and os set to 255, with no extra, name, or comment
+   fields.  The gzip header is returned to the default state by deflateReset().
+
+     deflateSetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source
+   stream state was inconsistent.
+*/
+
+/*
+ZEXTERN int ZEXPORT inflateInit2 OF((z_streamp strm,
+                                     int  windowBits));
+
+     This is another version of inflateInit with an extra parameter.  The
+   fields next_in, avail_in, zalloc, zfree and opaque must be initialized
+   before by the caller.
+
+     The windowBits parameter is the base two logarithm of the maximum window
+   size (the size of the history buffer).  It should be in the range 8..15 for
+   this version of the library.  The default value is 15 if inflateInit is used
+   instead.  windowBits must be greater than or equal to the windowBits value
+   provided to deflateInit2() while compressing, or it must be equal to 15 if
+   deflateInit2() was not used.  If a compressed stream with a larger window
+   size is given as input, inflate() will return with the error code
+   Z_DATA_ERROR instead of trying to allocate a larger window.
+
+     windowBits can also be zero to request that inflate use the window size in
+   the zlib header of the compressed stream.
+
+     windowBits can also be -8..-15 for raw inflate.  In this case, -windowBits
+   determines the window size.  inflate() will then process raw deflate data,
+   not looking for a zlib or gzip header, not generating a check value, and not
+   looking for any check values for comparison at the end of the stream.  This
+   is for use with other formats that use the deflate compressed data format
+   such as zip.  Those formats provide their own check values.  If a custom
+   format is developed using the raw deflate format for compressed data, it is
+   recommended that a check value such as an adler32 or a crc32 be applied to
+   the uncompressed data as is done in the zlib, gzip, and zip formats.  For
+   most applications, the zlib format should be used as is.  Note that comments
+   above on the use in deflateInit2() applies to the magnitude of windowBits.
+
+     windowBits can also be greater than 15 for optional gzip decoding.  Add
+   32 to windowBits to enable zlib and gzip decoding with automatic header
+   detection, or add 16 to decode only the gzip format (the zlib format will
+   return a Z_DATA_ERROR).  If a gzip stream is being decoded, strm->adler is a
+   crc32 instead of an adler32.
+
+     inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+   memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
+   version assumed by the caller, or Z_STREAM_ERROR if the parameters are
+   invalid, such as a null pointer to the structure.  msg is set to null if
+   there is no error message.  inflateInit2 does not perform any decompression
+   apart from possibly reading the zlib header if present: actual decompression
+   will be done by inflate().  (So next_in and avail_in may be modified, but
+   next_out and avail_out are unused and unchanged.) The current implementation
+   of inflateInit2() does not process any header information -- that is
+   deferred until inflate() is called.
+*/
+
+ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm,
+                                             const Bytef *dictionary,
+                                             uInt  dictLength));
+/*
+     Initializes the decompression dictionary from the given uncompressed byte
+   sequence.  This function must be called immediately after a call of inflate,
+   if that call returned Z_NEED_DICT.  The dictionary chosen by the compressor
+   can be determined from the adler32 value returned by that call of inflate.
+   The compressor and decompressor must use exactly the same dictionary (see
+   deflateSetDictionary).  For raw inflate, this function can be called at any
+   time to set the dictionary.  If the provided dictionary is smaller than the
+   window and there is already data in the window, then the provided dictionary
+   will amend what's there.  The application must insure that the dictionary
+   that was used for compression is provided.
+
+     inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a
+   parameter is invalid (e.g.  dictionary being Z_NULL) or the stream state is
+   inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the
+   expected one (incorrect adler32 value).  inflateSetDictionary does not
+   perform any decompression: this will be done by subsequent calls of
+   inflate().
+*/
+
+ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm));
+/*
+     Skips invalid compressed data until a possible full flush point (see above
+   for the description of deflate with Z_FULL_FLUSH) can be found, or until all
+   available input is skipped.  No output is provided.
+
+     inflateSync searches for a 00 00 FF FF pattern in the compressed data.
+   All full flush points have this pattern, but not all occurences of this
+   pattern are full flush points.
+
+     inflateSync returns Z_OK if a possible full flush point has been found,
+   Z_BUF_ERROR if no more input was provided, Z_DATA_ERROR if no flush point
+   has been found, or Z_STREAM_ERROR if the stream structure was inconsistent.
+   In the success case, the application may save the current current value of
+   total_in which indicates where valid compressed data was found.  In the
+   error case, the application may repeatedly call inflateSync, providing more
+   input each time, until success or end of the input data.
+*/
+
+ZEXTERN int ZEXPORT inflateCopy OF((z_streamp dest,
+                                    z_streamp source));
+/*
+     Sets the destination stream as a complete copy of the source stream.
+
+     This function can be useful when randomly accessing a large stream.  The
+   first pass through the stream can periodically record the inflate state,
+   allowing restarting inflate at those points when randomly accessing the
+   stream.
+
+     inflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
+   enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
+   (such as zalloc being Z_NULL).  msg is left unchanged in both source and
+   destination.
+*/
+
+ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm));
+/*
+     This function is equivalent to inflateEnd followed by inflateInit,
+   but does not free and reallocate all the internal decompression state.  The
+   stream will keep attributes that may have been set by inflateInit2.
+
+     inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
+   stream state was inconsistent (such as zalloc or state being Z_NULL).
+*/
+
+ZEXTERN int ZEXPORT inflateReset2 OF((z_streamp strm,
+                                      int windowBits));
+/*
+     This function is the same as inflateReset, but it also permits changing
+   the wrap and window size requests.  The windowBits parameter is interpreted
+   the same as it is for inflateInit2.
+
+     inflateReset2 returns Z_OK if success, or Z_STREAM_ERROR if the source
+   stream state was inconsistent (such as zalloc or state being Z_NULL), or if
+   the windowBits parameter is invalid.
