b2Math.cpp 1.7 KB

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  1. /*
  2. * Copyright (c) 2007-2009 Erin Catto http://www.box2d.org
  3. *
  4. * This software is provided 'as-is', without any express or implied
  5. * warranty. In no event will the authors be held liable for any damages
  6. * arising from the use of this software.
  7. * Permission is granted to anyone to use this software for any purpose,
  8. * including commercial applications, and to alter it and redistribute it
  9. * freely, subject to the following restrictions:
  10. * 1. The origin of this software must not be misrepresented; you must not
  11. * claim that you wrote the original software. If you use this software
  12. * in a product, an acknowledgment in the product documentation would be
  13. * appreciated but is not required.
  14. * 2. Altered source versions must be plainly marked as such, and must not be
  15. * misrepresented as being the original software.
  16. * 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. #include <Box2D/Common/b2Math.h>
  19. const b2Vec2 b2Vec2_zero(0.0f, 0.0f);
  20. /// Solve A * x = b, where b is a column vector. This is more efficient
  21. /// than computing the inverse in one-shot cases.
  22. b2Vec3 b2Mat33::Solve33(const b2Vec3& b) const
  23. {
  24. float32 det = b2Dot(ex, b2Cross(ey, ez));
  25. if (det != 0.0f)
  26. {
  27. det = 1.0f / det;
  28. }
  29. b2Vec3 x;
  30. x.x = det * b2Dot(b, b2Cross(ey, ez));
  31. x.y = det * b2Dot(ex, b2Cross(b, ez));
  32. x.z = det * b2Dot(ex, b2Cross(ey, b));
  33. return x;
  34. }
  35. /// Solve A * x = b, where b is a column vector. This is more efficient
  36. /// than computing the inverse in one-shot cases.
  37. b2Vec2 b2Mat33::Solve22(const b2Vec2& b) const
  38. {
  39. float32 a11 = ex.x, a12 = ey.x, a21 = ex.y, a22 = ey.y;
  40. float32 det = a11 * a22 - a12 * a21;
  41. if (det != 0.0f)
  42. {
  43. det = 1.0f / det;
  44. }
  45. b2Vec2 x;
  46. x.x = det * (a22 * b.x - a12 * b.y);
  47. x.y = det * (a11 * b.y - a21 * b.x);
  48. return x;
  49. }