Browse Source

variant -> value

David Rose 16 years ago
parent
commit
204467f5af

+ 12 - 12
direct/src/plugin/Sources.pp

@@ -19,41 +19,41 @@
     p3d_lock.h p3d_plugin.h \
     p3d_plugin_config.h \
     p3d_plugin_common.h \
-    p3dBoolVariant.h \
+    p3dBoolValue.h \
     p3dDownload.h p3dDownload.I \
     p3dFileDownload.h p3dFileDownload.I \
     p3dFileParams.h p3dFileParams.I \
-    p3dFloatVariant.h \
+    p3dFloatValue.h \
     p3dInstance.h p3dInstance.I \
     p3dInstanceManager.h p3dInstanceManager.I \
-    p3dIntVariant.h \
-    p3dListVariant.h \
+    p3dIntValue.h \
+    p3dListValue.h \
     p3dMultifileReader.h p3dMultifileReader.I \
     p3dPackage.h p3dPackage.I \
     p3dSession.h p3dSession.I \
     p3dSplashWindow.h p3dSplashWindow.I \
-    p3dStringVariant.h \
-    p3dVariant.h p3dVariant.I \
+    p3dStringValue.h \
+    p3dValue.h p3dValue.I \
     p3dWinSplashWindow.h p3dWinSplashWindow.I \
     p3dWindowParams.h p3dWindowParams.I
 
   #define INCLUDED_SOURCES \
     p3d_plugin.cxx \
-    p3dBoolVariant.cxx \
+    p3dBoolValue.cxx \
     p3dDownload.cxx \
     p3dFileDownload.cxx \
     p3dFileParams.cxx \
-    p3dFloatVariant.cxx \
+    p3dFloatValue.cxx \
     p3dInstance.cxx \
     p3dInstanceManager.cxx \
-    p3dIntVariant.cxx \
-    p3dListVariant.cxx \
+    p3dIntValue.cxx \
+    p3dListValue.cxx \
     p3dMultifileReader.cxx \
     p3dPackage.cxx \
     p3dSession.cxx \
     p3dSplashWindow.cxx \
-    p3dStringVariant.cxx \
-    p3dVariant.cxx \
+    p3dStringValue.cxx \
+    p3dValue.cxx \
     p3dWinSplashWindow.cxx \
     p3dWindowParams.cxx
 

+ 60 - 60
direct/src/plugin/load_plugin.cxx

@@ -37,21 +37,21 @@ P3D_instance_start_func *P3D_instance_start;
 P3D_instance_finish_func *P3D_instance_finish;
 P3D_instance_setup_window_func *P3D_instance_setup_window;
 
-P3D_variant_finish_func *P3D_variant_finish;
-P3D_variant_copy_func *P3D_variant_copy;
-P3D_new_none_variant_func *P3D_new_none_variant;
-P3D_new_bool_variant_func *P3D_new_bool_variant;
-P3D_variant_get_bool_func *P3D_variant_get_bool;
-P3D_new_int_variant_func *P3D_new_int_variant;
-P3D_variant_get_int_func *P3D_variant_get_int;
-P3D_new_float_variant_func *P3D_new_float_variant;
-P3D_variant_get_float_func *P3D_variant_get_float;
-P3D_new_string_variant_func *P3D_new_string_variant;
-P3D_variant_get_string_length_func *P3D_variant_get_string_length;
-P3D_variant_extract_string_func *P3D_variant_extract_string;
-P3D_new_list_variant_func *P3D_new_list_variant;
-P3D_variant_get_list_length_func *P3D_variant_get_list_length;
-P3D_variant_get_list_item_func *P3D_variant_get_list_item;
+P3D_value_finish_func *P3D_value_finish;
+P3D_value_copy_func *P3D_value_copy;
+P3D_new_none_value_func *P3D_new_none_value;
+P3D_new_bool_value_func *P3D_new_bool_value;
+P3D_value_get_bool_func *P3D_value_get_bool;
+P3D_new_int_value_func *P3D_new_int_value;
+P3D_value_get_int_func *P3D_value_get_int;
+P3D_new_float_value_func *P3D_new_float_value;
+P3D_value_get_float_func *P3D_value_get_float;
+P3D_new_string_value_func *P3D_new_string_value;
+P3D_value_get_string_length_func *P3D_value_get_string_length;
+P3D_value_extract_string_func *P3D_value_extract_string;
+P3D_new_list_value_func *P3D_new_list_value;
+P3D_value_get_list_length_func *P3D_value_get_list_length;
+P3D_value_get_list_item_func *P3D_value_get_list_item;
 P3D_instance_get_property_func *P3D_instance_get_property;
 P3D_instance_get_property_list_func *P3D_instance_get_property_list;
 P3D_instance_set_property_func *P3D_instance_set_property;
@@ -185,21 +185,21 @@ load_plugin(const string &p3d_plugin_filename) {
   P3D_instance_finish = (P3D_instance_finish_func *)get_func(module, "P3D_instance_finish");  
   P3D_instance_setup_window = (P3D_instance_setup_window_func *)get_func(module, "P3D_instance_setup_window");  
 
-  P3D_variant_finish = (P3D_variant_finish_func *)get_func(module, "P3D_variant_finish");
-  P3D_variant_copy = (P3D_variant_copy_func *)get_func(module, "P3D_variant_copy");
-  P3D_new_none_variant = (P3D_new_none_variant_func *)get_func(module, "P3D_new_none_variant");
-  P3D_new_bool_variant = (P3D_new_bool_variant_func *)get_func(module, "P3D_new_bool_variant");
-  P3D_variant_get_bool = (P3D_variant_get_bool_func *)get_func(module, "P3D_variant_get_bool");
-  P3D_new_int_variant = (P3D_new_int_variant_func *)get_func(module, "P3D_new_int_variant");
-  P3D_variant_get_int = (P3D_variant_get_int_func *)get_func(module, "P3D_variant_get_int");
-  P3D_new_float_variant = (P3D_new_float_variant_func *)get_func(module, "P3D_new_float_variant");
-  P3D_variant_get_float = (P3D_variant_get_float_func *)get_func(module, "P3D_variant_get_float");
-  P3D_new_string_variant = (P3D_new_string_variant_func *)get_func(module, "P3D_new_string_variant");
-  P3D_variant_get_string_length = (P3D_variant_get_string_length_func *)get_func(module, "P3D_variant_get_string_length");
-  P3D_variant_extract_string = (P3D_variant_extract_string_func *)get_func(module, "P3D_variant_extract_string");
-  P3D_new_list_variant = (P3D_new_list_variant_func *)get_func(module, "P3D_new_list_variant");
-  P3D_variant_get_list_length = (P3D_variant_get_list_length_func *)get_func(module, "P3D_variant_get_list_length");
-  P3D_variant_get_list_item = (P3D_variant_get_list_item_func *)get_func(module, "P3D_variant_get_list_item");
+  P3D_value_finish = (P3D_value_finish_func *)get_func(module, "P3D_value_finish");
+  P3D_value_copy = (P3D_value_copy_func *)get_func(module, "P3D_value_copy");
+  P3D_new_none_value = (P3D_new_none_value_func *)get_func(module, "P3D_new_none_value");
+  P3D_new_bool_value = (P3D_new_bool_value_func *)get_func(module, "P3D_new_bool_value");
+  P3D_value_get_bool = (P3D_value_get_bool_func *)get_func(module, "P3D_value_get_bool");
+  P3D_new_int_value = (P3D_new_int_value_func *)get_func(module, "P3D_new_int_value");
+  P3D_value_get_int = (P3D_value_get_int_func *)get_func(module, "P3D_value_get_int");
+  P3D_new_float_value = (P3D_new_float_value_func *)get_func(module, "P3D_new_float_value");
+  P3D_value_get_float = (P3D_value_get_float_func *)get_func(module, "P3D_value_get_float");
+  P3D_new_string_value = (P3D_new_string_value_func *)get_func(module, "P3D_new_string_value");
+  P3D_value_get_string_length = (P3D_value_get_string_length_func *)get_func(module, "P3D_value_get_string_length");
+  P3D_value_extract_string = (P3D_value_extract_string_func *)get_func(module, "P3D_value_extract_string");
+  P3D_new_list_value = (P3D_new_list_value_func *)get_func(module, "P3D_new_list_value");
+  P3D_value_get_list_length = (P3D_value_get_list_length_func *)get_func(module, "P3D_value_get_list_length");
+  P3D_value_get_list_item = (P3D_value_get_list_item_func *)get_func(module, "P3D_value_get_list_item");
   P3D_instance_get_property = (P3D_instance_get_property_func *)get_func(module, "P3D_instance_get_property");
   P3D_instance_get_property_list = (P3D_instance_get_property_list_func *)get_func(module, "P3D_instance_get_property_list");
   P3D_instance_set_property = (P3D_instance_set_property_func *)get_func(module, "P3D_instance_set_property");
@@ -220,21 +220,21 @@ load_plugin(const string &p3d_plugin_filename) {
       P3D_instance_finish == NULL ||
       P3D_instance_setup_window == NULL ||
 
-      P3D_variant_finish == NULL ||
-      P3D_variant_copy == NULL ||
-      P3D_new_none_variant == NULL ||
-      P3D_new_bool_variant == NULL ||
-      P3D_variant_get_bool == NULL ||
-      P3D_new_int_variant == NULL ||
-      P3D_variant_get_int == NULL ||
-      P3D_new_float_variant == NULL ||
-      P3D_variant_get_float == NULL ||
-      P3D_new_string_variant == NULL ||
-      P3D_variant_get_string_length == NULL ||
-      P3D_variant_extract_string == NULL ||
-      P3D_new_list_variant == NULL ||
-      P3D_variant_get_list_length == NULL ||
-      P3D_variant_get_list_item == NULL ||
+      P3D_value_finish == NULL ||
+      P3D_value_copy == NULL ||
+      P3D_new_none_value == NULL ||
+      P3D_new_bool_value == NULL ||
+      P3D_value_get_bool == NULL ||
+      P3D_new_int_value == NULL ||
+      P3D_value_get_int == NULL ||
+      P3D_new_float_value == NULL ||
+      P3D_value_get_float == NULL ||
+      P3D_new_string_value == NULL ||
+      P3D_value_get_string_length == NULL ||
+      P3D_value_extract_string == NULL ||
+      P3D_new_list_value == NULL ||
+      P3D_value_get_list_length == NULL ||
+      P3D_value_get_list_item == NULL ||
       P3D_instance_get_property == NULL ||
       P3D_instance_get_property_list == NULL ||
       P3D_instance_set_property == NULL ||
@@ -289,21 +289,21 @@ unload_plugin() {
   P3D_instance_finish = NULL;
   P3D_instance_setup_window = NULL;
 
-  P3D_variant_finish = NULL;
-  P3D_variant_copy = NULL;
-  P3D_new_none_variant = NULL;
-  P3D_new_bool_variant = NULL;
-  P3D_variant_get_bool = NULL;
-  P3D_new_int_variant = NULL;
-  P3D_variant_get_int = NULL;
-  P3D_new_float_variant = NULL;
-  P3D_variant_get_float = NULL;
-  P3D_new_string_variant = NULL;
-  P3D_variant_get_string_length = NULL;
-  P3D_variant_extract_string = NULL;
-  P3D_new_list_variant = NULL;
-  P3D_variant_get_list_length = NULL;
-  P3D_variant_get_list_item = NULL;
+  P3D_value_finish = NULL;
+  P3D_value_copy = NULL;
+  P3D_new_none_value = NULL;
+  P3D_new_bool_value = NULL;
+  P3D_value_get_bool = NULL;
+  P3D_new_int_value = NULL;
+  P3D_value_get_int = NULL;
+  P3D_new_float_value = NULL;
+  P3D_value_get_float = NULL;
+  P3D_new_string_value = NULL;
+  P3D_value_get_string_length = NULL;
+  P3D_value_extract_string = NULL;
+  P3D_new_list_value = NULL;
+  P3D_value_get_list_length = NULL;
+  P3D_value_get_list_item = NULL;
   P3D_instance_get_property = NULL;
   P3D_instance_get_property_list = NULL;
   P3D_instance_set_property = NULL;