+*/
+
+ZEXTERN int ZEXPORT inflatePrime OF((z_streamp strm,
+                                     int bits,
+                                     int value));
+/*
+     This function inserts bits in the inflate input stream.  The intent is
+   that this function is used to start inflating at a bit position in the
+   middle of a byte.  The provided bits will be used before any bytes are used
+   from next_in.  This function should only be used with raw inflate, and
+   should be used before the first inflate() call after inflateInit2() or
+   inflateReset().  bits must be less than or equal to 16, and that many of the
+   least significant bits of value will be inserted in the input.
+
+     If bits is negative, then the input stream bit buffer is emptied.  Then
+   inflatePrime() can be called again to put bits in the buffer.  This is used
+   to clear out bits leftover after feeding inflate a block description prior
+   to feeding inflate codes.
+
+     inflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source
+   stream state was inconsistent.
+*/
+
+ZEXTERN long ZEXPORT inflateMark OF((z_streamp strm));
+/*
+     This function returns two values, one in the lower 16 bits of the return
+   value, and the other in the remaining upper bits, obtained by shifting the
+   return value down 16 bits.  If the upper value is -1 and the lower value is
+   zero, then inflate() is currently decoding information outside of a block.
+   If the upper value is -1 and the lower value is non-zero, then inflate is in
+   the middle of a stored block, with the lower value equaling the number of
+   bytes from the input remaining to copy.  If the upper value is not -1, then
+   it is the number of bits back from the current bit position in the input of
+   the code (literal or length/distance pair) currently being processed.  In
+   that case the lower value is the number of bytes already emitted for that
+   code.
+
+     A code is being processed if inflate is waiting for more input to complete
+   decoding of the code, or if it has completed decoding but is waiting for
+   more output space to write the literal or match data.
+
+     inflateMark() is used to mark locations in the input data for random
+   access, which may be at bit positions, and to note those cases where the
+   output of a code may span boundaries of random access blocks.  The current
+   location in the input stream can be determined from avail_in and data_type
+   as noted in the description for the Z_BLOCK flush parameter for inflate.
+
+     inflateMark returns the value noted above or -1 << 16 if the provided
+   source stream state was inconsistent.
+*/
+
+ZEXTERN int ZEXPORT inflateGetHeader OF((z_streamp strm,
+                                         gz_headerp head));
+/*
+     inflateGetHeader() requests that gzip header information be stored in the
+   provided gz_header structure.  inflateGetHeader() may be called after
+   inflateInit2() or inflateReset(), and before the first call of inflate().
+   As inflate() processes the gzip stream, head->done is zero until the header
+   is completed, at which time head->done is set to one.  If a zlib stream is
+   being decoded, then head->done is set to -1 to indicate that there will be
+   no gzip header information forthcoming.  Note that Z_BLOCK or Z_TREES can be
+   used to force inflate() to return immediately after header processing is
+   complete and before any actual data is decompressed.
+
+     The text, time, xflags, and os fields are filled in with the gzip header
+   contents.  hcrc is set to true if there is a header CRC.  (The header CRC
+   was valid if done is set to one.) If extra is not Z_NULL, then extra_max
+   contains the maximum number of bytes to write to extra.  Once done is true,
+   extra_len contains the actual extra field length, and extra contains the
+   extra field, or that field truncated if extra_max is less than extra_len.
+   If name is not Z_NULL, then up to name_max characters are written there,
+   terminated with a zero unless the length is greater than name_max.  If
+   comment is not Z_NULL, then up to comm_max characters are written there,
+   terminated with a zero unless the length is greater than comm_max.  When any
+   of extra, name, or comment are not Z_NULL and the respective field is not
+   present in the header, then that field is set to Z_NULL to signal its
+   absence.  This allows the use of deflateSetHeader() with the returned
+   structure to duplicate the header.  However if those fields are set to
+   allocated memory, then the application will need to save those pointers
+   elsewhere so that they can be eventually freed.
+
+     If inflateGetHeader is not used, then the header information is simply
+   discarded.  The header is always checked for validity, including the header
+   CRC if present.  inflateReset() will reset the process to discard the header
+   information.  The application would need to call inflateGetHeader() again to
+   retrieve the header from the next gzip stream.
+
+     inflateGetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source
+   stream state was inconsistent.
+*/
+
+/*
+ZEXTERN int ZEXPORT inflateBackInit OF((z_streamp strm, int windowBits,
+                                        unsigned char FAR *window));
+
+     Initialize the internal stream state for decompression using inflateBack()
+   calls.  The fields zalloc, zfree and opaque in strm must be initialized
+   before the call.  If zalloc and zfree are Z_NULL, then the default library-
+   derived memory allocation routines are used.  windowBits is the base two
+   logarithm of the window size, in the range 8..15.  window is a caller
+   supplied buffer of that size.  Except for special applications where it is
+   assured that deflate was used with small window sizes, windowBits must be 15
+   and a 32K byte window must be supplied to be able to decompress general
+   deflate streams.
+
+     See inflateBack() for the usage of these routines.
+
+     inflateBackInit will return Z_OK on success, Z_STREAM_ERROR if any of
+   the parameters are invalid, Z_MEM_ERROR if the internal state could not be
+   allocated, or Z_VERSION_ERROR if the version of the library does not match
+   the version of the header file.
+*/
+
+typedef unsigned (*in_func) OF((void FAR *, unsigned char FAR * FAR *));
+typedef int (*out_func) OF((void FAR *, unsigned char FAR *, unsigned));
+
+ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm,
+                                    in_func in, void FAR *in_desc,
+                                    out_func out, void FAR *out_desc));
+/*
+     inflateBack() does a raw inflate with a single call using a call-back
+   interface for input and output.  This is more efficient than inflate() for
+   file i/o applications in that it avoids copying between the output and the
+   sliding window by simply making the window itself the output buffer.  This
+   function trusts the application to not change the output buffer passed by
+   the output function, at least until inflateBack() returns.
+
+     inflateBackInit() must be called first to allocate the internal state
+   and to initialize the state with the user-provided window buffer.
+   inflateBack() may then be used multiple times to inflate a complete, raw
+   deflate stream with each call.  inflateBackEnd() is then called to free the
+   allocated state.
+
+     A raw deflate stream is one with no zlib or gzip header or trailer.
