oxygine.vcxproj 24 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|Win32">
  5. <Configuration>Debug</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Release|Win32">
  9. <Configuration>Release</Configuration>
  10. <Platform>Win32</Platform>
  11. </ProjectConfiguration>
  12. </ItemGroup>
  13. <PropertyGroup Label="Globals">
  14. <ProjectGuid>{52411305-CFE1-4FA8-9885-5729BFC816CF}</ProjectGuid>
  15. <RootNamespace>oxygine</RootNamespace>
  16. <Keyword>Win32Proj</Keyword>
  17. <ProjectName>oxygine</ProjectName>
  18. </PropertyGroup>
  19. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  20. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  21. <ConfigurationType>StaticLibrary</ConfigurationType>
  22. <CharacterSet>Unicode</CharacterSet>
  23. <PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
  24. <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
  25. <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
  26. <PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
  27. <PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
  28. <PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0'">v140</PlatformToolset>
  29. <PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v140_xp</PlatformToolset>
  30. <PlatformToolset Condition="'$(VisualStudioVersion)' == '15.0'">v141</PlatformToolset>
  31. <PlatformToolset Condition="'$(VisualStudioVersion)' == '15.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v141_xp</PlatformToolset>
  32. </PropertyGroup>
  33. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  34. <ConfigurationType>StaticLibrary</ConfigurationType>
  35. <CharacterSet>Unicode</CharacterSet>
  36. <PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
  37. <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
  38. <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
  39. <PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
  40. <PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
  41. <PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0'">v140</PlatformToolset>
  42. <PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v140_xp</PlatformToolset>
  43. <PlatformToolset Condition="'$(VisualStudioVersion)' == '15.0'">v141</PlatformToolset>
  44. <PlatformToolset Condition="'$(VisualStudioVersion)' == '15.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v141_xp</PlatformToolset>
  45. </PropertyGroup>
  46. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  47. <ImportGroup Label="ExtensionSettings">
  48. </ImportGroup>
  49. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
  50. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  51. </ImportGroup>
  52. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
  53. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  54. </ImportGroup>
  55. <PropertyGroup Label="UserMacros" />
  56. <PropertyGroup>
  57. <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
  58. <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)_$(PlatformToolset)\</OutDir>
  59. <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)_$(PlatformToolset)\</IntDir>
  60. <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)_$(PlatformToolset)\</OutDir>
  61. <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)_$(PlatformToolset)\</IntDir>
  62. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
  63. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