+ 15 - 15
direct/src/plugin/load_plugin.h

@@ -26,21 +26,21 @@ extern P3D_instance_start_func *P3D_instance_start;
 extern P3D_instance_finish_func *P3D_instance_finish;
 extern P3D_instance_setup_window_func *P3D_instance_setup_window;
 
-extern P3D_variant_finish_func *P3D_variant_finish;
-extern P3D_variant_copy_func *P3D_variant_copy;
-extern P3D_new_none_variant_func *P3D_new_none_variant;
-extern P3D_new_bool_variant_func *P3D_new_bool_variant;
-extern P3D_variant_get_bool_func *P3D_variant_get_bool;
-extern P3D_new_int_variant_func *P3D_new_int_variant;
-extern P3D_variant_get_int_func *P3D_variant_get_int;
-extern P3D_new_float_variant_func *P3D_new_float_variant;
-extern P3D_variant_get_float_func *P3D_variant_get_float;
-extern P3D_new_string_variant_func *P3D_new_string_variant;
-extern P3D_variant_get_string_length_func *P3D_variant_get_string_length;
-extern P3D_variant_extract_string_func *P3D_variant_extract_string;
-extern P3D_new_list_variant_func *P3D_new_list_variant;
-extern P3D_variant_get_list_length_func *P3D_variant_get_list_length;
-extern P3D_variant_get_list_item_func *P3D_variant_get_list_item;
+extern P3D_value_finish_func *P3D_value_finish;
+extern P3D_value_copy_func *P3D_value_copy;
+extern P3D_new_none_value_func *P3D_new_none_value;
+extern P3D_new_bool_value_func *P3D_new_bool_value;
+extern P3D_value_get_bool_func *P3D_value_get_bool;
+extern P3D_new_int_value_func *P3D_new_int_value;
+extern P3D_value_get_int_func *P3D_value_get_int;
+extern P3D_new_float_value_func *P3D_new_float_value;
+extern P3D_value_get_float_func *P3D_value_get_float;
+extern P3D_new_string_value_func *P3D_new_string_value;
+extern P3D_value_get_string_length_func *P3D_value_get_string_length;
+extern P3D_value_extract_string_func *P3D_value_extract_string;
+extern P3D_new_list_value_func *P3D_new_list_value;
+extern P3D_value_get_list_length_func *P3D_value_get_list_length;
+extern P3D_value_get_list_item_func *P3D_value_get_list_item;
 extern P3D_instance_get_property_func *P3D_instance_get_property;
 extern P3D_instance_get_property_list_func *P3D_instance_get_property_list;
 extern P3D_instance_set_property_func *P3D_instance_set_property;

+ 28 - 28
direct/src/plugin/p3dBoolVariant.cxx → direct/src/plugin/p3dBoolValue.cxx

@@ -1,4 +1,4 @@
-// Filename: p3dBoolVariant.cxx
+// Filename: p3dBoolValue.cxx
 // Created by:  drose (30Jun09)
 //
 ////////////////////////////////////////////////////////////////////
@@ -12,71 +12,71 @@
 //
 ////////////////////////////////////////////////////////////////////
 
-#include "p3dBoolVariant.h"
+#include "p3dBoolValue.h"
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DBoolVariant::Constructor
+//     Function: P3DBoolValue::Constructor
 //       Access: Public
 //  Description: 
 ////////////////////////////////////////////////////////////////////
-P3DBoolVariant::
-P3DBoolVariant(bool value) : 
-  P3DVariant(P3D_VT_bool),
+P3DBoolValue::
+P3DBoolValue(bool value) : 
+  P3DValue(P3D_VT_bool),
   _value(value)
 {
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DBoolVariant::Copy Constructor
+//     Function: P3DBoolValue::Copy Constructor
 //       Access: Public
 //  Description: 
 ////////////////////////////////////////////////////////////////////
-P3DBoolVariant::
-P3DBoolVariant(const P3DBoolVariant &copy) :
-  P3DVariant(copy),
+P3DBoolValue::
+P3DBoolValue(const P3DBoolValue &copy) :
+  P3DValue(copy),
   _value(copy._value)
 {
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DBoolVariant::make_copy
+//     Function: P3DBoolValue::make_copy
 //       Access: Public, Virtual
 //  Description: 
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DBoolVariant::
+P3DValue *P3DBoolValue::
 make_copy() {
-  return new P3DBoolVariant(*this);
+  return new P3DBoolValue(*this);
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DBoolVariant::get_bool
+//     Function: P3DBoolValue::get_bool
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to a boolean, if
+//  Description: Returns the value value coerced to a boolean, if
 //               possible.
 ////////////////////////////////////////////////////////////////////
-bool P3DBoolVariant::
+bool P3DBoolValue::
 get_bool() const {
   return _value;
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DBoolVariant::get_int
+//     Function: P3DBoolValue::get_int
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to an integer, if
+//  Description: Returns the value value coerced to an integer, if
 //               possible.
 ////////////////////////////////////////////////////////////////////
-int P3DBoolVariant::
+int P3DBoolValue::
 get_int() const {
   return _value;
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DBoolVariant::make_string
+//     Function: P3DBoolValue::make_string
 //       Access: Public, Virtual
 //  Description: Fills the indicated C++ string object with the value
 //               of this object coerced to a string.
 ////////////////////////////////////////////////////////////////////
-void P3DBoolVariant::
+void P3DBoolValue::
 make_string(string &value) const {
   if (_value) {
     value = "True";
@@ -86,15 +86,15 @@ make_string(string &value) const {
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DBoolVariant::make_xml
+//     Function: P3DBoolValue::make_xml
 //       Access: Public, Virtual
 //  Description: Allocates and returns a new XML structure
-//               corresponding to this variant.
+//               corresponding to this value.
 ////////////////////////////////////////////////////////////////////
-TiXmlElement *P3DBoolVariant::
+TiXmlElement *P3DBoolValue::
 make_xml() const {
-  TiXmlElement *xvariant = new TiXmlElement("variant");
-  xvariant->SetAttribute("type", "bool");
-  xvariant->SetAttribute("value", (int)_value);
-  return xvariant;
+  TiXmlElement *xvalue = new TiXmlElement("value");
+  xvalue->SetAttribute("type", "bool");
+  xvalue->SetAttribute("value", (int)_value);
+  return xvalue;
 }

+ 10 - 10
direct/src/plugin/p3dBoolVariant.h → direct/src/plugin/p3dBoolValue.h

@@ -1,4 +1,4 @@
-// Filename: p3dBoolVariant.h
+// Filename: p3dBoolValue.h
 // Created by:  drose (30Jun09)
 //
 ////////////////////////////////////////////////////////////////////
@@ -12,23 +12,23 @@
 //
 ////////////////////////////////////////////////////////////////////
 
-#ifndef P3DBOOLVARIANT_H
-#define P3DBOOLVARIANT_H
+#ifndef P3DBOOLVALUE_H
+#define P3DBOOLVALUE_H
 
 #include "p3d_plugin_common.h"
-#include "p3dVariant.h"
+#include "p3dValue.h"
 
 ////////////////////////////////////////////////////////////////////
-//       Class : P3DBoolVariant
-// Description : A variant type that contains a boolean value.
+//       Class : P3DBoolValue
+// Description : A value type that contains a boolean value.
 ////////////////////////////////////////////////////////////////////
-class P3DBoolVariant : public P3DVariant {
+class P3DBoolValue : public P3DValue {
 public:
-  P3DBoolVariant(bool value);
-  P3DBoolVariant(const P3DBoolVariant &copy);
+  P3DBoolValue(bool value);
+  P3DBoolValue(const P3DBoolValue &copy);
 
 public:
-  virtual P3DVariant *make_copy(); 
+  virtual P3DValue *make_copy(); 
   virtual bool get_bool() const;
   virtual int get_int() const;
   virtual void make_string(string &value) const;

+ 31 - 31
direct/src/plugin/p3dFloatVariant.cxx → direct/src/plugin/p3dFloatValue.cxx

@@ -1,4 +1,4 @@
-// Filename: p3dFloatVariant.cxx
+// Filename: p3dFloatValue.cxx
 // Created by:  drose (30Jun09)
 //
 ////////////////////////////////////////////////////////////////////
@@ -12,82 +12,82 @@
 //
 ////////////////////////////////////////////////////////////////////
 
-#include "p3dFloatVariant.h"
+#include "p3dFloatValue.h"
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DFloatVariant::Constructor
+//     Function: P3DFloatValue::Constructor
 //       Access: Public
 //  Description: 
 ////////////////////////////////////////////////////////////////////
-P3DFloatVariant::
-P3DFloatVariant(double value) : 
-  P3DVariant(P3D_VT_float),
+P3DFloatValue::
+P3DFloatValue(double value) : 
+  P3DValue(P3D_VT_float),
   _value(value)
 {
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DFloatVariant::Copy Constructor
+//     Function: P3DFloatValue::Copy Constructor
 //       Access: Public
 //  Description: 
 ////////////////////////////////////////////////////////////////////
-P3DFloatVariant::
-P3DFloatVariant(const P3DFloatVariant &copy) :
-  P3DVariant(copy),
+P3DFloatValue::
+P3DFloatValue(const P3DFloatValue &copy) :
+  P3DValue(copy),
   _value(copy._value)
 {
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DFloatVariant::make_copy
+//     Function: P3DFloatValue::make_copy
 //       Access: Public, Virtual
 //  Description: 
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DFloatVariant::
+P3DValue *P3DFloatValue::
 make_copy() {
-  return new P3DFloatVariant(*this);
+  return new P3DFloatValue(*this);
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DFloatVariant::get_bool
+//     Function: P3DFloatValue::get_bool
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to a boolean, if
+//  Description: Returns the value value coerced to a boolean, if
 //               possible.
 ////////////////////////////////////////////////////////////////////
-bool P3DFloatVariant::
+bool P3DFloatValue::
 get_bool() const {
   return (_value != 0.0);
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DFloatVariant::get_int
+//     Function: P3DFloatValue::get_int
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to an integer, if
+//  Description: Returns the value value coerced to an integer, if
 //               possible.
 ////////////////////////////////////////////////////////////////////
-int P3DFloatVariant::
+int P3DFloatValue::
 get_int() const {
   return (int)_value;
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DFloatVariant::get_float
+//     Function: P3DFloatValue::get_float
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to a floating-point
+//  Description: Returns the value value coerced to a floating-point
 //               value, if possible.
 ////////////////////////////////////////////////////////////////////
-double P3DFloatVariant::
+double P3DFloatValue::
 get_float() const {
   return _value;
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DFloatVariant::make_string
+//     Function: P3DFloatValue::make_string
 //       Access: Public, Virtual
 //  Description: Fills the indicated C++ string object with the value
 //               of this object coerced to a string.
 ////////////////////////////////////////////////////////////////////
-void P3DFloatVariant::
+void P3DFloatValue::
 make_string(string &value) const {
   ostringstream strm;
   strm << _value;
@@ -96,15 +96,15 @@ make_string(string &value) const {
 
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DFloatVariant::make_xml
+//     Function: P3DFloatValue::make_xml
 //       Access: Public, Virtual
 //  Description: Allocates and returns a new XML structure
-//               corresponding to this variant.
+//               corresponding to this value.
 ////////////////////////////////////////////////////////////////////
-TiXmlElement *P3DFloatVariant::
+TiXmlElement *P3DFloatValue::
 make_xml() const {
-  TiXmlElement *xvariant = new TiXmlElement("variant");
-  xvariant->SetAttribute("type", "float");
-  xvariant->SetDoubleAttribute("value", _value);
-  return xvariant;
+  TiXmlElement *xvalue = new TiXmlElement("value");
+  xvalue->SetAttribute("type", "float");
+  xvalue->SetDoubleAttribute("value", _value);
+  return xvalue;
 }

+ 10 - 10
direct/src/plugin/p3dFloatVariant.h → direct/src/plugin/p3dFloatValue.h

@@ -1,4 +1,4 @@
-// Filename: p3dFloatVariant.h
+// Filename: p3dFloatValue.h
 // Created by:  drose (30Jun09)
 //
 ////////////////////////////////////////////////////////////////////
@@ -12,23 +12,23 @@
 //
 ////////////////////////////////////////////////////////////////////
 