+   This routine would normally be used in a utility that reads zip or gzip
+   files and writes out uncompressed files.  The utility would decode the
+   header and process the trailer on its own, hence this routine expects only
+   the raw deflate stream to decompress.  This is different from the normal
+   behavior of inflate(), which expects either a zlib or gzip header and
+   trailer around the deflate stream.
+
+     inflateBack() uses two subroutines supplied by the caller that are then
+   called by inflateBack() for input and output.  inflateBack() calls those
+   routines until it reads a complete deflate stream and writes out all of the
+   uncompressed data, or until it encounters an error.  The function's
+   parameters and return types are defined above in the in_func and out_func
+   typedefs.  inflateBack() will call in(in_desc, &buf) which should return the
+   number of bytes of provided input, and a pointer to that input in buf.  If
+   there is no input available, in() must return zero--buf is ignored in that
+   case--and inflateBack() will return a buffer error.  inflateBack() will call
+   out(out_desc, buf, len) to write the uncompressed data buf[0..len-1].  out()
+   should return zero on success, or non-zero on failure.  If out() returns
+   non-zero, inflateBack() will return with an error.  Neither in() nor out()
+   are permitted to change the contents of the window provided to
+   inflateBackInit(), which is also the buffer that out() uses to write from.
+   The length written by out() will be at most the window size.  Any non-zero
+   amount of input may be provided by in().
+
+     For convenience, inflateBack() can be provided input on the first call by
+   setting strm->next_in and strm->avail_in.  If that input is exhausted, then
+   in() will be called.  Therefore strm->next_in must be initialized before
+   calling inflateBack().  If strm->next_in is Z_NULL, then in() will be called
+   immediately for input.  If strm->next_in is not Z_NULL, then strm->avail_in
+   must also be initialized, and then if strm->avail_in is not zero, input will
+   initially be taken from strm->next_in[0 ..  strm->avail_in - 1].
+
+     The in_desc and out_desc parameters of inflateBack() is passed as the
+   first parameter of in() and out() respectively when they are called.  These
+   descriptors can be optionally used to pass any information that the caller-
+   supplied in() and out() functions need to do their job.
+
+     On return, inflateBack() will set strm->next_in and strm->avail_in to
+   pass back any unused input that was provided by the last in() call.  The
+   return values of inflateBack() can be Z_STREAM_END on success, Z_BUF_ERROR
+   if in() or out() returned an error, Z_DATA_ERROR if there was a format error
+   in the deflate stream (in which case strm->msg is set to indicate the nature
+   of the error), or Z_STREAM_ERROR if the stream was not properly initialized.
+   In the case of Z_BUF_ERROR, an input or output error can be distinguished
+   using strm->next_in which will be Z_NULL only if in() returned an error.  If
+   strm->next_in is not Z_NULL, then the Z_BUF_ERROR was due to out() returning
+   non-zero.  (in() will always be called before out(), so strm->next_in is
+   assured to be defined if out() returns non-zero.) Note that inflateBack()
+   cannot return Z_OK.
+*/
+
+ZEXTERN int ZEXPORT inflateBackEnd OF((z_streamp strm));
+/*
+     All memory allocated by inflateBackInit() is freed.
+
+     inflateBackEnd() returns Z_OK on success, or Z_STREAM_ERROR if the stream
+   state was inconsistent.
+*/
+
+ZEXTERN uLong ZEXPORT zlibCompileFlags OF((void));
+/* Return flags indicating compile-time options.
+
+    Type sizes, two bits each, 00 = 16 bits, 01 = 32, 10 = 64, 11 = other:
+     1.0: size of uInt
+     3.2: size of uLong
+     5.4: size of voidpf (pointer)
+     7.6: size of z_off_t
+
+    Compiler, assembler, and debug options:
+     8: DEBUG
+     9: ASMV or ASMINF -- use ASM code
+     10: ZLIB_WINAPI -- exported functions use the WINAPI calling convention
+     11: 0 (reserved)
+
+    One-time table building (smaller code, but not thread-safe if true):
+     12: BUILDFIXED -- build static block decoding tables when needed
+     13: DYNAMIC_CRC_TABLE -- build CRC calculation tables when needed
+     14,15: 0 (reserved)
+
+    Library content (indicates missing functionality):
+     16: NO_GZCOMPRESS -- gz* functions cannot compress (to avoid linking
+                          deflate code when not needed)
+     17: NO_GZIP -- deflate can't write gzip streams, and inflate can't detect
+                    and decode gzip streams (to avoid linking crc code)
+     18-19: 0 (reserved)
+
+    Operation variations (changes in library functionality):
+     20: PKZIP_BUG_WORKAROUND -- slightly more permissive inflate
+     21: FASTEST -- deflate algorithm with only one, lowest compression level
+     22,23: 0 (reserved)
+
+    The sprintf variant used by gzprintf (zero is best):
+     24: 0 = vs*, 1 = s* -- 1 means limited to 20 arguments after the format
+     25: 0 = *nprintf, 1 = *printf -- 1 means gzprintf() not secure!
+     26: 0 = returns value, 1 = void -- 1 means inferred string length returned
+
+    Remainder:
+     27-31: 0 (reserved)
+ */
+
+#ifndef Z_SOLO
+
+                        /* utility functions */
+
+/*
+     The following utility functions are implemented on top of the basic
+   stream-oriented functions.  To simplify the interface, some default options
+   are assumed (compression level and memory usage, standard memory allocation
+   functions).  The source code of these utility functions can be modified if
+   you need special options.
+*/
+
+ZEXTERN int ZEXPORT compress OF((Bytef *dest,   uLongf *destLen,
+                                 const Bytef *source, uLong sourceLen));
+/*
+     Compresses the source buffer into the destination buffer.  sourceLen is
+   the byte length of the source buffer.  Upon entry, destLen is the total size
+   of the destination buffer, which must be at least the value returned by
+   compressBound(sourceLen).  Upon exit, destLen is the actual size of the
+   compressed buffer.
+
+     compress returns Z_OK if success, Z_MEM_ERROR if there was not
+   enough memory, Z_BUF_ERROR if there was not enough room in the output
+   buffer.
