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@@ -276,10 +276,6 @@ do_sync_p2b(PN_stdfloat dt, int num_substeps) {
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void BulletWorld::
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do_sync_b2p() {
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- for (BulletVehicle *vehicle : _vehicles) {
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- vehicle->do_sync_b2p();
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- }
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-
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for (BulletRigidBodyNode *body : _bodies) {
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body->do_sync_b2p();
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}
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@@ -295,6 +291,10 @@ do_sync_b2p() {
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for (BulletBaseCharacterControllerNode *character : _characters) {
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character->do_sync_b2p();
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}
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+
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+ for (BulletVehicle *vehicle : _vehicles) {
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+ vehicle->do_sync_b2p();
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+ }
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}
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/**
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