-#ifndef P3DFLOATVARIANT_H
-#define P3DFLOATVARIANT_H
+#ifndef P3DFLOATVALUE_H
+#define P3DFLOATVALUE_H
 
 #include "p3d_plugin_common.h"
-#include "p3dVariant.h"
+#include "p3dValue.h"
 
 ////////////////////////////////////////////////////////////////////
-//       Class : P3DFloatVariant
-// Description : A variant type that contains a floating-point value.
+//       Class : P3DFloatValue
+// Description : A value type that contains a floating-point value.
 ////////////////////////////////////////////////////////////////////
-class P3DFloatVariant : public P3DVariant {
+class P3DFloatValue : public P3DValue {
 public:
-  P3DFloatVariant(double value);
-  P3DFloatVariant(const P3DFloatVariant &copy);
+  P3DFloatValue(double value);
+  P3DFloatValue(const P3DFloatValue &copy);
 
 public:
-  virtual P3DVariant *make_copy(); 
+  virtual P3DValue *make_copy(); 
   virtual bool get_bool() const;
   virtual int get_int() const;
   virtual double get_float() const;

+ 14 - 14
direct/src/plugin/p3dInstance.cxx

@@ -19,8 +19,8 @@
 #include "p3dPackage.h"
 #include "p3dSplashWindow.h"
 #include "p3dWinSplashWindow.h"
-#include "p3dVariant.h"
-#include "p3dNoneVariant.h"
+#include "p3dValue.h"
+#include "p3dNoneValue.h"
 
 #include <sstream>
 #include <algorithm>
@@ -169,7 +169,7 @@ set_wparams(const P3DWindowParams &wparams) {
 //               Panda application, and the Javascript on the
 //               containing web page).
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DInstance::
+P3DValue *P3DInstance::
 get_property(const string &property_name) const {
   return NULL;
 }
@@ -180,7 +180,7 @@ get_property(const string &property_name) const {
 //  Description: Returns a list of subordinate properties below the
 //               named property.
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DInstance::
+P3DValue *P3DInstance::
 get_property_list(const string &property_name) const {
   return NULL;
 }
@@ -194,7 +194,7 @@ get_property_list(const string &property_name) const {
 //               false on failure.
 ////////////////////////////////////////////////////////////////////
 bool P3DInstance::
-set_property(const string &property_name, const P3DVariant *value) {
+set_property(const string &property_name, const P3DValue *value) {
   return false;
 }
 
@@ -204,9 +204,9 @@ set_property(const string &property_name, const P3DVariant *value) {
 //  Description: Calls the named property as a method, supplying the
 //               indicated parameters.
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DInstance::
-call(const string &property_name, const P3DVariant *params) {
-  return new P3DNoneVariant;
+P3DValue *P3DInstance::
+call(const string &property_name, const P3DValue *params) {
+  return new P3DNoneValue;
 }
 
 
@@ -353,7 +353,7 @@ feed_url_stream(int unique_id,
 //               freshly allocated; it will be deleted by this method.
 ////////////////////////////////////////////////////////////////////
 void P3DInstance::
-feed_value(int unique_id, P3DVariant *variant) {
+feed_value(int unique_id, P3DValue *value) {
   if (_session != NULL) {
     TiXmlDocument *doc = new TiXmlDocument;
     TiXmlDeclaration *decl = new TiXmlDeclaration("1.0", "utf-8", "");
@@ -361,9 +361,9 @@ feed_value(int unique_id, P3DVariant *variant) {
     xcommand->SetAttribute("cmd", "feed_value");
     xcommand->SetAttribute("instance_id", get_instance_id());
     xcommand->SetAttribute("unique_id", unique_id);
-    if (variant != NULL) {
-      TiXmlElement *xvariant = variant->make_xml();
-      xcommand->LinkEndChild(xvariant);
+    if (value != NULL) {
+      TiXmlElement *xvalue = value->make_xml();
+      xcommand->LinkEndChild(xvalue);
     }
     
     doc->LinkEndChild(decl);
@@ -372,8 +372,8 @@ feed_value(int unique_id, P3DVariant *variant) {
     _session->send_command(doc);
   }
 
-  if (variant != NULL) {
-    delete variant;
+  if (value != NULL) {
+    delete value;
   }
 }
 

+ 6 - 6
direct/src/plugin/p3dInstance.h

@@ -28,7 +28,7 @@ class P3DSession;
 class P3DSplashWindow;
 class P3DDownload;
 class P3DPackage;
-class P3DVariant;
+class P3DValue;
 
 ////////////////////////////////////////////////////////////////////
 //       Class : P3DInstance
@@ -46,11 +46,11 @@ public:
   void set_wparams(const P3DWindowParams &wparams);
   inline const P3DWindowParams &get_wparams() const;
 
-  P3DVariant *get_property(const string &property_name) const;
-  P3DVariant *get_property_list(const string &property_name) const;
+  P3DValue *get_property(const string &property_name) const;
+  P3DValue *get_property_list(const string &property_name) const;
   bool set_property(const string &property_name, 
-                    const P3DVariant *value);
-  P3DVariant *call(const string &property_name, const P3DVariant *params);
+                    const P3DValue *value);
+  P3DValue *call(const string &property_name, const P3DValue *params);
 
   bool has_request();
   P3D_request *get_request();
@@ -63,7 +63,7 @@ public:
                        size_t total_expected_data,
                        const unsigned char *this_data, 
                        size_t this_data_size);
-  void feed_value(int unique_id, P3DVariant *value);
+  void feed_value(int unique_id, P3DValue *value);
 
   inline int get_instance_id() const;
   inline const string &get_session_key() const;

+ 28 - 28
direct/src/plugin/p3dIntVariant.cxx → direct/src/plugin/p3dIntValue.cxx

@@ -1,4 +1,4 @@
-// Filename: p3dIntVariant.cxx
+// Filename: p3dIntValue.cxx
 // Created by:  drose (30Jun09)
 //
 ////////////////////////////////////////////////////////////////////
@@ -12,71 +12,71 @@
 //
 ////////////////////////////////////////////////////////////////////
 
-#include "p3dIntVariant.h"
+#include "p3dIntValue.h"
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DIntVariant::Constructor
+//     Function: P3DIntValue::Constructor
 //       Access: Public
 //  Description: 
 ////////////////////////////////////////////////////////////////////
-P3DIntVariant::
-P3DIntVariant(int value) : 
-  P3DVariant(P3D_VT_int),
+P3DIntValue::
+P3DIntValue(int value) : 
+  P3DValue(P3D_VT_int),
   _value(value)
 {
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DIntVariant::Copy Constructor
+//     Function: P3DIntValue::Copy Constructor
 //       Access: Public
 //  Description: 
 ////////////////////////////////////////////////////////////////////
-P3DIntVariant::
-P3DIntVariant(const P3DIntVariant &copy) :
-  P3DVariant(copy),
+P3DIntValue::
+P3DIntValue(const P3DIntValue &copy) :
+  P3DValue(copy),
   _value(copy._value)
 {
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DIntVariant::make_copy
+//     Function: P3DIntValue::make_copy
 //       Access: Public, Virtual
 //  Description: 
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DIntVariant::
+P3DValue *P3DIntValue::
 make_copy() {
-  return new P3DIntVariant(*this);
+  return new P3DIntValue(*this);
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DIntVariant::get_bool
+//     Function: P3DIntValue::get_bool
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to a boolean, if
+//  Description: Returns the value value coerced to a boolean, if
 //               possible.
 ////////////////////////////////////////////////////////////////////
-bool P3DIntVariant::
+bool P3DIntValue::
 get_bool() const {
   return (_value != 0);
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DIntVariant::get_int
+//     Function: P3DIntValue::get_int
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to an integer, if
+//  Description: Returns the value value coerced to an integer, if
 //               possible.
 ////////////////////////////////////////////////////////////////////
-int P3DIntVariant::
+int P3DIntValue::
 get_int() const {
   return _value;
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DIntVariant::make_string
+//     Function: P3DIntValue::make_string
 //       Access: Public, Virtual
 //  Description: Fills the indicated C++ string object with the value
 //               of this object coerced to a string.
 ////////////////////////////////////////////////////////////////////
-void P3DIntVariant::
+void P3DIntValue::
 make_string(string &value) const {
   ostringstream strm;
   strm << _value;
@@ -85,15 +85,15 @@ make_string(string &value) const {
 
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DIntVariant::make_xml
+//     Function: P3DIntValue::make_xml
 //       Access: Public, Virtual
 //  Description: Allocates and returns a new XML structure
-//               corresponding to this variant.
+//               corresponding to this value.
 ////////////////////////////////////////////////////////////////////
-TiXmlElement *P3DIntVariant::
+TiXmlElement *P3DIntValue::
 make_xml() const {
-  TiXmlElement *xvariant = new TiXmlElement("variant");
-  xvariant->SetAttribute("type", "int");
-  xvariant->SetAttribute("value", _value);
-  return xvariant;
+  TiXmlElement *xvalue = new TiXmlElement("value");
+  xvalue->SetAttribute("type", "int");
+  xvalue->SetAttribute("value", _value);
+  return xvalue;
 }

+ 10 - 10
direct/src/plugin/p3dIntVariant.h → direct/src/plugin/p3dIntValue.h

@@ -1,4 +1,4 @@
-// Filename: p3dIntVariant.h
+// Filename: p3dIntValue.h
 // Created by:  drose (30Jun09)
 //
 ////////////////////////////////////////////////////////////////////
@@ -12,23 +12,23 @@
 //
 ////////////////////////////////////////////////////////////////////
 
-#ifndef P3DINTVARIANT_H
-#define P3DINTVARIANT_H
+#ifndef P3DINTVALUE_H
+#define P3DINTVALUE_H
 
 #include "p3d_plugin_common.h"
-#include "p3dVariant.h"
+#include "p3dValue.h"
 
 ////////////////////////////////////////////////////////////////////
-//       Class : P3DIntVariant
-// Description : A variant type that contains an integer value.
+//       Class : P3DIntValue
+// Description : A value type that contains an integer value.
 ////////////////////////////////////////////////////////////////////
-class P3DIntVariant : public P3DVariant {
+class P3DIntValue : public P3DValue {
 public:
-  P3DIntVariant(int value);
-  P3DIntVariant(const P3DIntVariant &copy);
+  P3DIntValue(int value);
+  P3DIntValue(const P3DIntValue &copy);
 
 public:
-  virtual P3DVariant *make_copy(); 
+  virtual P3DValue *make_copy(); 
   virtual bool get_bool() const;
   virtual int get_int() const;
   virtual void make_string(string &value) const;

+ 41 - 41
direct/src/plugin/p3dListVariant.cxx → direct/src/plugin/p3dListValue.cxx

@@ -1,4 +1,4 @@
-// Filename: p3dListVariant.cxx
+// Filename: p3dListValue.cxx
 // Created by:  drose (30Jun09)
 //
 ////////////////////////////////////////////////////////////////////
@@ -12,28 +12,28 @@
 //
 ////////////////////////////////////////////////////////////////////
 
-#include "p3dListVariant.h"
+#include "p3dListValue.h"
 