  64. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
  65. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
  66. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
  67. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
  68. <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectName)_d</TargetName>
  69. <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PostBuildEventUseInBuild>
  70. <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</PostBuildEventUseInBuild>
  71. </PropertyGroup>
  72. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  73. <ClCompile>
  74. <Optimization>Disabled</Optimization>
  75. <AdditionalIncludeDirectories>..\..\src\oxygine\;..\..\third_party\win32\zlib;..\..\third_party\win32\libjpeg;..\..\third_party\win32\libpng;..\..\..\..\SDL\include\;..\..\third_party\win32\OGLES;..\..\third_party\win32\glew;../../third_party/win32/pthreads/include;..\..\third_party\win32\curl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  76. <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;OXYGINE_SDL;_WINDOWS;OX_HAVE_LIBPNG;OX_HAVE_LIBJPEG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  77. <MinimalRebuild>true</MinimalRebuild>
  78. <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
  79. <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
  80. <PrecompiledHeader>
  81. </PrecompiledHeader>
  82. <WarningLevel>Level3</WarningLevel>
  83. <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
  84. <ShowIncludes>false</ShowIncludes>
  85. </ClCompile>
  86. <Lib>
  87. <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
  88. <AdditionalDependencies>libcurl_imp.lib;ws2_32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;SDL2.lib;SDL2main.lib;</AdditionalDependencies>
  89. <AdditionalDependencies Condition="'$(VisualStudioVersion)' == '14.0' or '$(VisualStudioVersion)' == '15.0'">libcurl_imp.lib;ws2_32.lib;libjpeg-2015.lib;libpng-2015.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;SDL2.lib;SDL2main.lib;</AdditionalDependencies>
  90. <AdditionalLibraryDirectories>../../third_party/win32/libraries;../../..//libs;</AdditionalLibraryDirectories>
  91. </Lib>
  92. <PostBuildEvent>
  93. <Command>copy $(TargetPath) $(ProjectDir)\..\lib\$(TargetFileName)</Command>
  94. </PostBuildEvent>
  95. </ItemDefinitionGroup>
  96. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  97. <ClCompile>
  98. <Optimization>MaxSpeed</Optimization>
  99. <IntrinsicFunctions>true</IntrinsicFunctions>
  100. <AdditionalIncludeDirectories>..\..\src\oxygine\;..\..\third_party\win32\zlib;..\..\third_party\win32\libjpeg;..\..\third_party\win32\libpng;..\..\..\..\SDL\include\;..\..\third_party\win32\OGLES;..\..\third_party\win32\glew;../../third_party/win32/pthreads/include;..\..\third_party\win32\curl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  101. <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;OXYGINE_SDL;_WINDOWS;_CRT_SECURE_NO_WARNINGS;OX_HAVE_LIBPNG;OX_HAVE_LIBJPEG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  102. <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
  103. <FunctionLevelLinking>true</FunctionLevelLinking>
  104. <PrecompiledHeader>
  105. </PrecompiledHeader>
  106. <WarningLevel>Level3</WarningLevel>
  107. <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
  108. </ClCompile>
  109. <Lib>
