@@ -267,7 +267,7 @@ update_shader_vertex_arrays(CLP(ShaderContext) *prev, GSG *gsg)
#ifdef HAVE_CGGL
if (_cg_context) {
#ifdef SUPPORT_IMMEDIATE_MODE
- if (_use_sender) {
+ if (gsg->_use_sender) {
cerr << "immediate mode shaders not implemented yet\n";
} else
#endif // SUPPORT_IMMEDIATE_MODE