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DListVariant::Default Constructor
+//     Function: P3DListValue::Default Constructor
 //       Access: Public
 //  Description: 
 ////////////////////////////////////////////////////////////////////
-P3DListVariant::
-P3DListVariant() : P3DVariant(P3D_VT_list) { 
+P3DListValue::
+P3DListValue() : P3DValue(P3D_VT_list) { 
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DListVariant::Constructor
+//     Function: P3DListValue::Constructor
 //       Access: Public
 //  Description: Note that the ownership of the elements in the array
 //               (but not the array itself) is transferred to the
 //               list.
 ////////////////////////////////////////////////////////////////////
-P3DListVariant::
-P3DListVariant(P3DVariant * const elements[], int num_elements) :
-  P3DVariant(P3D_VT_list)
+P3DListValue::
+P3DListValue(P3DValue * const elements[], int num_elements) :
+  P3DValue(P3D_VT_list)
 {
   _elements.reserve(num_elements);
   for (int i = 0; i < num_elements; ++i) {
@@ -42,13 +42,13 @@ P3DListVariant(P3DVariant * const elements[], int num_elements) :
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DListVariant::Copy Constructor
+//     Function: P3DListValue::Copy Constructor
 //       Access: Public
 //  Description: 
 ////////////////////////////////////////////////////////////////////
-P3DListVariant::
-P3DListVariant(const P3DListVariant &copy) :
-  P3DVariant(copy)
+P3DListValue::
+P3DListValue(const P3DListValue &copy) :
+  P3DValue(copy)
 {
   _elements.reserve(copy._elements.size());
   Elements::const_iterator ei;
@@ -58,12 +58,12 @@ P3DListVariant(const P3DListVariant &copy) :
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DListVariant::Destructor
+//     Function: P3DListValue::Destructor
 //       Access: Public
 //  Description: 
 ////////////////////////////////////////////////////////////////////
-P3DListVariant::
-~P3DListVariant() {
+P3DListValue::
+~P3DListValue() {
   Elements::iterator ei;
   for (ei = _elements.begin(); ei != _elements.end(); ++ei) {
     delete (*ei);
@@ -71,33 +71,33 @@ P3DListVariant::
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DListVariant::make_copy
+//     Function: P3DListValue::make_copy
 //       Access: Public, Virtual
 //  Description: 
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DListVariant::
+P3DValue *P3DListValue::
 make_copy() {
-  return new P3DListVariant(*this);
+  return new P3DListValue(*this);
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DListVariant::get_bool
+//     Function: P3DListValue::get_bool
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to a boolean, if
+//  Description: Returns the value value coerced to a boolean, if
 //               possible.
 ////////////////////////////////////////////////////////////////////
-bool P3DListVariant::
+bool P3DListValue::
 get_bool() const {
   return !_elements.empty();
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DListVariant::make_string
+//     Function: P3DListValue::make_string
 //       Access: Public, Virtual
 //  Description: Fills the indicated C++ string object with the value
 //               of this object coerced to a string.
 ////////////////////////////////////////////////////////////////////
-void P3DListVariant::
+void P3DListValue::
 make_string(string &value) const {
   ostringstream strm;
   strm << "[";
@@ -113,23 +113,23 @@ make_string(string &value) const {
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DListVariant::get_list_length
+//     Function: P3DListValue::get_list_length
 //       Access: Public, Virtual
-//  Description: Returns the length of the variant value as a list.
+//  Description: Returns the length of the value value as a list.
 ////////////////////////////////////////////////////////////////////
-int P3DListVariant::
+int P3DListValue::
 get_list_length() const {
   return _elements.size();
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DListVariant::get_list_item
+//     Function: P3DListValue::get_list_item
 //       Access: Public, Virtual
-//  Description: Returns the nth item in the variant as a list.  The
-//               return value is a freshly-allocated P3DVariant object
+//  Description: Returns the nth item in the value as a list.  The
+//               return value is a freshly-allocated P3DValue object
 //               that must be deleted by the caller, or NULL on error.
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DListVariant::
+P3DValue *P3DListValue::
 get_list_item(int n) const {
   if (n >= 0 && n < (int)_elements.size()) {
     return _elements[n]->make_copy();
@@ -139,31 +139,31 @@ get_list_item(int n) const {
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DListVariant::append_item
+//     Function: P3DListValue::append_item
 //       Access: Public, Virtual
 //  Description: Appends a new item to the end of the list.  Ownership
 //               of the item is transferred to the list.
 ////////////////////////////////////////////////////////////////////
-void P3DListVariant::
-append_item(P3DVariant *item) {
+void P3DListValue::
+append_item(P3DValue *item) {
   _elements.push_back(item);
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DListVariant::make_xml
+//     Function: P3DListValue::make_xml
 //       Access: Public, Virtual
 //  Description: Allocates and returns a new XML structure
-//               corresponding to this variant.
+//               corresponding to this value.
 ////////////////////////////////////////////////////////////////////
-TiXmlElement *P3DListVariant::
+TiXmlElement *P3DListValue::
 make_xml() const {
-  TiXmlElement *xvariant = new TiXmlElement("variant");
-  xvariant->SetAttribute("type", "list");
+  TiXmlElement *xvalue = new TiXmlElement("value");
+  xvalue->SetAttribute("type", "list");
   Elements::const_iterator ei;
   for (ei = _elements.begin(); ei != _elements.end(); ++ei) {
     TiXmlElement *xchild = (*ei)->make_xml();
-    xvariant->LinkEndChild(xchild);
+    xvalue->LinkEndChild(xchild);
   }
 
-  return xvariant;
+  return xvalue;
 }

+ 15 - 15
direct/src/plugin/p3dListVariant.h → direct/src/plugin/p3dListValue.h

@@ -1,4 +1,4 @@
-// Filename: p3dListVariant.h
+// Filename: p3dListValue.h
 // Created by:  drose (30Jun09)
 //
 ////////////////////////////////////////////////////////////////////
@@ -12,37 +12,37 @@
 //
 ////////////////////////////////////////////////////////////////////
 
-#ifndef P3DLISTVARIANT_H
-#define P3DLISTVARIANT_H
+#ifndef P3DLISTVALUE_H
+#define P3DLISTVALUE_H
 
 #include "p3d_plugin_common.h"
-#include "p3dVariant.h"
+#include "p3dValue.h"
 
 ////////////////////////////////////////////////////////////////////
-//       Class : P3DListVariant
-// Description : A variant type that contains a list of other variants.
+//       Class : P3DListValue
+// Description : A value type that contains a list of other values.
 ////////////////////////////////////////////////////////////////////
-class P3DListVariant : public P3DVariant {
+class P3DListValue : public P3DValue {
 public:
-  P3DListVariant();
-  P3DListVariant(P3DVariant * const elements[], int num_elements);
-  P3DListVariant(const P3DListVariant &copy);
+  P3DListValue();
+  P3DListValue(P3DValue * const elements[], int num_elements);
+  P3DListValue(const P3DListValue &copy);
 
 public:
-  virtual ~P3DListVariant();
+  virtual ~P3DListValue();
 
-  virtual P3DVariant *make_copy(); 
+  virtual P3DValue *make_copy(); 
   virtual bool get_bool() const;
   virtual void make_string(string &value) const;
   virtual int get_list_length() const;
-  virtual P3DVariant *get_list_item(int n) const;
+  virtual P3DValue *get_list_item(int n) const;
 
-  void append_item(P3DVariant *item);
+  void append_item(P3DValue *item);
 
   virtual TiXmlElement *make_xml() const;
 
 private:
-  typedef vector<P3DVariant *> Elements;
+  typedef vector<P3DValue *> Elements;
   Elements _elements;
 };
 

+ 19 - 19
direct/src/plugin/p3dNoneVariant.cxx → direct/src/plugin/p3dNoneValue.cxx

@@ -1,4 +1,4 @@
-// Filename: p3dNoneVariant.cxx
+// Filename: p3dNoneValue.cxx
 // Created by:  drose (30Jun09)
 //
 ////////////////////////////////////////////////////////////////////
@@ -12,58 +12,58 @@
 //
 ////////////////////////////////////////////////////////////////////
 
-#include "p3dNoneVariant.h"
+#include "p3dNoneValue.h"
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DNoneVariant::Constructor
+//     Function: P3DNoneValue::Constructor
 //       Access: Public
 //  Description: 
 ////////////////////////////////////////////////////////////////////
-P3DNoneVariant::
-P3DNoneVariant() : P3DVariant(P3D_VT_none) {
+P3DNoneValue::
+P3DNoneValue() : P3DValue(P3D_VT_none) {
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DNoneVariant::make_copy
+//     Function: P3DNoneValue::make_copy
 //       Access: Public, Virtual
 //  Description: 
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DNoneVariant::
+P3DValue *P3DNoneValue::
 make_copy() {
-  return new P3DNoneVariant(*this);
+  return new P3DNoneValue(*this);
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DNoneVariant::get_bool
+//     Function: P3DNoneValue::get_bool
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to a boolean, if
+//  Description: Returns the value value coerced to a boolean, if
 //               possible.
 ////////////////////////////////////////////////////////////////////
-bool P3DNoneVariant::
+bool P3DNoneValue::
 get_bool() const {
   return false;
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DNoneVariant::make_string
+//     Function: P3DNoneValue::make_string
 //       Access: Public, Virtual
 //  Description: Fills the indicated C++ string object with the value
 //               of this object coerced to a string.
 ////////////////////////////////////////////////////////////////////
-void P3DNoneVariant::
+void P3DNoneValue::
 make_string(string &value) const {
   value = "None";
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DNoneVariant::make_xml
+//     Function: P3DNoneValue::make_xml
 //       Access: Public, Virtual
 //  Description: Allocates and returns a new XML structure
-//               corresponding to this variant.
+//               corresponding to this value.
 ////////////////////////////////////////////////////////////////////
-TiXmlElement *P3DNoneVariant::
+TiXmlElement *P3DNoneValue::
 make_xml() const {
-  TiXmlElement *xvariant = new TiXmlElement("variant");
-  xvariant->SetAttribute("type", "none");
-  return xvariant;
+  TiXmlElement *xvalue = new TiXmlElement("value");
+  xvalue->SetAttribute("type", "none");
+  return xvalue;
 }

+ 9 - 9
direct/src/plugin/p3dNoneVariant.h → direct/src/plugin/p3dNoneValue.h

@@ -1,4 +1,4 @@
-// Filename: p3dNoneVariant.h
+// Filename: p3dNoneValue.h
 // Created by:  drose (30Jun09)
 //
 ////////////////////////////////////////////////////////////////////
@@ -12,23 +12,23 @@
 //
 ////////////////////////////////////////////////////////////////////
 
-#ifndef P3DNONEVARIANT_H
-#define P3DNONEVARIANT_H
+#ifndef P3DNONEVALUE_H
+#define P3DNONEVALUE_H
 
 #include "p3d_plugin_common.h"
-#include "p3dVariant.h"
+#include "p3dValue.h"
 
 ////////////////////////////////////////////////////////////////////
-//       Class : P3DNoneVariant
-// Description : A variant type that contains no value, similar to
+//       Class : P3DNoneValue
+// Description : A value type that contains no value, similar to
 //               Python's None type.
 ////////////////////////////////////////////////////////////////////
-class P3DNoneVariant : public P3DVariant {
+class P3DNoneValue : public P3DValue {
 public:
-  P3DNoneVariant();
+  P3DNoneValue();
 
 public:
-  virtual P3DVariant *make_copy();
+  virtual P3DValue *make_copy();
   virtual bool get_bool() const;
   virtual void make_string(string &value) const;
 

+ 26 - 26
direct/src/plugin/p3dPythonRun.cxx

@@ -330,7 +330,7 @@ py_request_func(PyObject *args) {
     }
 
     xrequest->SetAttribute("property_name", property_name);
-    append_xml_variant(xrequest, value);
+    append_xml_value(xrequest, value);
     nout << "sending " << doc << "\n" << flush;
     _pipe_write << doc << flush;
 
@@ -345,7 +345,7 @@ py_request_func(PyObject *args) {
 
     xrequest->SetAttribute("property_name", property_name);
     xrequest->SetAttribute("unique_id", unique_id);
-    append_xml_variant(xrequest, params);
+    append_xml_value(xrequest, params);
     nout << "sending " << doc << "\n" << flush;
     _pipe_write << doc << flush;
 
@@ -597,28 +597,28 @@ terminate_session() {
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DPythonRun::append_xml_variant
+//     Function: P3DPythonRun::append_xml_value
 //       Access: Private
 //  Description: Converts the indicated PyObject to the appropriate
-//               XML representation of a P3D_variant type, and appends
+//               XML representation of a P3D_value type, and appends
 //               it to the child list of the indicated element.
 ////////////////////////////////////////////////////////////////////
 void P3DPythonRun::
-append_xml_variant(TiXmlElement *xelement, PyObject *value) {
-  TiXmlElement *xvariant = new TiXmlElement("variant");
+append_xml_value(TiXmlElement *xelement, PyObject *value) {
+  TiXmlElement *xvalue = new TiXmlElement("value");
   if (value == Py_None) {
     // None.
-    xvariant->SetAttribute("type", "none");
+    xvalue->SetAttribute("type", "none");
 