  110. <AdditionalDependencies>libcurl_imp.lib;ws2_32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;SDL2.lib;SDL2main.lib;</AdditionalDependencies>
  111. <AdditionalDependencies Condition="'$(VisualStudioVersion)' == '14.0' or '$(VisualStudioVersion)' == '15.0'">libcurl_imp.lib;ws2_32.lib;libjpeg-2015.lib;libpng-2015.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;SDL2.lib;SDL2main.lib;</AdditionalDependencies>
  112. <AdditionalLibraryDirectories>../../third_party/win32/libraries;../../..//libs;</AdditionalLibraryDirectories>
  113. </Lib>
  114. <PostBuildEvent>
  115. <Command>copy $(TargetPath) $(ProjectDir)\..\lib\$(TargetFileName)</Command>
  116. </PostBuildEvent>
  117. </ItemDefinitionGroup>
  118. <ItemGroup>
  119. <ClCompile Include="..\..\src\oxygine\actor\Actor.cpp" />
  120. <ClCompile Include="..\..\src\oxygine\actor\Box9Sprite.cpp" />
  121. <ClCompile Include="..\..\src\oxygine\actor\Button.cpp" />
  122. <ClCompile Include="..\..\src\oxygine\actor\ClipRectActor.cpp" />
  123. <ClCompile Include="..\..\src\oxygine\actor\ColorRectSprite.cpp" />
  124. <ClCompile Include="..\..\src\oxygine\actor\DebugActor.cpp" />
  125. <ClCompile Include="..\..\src\oxygine\actor\MaskedSprite.cpp" />
  126. <ClCompile Include="..\..\src\oxygine\actor\Polygon.cpp" />
  127. <ClCompile Include="..\..\src\oxygine\actor\ProgressBar.cpp" />
  128. <ClCompile Include="..\..\src\oxygine\actor\SlidingActor.cpp" />
  129. <ClCompile Include="..\..\src\oxygine\actor\Sprite.cpp" />
  130. <ClCompile Include="..\..\src\oxygine\actor\Stage.cpp" />
  131. <ClCompile Include="..\..\src\oxygine\actor\TextField.cpp" />
  132. <ClCompile Include="..\..\src\oxygine\actor\WebImage.cpp" />
  133. <ClCompile Include="..\..\src\oxygine\AnimationFrame.cpp" />
  134. <ClCompile Include="..\..\src\oxygine\AsyncTask.cpp" />
  135. <ClCompile Include="..\..\src\oxygine\Clock.cpp" />
  136. <ClCompile Include="..\..\src\oxygine\core\curl\HttpRequestCurlTask.cpp" />
  137. <ClCompile Include="..\..\src\oxygine\core\file.cpp" />
  138. <ClCompile Include="..\..\src\oxygine\core\FileSystem.cpp" />
  139. <ClCompile Include="..\..\src\oxygine\core\gl\NativeTextureGLES.cpp" />
  140. <ClCompile Include="..\..\src\oxygine\core\gl\oxgl.cpp" />
  141. <ClCompile Include="..\..\src\oxygine\core\gl\ShaderProgramGL.cpp" />
  142. <ClCompile Include="..\..\src\oxygine\core\gl\VertexDeclarationGL.cpp" />
  143. <ClCompile Include="..\..\src\oxygine\core\gl\VideoDriverGL.cpp" />
  144. <ClCompile Include="..\..\src\oxygine\core\gl\VideoDriverGLES20.cpp" />
  145. <ClCompile Include="..\..\src\oxygine\core\ImageData.cpp" />
  146. <ClCompile Include="..\..\src\oxygine\core\ImageDataOperations.cpp" />
  147. <ClCompile Include="..\..\src\oxygine\core\log.cpp" />
  148. <ClCompile Include="..\..\src\oxygine\core\Mutex.cpp" />
  149. <ClCompile Include="..\..\src\oxygine\core\NativeTexture.cpp" />
  150. <ClCompile Include="..\..\src\oxygine\core\Object.cpp" />
  151. <ClCompile Include="..\..\src\oxygine\core\oxygine.cpp" />
  152. <ClCompile Include="..\..\src\oxygine\core\Renderer.cpp" />
  153. <ClCompile Include="..\..\src\oxygine\core\Restorable.cpp" />
  154. <ClCompile Include="..\..\src\oxygine\core\STDFileSystem.cpp" />
  155. <ClCompile Include="..\..\src\oxygine\core\system_data.cpp" />
  156. <ClCompile Include="..\..\src\oxygine\core\Texture.cpp" />
  157. <ClCompile Include="..\..\src\oxygine\core\ThreadDispatcher.cpp" />
