|
|
@@ -610,17 +610,21 @@ reset() {
|
|
|
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
|
|
|
}
|
|
|
|
|
|
- GLCAT.debug() << "gl-debug enabled.\n";
|
|
|
+ GLCAT.info() << "gl-debug enabled.\n";
|
|
|
} else {
|
|
|
- GLCAT.debug() << "gl-debug enabled, but NOT supported.\n";
|
|
|
+ GLCAT.warning() << "gl-debug enabled, but NOT supported.\n";
|
|
|
}
|
|
|
} else {
|
|
|
- GLCAT.debug() << "gl-debug NOT enabled.\n";
|
|
|
-
|
|
|
// However, still check if it is supported.
|
|
|
_supports_debug = is_at_least_gl_version(4, 3)
|
|
|
|| has_extension("GL_KHR_debug")
|
|
|
|| has_extension("GL_ARB_debug_output");
|
|
|
+
|
|
|
+ if (_supports_debug) {
|
|
|
+ GLCAT.debug() << "gl-debug supported, but NOT enabled.\n";
|
|
|
+ } else {
|
|
|
+ GLCAT.debug() << "gl-debug disabled and unsupported.\n";
|
|
|
+ }
|
|
|
}
|
|
|
#endif // OPENGLES_1
|
|
|
|
|
|
@@ -665,7 +669,8 @@ reset() {
|
|
|
#elif defined(OPENGLES_1)
|
|
|
_supports_point_sprite = has_extension("GL_OES_point_sprite");
|
|
|
#else
|
|
|
- _supports_point_sprite = has_extension("GL_ARB_point_sprite");
|
|
|
+ _supports_point_sprite = is_at_least_gl_version(2, 0) ||
|
|
|
+ has_extension("GL_ARB_point_sprite");
|
|
|
#endif
|
|
|
|
|
|
if (_supports_point_sprite) {
|
|
|
@@ -873,7 +878,8 @@ reset() {
|
|
|
_supports_cube_map = true;
|
|
|
#else
|
|
|
_supports_cube_map =
|
|
|
- has_extension("GL_ARB_texture_cube_map") || is_at_least_gl_version(1, 3) ||
|
|
|
+ is_at_least_gl_version(1, 3) ||
|
|
|
+ has_extension("GL_ARB_texture_cube_map") ||
|
|
|
has_extension("GL_OES_texture_cube_map");
|
|
|
#endif
|
|
|
|
|
|
@@ -909,8 +915,6 @@ reset() {
|
|
|
_supports_texture_srgb = true;
|
|
|
}
|
|
|
|
|
|
- _supports_compressed_texture = false;
|
|
|
-
|
|
|
#ifdef OPENGLES
|
|
|
_supports_compressed_texture = true;
|
|
|
|
|
|
@@ -968,6 +972,9 @@ reset() {
|
|
|
get_extension_func("glCompressedTexSubImage3DARB");
|
|
|
_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)
|
|
|
get_extension_func("glGetCompressedTexImageARB");
|
|
|
+
|
|
|
+ } else {
|
|
|
+ _supports_compressed_texture = false;
|
|
|
}
|
|
|
|
|
|
if (_supports_compressed_texture) {
|
|
|
@@ -992,7 +999,7 @@ reset() {
|
|
|
|
|
|
GLint num_compressed_formats = 0;
|
|
|
glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &num_compressed_formats);
|
|
|
- GLint *formats = (GLint *)PANDA_MALLOC_ARRAY(num_compressed_formats * sizeof(GLint));
|
|
|
+ GLint *formats = (GLint *)alloca(num_compressed_formats * sizeof(GLint));
|
|
|
glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats);
|
|
|
for (int i = 0; i < num_compressed_formats; ++i) {
|
|
|
switch (formats[i]) {
|
|
|
@@ -1028,20 +1035,19 @@ reset() {
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
- PANDA_FREE_ARRAY(formats);
|
|
|
}
|
|
|
|
|
|
#ifdef OPENGLES_2
|
|
|
_supports_bgr = false;
|
|
|
#else
|
|
|
_supports_bgr =
|
|
|
- has_extension("GL_EXT_bgra") || is_at_least_gl_version(1, 2);
|
|
|
+ is_at_least_gl_version(1, 2) || has_extension("GL_EXT_bgra");
|
|
|