   } else if (PyBool_Check(value)) {
     // A bool value.
-    xvariant->SetAttribute("type", "bool");
-    xvariant->SetAttribute("value", PyObject_IsTrue(value));
+    xvalue->SetAttribute("type", "bool");
+    xvalue->SetAttribute("value", PyObject_IsTrue(value));
 
   } else if (PyInt_Check(value)) {
     // A plain integer value.
-    xvariant->SetAttribute("type", "int");
-    xvariant->SetAttribute("value", PyInt_AsLong(value));
+    xvalue->SetAttribute("type", "int");
+    xvalue->SetAttribute("value", PyInt_AsLong(value));
 
   } else if (PyLong_Check(value)) {
     // A long integer value.  This gets converted either as an integer
@@ -627,70 +627,70 @@ append_xml_variant(TiXmlElement *xelement, PyObject *value) {
     if (PyErr_Occurred()) {
       // It won't fit as an integer; make it a double.
       PyErr_Clear();
-      xvariant->SetAttribute("type", "float");
-      xvariant->SetDoubleAttribute("value", PyLong_AsDouble(value));
+      xvalue->SetAttribute("type", "float");
+      xvalue->SetDoubleAttribute("value", PyLong_AsDouble(value));
     } else {
       // It fits as an integer.
-      xvariant->SetAttribute("type", "int");
-      xvariant->SetAttribute("value", lvalue);
+      xvalue->SetAttribute("type", "int");
+      xvalue->SetAttribute("value", lvalue);
     }
 
   } else if (PyFloat_Check(value)) {
     // A floating-point value.
-    xvariant->SetAttribute("type", "float");
-    xvariant->SetDoubleAttribute("value", PyFloat_AsDouble(value));
+    xvalue->SetAttribute("type", "float");
+    xvalue->SetDoubleAttribute("value", PyFloat_AsDouble(value));
 
   } else if (PyUnicode_Check(value)) {
     // A unicode value.  Convert to utf-8 for the XML encoding.
-    xvariant->SetAttribute("type", "string");
+    xvalue->SetAttribute("type", "string");
     PyObject *as_str = PyUnicode_AsUTF8String(value);
     if (as_str != NULL) {
       char *buffer;
       Py_ssize_t length;
       if (PyString_AsStringAndSize(as_str, &buffer, &length) != -1) {
         string str(buffer, length);
-        xvariant->SetAttribute("value", str);
+        xvalue->SetAttribute("value", str);
       }
       Py_DECREF(as_str);
     }
 
   } else if (PyString_Check(value)) {
     // A string value.
-    xvariant->SetAttribute("type", "string");
+    xvalue->SetAttribute("type", "string");
 
     char *buffer;
     Py_ssize_t length;
     if (PyString_AsStringAndSize(value, &buffer, &length) != -1) {
       string str(buffer, length);
-      xvariant->SetAttribute("value", str);
+      xvalue->SetAttribute("value", str);
     }
 
   } else if (PySequence_Check(value)) {
     // A sequence or list value.
-    xvariant->SetAttribute("type", "list");
+    xvalue->SetAttribute("type", "list");
     Py_ssize_t length = PySequence_Length(value);
     for (Py_ssize_t i = 0; i < length; ++i) {
       PyObject *obj = PySequence_GetItem(value, i);
-      append_xml_variant(xvariant, obj);
+      append_xml_value(xvalue, obj);
     }
 
   } else {
     // Some other kind of object.  Don't know what else to do with it;
     // we'll make it a string.
-    xvariant->SetAttribute("type", "string");
+    xvalue->SetAttribute("type", "string");
     PyObject *as_str = PyObject_Str(value);
     if (as_str != NULL) {
       char *buffer;
       Py_ssize_t length;
       if (PyString_AsStringAndSize(as_str, &buffer, &length) != -1) {
         string str(buffer, length);
-        xvariant->SetAttribute("value", str);
+        xvalue->SetAttribute("value", str);
       }
       Py_DECREF(as_str);
     }
   }
 
-  xelement->LinkEndChild(xvariant);
+  xelement->LinkEndChild(xvalue);
 }
 
 ////////////////////////////////////////////////////////////////////

+ 1 - 1
direct/src/plugin/p3dPythonRun.h

@@ -88,7 +88,7 @@ private:
   void terminate_session();
 
 private:
-  void append_xml_variant(TiXmlElement *xelement, PyObject *value);
+  void append_xml_value(TiXmlElement *xelement, PyObject *value);
 
 private:
   // This method runs only within the read thread.

+ 25 - 25
direct/src/plugin/p3dSession.cxx

@@ -462,24 +462,24 @@ rt_make_p3d_request(TiXmlElement *xrequest) {
 
     } else if (strcmp(rtype, "set_property") == 0) {
       const char *property_name = xrequest->Attribute("property_name");
-      TiXmlElement *xvariant = xrequest->FirstChildElement("variant");
-      if (property_name != NULL && xvariant != NULL) {
+      TiXmlElement *xvalue = xrequest->FirstChildElement("value");
+      if (property_name != NULL && xvalue != NULL) {
         request = new P3D_request;
         request->_request_type = P3D_RT_set_property;
         request->_request._set_property._property_name = strdup(property_name);
-        request->_request._set_property._value = rt_from_xml_variant(xvariant);
+        request->_request._set_property._value = rt_from_xml_value(xvalue);
       }
 
     } else if (strcmp(rtype, "call") == 0) {
       const char *property_name = xrequest->Attribute("property_name");
-      TiXmlElement *xvariant = xrequest->FirstChildElement("variant");
+      TiXmlElement *xvalue = xrequest->FirstChildElement("value");
       int unique_id;
-      if (property_name != NULL && xvariant != NULL && 
+      if (property_name != NULL && xvalue != NULL && 
           xrequest->QueryIntAttribute("unique_id", &unique_id) == TIXML_SUCCESS) {
         request = new P3D_request;
         request->_request_type = P3D_RT_call;
         request->_request._call._property_name = strdup(property_name);
-        request->_request._call._params = rt_from_xml_variant(xvariant);
+        request->_request._call._params = rt_from_xml_value(xvalue);
         request->_request._call._unique_id = unique_id;
       }
 
@@ -492,57 +492,57 @@ rt_make_p3d_request(TiXmlElement *xrequest) {
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DSession::rt_from_xml_variant
+//     Function: P3DSession::rt_from_xml_value
 //       Access: Private
 //  Description: Converts the XML representation of the particular
-//               variant value into a corresponding P3DVariant object.
+//               value value into a corresponding P3DValue object.
 //               Returns the newly-allocated object.
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DSession::
-rt_from_xml_variant(TiXmlElement *xvariant) {
-  const char *type = xvariant->Attribute("type");
+P3DValue *P3DSession::
+rt_from_xml_value(TiXmlElement *xvalue) {
+  const char *type = xvalue->Attribute("type");
   if (strcmp(type, "none") == 0) {
-    return new P3DNoneVariant;
+    return new P3DNoneValue;
 
   } else if (strcmp(type, "bool") == 0) {
     int value;
-    if (xvariant->QueryIntAttribute("value", &value) == TIXML_SUCCESS) {
-      return new P3DBoolVariant(value != 0);
+    if (xvalue->QueryIntAttribute("value", &value) == TIXML_SUCCESS) {
+      return new P3DBoolValue(value != 0);
     }
 
   } else if (strcmp(type, "int") == 0) {
     int value;
-    if (xvariant->QueryIntAttribute("value", &value) == TIXML_SUCCESS) {
-      return new P3DIntVariant(value);
+    if (xvalue->QueryIntAttribute("value", &value) == TIXML_SUCCESS) {
+      return new P3DIntValue(value);
     }
 
   } else if (strcmp(type, "float") == 0) {
     double value;
-    if (xvariant->QueryDoubleAttribute("value", &value) == TIXML_SUCCESS) {
-      return new P3DFloatVariant(value);
+    if (xvalue->QueryDoubleAttribute("value", &value) == TIXML_SUCCESS) {
+      return new P3DFloatValue(value);
     }
 
   } else if (strcmp(type, "string") == 0) {
     // Using the string form here instead of the char * form, so we
     // don't get tripped up on embedded null characters.
-    const string *value = xvariant->Attribute(string("value"));
+    const string *value = xvalue->Attribute(string("value"));
     if (value != NULL) {
-      return new P3DStringVariant(*value);
+      return new P3DStringValue(*value);
     }
 
   } else if (strcmp(type, "list") == 0) {
-    P3DListVariant *list = new P3DListVariant;
+    P3DListValue *list = new P3DListValue;
 
-    TiXmlElement *xchild = xvariant->FirstChildElement("variant");
+    TiXmlElement *xchild = xvalue->FirstChildElement("value");
     while (xchild != NULL) {
-      list->append_item(rt_from_xml_variant(xchild));
-      xchild = xchild->NextSiblingElement("variant");
+      list->append_item(rt_from_xml_value(xchild));
+      xchild = xchild->NextSiblingElement("value");
     }
     return list;
   }
 
   // Something went wrong in decoding.
-  return new P3DNoneVariant;
+  return new P3DNoneValue;
 }
 
 ////////////////////////////////////////////////////////////////////

+ 1 - 1
direct/src/plugin/p3dSession.h

@@ -61,7 +61,7 @@ private:
   void rt_terminate();
   void rt_handle_request(TiXmlDocument *doc);
   P3D_request *rt_make_p3d_request(TiXmlElement *xrequest);
-  P3DVariant *rt_from_xml_variant(TiXmlElement *xvariant);
+  P3DValue *rt_from_xml_value(TiXmlElement *xvalue);
 
 #ifdef _WIN32
   static DWORD WINAPI win_rt_thread_run(LPVOID data);

+ 30 - 30
direct/src/plugin/p3dStringVariant.cxx → direct/src/plugin/p3dStringValue.cxx

@@ -1,4 +1,4 @@
-// Filename: p3dStringVariant.cxx
+// Filename: p3dStringValue.cxx
 // Created by:  drose (30Jun09)
 //
 ////////////////////////////////////////////////////////////////////
@@ -12,95 +12,95 @@
 //
 ////////////////////////////////////////////////////////////////////
 
-#include "p3dStringVariant.h"
+#include "p3dStringValue.h"
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DStringVariant::Constructor
+//     Function: P3DStringValue::Constructor
 //       Access: Public
 //  Description: 
 ////////////////////////////////////////////////////////////////////
-P3DStringVariant::
-P3DStringVariant(const string &value) : 
-  P3DVariant(P3D_VT_string),
+P3DStringValue::
+P3DStringValue(const string &value) : 
+  P3DValue(P3D_VT_string),
   _value(value)
 {
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DStringVariant::Copy Constructor
+//     Function: P3DStringValue::Copy Constructor
 //       Access: Public
 //  Description: 
 ////////////////////////////////////////////////////////////////////
-P3DStringVariant::
-P3DStringVariant(const P3DStringVariant &copy) :
-  P3DVariant(copy),
+P3DStringValue::
+P3DStringValue(const P3DStringValue &copy) :
+  P3DValue(copy),
   _value(copy._value)
 {
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DStringVariant::Destructor
+//     Function: P3DStringValue::Destructor
 //       Access: Public, Virtual
 //  Description: 
 ////////////////////////////////////////////////////////////////////
-P3DStringVariant::
-~P3DStringVariant() {
+P3DStringValue::
+~P3DStringValue() {
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DStringVariant::make_copy
+//     Function: P3DStringValue::make_copy
 //       Access: Public, Virtual
 //  Description: 
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DStringVariant::
+P3DValue *P3DStringValue::
 make_copy() {
-  return new P3DStringVariant(*this);
+  return new P3DStringValue(*this);
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DStringVariant::get_bool
+//     Function: P3DStringValue::get_bool
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to a boolean, if
+//  Description: Returns the value value coerced to a boolean, if
 //               possible.
 ////////////////////////////////////////////////////////////////////
-bool P3DStringVariant::
+bool P3DStringValue::
 get_bool() const {
   return !_value.empty();
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DStringVariant::make_string
+//     Function: P3DStringValue::make_string
 //       Access: Public, Virtual
 //  Description: Fills the indicated C++ string object with the value
 //               of this object coerced to a string.
 ////////////////////////////////////////////////////////////////////
-void P3DStringVariant::
+void P3DStringValue::
 make_string(string &value) const {
   value = _value;
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DStringVariant::make_xml
+//     Function: P3DStringValue::make_xml
 //       Access: Public, Virtual
 //  Description: Allocates and returns a new XML structure
-//               corresponding to this variant.
+//               corresponding to this value.
 ////////////////////////////////////////////////////////////////////
-TiXmlElement *P3DStringVariant::
+TiXmlElement *P3DStringValue::
 make_xml() const {
-  TiXmlElement *xvariant = new TiXmlElement("variant");
-  xvariant->SetAttribute("type", "string");
-  xvariant->SetAttribute("value", _value);
-  return xvariant;
+  TiXmlElement *xvalue = new TiXmlElement("value");
+  xvalue->SetAttribute("type", "string");
+  xvalue->SetAttribute("value", _value);
+  return xvalue;
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DStringVariant::output
+//     Function: P3DStringValue::output
 //       Access: Public, Virtual
 //  Description: Writes a formatted representation of the value to the
 //               indicated string.  This is intended for developer
 //               assistance.
 ////////////////////////////////////////////////////////////////////
-void P3DStringVariant::
+void P3DStringValue::
 output(ostream &out) const {
   out << '"';
   for (string::const_iterator si = _value.begin(); si != _value.end(); ++si) {

