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- #pragma once
- #include "oxygine-framework.h"
- using namespace oxygine;
- DECLARE_SMART(Joystick, spController);
- class Joystick: public Sprite
- {
- public:
- Joystick();
- bool getDirection(Vector2& dir) const;
- private:
- void onEvent(Event* ev);
- bool _pressed;
- Vector2 _dir;
- spSprite _finger;
- };
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