+*/
+
+ZEXTERN int ZEXPORT compress2 OF((Bytef *dest,   uLongf *destLen,
+                                  const Bytef *source, uLong sourceLen,
+                                  int level));
+/*
+     Compresses the source buffer into the destination buffer.  The level
+   parameter has the same meaning as in deflateInit.  sourceLen is the byte
+   length of the source buffer.  Upon entry, destLen is the total size of the
+   destination buffer, which must be at least the value returned by
+   compressBound(sourceLen).  Upon exit, destLen is the actual size of the
+   compressed buffer.
+
+     compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+   memory, Z_BUF_ERROR if there was not enough room in the output buffer,
+   Z_STREAM_ERROR if the level parameter is invalid.
+*/
+
+ZEXTERN uLong ZEXPORT compressBound OF((uLong sourceLen));
+/*
+     compressBound() returns an upper bound on the compressed size after
+   compress() or compress2() on sourceLen bytes.  It would be used before a
+   compress() or compress2() call to allocate the destination buffer.
+*/
+
+ZEXTERN int ZEXPORT uncompress OF((Bytef *dest,   uLongf *destLen,
+                                   const Bytef *source, uLong sourceLen));
+/*
+     Decompresses the source buffer into the destination buffer.  sourceLen is
+   the byte length of the source buffer.  Upon entry, destLen is the total size
+   of the destination buffer, which must be large enough to hold the entire
+   uncompressed data.  (The size of the uncompressed data must have been saved
+   previously by the compressor and transmitted to the decompressor by some
+   mechanism outside the scope of this compression library.) Upon exit, destLen
+   is the actual size of the uncompressed buffer.
+
+     uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
+   enough memory, Z_BUF_ERROR if there was not enough room in the output
+   buffer, or Z_DATA_ERROR if the input data was corrupted or incomplete.  In
+   the case where there is not enough room, uncompress() will fill the output
+   buffer with the uncompressed data up to that point.
+*/
+
+                        /* gzip file access functions */
+
+/*
+     This library supports reading and writing files in gzip (.gz) format with
+   an interface similar to that of stdio, using the functions that start with
+   "gz".  The gzip format is different from the zlib format.  gzip is a gzip
+   wrapper, documented in RFC 1952, wrapped around a deflate stream.
+*/
+
+typedef struct gzFile_s *gzFile;    /* semi-opaque gzip file descriptor */
+
+/*
+ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode));
+
+     Opens a gzip (.gz) file for reading or writing.  The mode parameter is as
+   in fopen ("rb" or "wb") but can also include a compression level ("wb9") or
+   a strategy: 'f' for filtered data as in "wb6f", 'h' for Huffman-only
+   compression as in "wb1h", 'R' for run-length encoding as in "wb1R", or 'F'
+   for fixed code compression as in "wb9F".  (See the description of
+   deflateInit2 for more information about the strategy parameter.)  'T' will
+   request transparent writing or appending with no compression and not using
+   the gzip format.
+
+     "a" can be used instead of "w" to request that the gzip stream that will
+   be written be appended to the file.  "+" will result in an error, since
+   reading and writing to the same gzip file is not supported.  The addition of
+   "x" when writing will create the file exclusively, which fails if the file
+   already exists.  On systems that support it, the addition of "e" when
+   reading or writing will set the flag to close the file on an execve() call.
+
+     These functions, as well as gzip, will read and decode a sequence of gzip
+   streams in a file.  The append function of gzopen() can be used to create
+   such a file.  (Also see gzflush() for another way to do this.)  When
+   appending, gzopen does not test whether the file begins with a gzip stream,
+   nor does it look for the end of the gzip streams to begin appending.  gzopen
+   will simply append a gzip stream to the existing file.
+
+     gzopen can be used to read a file which is not in gzip format; in this
+   case gzread will directly read from the file without decompression.  When
+   reading, this will be detected automatically by looking for the magic two-
+   byte gzip header.
+
+     gzopen returns NULL if the file could not be opened, if there was
+   insufficient memory to allocate the gzFile state, or if an invalid mode was
+   specified (an 'r', 'w', or 'a' was not provided, or '+' was provided).
+   errno can be checked to determine if the reason gzopen failed was that the
+   file could not be opened.
+*/
+
+ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode));
+/*
+     gzdopen associates a gzFile with the file descriptor fd.  File descriptors
+   are obtained from calls like open, dup, creat, pipe or fileno (if the file
+   has been previously opened with fopen).  The mode parameter is as in gzopen.
+
+     The next call of gzclose on the returned gzFile will also close the file
+   descriptor fd, just like fclose(fdopen(fd, mode)) closes the file descriptor
+   fd.  If you want to keep fd open, use fd = dup(fd_keep); gz = gzdopen(fd,
+   mode);.  The duplicated descriptor should be saved to avoid a leak, since
+   gzdopen does not close fd if it fails.  If you are using fileno() to get the
+   file descriptor from a FILE *, then you will have to use dup() to avoid
+   double-close()ing the file descriptor.  Both gzclose() and fclose() will
+   close the associated file descriptor, so they need to have different file
+   descriptors.
+
+     gzdopen returns NULL if there was insufficient memory to allocate the
+   gzFile state, if an invalid mode was specified (an 'r', 'w', or 'a' was not
+   provided, or '+' was provided), or if fd is -1.  The file descriptor is not
+   used until the next gz* read, write, seek, or close operation, so gzdopen
+   will not detect if fd is invalid (unless fd is -1).
+*/
+
+ZEXTERN int ZEXPORT gzbuffer OF((gzFile file, unsigned size));
+/*
+     Set the internal buffer size used by this library's functions.  The
+   default buffer size is 8192 bytes.  This function must be called after
+   gzopen() or gzdopen(), and before any other calls that read or write the
+   file.  The buffer memory allocation is always deferred to the first read or
+   write.  Two buffers are allocated, either both of the specified size when
+   writing, or one of the specified size and the other twice that size when
+   reading.  A larger buffer size of, for example, 64K or 128K bytes will
+   noticeably increase the speed of decompression (reading).
+
+     The new buffer size also affects the maximum length for gzprintf().