  158. <ClCompile Include="..\..\src\oxygine\core\UberShaderProgram.cpp" />
  159. <ClCompile Include="..\..\src\oxygine\core\VideoDriver.cpp" />
  160. <ClCompile Include="..\..\src\oxygine\core\ZipFileSystem.cpp" />
  161. <ClCompile Include="..\..\src\oxygine\core\Zips.cpp" />
  162. <ClCompile Include="..\..\src\oxygine\dev_tools\DeveloperMenu.cpp" />
  163. <ClCompile Include="..\..\src\oxygine\dev_tools\TexturesInspector.cpp" />
  164. <ClCompile Include="..\..\src\oxygine\dev_tools\TreeInspector.cpp" />
  165. <ClCompile Include="..\..\src\oxygine\dev_tools\TreeInspectorLine.cpp" />
  166. <ClCompile Include="..\..\src\oxygine\dev_tools\TreeInspectorPage.cpp" />
  167. <ClCompile Include="..\..\src\oxygine\dev_tools\TreeInspectorPreview.cpp" />
  168. <ClCompile Include="..\..\src\oxygine\Draggable.cpp" />
  169. <ClCompile Include="..\..\src\oxygine\EventDispatcher.cpp" />
  170. <ClCompile Include="..\..\src\oxygine\Font.cpp" />
  171. <ClCompile Include="..\..\src\oxygine\HttpRequestTask.cpp" />
  172. <ClCompile Include="..\..\src\oxygine\Input.cpp" />
  173. <ClCompile Include="..\..\src\oxygine\InputText.cpp" />
  174. <ClCompile Include="..\..\src\oxygine\json\jsoncpp.cpp" />
  175. <ClCompile Include="..\..\src\oxygine\key.cpp" />
  176. <ClCompile Include="..\..\src\oxygine\MaskedRenderer.cpp" />
  177. <ClCompile Include="..\..\src\oxygine\RenderDelegate.cpp" />
  178. <ClCompile Include="..\..\src\oxygine\Image.cpp" />
  179. <ClCompile Include="..\..\src\oxygine\MaterialCache.cpp" />
  180. <ClCompile Include="..\..\src\oxygine\Material.cpp" />
  181. <ClCompile Include="..\..\src\oxygine\minizip\ioapi.c" />
  182. <ClCompile Include="..\..\src\oxygine\minizip\ioapi_mem.c" />
  183. <ClCompile Include="..\..\src\oxygine\minizip\unzip.c" />
  184. <ClCompile Include="..\..\src\oxygine\PostProcess.cpp" />
  185. <ClCompile Include="..\..\src\oxygine\res\SingleResAnim.cpp" />
  186. <ClCompile Include="..\..\src\oxygine\ThreadLoader.cpp" />
  187. <ClCompile Include="..\..\src\oxygine\PointerState.cpp" />
  188. <ClCompile Include="..\..\src\oxygine\res\CreateResourceContext.cpp" />
  189. <ClCompile Include="..\..\src\oxygine\res\ResAnim.cpp" />
  190. <ClCompile Include="..\..\src\oxygine\res\ResAtlas.cpp" />
  191. <ClCompile Include="..\..\src\oxygine\res\ResAtlasGeneric.cpp" />
  192. <ClCompile Include="..\..\src\oxygine\res\ResAtlasPrebuilt.cpp" />
  193. <ClCompile Include="..\..\src\oxygine\res\ResBuffer.cpp" />
  194. <ClCompile Include="..\..\src\oxygine\res\ResFont.cpp" />
  195. <ClCompile Include="..\..\src\oxygine\res\ResFontBM.cpp" />
  196. <ClCompile Include="..\..\src\oxygine\res\Resource.cpp" />
  197. <ClCompile Include="..\..\src\oxygine\res\Resources.cpp" />
  198. <ClCompile Include="..\..\src\oxygine\res\ResStarlingAtlas.cpp" />
  199. <ClCompile Include="..\..\src\oxygine\Serializable.cpp" />
  200. <ClCompile Include="..\..\src\oxygine\Serialize.cpp" />
  201. <ClCompile Include="..\..\src\oxygine\STDRenderDelegate.cpp" />
  202. <ClCompile Include="..\..\src\oxygine\STDRenderer.cpp" />
  203. <ClCompile Include="..\..\src\oxygine\text_utils\Aligner.cpp" />
  204. <ClCompile Include="..\..\src\oxygine\text_utils\Node.cpp" />
  205. <ClCompile Include="..\..\src\oxygine\text_utils\TextBuilder.cpp" />
  206. <ClCompile Include="..\..\src\oxygine\tween\Tween.cpp" />
  207. <ClCompile Include="..\..\src\oxygine\tween\TweenAlphaFade.cpp" />