#endif
|
|
|
|
|
|
#ifdef SUPPORT_FIXED_FUNCTION
|
|
|
_supports_rescale_normal =
|
|
|
!core_profile && gl_support_rescale_normal &&
|
|
|
- (has_extension("GL_EXT_rescale_normal") || is_at_least_gl_version(1, 2));
|
|
|
+ (is_at_least_gl_version(1, 2) || has_extension("GL_EXT_rescale_normal"));
|
|
|
|
|
|
#ifndef OPENGLES
|
|
|
_use_separate_specular_color = gl_separate_specular_color &&
|
|
|
@@ -1063,18 +1069,20 @@ reset() {
|
|
|
_supports_multisample =
|
|
|
has_extension("GL_ARB_multisample") || is_at_least_gl_version(1, 3);
|
|
|
|
|
|
-#ifdef OPENGLES_2
|
|
|
+#ifdef OPENGLES_1
|
|
|
+ _supports_generate_mipmap = is_at_least_gles_version(1, 1);
|
|
|
+#elif defined(OPENGLES)
|
|
|
_supports_generate_mipmap = true;
|
|
|
#else
|
|
|
- _supports_generate_mipmap =
|
|
|
- has_extension("GL_SGIS_generate_mipmap") || is_at_least_gl_version(1, 4) || is_at_least_gles_version(1, 1);
|
|
|
+ _supports_generate_mipmap = is_at_least_gl_version(1, 4) ||
|
|
|
+ has_extension("GL_SGIS_generate_mipmap");
|
|
|
#endif
|
|
|
|
|
|
#ifdef OPENGLES
|
|
|
_supports_tex_non_pow2 =
|
|
|
has_extension("GL_OES_texture_npot");
|
|
|
#else
|
|
|
- _supports_tex_non_pow2 =
|
|
|
+ _supports_tex_non_pow2 = is_at_least_gl_version(2, 0) ||
|
|
|
has_extension("GL_ARB_texture_non_power_of_two");
|
|
|
#endif
|
|
|
|
|
|
@@ -1202,7 +1210,7 @@ reset() {
|
|
|
#else
|
|
|
if (gl_support_shadow_filter &&
|
|
|
_supports_depth_texture &&
|
|
|
- has_extension("GL_ARB_shadow") &&
|
|
|
+ (is_at_least_gl_version(1, 4) || has_extension("GL_ARB_shadow")) &&
|
|
|
has_extension("GL_ARB_fragment_program_shadow")) {
|
|
|
_supports_shadow_filter = true;
|
|
|
}
|
|
|
@@ -1222,11 +1230,19 @@ reset() {
|
|
|
#else
|
|
|
if (!core_profile) {
|
|
|
_supports_texture_combine =
|
|
|
- has_extension("GL_ARB_texture_env_combine") || is_at_least_gl_version(1, 3) || is_at_least_gles_version(1, 1);
|
|
|
+ is_at_least_gl_version(1, 3) ||
|
|
|
+ is_at_least_gles_version(1, 1) ||
|
|
|
+ has_extension("GL_ARB_texture_env_combine");
|
|
|
+
|
|
|
_supports_texture_saved_result =
|
|
|
- has_extension("GL_ARB_texture_env_crossbar") || has_extension("GL_OES_texture_env_crossbar") || is_at_least_gl_version(1, 4);
|
|
|
+ is_at_least_gl_version(1, 4) ||
|
|
|
+ has_extension("GL_ARB_texture_env_crossbar") ||
|
|
|
+ has_extension("GL_OES_texture_env_crossbar");
|
|
|
+
|
|
|
_supports_texture_dot3 =
|
|
|
- has_extension("GL_ARB_texture_env_dot3") || is_at_least_gl_version(1, 3) || is_at_least_gles_version(1, 1);
|
|
|
+ is_at_least_gl_version(1, 3) ||
|
|
|
+ is_at_least_gles_version(1, 1) ||
|
|
|
+ has_extension("GL_ARB_texture_env_dot3");
|
|
|
}
|
|
|
#endif
|
|
|
|
|
|
@@ -1556,7 +1572,8 @@ reset() {
|
|
|
} else {
|
|
|
_glVertexAttribIPointer = NULL;
|
|
|
}
|
|
|
- if (has_extension("GL_ARB_vertex_attrib_64bit")) {
|
|
|
+ if (is_at_least_gl_version(4, 1) ||
|
|
|
+ has_extension("GL_ARB_vertex_attrib_64bit")) {
|
|
|
_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)
|
|
|
get_extension_func("glVertexAttribLPointer");