+ 11 - 11
direct/src/plugin/p3dStringVariant.h → direct/src/plugin/p3dStringValue.h

@@ -1,4 +1,4 @@
-// Filename: p3dStringVariant.h
+// Filename: p3dStringValue.h
 // Created by:  drose (30Jun09)
 //
 ////////////////////////////////////////////////////////////////////
@@ -12,25 +12,25 @@
 //
 ////////////////////////////////////////////////////////////////////
 
-#ifndef P3DSTRINGVARIANT_H
-#define P3DSTRINGVARIANT_H
+#ifndef P3DSTRINGVALUE_H
+#define P3DSTRINGVALUE_H
 
 #include "p3d_plugin_common.h"
-#include "p3dVariant.h"
+#include "p3dValue.h"
 
 ////////////////////////////////////////////////////////////////////
-//       Class : P3DStringVariant
-// Description : A variant type that contains a string value.
+//       Class : P3DStringValue
+// Description : A value type that contains a string value.
 ////////////////////////////////////////////////////////////////////
-class P3DStringVariant : public P3DVariant {
+class P3DStringValue : public P3DValue {
 public:
-  P3DStringVariant(const string &value);
-  P3DStringVariant(const P3DStringVariant &copy);
+  P3DStringValue(const string &value);
+  P3DStringValue(const P3DStringValue &copy);
 
 public:
-  virtual ~P3DStringVariant();
+  virtual ~P3DStringValue();
 
-  virtual P3DVariant *make_copy(); 
+  virtual P3DValue *make_copy(); 
   virtual bool get_bool() const;
   virtual void make_string(string &value) const;
 

+ 7 - 7
direct/src/plugin/p3dVariant.I → direct/src/plugin/p3dValue.I

@@ -1,4 +1,4 @@
-// Filename: p3dVariant.I
+// Filename: p3dValue.I
 // Created by:  drose (30Jun09)
 //
 ////////////////////////////////////////////////////////////////////
@@ -14,21 +14,21 @@
 
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DVariant::Constructor
+//     Function: P3DValue::Constructor
 //       Access: Public
 //  Description: 
 ////////////////////////////////////////////////////////////////////
-inline P3DVariant::
-P3DVariant(P3D_variant_type type) {
+inline P3DValue::
+P3DValue(P3D_value_type type) {
   _type = type;
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DVariant::Copy Constructor
+//     Function: P3DValue::Copy Constructor
 //       Access: Public
 //  Description: 
 ////////////////////////////////////////////////////////////////////
-inline P3DVariant::
-P3DVariant(const P3DVariant &copy) {
+inline P3DValue::
+P3DValue(const P3DValue &copy) {
   _type = copy._type;
 }

+ 26 - 26
direct/src/plugin/p3dVariant.cxx → direct/src/plugin/p3dValue.cxx

@@ -1,4 +1,4 @@
-// Filename: p3dVariant.cxx
+// Filename: p3dValue.cxx
 // Created by:  drose (30Jun09)
 //
 ////////////////////////////////////////////////////////////////////
@@ -12,49 +12,49 @@
 //
 ////////////////////////////////////////////////////////////////////
 
-#include "p3dVariant.h"
+#include "p3dValue.h"
 #include <string.h>  // memcpy
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DVariant::Destructor
+//     Function: P3DValue::Destructor
 //       Access: Public, Virtual
 //  Description: 
 ////////////////////////////////////////////////////////////////////
-P3DVariant::
-~P3DVariant() {
+P3DValue::
+~P3DValue() {
   _type = P3D_VT_none;
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DVariant::get_int
+//     Function: P3DValue::get_int
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to an integer, if
+//  Description: Returns the value value coerced to an integer, if
 //               possible.
 ////////////////////////////////////////////////////////////////////
-int P3DVariant::
+int P3DValue::
 get_int() const {
   return 0;
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DVariant::get_float
+//     Function: P3DValue::get_float
 //       Access: Public, Virtual
-//  Description: Returns the variant value coerced to a floating-point
+//  Description: Returns the value value coerced to a floating-point
 //               value, if possible.
 ////////////////////////////////////////////////////////////////////
-double P3DVariant::
+double P3DValue::
 get_float() const {
   return get_int();
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DVariant::get_string_length
+//     Function: P3DValue::get_string_length
 //       Access: Public, Virtual
 //  Description: Returns the length of the string that represents the
-//               variant value, not counting any null termination
+//               value value, not counting any null termination
 //               characters.
 ////////////////////////////////////////////////////////////////////
-int P3DVariant::
+int P3DValue::
 get_string_length() const {
   string result;
   make_string(result);
@@ -62,16 +62,16 @@ get_string_length() const {
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DVariant::extract_string
+//     Function: P3DValue::extract_string
 //       Access: Public, Virtual
-//  Description: Stores a string that represents the variant value in
+//  Description: Stores a string that represents the value value in
 //               the indicated buffer; a null character is included if
 //               there is space.  Returns the number of characters
 //               needed in the output (which might be more than the
 //               actual number of characters stored if buffer_length
 //               was too small).
 ////////////////////////////////////////////////////////////////////
-int P3DVariant::
+int P3DValue::
 extract_string(char *buffer, int buffer_length) const {
   string result;
   make_string(result);
@@ -80,35 +80,35 @@ extract_string(char *buffer, int buffer_length) const {
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DVariant::get_list_length
+//     Function: P3DValue::get_list_length
 //       Access: Public, Virtual
-//  Description: Returns the length of the variant value as a list.
+//  Description: Returns the length of the value value as a list.
 ////////////////////////////////////////////////////////////////////
-int P3DVariant::
+int P3DValue::
 get_list_length() const {
   return 0;
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DVariant::get_list_item
+//     Function: P3DValue::get_list_item
 //       Access: Public, Virtual
-//  Description: Returns the nth item in the variant as a list.  The
-//               return value is a freshly-allocated P3DVariant object
+//  Description: Returns the nth item in the value as a list.  The
+//               return value is a freshly-allocated P3DValue object
 //               that must be deleted by the caller, or NULL on error.
 ////////////////////////////////////////////////////////////////////
-P3DVariant *P3DVariant::
+P3DValue *P3DValue::
 get_list_item(int n) const {
   return NULL;
 }
 
 ////////////////////////////////////////////////////////////////////
-//     Function: P3DVariant::output
+//     Function: P3DValue::output
 //       Access: Public, Virtual
 //  Description: Writes a formatted representation of the value to the
 //               indicated string.  This is intended for developer
 //               assistance.
 ////////////////////////////////////////////////////////////////////
-void P3DVariant::
+void P3DValue::
 output(ostream &out) const {
   string value;
   make_string(value);

+ 14 - 14
direct/src/plugin/p3dVariant.h → direct/src/plugin/p3dValue.h

@@ -1,4 +1,4 @@
-// Filename: p3dVariant.h
+// Filename: p3dValue.h
 // Created by:  drose (30Jun09)
 //
 ////////////////////////////////////////////////////////////////////
@@ -12,28 +12,28 @@
 //
 ////////////////////////////////////////////////////////////////////
 
-#ifndef P3DVARIANT_H
-#define P3DVARIANT_H
+#ifndef P3DVALUE_H
+#define P3DVALUE_H
 
 #include "p3d_plugin_common.h"
 
 ////////////////////////////////////////////////////////////////////
-//       Class : P3DVariant
-// Description : The C++ implementation of P3D_variant, corresponding
+//       Class : P3DValue
+// Description : The C++ implementation of P3D_value, corresponding
 //               to a single atomic value that is passed around
 //               between scripting languages.  This is an abstract
 //               base class; the actual implementations are provided
 //               by the various specialized classes, below.
 ////////////////////////////////////////////////////////////////////
-class P3DVariant : public P3D_variant {
+class P3DValue : public P3D_value {
 protected:
-  inline P3DVariant(P3D_variant_type type);
-  inline P3DVariant(const P3DVariant &copy);
+  inline P3DValue(P3D_value_type type);
+  inline P3DValue(const P3DValue &copy);
 
 public:
-  virtual ~P3DVariant();
+  virtual ~P3DValue();
 
-  virtual P3DVariant *make_copy()=0; 
+  virtual P3DValue *make_copy()=0; 
   virtual bool get_bool() const=0;
   virtual int get_int() const;
   virtual double get_float() const;
@@ -43,17 +43,17 @@ public:
   virtual void make_string(string &value) const=0;
 
   virtual int get_list_length() const;
-  virtual P3DVariant *get_list_item(int n) const;
+  virtual P3DValue *get_list_item(int n) const;
 
   virtual TiXmlElement *make_xml() const=0;
 
   virtual void output(ostream &out) const;
 };
 
-#include "p3dVariant.I"
+#include "p3dValue.I"
 
-inline ostream &operator << (ostream &out, const P3DVariant &variant) {
-  variant.output(out);
+inline ostream &operator << (ostream &out, const P3DValue &value) {
+  value.output(out);
   return out;
 }
 

+ 57 - 57
direct/src/plugin/p3d_plugin.cxx

@@ -16,12 +16,12 @@
 #include "p3dInstanceManager.h"
 #include "p3dInstance.h"
 #include "p3dWindowParams.h"
-#include "p3dNoneVariant.h"
-#include "p3dBoolVariant.h"
-#include "p3dIntVariant.h"
-#include "p3dFloatVariant.h"
-#include "p3dStringVariant.h"
-#include "p3dListVariant.h"
+#include "p3dNoneValue.h"
+#include "p3dBoolValue.h"
+#include "p3dIntValue.h"
+#include "p3dFloatValue.h"
+#include "p3dStringValue.h"
+#include "p3dListValue.h"
 
 #include <assert.h>
 
@@ -117,181 +117,181 @@ P3D_instance_setup_window(P3D_instance *instance,
 }
 
 void 
-P3D_variant_finish(P3D_variant *variant) {
+P3D_value_finish(P3D_value *value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
-  if (variant != NULL) {
-    delete (P3DVariant *)variant;
+  if (value != NULL) {
+    delete (P3DValue *)value;
   }
   RELEASE_LOCK(_lock);
 }
 
-P3D_variant *
-P3D_variant_copy(const P3D_variant *variant) {
+P3D_value *
+P3D_value_copy(const P3D_value *value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
-  P3D_variant *result = ((P3DVariant *)variant)->make_copy();
+  P3D_value *result = ((P3DValue *)value)->make_copy();
   RELEASE_LOCK(_lock);
   return result;
 }
 
-P3D_variant *
-P3D_new_none_variant() {
+P3D_value *
+P3D_new_none_value() {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
-  P3D_variant *result = new P3DNoneVariant();
+  P3D_value *result = new P3DNoneValue();
   RELEASE_LOCK(_lock);
   return result;
 }
 