+
+     gzbuffer() returns 0 on success, or -1 on failure, such as being called
+   too late.
+*/
+
+ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy));
+/*
+     Dynamically update the compression level or strategy.  See the description
+   of deflateInit2 for the meaning of these parameters.
+
+     gzsetparams returns Z_OK if success, or Z_STREAM_ERROR if the file was not
+   opened for writing.
+*/
+
+ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len));
+/*
+     Reads the given number of uncompressed bytes from the compressed file.  If
+   the input file is not in gzip format, gzread copies the given number of
+   bytes into the buffer directly from the file.
+
+     After reaching the end of a gzip stream in the input, gzread will continue
+   to read, looking for another gzip stream.  Any number of gzip streams may be
+   concatenated in the input file, and will all be decompressed by gzread().
+   If something other than a gzip stream is encountered after a gzip stream,
+   that remaining trailing garbage is ignored (and no error is returned).
+
+     gzread can be used to read a gzip file that is being concurrently written.
+   Upon reaching the end of the input, gzread will return with the available
+   data.  If the error code returned by gzerror is Z_OK or Z_BUF_ERROR, then
+   gzclearerr can be used to clear the end of file indicator in order to permit
+   gzread to be tried again.  Z_OK indicates that a gzip stream was completed
+   on the last gzread.  Z_BUF_ERROR indicates that the input file ended in the
+   middle of a gzip stream.  Note that gzread does not return -1 in the event
+   of an incomplete gzip stream.  This error is deferred until gzclose(), which
+   will return Z_BUF_ERROR if the last gzread ended in the middle of a gzip
+   stream.  Alternatively, gzerror can be used before gzclose to detect this
+   case.
+
+     gzread returns the number of uncompressed bytes actually read, less than
+   len for end of file, or -1 for error.
+*/
+
+ZEXTERN int ZEXPORT gzwrite OF((gzFile file,
+                                voidpc buf, unsigned len));
+/*
+     Writes the given number of uncompressed bytes into the compressed file.
+   gzwrite returns the number of uncompressed bytes written or 0 in case of
+   error.
+*/
+
+ZEXTERN int ZEXPORTVA gzprintf Z_ARG((gzFile file, const char *format, ...));
+/*
+     Converts, formats, and writes the arguments to the compressed file under
+   control of the format string, as in fprintf.  gzprintf returns the number of
+   uncompressed bytes actually written, or 0 in case of error.  The number of
+   uncompressed bytes written is limited to 8191, or one less than the buffer
+   size given to gzbuffer().  The caller should assure that this limit is not
+   exceeded.  If it is exceeded, then gzprintf() will return an error (0) with
+   nothing written.  In this case, there may also be a buffer overflow with
+   unpredictable consequences, which is possible only if zlib was compiled with
+   the insecure functions sprintf() or vsprintf() because the secure snprintf()
+   or vsnprintf() functions were not available.  This can be determined using
+   zlibCompileFlags().
+*/
+
+ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s));
+/*
+     Writes the given null-terminated string to the compressed file, excluding
+   the terminating null character.
+
+     gzputs returns the number of characters written, or -1 in case of error.
+*/
+
+ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len));
+/*
+     Reads bytes from the compressed file until len-1 characters are read, or a
+   newline character is read and transferred to buf, or an end-of-file
+   condition is encountered.  If any characters are read or if len == 1, the
+   string is terminated with a null character.  If no characters are read due
+   to an end-of-file or len < 1, then the buffer is left untouched.
+
+     gzgets returns buf which is a null-terminated string, or it returns NULL
+   for end-of-file or in case of error.  If there was an error, the contents at
+   buf are indeterminate.
+*/
+
+ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c));
+/*
+     Writes c, converted to an unsigned char, into the compressed file.  gzputc
+   returns the value that was written, or -1 in case of error.
+*/
+
+ZEXTERN int ZEXPORT gzgetc OF((gzFile file));
+/*
+     Reads one byte from the compressed file.  gzgetc returns this byte or -1
+   in case of end of file or error.  This is implemented as a macro for speed.
+   As such, it does not do all of the checking the other functions do.  I.e.
+   it does not check to see if file is NULL, nor whether the structure file
+   points to has been clobbered or not.
+*/
+
+ZEXTERN int ZEXPORT gzungetc OF((int c, gzFile file));
+/*
+     Push one character back onto the stream to be read as the first character
+   on the next read.  At least one character of push-back is allowed.
+   gzungetc() returns the character pushed, or -1 on failure.  gzungetc() will
+   fail if c is -1, and may fail if a character has been pushed but not read
+   yet.  If gzungetc is used immediately after gzopen or gzdopen, at least the
+   output buffer size of pushed characters is allowed.  (See gzbuffer above.)
+   The pushed character will be discarded if the stream is repositioned with
+   gzseek() or gzrewind().
+*/
+
+ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush));
+/*
+     Flushes all pending output into the compressed file.  The parameter flush
+   is as in the deflate() function.  The return value is the zlib error number
+   (see function gzerror below).  gzflush is only permitted when writing.
+
+     If the flush parameter is Z_FINISH, the remaining data is written and the
+   gzip stream is completed in the output.  If gzwrite() is called again, a new
+   gzip stream will be started in the output.  gzread() is able to read such
+   concatented gzip streams.
+
+     gzflush should be called only when strictly necessary because it will
+   degrade compression if called too often.
+*/
+
+/*
+ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file,
+                                   z_off_t offset, int whence));
+
+     Sets the starting position for the next gzread or gzwrite on the given
+   compressed file.  The offset represents a number of bytes in the
+   uncompressed data stream.  The whence parameter is defined as in lseek(2);
+   the value SEEK_END is not supported.
+
+     If the file is opened for reading, this function is emulated but can be
+   extremely slow.  If the file is opened for writing, only forward seeks are
+   supported; gzseek then compresses a sequence of zeroes up to the new
+   starting position.
+
+     gzseek returns the resulting offset location as measured in bytes from
+   the beginning of the uncompressed stream, or -1 in case of error, in
+   particular if the file is opened for writing and the new starting position
+   would be before the current position.
