@@ -91,8 +91,6 @@ def render_depth_pixel(region, distance, near, far, clear=None, write=True):
region.window.engine.render_frame()
region.window.clear_render_textures()
- depth_texture.write("test2.png")
-
col = core.LColor()
depth_texture.peek().lookup(col, 0.5, 0.5)
return col[0]