-P3D_variant *
-P3D_new_bool_variant(bool value) {
+P3D_value *
+P3D_new_bool_value(bool value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
-  P3D_variant *result = new P3DBoolVariant(value);
+  P3D_value *result = new P3DBoolValue(value);
   RELEASE_LOCK(_lock);
   return result;
 }
 
 bool
-P3D_variant_get_bool(const P3D_variant *variant) {
+P3D_value_get_bool(const P3D_value *value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
-  bool result = ((const P3DVariant *)variant)->get_bool();
+  bool result = ((const P3DValue *)value)->get_bool();
   RELEASE_LOCK(_lock);
   return result;
 }
 
-P3D_variant *
-P3D_new_int_variant(int value) {
+P3D_value *
+P3D_new_int_value(int value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
-  P3D_variant *result = new P3DIntVariant(value);
+  P3D_value *result = new P3DIntValue(value);
   RELEASE_LOCK(_lock);
   return result;
 }
 
 int
-P3D_variant_get_int(const P3D_variant *variant) {
+P3D_value_get_int(const P3D_value *value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
-  int result = ((const P3DVariant *)variant)->get_int();
+  int result = ((const P3DValue *)value)->get_int();
   RELEASE_LOCK(_lock);
   return result;
 }
 
-P3D_variant *
-P3D_new_float_variant(double value) {
+P3D_value *
+P3D_new_float_value(double value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
-  P3D_variant *result = new P3DFloatVariant(value);
+  P3D_value *result = new P3DFloatValue(value);
   RELEASE_LOCK(_lock);
   return result;
 }
 
 double
-P3D_variant_get_float(const P3D_variant *variant) {
+P3D_value_get_float(const P3D_value *value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
-  double result = ((const P3DVariant *)variant)->get_float();
+  double result = ((const P3DValue *)value)->get_float();
   RELEASE_LOCK(_lock);
   return result;
 }
 
-P3D_variant *
-P3D_new_string_variant(const char *value, int length) {
+P3D_value *
+P3D_new_string_value(const char *value, int length) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
-  P3D_variant *result = new P3DStringVariant(string(value, length));
+  P3D_value *result = new P3DStringValue(string(value, length));
   RELEASE_LOCK(_lock);
   return result;
 }
 
 int
-P3D_variant_get_string_length(const P3D_variant *variant) {
+P3D_value_get_string_length(const P3D_value *value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
-  int result = ((const P3DVariant *)variant)->get_string_length();
+  int result = ((const P3DValue *)value)->get_string_length();
   RELEASE_LOCK(_lock);
   return result;
 }
 
 int
-P3D_variant_extract_string(const P3D_variant *variant, char *buffer, 
+P3D_value_extract_string(const P3D_value *value, char *buffer, 
                            int buffer_length) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
   int result = 
-    ((const P3DVariant *)variant)->extract_string(buffer, buffer_length);
+    ((const P3DValue *)value)->extract_string(buffer, buffer_length);
   RELEASE_LOCK(_lock);
   return result;
 }
 
-P3D_variant *
-P3D_new_list_variant(P3D_variant * const elements[], int num_elements) {
+P3D_value *
+P3D_new_list_value(P3D_value * const elements[], int num_elements) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
-  P3D_variant *result = new P3DListVariant((P3DVariant * const *)elements, num_elements);
+  P3D_value *result = new P3DListValue((P3DValue * const *)elements, num_elements);
   RELEASE_LOCK(_lock);
   return result;
 }
 
 int
-P3D_variant_get_list_length(const P3D_variant *variant) {
+P3D_value_get_list_length(const P3D_value *value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
-  int result = ((const P3DVariant *)variant)->get_list_length();
+  int result = ((const P3DValue *)value)->get_list_length();
   RELEASE_LOCK(_lock);
   return result;
 }
 
-P3D_variant *
-P3D_variant_get_list_item(const P3D_variant *variant, int n) {
+P3D_value *
+P3D_value_get_list_item(const P3D_value *value, int n) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
-  P3D_variant *result = ((const P3DVariant *)variant)->get_list_item(n);
+  P3D_value *result = ((const P3DValue *)value)->get_list_item(n);
   RELEASE_LOCK(_lock);
   return result;
 }
 
-P3D_variant *
+P3D_value *
 P3D_instance_get_property(const P3D_instance *instance, 
                           const char *property_name) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
-  P3D_variant *result = ((const P3DInstance *)instance)->get_property(property_name);
+  P3D_value *result = ((const P3DInstance *)instance)->get_property(property_name);
   RELEASE_LOCK(_lock);
   return result;
 }
 
-P3D_variant *
+P3D_value *
 P3D_instance_get_property_list(const P3D_instance *instance, 
                                const char *property_name) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
-  P3D_variant *result = ((const P3DInstance *)instance)->get_property_list(property_name);
+  P3D_value *result = ((const P3DInstance *)instance)->get_property_list(property_name);
   RELEASE_LOCK(_lock);
   return result;
 }
 
 bool
 P3D_instance_set_property(P3D_instance *instance, const char *property_name,
-                          const P3D_variant *value) {
+                          const P3D_value *value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
   bool result = 
-    ((P3DInstance *)instance)->set_property(property_name, (const P3DVariant *)value);
+    ((P3DInstance *)instance)->set_property(property_name, (const P3DValue *)value);
   RELEASE_LOCK(_lock);
   return result;
 }
 
-P3D_variant *
+P3D_value *
 P3D_instance_call(P3D_instance *instance, const char *property_name,
-                  const P3D_variant *params) {
+                  const P3D_value *params) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
-  P3D_variant *result = 
-    ((P3DInstance *)instance)->call(property_name, (P3DVariant *)params);
+  P3D_value *result = 
+    ((P3DInstance *)instance)->call(property_name, (P3DValue *)params);
   RELEASE_LOCK(_lock);
   return result;
 }
@@ -359,9 +359,9 @@ P3D_instance_feed_url_stream(P3D_instance *instance, int unique_id,
 
 void
 P3D_instance_feed_value(P3D_instance *instance, int unique_id,
-                        P3D_variant *variant) {
+                        P3D_value *value) {
   assert(P3DInstanceManager::get_global_ptr()->is_initialized());
   ACQUIRE_LOCK(_lock);
-  ((P3DInstance *)instance)->feed_value(unique_id, (P3DVariant *)variant);
+  ((P3DInstance *)instance)->feed_value(unique_id, (P3DValue *)value);
   RELEASE_LOCK(_lock);
 }

+ 83 - 83
direct/src/plugin/p3d_plugin.h

@@ -264,7 +264,7 @@ P3D_instance_setup_window_func(P3D_instance *instance,
    plugin via JavaScript or related interfaces on the browser. */
 
 /* This enumeration indicates which fundamental type is represented by
-   a particular P3D_variant object, below. */
+   a particular P3D_value object, below. */
 typedef enum {
   P3D_VT_none,
   P3D_VT_bool,
@@ -272,76 +272,76 @@ typedef enum {
   P3D_VT_float,
   P3D_VT_string,
   P3D_VT_list
-} P3D_variant_type;
+} P3D_value_type;
 
 /* This structure represents a concrete value of some arbitrary type.
    Instances of this structure may be assigned to property names, or
    passed into or returned from function calls. */
 typedef struct {
-  P3D_variant_type _type;
+  P3D_value_type _type;
 
   /* Additional opaque data may be stored here. */
-} P3D_variant;
+} P3D_value;
 
-/* Deallocates a P3D_variant previously allocated with one of the
+/* Deallocates a P3D_value previously allocated with one of the
    below calls, or returned from a function such as
-   P3D_variant_get_property().  After this has been called, the
-   variant's pointer must no longer be used. */
+   P3D_value_get_property().  After this has been called, the
+   value's pointer must no longer be used. */
 typedef void
-P3D_variant_finish_func(P3D_variant *variant);
+P3D_value_finish_func(P3D_value *value);
 
-/* Returns a duplicate copy of the indicated variant.  The return
-   value should be eventually passed to P3D_variant_finish(),
+/* Returns a duplicate copy of the indicated value.  The return
+   value should be eventually passed to P3D_value_finish(),
    above. */
-typedef P3D_variant *
-P3D_variant_copy_func(const P3D_variant *variant);
+typedef P3D_value *
+P3D_value_copy_func(const P3D_value *value);
 
-/* Allocates a new P3D_variant of type none.  This variant has no
+/* Allocates a new P3D_value of type none.  This value has no
    particular value and corresponds to Python's None type or C's void
    type. */
-typedef P3D_variant *
-P3D_new_none_variant_func();
+typedef P3D_value *
+P3D_new_none_value_func();
 
-/* Allocates a new P3D_variant of type bool. */
-typedef P3D_variant *
-P3D_new_bool_variant_func(bool value);
+/* Allocates a new P3D_value of type bool. */
+typedef P3D_value *
+P3D_new_bool_value_func(bool value);
 
 /* Retrieves the boolean value associated with this type.  If the
-   variant's type is not P3D_VT_bool, this implicitly coerces the
+   value's type is not P3D_VT_bool, this implicitly coerces the
    value to a boolean value. */
 typedef bool
-P3D_variant_get_bool_func(const P3D_variant *variant);
+P3D_value_get_bool_func(const P3D_value *value);
 
-/* Allocates a new P3D_variant of type int. */
-typedef P3D_variant *
-P3D_new_int_variant_func(int value);
+/* Allocates a new P3D_value of type int. */
+typedef P3D_value *
+P3D_new_int_value_func(int value);
 
 /* Retrieves the integer value associated with this type.  If the
-   variant's type is not P3D_VT_int, this implicitly coerces the value
+   value's type is not P3D_VT_int, this implicitly coerces the value
    to an integer value. */
 typedef int
-P3D_variant_get_int_func(const P3D_variant *variant);
+P3D_value_get_int_func(const P3D_value *value);
 
-/* Allocates a new P3D_variant of type float. */
-typedef P3D_variant *
-P3D_new_float_variant_func(double value);
+/* Allocates a new P3D_value of type float. */
+typedef P3D_value *
+P3D_new_float_value_func(double value);
 
 /* Retrieves the floating-point value associated with this type.  If
-   the variant's type is not P3D_VT_float, this implicitly coerces the
+   the value's type is not P3D_VT_float, this implicitly coerces the
    value to a floating-point value. */
 typedef double
-P3D_variant_get_float_func(const P3D_variant *variant);
+P3D_value_get_float_func(const P3D_value *value);
 
-/* Allocates a new P3D_variant of type string. */
-typedef P3D_variant *
-P3D_new_string_variant_func(const char *value, int length);
+/* Allocates a new P3D_value of type string. */
+typedef P3D_value *
+P3D_new_string_value_func(const char *value, int length);
 
 /* Retrieves the length of the string value associated with this type.
    This is the number of bytes that must be allocated to hold the
-   results of P3D_variant_extract_string(), not including any
+   results of P3D_value_extract_string(), not including any
    terminating null byte. */
 typedef int
-P3D_variant_get_string_length_func(const P3D_variant *variant);
+P3D_value_get_string_length_func(const P3D_value *value);
 
 /* Stores the string value associated with this type in the indicated
    buffer, which has the specified length.  The return value is the
@@ -352,46 +352,46 @@ P3D_variant_get_string_length_func(const P3D_variant *variant);
    P3D_VT_string, this implicitly coerces the value to a string
    value. */
 typedef int
-P3D_variant_extract_string_func(const P3D_variant *variant, char *buffer, 
+P3D_value_extract_string_func(const P3D_value *value, char *buffer, 
                                 int buffer_length);
 
-/* Allocates a new P3D_variant of type list.  This is a list of an
-   arbitrary number of P3D_variant objects.  The indicated P3D_variant
+/* Allocates a new P3D_value of type list.  This is a list of an
+   arbitrary number of P3D_value objects.  The indicated P3D_value
    objects are stored directly within the list; ownership of the
    objects in this array (but not the array pointer itself) is passed
-   to the list.  The caller must no longer call P3D_variant_finish()
+   to the list.  The caller must no longer call P3D_value_finish()
    on any objects added to the list (but should still call
-   P3D_variant_finish() on the list itself). */
-typedef P3D_variant *
-P3D_new_list_variant_func(P3D_variant * const elements[], int num_elements);
+   P3D_value_finish() on the list itself). */
+typedef P3D_value *
+P3D_new_list_value_func(P3D_value * const elements[], int num_elements);
 