|
|
|
} else {
|
|
|
@@ -1911,7 +1928,7 @@ reset() {
|
|
|
#endif
|
|
|
|
|
|
_supports_framebuffer_multisample = false;
|
|
|
- if ( has_extension("GL_EXT_framebuffer_multisample") ) {
|
|
|
+ if (has_extension("GL_EXT_framebuffer_multisample")) {
|
|
|
_supports_framebuffer_multisample = true;
|
|
|
_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)
|
|
|
get_extension_func("glRenderbufferStorageMultisampleEXT");
|
|
|
@@ -1919,7 +1936,7 @@ reset() {
|
|
|
|
|
|
#ifndef OPENGLES
|
|
|
_supports_framebuffer_multisample_coverage_nv = false;
|
|
|
- if ( has_extension("GL_NV_framebuffer_multisample_coverage") ) {
|
|
|
+ if (has_extension("GL_NV_framebuffer_multisample_coverage")) {
|
|
|
_supports_framebuffer_multisample_coverage_nv = true;
|
|
|
_glRenderbufferStorageMultisampleCoverage = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)
|
|
|
get_extension_func("glRenderbufferStorageMultisampleCoverageNV");
|
|
|
@@ -1928,7 +1945,7 @@ reset() {
|
|
|
|
|
|
#ifndef OPENGLES_1
|
|
|
_supports_framebuffer_blit = false;
|
|
|
- if ( has_extension("GL_EXT_framebuffer_blit") ) {
|
|
|
+ if (has_extension("GL_EXT_framebuffer_blit")) {
|
|
|
_supports_framebuffer_blit = true;
|
|
|
_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFEREXTPROC)
|
|
|
get_extension_func("glBlitFramebufferEXT");
|
|
|
@@ -2142,8 +2159,8 @@ reset() {
|
|
|
_edge_clamp = GL_CLAMP_TO_EDGE;
|
|
|
#else
|
|
|
_edge_clamp = GL_CLAMP;
|
|
|
- if (has_extension("GL_SGIS_texture_edge_clamp") ||
|
|
|
- is_at_least_gl_version(1, 2) || is_at_least_gles_version(1, 1)) {
|
|
|
+ if (is_at_least_gl_version(1, 2) || is_at_least_gles_version(1, 1) ||
|
|
|
+ has_extension("GL_SGIS_texture_edge_clamp")) {
|
|
|
_edge_clamp = GL_CLAMP_TO_EDGE;
|
|
|
}
|
|
|
#endif
|
|
|
@@ -2179,6 +2196,20 @@ reset() {
|
|
|
}
|
|
|
#endif
|
|
|
|
|
|
+#ifndef OPENGLES
|
|
|
+ _supports_texture_lod = false;
|
|
|
+ _supports_texture_lod_bias = false;
|
|
|
+
|
|
|
+ if (gl_support_texture_lod &&
|
|
|
+ (is_at_least_gl_version(1, 2) || has_extension("GL_SGIS_texture_lod"))) {
|
|
|
+ _supports_texture_lod = true;
|
|
|
+
|
|
|
+ if (is_at_least_gl_version(1, 4) || has_extension("GL_EXT_texture_lod_bias")) {
|
|
|
+ _supports_texture_lod_bias = true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+#endif
|
|
|
+
|
|
|
if (_supports_multisample) {
|
|
|
GLint sample_buffers = 0;
|
|
|
glGetIntegerv(GL_SAMPLE_BUFFERS, &sample_buffers);
|
|
|
@@ -3398,12 +3429,18 @@ end_frame(Thread *current_thread) {
|
|
|
GLenum error_code = glGetError();
|
|
|
if (error_code != GL_NO_ERROR) {
|
|
|
int error_count = 0;
|
|
|
- bool deactivate = !report_errors_loop(__LINE__, __FILE__, error_code, error_count);
|
|
|
+
|
|
|
+ do {
|
|
|
+ ++error_count;
|
|
|
+ GLCAT.error()
|
|
|
+ << "GL error 0x" << hex << error_code << dec << " : "
|
|
|
+ << get_error_string(error_code) << "\n";
|
|
|
+ error_code = glGetError();
|
|
|
+ } while (error_code != GL_NO_ERROR);
|
|
|
|
|
|
if (error_count == 1) {
|
|
|
GLCAT.error()
