Android.mk 760 B

12345678910111213141516171819
  1. LOCAL_PATH := $(call my-dir)
  2. include $(CLEAR_VARS)
  3. LOCAL_MODULE := main
  4. #SDK_ROOT points to folder with SDL and oxygine-framework
  5. LOCAL_SRC_FILES := ../../../../../../..//SDL/src/main/android/SDL_android_main.c
  6. LOCAL_SRC_FILES += ../../../src/Enemy.cpp ../../../src/Game.cpp ../../../src/GameScene.cpp ../../../src/Joystick.cpp ../../../src/MainMenuScene.cpp ../../../src/MyButton.cpp ../../../src/Player.cpp ../../../src/Rocket.cpp ../../../src/Scene.cpp ../../../src/Unit.cpp ../../../src/example.cpp ../../../src/main.cpp ../../../src/res.cpp
  7. LOCAL_STATIC_LIBRARIES := oxygine-framework_static
  8. LOCAL_SHARED_LIBRARIES := SDL2
  9. include $(BUILD_SHARED_LIBRARY)
  10. #import from NDK_MODULE_PATH defined in build.cmd
  11. $(call import-module, oxygine-framework)