+*/
+
+ZEXTERN int ZEXPORT    gzrewind OF((gzFile file));
+/*
+     Rewinds the given file. This function is supported only for reading.
+
+     gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET)
+*/
+
+/*
+ZEXTERN z_off_t ZEXPORT    gztell OF((gzFile file));
+
+     Returns the starting position for the next gzread or gzwrite on the given
+   compressed file.  This position represents a number of bytes in the
+   uncompressed data stream, and is zero when starting, even if appending or
+   reading a gzip stream from the middle of a file using gzdopen().
+
+     gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR)
+*/
+
+/*
+ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile file));
+
+     Returns the current offset in the file being read or written.  This offset
+   includes the count of bytes that precede the gzip stream, for example when
+   appending or when using gzdopen() for reading.  When reading, the offset
+   does not include as yet unused buffered input.  This information can be used
+   for a progress indicator.  On error, gzoffset() returns -1.
+*/
+
+ZEXTERN int ZEXPORT gzeof OF((gzFile file));
+/*
+     Returns true (1) if the end-of-file indicator has been set while reading,
+   false (0) otherwise.  Note that the end-of-file indicator is set only if the
+   read tried to go past the end of the input, but came up short.  Therefore,
+   just like feof(), gzeof() may return false even if there is no more data to
+   read, in the event that the last read request was for the exact number of
+   bytes remaining in the input file.  This will happen if the input file size
+   is an exact multiple of the buffer size.
+
+     If gzeof() returns true, then the read functions will return no more data,
+   unless the end-of-file indicator is reset by gzclearerr() and the input file
+   has grown since the previous end of file was detected.
+*/
+
+ZEXTERN int ZEXPORT gzdirect OF((gzFile file));
+/*
+     Returns true (1) if file is being copied directly while reading, or false
+   (0) if file is a gzip stream being decompressed.
+
+     If the input file is empty, gzdirect() will return true, since the input
+   does not contain a gzip stream.
+
+     If gzdirect() is used immediately after gzopen() or gzdopen() it will
+   cause buffers to be allocated to allow reading the file to determine if it
+   is a gzip file.  Therefore if gzbuffer() is used, it should be called before
+   gzdirect().
+
+     When writing, gzdirect() returns true (1) if transparent writing was
+   requested ("wT" for the gzopen() mode), or false (0) otherwise.  (Note:
+   gzdirect() is not needed when writing.  Transparent writing must be
+   explicitly requested, so the application already knows the answer.  When
+   linking statically, using gzdirect() will include all of the zlib code for
+   gzip file reading and decompression, which may not be desired.)
+*/
+
+ZEXTERN int ZEXPORT    gzclose OF((gzFile file));
+/*
+     Flushes all pending output if necessary, closes the compressed file and
+   deallocates the (de)compression state.  Note that once file is closed, you
+   cannot call gzerror with file, since its structures have been deallocated.
+   gzclose must not be called more than once on the same file, just as free
+   must not be called more than once on the same allocation.
+
+     gzclose will return Z_STREAM_ERROR if file is not valid, Z_ERRNO on a
+   file operation error, Z_MEM_ERROR if out of memory, Z_BUF_ERROR if the
+   last read ended in the middle of a gzip stream, or Z_OK on success.
+*/
+
+ZEXTERN int ZEXPORT gzclose_r OF((gzFile file));
+ZEXTERN int ZEXPORT gzclose_w OF((gzFile file));
+/*
+     Same as gzclose(), but gzclose_r() is only for use when reading, and
+   gzclose_w() is only for use when writing or appending.  The advantage to
+   using these instead of gzclose() is that they avoid linking in zlib
+   compression or decompression code that is not used when only reading or only
+   writing respectively.  If gzclose() is used, then both compression and
+   decompression code will be included the application when linking to a static
+   zlib library.
+*/
+
+ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum));
+/*
+     Returns the error message for the last error which occurred on the given
+   compressed file.  errnum is set to zlib error number.  If an error occurred
+   in the file system and not in the compression library, errnum is set to
+   Z_ERRNO and the application may consult errno to get the exact error code.
+
+     The application must not modify the returned string.  Future calls to
+   this function may invalidate the previously returned string.  If file is
+   closed, then the string previously returned by gzerror will no longer be
+   available.
+
+     gzerror() should be used to distinguish errors from end-of-file for those
+   functions above that do not distinguish those cases in their return values.
+*/
+
+ZEXTERN void ZEXPORT gzclearerr OF((gzFile file));
+/*
+     Clears the error and end-of-file flags for file.  This is analogous to the
+   clearerr() function in stdio.  This is useful for continuing to read a gzip
+   file that is being written concurrently.
+*/
+
+#endif /* !Z_SOLO */
+
+                        /* checksum functions */
+
+/*
+     These functions are not related to compression but are exported
+   anyway because they might be useful in applications using the compression
+   library.
+*/
+
+ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len));
+/*
+     Update a running Adler-32 checksum with the bytes buf[0..len-1] and
+   return the updated checksum.  If buf is Z_NULL, this function returns the
+   required initial value for the checksum.
+
+     An Adler-32 checksum is almost as reliable as a CRC32 but can be computed
+   much faster.
+
+   Usage example:
+
+     uLong adler = adler32(0L, Z_NULL, 0);
+
+     while (read_buffer(buffer, length) != EOF) {
+       adler = adler32(adler, buffer, length);
+     }
+     if (adler != original_adler) error();
+*/
+
+/*
+ZEXTERN uLong ZEXPORT adler32_combine OF((uLong adler1, uLong adler2,
+                                          z_off_t len2));
+
+     Combine two Adler-32 checksums into one.  For two sequences of bytes, seq1
+   and seq2 with lengths len1 and len2, Adler-32 checksums were calculated for
+   each, adler1 and adler2.  adler32_combine() returns the Adler-32 checksum of
+   seq1 and seq2 concatenated, requiring only adler1, adler2, and len2.  Note
+   that the z_off_t type (like off_t) is a signed integer.  If len2 is
+   negative, the result has no meaning or utility.