  208. <ClCompile Include="..\..\src\oxygine\tween\TweenAnim.cpp" />
  209. <ClCompile Include="..\..\src\oxygine\tween\TweenGlow.cpp" />
  210. <ClCompile Include="..\..\src\oxygine\tween\TweenOutline.cpp" />
  211. <ClCompile Include="..\..\src\oxygine\tween\TweenQueue.cpp" />
  212. <ClCompile Include="..\..\src\oxygine\utils\cdecode.c" />
  213. <ClCompile Include="..\..\src\oxygine\utils\stringUtils.cpp" />
  214. <ClCompile Include="..\..\src\oxygine\math\AffineTransform.cpp" />
  215. <ClCompile Include="..\..\src\oxygine\pugixml\pugixml.cpp" />
  216. <ClCompile Include="..\..\src\oxygine\utils\AtlasBuilder.cpp" />
  217. <ClCompile Include="..\..\src\oxygine\utils\ImageUtils.cpp" />
  218. <ClCompile Include="..\..\src\oxygine\VisualStyle.cpp" />
  219. <ClCompile Include="..\..\src\oxygine\winnie_alloc\system_alloc.cpp" />
  220. <ClCompile Include="..\..\src\oxygine\winnie_alloc\winnie_alloc.cpp" />
  221. </ItemGroup>
  222. <ItemGroup>
  223. <ClInclude Include="..\..\src\oxygine\actor\Actor.h" />
  224. <ClInclude Include="..\..\src\oxygine\actor\Box9Sprite.h" />
  225. <ClInclude Include="..\..\src\oxygine\actor\Button.h" />
  226. <ClInclude Include="..\..\src\oxygine\actor\ClipRectActor.h" />
  227. <ClInclude Include="..\..\src\oxygine\actor\ColorRectSprite.h" />
  228. <ClInclude Include="..\..\src\oxygine\actor\DebugActor.h" />
  229. <ClInclude Include="..\..\src\oxygine\actor\MaskedSprite.h" />
  230. <ClInclude Include="..\..\src\oxygine\actor\Polygon.h" />
  231. <ClInclude Include="..\..\src\oxygine\actor\ProgressBar.h" />
  232. <ClInclude Include="..\..\src\oxygine\actor\SlidingActor.h" />
  233. <ClInclude Include="..\..\src\oxygine\actor\Sprite.h" />
  234. <ClInclude Include="..\..\src\oxygine\actor\Stage.h" />
  235. <ClInclude Include="..\..\src\oxygine\actor\TextField.h" />
  236. <ClInclude Include="..\..\src\oxygine\actor\WebImage.h" />
  237. <ClInclude Include="..\..\src\oxygine\AnimationFrame.h" />
  238. <ClInclude Include="..\..\src\oxygine\AsyncTask.h" />
  239. <ClInclude Include="..\..\src\oxygine\Clock.h" />
  240. <ClInclude Include="..\..\src\oxygine\core\curl\HttpRequestCurlTask.h" />
  241. <ClInclude Include="..\..\src\oxygine\core\file.h" />
  242. <ClInclude Include="..\..\src\oxygine\core\FileSystem.h" />
  243. <ClInclude Include="..\..\src\oxygine\core\gl\NativeTextureGLES.h" />
  244. <ClInclude Include="..\..\src\oxygine\core\gl\oxgl.h" />
  245. <ClInclude Include="..\..\src\oxygine\core\gl\ShaderProgramGL.h" />
  246. <ClInclude Include="..\..\src\oxygine\core\gl\VertexDeclarationGL.h" />
  247. <ClInclude Include="..\..\src\oxygine\core\gl\VideoDriverGL.h" />
  248. <ClInclude Include="..\..\src\oxygine\core\gl\VideoDriverGLES20.h" />
  249. <ClInclude Include="..\..\src\oxygine\core\ImageData.h" />
  250. <ClInclude Include="..\..\src\oxygine\core\ImageDataOperations.h" />
  251. <ClInclude Include="..\..\src\oxygine\core\intrusive_ptr.h" />
  252. <ClInclude Include="..\..\src\oxygine\core\log.h" />
  253. <ClInclude Include="..\..\src\oxygine\core\Mutex.h" />
  254. <ClInclude Include="..\..\src\oxygine\core\NativeTexture.h" />
  255. <ClInclude Include="..\..\src\oxygine\core\Object.h" />
  256. <ClInclude Include="..\..\src\oxygine\core\oxygine.h" />
  257. <ClInclude Include="..\..\src\oxygine\core\ox_debug.h" />
  258. <ClInclude Include="..\..\src\oxygine\core\pixel.h" />