|
|
|
- << "An OpenGL error (" << get_error_string(error_code)
|
|
|
- << ") has occurred.";
|
|
|
+ << "An OpenGL error has occurred.";
|
|
|
} else {
|
|
|
GLCAT.error()
|
|
|
<< error_count << " OpenGL errors have occurred.";
|
|
|
@@ -3417,7 +3454,8 @@ end_frame(Thread *current_thread) {
|
|
|
<< "in your PRC file to display more information.\n";
|
|
|
}
|
|
|
|
|
|
- if (deactivate) {
|
|
|
+ _error_count += error_count;
|
|
|
+ if (_error_count >= gl_max_errors) {
|
|
|
panic_deactivate();
|
|
|
}
|
|
|
}
|
|
|
@@ -4855,9 +4893,14 @@ prepare_sampler(const SamplerState &sampler) {
|
|
|
}
|
|
|
}
|
|
|
|
|
|
- _glSamplerParameterf(index, GL_TEXTURE_MIN_LOD, sampler.get_min_lod());
|
|
|
- _glSamplerParameterf(index, GL_TEXTURE_MAX_LOD, sampler.get_max_lod());
|
|
|
- _glSamplerParameterf(index, GL_TEXTURE_LOD_BIAS, sampler.get_lod_bias());
|
|
|
+ if (_supports_texture_lod) {
|
|
|
+ _glSamplerParameterf(index, GL_TEXTURE_MIN_LOD, sampler.get_min_lod());
|
|
|
+ _glSamplerParameterf(index, GL_TEXTURE_MAX_LOD, sampler.get_max_lod());
|
|
|
+ }
|
|
|
+
|
|
|
+ if (_supports_texture_lod_bias) {
|
|
|
+ _glSamplerParameterf(index, GL_TEXTURE_LOD_BIAS, sampler.get_lod_bias());
|
|
|
+ }
|
|
|
|
|
|
gsc->enqueue_lru(&_prepared_objects->_sampler_object_lru);
|
|
|
|
|
|
@@ -7011,13 +7054,15 @@ get_error_string(GLenum error_code) {
|
|
|
// We used to use gluErrorString here, but I (rdb) took it out
|
|
|
// because that was really the only function we used from GLU.
|
|
|
// The idea with the error table was taken from SGI's sample implementation.
|
|
|
- static const char *error_strings[GL_OUT_OF_MEMORY - GL_INVALID_ENUM + 1] = {
|
|
|
+ static const char *error_strings[] = {
|
|
|
"invalid enumerant",
|
|
|
"invalid value",
|
|
|
"invalid operation",
|
|
|
"stack overflow",
|
|
|
"stack underflow",
|
|
|
"out of memory",
|
|
|
+ "invalid framebuffer operation",
|
|
|
+ "context lost",
|
|
|
};
|
|
|
|
|
|
if (error_code == GL_NO_ERROR) {
|
|
|
@@ -7026,8 +7071,8 @@ get_error_string(GLenum error_code) {
|
|
|
} else if (error_code == GL_TABLE_TOO_LARGE) {
|
|
|
return "table too large";
|
|
|
#endif
|
|
|
- } else if (error_code >= GL_INVALID_ENUM && error_code <= GL_OUT_OF_MEMORY) {
|
|
|
- return error_strings[error_code - GL_INVALID_ENUM];
|
|
|
+ } else if (error_code >= 0x0500 && error_code <= 0x0507) {
|
|
|
+ return error_strings[error_code - 0x0500];
|
|
|
}
|
|
|
|
|
|
// Other error, somehow? Just display the error code then.
|
|
|
@@ -7174,6 +7219,7 @@ void CLP(GraphicsStateGuardian)::
|
|
|
query_glsl_version() {
|
|
|
_gl_shadlang_ver_major = 0;
|
|
|
_gl_shadlang_ver_minor = 0;
|
|
|
+#ifndef OPENGLES_1
|
|
|
|
|
|
#ifndef OPENGLES
|
|
|
// OpenGL 2.0 introduces GLSL in the core. In 1.x, it is an extension.
|
|
|
@@ -7187,25 +7233,28 @@ query_glsl_version() {
|
|
|
GLCAT.warning() << "Invalid GL_SHADING_LANGUAGE_VERSION format.\n";
|
|
|
}
|
|
|
}
|
|
|
-#elif !defined(OPENGLES_1)
|
|
|
+#else
|
|
|
// OpenGL ES 2.0 and above has shader support built-in.
