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- --------------------------------
- Box2D (v2.2.0) for Marmalade SDK
- - Box2D is (C) Erin Catto - http://www.box2d.org
- - This archive was created by forum member 'blitter'
- ----------------------------------------------------
- box2d.mkb - use to create your libraries (.lib / .a)
- (use only one .mkf *)
- box2d.mkf - sub project
- box2d_library.mkf - static library version of the sub project (most people will use this)
- *DO NOT USE A "STRICT" BUILD
- -------------------------------------------
- svn: http://box2d.googlecode.com/svn/trunk/
- Changes to svn:
- b2ContactSolver.cpp
- Line 699, inserted:
- psm.normal = psm.point = b2Vec2(0,0);
- psm.separation = 0;
- Line 793 - after inserting above:
- psm.normal = psm.point = b2Vec2(0,0);
- psm.separation = 0;
- b2TimeOfImpact.cpp
- Line 328, inserted:
- fcn.m_localPoint = b2Vec2(0,0);
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