This is to match behavior with previous Panda3D versions. See #212
@@ -6460,9 +6460,6 @@ framebuffer_copy_to_ram(Texture *tex, int view, int z,
break;
case Texture::F_depth_component24:
- component_type = Texture::T_unsigned_int;
- break;
-
case Texture::F_depth_component32:
component_type = Texture::T_float;