|
|
|
string ver = show_gl_string("GL_SHADING_LANGUAGE_VERSION", GL_SHADING_LANGUAGE_VERSION);
|
|
|
_gl_shadlang_ver_major = 1;
|
|
|
_gl_shadlang_ver_minor = 0;
|
|
|
if (ver.empty() ||
|
|
|
- sscanf(ver.c_str(), "OpenGL ES GLSL %d.%d", &_gl_shadlang_ver_major,
|
|
|
- &_gl_shadlang_ver_minor) != 2) {
|
|
|
+ sscanf(ver.c_str(), "OpenGL ES GLSL ES %d.%d", &_gl_shadlang_ver_major,
|
|
|
+ &_gl_shadlang_ver_minor) != 2) {
|
|
|
GLCAT.warning() << "Invalid GL_SHADING_LANGUAGE_VERSION format.\n";
|
|
|
}
|
|
|
#endif
|
|
|
|
|
|
-#ifndef OPENGLES_1
|
|
|
if (GLCAT.is_debug()) {
|
|
|
GLCAT.debug()
|
|
|
- << "Detected GLSL version: "
|
|
|
+ << "Detected GLSL "
|
|
|
+#ifdef OPENGLES
|
|
|
+ "ES "
|
|
|
+#endif
|
|
|
+ "version: "
|
|
|
<< _gl_shadlang_ver_major << "." << _gl_shadlang_ver_minor << "\n";
|
|
|
}
|
|
|
-#endif
|
|
|
+#endif // !OPENGLES_1
|
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
|
@@ -10732,13 +10781,13 @@ specify_texture(CLP(TextureContext) *gtc, const SamplerState &sampler) {
|
|
|
#endif
|
|
|
|
|
|
#ifndef OPENGLES
|
|
|
- if (is_at_least_gl_version(1, 2)) {
|
|
|
+ if (_supports_texture_lod) {
|
|
|
glTexParameterf(target, GL_TEXTURE_MIN_LOD, sampler.get_min_lod());
|
|
|
glTexParameterf(target, GL_TEXTURE_MAX_LOD, sampler.get_max_lod());
|
|
|
+ }
|
|
|
|
|
|
- if (is_at_least_gl_version(1, 4)) {
|
|
|
- glTexParameterf(target, GL_TEXTURE_LOD_BIAS, sampler.get_lod_bias());
|
|
|
- }
|
|
|
+ if (_supports_texture_lod_bias) {
|
|
|
+ glTexParameterf(target, GL_TEXTURE_LOD_BIAS, sampler.get_lod_bias());
|
|
|
}
|
|
|
#endif
|
|
|
|
|
|
@@ -11151,7 +11200,7 @@ upload_texture(CLP(TextureContext) *gtc, bool force, bool uses_mipmaps) {
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}
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#ifndef OPENGLES // OpenGL ES doesn't have GL_TEXTURE_MAX_LEVEL.
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- if (is_at_least_gl_version(1, 2)) {
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+ if (_supports_texture_lod) {
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// By the time we get here, we have a pretty good prediction for
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// the number of mipmaps we're going to have, so tell the GL that's
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// all it's going to get.
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@@ -11666,7 +11715,7 @@ upload_texture_image(CLP(TextureContext) *gtc, bool needs_reload,
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<< "No mipmap level " << n << " defined for " << tex->get_name()
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<< "\n";
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#ifndef OPENGLES
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- if (is_at_least_gl_version(1, 2)) {
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+ if (_supports_texture_lod) {
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// Tell the GL we have no more mipmaps for it to use.
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glTexParameteri(texture_target, GL_TEXTURE_MAX_LEVEL, n - mipmap_bias);
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}
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@@ -11886,10 +11935,8 @@ upload_simple_texture(CLP(TextureContext) *gtc) {
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#ifndef OPENGLES
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// Turn off mipmaps for the simple texture.
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- if (tex->uses_mipmaps()) {
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- if (is_at_least_gl_version(1, 2)) {
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- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
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- }
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+ if (tex->uses_mipmaps() && _supports_texture_lod) {
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+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
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}
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#endif
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@@ -12554,7 +12601,7 @@ do_extract_texture_data(CLP(TextureContext) *gtc) {
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GLint num_expected_levels = tex->get_expected_num_mipmap_levels();
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GLint highest_level = num_expected_levels;
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#ifndef OPENGLES
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- if (is_at_least_gl_version(1, 2)) {
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+ if (_supports_texture_lod) {
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glGetTexParameteriv(target, GL_TEXTURE_MAX_LEVEL, &highest_level);
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highest_level = min(highest_level, num_expected_levels);
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}
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