-/* Returns the number of items in the list, if the variant's type is
+/* Returns the number of items in the list, if the value's type is
    of P3D_VT_list. */
 typedef int
-P3D_variant_get_list_length_func(const P3D_variant *variant);
+P3D_value_get_list_length_func(const P3D_value *value);
 
 /* Returns the nth item in the list.  The caller inherits ownership of
-   this object, and should call P3D_variant_finish() on it. */
-typedef P3D_variant *
-P3D_variant_get_list_item_func(const P3D_variant *variant, int n);
+   this object, and should call P3D_value_finish() on it. */
+typedef P3D_value *
+P3D_value_get_list_item_func(const P3D_value *value, int n);
 
 /* Retrieves the named property from the instance, if any.  The
    property name may be a dot-delimited sequence to reference nested
    properties.  Returns NULL if the instance does not have the named
    property.  If not NULL, you should pass the return value to
-   P3D_variant_finish(). */
-typedef P3D_variant *
+   P3D_value_finish(). */
+typedef P3D_value *
 P3D_instance_get_property_func(const P3D_instance *instance, 
                                const char *property_name);
 
 /* Returns a list of properties on the instance below the named
    property.  The property name may be a dot-delimited sequence to
    reference nested properties.  Returns NULL if the instance does not
-   have the named property; otherwise, returns a list variant that
-   contains a list of string variants, one for each property stored on
+   have the named property; otherwise, returns a list value that
+   contains a list of string values, one for each property stored on
    the named property.  If not NULL, you should pass the return value
-   to P3D_variant_finish(). */
-typedef P3D_variant *
+   to P3D_value_finish(). */
+typedef P3D_value *
 P3D_instance_get_property_list_func(const P3D_instance *instance, 
                                     const char *property_name);
 
@@ -401,21 +401,21 @@ P3D_instance_get_property_list_func(const P3D_instance *instance,
    false on failure (for instance, because a parent property does not
    exist).  Pass NULL for the value to delete the last property.  The
    caller retains ownership of the value object, and should eventually
-   delete with P3D_variant_finish(). */
+   delete with P3D_value_finish(). */
 typedef bool
 P3D_instance_set_property_func(P3D_instance *instance, const char *property_name,
-                               const P3D_variant *value);
+                               const P3D_value *value);
 
 /* Calls the named property as a function.  The property name may be a
-   dot-delimited sequence.  The params variant is an object of type
+   dot-delimited sequence.  The params value is an object of type
    P3D_VT_list, which contains the list of parameters to the function.
    The caller retains ownership of the params object.  The return
-   value is NULL on error, or a newly-allocated variant on success; if
+   value is NULL on error, or a newly-allocated value on success; if
    not NULL, you should pass the return value to
-   P3D_variant_finish(). */
-typedef P3D_variant *
+   P3D_value_finish(). */
+typedef P3D_value *
 P3D_instance_call_func(P3D_instance *instance, const char *property_name,
-                       const P3D_variant *params);
+                       const P3D_value *params);
 
 /* Some scriptable properties on the host may be queried or modified
    via requests, below. */
@@ -518,12 +518,12 @@ typedef struct {
    P3D_request_finish()). */
 typedef struct {
   const char *_property_name;
-  const P3D_variant *_value;
+  const P3D_value *_value;
 } P3D_request_set_property;
 
 /* A request to call a function on a host object.  The property_name
    will be a dot-delimited string corresponding to a nested object, as
-   above.  The _params pointer will be a list variant, which contains
+   above.  The _params pointer will be a list value, which contains
    the parameter values to pass to the function.  The host does not
    receive ownership of the _params pointer and should not store it or
    delete it.  The host should respond to this request by calling
@@ -532,7 +532,7 @@ typedef struct {
    not a callable object. */
 typedef struct {
   const char *_property_name;
-  const P3D_variant *_params;
+  const P3D_value *_params;
   int _unique_id;
 } P3D_request_call;
 
@@ -652,14 +652,14 @@ P3D_instance_feed_url_stream_func(P3D_instance *instance, int unique_id,
 
 /* This function is called by the host in response to a get_property
    or call request.  The instance and unique_id parameters are from
-   the original request; the variant should be a freshly-allocated
-   P3D_variant that represents the requested property value or the
+   the original request; the value should be a freshly-allocated
+   P3D_value that represents the requested property value or the
    return value from the function call, or NULL on error.  Ownership
-   of the variant value is passed into the plugin; the host should
-   *not* call P3D_variant_finish() on this pointer. */
+   of the value value is passed into the plugin; the host should
+   *not* call P3D_value_finish() on this pointer. */
 typedef void
 P3D_instance_feed_value_func(P3D_instance *instance, int unique_id,
-                             P3D_variant *variant);
+                             P3D_value *value);
 
 
 #ifdef P3D_FUNCTION_PROTOTYPES
@@ -672,21 +672,21 @@ EXPCL_P3D_PLUGIN P3D_instance_start_func P3D_instance_start;
 EXPCL_P3D_PLUGIN P3D_instance_finish_func P3D_instance_finish;
 EXPCL_P3D_PLUGIN P3D_instance_setup_window_func P3D_instance_setup_window;
 
-EXPCL_P3D_PLUGIN P3D_variant_finish_func P3D_variant_finish;
-EXPCL_P3D_PLUGIN P3D_variant_copy_func P3D_variant_copy;
-EXPCL_P3D_PLUGIN P3D_new_none_variant_func P3D_new_none_variant;
-EXPCL_P3D_PLUGIN P3D_new_bool_variant_func P3D_new_bool_variant;
-EXPCL_P3D_PLUGIN P3D_variant_get_bool_func P3D_variant_get_bool;
-EXPCL_P3D_PLUGIN P3D_new_int_variant_func P3D_new_int_variant;
-EXPCL_P3D_PLUGIN P3D_variant_get_int_func P3D_variant_get_int;
-EXPCL_P3D_PLUGIN P3D_new_float_variant_func P3D_new_float_variant;
-EXPCL_P3D_PLUGIN P3D_variant_get_float_func P3D_variant_get_float;
-EXPCL_P3D_PLUGIN P3D_new_string_variant_func P3D_new_string_variant;
-EXPCL_P3D_PLUGIN P3D_variant_get_string_length_func P3D_variant_get_string_length;
-EXPCL_P3D_PLUGIN P3D_variant_extract_string_func P3D_variant_extract_string;
-EXPCL_P3D_PLUGIN P3D_new_list_variant_func P3D_new_list_variant;
-EXPCL_P3D_PLUGIN P3D_variant_get_list_length_func P3D_variant_get_list_length;
-EXPCL_P3D_PLUGIN P3D_variant_get_list_item_func P3D_variant_get_list_item;
+EXPCL_P3D_PLUGIN P3D_value_finish_func P3D_value_finish;
+EXPCL_P3D_PLUGIN P3D_value_copy_func P3D_value_copy;
+EXPCL_P3D_PLUGIN P3D_new_none_value_func P3D_new_none_value;
+EXPCL_P3D_PLUGIN P3D_new_bool_value_func P3D_new_bool_value;
+EXPCL_P3D_PLUGIN P3D_value_get_bool_func P3D_value_get_bool;
+EXPCL_P3D_PLUGIN P3D_new_int_value_func P3D_new_int_value;
+EXPCL_P3D_PLUGIN P3D_value_get_int_func P3D_value_get_int;
+EXPCL_P3D_PLUGIN P3D_new_float_value_func P3D_new_float_value;
+EXPCL_P3D_PLUGIN P3D_value_get_float_func P3D_value_get_float;
+EXPCL_P3D_PLUGIN P3D_new_string_value_func P3D_new_string_value;
+EXPCL_P3D_PLUGIN P3D_value_get_string_length_func P3D_value_get_string_length;
+EXPCL_P3D_PLUGIN P3D_value_extract_string_func P3D_value_extract_string;
+EXPCL_P3D_PLUGIN P3D_new_list_value_func P3D_new_list_value;
+EXPCL_P3D_PLUGIN P3D_value_get_list_length_func P3D_value_get_list_length;
+EXPCL_P3D_PLUGIN P3D_value_get_list_item_func P3D_value_get_list_item;
 EXPCL_P3D_PLUGIN P3D_instance_get_property_func P3D_instance_get_property;
 EXPCL_P3D_PLUGIN P3D_instance_get_property_list_func P3D_instance_get_property_list;
 EXPCL_P3D_PLUGIN P3D_instance_set_property_func P3D_instance_set_property;

+ 7 - 7
direct/src/plugin/p3d_plugin_composite1.cxx

@@ -5,16 +5,16 @@
 #include "p3dInstance.cxx"
 #include "p3dInstanceManager.cxx"
 #include "p3dMultifileReader.cxx"
-#include "p3dNoneVariant.cxx"
+#include "p3dNoneValue.cxx"
 #include "p3dPackage.cxx"
 #include "p3dSplashWindow.cxx"
 #include "p3dSession.cxx"
 #include "p3dWindowParams.cxx"
 #include "p3dWinSplashWindow.cxx"
-#include "p3dVariant.cxx"
-#include "p3dBoolVariant.cxx"
-#include "p3dIntVariant.cxx"
-#include "p3dFloatVariant.cxx"
-#include "p3dListVariant.cxx"
-#include "p3dStringVariant.cxx"
+#include "p3dValue.cxx"
+#include "p3dBoolValue.cxx"
+#include "p3dIntValue.cxx"
+#include "p3dFloatValue.cxx"
+#include "p3dListValue.cxx"
+#include "p3dStringValue.cxx"
 

+ 7 - 7
direct/src/plugin_standalone/panda3d.cxx

@@ -340,7 +340,7 @@ handle_request(P3D_request *request) {
         _properties.find(request->_request._get_property._property_name);
       if (pi != _properties.end()) {
         // The named property has been set.
-        P3D_variant *dup_value = P3D_variant_copy((*pi).second);
+        P3D_value *dup_value = P3D_value_copy((*pi).second);
         P3D_instance_feed_value(request->_instance, 
                                 request->_request._get_property._unique_id,
                                 dup_value);
@@ -360,9 +360,9 @@ handle_request(P3D_request *request) {
     {
       // Also output the new value.
       int buffer_size = 
-        P3D_variant_get_string_length(request->_request._set_property._value);
+        P3D_value_get_string_length(request->_request._set_property._value);
       char *buffer = (char *)alloca(buffer_size);
-      P3D_variant_extract_string(request->_request._set_property._value, buffer, buffer_size);
+      P3D_value_extract_string(request->_request._set_property._value, buffer, buffer_size);
       cerr.write(buffer, buffer_size);
       cerr << "\n";
 
@@ -370,10 +370,10 @@ handle_request(P3D_request *request) {
         _properties.insert(Properties::value_type(request->_request._set_property._property_name, NULL)).first;
       if ((*pi).second != NULL) {
         // Delete the original property.
-        P3D_variant_finish((*pi).second);
+        P3D_value_finish((*pi).second);
       }
       (*pi).second =
-        P3D_variant_copy(request->_request._set_property._value);
+        P3D_value_copy(request->_request._set_property._value);
       handled = true;
     }
     break;
@@ -384,9 +384,9 @@ handle_request(P3D_request *request) {
     {
       // Also output the parameter list.
       int buffer_size = 
-        P3D_variant_get_string_length(request->_request._call._params);
+        P3D_value_get_string_length(request->_request._call._params);
       char *buffer = (char *)alloca(buffer_size);
-      P3D_variant_extract_string(request->_request._call._params, buffer, buffer_size);
+      P3D_value_extract_string(request->_request._call._params, buffer, buffer_size);
       cerr.write(buffer, buffer_size);
       cerr << "\n";
 

+ 1 - 1
direct/src/plugin_standalone/panda3d.h

@@ -62,7 +62,7 @@ private:
 
   // We maintain a table of properties in the "browser", mainly so we
   // can test this feature of the core plugin API.
-  typedef pmap<string, P3D_variant *> Properties;
+  typedef pmap<string, P3D_value *> Properties;
   Properties _properties;
 
   // This nested class keeps track of active URL requests.