+*/
+
+ZEXTERN uLong ZEXPORT crc32   OF((uLong crc, const Bytef *buf, uInt len));
+/*
+     Update a running CRC-32 with the bytes buf[0..len-1] and return the
+   updated CRC-32.  If buf is Z_NULL, this function returns the required
+   initial value for the crc.  Pre- and post-conditioning (one's complement) is
+   performed within this function so it shouldn't be done by the application.
+
+   Usage example:
+
+     uLong crc = crc32(0L, Z_NULL, 0);
+
+     while (read_buffer(buffer, length) != EOF) {
+       crc = crc32(crc, buffer, length);
+     }
+     if (crc != original_crc) error();
+*/
+
+/*
+ZEXTERN uLong ZEXPORT crc32_combine OF((uLong crc1, uLong crc2, z_off_t len2));
+
+     Combine two CRC-32 check values into one.  For two sequences of bytes,
+   seq1 and seq2 with lengths len1 and len2, CRC-32 check values were
+   calculated for each, crc1 and crc2.  crc32_combine() returns the CRC-32
+   check value of seq1 and seq2 concatenated, requiring only crc1, crc2, and
+   len2.
+*/
+
+
+                        /* various hacks, don't look :) */
+
+/* deflateInit and inflateInit are macros to allow checking the zlib version
+ * and the compiler's view of z_stream:
+ */
+ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level,
+                                     const char *version, int stream_size));
+ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm,
+                                     const char *version, int stream_size));
+ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int  level, int  method,
+                                      int windowBits, int memLevel,
+                                      int strategy, const char *version,
+                                      int stream_size));
+ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int  windowBits,
+                                      const char *version, int stream_size));
+ZEXTERN int ZEXPORT inflateBackInit_ OF((z_streamp strm, int windowBits,
+                                         unsigned char FAR *window,
+                                         const char *version,
+                                         int stream_size));
+#define deflateInit(strm, level) \
+        deflateInit_((strm), (level), ZLIB_VERSION, (int)sizeof(z_stream))
+#define inflateInit(strm) \
+        inflateInit_((strm), ZLIB_VERSION, (int)sizeof(z_stream))
+#define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \
+        deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\
+                      (strategy), ZLIB_VERSION, (int)sizeof(z_stream))
+#define inflateInit2(strm, windowBits) \
+        inflateInit2_((strm), (windowBits), ZLIB_VERSION, \
+                      (int)sizeof(z_stream))
+#define inflateBackInit(strm, windowBits, window) \
+        inflateBackInit_((strm), (windowBits), (window), \
+                      ZLIB_VERSION, (int)sizeof(z_stream))
+
+#ifndef Z_SOLO
+
+/* gzgetc() macro and its supporting function and exposed data structure.  Note
+ * that the real internal state is much larger than the exposed structure.
+ * This abbreviated structure exposes just enough for the gzgetc() macro.  The
+ * user should not mess with these exposed elements, since their names or
+ * behavior could change in the future, perhaps even capriciously.  They can
+ * only be used by the gzgetc() macro.  You have been warned.
+ */
+struct gzFile_s {
+    unsigned have;
+    unsigned char *next;
+    z_off64_t pos;
+};
+ZEXTERN int ZEXPORT gzgetc_ OF((gzFile file));  /* backward compatibility */
+#ifdef Z_PREFIX_SET
+#  undef z_gzgetc
+#  define z_gzgetc(g) \
+          ((g)->have ? ((g)->have--, (g)->pos++, *((g)->next)++) : gzgetc(g))
+#else
+#  define gzgetc(g) \
+          ((g)->have ? ((g)->have--, (g)->pos++, *((g)->next)++) : gzgetc(g))
+#endif
+
+/* provide 64-bit offset functions if _LARGEFILE64_SOURCE defined, and/or
+ * change the regular functions to 64 bits if _FILE_OFFSET_BITS is 64 (if
+ * both are true, the application gets the *64 functions, and the regular
+ * functions are changed to 64 bits) -- in case these are set on systems
+ * without large file support, _LFS64_LARGEFILE must also be true
+ */
+#ifdef Z_LARGE64
+   ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *));
+   ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int));
+   ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile));
+   ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile));
+   ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off64_t));
+   ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off64_t));
+#endif
+
+#if !defined(ZLIB_INTERNAL) && defined(Z_WANT64)
+#  ifdef Z_PREFIX_SET
+#    define z_gzopen z_gzopen64
+#    define z_gzseek z_gzseek64
+#    define z_gztell z_gztell64
+#    define z_gzoffset z_gzoffset64
+#    define z_adler32_combine z_adler32_combine64
+#    define z_crc32_combine z_crc32_combine64
+#  else
+#    define gzopen gzopen64
+#    define gzseek gzseek64
+#    define gztell gztell64
+#    define gzoffset gzoffset64
+#    define adler32_combine adler32_combine64
+#    define crc32_combine crc32_combine64
+#  endif
+#  ifndef Z_LARGE64
+     ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *));
+     ZEXTERN z_off_t ZEXPORT gzseek64 OF((gzFile, z_off_t, int));
+     ZEXTERN z_off_t ZEXPORT gztell64 OF((gzFile));
+     ZEXTERN z_off_t ZEXPORT gzoffset64 OF((gzFile));
+     ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t));
+     ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t));
+#  endif
+#else
+   ZEXTERN gzFile ZEXPORT gzopen OF((const char *, const char *));
+   ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile, z_off_t, int));
+   ZEXTERN z_off_t ZEXPORT gztell OF((gzFile));
+   ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile));
+   ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t));
+   ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t));
+#endif
+
+#else /* Z_SOLO */
+
+   ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t));
+   ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t));
+
+#endif /* !Z_SOLO */
+
+/* hack for buggy compilers */
+#if !defined(ZUTIL_H) && !defined(NO_DUMMY_DECL)