  259. <ClInclude Include="..\..\src\oxygine\core\ref_counter.h" />
  260. <ClInclude Include="..\..\src\oxygine\core\Renderer.h" />
  261. <ClInclude Include="..\..\src\oxygine\core\Restorable.h" />
  262. <ClInclude Include="..\..\src\oxygine\core\ShaderProgram.h" />
  263. <ClInclude Include="..\..\src\oxygine\core\STDFileSystem.h" />
  264. <ClInclude Include="..\..\src\oxygine\core\system_data.h" />
  265. <ClInclude Include="..\..\src\oxygine\core\Texture.h" />
  266. <ClInclude Include="..\..\src\oxygine\core\ThreadDispatcher.h" />
  267. <ClInclude Include="..\..\src\oxygine\core\UberShaderProgram.h" />
  268. <ClInclude Include="..\..\src\oxygine\core\vertex.h" />
  269. <ClInclude Include="..\..\src\oxygine\core\VertexDeclaration.h" />
  270. <ClInclude Include="..\..\src\oxygine\core\VideoDriver.h" />
  271. <ClInclude Include="..\..\src\oxygine\core\ZipFileSystem.h" />
  272. <ClInclude Include="..\..\src\oxygine\core\Zips.h" />
  273. <ClInclude Include="..\..\src\oxygine\dev_tools\DeveloperMenu.h" />
  274. <ClInclude Include="..\..\src\oxygine\dev_tools\TexturesInspector.h" />
  275. <ClInclude Include="..\..\src\oxygine\dev_tools\TreeInspector.h" />
  276. <ClInclude Include="..\..\src\oxygine\dev_tools\TreeInspectorLine.h" />
  277. <ClInclude Include="..\..\src\oxygine\dev_tools\TreeInspectorPage.h" />
  278. <ClInclude Include="..\..\src\oxygine\dev_tools\TreeInspectorPreview.h" />
  279. <ClInclude Include="..\..\src\oxygine\Draggable.h" />
  280. <ClInclude Include="..\..\src\oxygine\Event.h" />
  281. <ClInclude Include="..\..\src\oxygine\EventDispatcher.h" />
  282. <ClInclude Include="..\..\src\oxygine\Font.h" />
  283. <ClInclude Include="..\..\src\oxygine\HttpRequestTask.h" />
  284. <ClInclude Include="..\..\src\oxygine\InitActor.h" />
  285. <ClInclude Include="..\..\src\oxygine\Input.h" />
  286. <ClInclude Include="..\..\src\oxygine\InputText.h" />
  287. <ClInclude Include="..\..\src\oxygine\json\json-forwards.h" />
  288. <ClInclude Include="..\..\src\oxygine\json\json.h" />
  289. <ClInclude Include="..\..\src\oxygine\key.h" />
  290. <ClInclude Include="..\..\src\oxygine\KeyEvent.h" />
  291. <ClInclude Include="..\..\src\oxygine\MaskedRenderer.h" />
  292. <ClInclude Include="..\..\src\oxygine\RenderDelegate.h" />
  293. <ClInclude Include="..\..\src\oxygine\MaterialCache.h" />
  294. <ClInclude Include="..\..\src\oxygine\Material.h" />
  295. <ClInclude Include="..\..\src\oxygine\math\OBBox.h" />
  296. <ClInclude Include="..\..\src\oxygine\Image.h" />
  297. <ClInclude Include="..\..\src\oxygine\minizip\ioapi.h" />
  298. <ClInclude Include="..\..\src\oxygine\minizip\ioapi_mem.h" />
  299. <ClInclude Include="..\..\src\oxygine\minizip\unzip.h" />
  300. <ClInclude Include="..\..\src\oxygine\oxygine-forwards.h" />
  301. <ClInclude Include="..\..\src\oxygine\oxygine-include.h" />
  302. <ClInclude Include="..\..\src\oxygine\PostProcess.h" />
  303. <ClInclude Include="..\..\src\oxygine\res\SingleResAnim.h" />
  304. <ClInclude Include="..\..\src\oxygine\ThreadLoader.h" />
  305. <ClInclude Include="..\..\src\oxygine\oxygine-framework.h" />
  306. <ClInclude Include="..\..\src\oxygine\oxygine_include.h" />
  307. <ClInclude Include="..\..\src\oxygine\PointerState.h" />
  308. <ClInclude Include="..\..\src\oxygine\Property.h" />
  309. <ClInclude Include="..\..\src\oxygine\RenderState.h" />
  310. <ClInclude Include="..\..\src\oxygine\res\CreateResourceContext.h" />
