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@@ -74,7 +74,7 @@ class NonPhysicsWalker(DirectObject.DirectObject):
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# a higher or lower value depending on whether you want an avatar
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# that is outside of the world to step up to the floor when they
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# get under valid floor:
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- self.cRay = CollisionRay(0.0, 0.0, 400000.0, 0.0, 0.0, -1.0)
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+ self.cRay = CollisionRay(0.0, 0.0, 4000.0, 0.0, 0.0, -1.0)
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cRayNode = CollisionNode('NPW.cRayNode')
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cRayNode.addSolid(self.cRay)
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self.cRayNodePath = avatarNodePath.attachNewNode(cRayNode)
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