+    struct internal_state {int dummy;};
+#endif
+
+/* undocumented functions */
+ZEXTERN const char   * ZEXPORT zError           OF((int));
+ZEXTERN int            ZEXPORT inflateSyncPoint OF((z_streamp));
+ZEXTERN const z_crc_t FAR * ZEXPORT get_crc_table    OF((void));
+ZEXTERN int            ZEXPORT inflateUndermine OF((z_streamp, int));
+ZEXTERN int            ZEXPORT inflateResetKeep OF((z_streamp));
+ZEXTERN int            ZEXPORT deflateResetKeep OF((z_streamp));
+#if defined(_WIN32) && !defined(Z_SOLO)
+ZEXTERN gzFile         ZEXPORT gzopen_w OF((const wchar_t *path,
+                                            const char *mode));
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* ZLIB_H */

+ 89 - 0
tools/others/genfn.py

@@ -0,0 +1,89 @@
+import cStringIO
+lines = open("../../../SDL/include/SDL_opengl.h").readlines()
+funcs = ["glUseProgram", 
+         "glVertexAttribPointer", 
+         "glActiveTexture", 
+         "glEnableVertexAttribArray", 
+         "glDisableVertexAttribArray", 
+         "glDeleteProgram", 
+         "glGetShaderiv", 
+         "glGetShaderInfoLog", 
+         "glCreateShader", 
+         "glCreateProgram", 
+         "glAttachShader", 
+         "glShaderSource", 
+         "glCompileShader", 
+         "glBindAttribLocation", 
+         "glLinkProgram", 
+         "glUniform1i", 
+         "glUniform4fv", 
+         "glUniform1f", 
+         "glUniformMatrix4fv", 
+         "glBindFramebuffer", 
+         "glGenFramebuffer", 
+         "glGenFramebuffers", 
+         "glCheckFramebufferStatus", 
+         "glDeleteFramebuffers", 
+         "glGetUniformLocation", 
+         "glFramebufferTexture2D", 
+         "glCompressedTexImage2D", ]
+
+
+#GLAPI void APIENTRY glDeleteProgram (GLuint program);
+#PFNGLDELETEPROGRAMPROC
+
+base = cStringIO.StringIO()
+init = cStringIO.StringIO()
+
+def get(name):
+	shname = name[2:len(name)]
+	up = shname.upper()	
+	proc = "PFNGL" + up + "PROC"
+	nm = " " + name + " "
+	for l in lines:
+		if l.find(nm) != -1:
+			st = l
+			if 0:
+				st = ""				
+				
+			st = st[0:-2]
+			
+			base.write("%s _%s = 0;\n" % (proc, name))
+			base.write(st + "\n")
+			base.write("{\n")
+			
+			args = st[st.find("(") + 1:st.find(")")]
+			args = args.split(",")
+			
+			allargs = []
+			for ar in args:
+				sp = ar.split(" ")
+				q = sp[-1].split("*")[-1]
+				if q == "void":
+					continue
+				allargs.append(q)
+			
+			base.write("\t")
+			if not st.startswith("GLAPI void"):
+				base.write("return ");				
+			base.write("_%s(" %(name, ))
+			
+			d = ""
+			for ar in allargs:
+				d += ar + ","
+				
+			d = d[0:-1] + ");\n"
+			
+			base.write(d)				
+
+			base.write("}\n")			
+			init.write("_%s = (%s)SDL_GL_GetProcAddress(\"%s\");\n" % (name, proc, name))
+			
+			#st.replace(name, )
+			
+for f in funcs:
+	get(f)
+	
+	
+print base.getvalue()
+print init.getvalue()

+ 4 - 4
tools/templates/proj.win32/${PROJECT}_vs2010.vcxproj

@@ -51,12 +51,12 @@
       <WarningLevel>Level3</WarningLevel>
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>${ROOT}/oxygine-framework/oxygine/src;${ROOT}/oxygine-framework/oxygine/third_party/win32/glew;${ROOT}/SDL/include;${ROOT}/oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>${ROOT}/oxygine-framework/oxygine/src;${ROOT}/SDL/include;${ROOT}/oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>${ROOT}/oxygine-framework/oxygine/third_party/win32/libraries;${ROOT}/oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>${ROOT}/oxygine-framework/oxygine/third_party/win32/libraries;${ROOT}/oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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   </ItemDefinitionGroup>
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@@ -69,7 +69,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>${ROOT}/oxygine-framework/oxygine/src;${ROOT}/oxygine-framework/oxygine/third_party/win32/glew;${ROOT}/SDL/include;${ROOT}/oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>${ROOT}/oxygine-framework/oxygine/src;${ROOT}/SDL/include;${ROOT}/oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
@@ -77,7 +77,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>${ROOT}/oxygine-framework/oxygine/third_party/win32/libraries;${ROOT}/oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>${ROOT}/oxygine-framework/oxygine/third_party/win32/libraries;${ROOT}/oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
   <ItemGroup>
   <ItemGroup>

+ 4 - 4
tools/templates/proj.win32/${PROJECT}_vs2013.vcxproj

@@ -53,12 +53,12 @@
       <WarningLevel>Level3</WarningLevel>
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>${ROOT}/oxygine-framework/oxygine/src;${ROOT}/oxygine-framework/oxygine/third_party/win32/glew;${ROOT}/SDL/include;${ROOT}/oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>${ROOT}/oxygine-framework/oxygine/src;${ROOT}/SDL/include;${ROOT}/oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>${ROOT}/oxygine-framework/oxygine/third_party/win32/libraries;${ROOT}/oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>${ROOT}/oxygine-framework/oxygine/third_party/win32/libraries;${ROOT}/oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
     </Link>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
@@ -71,7 +71,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>${ROOT}/oxygine-framework/oxygine/src;${ROOT}/oxygine-framework/oxygine/third_party/win32/glew;${ROOT}/SDL/include;${ROOT}/oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>${ROOT}/oxygine-framework/oxygine/src;${ROOT}/SDL/include;${ROOT}/oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     </ClCompile>
     <Link>
     <Link>
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
@@ -79,7 +79,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>${ROOT}/oxygine-framework/oxygine/third_party/win32/libraries;${ROOT}/oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>${ROOT}/oxygine-framework/oxygine/third_party/win32/libraries;${ROOT}/oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     </Link>
   </ItemDefinitionGroup>
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   <ItemGroup>
   <ItemGroup>