  311. <ClInclude Include="..\..\src\oxygine\res\ResAnim.h" />
  312. <ClInclude Include="..\..\src\oxygine\res\ResAtlas.h" />
  313. <ClInclude Include="..\..\src\oxygine\res\ResAtlasGeneric.h" />
  314. <ClInclude Include="..\..\src\oxygine\res\ResAtlasPrebuilt.h" />
  315. <ClInclude Include="..\..\src\oxygine\res\ResBuffer.h" />
  316. <ClInclude Include="..\..\src\oxygine\res\ResFont.h" />
  317. <ClInclude Include="..\..\src\oxygine\res\ResFontBM.h" />
  318. <ClInclude Include="..\..\src\oxygine\res\Resource.h" />
  319. <ClInclude Include="..\..\src\oxygine\res\Resources.h" />
  320. <ClInclude Include="..\..\src\oxygine\res\ResStarlingAtlas.h" />
  321. <ClInclude Include="..\..\src\oxygine\Serializable.h" />
  322. <ClInclude Include="..\..\src\oxygine\Serialize.h" />
  323. <ClInclude Include="..\..\src\oxygine\STDRenderDelegate.h" />
  324. <ClInclude Include="..\..\src\oxygine\STDRenderer.h" />
  325. <ClInclude Include="..\..\src\oxygine\TextStyle.h" />
  326. <ClInclude Include="..\..\src\oxygine\text_utils\Aligner.h" />
  327. <ClInclude Include="..\..\src\oxygine\text_utils\Node.h" />
  328. <ClInclude Include="..\..\src\oxygine\text_utils\TextBuilder.h" />
  329. <ClInclude Include="..\..\src\oxygine\TouchEvent.h" />
  330. <ClInclude Include="..\..\src\oxygine\tween\Tween.h" />
  331. <ClInclude Include="..\..\src\oxygine\tween\TweenAlphaFade.h" />
  332. <ClInclude Include="..\..\src\oxygine\tween\TweenAnim.h" />
  333. <ClInclude Include="..\..\src\oxygine\tween\TweenGlow.h" />
  334. <ClInclude Include="..\..\src\oxygine\tween\TweenOutline.h" />
  335. <ClInclude Include="..\..\src\oxygine\tween\TweenQueue.h" />
  336. <ClInclude Include="..\..\src\oxygine\UpdateState.h" />
  337. <ClInclude Include="..\..\src\oxygine\utils\cdecode.h" />
  338. <ClInclude Include="..\..\src\oxygine\utils\stringUtils.h" />
  339. <ClInclude Include="..\..\src\oxygine\closure\closure.h" />
  340. <ClInclude Include="..\..\src\oxygine\closure\closure_impl.h" />
  341. <ClInclude Include="..\..\src\oxygine\math\AffineTransform.h" />
  342. <ClInclude Include="..\..\src\oxygine\math\Color.h" />
  343. <ClInclude Include="..\..\src\oxygine\math\matrix.h" />
  344. <ClInclude Include="..\..\src\oxygine\math\Rect.h" />
  345. <ClInclude Include="..\..\src\oxygine\math\ScalarMath.h" />
  346. <ClInclude Include="..\..\src\oxygine\math\vector2.h" />
  347. <ClInclude Include="..\..\src\oxygine\math\vector3.h" />
  348. <ClInclude Include="..\..\src\oxygine\math\vector4.h" />
  349. <ClInclude Include="..\..\src\oxygine\pugixml\pugiconfig.hpp" />
  350. <ClInclude Include="..\..\src\oxygine\pugixml\pugixml.hpp" />
  351. <ClInclude Include="..\..\src\oxygine\utils\AtlasBuilder.h" />
  352. <ClInclude Include="..\..\src\oxygine\utils\ImageUtils.h" />
  353. <ClInclude Include="..\..\src\oxygine\utils\intrusive_list.h" />
  354. <ClInclude Include="..\..\src\oxygine\VisualStyle.h" />
  355. <ClInclude Include="..\..\src\oxygine\winnie_alloc\system_alloc.h" />
  356. <ClInclude Include="..\..\src\oxygine\winnie_alloc\winnie_alloc.h" />
  357. <ClInclude Include="..\..\src\oxygine\winnie_alloc\winnie_alloc_config.h" />
  358. </ItemGroup>
  359. <ItemGroup>
  360. <None Include="ReadMe.txt" />
  361. </ItemGroup>
  362. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  363. <ImportGroup Label="ExtensionTargets">
  364. </ImportGroup>
  365. </Project>