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@@ -54,7 +54,7 @@ class GraphicsStateGuardian;
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// seen by a normal perspective camera that exists in
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// seen by a normal perspective camera that exists in
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// the world (that is, under render).
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// the world (that is, under render).
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//
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//
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-// There also exist in the theater one or more (possibly
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+// There also exist in the room one or more (possibly
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// nonlinear) cameras, called viewers, that observe
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// nonlinear) cameras, called viewers, that observe
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// these screens. Each of these viewers is associated
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// these screens. Each of these viewers is associated
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// with a single DisplayRegion, where the final results
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// with a single DisplayRegion, where the final results
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